• 18 16

    TripleA Turn Summary: French round 1

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 1
    
        Combat Move - French
                French loses 0 PUs for violating Greenlands neutrality.
            1 Submarine moved from 55 Sea Zone to 57 Sea Zone
            1 Infantry moved from French Equatorial Africa to Darfur
            1 Infantry moved from French Sudan to French Equatorial Africa
            1 Infantry moved from Mauritania to W.Morocco
            1 Infantry moved from W.Morocco to E.Morocco
            1 Infantry moved from Tangier to E.Morocco
            1 Artillery and 1 Infantry moved from E.Morocco to N.Algeria
            1 Infantry moved from N.Tunisia to Tunis
            1 Infantry moved from N.Algeria to N.Tunisia
            1 Fighter moved from Tunis to Languedoc
            2 Infantrys moved from Burgundy to Orleanais
            1 Infantry moved from Languedoc to Orleanais
            1 Tank moved from Provence to Orleanais
            1 Artillery moved from Paris to Orleanais
            2 Infantrys moved from Paris to Orleanais
            2 Infantrys moved from Normandy to Orleanais
            1 Infantry moved from Brittany to Orleanais
            1 Infantry moved from Aquitaine to Orleanais
            1 Fighter moved from Paris to Orleanais
            1 Infantry moved from Provence to Burgundy
            1 Infantry moved from Provence to Languedoc
            1 Destroyer moved from 1 Sea Zone to 8 Sea Zone
            1 Artillery and 1 Infantry moved from Churchill to 1 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 1 Sea Zone to 2 Sea Zone
            1 Artillery and 1 Infantry moved from 2 Sea Zone to Greenland
                  French take Greenland from Neutral
            1 Infantry moved from Keewatin to Baffin
            1 Artillery and 1 Infantry moved from S.French Indochina to S.Thailand
            1 Infantry moved from Syria to Palestine
            1 Infantry moved from Churchill to Keewatin
    
        Purchase Units - French
            French buy 5 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - French
            Battle in 57 Sea Zone
                French attack with 1 Submarine
                Italians defend with 1 Submarine
                    French roll dice for 1 Submarine in 57 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Italians roll dice for 1 Submarine in 57 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 Submarine owned by the French and 1 Submarine owned by the Italians lost in 57 Sea Zone
                Italians win with no units remaining. Battle score for attacker is 0
                Casualties for French: 1 Submarine
                Casualties for Italians: 1 Submarine
            Battle in 8 Sea Zone
                French attack with 1 Destroyer
                Germans defend with 1 Submarine
                    Germans roll dice for 1 Submarine in 8 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    French roll dice for 1 Destroyer in 8 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 Submarine in 8 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    French roll dice for 1 Destroyer in 8 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 Submarine in 8 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                    French roll dice for 1 Destroyer in 8 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 Submarine in 8 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits
                    French roll dice for 1 Destroyer in 8 Sea Zone, round 5 : 1/1 hits, 0,33 expected hits
                    1 Submarine owned by the Germans lost in 8 Sea Zone
                French win with 1 Destroyer remaining. Battle score for attacker is 7
                Casualties for Germans: 1 Submarine
            Battle in S.Thailand
                French attack with 1 Artillery and 1 Infantry
                Thai defend with 1 Infantry
                    French roll dice for 1 Artillery and 1 Infantry in S.Thailand, round 2 : 0/2 hits, 0,67 expected hits
                    Thai roll dice for 1 Infantry in S.Thailand, round 2 : 0/1 hits, 0,33 expected hits
                    French roll dice for 1 Artillery and 1 Infantry in S.Thailand, round 3 : 0/2 hits, 0,67 expected hits
                    Thai roll dice for 1 Infantry in S.Thailand, round 3 : 1/1 hits, 0,33 expected hits
                    1 Infantry owned by the French lost in S.Thailand
                    French roll dice for 1 Artillery in S.Thailand, round 4 : 0/1 hits, 0,33 expected hits
                    Thai roll dice for 1 Infantry in S.Thailand, round 4 : 0/1 hits, 0,33 expected hits
                    French roll dice for 1 Artillery in S.Thailand, round 5 : 0/1 hits, 0,33 expected hits
                    Thai roll dice for 1 Infantry in S.Thailand, round 5 : 0/1 hits, 0,33 expected hits
                    French roll dice for 1 Artillery in S.Thailand, round 6 : 1/1 hits, 0,33 expected hits
                    Thai roll dice for 1 Infantry in S.Thailand, round 6 : 1/1 hits, 0,33 expected hits
                    1 Infantry owned by the Thai and 1 Artillery owned by the French lost in S.Thailand
                Thai win with no units remaining. Battle score for attacker is -4
                Casualties for French: 1 Artillery and 1 Infantry
                Casualties for Thai: 1 Infantry
    
        Non Combat Move - French
            1 AAGun moved from Syria to Iraq
            1 AAGun moved from Provence to Languedoc
            1 AAGun moved from Churchill to Keewatin
    
        Place Units - French
            2 Infantrys placed in Paris
            3 Infantrys placed in Normandy
            French undo move 2.
            3 Infantrys placed in Paris
    
        Turn Complete - French
            French collect 59 PUs; end with 59 PUs
    

    Combat Hit Differential Summary :

    Germans : -1,33
    Italians : 0,67
    French : -1,00
    Thai : 0,33
    

    Savegame

  • 20 18 17 15

    TripleA Turn Summary: Yamamoto round 1

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 1
    
        Combat Move - Yamamoto
            1 Submarine moved from 96 Sea Zone to 91 Sea Zone
            1 Submarine moved from 88 Sea Zone to 91 Sea Zone
            1 Submarine moved from 89 Sea Zone to 91 Sea Zone
            1 Submarine moved from 81 Sea Zone to 91 Sea Zone
            1 Submarine moved from 78 Sea Zone to 91 Sea Zone
            4 Fighters moved from 88 Sea Zone to 91 Sea Zone
            1 Destroyer moved from 88 Sea Zone to 91 Sea Zone
            1 Bomber moved from Jaluit to 91 Sea Zone
            1 Tank moved from Hokkaido to 85 Sea Zone
            1 Tank moved from Tokyo to 85 Sea Zone
            1 Tank moved from Shikoku to 85 Sea Zone
            1 Infantry moved from Hokkaido to 85 Sea Zone
            2 Infantrys moved from Tohoku to 85 Sea Zone
            1 Infantry, 1 Tank and 1 Transport moved from 85 Sea Zone to 102 Sea Zone
            1 Infantry and 1 Tank moved from 102 Sea Zone to Ponape
            1 Artillery and 1 Infantry moved from Ulithi to Woleai
                  Yamamoto take Woleai from Americans
            1 Infantry moved from Yap to Ulithi
            1 Artillery moved from Kwajalein to 103 Sea Zone
            1 Infantry moved from Eniwetok to 103 Sea Zone
            1 Fighter moved from Rongelap to Midway
            1 Fighter moved from Minamitori to Midway
            2 Infantrys, 2 Tanks and 2 Transports moved from 85 Sea Zone to 87 Sea Zone
            2 Infantrys and 2 Tanks moved from 87 Sea Zone to Wake
            1 Carrier moved from 85 Sea Zone to 102 Sea Zone
            1 Fighter moved from 85 Sea Zone to Ponape
            1 Destroyer moved from 92 Sea Zone to 107 Sea Zone
            1 Destroyer and 2 Submarines moved from 85 Sea Zone to 107 Sea Zone
            1 Battleship moved from 85 Sea Zone to 107 Sea Zone
            2 T.Boats moved from 92 Sea Zone to 93 Sea Zone
            1 Infantry moved from Kyushu to 93 Sea Zone
            1 Infantry moved from Peleliu to 93 Sea Zone
            1 Fighter moved from Tokyo to 107 Sea Zone
            1 Bomber moved from Tokyo to 108 Sea Zone
            1 Fighter moved from 85 Sea Zone to 108 Sea Zone
            1 Artillery, 1 Infantry and 1 Tank moved from Fukien to Kiangsi
            2 Infantrys and 2 Tanks moved from Kwangsi to 92 Sea Zone
            2 Infantrys, 2 Tanks and 2 Transports moved from 92 Sea Zone to 93 Sea Zone
            4 Infantrys and 2 Tanks moved from 93 Sea Zone to Manila
            2 Infantrys moved from Chubu to Kyushu
            1 Infantry moved from Shikoku to Kyushu
            1 Artillery and 2 Infantrys moved from Tokyo to Chubu
            1 Destroyer moved from 103 Sea Zone to 102 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 103 Sea Zone to 88 Sea Zone
            1 Artillery and 1 Infantry moved from 88 Sea Zone to Midway
    
        Purchase Units - Yamamoto
            Yamamoto buy 1 B.Transport, 1 Cruiser, 2 Marines and 1 Transport; Remaining resources: 6 PUs; 
    
