18L Lebowsky (Axis) vs Giallo (Allies) BM

  • 25

    TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 1 destroyer, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Trans-Jordan to Iraq
                  Italians take Iraq from British
            1 infantry moved from Egypt to Anglo Egyptian Sudan
            1 bomber and 1 fighter moved from Egypt to Anglo Egyptian Sudan
            1 infantry moved from Egypt to Anglo Egyptian Sudan
    
        Combat - Italians
            Battle in Anglo Egyptian Sudan
                Italians attack with 1 bomber, 1 fighter and 2 infantry
                British defend with 1 armour
                    Italians roll dice for 1 bomber, 1 fighter and 2 infantry in Anglo Egyptian Sudan, round 2 : 1/4 hits, 1,50 expected hits
                    British roll dice for 1 armour in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the British lost in Anglo Egyptian Sudan
                Italians win, taking Anglo Egyptian Sudan from British with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                Casualties for British: 1 armour
    
        Non Combat Move - Italians
            1 bomber and 1 fighter moved from Anglo Egyptian Sudan to Egypt
    
        Place Units - Italians
            3 infantry placed in Egypt
            1 infantry and 2 mech_infantrys placed in Ukraine
            1 destroyer placed in 97 Sea Zone
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,2,6,3,2,6
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2
            Italians collect 13 PUs (7 lost to blockades); end with 13 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 17 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Italians : -0,50
    British : -0,50
    

    Savegame

  • 21 20 19 18 17 16

    TripleA Turn Summary: ANZAC round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 2 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Place Units - ANZAC
            1 transport placed in 54 Sea Zone
            1 infantry placed in Queensland
            1 artillery and 1 infantry placed in New South Wales
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 17 PUs; end with 17 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 21 20 19 18 17 16

    TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 2 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Place Units - ANZAC
            1 transport placed in 54 Sea Zone
            1 infantry placed in Queensland
            1 artillery and 1 infantry placed in New South Wales
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 17 PUs; end with 17 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
    
        Combat Move - French
            1 fighter moved from Gibraltar to United Kingdom
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 25

    TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 5 bombers; Remaining resources: 4 PUs; 
    
        Combat Move - Germans
            2 fighters and 2 tactical_bombers moved from Southern Italy to 96 Sea Zone
            3 bombers, 2 fighters and 2 tactical_bombers moved from Western Germany to 96 Sea Zone
            4 bombers moved from Western Ukraine to 96 Sea Zone
            1 infantry moved from Novgorod to Archangel
                  Germans take Archangel from Russians
            1 infantry moved from Belarus to Smolensk
                  Germans take Smolensk from Russians
            3 armour and 3 mech_infantrys moved from Western Ukraine to Rostov
                  Germans take Bryansk from Russians
    
        Combat - Germans
            Battle in Rostov
                Germans attack with 3 armour and 3 mech_infantrys
                Russians defend with 2 infantry
                    Germans roll dice for 3 armour and 3 mech_infantrys in Rostov, round 2 : 4/6 hits, 2,00 expected hits
                    Russians roll dice for 2 infantry in Rostov, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians lost in Rostov
                Germans win, taking Rostov from Russians with 3 armour and 3 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in 96 Sea Zone
                Germans attack with 7 bombers, 4 fighters and 4 tactical_bombers
                British defend with 5 fighters, 1 tactical_bomber and 1 transport; Americans defend with 3 carriers, 1 cruiser, 3 destroyers and 3 transports
                    Germans roll dice for 7 bombers, 4 fighters and 4 tactical_bombers in 96 Sea Zone, round 2 : 10/15 hits, 9,33 expected hits
                    Americans roll dice for 3 carriers, 1 cruiser, 3 destroyers, 5 fighters, 1 tactical_bomber and 4 transports in 96 Sea Zone, round 2 : 5/13 hits, 6,33 expected hits
                    1 tactical_bomber owned by the British, 3 destroyers owned by the Americans, 2 fighters owned by the Germans, 3 carriers owned by the Americans and 3 tactical_bombers owned by the Germans lost in 96 Sea Zone
                    Germans roll dice for 7 bombers, 2 fighters and 1 tactical_bomber in 96 Sea Zone, round 3 : 7/10 hits, 6,33 expected hits
                    Americans roll dice for 1 cruiser, 5 fighters and 4 transports in 96 Sea Zone, round 3 : 3/6 hits, 3,83 expected hits
                    1 cruiser owned by the Americans, 1 bomber owned by the Germans, 2 fighters owned by the Germans, 1 transport owned by the Americans and 5 fighters owned by the British lost in 96 Sea Zone
                    1 transport owned by the British and 2 transports owned by the Americans lost in 96 Sea Zone
                Germans win with 6 bombers and 1 tactical_bomber remaining. Battle score for attacker is 88
                Casualties for Germans: 1 bomber, 4 fighters and 3 tactical_bombers
                Casualties for Americans: 3 carriers, 1 cruiser, 3 destroyers and 3 transports
                Casualties for British: 5 fighters, 1 tactical_bomber and 1 transport
    
