It doesn’t say F1, it just says the first turn where the conditions are met. It can be any turn, as long as the conditions haven’t been met before.
Caesar's Gaul (Axis) v. OwenToo (Allies) - Allies bid 8 IPC
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No Intercept
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 5 armour, 1 bomber and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Baltic States to Belarus Germans take Belarus from Russians 1 mech_infantry moved from Ukraine to Rostov 1 fighter and 2 tactical_bombers moved from Iraq to Rostov 5 bombers moved from Western Ukraine to Russia 1 destroyer moved from 113 Sea Zone to 105 Sea Zone 3 bombers moved from Western Germany to 105 Sea Zone Combat - Germans Air Battle in Russia Germans attacks with 5 units heading to Russia Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Russia AA fire in Russia : 1/5 hits, 0.83 expected hits 1 bomber killed by AA Bombing raid in Russia rolls: 7,7,7,4 and causes: 20 damage to unit: factory_major Bombing raid in Russia causes 20 damage total. Battle in 105 Sea Zone Germans attack with 3 bombers and 1 destroyer Russians defend with 1 submarine Germans roll dice for 3 bombers and 1 destroyer in 105 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits Russians roll dice for 1 submarine in 105 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Russians lost in 105 Sea Zone Germans win, taking 105 Sea Zone from Neutral with 3 bombers and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Battle in Rostov Germans attack with 1 fighter, 1 mech_infantry and 2 tactical_bombers Russians defend with 1 mech_infantry Germans roll dice for 1 fighter, 1 mech_infantry and 2 tactical_bombers in Rostov, round 2 : 3/4 hits, 1.83 expected hits Russians roll dice for 1 mech_infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Rostov Germans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 mech_infantry Cleaning up after air battles Non Combat Move - Germans 4 bombers moved from Russia to Ukraine 1 aaGun, 7 armour, 5 artilleries, 22 infantry and 1 mech_infantry moved from Western Ukraine to Ukraine 1 fighter and 2 tactical_bombers moved from Rostov to Ukraine 1 aaGun, 1 armour and 2 mech_infantrys moved from Bessarabia to Ukraine 1 infantry moved from Eastern Poland to Western Ukraine 4 infantry moved from Karelia to Novgorod 4 infantry moved from Vyborg to Novgorod 1 bomber moved from Western Germany to Ukraine 3 bombers moved from 105 Sea Zone to Western Germany 1 cruiser moved from 113 Sea Zone to 104 Sea Zone 2 fighters and 1 tactical_bomber moved from Western Germany to Ukraine 2 mech_infantrys moved from Southern Italy to Yugoslavia 3 mech_infantrys moved from Western Germany to Yugoslavia 1 transport moved from 113 Sea Zone to 126 Sea Zone 2 mech_infantrys moved from Western Germany to Yugoslavia 1 infantry moved from Western Germany to France 1 aaGun moved from Western Germany to France Place Units - Germans 2 armour and 1 mech_infantry placed in Novgorod 3 mech_infantrys placed in Western Germany 1 bomber placed in Western Germany 3 armour placed in Ukraine Turn Complete - Germans Germans collect 49 PUs; end with 49 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
AA fire in Russia : : 0.17 Germans : 0.83 Russians : 0.50
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5 Purchase Units - Russians Russians buy 1 artillery and 2 mech_infantrys; Remaining resources: 21 PUs; Combat Move - Russians 1 infantry moved from Bryansk to Belarus 1 artillery moved from Bryansk to Belarus 1 fighter and 1 tactical_bomber moved from Russia to Belarus 1 infantry moved from Bryansk to Western Ukraine 1 fighter and 1 tactical_bomber moved from Russia to Western Ukraine 6 infantry moved from Novosibirsk to Samara Combat - Russians Battle in Belarus Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Belarus, round 2 : 1/4 hits, 1.83 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Western Ukraine Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 infantry moved from Bryansk to Rostov 1 armour, 1 artillery, 5 infantry and 3 mech_infantrys moved from Russia to Bryansk 1 fighter moved from Belarus to Bryansk 1 tactical_bomber moved from Belarus to Bryansk 1 tactical_bomber moved from Western Ukraine to Bryansk 1 fighter moved from Western Ukraine to Bryansk Place Units - Russians 1 artillery and 2 mech_infantrys placed in Volgograd Turn Complete - Russians Russians collect 30 PUs; end with 51 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 56 PUs
Combat Hit Differential Summary :
Germans : -0.67 Russians : -1.17
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5 Purchase Units - Japanese Japanese buy 4 artilleries, 4 destroyers, 1 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs; Combat Move - Japanese 1 destroyer moved from 44 Sea Zone to 42 Sea Zone 2 mech_infantrys moved from French Indo China to Malaya 1 artillery and 7 infantry moved from Anhwe to Kweichow 3 mech_infantrys moved from Kiangsu to Kweichow 1 mech_infantry moved from India to West India Japanese take West India from UK_Pacific 1 transport moved from 80 Sea Zone to 39 Sea Zone 1 infantry moved from India to 39 Sea Zone 1 infantry moved from 39 Sea Zone to Ceylon 2 mech_infantrys moved from Yunnan to Kweichow 1 destroyer moved from 6 Sea Zone to 25 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to Malaya 1 mech_infantry moved from French Indo China to Kweichow 