        Combat - Yamamoto
            Battle in Manila
                Yamamoto attack with 4 Infantrys and 2 Tanks
                Americans defend with 1 Artillery, 1 Fighter and 2 Infantrys
                    Yamamoto roll dice for 4 Infantrys and 2 Tanks in Manila, round 2 : 0/6 hits, 1.67 expected hits
                    Americans roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Manila, round 2 : 2/4 hits, 1.50 expected hits
                    2 Infantrys owned by the Yamamoto lost in Manila
                    Yamamoto roll dice for 2 Infantrys and 2 Tanks in Manila, round 3 : 2/4 hits, 1.33 expected hits
                    Americans roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Manila, round 3 : 1/4 hits, 1.50 expected hits
                    1 Infantry owned by the Yamamoto and 2 Infantrys owned by the Americans lost in Manila
                    Yamamoto roll dice for 1 Infantry and 2 Tanks in Manila, round 4 : 0/3 hits, 1.17 expected hits
                    Americans roll dice for 1 Artillery and 1 Fighter in Manila, round 4 : 0/2 hits, 0.83 expected hits
                    Yamamoto roll dice for 1 Infantry and 2 Tanks in Manila, round 5 : 1/3 hits, 1.17 expected hits
                    Americans roll dice for 1 Artillery and 1 Fighter in Manila, round 5 : 2/2 hits, 0.83 expected hits
                    1 Infantry owned by the Yamamoto, 1 Artillery owned by the Americans and 1 Tank owned by the Yamamoto lost in Manila
                    Yamamoto roll dice for 1 Tank in Manila, round 6 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 1 Fighter in Manila, round 6 : 0/1 hits, 0.50 expected hits
                    Yamamoto roll dice for 1 Tank in Manila, round 7 : 1/1 hits, 0.50 expected hits
                    Americans roll dice for 1 Fighter in Manila, round 7 : 1/1 hits, 0.50 expected hits
                    1 Fighter owned by the Americans and 1 Tank owned by the Yamamoto lost in Manila
                Americans win with no units remaining. Battle score for attacker is -2
                Casualties for Yamamoto: 4 Infantrys and 2 Tanks
                Casualties for Americans: 1 Artillery, 1 Fighter and 2 Infantrys
            Battle in 108 Sea Zone
                Yamamoto attack with 1 Bomber and 1 Fighter
                Dutch defend with 1 Destroyer and 1 Transport
                    Yamamoto roll dice for 1 Bomber and 1 Fighter in 108 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
                    Dutch roll dice for 1 Destroyer and 1 Transport in 108 Sea Zone, round 2 : 0/2 hits, 0.50 expected hits
                    Yamamoto roll dice for 1 Bomber and 1 Fighter in 108 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
                    Dutch roll dice for 1 Destroyer and 1 Transport in 108 Sea Zone, round 3 : 0/2 hits, 0.50 expected hits
                    1 Transport owned by the Dutch lost in 108 Sea Zone
                    Yamamoto roll dice for 1 Bomber and 1 Fighter in 108 Sea Zone, round 4 : 2/2 hits, 1.00 expected hits
                    Dutch roll dice for 1 Destroyer in 108 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    1 Destroyer owned by the Dutch lost in 108 Sea Zone
                Yamamoto win with 1 Bomber and 1 Fighter remaining. Battle score for attacker is 14
                Casualties for Dutch: 1 Destroyer and 1 Transport
            Battle in Wake
                Yamamoto attack with 2 Infantrys and 2 Tanks
                Americans defend with 1 Artillery and 1 Infantry
                    Yamamoto roll dice for 2 Infantrys and 2 Tanks in Wake, round 2 : 1/4 hits, 1.33 expected hits
                    Americans roll dice for 1 Artillery and 1 Infantry in Wake, round 2 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Americans lost in Wake
                    Yamamoto roll dice for 2 Infantrys and 2 Tanks in Wake, round 3 : 1/4 hits, 1.33 expected hits
                    Americans roll dice for 1 Artillery in Wake, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto and 1 Artillery owned by the Americans lost in Wake
                Yamamoto win, taking Wake from Americans with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 4
                Casualties for Americans: 1 Artillery and 1 Infantry
                Casualties for Yamamoto: 1 Infantry
            Battle in Kiangsi
                Yamamoto attack with 1 Artillery, 1 Infantry and 1 Tank
                Chinese defend with 1 Artillery and 1 Infantry
                    Yamamoto roll dice for 1 Artillery, 1 Infantry and 1 Tank in Kiangsi, round 2 : 2/3 hits, 1.17 expected hits
                    Chinese roll dice for 1 Artillery and 1 Infantry in Kiangsi, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Yamamoto, 1 Infantry owned by the Chinese and 1 Artillery owned by the Chinese lost in Kiangsi
                Yamamoto win, taking Kiangsi from Chinese with 1 Artillery and 1 Tank remaining. Battle score for attacker is 4
                Casualties for Yamamoto: 1 Infantry
                Casualties for Chinese: 1 Artillery and 1 Infantry
            Battle in 91 Sea Zone
                Yamamoto attack with 1 Bomber, 1 Destroyer, 4 Fighters and 5 Submarines
                Americans defend with 3 Battleships, 1 Cruiser and 1 Destroyer
                    Yamamoto roll dice for 5 Submarines in 91 Sea Zone, round 2 : 4/5 hits, 1.67 expected hits
                Units damaged: 3 Battleships owned by the Americans
                    Yamamoto roll dice for 1 Bomber, 1 Destroyer and 4 Fighters in 91 Sea Zone, round 2 : 2/6 hits, 2.33 expected hits
                    Americans roll dice for 3 Battleships, 1 Cruiser and 1 Destroyer in 91 Sea Zone, round 2 : 4/5 hits, 2.83 expected hits
                    1 Destroyer owned by the Americans, 4 Submarines owned by the Yamamoto, 1 Battleship owned by the Americans and 1 Cruiser owned by the Americans lost in 91 Sea Zone
                    Yamamoto roll dice for 1 Submarine in 91 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Bomber, 1 Destroyer and 4 Fighters in 91 Sea Zone, round 3 : 1/6 hits, 2.33 expected hits
                    Americans roll dice for 2 Battleships in 91 Sea Zone, round 3 : 2/2 hits, 1.33 expected hits
                    1 Submarine owned by the Yamamoto, 1 Battleship owned by the Americans and 1 Destroyer owned by the Yamamoto lost in 91 Sea Zone
                    Yamamoto roll dice for 1 Bomber and 4 Fighters in 91 Sea Zone, round 4 : 3/5 hits, 2.00 expected hits
                    Americans roll dice for 1 Battleship in 91 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
                    1 Battleship owned by the Americans and 1 Fighter owned by the Yamamoto lost in 91 Sea Zone
                Yamamoto win with 1 Bomber and 3 Fighters remaining. Battle score for attacker is 29
                Casualties for Yamamoto: 1 Destroyer, 1 Fighter and 5 Submarines
                Casualties for Americans: 3 Battleships, 1 Cruiser and 1 Destroyer
            Battle in 107 Sea Zone
                Yamamoto attack with 1 Battleship, 2 Destroyers, 1 Fighter and 2 Submarines
                Americans defend with 1 Destroyer, 2 Submarines and 1 Transport
                    Yamamoto roll dice for 2 Submarines in 107 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    Americans roll dice for 2 Submarines in 107 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                Units damaged: 1 Battleship owned by the Yamamoto
                    Yamamoto roll dice for 1 Battleship, 2 Destroyers and 1 Fighter in 107 Sea Zone, round 2 : 1/4 hits, 1.67 expected hits
                    Americans roll dice for 1 Destroyer and 1 Transport in 107 Sea Zone, round 2 : 1/2 hits, 0.50 expected hits
                    1 Submarine owned by the Americans, 1 Submarine owned by the Yamamoto and 1 Transport owned by the Americans lost in 107 Sea Zone
                    Yamamoto roll dice for 1 Submarine in 107 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 Submarine in 107 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Battleship, 2 Destroyers and 1 Fighter in 107 Sea Zone, round 3 : 1/4 hits, 1.67 expected hits
                    Americans roll dice for 1 Destroyer in 107 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 Submarine owned by the Americans lost in 107 Sea Zone
                    Yamamoto roll dice for 1 Submarine in 107 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Battleship, 2 Destroyers and 1 Fighter in 107 Sea Zone, round 4 : 3/4 hits, 1.67 expected hits
                    Americans roll dice for 1 Destroyer in 107 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    1 Destroyer owned by the Americans lost in 107 Sea Zone
                Yamamoto win with 1 Battleship, 2 Destroyers, 1 Fighter and 1 Submarine remaining. Battle score for attacker is 21
                Casualties for Yamamoto: 1 Submarine
                Casualties for Americans: 1 Destroyer, 2 Submarines and 1 Transport
            Battle in Midway
                Yamamoto attack with 1 Artillery, 2 Fighters and 1 Infantry
                Americans defend with 1 Fighter and 1 Infantry
                    Yamamoto roll dice for 1 Battleship in Midway, round 2 : 1/1 hits, 0.67 expected hits
                    1 Infantry owned by the Americans lost in Midway
                    Yamamoto roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Midway, round 2 : 1/4 hits, 1.33 expected hits
                    Americans roll dice for 1 Fighter in Midway, round 2 : 0/1 hits, 0.50 expected hits
                    1 Fighter owned by the Americans lost in Midway
                Yamamoto win, taking Midway from Americans with 1 Artillery, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 10
                Casualties for Americans: 1 Fighter and 1 Infantry
            Battle in Ponape
                Yamamoto attack with 1 Fighter, 1 Infantry and 1 Tank
                Americans defend with 1 Artillery and 1 Infantry
                    Yamamoto roll dice for 1 Fighter, 1 Infantry and 1 Tank in Ponape, round 2 : 2/3 hits, 1.00 expected hits
                    Americans roll dice for 1 Artillery and 1 Infantry in Ponape, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Yamamoto, 1 Infantry owned by the Americans and 1 Artillery owned by the Americans lost in Ponape
                Yamamoto win, taking Ponape from Americans with 1 Fighter and 1 Tank remaining. Battle score for attacker is 4
                Casualties for Yamamoto: 1 Infantry
                Casualties for Americans: 1 Artillery and 1 Infantry
    
        Non Combat Move - Yamamoto
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 Fighter moved from 107 Sea Zone to Peleliu
            1 Fighter moved from Ponape to 102 Sea Zone
            1 Fighter moved from 108 Sea Zone to 102 Sea Zone
            1 Bomber moved from 108 Sea Zone to Saipan
            2 Fighters moved from 91 Sea Zone to 88 Sea Zone
            1 Fighter moved from 91 Sea Zone to 88 Sea Zone
            1 Bomber moved from 91 Sea Zone to Kwajalein
            1 Infantry moved from Jaluit to Kwajalein
            1 Fighter moved from Midway to 88 Sea Zone
            EDIT: 1 Fighter moved from Midway to Minamitori
    
        Place Units - Yamamoto
            1 B.Transport, 1 Cruiser and 1 Transport placed in 85 Sea Zone
            2 Marines placed in Tokyo
    
        Turn Complete - Yamamoto
            Yamamoto collect 56 PUs; end with 62 PUs
    

    Combat Hit Differential Summary :

    Yamamoto : -0.17
    Americans : 2.17
    Chinese : 0.33
    Dutch : -1.33
    

    Savegame

  • 20 18 17 15

    Well I guess things like the Philippines are bound to happen in this game. :unamused:

  • 18 16

    TripleA Turn Summary: Chinese round 1

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 1
    
        Combat Move - Chinese
            1 Tank moved from Szechwan to N.Thailand
            1 Infantry and 1 Tank moved from Yunnan to N.Thailand
            1 Infantry moved from Hunan to Kwangsi
                  Chinese take Kwangsi from Yamamoto
            1 Infantry moved from Kwangtung to Hong Kong
            1 Artillery moved from Hunan to Kwangtung
            1 Tank moved from Shanghai to Hupeh
            1 Infantry moved from Kweichow to Hunan
            1 Infantry moved from Anhwei to Hupeh
            1 Infantry moved from Shansi to Hupeh
            1 Infantry moved from Suiyuan to Shansi
            1 Tank moved from Suiyuan to Hupeh
            1 Artillery moved from Shensi to Hupeh
            1 Tank moved from Ningsia to Hupeh
            1 Infantry moved from Ningsia to Suiyuan
            1 Infantry moved from Lanchow to Shensi
            1 Infantry moved from Lanchow to Szechwan
            1 Infantry moved from E.Sinkiang to Gobi Altai
            1 Infantry moved from W.Qinghai to Gobi Altai
            1 Tank moved from C.Sinkiang to Gobi Altai
            1 Fighter moved from Hsining to Gobi Altai
            2 Infantrys moved from Urumqi to E.Sinkiang
            1 Tank moved from Hsining to Gobi Altai
            1 Infantry moved from E.Qinghai to Ningsia
            1 Artillery and 3 Infantrys moved from Hsining to E.Qinghai
    