        Non Combat Move - Germans
            6 bombers and 1 tactical_bomber moved from 96 Sea Zone to Southern Italy
            10 mech_infantrys moved from Eastern Poland to Bryansk
            4 aaGuns, 15 artilleries, 23 infantry and 14 mech_infantrys moved from Western Ukraine to Bryansk
            5 infantry moved from Novgorod to Karelia
            1 submarine moved from 113 Sea Zone to 109 Sea Zone
            1 submarine moved from 125 Sea Zone to 119 Sea Zone
    
        Place Units - Germans
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Southern Italy: 1 bomber and 1 tactical_bomber
            EDIT: Adding units owned by Germans to Southern Italy: 2 fighters
            EDIT: Turning off Edit Mode
            5 bombers placed in Western Germany
            Germans undo move 1.
            3 bombers placed in Novgorod
            2 bombers placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4
            Germans collect 54 PUs; end with 58 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 63 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 73 PUs
    

    Combat Hit Differential Summary :

    Germans : 3,33
    Americans : -2,17
    Russians : -0,67
    

    Savegame

  • 25

    Edited the last casualties to keep 2 fighters instead of a bomber and a tactical

  • 21 20 19 18 17 16

    TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Novosibirsk to Tsinghai
            6 infantry moved from Kansu to Tsinghai
            1 fighter moved from Turkmenistan to Suiyuyan
            1 fighter and 1 tactical_bomber moved from Anhwe to Manchuria
    
        Combat - Russians
            Russians creates battle in territory 97 Sea Zone
            Italians scrambles 2 units out of Southern Italy to defend against the attack in 97 Sea Zone
            Battle in Manchuria
                Russians attack with 1 fighter and 1 tactical_bomber
                Japanese defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 tactical_bomber in Manchuria, round 2 : 1/2 hits, 1,17 expected hits
                    Japanese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Manchuria
                Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in 97 Sea Zone
                Russians attack with 1 submarine
                Germans defend with 2 fighters; Italians defend with 1 destroyer
                    Russians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 destroyer and 2 fighters in 97 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits
                    1 submarine owned by the Russians lost in 97 Sea Zone
                Italians win with 1 destroyer and 2 fighters remaining. Battle score for attacker is -6
                Casualties for Russians: 1 submarine
            Battle in Tsinghai
                Russians attack with 8 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 8 infantry in Tsinghai, round 2 : 1/8 hits, 1,33 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Tsinghai
                Russians win, taking Tsinghai from Japanese with 7 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 1 infantry
            Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
            Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Manchuria to Chahar
            1 aaGun moved from Kansu to Tsinghai
            1 aaGun and 4 infantry moved from Kansu to Suiyuyan
    
        Place Units - Russians
            2 artilleries and 7 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 18 PUs; end with 18 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Suiyuyan: 1 fighter
            EDIT: Adding units owned by Russians to Russia: 1 fighter
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Italians : 0,33
    Russians : -0,83
    Japanese : 0,33
    

    Savegame

  • 25

    TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 artillery, 3 destroyers, 1 factory_minor and 4 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Buryatia: 1 infantry
                EDIT: Changing ownership of Yakut S.S.R. from Russians to Japanese
                EDIT: Adding units owned by Japanese to Yakut S.S.R.: 1 infantry
                EDIT: Turning off Edit Mode
            1 artillery and 1 infantry moved from Kiangsi to 20 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
            4 bombers moved from Kwangsi to Borneo
            1 artillery and 2 infantry moved from Kwangtung to 20 Sea Zone
            1 infantry moved from Kiangsi to 20 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 20 Sea Zone to 42 Sea Zone
            1 artillery and 3 infantry moved from 42 Sea Zone to Java
            2 battleships moved from 20 Sea Zone to 42 Sea Zone
                  Japanese take 35 Sea Zone from ANZAC
            1 transport moved from 20 Sea Zone to 36 Sea Zone
            2 infantry moved from French Indo China to 36 Sea Zone
            2 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
            2 infantry moved from 44 Sea Zone to Celebes
            2 fighters and 2 tactical_bombers moved from 20 Sea Zone to Celebes
            1 infantry moved from Yunnan to Kweichow
            1 infantry moved from Hunan to Kweichow
            1 infantry moved from Kiangsi to Anhwe
                  Japanese take Anhwe from Chinese
            1 mech_infantry moved from Kiangsi to Kiangsu
            4 fighters and 3 tactical_bombers moved from Kiangsi to Kiangsu
            1 fighter moved from Kiangsi to Kweichow
            2 fighters and 3 tactical_bombers moved from Kwangsi to Kweichow
            1 infantry moved from West India to Eastern Persia
                  Japanese take Eastern Persia from British
    
