OwenToo (Axis) -vs- aequitas et veritas (Allies) BM3
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Yes that’s fine
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8 Purchase Units - Italians Italians buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 1 infantry moved from Bessarabia to Ukraine 1 fighter moved from Southern Italy to Normandy Bordeaux 1 bomber moved from Southern Italy to Normandy Bordeaux 1 armour moved from France to Normandy Bordeaux Combat - Italians Battle in Normandy Bordeaux Italians attack with 1 armour, 1 bomber and 1 fighter British defend with 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 armour, 1 bomber and 1 fighter in Normandy Bordeaux, round 2 : 2/3 hits, 1.67 expected hits British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Normandy Bordeaux Italians win, taking Normandy Bordeaux from British with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Ukraine Italians attack with 1 artillery and 1 infantry Russians defend with 1 factory_minor and 1 infantry Italians roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Ukraine 1 artillery owned by the Italians retreated to Bessarabia Russians win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Italians: 1 infantry Non Combat Move - Italians 2 armour moved from Southern Italy to Yugoslavia 1 armour moved from Romania to Eastern Poland 2 infantry moved from Northern Italy to France 1 artillery moved from Northern Italy to France 1 fighter moved from Normandy Bordeaux to France 1 bomber moved from Normandy Bordeaux to Southern Italy Place Units - Italians 1 submarine and 1 transport placed in 95 Sea Zone 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
Italians : -0.33 British : -0.33 Russians : 0.67
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TripleA Move Summary: ANZAC round 8
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 33 Sea Zone to 19 Sea Zone ANZAC take 22 Sea Zone from Japanese 1 submarine moved from 33 Sea Zone to 20 Sea Zone
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According to your set up (Subs paired with your TT’s,) I assume your Subs will fight.
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 33 Sea Zone to 19 Sea Zone ANZAC take 22 Sea Zone from Japanese 1 submarine moved from 33 Sea Zone to 20 Sea Zone Combat - ANZAC Battle in 20 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 submarine and 1 transport ANZAC roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits ANZAC roll dice for 1 submarine in 20 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 20 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits ANZAC roll dice for 1 submarine in 20 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 20 Sea Zone, round 4 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 20 Sea Zone 1 transport owned by the Japanese lost in 20 Sea Zone ANZAC roll dice for 1 submarine in 20 Sea Zone, round 5 : 1/1 hits, 0,33 expected hits ANZAC win, taking 20 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 13 Casualties for Japanese: 1 submarine and 1 transport Battle in 19 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 submarine and 1 transport ANZAC roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits ANZAC roll dice for 1 submarine in 19 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 19 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 19 Sea Zone 1 transport owned by the Japanese lost in 19 Sea Zone ANZAC roll dice for 1 submarine in 19 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits ANZAC win, taking 19 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 13 Casualties for Japanese: 1 submarine and 1 transport Non Combat Move - ANZAC 1 cruiser, 2 destroyers and 2 submarines moved from 33 Sea Zone to 54 Sea Zone 3 fighters moved from Caroline Islands to Queensland 1 fighter moved from New South Wales to Queensland 1 infantry moved from New South Wales to South Australia Place Units - ANZAC 1 submarine and 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0,67 Japanese : -0,83
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Time Out! The purpose of my submarines on SZ19 and 20 was to prevent transport-only landings on the coast, not to protect Japanese transports. I knew the transports were toast, but they had to fulfiI THEIR mission of fortifying Shantung and Kwangtung. I fully intended to submerge my Japanese subs in SZ 19 and 20 against a sub attack. I will be putting them back in their respective SZs for the Japanese turn.
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@OwenToo
I totally respect that and apologize that i have miss interpret your way of using these subs.
For this case i was posting a pre-combat file.
If you want i will pick up from there and post a new file.
Or, you may continue and edit your subs back.
Sincerely AetV -
OK, I didn’t notice the pre-combat file. Since I am submerging, go ahead and use your pre-combat file to complete your ANZAC move, and post a new file. I think that will be more fair to you as you may wish to do something else in your NCM and French.
