Made a NCM adjustment, please use latest file.
18L Giallo (x+3) vs AetV (l) BM3
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TripleA Turn Summary: Russians round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 16 Combat Move - Russians 1 infantry moved from Samara to Russia 1 armour moved from Samara to Russia Combat - Russians Battle in Russia Russians attack with 1 armour and 1 infantry Germans defend with 1 airfield, 1 factory_minor and 1 mech_infantry Russians roll dice for 1 armour and 1 infantry in Russia, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 mech_infantry in Russia, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Russia Russians roll dice for 1 armour in Russia, round 3 : 0/1 hits, 0,50 expected hits Germans roll dice for 1 mech_infantry in Russia, round 3 : 1/1 hits, 0,33 expected hits 1 armour owned by the Russians lost in Russia Germans win with 1 mech_infantry remaining. Battle score for attacker is -9 Casualties for Russians: 1 armour and 1 infantry Non Combat Move - Russians 1 aaGun, 3 armour, 25 infantry and 2 mech_infantrys moved from Samara to Kazakhstan 1 infantry moved from Yenisey to Timguska Turn Complete - RussiansCombat Hit Differential Summary :
Germans : 1,33 Russians : -1,17 -
TripleA Turn Summary: Japanese round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 16 Purchase Units - Japanese Japanese buy 2 destroyers and 9 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Korea to Amur Japanese take Amur from Russians 1 mech_infantry moved from Manchuria to Jehol 1 mech_infantry moved from Hopei to Chahar 1 mech_infantry moved from Kweichow to Suiyuyan 1 mech_infantry moved from Kweichow to Shensi 3 infantry moved from Kiangsu to Anhwe 1 transport moved from 36 Sea Zone to 20 Sea Zone 2 infantry moved from Kwangtung to 20 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone 1 destroyer moved from 36 Sea Zone to 43 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Borneo 1 destroyer moved from 36 Sea Zone to 35 Sea Zone 2 infantry moved from 43 Sea Zone to Borneo 1 bomber moved from Japan to 43 Sea Zone 1 bomber moved from Japan to Shensi 1 bomber moved from Japan to Suiyuyan 1 bomber moved from Japan to Chahar 3 fighters and 3 tactical_bombers moved from Anhwe to Jehol 1 bomber moved from Japan to 35 Sea Zone 1 submarine moved from 39 Sea Zone to 37 Sea Zone Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 bomber, 1 destroyer and 1 transport ANZAC defend with 1 submarine Japanese roll dice for 1 bomber, 1 destroyer and 1 transport in 43 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 bomber, 1 destroyer and 1 transport in 43 Sea Zone, round 3 : 0/2 hits, 1,00 expected hits ANZAC roll dice for 1 submarine in 43 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 bomber, 1 destroyer and 1 transport in 43 Sea Zone, round 4 : 1/2 hits, 1,00 expected hits ANZAC roll dice for 1 submarine in 43 Sea Zone, round 4 : 0/1 hits, 0,17 expected hits 1 submarine owned by the ANZAC lost in 43 Sea Zone Japanese win, taking 43 Sea Zone from ANZAC with 1 bomber, 1 destroyer and 1 transport remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in Borneo Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber ANZAC defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Borneo, round 2 : 1/4 hits, 1,50 expected hits UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Borneo Japanese win, taking Borneo from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Suiyuyan Japanese attack with 1 bomber and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 1 mech_infantry in Suiyuyan, round 2 : 1/2 hits, 0,83 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan Japanese win with 1 bomber remaining. Battle score for attacker is -1 Casualties for Japanese: 1 mech_infantry Casualties for Chinese: 1 infantry Battle in Chahar Japanese attack with 1 bomber and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 1 mech_infantry in Chahar, round 2 : 1/2 hits, 0,83 expected hits Chinese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar Japanese win with 1 bomber remaining. Battle score for attacker is -1 Casualties for Japanese: 1 mech_infantry Casualties for Chinese: 1 infantry Battle in 37 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 submarine 1 submarine owned by the Japanese Submerged 1 submarine owned by the ANZAC Submerged