        Purchase Units - Chinese
            Chinese buy 6 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in N.Thailand
                Chinese attack with 1 Infantry and 2 Tanks
                Thai defend with 1 Artillery and 1 Infantry
                    Chinese roll dice for 1 Infantry and 2 Tanks in N.Thailand, round 2 : 1/3 hits, 1,17 expected hits
                    Thai roll dice for 1 Artillery and 1 Infantry in N.Thailand, round 2 : 0/2 hits, 0,67 expected hits
                    1 Infantry owned by the Thai lost in N.Thailand
                    Chinese roll dice for 1 Infantry and 2 Tanks in N.Thailand, round 3 : 1/3 hits, 1,17 expected hits
                    Thai roll dice for 1 Artillery in N.Thailand, round 3 : 0/1 hits, 0,33 expected hits
                    1 Artillery owned by the Thai lost in N.Thailand
                Chinese win, taking N.Thailand from Thai with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 6
                Casualties for Thai: 1 Artillery and 1 Infantry
            Battle in Gobi Altai
                Chinese attack with 1 Fighter, 2 Infantrys and 2 Tanks
                Neutral defend with 2 Infantrys
                    Chinese roll dice for 1 Fighter, 2 Infantrys and 2 Tanks in Gobi Altai, round 2 : 2/5 hits, 1,67 expected hits
                    Neutral roll dice for 2 Infantrys in Gobi Altai, round 2 : 0/2 hits, 0,67 expected hits
                    2 Infantrys owned by the Neutral lost in Gobi Altai
                Chinese loses 0 PUs for violating Gobi Altais neutrality.
                Chinese win, taking Gobi Altai from Neutral with 1 Fighter, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 4
                Casualties for Neutral: 2 Infantrys
    
        Non Combat Move - Chinese
            1 Fighter moved from Gobi Altai to Shensi
            1 AAGun moved from Hsining to E.Qinghai
            1 AAGun moved from Urumqi to E.Sinkiang
    
        Place Units - Chinese
            6 Infantrys placed in Hsining
    
        Turn Complete - Chinese
            Chinese collect 43 PUs; end with 43 PUs
    

    Combat Hit Differential Summary :

    Neutral : -0,67
    Chinese : -0,00
    Thai : -1,00
    

    Savegame

  • 18 16

    Always tricky dice:relaxed:

  • 20 18 17 15

    TripleA Turn Summary: Hisaichi round 1

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 1
    
        Combat Move - Hisaichi
            2 Artillerys and 2 Infantrys moved from S.Sakhalin to 75 Sea Zone
            1 Infantry moved from Changchun to 84 Sea Zone
            1 Infantry and 1 T.Boat moved from 84 Sea Zone to 92 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 75 Sea Zone to 92 Sea Zone
            1 Artillery and 1 Infantry moved from 92 Sea Zone to N.French Indochina
            1 Infantry moved from 92 Sea Zone to Manila
                  Hisaichi take Manila from Americans
            1 Infantry and 1 Tank moved from Formosa to 92 Sea Zone
            1 Infantry and 1 Tank moved from 92 Sea Zone to Kwangsi
            1 Infantry and 1 Tank moved from Formosa to 92 Sea Zone
            1 Infantry and 1 Tank moved from 92 Sea Zone to Kwangtung
            1 Artillery, 1 Infantry and 1 Transport moved from 75 Sea Zone to 92 Sea Zone
            1 Artillery and 1 Infantry moved from 92 Sea Zone to S.French Indochina
                  Hisaichi take S.French Indochina from French
            1 Infantry and 1 Tank moved from Formosa to 84 Sea Zone
            1 Infantry, 1 Tank and 1 Transport moved from 84 Sea Zone to 92 Sea Zone
            1 Infantry and 1 Tank moved from 92 Sea Zone to Hong Kong
            1 Artillery and 1 Infantry moved from Shantung to Shanghai
            1 Artillery and 2 Infantrys moved from Peking to Chahar
            1 Infantry moved from Shantung to Anhwei
            1 Infantry moved from Shantung to Shansi
            3 Tanks moved from Liaoning to Chahar
            1 Infantry moved from Shantung to Anhwei
            1 Tank moved from Peking to Shansi
            1 Tank moved from Shantung to Anhwei
            1 Tank moved from Shantung to Shanghai
            1 Tank moved from Peking to Shanghai
            1 Artillery, 1 Infantry and 1 Tank moved from Changchun to 84 Sea Zone
            1 Infantry moved from Korea to 84 Sea Zone
            1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from 84 Sea Zone to 92 Sea Zone
            1 Artillery, 2 Infantrys and 1 Tank moved from 92 Sea Zone to Hong Kong
            1 Battleship moved from 84 Sea Zone to 92 Sea Zone
            1 Destroyer and 1 Submarine moved from 75 Sea Zone to 84 Sea Zone
            1 Destroyer and 1 Submarine moved from 84 Sea Zone to 106 Sea Zone
            2 Fighters moved from 84 Sea Zone to 111 Sea Zone
            1 Fighter moved from Changchun to Hong Kong
            1 Fighter moved from Peking to Hong Kong
            1 Artillery and 2 Infantrys moved from Kirin to Vladivostok
            1 Artillery and 3 Infantrys moved from Hulunbuir to Peking
            3 Infantrys moved from Liaoning to Peking
            1 Tank moved from Kirin to Peking
            1 Tank moved from Heilungchiang to Peking
            1 Artillery moved from Changchun to Kirin
            1 Infantry moved from Korea to Liaoning
            1 Infantry moved from Korea to Liaoning
            1 Bomber moved from Changchun to Vladivostok
            3 Infantrys moved from Heilungchiang to Hulunbuir
            1 Destroyer and 1 Submarine moved from 84 Sea Zone to 93 Sea Zone
            1 Destroyer and 1 Submarine moved from 92 Sea Zone to 106 Sea Zone
            1 Submarine moved from 92 Sea Zone to 106 Sea Zone
            1 Carrier moved from 84 Sea Zone to 92 Sea Zone
    
        Purchase Units - Hisaichi
            Hisaichi buy 8 ArmoredCars; Remaining resources: 2 PUs; 
    
        Combat - Hisaichi
            Battle in Vladivostok
                Hisaichi attack with 1 Artillery, 1 Bomber and 2 Infantrys
                Russians defend with 1 Bunker
                    Hisaichi roll dice for 1 Artillery, 1 Bomber and 2 Infantrys in Vladivostok, round 2 : 1/4 hits, 1.50 expected hits
                Units damaged: 1 Bunker owned by the Russians
                    Russians roll dice for 1 Bunker in Vladivostok, round 2 : 0/1 hits, 0.50 expected hits
                    Hisaichi roll dice for 1 Artillery, 1 Bomber and 2 Infantrys in Vladivostok, round 3 : 3/4 hits, 1.50 expected hits
                    Russians roll dice for 1 Bunker in Vladivostok, round 3 : 0/1 hits, 0.50 expected hits
                    1 Bunker owned by the Russians lost in Vladivostok
                Hisaichi win, taking Vladivostok from Russians with 1 Artillery, 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 6
                Casualties for Russians: 1 Bunker
            Battle in Chahar
                Hisaichi attack with 1 Artillery, 2 Infantrys and 3 Tanks
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 1 Artillery, 2 Infantrys and 3 Tanks in Chahar, round 2 : 2/6 hits, 2.33 expected hits
                    Chinese roll dice for 1 Infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Chahar
                Hisaichi win, taking Chahar from Chinese with 1 Artillery, 1 Infantry and 3 Tanks remaining. Battle score for attacker is 0
                Casualties for Hisaichi: 1 Infantry
                Casualties for Chinese: 1 Infantry
            Battle in N.French Indochina
                Hisaichi attack with 1 Artillery and 1 Infantry
                French defend with 1 Infantry
                    Hisaichi roll dice for 1 Artillery and 1 Infantry in N.French Indochina, round 2 : 0/2 hits, 0.67 expected hits
                    French roll dice for 1 Infantry in N.French Indochina, round 2 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Artillery and 1 Infantry in N.French Indochina, round 3 : 1/2 hits, 0.67 expected hits
                    French roll dice for 1 Infantry in N.French Indochina, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the French lost in N.French Indochina
                Hisaichi win, taking N.French Indochina from French with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for French: 1 Infantry
            Battle in 106 Sea Zone
                Hisaichi attack with 2 Destroyers and 3 Submarines
                British defend with 1 Submarine
                    Hisaichi roll dice for 3 Submarines in 106 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
                    British roll dice for 1 Submarine in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 Submarine owned by the British lost in 106 Sea Zone
                Hisaichi win with 2 Destroyers and 3 Submarines remaining. Battle score for attacker is 7
                Casualties for British: 1 Submarine
            Battle in 111 Sea Zone
                Hisaichi attack with 2 Fighters
                Dutch defend with 1 Destroyer
                    Hisaichi roll dice for 2 Fighters in 111 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    Dutch roll dice for 1 Destroyer in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 Destroyer owned by the Dutch lost in 111 Sea Zone
                Hisaichi win with 2 Fighters remaining. Battle score for attacker is 8
                Casualties for Dutch: 1 Destroyer
            Battle in Anhwei
                Hisaichi attack with 2 Infantrys and 1 Tank
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 2 Infantrys and 1 Tank in Anhwei, round 2 : 1/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 Infantry in Anhwei, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Anhwei
                Hisaichi win, taking Anhwei from Chinese with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
            Battle in Kwangsi
                Hisaichi attack with 1 Infantry and 1 Tank
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 1 Infantry and 1 Tank in Kwangsi, round 2 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 Infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Infantry and 1 Tank in Kwangsi, round 3 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 Infantry in Kwangsi, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Kwangsi
                    Hisaichi roll dice for 1 Tank in Kwangsi, round 4 : 1/1 hits, 0.50 expected hits
                    Chinese roll dice for 1 Infantry in Kwangsi, round 4 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Kwangsi
                Hisaichi win, taking Kwangsi from Chinese with 1 Tank remaining. Battle score for attacker is 0
                Casualties for Hisaichi: 1 Infantry
                Casualties for Chinese: 1 Infantry
            Battle in Shanghai
                Hisaichi attack with 1 Artillery, 1 Infantry and 2 Tanks
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 1 Artillery, 1 Infantry and 2 Tanks in Shanghai, round 2 : 2/4 hits, 1.67 expected hits
                    Chinese roll dice for 1 Infantry in Shanghai, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Shanghai
                Hisaichi win, taking Shanghai from Chinese with 1 Artillery, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
            Battle in Hong Kong
                Hisaichi attack with 1 Artillery, 2 Fighters, 3 Infantrys and 2 Tanks
                British defend with 1 AAGun, 1 Artillery, 1 Factory, 3 Infantrys and 1 Tank; Chinese defend with 1 Infantry
                    AA fire in Hong Kong : 0/2 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Battleship in Hong Kong, round 2 : 0/1 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Artillery, 2 Fighters, 3 Infantrys and 2 Tanks in Hong Kong, round 2 : 2/8 hits, 2.67 expected hits
                    British roll dice for 1 Artillery, 4 Infantrys and 1 Tank in Hong Kong, round 2 : 1/6 hits, 2.17 expected hits
                    2 Infantrys owned by the British and 1 Infantry owned by the Hisaichi lost in Hong Kong
                    Hisaichi roll dice for 1 Artillery, 2 Fighters, 2 Infantrys and 2 Tanks in Hong Kong, round 3 : 3/7 hits, 2.50 expected hits
                    British roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Hong Kong, round 3 : 2/4 hits, 1.50 expected hits
                    1 Artillery owned by the British, 1 Infantry owned by the British, 2 Infantrys owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Hong Kong
                    Hisaichi roll dice for 1 Artillery, 2 Fighters and 2 Tanks in Hong Kong, round 4 : 4/5 hits, 2.00 expected hits
                    British roll dice for 1 Tank in Hong Kong, round 4 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the British lost in Hong Kong
                Hisaichi win, taking Hong Kong from British with 1 Artillery, 2 Fighters and 2 Tanks remaining. Battle score for attacker is 11
                Casualties for Hisaichi: 3 Infantrys
                Casualties for British: 1 Artillery, 3 Infantrys and 1 Tank
                Casualties for Chinese: 1 Infantry
            Battle in Kwangtung
                Hisaichi attack with 1 Infantry and 1 Tank
                Chinese defend with 1 Artillery
                    Hisaichi roll dice for 1 Infantry and 1 Tank in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 Artillery in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Chinese lost in Kwangtung
                Hisaichi win, taking Kwangtung from Chinese with 1 Infantry and 1 Tank remaining. Battle score for attacker is 4
                Casualties for Chinese: 1 Artillery
            Battle in Shansi
                Hisaichi attack with 1 Infantry and 1 Tank
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 1 Infantry and 1 Tank in Shansi, round 2 : 1/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 Infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Shansi
                Hisaichi win, taking Shansi from Chinese with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
    