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 33 Sea Zone to 19 Sea Zone ANZAC take 22 Sea Zone from Japanese 1 submarine moved from 33 Sea Zone to 20 Sea Zone Combat - ANZAC Battle in 20 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 submarine and 1 transport 1 submarine owned by the Japanese Submerged 1 transport owned by the Japanese lost in 20 Sea Zone ANZAC roll dice for 1 submarine in 20 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits ANZAC win, taking 20 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 19 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 submarine and 1 transport 1 submarine owned by the Japanese Submerged 1 transport owned by the Japanese lost in 19 Sea Zone ANZAC roll dice for 1 submarine in 19 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits ANZAC win, taking 19 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 cruiser, 2 destroyers and 2 submarines moved from 33 Sea Zone to 54 Sea Zone 3 fighters moved from Caroline Islands to Queensland 1 infantry moved from New South Wales to South Australia 1 fighter moved from New South Wales to Queensland Place Units - ANZAC 1 submarine and 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 1,33
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 1 factory_minor, 1 fighter, 7 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Novgorod to Belarus 1 infantry moved from Novgorod to Archangel 2 bombers moved from Western Germany to Belarus 1 bomber moved from France to Archangel 1 bomber moved from Western Germany to Archangel Combat - Germans Battle in Archangel Germans attack with 2 bombers and 1 infantry Russians defend with 1 infantry Germans roll dice for 2 bombers and 1 infantry in Archangel, round 2 : 2/3 hits, 1.50 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 2 bombers and 1 infantry Russians defend with 1 infantry Germans roll dice for 2 bombers and 1 infantry in Belarus, round 2 : 1/3 hits, 1.50 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 2 bombers moved from Archangel to Novgorod 2 bombers moved from Belarus to Novgorod 1 armour moved from Novgorod to Karelia 1 armour moved from Germany to Eastern Poland 1 tactical_bomber moved from France to Western Germany 1 fighter moved from Western Germany to Southern Italy 1 mech_infantry moved from Southern France to Yugoslavia 2 infantry moved from Holland Belgium to France 2 artilleries moved from Holland Belgium to France 4 mech_infantrys moved from Western Germany to Poland 1 armour moved from Western Germany to Germany 7 infantry moved from Germany to Poland 4 infantry moved from Western Germany to Germany 1 artillery moved from Germany to Poland Place Units - Germans 1 factory_minor placed in Yugoslavia 1 fighter placed in Western Germany 1 artillery and 1 infantry placed in Germany 1 artillery and 2 infantry placed in Novgorod 2 infantry and 3 mech_infantrys placed in Western Germany 1 artillery and 2 infantry placed in Western Germany 1 submarine placed in 113 Sea Zone Turn Complete - Germans Germans collect 49 PUs; end with 49 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
Germans : 0.00 Russians : -0.67
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9 Purchase Units - Russians Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Western Ukraine to Bessarabia 1 infantry moved from Ukraine to Bessarabia 1 fighter moved from Russia to Bessarabia 2 infantry moved from Smolensk to Archangel 1 tactical_bomber moved from Russia to Archangel 1 infantry moved from Smolensk to Belarus 1 artillery and 1 infantry moved from Volgograd to Kazakhstan 1 artillery and 1 infantry moved from Samara to Kazakhstan 1 fighter moved from Russia to Belarus Combat - Russians Battle in Bessarabia Russians attack with 1 fighter and 2 infantry Italians defend with 1 artillery Russians roll dice for 1 fighter and 2 infantry in Bessarabia, round 2 : 0/3 hits, 0,83 expected hits Germans roll dice for 1 artillery in Bessarabia, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 2 infantry in Bessarabia, round 3 : 0/3 hits, 0,83 expected hits Germans roll dice for 1 artillery in Bessarabia, round 3 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 2 infantry in Bessarabia, round 4 : 0/3 hits, 0,83 expected hits Germans roll dice for 1 artillery in Bessarabia, round 4 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 2 infantry in Bessarabia, round 5 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 artillery in Bessarabia, round 5 