Battle in 35 Sea Zone Japanese attack with 1 bomber and 1 destroyer ANZAC defend with 1 submarine Japanese roll dice for 1 bomber and 1 destroyer in 35 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits ANZAC roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the ANZAC lost in 35 Sea Zone Japanese winANZAC win with no units remaining with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in Jehol Japanese attack with 3 fighters, 1 mech_infantry and 3 tactical_bombers British defend with 1 armour Japanese roll dice for 3 fighters, 1 mech_infantry and 3 tactical_bombers in Jehol, round 2 : 4/7 hits, 3,67 expected hits Chinese roll dice for 1 armour in Jehol, round 2 : 1/1 hits, 0,50 expected hits 1 mech_infantry owned by the Japanese and 1 armour owned by the British lost in Jehol Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 mech_infantry Casualties for British: 1 armour Battle in Shensi Japanese attack with 1 bomber and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 1 mech_infantry in Shensi, round 2 : 1/2 hits, 0,83 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Japanese win with 1 bomber remaining. Battle score for attacker is -1 Casualties for Japanese: 1 mech_infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 mech_infantry moved from Kweichow to Hopei 1 bomber moved from Shensi to Hopei 1 bomber moved from Suiyuyan to Anhwe 1 bomber moved from Chahar to Kiangsu 3 fighters and 3 tactical_bombers moved from Jehol to 6 Sea Zone 3 carriers moved from 36 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from Japan to 6 Sea Zone 1 carrier moved from 36 Sea Zone to 6 Sea Zone 1 carrier moved from 36 Sea Zone to 43 Sea Zone 1 bomber moved from 43 Sea Zone to French Indo China 1 infantry moved from Kwangtung to Kwangsi 1 bomber moved from 35 Sea Zone to French Indo China 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines 1 fighter and 1 tactical_bomber moved from Borneo to 43 Sea Zone 2 battleships and 2 cruisers moved from 36 Sea Zone to 6 Sea Zone 1 mech_infantry moved from Kweichow to Hopei 1 armour and 1 mech_infantry moved from Szechwan to Hopei 2 mech_infantrys moved from Kweichow to Anhwe Place Units - Japanese 1 destroyer placed in 6 Sea Zone 3 infantry placed in Kiangsu 3 infantry placed in French Indo China 1 destroyer placed in 20 Sea Zone 2 infantry placed in Kwangtung 1 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,3 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,3 Japanese collect 44 PUs (6 lost to blockades); end with 45 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 48 PUsCombat Hit Differential Summary :
ANZAC : -0,67 Chinese : 2,50 UK_Pacific : -0,33 Japanese : -0,67 -
TripleA Move Summary: Americans round 16
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 16 Purchase Units - Americans Americans buy 3 artilleries, 1 fighter, 3 infantry, 4 submarines and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 110 Sea Zone to 104 Sea Zone 4 fighters moved from 110 Sea Zone to 91 Sea Zone 3 bombers moved from United Kingdom to 104 Sea Zone 4 bombers moved from Eastern United States to 104 Sea Zone 8 infantry moved from Central United States to 101 Sea Zone 2 fighters moved from Eastern United States to 91 Sea Zone 1 battleship, 1 carrier, 8 infantry, 1 submarine and 4 transports moved from 101 Sea Zone to 91 Sea Zone 8 infantry moved from 91 Sea Zone to Morocco -
no…
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TripleA Turn Summary: UK_Pacific round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 16 Purchase Units - Americans Americans buy 3 artilleries, 1 fighter, 3 infantry, 4 submarines and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 110 Sea Zone to 104 Sea Zone 4 fighters moved from 110 Sea Zone to 91 Sea Zone 3 bombers moved from United Kingdom to 104 Sea Zone 4 bombers moved from Eastern United States to 104 Sea Zone 8 infantry moved from Central United States to 101 Sea Zone 2 fighters moved from Eastern United States to 91 Sea Zone 1 battleship, 1 carrier, 8 infantry, 1 submarine and 4 transports moved from 101 Sea Zone to 91 Sea Zone 8 infantry moved from 91 Sea Zone to Morocco Combat - Americans Battle in Morocco Battle in 104 Sea Zone Americans attack with 7 bombers and 1 submarine Italians defend with 1 destroyer Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Italians roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 104 Sea Zone Americans win, taking Morocco from Germans with 7 bombers remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Italians: 1 destroyer Non Combat Move - Americans 2 carriers, 5 destroyers, 9 submarines and 2 transports moved from 110 Sea Zone to 91 Sea Zone 7 bombers moved from 104 Sea Zone to United Kingdom 3 infantry moved from Midway to 25 Sea Zone 1 aaGun moved from Midway to 25 Sea Zone 2 bombers moved from Midway to Hawaiian Islands 1 aaGun, 5 carriers, 3 destroyers, 8 fighters, 3 infantry and 2 transports moved from 25 Sea Zone to 26 Sea Zone 1 destroyer moved from 25 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone 1 aaGun and 1 infantry moved from Western United States to Central United States Place Units - Americans 3 transports placed in 101 Sea Zone 1 fighter placed in Eastern United States 3 artilleries and 3 infantry placed in Central United States 3 submarines placed in 10 Sea Zone 1 submarine placed in 101 Sea Zone Americans undo move 5. 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Non Combat Move - Chinese 1 infantry moved from Tsinghai to Shensi Place Units - Chinese 1 infantry placed in Suiyuyan 1 infantry placed in Jehol Turn Complete - Chinese Chinese collect 7 PUs; end with 8 PUs Purchase Units - British British buy 1 fighter, 3 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Burma to Shan State UK_Pacific take Shan State from Japanese 1 destroyer moved from 39 Sea Zone to 37 Sea Zone 1 fighter moved from India to 37 Sea Zone 1 mech_infantry moved from Tobruk to Libya British take Libya from Italians Combat - British Battle in 37 Sea Zone British attack with 1 destroyer and 1 fighter; ANZAC loiter and taunt Japanese defend with 1 submarine British roll dice for 1 destroyer and 1 fighter in 37 Sea Zone, round 2 : 2/2 hits, 0,83 expected hits Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 37 Sea Zone British win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - British 1 fighter moved from 37 Sea Zone to Sumatra 2 fighters moved from Eastern Persia to Persia 1 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun moved from United Kingdom to 110 Sea Zone 1 aaGun, 2 destroyers, 1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone 1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco 2 fighters moved from United Kingdom to Morocco 1 infantry moved from Persia to Northwest Persia Place Units - British 2 infantry placed in Egypt 1 submarine placed in 81 Sea Zone 3 mech_infantrys placed in Persia 1 fighter and 1 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 6,3 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,3 British collect 32 PUs (6 lost to blockades); end with 32 PUs Place Units - UK_Pacific 1 armour and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in India change ownership: 1 armour and 1 mech_infantryCombat Hit Differential Summary :
Italians : 0,67 British : 1,17 Americans : 0,67 Japanese : -0,17 -
@Giallo said in 18L Giallo (x+3) vs AetV (l) BM3:
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Sorry for pointing out the scramble Q:, i was so wrapped up.
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TripleA Manual Gamesave Post: Italians round 16
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 16 Purchase Units - Italians Italians buy 3 artilleries, 1 bomber and 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 carriers and 1 fighter moved from 95 Sea Zone to 92 Sea Zone 1 fighter moved from Southern Italy to Morocco 4 infantry moved from Northern Italy to 95 Sea Zone 1 transport moved from 95 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from Southern France to 93 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from 92 Sea Zone to Morocco 4 infantry and 2 transports moved from 95 Sea Zone to 92 Sea Zone 4 infantry moved from 92 Sea Zone to Morocco 1 armour and 1 marine moved from Algeria to Morocco 3 fighters moved from Gibraltar to Morocco 1 bomber moved from Southern Italy to 92 Sea Zone 1 bomber moved from Southern Italy to Morocco 1 artillery moved from Normandy Bordeaux to Southern FranceCombat Hit Differential Summary :
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@aequitas-et-veritas thats ok, ill see it when i open the file.
do you want to scramble
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No scramble.