        Combat - Japanese
            Battle in Kweichow
                Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers
                Chinese defend with 1 infantry
                    Japanese roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Kweichow, round 2 : 5/8 hits, 3,83 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                Japanese win, taking Kweichow from Chinese with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Kiangsu
                Japanese attack with 4 fighters, 1 mech_infantry and 3 tactical_bombers
                Chinese defend with 1 infantry
                    Japanese roll dice for 4 fighters, 1 mech_infantry and 3 tactical_bombers in Kiangsu, round 2 : 5/8 hits, 4,17 expected hits
                    Chinese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Kiangsu
                Japanese win, taking Kiangsu from Chinese with 4 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Java
                Japanese attack with 1 artillery and 3 infantry
                ANZAC defend with 2 infantry
                    Japanese roll dice for 2 battleships in Java, round 2 : 2/2 hits, 1,33 expected hits
                    ANZAC roll dice for 2 infantry in Java, round 2 : 2/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 2 infantry
                Casualties for ANZAC: 2 infantry
            Battle in Borneo
                Japanese attack with 1 artillery, 4 bombers and 1 infantry
                Americans defend with 1 artillery and 1 infantry
                    Japanese roll dice for 1 artillery, 4 bombers and 1 infantry in Borneo, round 2 : 3/6 hits, 3,33 expected hits
                    UK_Pacific roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Borneo
                Japanese win, taking Borneo from UK_Pacific with 1 artillery, 4 bombers and 1 infantry remaining. Battle score for attacker is 7
                Casualties for Americans: 1 artillery and 1 infantry
            Battle in Celebes
                Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                ANZAC defend with 2 infantry
                    Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Celebes, round 2 : 2/6 hits, 2,67 expected hits
                    ANZAC roll dice for 2 infantry in Celebes, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Celebes
                Japanese win, taking Celebes from ANZAC with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 2 infantry
    
        Non Combat Move - Japanese
            2 carriers moved from 20 Sea Zone to 44 Sea Zone
            1 destroyer moved from 20 Sea Zone to 42 Sea Zone
            2 fighters and 1 tactical_bomber moved from Kiangsu to Japan
            1 bomber moved from Japan to Kwangsi
            2 fighters and 2 tactical_bombers moved from Kiangsu to Kwangsi
            3 fighters and 3 tactical_bombers moved from Kweichow to Kwangsi
            1 artillery moved from West India to Eastern Persia
            1 armour and 2 mech_infantrys moved from India to Eastern Persia
            1 mech_infantry moved from Burma to Hunan
            1 artillery moved from French Indo China to Yunnan
            1 artillery moved from Shan State to Yunnan
            1 aaGun moved from Kiangsi to Hunan
            4 bombers moved from Borneo to Kwangsi
            2 fighters and 2 tactical_bombers moved from Celebes to 44 Sea Zone
    
        Place Units - Japanese
            3 destroyers placed in 36 Sea Zone
            1 armour and 2 mech_infantrys placed in India
            1 artillery and 2 mech_infantrys placed in Kwangtung
            1 factory_minor placed in Malaya
    
        Turn Complete - Japanese
            Japanese collect 65 PUs; end with 66 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 1,67
    Chinese : -0,67
    UK_Pacific : -0,67
    Japanese : 1,67
    