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Italians lost in Bessarabia Russians win, taking Bessarabia from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Battle in Archangel Russians attack with 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 infantry and 1 tactical_bomber in Archangel, round 2 : 0/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 2 infantry and 1 tactical_bomber in Archangel, round 3 : 0/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0,33 expected hits Russians roll dice for 2 infantry and 1 tactical_bomber in Archangel, round 4 : 2/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Archangel, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Kazakhstan Russians attack with 2 artilleries and 2 infantry Japanese defend with 1 mech_infantry Russians roll dice for 2 artilleries and 2 infantry in Kazakhstan, round 2 : 0/4 hits, 1,33 expected hits Japanese roll dice for 1 mech_infantry in Kazakhstan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Kazakhstan Russians roll dice for 2 artilleries and 1 infantry in Kazakhstan, round 3 : 2/3 hits, 1,00 expected hits Japanese roll dice for 1 mech_infantry in Kazakhstan, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Kazakhstan Russians win, taking Kazakhstan from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Japanese: 1 mech_infantry Battle in Belarus Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Belarus, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Russians win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Belarus to Russia 1 tactical_bomber moved from Archangel to Russia 1 fighter moved from Bessarabia to Bryansk 1 infantry moved from Rostov to Ukraine 1 infantry moved from Bryansk to Western Ukraine 2 infantry moved from Russia to Smolensk 1 infantry moved from Russia to Bryansk 1 aaGun and 5 infantry moved from Yenisey to Timguska 1 infantry moved from Samara to Kazakhstan Place Units - Russians 1 artillery and 2 infantry placed in Ukraine 2 infantry placed in Volgograd 4 infantry placed in Russia Turn Complete - Russians Russians collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
Germans : -1,67 Russians : -2,83 Japanese : 0,33
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TripleA Manual Gamesave Post: Japanese round 9
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9 Purchase Units - Japanese Japanese buy 2 armour, 1 artillery, 1 bomber, 2 destroyers, 2 infantry, 3 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs; 3 SuicideAttackTokens; Combat Move - Japanese 3 artilleries and 7 infantry moved from Yakut S.S.R. to Yenisey Japanese take Yenisey from Russians 3 fighters moved from Yunnan to India 2 bombers moved from Yunnan to India 1 infantry moved from Tsinghai to Kansu 1 infantry moved from Shensi to Kansu 1 mech_infantry moved from Chahar to Kansu 1 tactical_bomber moved from Yunnan to Kansu 1 infantry moved from Yunnan to Burma 1 artillery moved from Yunnan to Burma 1 fighter moved from Kwangtung to Burma 1 artillery moved from Philippines to 35 Sea Zone 1 artillery and 1 transport moved from 35 Sea Zone to 36 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 artillery moved from 42 Sea Zone to Java 1 artillery and 1 infantry moved from Malaya to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone 1 artillery moved from 42 Sea Zone to Java 1 infantry moved from 42 Sea Zone to Java 1 submarine moved from 72 Sea Zone to 71 Sea Zone 2 battleships moved from 35 Sea Zone to 42 Sea Zone 2 cruisers moved from 35 Sea Zone to 42 Sea Zone 2 submarines moved from 35 Sea Zone to 42 Sea Zone 1 destroyer moved from 35 Sea Zone to 19 Sea Zone 1 destroyer moved from 35 Sea Zone to 20 Sea Zone 1 submarine moved from 20 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Java 1 tactical_bomber moved from Kwangtung to Burma 1 tactical_bomber moved from 35 Sea Zone to 20 Sea Zone 1 fighter moved from 35 Sea Zone to 20 Sea Zone 1 tactical_bomber moved from Japan to 19 Sea Zone 1 fighter moved from Japan to 19 Sea Zone 1 submarine moved from 19 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 20 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Java 1 fighter moved from Japan to 19 Sea Zone 1 fighter moved from Shantung to 19 Sea Zone 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Java Combat - Japanese Air Battle in India
Combat Hit Differential Summary :
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Intercept Bombing raid in India?
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@OwenToo No thank you.