        Non Combat Move - Hisaichi
            2 Fighters moved from 111 Sea Zone to 92 Sea Zone
            2 Fighters moved from Hong Kong to Kiangsi
            1 Bomber moved from Vladivostok to Peking
    
        Place Units - Hisaichi
            8 ArmoredCars placed in Changchun
    
        Turn Complete - Hisaichi
            Hisaichi collect 59 PUs; end with 61 PUs
    

    Combat Hit Differential Summary :

    Hisaichi : 2.17
    British : -1.50
    French : -0.67
    AA fire in Hong Kong : : -0.33
    Chinese : -0.67
    Russians : -1.00
    Dutch : -0.33
    

    Savegame

  • 18 16

    TripleA Turn Summary: Dutch round 1

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 1
    
        Combat Move - Dutch
            1 Destroyer and 1 Submarine moved from 110 Sea Zone to 67 Sea Zone
            2 Infantrys moved from West Borneo to Banjarmasin
            1 Infantry and 1 Tank moved from East And South Borneo to Banjarmasin
            1 Transport moved from 110 Sea Zone to 111 Sea Zone
            1 Infantry moved from Celebes to 111 Sea Zone
            1 Infantry and 1 Transport moved from 111 Sea Zone to 110 Sea Zone
            1 Artillery moved from Sumatra to 110 Sea Zone
            1 Artillery and 1 Infantry moved from 110 Sea Zone to Banjarmasin
            1 Infantry and 1 Tank moved from Suriname to Amazon
            1 Artillery moved from Hollandia to West Papua
            1 Infantry and 1 Tank moved from Merauke to West Papua
            1 Artillery moved from Java to Sumatra
            1 Infantry moved from Sumatra to Java
    
        Purchase Units - Dutch
            Dutch buy 4 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Dutch
            Battle in Amazon
                Dutch attack with 1 Infantry and 1 Tank
                Neutral defend with 1 Infantry
                    Dutch roll dice for 1 Infantry and 1 Tank in Amazon, round 2 : 0/2 hits, 0,67 expected hits
                    Neutral roll dice for 1 Infantry in Amazon, round 2 : 0/1 hits, 0,33 expected hits
                    Dutch roll dice for 1 Infantry and 1 Tank in Amazon, round 3 : 1/2 hits, 0,67 expected hits
                    Neutral roll dice for 1 Infantry in Amazon, round 3 : 1/1 hits, 0,33 expected hits
                    1 Infantry owned by the Neutral and 1 Infantry owned by the Dutch lost in Amazon
                Dutch loses 0 PUs for violating Amazons neutrality.
                Dutch win, taking Amazon from Neutral with 1 Tank remaining. Battle score for attacker is 0
                Casualties for Dutch: 1 Infantry
                Casualties for Neutral: 1 Infantry
    
        Non Combat Move - Dutch
    
        Place Units - Dutch
            4 Infantrys placed in Banjarmasin
    
        Turn Complete - Dutch
            Dutch collect 28 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Neutral : 0,33
    Dutch : -0,33
    

    Savegame

  • 20 18 17 15

    TripleA Turn Summary: Finns round 1

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 1
    
        Combat Move - Finns
            1 Infantry moved from Kotka to Tampere
            3 Infantrys and 1 Tank moved from Helsinki to Tampere
            1 Destroyer, 1 Submarine and 1 Transport moved from 5 Sea Zone to 22 Sea Zone
    
        Purchase Units - Finns
            Finns buy 3 Infantrys; Remaining resources: 0 PUs; 
    
        Non Combat Move - Finns
    
        Place Units - Finns
            3 Infantrys placed in Helsinki
    
        Turn Complete - Finns
            Finns collect 10 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 20 18 17 15

    TripleA Turn Summary: Romanians round 1

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 1
    
        Combat Move - Romanians
            1 Artillery and 1 Infantry moved from W.Romania to Hungary
            1 Fighter and 1 Tank moved from Bucharest to Hungary
            2 Infantrys moved from Bucharest to W.Romania
            1 Infantry moved from E.Romania to Bulgaria
    
        Purchase Units - Romanians
            Romanians buy 1 Mech.Inf; Remaining resources: 0 PUs; 
    
        Combat - Romanians
            Battle in Hungary
                Romanians attack with 1 Artillery, 1 Fighter, 1 Infantry and 1 Tank
                Neutral defend with 1 Artillery and 2 Infantrys
                    Romanians roll dice for 1 Artillery, 1 Fighter, 1 Infantry and 1 Tank in Hungary, round 2 : 2/4 hits, 1.50 expected hits
                    Neutral roll dice for 1 Artillery and 2 Infantrys in Hungary, round 2 : 2/3 hits, 1.00 expected hits
                    1 Artillery owned by the Romanians, 2 Infantrys owned by the Neutral and 1 Infantry owned by the Romanians lost in Hungary
                    Romanians roll dice for 1 Fighter and 1 Tank in Hungary, round 3 : 1/2 hits, 0.83 expected hits
                    Neutral roll dice for 1 Artillery in Hungary, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Neutral lost in Hungary
                Romanians loses 0 PUs for violating Hungarys neutrality.
                Romanians win, taking Hungary from Neutral with 1 Fighter and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Romanians: 1 Artillery and 1 Infantry
                Casualties for Neutral: 1 Artillery and 2 Infantrys
    
        Non Combat Move - Romanians
            1 Fighter moved from Hungary to Bucharest
    
        Place Units - Romanians
            1 Mech.Inf placed in Bucharest
    
        Turn Complete - Romanians
            Romanians collect 16 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Romanians : 0.67
    Neutral : 0.67
    

    Savegame

  • 20 18 17 15

    TripleA Turn Summary: Thai round 1

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 1
    
        Combat Move - Thai
            3 Artillerys, 1 Fighter, 3 Infantrys and 1 Tank moved from Bangkok to Malaya
    
        Purchase Units - Thai
            Thai buy 4 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Thai
            Battle in Malaya
                Thai attack with 3 Artillerys, 1 Fighter, 3 Infantrys and 1 Tank
                British defend with 1 AAGun, 2 Artillerys, 1 Bunker, 4 Infantrys and 1 Tank
                    AA fire in Malaya : 0/1 hits, 0.17 expected hits
                    Thai roll dice for 3 Artillerys, 1 Fighter, 3 Infantrys and 1 Tank in Malaya, round 2 : 4/8 hits, 2.83 expected hits
                Units damaged: 1 Bunker owned by the British
                    British roll dice for 2 Artillerys, 1 Bunker, 4 Infantrys and 1 Tank in Malaya, round 2 : 4/8 hits, 3.00 expected hits
                    3 Infantrys owned by the Thai, 3 Infantrys owned by the British and 1 Artillery owned by the Thai lost in Malaya
                    Thai roll dice for 2 Artillerys, 1 Fighter and 1 Tank in Malaya, round 3 : 2/4 hits, 1.50 expected hits
                    British roll dice for 2 Artillerys, 1 Bunker, 1 Infantry and 1 Tank in Malaya, round 3 : 0/5 hits, 2.00 expected hits
                    1 Artillery owned by the British and 1 Infantry owned by the British lost in Malaya
                    Thai roll dice for 2 Artillerys, 1 Fighter and 1 Tank in Malaya, round 4 : 2/4 hits, 1.50 expected hits
                    British roll dice for 1 Artillery, 1 Bunker and 1 Tank in Malaya, round 4 : 2/3 hits, 1.33 expected hits
                    1 Tank owned by the British, 1 Artillery owned by the British and 2 Artillerys owned by the Thai lost in Malaya
                    Thai roll dice for 1 Fighter and 1 Tank in Malaya, round 5 : 1/2 hits, 0.83 expected hits
                    British roll dice for 1 Bunker in Malaya, round 5 : 0/1 hits, 0.50 expected hits
                    1 Bunker owned by the British lost in Malaya
                Thai win, taking Malaya from British with 1 Fighter and 1 Tank remaining. Battle score for attacker is 9
                Casualties for Thai: 3 Artillerys and 3 Infantrys
                Casualties for British: 2 Artillerys, 1 Bunker, 4 Infantrys and 1 Tank
    
        Non Combat Move - Thai
            1 Fighter moved from Malaya to Bangkok
    
        Place Units - Thai
            4 Infantrys placed in Bangkok
    
        Turn Complete - Thai
            Thai collect 12 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    British : -0.83
    AA fire in Malaya : : -0.17
    Thai : 2.33
    