    Savegame

  • 25

    TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 artillery, 3 destroyers, 1 factory_minor and 4 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Buryatia: 1 infantry
                EDIT: Changing ownership of Yakut S.S.R. from Russians to Japanese
                EDIT: Adding units owned by Japanese to Yakut S.S.R.: 1 infantry
                EDIT: Turning off Edit Mode
            1 artillery and 1 infantry moved from Kiangsi to 20 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
            4 bombers moved from Kwangsi to Borneo
            1 artillery and 2 infantry moved from Kwangtung to 20 Sea Zone
            1 infantry moved from Kiangsi to 20 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 20 Sea Zone to 42 Sea Zone
            1 artillery and 3 infantry moved from 42 Sea Zone to Java
            2 battleships moved from 20 Sea Zone to 42 Sea Zone
                  Japanese take 35 Sea Zone from ANZAC
            1 transport moved from 20 Sea Zone to 36 Sea Zone
            2 infantry moved from French Indo China to 36 Sea Zone
            2 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
            2 infantry moved from 44 Sea Zone to Celebes
            2 fighters and 2 tactical_bombers moved from 20 Sea Zone to Celebes
            1 infantry moved from Yunnan to Kweichow
            1 infantry moved from Hunan to Kweichow
            1 infantry moved from Kiangsi to Anhwe
                  Japanese take Anhwe from Chinese
            1 mech_infantry moved from Kiangsi to Kiangsu
            4 fighters and 3 tactical_bombers moved from Kiangsi to Kiangsu
            1 fighter moved from Kiangsi to Kweichow
            2 fighters and 3 tactical_bombers moved from Kwangsi to Kweichow
            1 infantry moved from West India to Eastern Persia
                  Japanese take Eastern Persia from British
    
        Combat - Japanese
            Battle in Kweichow
                Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers
                Chinese defend with 1 infantry
                    Japanese roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Kweichow, round 2 : 5/8 hits, 3,83 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                Japanese win, taking Kweichow from Chinese with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Kiangsu
                Japanese attack with 4 fighters, 1 mech_infantry and 3 tactical_bombers
                Chinese defend with 1 infantry
                    Japanese roll dice for 4 fighters, 1 mech_infantry and 3 tactical_bombers in Kiangsu, round 2 : 5/8 hits, 4,17 expected hits
                    Chinese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Kiangsu
                Japanese win, taking Kiangsu from Chinese with 4 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Java
                Japanese attack with 1 artillery and 3 infantry
                ANZAC defend with 2 infantry
                    Japanese roll dice for 2 battleships in Java, round 2 : 2/2 hits, 1,33 expected hits
                    ANZAC roll dice for 2 infantry in Java, round 2 : 2/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 2 infantry
                Casualties for ANZAC: 2 infantry
            Battle in Borneo
                Japanese attack with 1 artillery, 4 bombers and 1 infantry
                Americans defend with 1 artillery and 1 infantry
                    Japanese roll dice for 1 artillery, 4 bombers and 1 infantry in Borneo, round 2 : 3/6 hits, 3,33 expected hits
                    UK_Pacific roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Borneo
                Japanese win, taking Borneo from UK_Pacific with 1 artillery, 4 bombers and 1 infantry remaining. Battle score for attacker is 7
                Casualties for Americans: 1 artillery and 1 infantry
            Battle in Celebes
                Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                ANZAC defend with 2 infantry
                    Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Celebes, round 2 : 2/6 hits, 2,67 expected hits
                    ANZAC roll dice for 2 infantry in Celebes, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Celebes
                Japanese win, taking Celebes from ANZAC with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 2 infantry
    
        Non Combat Move - Japanese
            2 carriers moved from 20 Sea Zone to 44 Sea Zone
            1 destroyer moved from 20 Sea Zone to 42 Sea Zone
            2 fighters and 1 tactical_bomber moved from Kiangsu to Japan
            1 bomber moved from Japan to Kwangsi
            2 fighters and 2 tactical_bombers moved from Kiangsu to Kwangsi
            3 fighters and 3 tactical_bombers moved from Kweichow to Kwangsi
            1 artillery moved from West India to Eastern Persia
            1 armour and 2 mech_infantrys moved from India to Eastern Persia
            1 mech_infantry moved from Burma to Hunan
            1 artillery moved from French Indo China to Yunnan
            1 artillery moved from Shan State to Yunnan
            1 aaGun moved from Kiangsi to Hunan
            4 bombers moved from Borneo to Kwangsi
            2 fighters and 2 tactical_bombers moved from Celebes to 44 Sea Zone
    
        Place Units - Japanese
            3 destroyers placed in 36 Sea Zone
            1 armour and 2 mech_infantrys placed in India
            1 artillery and 2 mech_infantrys placed in Kwangtung
            1 factory_minor placed in Malaya
    