Thank you. -
TripleA Turn Summary: Italians round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 16 Purchase Units - Italians Italians buy 3 artilleries, 1 bomber and 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 carriers and 1 fighter moved from 95 Sea Zone to 92 Sea Zone 1 fighter moved from Southern Italy to Morocco 4 infantry moved from Northern Italy to 95 Sea Zone 1 transport moved from 95 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from Southern France to 93 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from 92 Sea Zone to Morocco 4 infantry and 2 transports moved from 95 Sea Zone to 92 Sea Zone 4 infantry moved from 92 Sea Zone to Morocco 1 armour and 1 marine moved from Algeria to Morocco 3 fighters moved from Gibraltar to Morocco 1 bomber moved from Southern Italy to 92 Sea Zone 1 bomber moved from Southern Italy to Morocco 1 artillery moved from Normandy Bordeaux to Southern France Combat - Italians Battle in Morocco Italians attack with 1 armour, 1 artillery, 1 bomber, 4 fighters, 5 infantry and 1 marine British defend with 1 aaGun, 2 fighters and 1 infantry; Americans defend with 1 airfield and 8 infantry AA fire in Morocco : 1/3 hits, 0,50 expected hits 1 fighter owned by the Italians lost in Morocco Italians roll dice for 1 armour, 1 artillery, 1 bomber, 3 fighters, 5 infantry and 1 marine in Morocco, round 2 : 5/12 hits, 4,17 expected hits Americans roll dice for 1 aaGun, 2 fighters and 9 infantry in Morocco, round 2 : 6/11 hits, 4,33 expected hits 1 aaGun owned by the British, 1 marine owned by the Italians, 4 infantry owned by the Americans and 5 infantry owned by the Italians lost in Morocco Italians roll dice for 1 armour, 1 artillery, 1 bomber and 3 fighters in Morocco, round 3 : 5/6 hits, 3,00 expected hits Americans roll dice for 2 fighters and 5 infantry in Morocco, round 3 : 2/7 hits, 3,00 expected hits 4 infantry owned by the Americans, 1 artillery owned by the Italians, 1 infantry owned by the British and 1 armour owned by the Italians lost in Morocco Italians roll dice for 1 bomber and 3 fighters in Morocco, round 4 : 4/4 hits, 2,17 expected hits Americans roll dice for 2 fighters in Morocco, round 4 : 1/2 hits, 1,33 expected hits 1 bomber owned by the Italians and 2 fighters owned by the British lost in Morocco Italians win with 3 fighters remaining. Battle score for attacker is 0 Casualties for Italians: 1 armour, 1 artillery, 1 bomber, 1 fighter, 5 infantry and 1 marine Casualties for Americans: 8 infantry Casualties for British: 1 aaGun, 2 fighters and 1 infantry Non Combat Move - Italians 3 fighters moved from Morocco to 92 Sea Zone 1 mech_infantry moved from Northern Italy to Romania 1 mech_infantry moved from Northern Italy to Romania 1 aaGun and 6 infantry moved from Northern Italy to Southern France 1 bomber moved from 92 Sea Zone to Gibraltar Place Units - Italians 1 bomber placed in Southern Italy 3 artilleries and 3 infantry placed in Northern Italy Turn Complete - Italians Italians collect 19 PUs; end with 19 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 27 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUsCombat Hit Differential Summary :
AA fire in Morocco : : 0,50 Italians : 4,67 Americans : 0,33 -
TripleA Manual Gamesave Post: ANZAC round 16
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 16 Purchase Units - ANZAC ANZAC buy 2 submarines and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 submarine moved from 37 Sea Zone to 43 Sea Zone 1 submarine moved from 44 Sea Zone to 43 Sea Zone 2 destroyers and 1 submarine moved from 54 Sea Zone to 43 Sea Zone 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 infantry moved from Java to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Malaya Combat - ANZAC Battle in Malaya Battle in 43 Sea Zone ANZAC attack with 2 destroyers and 3 submarines Japanese defend with 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport ANZAC roll dice for 3 submarines in 43 Sea Zone, round 2 : 1/3 hits, 1,00 expected hits Units damaged: 1 carrier owned by the Japanese ANZAC roll dice for 2 destroyers in 43 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 43 Sea Zone, round 2 : 2/4 hits, 1,83 expected hits 1 destroyer owned by the ANZAC and 1 submarine owned by the ANZAC lost in 43 Sea Zone ANZAC roll dice for 2 submarines in 43 Sea Zone, round 3 : 1/2 hits, 0,67 expected hitsCombat Hit Differential Summary :
ANZAC : -0,33 Japanese : 0,17 -
Need Ool, please.