    Savegame

  • 18 16

    TripleA Turn Summary: Americans round 1

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 1
    
        Combat Move - Americans
            1 Destroyer moved from 99 Sea Zone to 91 Sea Zone
            1 Destroyer and 1 Submarine moved from 98 Sea Zone to 91 Sea Zone
            2 Carriers and 2 Fighters moved from 118 Sea Zone to 91 Sea Zone
            1 Fighter moved from Palmyra to 91 Sea Zone
            1 Destroyer and 1 Submarine moved from 83 Sea Zone to 91 Sea Zone
            1 Fighter moved from Pearl Harbor to 91 Sea Zone
            1 Bomber moved from Pearl Harbor to West Papua
            1 Fighter moved from Davao to West Papua
            1 Infantry moved from Mindanao to Davao
            1 Artillery moved from Oahu to Pearl Harbor
            1 Submarine moved from 71 Sea Zone to 80 Sea Zone
            1 Destroyer moved from 74 Sea Zone to 82 Sea Zone
            1 Tank moved from South Atlantic USA to E.Mexico
            1 Infantry moved from South Central USA to E.Mexico
            1 Fighter moved from Washington to 13 Sea Zone
            1 Bomber moved from North Central USA to 25 Sea Zone
            1 Artillery and 2 Infantrys moved from San Francisco to W.Mexico
            1 Tank moved from Northwest USA to E.Mexico
            1 Artillery moved from Southwest USA to W.Mexico
            2 Tanks moved from San Francisco to 83 Sea Zone
            2 Infantrys moved from Southwest USA to 83 Sea Zone
            2 Infantrys, 2 Tanks and 2 Transports moved from 83 Sea Zone to 100 Sea Zone
            2 Infantrys and 2 Tanks moved from 100 Sea Zone to Central America
            3 Infantrys moved from Colombia to Peru
            1 Bomber moved from South Central USA to Peru
            1 Transport moved from 99 Sea Zone to 83 Sea Zone
            1 Artillery and 1 Infantry moved from Northwest USA to 83 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 83 Sea Zone to 90 Sea Zone
            1 Infantry moved from 90 Sea Zone to Pearl Harbor
            1 Artillery moved from 90 Sea Zone to Pearl Harbor
            1 Infantry moved from Kauai to Oahu
            1 Transport moved from 99 Sea Zone to 98 Sea Zone
            1 Infantry moved from Christmas to 98 Sea Zone
            1 Infantry moved from Palmyra to 98 Sea Zone
            2 Infantrys and 1 Transport moved from 98 Sea Zone to 91 Sea Zone
            2 Infantrys moved from 91 Sea Zone to Pearl Harbor
            1 Transport moved from 74 Sea Zone to 83 Sea Zone
            1 Infantry moved from North Central USA to Southwest USA
            1 Infantry moved from South Atlantic USA to South Central USA
            1 Infantry moved from Northeast USA to South Central USA
            3 Infantrys moved from Washington to Northeast USA
    
        Purchase Units - Americans
            Americans buy 1 B.Transport, 1 Elite, 1 Fighter, 5 Infantrys and 3 Submarines; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in 13 Sea Zone
                Americans attack with 1 Fighter
                Germans defend with 1 Submarine
                    Americans roll dice for 1 Fighter in 13 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 Submarine owned by the Germans lost in 13 Sea Zone
                Americans win with 1 Fighter remaining. Battle score for attacker is 7
                Casualties for Germans: 1 Submarine
            Battle in 25 Sea Zone
                Americans attack with 1 Bomber
                Germans defend with 1 Submarine
                    Americans roll dice for 1 Bomber in 25 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits
                1 Submarine owned by the Germans Submerged
            Battle in Central America
                Americans attack with 2 Infantrys and 2 Tanks
                Neutral defend with 1 Infantry
                    Americans roll dice for 2 Infantrys and 2 Tanks in Central America, round 2 : 2/4 hits, 1,33 expected hits
                    Neutral roll dice for 1 Infantry in Central America, round 2 : 0/1 hits, 0,33 expected hits
                    1 Infantry owned by the Neutral lost in Central America
                Americans loses 0 PUs for violating Central Americas neutrality.
                Americans winAmericans win with 1 Bomber remaining, taking Central America from Neutral with 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 2
                Casualties for Neutral: 1 Infantry
            Battle in E.Mexico
                Americans attack with 1 Infantry and 2 Tanks
                Neutral defend with 1 Infantry
                    Americans roll dice for 1 Infantry and 2 Tanks in E.Mexico, round 2 : 1/3 hits, 1,17 expected hits
                    Neutral roll dice for 1 Infantry in E.Mexico, round 2 : 0/1 hits, 0,33 expected hits
                    1 Infantry owned by the Neutral lost in E.Mexico
                Americans loses 0 PUs for violating E.Mexicos neutrality.
                Americans win, taking E.Mexico from Neutral with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 2
                Casualties for Neutral: 1 Infantry
            Battle in W.Mexico
                Americans attack with 2 Artillerys and 2 Infantrys
                Neutral defend with 1 Infantry and 1 Tank
                    Americans roll dice for 2 Artillerys and 2 Infantrys in W.Mexico, round 2 : 0/4 hits, 1,33 expected hits
                    Neutral roll dice for 1 Infantry and 1 Tank in W.Mexico, round 2 : 1/2 hits, 0,83 expected hits
                    1 Infantry owned by the Americans lost in W.Mexico
                    Americans roll dice for 2 Artillerys and 1 Infantry in W.Mexico, round 3 : 0/3 hits, 1,00 expected hits
                    Neutral roll dice for 1 Infantry and 1 Tank in W.Mexico, round 3 : 0/2 hits, 0,83 expected hits
                    Americans roll dice for 2 Artillerys and 1 Infantry in W.Mexico, round 4 : 1/3 hits, 1,00 expected hits
                    Neutral roll dice for 1 Infantry and 1 Tank in W.Mexico, round 4 : 1/2 hits, 0,83 expected hits
                    1 Infantry owned by the Americans and 1 Infantry owned by the Neutral lost in W.Mexico
                    Americans roll dice for 2 Artillerys in W.Mexico, round 5 : 1/2 hits, 0,67 expected hits
                    Neutral roll dice for 1 Tank in W.Mexico, round 5 : 1/1 hits, 0,50 expected hits
                    1 Artillery owned by the Americans and 1 Tank owned by the Neutral lost in W.Mexico
                Americans loses 0 PUs for violating W.Mexicos neutrality.
                Americans win, taking W.Mexico from Neutral with 1 Artillery remaining. Battle score for attacker is -1
                Casualties for Americans: 1 Artillery and 2 Infantrys
                Casualties for Neutral: 1 Infantry and 1 Tank
            Battle in Peru
                Americans attack with 1 Bomber and 3 Infantrys
                Neutral defend with 1 Artillery and 1 Infantry
                    Americans roll dice for 1 Bomber and 3 Infantrys in Peru, round 2 : 0/4 hits, 1,17 expected hits
                    Neutral roll dice for 1 Artillery and 1 Infantry in Peru, round 2 : 2/2 hits, 0,67 expected hits
                    2 Infantrys owned by the Americans lost in Peru
                1 Infantry retreated to Colombia
                Neutral win with 1 Artillery and 1 Infantry remaining. Battle score for attacker is -4
                Casualties for Americans: 2 Infantrys
    
        Non Combat Move - Americans
            1 Tank moved from Southwest USA to Central America
            1 Tank moved from South Central USA to Central America
            1 Bomber moved from 25 Sea Zone to Pearl Harbor
            1 Bomber moved from Peru to Colombia
            1 AAGun moved from South Central USA to E.Mexico
            1 Fighter moved from 13 Sea Zone to Colombia
    
        Place Units - Americans
            3 Submarines placed in 91 Sea Zone
            4 Infantrys placed in Davao
            1 Elite, 1 Fighter and 1 Infantry placed in San Francisco
            1 B.Transport placed in 83 Sea Zone
    
        Turn Complete - Americans
            Americans collect 100 PUs; end with 100 PUs
    

    Combat Hit Differential Summary :

    Neutral : 0,67
    Americans : -2,67
    

    Savegame

  • 20 18 17 15

    TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Germans
            1 unit repaired.
            2 Tanks moved from Tobruk to Lower Egypt
            1 Tank moved from Mersa Matruh to Lower Egypt
            2 Infantrys moved from Kufra to Darfur
            2 Infantrys moved from Tobruk to Kufra
            2 Artillerys, 9 Infantrys and 11 Tanks moved from Lorraine to Burgundy
            1 ArmoredCar moved from Rhine to Burgundy
            1 Tank moved from Bavaria to Lorraine
            3 ArmoredCars and 2 Tanks moved from Bohemia to Lorraine
            2 Infantrys moved from Krakow to Vinnytsia
            1 Submarine moved from 5 Sea Zone to 22 Sea Zone
            2 Artillerys and 3 Infantrys moved from Krakow to Warsaw
            1 Artillery and 2 Infantrys moved from Danzig to Brest
            1 Artillery moved from Krakow to Vinnytsia
            4 Infantrys moved from Krakow to E.Romania
            1 Tank moved from East Prussia to Warsaw
            1 Stuka moved from East Prussia to Brest
            1 Infantry moved from Hamburg to 23 Sea Zone
            2 Artillerys and 4 Infantrys moved from Bohemia to Krakow
            6 Infantrys moved from Silesia to Krakow
            2 Artillerys and 4 Infantrys moved from Brandenburg to Silesia
            1 Infantry and 1 Tank moved from Lithuania to Latvia
            2 Tanks moved from East Prussia to Brest
            1 Tank moved from East Prussia to Warsaw
            1 Infantry and 1 T.Boat moved from 23 Sea Zone to 22 Sea Zone
            1 Battleship, 2 Destroyers and 2 Transports moved from 24 Sea Zone to 23 Sea Zone
            5 Infantrys moved from Pomerania to 23 Sea Zone
            1 Battleship, 3 Destroyers, 5 Infantrys and 3 Transports moved from 23 Sea Zone to 22 Sea Zone
            6 Infantrys moved from 22 Sea Zone to Netherlands
            1 Bomber moved from East Prussia to Netherlands
            1 Fighter and 1 Stuka moved from East Prussia to Brest
            1 Fighter moved from East Prussia to Latvia
            1 Fighter moved from East Prussia to Brest
            1 Submarine moved from 25 Sea Zone to 32 Sea Zone
            1 Submarine moved from 34 Sea Zone to 35 Sea Zone
            1 Submarine moved from 31 Sea Zone to 36 Sea Zone
            1 Destroyer moved from 48 Sea Zone to 56 Sea Zone
            2 Transports moved from 48 Sea Zone to 56 Sea Zone
    