        Turn Complete - Japanese
            Japanese collect 65 PUs; end with 66 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Siberia: 1 infantry
            EDIT: Adding units owned by Japanese to Amur: 1 infantry
            EDIT: Removing units owned by Japanese from Sakha: 1 infantry
            EDIT: Adding units owned by Japanese to Amur: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    ANZAC : 1,67
    Chinese : -0,67
    UK_Pacific : -0,67
    Japanese : 1,67
    

    Savegame

  • 25

    Use the last one please

  • 21 20 19 18 17 16

    TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 2 carriers, 3 destroyers, 2 fighters and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Jehol to Manchuria
                  Chinese take Manchuria from Japanese
            1 infantry and 1 mech_infantry moved from Soviet Far East to Siberia
                  Russians take Siberia from Japanese
            1 infantry and 1 mech_infantry moved from Soviet Far East to 3 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 3 Sea Zone to 5 Sea Zone
            1 infantry and 1 mech_infantry moved from 5 Sea Zone to Amur
            1 fighter and 1 tactical_bomber moved from 3 Sea Zone to Amur
            1 armour moved from Tobruk to Alexandria
                  British take Alexandria from Italians
            1 submarine moved from 91 Sea Zone to 105 Sea Zone
            2 fighters and 2 tactical_bombers moved from Eastern United States to Gibraltar
            2 artilleries and 2 infantry moved from Tobruk to Alexandria
    
        Combat - Americans
            Battle in Amur
                Americans attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                Japanese defend with 2 infantry
                    Americans roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Amur, round 2 : 2/4 hits, 1,50 expected hits
                    Japanese roll dice for 2 infantry in Amur, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese lost in Amur
                Americans win, taking Amur from Japanese with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Americans
            1 fighter and 1 tactical_bomber moved from Amur to 5 Sea Zone
            1 carrier moved from 3 Sea Zone to 5 Sea Zone
            1 transport moved from 3 Sea Zone to 1 Sea Zone
            2 cruisers, 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 carrier, 2 destroyers and 3 submarines moved from 25 Sea Zone to 26 Sea Zone
            2 artilleries and 2 infantry moved from French West Africa to 87 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 87 Sea Zone to 69 Sea Zone
    
        Place Units - Americans
            2 destroyers placed in 101 Sea Zone
            2 carriers and 1 destroyer placed in 10 Sea Zone
            2 fighters and 1 tactical_bomber placed in Western United States
            Americans undo move 2.
            1 carrier placed in 101 Sea Zone
            1 carrier and 1 destroyer placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 57 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
    

    Combat Hit Differential Summary :

    Americans : 0,50
    Japanese : -0,67
    

    Savegame

  • 21 20 19 18 17 16

    TripleA Turn Summary: Chinese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Chahar to Anhwe
            1 fighter moved from Suiyuyan to Anhwe
            2 infantry moved from Sikang to Szechwan
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 2 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                    Chinese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 mech_infantry in Szechwan, round 3 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Chinese retreated to Sikang
                Japanese win with 1 mech_infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
            Battle in Anhwe
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 3 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Anhwe to Chahar
    
        Place Units - Chinese
            1 infantry placed in Shantung
            4 infantry placed in Chahar
    
        Turn Complete - Chinese
            Chinese collect 14 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Chinese : -0,83
    Japanese : -0,33
    

    Savegame

  • 21 20 19 18 17 16

    TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 2 carriers, 3 destroyers, 2 fighters and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Jehol to Manchuria
                  Chinese take Manchuria from Japanese
            1 infantry and 1 mech_infantry moved from Soviet Far East to Siberia
                  Russians take Siberia from Japanese
            1 infantry and 1 mech_infantry moved from Soviet Far East to 3 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 3 Sea Zone to 5 Sea Zone
            1 infantry and 1 mech_infantry moved from 5 Sea Zone to Amur
            1 fighter and 1 tactical_bomber moved from 3 Sea Zone to Amur
            1 armour moved from Tobruk to Alexandria
                  British take Alexandria from Italians
            1 submarine moved from 91 Sea Zone to 105 Sea Zone
            2 fighters and 2 tactical_bombers moved from Eastern United States to Gibraltar
            2 artilleries and 2 infantry moved from Tobruk to Alexandria
    