1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone 1 fighter moved from 36 Sea Zone to 37 Sea Zone 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 armour moved from Philippines to 35 Sea Zone 1 armour and 1 transport moved from 35 Sea Zone to 44 Sea Zone 1 infantry moved from Celebes to 44 Sea Zone 1 armour, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone 1 armour and 1 infantry moved from 42 Sea Zone to Java Combat - Japanese Battle in 37 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 37 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Ceylon Battle in 42 Sea Zone Japanese attack with 1 destroyer, 1 tactical_bomber and 1 transport Americans defend with 1 destroyer and 1 transport Japanese roll dice for 1 destroyer, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Americans roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits Americans roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 42 Sea Zone 1 transport owned by the Americans lost in 42 Sea Zone Japanese win, taking Ceylon from UK_Pacific with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 destroyer and 1 transport Battle in Java Japanese attack with 1 armour and 1 infantry Americans defend with 1 artillery and 1 infantry Japanese roll dice for 1 armour and 1 infantry in Java, round 2 : 2/2 hits, 0.67 expected hits Americans roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Java Japanese win, taking Java from Americans with 1 armour and 1 infantry remaining. Battle score for attacker is 7 Casualties for Americans: 1 artillery and 1 infantry Battle in Malaya Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber ANZAC defend with 1 harbour and 2 infantry Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Malaya, round 2 : 2/4 hits, 1.50 expected hits ANZAC roll dice for 2 infantry in Malaya, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the ANZAC lost in Malaya Japanese win, taking Malaya from ANZAC with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for ANZAC: 2 infantry Battle in Kweichow Japanese attack with 1 artillery, 7 infantry and 6 mech_infantrys Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 7 infantry and 6 mech_infantrys in Kweichow, round 2 : 2/14 hits, 2.67 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 1 artillery, 7 infantry and 6 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 25 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Japanese 1 aaGun moved from Anhwe to Kweichow 2 infantry moved from Kwangsi to Hunan 2 artilleries and 1 infantry moved from India to West India 1 carrier moved from 36 Sea Zone to 33 Sea Zone 1 battleship and 4 destroyers moved from 6 Sea Zone to 33 Sea Zone 1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone 2 artilleries and 3 infantry moved from Philippines to 35 Sea Zone 2 artilleries, 1 battleship, 2 carriers, 2 destroyers, 2 fighters, 3 infantry, 2 tactical_bombers and 3 transports moved from 35 Sea Zone to 33 Sea Zone 1 tactical_bomber moved from 42 Sea Zone to Shan State 1 fighter and 1 tactical_bomber moved from Malaya to French Indo China 1 bomber moved from Iraq to French Indo China 1 fighter moved from 37 Sea Zone to French Indo China 1 fighter and 1 tactical_bomber moved from Philippines to 33 Sea Zone 1 fighter moved from Philippines to Caroline Islands 2 artilleries and 3 infantry moved from 33 Sea Zone to Caroline Islands Place Units - Japanese 3 artilleries placed in French Indo China 1 artillery and 1 infantry placed in India 1 destroyer placed in 39 Sea Zone 3 mech_infantrys placed in Kiangsu 3 destroyers and 2 transports placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 63 PUs; end with 63 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Americans : -0.67 ANZAC : -0.67 Chinese : -0.33 Japanese : 0.00
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 2 fighters, 2 infantry and 3 submarines; Remaining resources: 1 PUs; Combat Move - Americans 1 armour moved from French Equatorial Africa to Ethiopia Americans take Ethiopia from Italians 1 bomber moved from United Kingdom to 126 Sea Zone 1 submarine moved from 91 Sea Zone to 104 Sea Zone 1 bomber moved from Gibraltar to 104 Sea Zone 2 fighters moved from Gibraltar to 104 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 bomber moved from Western United States to 25 Sea Zone 2 fighters moved from 26 Sea Zone to 25 Sea Zone Combat - Americans Battle in 126 Sea Zone Americans attack with 1 bomber Germans defend with 1 transport 1 transport owned by the Germans lost in 126 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in 104 Sea Zone Americans attack with 1 bomber, 2 fighters and 1 submarine Germans defend with 1 cruiser Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber and 2 fighters in 104 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits Germans roll dice for 1 cruiser in 104 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 submarine owned by the Americans and 1 cruiser owned by the Germans lost in 104 Sea Zone Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Casualties for Germans: 1 cruiser Battle in 25 Sea Zone Americans attack with 1 bomber, 1 destroyer and 2 fighters Japanese defend with 1 destroyer Americans roll dice for 1 bomber, 1 destroyer and 2 fighters in 25 Sea Zone, round 2 : 4/4 hits, 2.00 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 25 Sea Zone Americans win with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 bomber moved from 25 Sea Zone to Hawaiian Islands 2 fighters