        Purchase Units - Germans
            Germans buy 7 Mech.Infs and 4 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in 56 Sea Zone
                Germans attack with 1 Destroyer and 2 Transports
                British defend with 1 Transport
                    Germans roll dice for 1 Destroyer and 2 Transports in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Transport in 56 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 Transport owned by the Germans lost in 56 Sea Zone
                    Germans roll dice for 1 Destroyer and 1 Transport in 56 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Transport in 56 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 1 Destroyer and 1 Transport in 56 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                    British roll dice for 1 Transport in 56 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
                    1 Transport owned by the British lost in 56 Sea Zone
                Germans win with 1 Destroyer and 1 Transport remaining. Battle score for attacker is 0
                Casualties for Germans: 1 Transport
                Casualties for British: 1 Transport
            Battle in Darfur
                Germans attack with 2 Infantrys
                French defend with 1 Infantry
                    Germans roll dice for 2 Infantrys in Darfur, round 2 : 0/2 hits, 0.33 expected hits
                    British roll dice for 1 Infantry in Darfur, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 Infantrys in Darfur, round 3 : 0/2 hits, 0.33 expected hits
                    British roll dice for 1 Infantry in Darfur, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 Infantrys in Darfur, round 4 : 0/2 hits, 0.33 expected hits
                    British roll dice for 1 Infantry in Darfur, round 4 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 Infantrys in Darfur, round 5 : 1/2 hits, 0.33 expected hits
                    British roll dice for 1 Infantry in Darfur, round 5 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the French lost in Darfur
                Germans win, taking Darfur from British with 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for French: 1 Infantry
            Battle in Vinnytsia
                Germans attack with 1 Artillery and 2 Infantrys
                Russians defend with 1 Infantry
                    Germans roll dice for 1 Artillery and 2 Infantrys in Vinnytsia, round 2 : 2/3 hits, 0.83 expected hits
                    Russians roll dice for 1 Infantry in Vinnytsia, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Vinnytsia
                Germans win, taking Vinnytsia from Russians with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in Burgundy
                Germans attack with 1 ArmoredCar, 2 Artillerys, 9 Infantrys and 11 Tanks
                French defend with 1 Infantry
                    Germans roll dice for 1 ArmoredCar, 2 Artillerys, 9 Infantrys and 11 Tanks in Burgundy, round 2 : 10/23 hits, 8.33 expected hits
                    French roll dice for 1 Infantry in Burgundy, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans and 1 Infantry owned by the French lost in Burgundy
                Germans win, taking Burgundy from French with 1 ArmoredCar, 2 Artillerys, 8 Infantrys and 11 Tanks remaining. Battle score for attacker is 0
                Casualties for Germans: 1 Infantry
                Casualties for French: 1 Infantry
            Battle in Warsaw
                Germans attack with 2 Artillerys, 3 Infantrys and 2 Tanks
                Neutral defend with 1 AAGun, 1 Artillery, 1 Factory and 2 Infantrys
                    Germans roll dice for 2 Artillerys, 3 Infantrys and 2 Tanks in Warsaw, round 2 : 2/7 hits, 2.50 expected hits
                    Neutral roll dice for 1 Artillery and 2 Infantrys in Warsaw, round 2 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the Germans and 2 Infantrys owned by the Neutral lost in Warsaw
                    Germans roll dice for 2 Artillerys, 2 Infantrys and 2 Tanks in Warsaw, round 3 : 2/6 hits, 2.33 expected hits
                    Neutral roll dice for 1 Artillery in Warsaw, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans and 1 Artillery owned by the Neutral lost in Warsaw
                Germans loses 0 PUs for violating Warsaws neutrality.
                Germans win, taking Warsaw from Neutral with 2 Artillerys, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 4
                Casualties for Germans: 2 Infantrys
                Casualties for Neutral: 1 Artillery and 2 Infantrys
            Battle in Lower Egypt
                Germans attack with 3 Tanks
                British defend with 1 Infantry
                    Germans roll dice for 3 Tanks in Lower Egypt, round 2 : 0/3 hits, 1.50 expected hits
                    British roll dice for 1 Infantry in Lower Egypt, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 3 Tanks in Lower Egypt, round 3 : 2/3 hits, 1.50 expected hits
                    British roll dice for 1 Infantry in Lower Egypt, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Lower Egypt
                Germans win, taking Lower Egypt from British with 3 Tanks remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
            Battle in Netherlands
                Germans attack with 1 Bomber and 6 Infantrys
                Neutral defend with 1 Artillery and 3 Infantrys
                    Germans roll dice for 1 Battleship in Netherlands, round 2 : 1/1 hits, 0.67 expected hits
                    1 Infantry owned by the Neutral lost in Netherlands
                    Germans roll dice for 1 Bomber and 6 Infantrys in Netherlands, round 2 : 0/7 hits, 1.67 expected hits
                    Neutral roll dice for 1 Artillery and 2 Infantrys in Netherlands, round 2 : 0/3 hits, 1.00 expected hits
                    Germans roll dice for 1 Bomber and 6 Infantrys in Netherlands, round 3 : 1/7 hits, 1.67 expected hits
                    Neutral roll dice for 1 Artillery and 2 Infantrys in Netherlands, round 3 : 0/3 hits, 1.00 expected hits
                    1 Infantry owned by the Neutral lost in Netherlands
                    Germans roll dice for 1 Bomber and 6 Infantrys in Netherlands, round 4 : 1/7 hits, 1.67 expected hits
                    Neutral roll dice for 1 Artillery and 1 Infantry in Netherlands, round 4 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Germans and 1 Infantry owned by the Neutral lost in Netherlands
                    Germans roll dice for 1 Bomber and 5 Infantrys in Netherlands, round 5 : 1/6 hits, 1.50 expected hits
                    Neutral roll dice for 1 Artillery in Netherlands, round 5 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Neutral lost in Netherlands
                Germans loses 0 PUs for violating Netherlandss neutrality.
                Germans win, taking Netherlands from Neutral with 1 Bomber and 5 Infantrys remaining. Battle score for attacker is 8
                Casualties for Neutral: 1 Artillery and 3 Infantrys
                Casualties for Germans: 1 Infantry
            Battle in Latvia
                Germans attack with 1 Fighter, 1 Infantry and 1 Tank
                Russians defend with 1 Infantry and 1 Tank
                    Germans roll dice for 1 Fighter, 1 Infantry and 1 Tank in Latvia, round 2 : 1/3 hits, 1.00 expected hits
                    Russians roll dice for 1 Infantry and 1 Tank in Latvia, round 2 : 1/2 hits, 0.83 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Latvia
                    Germans roll dice for 1 Fighter and 1 Tank in Latvia, round 3 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 1 Tank in Latvia, round 3 : 1/1 hits, 0.50 expected hits
                    1 Tank owned by the Russians and 1 Tank owned by the Germans lost in Latvia
                Germans win with 1 Fighter remaining. Battle score for attacker is 0
                Casualties for Germans: 1 Infantry and 1 Tank
                Casualties for Russians: 1 Infantry and 1 Tank
            Battle in Brest
                Germans attack with 1 Artillery, 2 Fighters, 2 Infantrys, 2 Stukas and 2 Tanks
                Neutral defend with 1 Artillery and 2 Infantrys
                    Germans roll dice for 1 Artillery, 2 Fighters, 2 Infantrys, 2 Stukas and 2 Tanks in Brest, round 2 : 6/9 hits, 3.67 expected hits
                    Neutral roll dice for 1 Artillery and 2 Infantrys in Brest, round 2 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the Germans, 2 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in Brest
                Germans loses 0 PUs for violating Brests neutrality.
                Germans win, taking Brest from Neutral with 1 Artillery, 2 Fighters, 1 Infantry, 2 Stukas and 2 Tanks remaining. Battle score for attacker is 6
                Casualties for Germans: 1 Infantry
                Casualties for Neutral: 1 Artillery and 2 Infantrys
    
        Non Combat Move - Germans
            1 Fighter moved from Latvia to Hamburg
            2 Fighters and 2 Stukas moved from Brest to Bavaria
            1 Bomber moved from Netherlands to Bavaria
            1 AAGun moved from Bohemia to Krakow
    
        Place Units - Germans
            4 Mech.Infs placed in Rhine
            3 Mech.Infs placed in Bavaria
            4 Tanks placed in Bohemia
    
        Turn Complete - Germans
            Germans collect 78 PUs; end with 78 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.00
    Neutral : -1.33
    British : -1.50
    French : 0.67
    Russians : 0.33
    

    Savegame

  • 18 16

    TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Russians
            2 Tanks moved from Khobdo to Ningsia
            1 Tank moved from Olyokminsk to Chita
            1 Artillery and 3 Infantrys moved from N.Buryat Mongolia to Chita
            2 Infantrys moved from Yakutsk to N.Buryat Mongolia
            2 Infantrys moved from Olyokminsk to N.Buryat Mongolia
            1 Infantry moved from Irkutsk to S.Buryat Mongolia
            1 Fighter moved from Irkutsk to Chita
            1 Artillery and 1 Infantry moved from Zhigansk to Yakutsk
            1 Infantry moved from Kolyma to Zhigansk
            1 Infantry moved from Koryakia to Kolyma
            2 Infantrys moved from Khatanga to Olyokminsk
            1 Infantry moved from Bratsk to Irkutsk
            1 Artillery and 1 Infantry moved from Krasnoyarsk to Irkutsk
            1 Infantry moved from Yeniseysk to Krasnoyarsk
            1 Artillery and 2 Infantrys moved from Azerbaijan to Astrakhan
            1 Artillery and 1 Infantry moved from Chimkent to 126 Sea Zone
            1 Artillery and 1 Infantry moved from 126 Sea Zone to Astrakhan
            1 Infantry moved from Vyborg to Kotka
                  Russians take Kotka from Finns
            1 Infantry moved from Minsk to Lithuania
                  Russians take Lithuania from Germans
            1 Bomber moved from Leningrad to Vinnytsia
            1 Infantry moved from Donetsk to Vinnytsia
            1 Artillery and 2 Infantrys moved from Kiev to Vinnytsia
            1 Infantry moved from Lapland to Oulu
            1 Infantry moved from Lapland to Oulu
            1 Fighter moved from S.Karelia to Oulu
            1 Fighter moved from Leningrad to Oulu
            4 Infantrys moved from Rostov to Donetsk
            1 Infantry moved from Novgorod to Minsk
            1 Infantry moved from Leningrad to Latvia
            1 Artillery and 3 Infantrys moved from Yaroslavl to Kursk
            1 Artillery moved from Penza to Rostov
            1 Tank moved from Lapland to S.Karelia
            2 Infantrys moved from S.Karelia to Novgorod
            1 Infantry moved from Novgorod to Leningrad
            4 Infantrys moved from Arkhangelsk to S.Karelia
            1 Tank moved from Kirov to S.Karelia
            1 Infantry moved from Lapland to N.Karelia
            1 Tank moved from Yaroslavl to Kursk
            1 Tank moved from Smolensk to Kursk
            1 Infantry moved from Kirov to Arkhangelsk
            1 Infantry moved from Perm to Kirov
            1 Infantry moved from Kuybyshev to Saratov
            2 Infantrys moved from Leningrad to Novgorod
            2 Tanks moved from S.Karelia to Smolensk
            1 Destroyer, 1 Submarine and 1 Transport moved from 53 Sea Zone to 54 Sea Zone
    