        Combat - Americans
            Battle in Amur
                Americans attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                Japanese defend with 2 infantry
                    Americans roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Amur, round 2 : 2/4 hits, 1,50 expected hits
                    Japanese roll dice for 2 infantry in Amur, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese lost in Amur
                Americans win, taking Amur from Japanese with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Americans
            1 fighter and 1 tactical_bomber moved from Amur to 5 Sea Zone
            1 carrier moved from 3 Sea Zone to 5 Sea Zone
            1 transport moved from 3 Sea Zone to 1 Sea Zone
            2 cruisers, 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 carrier, 2 destroyers and 3 submarines moved from 25 Sea Zone to 26 Sea Zone
            2 artilleries and 2 infantry moved from French West Africa to 87 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 87 Sea Zone to 69 Sea Zone
    
        Place Units - Americans
            2 destroyers placed in 101 Sea Zone
            2 carriers and 1 destroyer placed in 10 Sea Zone
            2 fighters and 1 tactical_bomber placed in Western United States
            Americans undo move 2.
            1 carrier placed in 101 Sea Zone
            1 carrier and 1 destroyer placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 57 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Chahar to Anhwe
            1 fighter moved from Suiyuyan to Anhwe
            2 infantry moved from Sikang to Szechwan
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 2 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                    Chinese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 mech_infantry in Szechwan, round 3 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Chinese retreated to Sikang
                Japanese win with 1 mech_infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
            Battle in Anhwe
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 3 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Anhwe to Chahar
    
        Place Units - Chinese
            1 infantry placed in Shantung
            4 infantry placed in Chahar
    
        Turn Complete - Chinese
            Chinese collect 14 PUs; end with 15 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 artillery, 2 bombers and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 artillery moved from Persia to Iraq
            2 fighters moved from 80 Sea Zone to Iraq
            1 artillery and 2 infantry moved from Tobruk to Alexandria
            1 transport moved from 80 Sea Zone to 75 Sea Zone
            1 transport moved from 80 Sea Zone to 75 Sea Zone
            2 transports moved from 80 Sea Zone to 75 Sea Zone
    
        Combat - British
            Battle in Iraq
                British attack with 1 artillery and 2 fighters
                Italians defend with 1 infantry
                    British roll dice for 1 artillery and 2 fighters in Iraq, round 2 : 0/3 hits, 1,33 expected hits
                    Italians roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 artillery and 2 fighters in Iraq, round 3 : 3/3 hits, 1,33 expected hits
                    Italians roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Iraq
                British win, taking Iraq from Italians with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - British
            2 fighters moved from Iraq to Alexandria
            1 armour, 1 bomber and 2 fighters moved from Tobruk to Alexandria
            2 carriers and 2 cruisers moved from 80 Sea Zone to 75 Sea Zone
    
        Place Units - British
            1 armour, 1 artillery and 1 infantry placed in Union of South Africa
            2 bombers placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,3
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,3
            British collect 25 PUs (5 lost to blockades); end with 25 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 28 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    British : 0,33
    Italians : -0,67
    Americans : 0,50
    Chinese : -0,83
    Japanese : -1,00
    

    Savegame

  • 25

    TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 3 armour; Remaining resources: 4 PUs; 
    
        Combat Move - Italians
            1 mech_infantry moved from Ukraine to Volgograd
                  Italians take Volgograd from Russians
            1 armour and 1 mech_infantry moved from Ukraine to Caucasus
                  Italians take Caucasus from Russians
    
        Combat - Italians
    
        Non Combat Move - Italians
            1 artillery and 1 infantry moved from Ukraine to Rostov
            2 infantry moved from Anglo Egyptian Sudan to Egypt
    
        Place Units - Italians
            3 armour placed in Egypt
    
        Turn Complete - Italians
            Italians collect 22 PUs; end with 26 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 33 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 38 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 21 20 19 18 17 16

    TripleA Manual Gamesave Post: ANZAC round 6

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 2 artilleries and 4 infantry; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 32 Sea Zone
            1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands
            1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 34 Sea Zone
            1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
            2 submarines moved from 54 Sea Zone to 44 Sea Zone
    
        Combat - ANZAC
            Battle in Paulau Island
            Battle in Marshall Islands
            Battle in 44 Sea Zone
                ANZAC attack with 2 submarines
                Japanese defend with 2 carriers, 2 fighters, 2 tactical_bombers and 1 transport
                    ANZAC roll dice for 2 submarines in 44 Sea Zone, round 2 : 2/2 hits, 0,67 expected hits
    

    Combat Hit Differential Summary :

    ANZAC : 1,33
    

    Savegame

  • 21 20 19 18 17 16

    2 hits in 44

  • 25

    Wow that is impressive…

    Put 1 hit on each carrier, lets hope some luck for me too.