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9 Purchase Units - Japanese Japanese buy 2 armour, 1 artillery, 1 bomber, 2 destroyers, 2 infantry, 3 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs; 3 SuicideAttackTokens; Combat Move - Japanese 3 artilleries and 7 infantry moved from Yakut S.S.R. to Yenisey Japanese take Yenisey from Russians 3 fighters moved from Yunnan to India 2 bombers moved from Yunnan to India 1 infantry moved from Tsinghai to Kansu 1 infantry moved from Shensi to Kansu 1 mech_infantry moved from Chahar to Kansu 1 tactical_bomber moved from Yunnan to Kansu 1 infantry moved from Yunnan to Burma 1 artillery moved from Yunnan to Burma 1 fighter moved from Kwangtung to Burma 1 artillery moved from Philippines to 35 Sea Zone 1 artillery and 1 transport moved from 35 Sea Zone to 36 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 artillery moved from 42 Sea Zone to Java 1 artillery and 1 infantry moved from Malaya to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone 1 artillery moved from 42 Sea Zone to Java 1 infantry moved from 42 Sea Zone to Java 1 submarine moved from 72 Sea Zone to 71 Sea Zone 2 battleships moved from 35 Sea Zone to 42 Sea Zone 2 cruisers moved from 35 Sea Zone to 42 Sea Zone 2 submarines moved from 35 Sea Zone to 42 Sea Zone 1 destroyer moved from 35 Sea Zone to 19 Sea Zone 1 destroyer moved from 35 Sea Zone to 20 Sea Zone 1 submarine moved from 20 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Java 1 tactical_bomber moved from Kwangtung to Burma 1 tactical_bomber moved from 35 Sea Zone to 20 Sea Zone 1 fighter moved from 35 Sea Zone to 20 Sea Zone 1 tactical_bomber moved from Japan to 19 Sea Zone 1 fighter moved from Japan to 19 Sea Zone 1 submarine moved from 19 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 20 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Java 1 fighter moved from Japan to 19 Sea Zone 1 fighter moved from Shantung to 19 Sea Zone 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Java Combat - Japanese Air Battle in India Japanese attacks with 5 units heading to India Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in India AA fire in India : 1/2 hits, 0.33 expected hits 1 bomber killed by AA Bombing raid in India rolls: 5 and causes: 5 damage to unit: factory_major Bombing raid in India causes 5 damage total. Battle in 42 Sea Zone Japanese attack with 2 battleships, 2 cruisers, 3 submarines and 2 transports Americans defend with 1 transport 1 transport owned by the Americans lost in 42 Sea Zone Japanese roll dice for 3 submarines in 42 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits Japanese win with 2 battleships, 2 cruisers, 3 submarines and 2 transports remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Java Japanese attack with 2 artilleries, 4 fighters, 2 infantry and 4 tactical_bombers Americans defend with 1 infantry and 1 mech_infantry Japanese roll dice for 2 artilleries, 4 fighters, 2 infantry and 4 tactical_bombers in Java, round 2 : 4/12 hits, 6.00 expected hits Americans roll dice for 1 infantry and 1 mech_infantry in Java, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Java Japanese win, taking Java from Americans with 2 artilleries, 4 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for Americans: 1 infantry and 1 mech_infantry Battle in 71 Sea Zone Japanese attack with 1 submarine British defend with 1 destroyer Japanese roll dice for 1 submarine in 71 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 71 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the British and 1 submarine owned by the Japanese lost in 71 Sea Zone British win with no units remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for British: 1 destroyer Battle in 20 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 20 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits ANZAC roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 20 Sea Zone Japanese win, taking 20 Sea Zone from ANZAC with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in 19 Sea Zone Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 19 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits ANZAC roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 19 Sea Zone Japanese win, taking 19 Sea Zone from ANZAC with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in Kansu Japanese attack with 2 infantry, 1 mech_infantry and 1 tactical_bomber Chinese defend with 1 fighter; Russians defend with 1 infantry Japanese roll dice for 2 infantry, 1 mech_infantry and 1 tactical_bomber in Kansu, round 2 : 1/4 hits, 1.00 expected hits Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 2 : 2/2 hits, 1.00 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kansu Japanese roll