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loose dd
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TripleA Manual Gamesave Post: ANZAC round 16
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 16 Purchase Units - ANZAC ANZAC buy 2 submarines and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 submarine moved from 37 Sea Zone to 43 Sea Zone 1 submarine moved from 44 Sea Zone to 43 Sea Zone 2 destroyers and 1 submarine moved from 54 Sea Zone to 43 Sea Zone 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 infantry moved from Java to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Malaya Combat - ANZAC Battle in Malaya Battle in 43 Sea Zone ANZAC attack with 2 destroyers and 3 submarines Japanese defend with 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport ANZAC roll dice for 3 submarines in 43 Sea Zone, round 2 : 1/3 hits, 1,00 expected hits Units damaged: 1 carrier owned by the Japanese ANZAC roll dice for 2 destroyers in 43 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 43 Sea Zone, round 2 : 2/4 hits, 1,83 expected hits 1 destroyer owned by the ANZAC and 1 submarine owned by the ANZAC lost in 43 Sea Zone ANZAC roll dice for 2 submarines in 43 Sea Zone, round 3 : 1/2 hits, 0,67 expected hits ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 3 : 1/1 hits, 0,33 expected hitsCombat Hit Differential Summary :
ANZAC : 0,33 Japanese : 0,17 -
@Giallo , My DD hit as well.
Casualty? -
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TripleA Turn Summary: French round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 16 Purchase Units - ANZAC ANZAC buy 2 submarines and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 submarine moved from 37 Sea Zone to 43 Sea Zone 1 submarine moved from 44 Sea Zone to 43 Sea Zone 2 destroyers and 1 submarine moved from 54 Sea Zone to 43 Sea Zone 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 infantry moved from Java to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Malaya Combat - ANZAC Battle in Malaya Battle in 43 Sea Zone ANZAC attack with 2 destroyers and 3 submarines Japanese defend with 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport ANZAC roll dice for 3 submarines in 43 Sea Zone, round 2 : 1/3 hits, 1,00 expected hits Units damaged: 1 carrier owned by the Japanese ANZAC roll dice for 2 destroyers in 43 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 43 Sea Zone, round 2 : 2/4 hits, 1,83 expected hits 1 destroyer owned by the ANZAC and 1 submarine owned by the ANZAC lost in 43 Sea Zone ANZAC roll dice for 2 submarines in 43 Sea Zone, round 3 : 1/2 hits, 0,67 expected hits ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 43 Sea Zone, round 3 : 3/4 hits, 1,83 expected hits 1 tactical_bomber owned by the Japanese, 1 destroyer owned by the ANZAC, 1 destroyer owned by the Japanese and 2 submarines owned by the ANZAC lost in 43 Sea Zone Japanese win, taking Malaya from Japanese with 1 carrier, 1 fighter and 1 transport remaining. Battle score for attacker is -15 Casualties for ANZAC: 2 destroyers and 3 submarines Casualties for Japanese: 1 destroyer and 1 tactical_bomber 1 fighter owned by the Japanese forced to land in Borneo Non Combat Move - ANZAC 1 fighter moved from Queensland to Sumatra 1 fighter moved from India to Sumatra Place Units - ANZAC 2 submarines and 1 transport placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 15 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Turning on Edit Mode EDIT: Removing units owned by ANZAC from Sumatra: 1 fighter EDIT: Adding units owned by ANZAC to Queensland: 1 fighter EDIT: Turning off Edit Mode Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
ANZAC : 0,33 Japanese : 1,33 -
TripleA Turn Summary: Germans round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 17 Research Technology - Germans Purchase Units - Germans Germans repair damage of 6x factory_minor, 6x factory_minor; Remaining resources: 98 PUs; Germans buy 3 armour, 1 destroyer, 1 factory_minor, 1 fighter, 6 mech_infantrys and 3 submarines; Remaining resources: 8 PUs; Combat Move - Germans 1 mech_infantry moved from Rostov to Volgograd Germans take Volgograd from Russians 1 mech_infantry moved from Bryansk to Samara Germans take Samara from Russians 1 armour and 8 mech_infantrys moved from Bryansk to Caucasus 3 armour moved from Ukraine to Caucasus 1 artillery and 2 infantry moved from Bryansk to Rostov 1 artillery moved from Algeria to Morocco Germans take Morocco from Americans 1 submarine moved from 113 Sea Zone to 124 Sea Zone 1 armour and 1 mech_infantry moved from Vyborg to Belarus 2 armour moved from Novgorod to Bryansk 7 artilleries moved from Rostov to Caucasus 1 mech_infantry moved from Rostov to Caucasus 4 mech_infantrys moved from Rostov to Caucasus 2 armour and 2 mech_infantrys moved from Rostov to Caucasus 1 