  • 21 20 19 18 17 16

    TripleA Turn Summary: ANZAC round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 2 artilleries and 4 infantry; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 32 Sea Zone
            1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands
            1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 34 Sea Zone
            1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
            2 submarines moved from 54 Sea Zone to 44 Sea Zone
    
        Combat - ANZAC
            Battle in Paulau Island
            Battle in Marshall Islands
            Battle in 44 Sea Zone
                ANZAC attack with 2 submarines
                Japanese defend with 2 carriers, 2 fighters, 2 tactical_bombers and 1 transport
                    ANZAC roll dice for 2 submarines in 44 Sea Zone, round 2 : 2/2 hits, 0,67 expected hits
                Units damaged: 2 carriers owned by the Japanese
                    Japanese roll dice for 2 carriers and 1 transport in 44 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                    ANZAC roll dice for 2 submarines in 44 Sea Zone, round 3 : 1/2 hits, 0,67 expected hits
                    1 carrier owned by the Japanese lost in 44 Sea Zone
                    Japanese roll dice for 1 carrier and 1 transport in 44 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 2 submarines in 44 Sea Zone, round 4 : 1/2 hits, 0,67 expected hits
                    1 carrier owned by the Japanese lost in 44 Sea Zone
                    ANZAC roll dice for 2 submarines in 44 Sea Zone, round 5 : 0/2 hits, 0,67 expected hits
                    ANZAC roll dice for 2 submarines in 44 Sea Zone, round 6 : 1/2 hits, 0,67 expected hits
                    1 transport owned by the Japanese lost in 44 Sea Zone
                2 submarines owned by the ANZAC retreated to 45 Sea Zone
                Japanese win, taking Paulau Island from Japanese, taking Marshall Islands from Japanese with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 39
                Casualties for Japanese: 2 carriers and 1 transport
                2 tactical_bombers owned by the Japanese and 2 fighters owned by the Japanese forced to land in Celebes
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            3 infantry placed in Queensland
            2 artilleries and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 1,67
    Japanese : -1,00
    

    Savegame

  • 21 20 19 18 17 16

    TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 2 artilleries and 4 infantry; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 32 Sea Zone
            1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands
            1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 34 Sea Zone
            1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
            2 submarines moved from 54 Sea Zone to 44 Sea Zone
    
        Combat - ANZAC
            Battle in Paulau Island
            Battle in Marshall Islands
            Battle in 44 Sea Zone
                ANZAC attack with 2 submarines
                Japanese defend with 2 carriers, 2 fighters, 2 tactical_bombers and 1 transport
                    ANZAC roll dice for 2 submarines in 44 Sea Zone, round 2 : 2/2 hits, 0,67 expected hits
                Units damaged: 2 carriers owned by the Japanese
                    Japanese roll dice for 2 carriers and 1 transport in 44 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                    ANZAC roll dice for 2 submarines in 44 Sea Zone, round 3 : 1/2 hits, 0,67 expected hits
                    1 carrier owned by the Japanese lost in 44 Sea Zone
                    Japanese roll dice for 1 carrier and 1 transport in 44 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 2 submarines in 44 Sea Zone, round 4 : 1/2 hits, 0,67 expected hits
                    1 carrier owned by the Japanese lost in 44 Sea Zone
                    ANZAC roll dice for 2 submarines in 44 Sea Zone, round 5 : 0/2 hits, 0,67 expected hits
                    ANZAC roll dice for 2 submarines in 44 Sea Zone, round 6 : 1/2 hits, 0,67 expected hits
                    1 transport owned by the Japanese lost in 44 Sea Zone
                2 submarines owned by the ANZAC retreated to 45 Sea Zone
                Japanese win, taking Paulau Island from Japanese, taking Marshall Islands from Japanese with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 39
                Casualties for Japanese: 2 carriers and 1 transport
                2 tactical_bombers owned by the Japanese and 2 fighters owned by the Japanese forced to land in Celebes
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            3 infantry placed in Queensland
            2 artilleries and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    
        Combat Move - French
            1 fighter moved from United Kingdom to Gibraltar
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 1,67
    Japanese : -1,00
    

    Savegame

  • 25

    TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 carrier, 2 destroyers and 4 fighters; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 destroyer moved from 113 Sea Zone to 105 Sea Zone
            1 submarine moved from 109 Sea Zone to 105 Sea Zone
            1 infantry moved from Archangel to Vologda
                  Germans take Vologda from Russians
            1 infantry moved from Smolensk to Russia
            15 artilleries, 23 infantry and 24 mech_infantrys moved from Bryansk to Russia
            3 armour and 3 mech_infantrys moved from Rostov to Tambov
                  Germans take Tambov from Russians
            3 armour and 3 mech_infantrys moved from Tambov to Russia
            3 bombers moved from Novgorod to Russia
            2 bombers moved from Western Germany to Russia
            5 bombers moved from Southern Italy to Russia
    