dice for 1 mech_infantry and 1 tactical_bomber in Kansu, round 3 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 fighter in Kansu, round 3 : 1/1 hits, 0.67 expected hits 1 mech_infantry owned by the Japanese and 1 fighter owned by the Chinese lost in Kansu Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 2 infantry and 1 mech_infantry Casualties for Russians: 1 infantry Casualties for Chinese: 1 fighter Battle in Burma Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 2 : 2/4 hits, 1.83 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Cleaning up after air battles Non Combat Move - Japanese 1 tactical_bomber moved from Kansu to Shensi 1 mech_infantry moved from Shantung to Chahar 1 infantry moved from Kweichow to Szechwan 1 mech_infantry moved from Szechwan to Tsinghai 1 infantry moved from Hunan to Yunnan 1 mech_infantry moved from Hopei to Suiyuyan 1 mech_infantry moved from Shantung to Hopei 1 artillery moved from Anhwe to Kweichow 1 mech_infantry moved from Sikang to Shensi 1 infantry moved from Shantung to Anhwe 1 mech_infantry moved from Shantung to Hunan 6 carriers moved from 35 Sea Zone to 42 Sea Zone 4 tactical_bombers moved from Java to 42 Sea Zone 4 fighters moved from Java to 42 Sea Zone 2 fighters and 2 tactical_bombers moved from 20 Sea Zone to 42 Sea Zone 1 fighter moved from 19 Sea Zone to Philippines 1 fighter moved from 19 Sea Zone to Kwangsi 1 fighter moved from 19 Sea Zone to Japan 1 tactical_bomber moved from 19 Sea Zone to Kwangsi 1 bomber moved from India to Kwangsi 3 fighters moved from India to Yunnan 1 fighter moved from Burma to Yunnan 1 tactical_bomber moved from Burma to Yunnan 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 submarine moved from 80 Sea Zone to 72 Sea Zone 1 submarine moved from 39 Sea Zone to 80 Sea Zone 1 submarine moved from 37 Sea Zone to 39 Sea Zone 1 destroyer moved from 35 Sea Zone to 46 Sea Zone 1 destroyer moved from 35 Sea Zone to 55 Sea Zone 1 transport moved from 35 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from Guam to 21 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to French Indo China 1 artillery moved from 36 Sea Zone to French Indo China 1 armour and 1 mech_infantry moved from French Indo China to Szechwan 1 infantry moved from Amur to Manchuria 1 infantry moved from Shantung to Anhwe 1 artillery moved from Kwangtung to Kwangsi 1 infantry moved from Kwangtung to Kwangsi Place Units - Japanese 1 submarine placed in 37 Sea Zone 1 destroyer and 1 transport placed in 20 Sea Zone 1 submarine placed in 6 Sea Zone 1 destroyer placed in 19 Sea Zone 1 armour and 1 mech_infantry placed in Shantung 1 mech_infantry placed in Kwangtung 1 artillery and 1 infantry placed in Malaya 1 armour, 1 infantry and 1 mech_infantry placed in French Indo China 1 bomber placed in Japan Turn Complete - Japanese Japanese collect 71 PUs; end with 71 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 74 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
British : 0.67 Americans : 0.33 ANZAC : -0.33 Chinese : 1.33 UK_Pacific : -0.33 AA fire in India : : 0.67 Japanese : -2.00
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9 Purchase Units - Americans Americans buy 1 armour, 1 artillery, 2 fighters, 6 infantry, 5 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 54 Sea Zone to 55 Sea Zone 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone 1 fighter moved from 54 Sea Zone to 55 Sea Zone 2 bombers moved from Queensland to 55 Sea Zone 2 bombers moved from Queensland to Burma 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux Combat - Americans Battle in Holland Belgium Battle in Normandy Bordeaux Americans attack with 1 artillery and 1 infantry Italians defend with 1 armour, 1 factory_minor and 1 harbour Americans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0,67 expected hits Italians roll dice for 1 armour in Normandy Bordeaux, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Italians lost in Normandy Bordeaux Americans win, taking Holland Belgium from Germans, taking Normandy Bordeaux from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 1 armour Battle in 55 Sea Zone Americans attack with 2 bombers, 1 fighter, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 2 bombers, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Burma Americans attack with 2 bombers Japanese defend with 1 artillery and 1 infantry Americans roll dice for 2 bombers in Burma, round 2 : 0/2 hits, 1,33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Burma, round 2 : 0/2 hits, 0,67 expected hits Americans roll dice for 2 bombers in Burma, round 3 : 2/2 hits, 1,33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Burma, round 3 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Burma