        Purchase Units - Russians
            Russians buy 4 ArmoredCars, 2 Artillerys, 1 Elite, 2 Fighters, 25 Infantrys, 1 Mot.Inf and 4 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Vinnytsia
                Russians attack with 1 Artillery, 1 Bomber and 3 Infantrys
                Germans defend with 1 Artillery and 2 Infantrys
                    Russians roll dice for 1 Artillery, 1 Bomber and 3 Infantrys in Vinnytsia, round 2 : 1/5 hits, 1,67 expected hits
                    Germans roll dice for 1 Artillery and 2 Infantrys in Vinnytsia, round 2 : 1/3 hits, 1,00 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Vinnytsia
                    Russians roll dice for 1 Artillery, 1 Bomber and 2 Infantrys in Vinnytsia, round 3 : 2/4 hits, 1,50 expected hits
                    Germans roll dice for 1 Artillery and 1 Infantry in Vinnytsia, round 3 : 1/2 hits, 0,67 expected hits
                    1 Infantry owned by the Russians, 1 Artillery owned by the Germans and 1 Infantry owned by the Germans lost in Vinnytsia
                Russians win, taking Vinnytsia from Germans with 1 Artillery, 1 Bomber and 1 Infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 2 Infantrys
                Casualties for Germans: 1 Artillery and 2 Infantrys
            Battle in Oulu
                Russians attack with 2 Fighters and 2 Infantrys
                Finns defend with 1 Infantry
                    Russians roll dice for 2 Fighters and 2 Infantrys in Oulu, round 2 : 1/4 hits, 1,00 expected hits
                    Finns roll dice for 1 Infantry in Oulu, round 2 : 0/1 hits, 0,33 expected hits
                    1 Infantry owned by the Finns lost in Oulu
                Russians win, taking Oulu from Finns with 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Finns: 1 Infantry
    
        Non Combat Move - Russians
            2 Fighters moved from Oulu to Leningrad
            1 Bomber moved from Vinnytsia to Kursk
            1 AAGun moved from Rostov to Kursk
            1 AAGun moved from Georgia to Rostov
            1 AAGun moved from Yaroslavl to Smolensk
            1 AAGun moved from Arkhangelsk to S.Karelia
            1 AAGun moved from Khatanga to Olyokminsk
            1 AAGun moved from Surgut to Yeniseysk
            1 AAGun moved from Chimkent to Kuybyshev
    
        Place Units - Russians
            1 Artillery and 3 Infantrys placed in Leningrad
            4 Infantrys placed in Arkhangelsk
            1 Artillery, 1 Elite and 1 Infantry placed in Georgia
            2 ArmoredCars placed in Tashkent
            2 ArmoredCars, 2 Fighters and 1 Mot.Inf placed in Sverdlovsk
            5 Infantrys and 1 Tank placed in Sibirsky
            4 Infantrys and 1 Tank placed in Stalingrad
            8 Infantrys and 2 Tanks placed in Moscow
    
        Turn Complete - Russians
            Russians collect 117 PUs; end with 117 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,33
    Finns : -0,33
    Russians : -0,17
    

    Savegame

  • 20 18 17 15

    TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Italians
            1 Tank moved from Nubia to Cairo
            1 Fighter and 4 Tanks moved from Mersa Matruh to Cairo
            2 Fighters moved from Tobruk to Cairo
            3 Tanks moved from Tobruk to 51 Sea Zone
            2 Artillerys moved from Campania to 48 Sea Zone
            2 Infantrys moved from Campania to 48 Sea Zone
            2 Infantrys moved from Tobruk to 51 Sea Zone
            1 Infantry moved from Mersa Matruh to 51 Sea Zone
            2 Artillerys, 2 Infantrys and 2 Transports moved from 48 Sea Zone to 56 Sea Zone
            1 Battleship, 2 Destroyers, 3 Infantrys, 1 Submarine, 3 Tanks and 3 Transports moved from 51 Sea Zone to 56 Sea Zone
            2 Artillerys, 5 Infantrys and 3 Tanks moved from 56 Sea Zone to Cairo
            2 Bombers moved from Rome to Cairo
            1 Infantry moved from Kufra to New Valley
            1 Artillery moved from Nubia to New Valley
            4 Infantrys moved from Nubia to Lower Egypt
            1 Infantry moved from Campania to 50 Sea Zone
            1 Infantry and 1 Transport moved from 50 Sea Zone to 49 Sea Zone
            1 Artillery moved from Albania to 49 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 49 Sea Zone to 48 Sea Zone
            1 Artillery and 1 Infantry moved from 48 Sea Zone to Tripoli
            2 Infantrys moved from S.Tunisia to Tripoli
            1 Artillery moved from Rome to Campania
            2 Artillerys and 2 Infantrys moved from Lombardy to Provence
    
        Purchase Units - Italians
            Italians buy 1 Cruiser, 1 Destroyer, 3 Elites, 2 Infantrys and 2 Transports; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in Cairo
                Italians attack with 2 Artillerys, 2 Bombers, 3 Fighters, 5 Infantrys and 8 Tanks
                British defend with 1 AAGun, 1 Artillery, 1 Factory, 4 Fighters, 12 Infantrys and 3 Tanks
                    AA fire in Cairo : 1/5 hits, 0.83 expected hits
                    1 Fighter owned by the Italians lost in Cairo
                    Italians roll dice for 1 Battleship in Cairo, round 2 : 1/1 hits, 0.67 expected hits
                    1 Infantry owned by the British lost in Cairo
                    Italians roll dice for 2 Artillerys, 2 Bombers, 2 Fighters, 5 Infantrys and 8 Tanks in Cairo, round 2 : 9/19 hits, 7.83 expected hits
                    British roll dice for 1 Artillery, 4 Fighters, 11 Infantrys and 3 Tanks in Cairo, round 2 : 7/19 hits, 7.50 expected hits
                    2 Artillerys owned by the Italians, 5 Infantrys owned by the Italians and 9 Infantrys owned by the British lost in Cairo
                    Italians roll dice for 2 Bombers, 2 Fighters and 8 Tanks in Cairo, round 3 : 4/12 hits, 6.00 expected hits
                    British roll dice for 1 Artillery, 4 Fighters, 2 Infantrys and 3 Tanks in Cairo, round 3 : 7/10 hits, 4.50 expected hits
                    2 Fighters owned by the Italians, 1 Tank owned by the British, 5 Tanks owned by the Italians, 1 Artillery owned by the British and 2 Infantrys owned by the British lost in Cairo
                    Italians roll dice for 2 Bombers and 3 Tanks in Cairo, round 4 : 5/5 hits, 2.83 expected hits
                    British roll dice for 4 Fighters and 2 Tanks in Cairo, round 4 : 3/6 hits, 3.00 expected hits
                    1 Bomber owned by the Italians, 3 Fighters owned by the British, 2 Tanks owned by the British and 2 Tanks owned by the Italians lost in Cairo
                    Italians roll dice for 1 Bomber and 1 Tank in Cairo, round 5 : 1/2 hits, 1.17 expected hits
                    British roll dice for 1 Fighter in Cairo, round 5 : 0/1 hits, 0.50 expected hits
                    1 Fighter owned by the British lost in Cairo
                Italians win, taking Cairo from British with 1 Bomber and 1 Tank remaining. Battle score for attacker is -16
                Casualties for Italians: 2 Artillerys, 1 Bomber, 3 Fighters, 5 Infantrys and 7 Tanks
                Casualties for British: 1 Artillery, 4 Fighters, 12 Infantrys and 3 Tanks
            Battle in Provence
                Italians attack with 2 Artillerys and 2 Infantrys
                French defend with 1 Factory and 1 Infantry
                    Italians roll dice for 2 Artillerys and 2 Infantrys in Provence, round 2 : 1/4 hits, 1.33 expected hits
                    French roll dice for 1 Infantry in Provence, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the French lost in Provence
                Italians win, taking Provence from French with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for French: 1 Infantry
            Battle in New Valley
                Italians attack with 1 Artillery and 1 Infantry
                British defend with 1 Infantry
                    Italians roll dice for 1 Artillery and 1 Infantry in New Valley, round 2 : 1/2 hits, 0.67 expected hits
                    British roll dice for 1 Infantry in New Valley, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in New Valley
                Italians win, taking New Valley from British with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
    
        Non Combat Move - Italians
            1 Bomber moved from Cairo to Lower Egypt
            1 Artillery and 6 Infantrys moved from Mersa Matruh to New Valley
            1 Fighter moved from Sicily to Lower Egypt
    
        Place Units - Italians
            1 Cruiser, 1 Destroyer and 2 Transports placed in 46 Sea Zone
            3 Elites and 2 Infantrys placed in Rome
    
        Turn Complete - Italians
            Italians collect 52 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    Italians : 1.50
    British : 1.17
    AA fire in Cairo : : 0.17
    French : -0.33
    

    Savegame

  • 20 18 17 15

    Well I lost most of my airforce and had a -16 TUV swing, but I think Cairo was worth it? Don’t know that I wanted to give you another chance to reinforce. Losing a bomber hurt at my low income.