        Combat - Germans
            Battle in 105 Sea Zone
                Germans attack with 1 destroyer and 1 submarine
                Americans defend with 1 submarine
                    Germans roll dice for 1 submarine in 105 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Americans lost in 105 Sea Zone
                Germans win, taking 105 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in Russia
                Germans attack with 3 armour, 15 artilleries, 10 bombers, 24 infantry and 27 mech_infantrys
                Russians defend with 4 aaGuns, 1 airfield, 11 artilleries, 1 factory_major, 1 fighter and 50 infantry
                    AA fire in Russia : 1/10 hits, 1,67 expected hits
                    1 bomber owned by the Germans lost in Russia
                    Germans roll dice for 3 armour, 15 artilleries, 9 bombers, 24 infantry and 27 mech_infantrys in Russia, round 2 : 23/78 hits, 23,50 expected hits
                    Russians roll dice for 4 aaGuns, 11 artilleries, 1 fighter and 50 infantry in Russia, round 2 : 19/62 hits, 21,00 expected hits
                    19 infantry owned by the Russians, 19 infantry owned by the Germans and 4 aaGuns owned by the Russians lost in Russia
                    Germans roll dice for 3 armour, 15 artilleries, 9 bombers, 5 infantry and 27 mech_infantrys in Russia, round 3 : 23/59 hits, 20,33 expected hits
                    Russians roll dice for 11 artilleries, 1 fighter and 31 infantry in Russia, round 3 : 12/43 hits, 14,67 expected hits
                    23 infantry owned by the Russians, 5 infantry owned by the Germans and 7 mech_infantrys owned by the Germans lost in Russia
                    Germans roll dice for 3 armour, 15 artilleries, 9 bombers and 20 mech_infantrys in Russia, round 4 : 14/47 hits, 18,33 expected hits
                    Russians roll dice for 11 artilleries, 1 fighter and 8 infantry in Russia, round 4 : 5/20 hits, 7,00 expected hits
                    8 infantry owned by the Russians, 6 artilleries owned by the Russians and 5 artilleries owned by the Germans lost in Russia
                    Germans roll dice for 3 armour, 10 artilleries, 9 bombers and 20 mech_infantrys in Russia, round 5 : 18/42 hits, 15,83 expected hits
                    Russians roll dice for 5 artilleries and 1 fighter in Russia, round 5 : 2/6 hits, 2,33 expected hits
                    1 fighter owned by the Russians, 5 artilleries owned by the Russians and 2 artilleries owned by the Germans lost in Russia
                Germans captures 20PUs while taking Russians capital
                Germans converts factory_major into different units
                Germans win, taking Russia from Russians with 3 armour, 8 artilleries, 9 bombers and 20 mech_infantrys remaining. Battle score for attacker is 84
                Casualties for Germans: 7 artilleries, 1 bomber, 24 infantry and 7 mech_infantrys
                Casualties for Russians: 4 aaGuns, 11 artilleries, 1 fighter and 50 infantry
            triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
    
        Non Combat Move - Germans
            3 bombers moved from Russia to Slovakia Hungary
            6 bombers moved from Russia to Bryansk
            5 infantry moved from Karelia to Finland
            2 fighters moved from Southern Italy to Egypt
            1 mech_infantry moved from Southern Italy to Western Germany
            1 cruiser and 1 transport moved from 113 Sea Zone to 112 Sea Zone
            1 submarine moved from 119 Sea Zone to 109 Sea Zone
    
        Place Units - Germans
            1 carrier and 2 destroyers placed in 112 Sea Zone
            1 fighter placed in 112 Sea Zone
            3 fighters placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 59 PUs; end with 80 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 85 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 90 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 95 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 105 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,67
    AA fire in Russia : : -0,67
    Russians : -7,00
    

    Savegame

  • 25

    I think the only capital you can try yo retake is Cairo, lets see if its possible

Suggested Topics

  • 24
  • 41
  • 52
  • 66
  • 148
  • 211
  • 57
  • 253
Axis & Allies Boardgaming Custom Painted Miniatures

34

Online

17.9k

Users

40.7k

Topics

1.8m

Posts