@Lil-Blue-Spider I understand what you mean. Just one thing to add on… the capital ship ability is clearly outlined in most A&A rule books. It states that this ship may take TWO hits. And on that note; technically you could negotiate whatever you want. I will edit House rules a bit for them to makes sense. Like wait three turns to use a territory if you ceded that territory, etc. Thanks for the comment!
AA50 with updated rules and New units?
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Anyone tried using the updated rules and new units from the 1940 games with Anniversary Edition?
If so, let me know your findings. I would like to do this next game. AA50 is much shorter than AAG40 but I miss the new stuff when we play.
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Yes I have
Ive been playing like this since this time last year -
Yes I have
Ive been playing like this since this time last yearYou didn’t find that the New units gave any power and advantage? What about the straights? Did you use that rule? I can’t stand it when UK/USA can just waltz into the Baltic any time they like.
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Open the document I posted
I did not use the new units
I did use the straightsThere are some other minor rule changes as well.
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Thanks. Will try next game!