armour and 1 mech_infantry moved from Rostov to Caucasus 1 armour and 1 mech_infantry moved from Rostov to Caucasus 1 bomber moved from Ukraine to Tambov 1 mech_infantry moved from Rostov to Tambov 1 armour moved from Novgorod to Nenetsia Germans take Nenetsia from Russians 1 mech_infantry moved from Bryansk to Vologda Germans take Vologda from Russians Combat - Germans Battle in Tambov Germans attack with 1 bomber and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 mech_infantry in Tambov, round 2 : 1/2 hits, 0,83 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Tambov Germans win with 1 bomber remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 4 bombers moved from Romania to Western Germany 2 tactical_bombers moved from Ukraine to Southern Italy 2 bombers moved from Ukraine to Western Germany 1 submarine moved from 113 Sea Zone to 119 Sea Zone 2 transports moved from 92 Sea Zone to 93 Sea Zone 3 infantry moved from Southern France to 93 Sea Zone 3 infantry and 2 transports moved from 93 Sea Zone to 92 Sea Zone 3 infantry moved from 92 Sea Zone to Gibraltar 1 fighter moved from Southern Italy to Western Germany 3 infantry moved from France to Western Germany 2 infantry moved from France to Southern France 1 bomber moved from Tambov to Novgorod 3 aaGuns moved from Rostov to Caucasus 1 armour moved from Rostov to Caucasus 1 armour moved from Rostov to Caucasus 1 mech_infantry moved from Rostov to Caucasus 1 armour and 1 mech_infantry moved from Rostov to Caucasus 1 submarine moved from 113 Sea Zone to 104 Sea Zone 1 submarine moved from 113 Sea Zone to 112 Sea Zone Place Units - Germans 1 factory_minor placed in Caucasus 3 submarines placed in 93 Sea Zone 1 destroyer placed in 97 Sea Zone 3 armour placed in Ukraine 3 mech_infantrys placed in Russia 3 mech_infantrys placed in Novgorod Germans undo move 6. 1 fighter and 2 mech_infantrys placed in Novgorod 1 mech_infantry placed in Germany Turn Complete - Germans Germans collect 62 PUs; end with 70 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 75 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 77 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 82 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 97 PUsCombat Hit Differential Summary :
Germans : 0,17 Russians : 0,67 -
TripleA Turn Summary: Russians round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 17 Combat Move - Russians 2 infantry moved from Kazakhstan to Samara 3 armour, 23 infantry and 1 mech_infantry moved from Kazakhstan to Volgograd Combat - Russians Battle in Samara Russians attack with 2 infantry Germans defend with 1 mech_infantry Russians roll dice for 2 infantry in Samara, round 2 : 0/2 hits, 0,33 expected hits Germans roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 2 infantry in Samara, round 3 : 0/2 hits, 0,33 expected hits Germans roll dice for 1 mech_infantry in Samara, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Samara Russians roll dice for 1 infantry in Samara, round 4 : 0/1 hits, 0,17 expected hits Germans roll dice for 1 mech_infantry in Samara, round 4 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 infantry in Samara, round 5 : 0/1 hits, 0,17 expected hits Germans roll dice for 1 mech_infantry in Samara, round 5 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 infantry in Samara, round 6 : 0/1 hits, 0,17 expected hits Germans roll dice for 1 mech_infantry in Samara, round 6 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 infantry in Samara, round 7 : 0/1 hits, 0,17 expected hits Germans roll dice for 1 mech_infantry in Samara, round 7 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Samara Germans win with 1 mech_infantry remaining. Battle score for attacker is -6 Casualties for Russians: 2 infantry Battle in Volgograd Russians attack with 3 armour, 23 infantry and 1 mech_infantry Germans defend with 1 factory_minor and 1 mech_infantry Russians roll dice for 3 armour, 23 infantry and 1 mech_infantry in Volgograd, round 2 : 4/27 hits, 5,50 expected hits Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 3 armour, 23 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 aaGun and 1 mech_infantry moved from Kazakhstan to Volgograd 1 infantry moved from Timguska to Novosibirsk Turn Complete - RussiansCombat Hit Differential Summary :
Germans : -0,33 Russians : -2,83 -