  • 18 16

    TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - French
            1 Infantry moved from Baffin to 2 Sea Zone
            1 Artillery moved from Greenland to 2 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 2 Sea Zone to 9 Sea Zone
            1 Destroyer moved from 8 Sea Zone to 10 Sea Zone
            1 Artillery and 1 Infantry moved from 9 Sea Zone to Iceland
            1 Artillery, 1 Fighter, 10 Infantrys and 1 Tank moved from Orleanais to Paris
            1 Infantry moved from Languedoc to Orleanais
            1 Fighter moved from Languedoc to Paris
            1 Infantry moved from N.Tunisia to Tunis
            1 Infantry moved from N.Algeria to N.Tunisia
            1 Infantry moved from W.Morocco to E.Morocco
            1 Infantry moved from French Equatorial Africa to Equatoria
            1 Infantry moved from French Somaliland to Italian East Africa
            1 Artillery moved from N.Algeria to S.Algeria
    
        Purchase Units - French
            French buy 3 Adv.Fighters, 2 Infantrys and 5 Tanks; Remaining resources: 0 PUs; 
    
        Non Combat Move - French
    
        Place Units - French
            3 Adv.Fighters and 5 Tanks placed in Paris
            2 Infantrys placed in Tunis
    
        Turn Complete - French
            French collect 49 PUs; end with 49 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 18 16

    @Whackamatt agressive and fast we will see if was to expensive

  • 20 18 17 15

    TripleA Turn Summary: Yamamoto round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Yamamoto
            1 unit repaired.
            1 Artillery and 1 Tank moved from Kiangsi to Hunan
            1 Infantry and 1 Tank moved from Kyushu to 93 Sea Zone
            1 Infantry, 1 Tank and 1 Transport moved from 93 Sea Zone to 111 Sea Zone
            1 Transport moved from 93 Sea Zone to 92 Sea Zone
            1 Artillery and 1 Infantry moved from Hainan to 92 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 92 Sea Zone to 93 Sea Zone
            1 Artillery and 1 Infantry moved from 93 Sea Zone to Mindanao
                  Yamamoto take Mindanao from Americans
            2 Infantrys moved from Kyushu to 93 Sea Zone
            1 Infantry moved from 93 Sea Zone to Panay
                  Yamamoto take Panay from Americans
            1 Infantry moved from 93 Sea Zone to Mindoro
                  Yamamoto take Mindoro from Americans
            1 Artillery moved from Chubu to 85 Sea Zone
            1 Artillery moved from Hokkaido to 85 Sea Zone
            1 Marine moved from Tokyo to 85 Sea Zone
            2 Artillerys, 1 B.Transport and 1 Marine moved from 85 Sea Zone to 107 Sea Zone
            2 Artillerys and 1 Marine moved from 107 Sea Zone to Davao
            1 Marine moved from Tokyo to 85 Sea Zone
            1 Cruiser and 1 Marine moved from 85 Sea Zone to 107 Sea Zone
            1 Marine moved from 107 Sea Zone to Davao
            2 Infantrys moved from Chubu to 85 Sea Zone
            2 Infantrys and 1 Transport moved from 85 Sea Zone to 93 Sea Zone
            2 Infantrys and 1 Transport moved from 93 Sea Zone to 107 Sea Zone
            2 Infantrys moved from 107 Sea Zone to Davao
            1 Artillery and 1 Infantry moved from Woleai to 102 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 102 Sea Zone to 107 Sea Zone
            1 Infantry moved from Ulithi to Woleai
            1 Tank moved from Ponape to Woleai
                  Yamamoto take Truk from Americans
            1 Bomber moved from Saipan to Davao
            2 Transports moved from 87 Sea Zone to 86 Sea Zone
            1 Infantry and 1 Tank moved from Saipan to 86 Sea Zone
            1 Infantry moved from Iwo Jima to 86 Sea Zone
            1 Infantry moved from Saipan to 86 Sea Zone
            1 Battleship, 2 Carriers, 4 Fighters and 1 Transport moved from 88 Sea Zone to 95 Sea Zone
            1 Carrier and 1 Destroyer moved from 102 Sea Zone to 95 Sea Zone
            3 Infantrys, 1 Tank and 2 Transports moved from 86 Sea Zone to 94 Sea Zone
            3 Infantrys moved from 94 Sea Zone to Guam
            1 Tank moved from 94 Sea Zone to Guam
            2 Fighters moved from 102 Sea Zone to 95 Sea Zone
            1 Fighter moved from Minamitori to Wake
            5 Fighters moved from 95 Sea Zone to Wake
            1 Fighter moved from Peleliu to Davao
            1 Infantry and 1 Tank moved from 111 Sea Zone to Soembawa
            1 Artillery and 1 Infantry moved from 107 Sea Zone to Davao
    
        Purchase Units - Yamamoto
            Yamamoto buy 1 Adv.Fighter, 1 Cruiser, 1 Destroyer, 2 Fighters, 1 Infantry and 1 Submarine; Remaining resources: 7 PUs; 
    
        Combat - Yamamoto
            Battle in Davao
                Yamamoto attack with 3 Artillerys, 1 Bomber, 1 Fighter, 3 Infantrys and 2 Marines
                Americans defend with 1 AAGun, 1 Factory, 7 Infantrys and 1 Tank
                    AA fire in Davao : 1/2 hits, 0.33 expected hits
                    1 Bomber owned by the Yamamoto lost in Davao
                    Yamamoto roll dice for 1 Battleship and 1 Cruiser in Davao, round 2 : 1/2 hits, 1.17 expected hits
                    1 Infantry owned by the Americans lost in Davao
                    Yamamoto roll dice for 3 Artillerys, 1 Fighter, 3 Infantrys and 2 Marines in Davao, round 2 : 1/9 hits, 3.33 expected hits
                    Americans roll dice for 6 Infantrys and 1 Tank in Davao, round 2 : 3/7 hits, 2.50 expected hits
                    3 Infantrys owned by the Yamamoto and 1 Infantry owned by the Americans lost in Davao
                    Yamamoto roll dice for 3 Artillerys, 1 Fighter and 2 Marines in Davao, round 3 : 5/6 hits, 2.67 expected hits
                    Americans roll dice for 5 Infantrys and 1 Tank in Davao, round 3 : 1/6 hits, 2.17 expected hits
                    1 Artillery owned by the Yamamoto and 5 Infantrys owned by the Americans lost in Davao
                    Yamamoto roll dice for 2 Artillerys, 1 Fighter and 2 Marines in Davao, round 4 : 1/5 hits, 2.33 expected hits
                    Americans roll dice for 1 Tank in Davao, round 4 : 1/1 hits, 0.50 expected hits
                    1 Artillery owned by the Yamamoto and 1 Tank owned by the Americans lost in Davao
                Yamamoto win, taking Davao from Americans with 1 Artillery, 1 Fighter and 2 Marines remaining. Battle score for attacker is -9
                Casualties for Yamamoto: 2 Artillerys, 1 Bomber and 3 Infantrys
                Casualties for Americans: 7 Infantrys and 1 Tank
            Battle in Guam
                Yamamoto attack with 3 Infantrys and 1 Tank
                Americans defend with 1 Infantry
                    Yamamoto roll dice for 3 Infantrys and 1 Tank in Guam, round 2 : 1/4 hits, 1.00 expected hits
                    Americans roll dice for 1 Infantry in Guam, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Guam
                Yamamoto win, taking Guam from Americans with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 0
                Casualties for Yamamoto: 1 Infantry
                Casualties for Americans: 1 Infantry
            Battle in Hunan
                Yamamoto attack with 1 Artillery and 1 Tank
                Chinese defend with 1 Infantry
                    Yamamoto roll dice for 1 Artillery and 1 Tank in Hunan, round 2 : 1/2 hits, 0.83 expected hits
                    Chinese roll dice for 1 Infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Hunan
                Yamamoto win, taking Hunan from Chinese with 1 Artillery and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
            Battle in Soembawa
                Yamamoto attack with 1 Infantry and 1 Tank
                Dutch defend with 1 Infantry
                    Yamamoto roll dice for 1 Infantry and 1 Tank in Soembawa, round 2 : 1/2 hits, 0.67 expected hits
                    Dutch roll dice for 1 Infantry in Soembawa, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto and 1 Infantry owned by the Dutch lost in Soembawa
                Yamamoto win, taking Soembawa from Dutch with 1 Tank remaining. Battle score for attacker is 0
                Casualties for Yamamoto: 1 Infantry
                Casualties for Dutch: 1 Infantry
    
        Non Combat Move - Yamamoto
            1 Fighter moved from Davao to Peleliu
            1 Bomber moved from Kwajalein to Wake
    
        Place Units - Yamamoto
            1 Cruiser, 1 Destroyer and 1 Submarine placed in 85 Sea Zone
            1 Adv.Fighter, 2 Fighters and 1 Infantry placed in Tokyo
    
        Turn Complete - Yamamoto
            Yamamoto collect 66 PUs; end with 73 PUs
    

    Combat Hit Differential Summary :

    Yamamoto : -1.00
    Americans : 0.50
    AA fire in Davao : : 0.67
    Chinese : -0.33
    Dutch : 0.67
    

    Savegame

  • 18 16

    TripleA Turn Summary: Chinese round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Chinese
            1 Infantry moved from Szechwan to Kweichow
            2 Tanks moved from N.Thailand to Szechwan
            1 Artillery and 2 Infantrys moved from Hupeh to Hunan
            1 Fighter moved from Shensi to Hunan
    
        Purchase Units - Chinese
            Chinese buy 1 Adv.Fighter, 4 Infantrys and 5 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in Hunan
                Chinese attack with 1 Artillery, 1 Fighter and 2 Infantrys
                Yamamoto defend with 1 Artillery and 1 Tank
                    Chinese roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Hunan, round 2 : 1/4 hits, 1,17 expected hits
                    Yamamoto roll dice for 1 Artillery and 1 Tank in Hunan, round 2 : 0/2 hits, 0,83 expected hits
                    1 Artillery owned by the Yamamoto lost in Hunan
                    Chinese roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Hunan, round 3 : 2/4 hits, 1,17 expected hits
                    Yamamoto roll dice for 1 Tank in Hunan, round 3 : 1/1 hits, 0,50 expected hits
                    1 Tank owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Hunan
                Chinese win, taking Hunan from Yamamoto with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 7
                Casualties for Yamamoto: 1 Artillery and 1 Tank
                Casualties for Chinese: 1 Infantry
    
        Non Combat Move - Chinese
            1 Fighter moved from Hunan to Shensi
            1 Artillery, 1 Infantry and 3 Tanks moved from Hupeh to Shensi
            1 Infantry moved from Ningsia to Shensi
            2 Tanks moved from Gobi Altai to Shensi
            2 Infantrys moved from Gobi Altai to Ningsia
            1 AAGun, 1 Artillery and 3 Infantrys moved from E.Qinghai to Ningsia
            2 Infantrys moved from E.Sinkiang to Gobi Altai
            6 Infantrys moved from Hsining to E.Qinghai
            1 AAGun moved from E.Sinkiang to Gobi Altai
    
        Place Units - Chinese
            4 Infantrys and 2 Tanks placed in Hsining
            1 Adv.Fighter and 3 Tanks placed in Urumqi
    
        Turn Complete - Chinese
            Chinese collect 32 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Yamamoto : -0,33
    Chinese : 0,67
    

    Savegame

  • 20 18 17 15

    @Bacala I’m attacking the UK Indian fleet in SZ65 of 2 TTs, 1 sub, 1 dd.

    I’m attacking with 2 fighters and 1 bomber. I got 2 hits on the first round.

    What is your Order of Loss (OOL)? Do you lose the sub as one of the hits, and do you submerge the sub or keep it in the fight for an additional hit?

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