Americans win with 2 bombers remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - Americans 2 bombers moved from Burma to India 2 bombers moved from 55 Sea Zone to Queensland 1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone 1 fighter moved from Hawaiian Islands to 54 Sea Zone 1 carrier, 3 destroyers and 2 submarines moved from 26 Sea Zone to 54 Sea Zone 1 mech_infantry moved from Western United States to 10 Sea Zone 2 fighters moved from Western United States to Hawaiian Islands 1 carrier, 2 destroyers, 1 mech_infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 3 transports moved from 91 Sea Zone to 101 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 2 artilleries moved from 91 Sea Zone to Morocco Place Units - Americans 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States 2 fighters placed in Western United States 1 armour and 5 infantry placed in Central United States 5 submarines placed in 101 Sea Zone Americans undo move 5. 2 submarines placed in 101 Sea Zone 3 submarines placed in 10 Sea Zone Americans undo move 6. 3 submarines placed in 101 Sea Zone Turn Complete - Americans Americans collect 61 PUs; end with 61 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 1 PU; end with 3 PUs Purchase Units - British British buy 2 destroyers, 1 fighter and 4 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 2x factory_major; Remaining resources: 4 PUs; UK_Pacific buy 1 artillery; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from India to Burma UK_Pacific take Burma from Japanese 1 armour moved from Burma to India 1 fighter and 1 tactical_bomber moved from India to Sikang 1 bomber moved from India to Sikang 1 infantry moved from French Central Africa to French West Africa British take French West Africa from Neutral_Axis Combat - British Battle in Sikang British attack with 1 bomber, 1 fighter and 1 tactical_bomber Germans defend with 2 armour British roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in Sikang, round 2 : 1/3 hits, 1,83 expected hits Japanese roll dice for 2 armour in Sikang, round 2 : 1/2 hits, 1,00 expected hits 1 tactical_bomber owned by the British and 1 armour owned by the Germans lost in Sikang British roll dice for 1 bomber and 1 fighter in Sikang, round 3 : 1/2 hits, 1,17 expected hits Japanese roll dice for 1 armour in Sikang, round 3 : 1/1 hits, 0,50 expected hits 1 armour owned by the Germans and 1 fighter owned by the British lost in Sikang British win with 1 bomber remaining. Battle score for attacker is -9 Casualties for British: 1 fighter and 1 tactical_bomber Casualties for Germans: 2 armour Non Combat Move - British 1 bomber moved from Sikang to Eastern Persia 2 mech_infantrys moved from West India to India 1 infantry moved from Caucasus to Northwest Persia 2 mech_infantrys moved from Persia to West India 1 fighter moved from Egypt to Eastern Persia Place Units - British 1 fighter placed in United Kingdom 1 destroyer placed in 110 Sea Zone 3 mech_infantrys placed in Persia 1 mech_infantry placed in Egypt 1 destroyer placed in 71 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,4 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2,1 British collect 33 PUs (3 lost to blockades); end with 33 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs Place Units - UK_Pacific 1 artillery placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,1 UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs Some Units in India change ownership: 1 artillery
Combat Hit Differential Summary :
Italians : -0,50 British : -1,00 Americans : 0,33 Japanese : -1,17
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TripleA Manual Gamesave Post: Italians round 9
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9 Purchase Units - Italians Italians buy 1 artillery and 2 infantry; Remaining resources: 2 PUs; Combat Move - Italians 1 artillery and 2 infantry moved from France to Normandy Bordeaux 1 fighter moved from France to 92 Sea Zone 1 bomber and 1 fighter moved from Southern Italy to 92 Sea Zone 2 fighters moved from 95 Sea Zone to 92 Sea Zone 1 battleship, 1 carrier, 2 cruisers, 3 destroyers and 5 submarines moved from 95 Sea Zone to 92 Sea Zone 1 infantry moved from Southern Italy to 95 Sea Zone 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone 1 infantry moved from 96 Sea Zone to Malta Combat - Italians
Combat Hit Differential Summary :
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Scramble orders from Gibralter?
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@OwenToo full scramble please.
Thank you. -
Any special instructions for OOL?
The subs hit 3 and the rest hit 4. Very average. I took “first hits” on the carrier and battleship, and one American sub for the 3 Italian sub hits…