TripleA Turn Summary: Japanese round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 17 Purchase Units - Japanese Japanese buy 1 armour, 2 destroyers and 8 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Amur to Siberia Japanese take Siberia from Russians 1 infantry moved from French Indo China to Shan State 1 infantry moved from Yunnan to Burma 1 bomber moved from French Indo China to Burma 1 bomber moved from French Indo China to Shan State 1 fighter and 1 tactical_bomber moved from Philippines to 37 Sea Zone 1 destroyer moved from 20 Sea Zone to 37 Sea Zone 1 infantry moved from Anhwe to Jehol 1 infantry moved from Anhwe to Chahar Japanese take Chahar from Chinese 1 bomber moved from Kiangsu to Jehol 1 mech_infantry moved from Hopei to Suiyuyan 1 bomber moved from Anhwe to Suiyuyan 1 mech_infantry moved from Hopei to Shensi 1 bomber moved from Hopei to Shensi 1 mech_infantry moved from Anhwe to Jehol 1 infantry moved from Anhwe to Hopei 3 infantry moved from Kiangsu to Anhwe 1 mech_infantry moved from Anhwe to Hopei 1 mech_infantry moved from Hopei to Suiyuyan 1 armour and 1 mech_infantry moved from Hopei to Shensi 1 infantry moved from Kwangsi to Yunnan 2 infantry moved from Kwangtung to Kwangsi 1 armour and 1 mech_infantry moved from Szechwan to Sikang 1 armour and 1 mech_infantry moved from Szechwan to Sikang 1 destroyer moved from 6 Sea Zone to 25 Sea Zone 4 fighters and 4 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone Combat - Japanese Battle in Suiyuyan Japanese attack with 1 bomber and 2 mech_infantrys Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 2 mech_infantrys in Suiyuyan, round 2 : 1/3 hits, 1,00 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan Japanese win, taking Suiyuyan from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for Japanese: 1 mech_infantry Casualties for Chinese: 1 infantry Battle in Jehol Japanese attack with 1 bomber, 1 infantry and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Jehol, round 2 : 0/3 hits, 1,00 expected hits Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Jehol, round 3 : 1/3 hits, 1,00 expected hits Chinese roll dice for 1 infantry in Jehol, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Jehol Japanese win, taking Jehol from Chinese with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Burma Japanese attack with 1 bomber and 1 infantry British defend with 1 infantry Japanese roll dice for 1 bomber and 1 infantry in Burma, round 2 : 1/2 hits, 0,83 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma Japanese win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Sikang Japanese attack with 2 armour and 2 mech_infantrys Chinese defend with 1 infantry Japanese roll dice for 2 armour and 2 mech_infantrys in Sikang, round 2 : 1/4 hits, 1,33 expected hits Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Sikang Japanese win, taking Sikang from Chinese with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Shensi Japanese attack with 1 armour, 1 bomber and 2 mech_infantrys Chinese defend with 1 infantry Japanese roll dice for 1 armour, 1 bomber and 2 mech_infantrys in Shensi, round 2 : 1/4 hits, 1,50 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 1 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Shan State Japanese attack with 1 bomber and 1 infantry British defend with 1 infantry Japanese roll dice for 1 bomber and 1 infantry in Shan State, round 2 : 1/2 hits, 0,83 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 25 Sea Zone Japanese attack with 1 destroyer, 4 fighters and 4 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 destroyer, 4 fighters and 4 tactical_bombers in 25 Sea Zone, round 2 : 5/9 hits, 5,00 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 1 destroyer, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 37 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber British defend with 1 destroyer; ANZAC defend with 1 transport Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits British roll dice for 1 destroyer and 1 transport in 37 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 transport owned by the ANZAC, 1 destroyer owned by the British and 1 destroyer owned by the Japanese lost in 37 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 destroyer Casualties for British: 1 destroyer Casualties for ANZAC: 1 transport Non Combat Move - Japanese 1 fighter moved from Borneo to Philippines 1 carrier moved from 43 Sea Zone to 20 Sea Zone 1 transport moved from 43 Sea Zone to 20 Sea Zone 3 infantry moved from French Indo China to Yunnan 3 mech_infantrys moved from Hunan to Kweichow 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Hainan 1 bomber moved from Shan State to Kwangtung 1 bomber moved from Burma to Kwangtung 1 bomber moved from Shensi to Kwangtung 1 bomber moved from Suiyuyan to Kwangtung 1 bomber moved from Jehol to Kwangtung 4 fighters and 4 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone Place Units - Japanese 3 infantry placed in French Indo China 3 infantry placed in Kwangtung 2 infantry placed in Kiangsu 1 armour placed in Korea 2 destroyers placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 53 PUs; end with 55 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUsCombat Hit Differential Summary :
British : 0,67 Americans : -0,33 Chinese : -0,67 UK_Pacific : 0,33 Japanese : -1,00