moved from 25 Sea Zone to Hawaiian Islands 1 fighter moved from Eastern United States to 26 Sea Zone 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 aaGun moved from Eastern United States to 101 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 1 aaGun, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 1 mech_infantry moved from 91 Sea Zone to Morocco 1 aaGun moved from 91 Sea Zone to Morocco 1 mech_infantry moved from Tunisia to Tobruk 1 mech_infantry moved from Morocco to Tunisia 1 transport moved from 91 Sea Zone to 92 Sea Zone 2 transports moved from 91 Sea Zone to 101 Sea Zone 2 submarines moved from 101 Sea Zone to 91 Sea Zone 2 fighters moved from 104 Sea Zone to Gibraltar 1 bomber moved from 126 Sea Zone to Scotland 1 bomber moved from 104 Sea Zone to Scotland 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan 1 transport moved from 82 Sea Zone to 87 Sea Zone 1 battleship, 2 carriers, 2 cruisers, 3 fighters, 1 submarine, 1 tactical_bomber and 1 transport moved from 54 Sea Zone to 26 Sea Zone 1 infantry moved from Queensland to New South Wales 1 mech_infantry moved from Queensland to New South Wales 1 fighter moved from Hawaiian Islands to 26 Sea Zone 1 submarine moved from 93 Sea Zone to 97 Sea Zone 1 battleship moved from 92 Sea Zone to 91 Sea Zone Place Units - Americans 2 fighters placed in Western United States 2 infantry placed in Eastern United States 1 carrier, 2 destroyers and 3 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 54 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Germans : 0.50 Americans : 2.00 Japanese : -0.33
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TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Szechwan to Yunnan Chinese take Yunnan from Japanese 1 infantry moved from Hopei to Anhwe Chinese take Anhwe from Japanese Combat - Chinese Non Combat Move - Chinese 12 infantry moved from Szechwan to Sikang 4 infantry moved from Shensi to Sikang 1 fighter moved from Shensi to Sikang Place Units - Chinese 2 infantry placed in Sikang Turn Complete - Chinese Chinese collect 9 PUs; end with 11 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 2 fighters, 2 infantry and 3 submarines; Remaining resources: 1 PUs; Combat Move - Americans 1 armour moved from French Equatorial Africa to Ethiopia Americans take Ethiopia from Italians 1 bomber moved from United Kingdom to 126 Sea Zone 1 submarine moved from 91 Sea Zone to 104 Sea Zone 1 bomber moved from Gibraltar to 104 Sea Zone 2 fighters moved from Gibraltar to 104 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 bomber moved from Western United States to 25 Sea Zone 2 fighters moved from 26 Sea Zone to 25 Sea Zone Combat - Americans Battle in 126 Sea Zone Americans attack with 1 bomber Germans defend with 1 transport 1 transport owned by the Germans lost in 126 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in 104 Sea Zone Americans attack with 1 bomber, 2 fighters and 1 submarine Germans defend with 1 cruiser Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber and 2 fighters in 104 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits Germans roll dice for 1 cruiser in 104 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 submarine owned by the Americans and 1 cruiser owned by the Germans lost in 104 Sea Zone Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Casualties for Germans: 1 cruiser Battle in 25 Sea Zone Americans attack with 1 bomber, 1 destroyer and 2 fighters Japanese defend with 1 destroyer Americans roll dice for 1 bomber, 1 destroyer and 2 fighters in 25 Sea Zone, round 2 : 4/4 hits, 2.00 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 25 Sea Zone Americans win with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 bomber moved from 25 Sea Zone to Hawaiian Islands 2 fighters moved from 25 Sea Zone to Hawaiian Islands 1 fighter moved from Eastern United States to 26 Sea Zone 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 aaGun moved from Eastern United States to 101 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 1 aaGun, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 1 mech_infantry moved from 91 Sea Zone to Morocco 1 aaGun moved from 91 Sea Zone to Morocco 1 mech_infantry moved from Tunisia to Tobruk 1 mech_infantry moved from Morocco to Tunisia 1 transport moved from 91 Sea Zone to 92 Sea Zone 2 transports moved from 91 Sea Zone to 101 Sea Zone 2 submarines moved from 101 Sea Zone to 91 Sea Zone 2 fighters moved from 104 Sea Zone to Gibraltar 1 bomber moved from 126 Sea Zone to Scotland 1 bomber moved from 104 Sea Zone to Scotland 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan 1 transport moved from 82 Sea Zone to 87 Sea Zone 1 battleship, 2 carriers, 2 cruisers, 3 fighters, 1 submarine, 1 tactical_bomber and 1 transport moved from 54 Sea Zone to 26 Sea Zone 1 infantry moved from Queensland to New South Wales 1 mech_infantry moved from Queensland to New South Wales 1 fighter moved from Hawaiian Islands to 26 Sea Zone 1 submarine moved from 93 Sea Zone to 97 Sea Zone 1 battleship moved from 92 Sea Zone to 91 Sea Zone Place Units - Americans 2 fighters placed in Western United States 2 infantry placed in Eastern United States 1 carrier, 2 destroyers and 3 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 54 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Szechwan to Yunnan Chinese take Yunnan from Japanese 1 infantry moved from Hopei to Anhwe Chinese take Anhwe from Japanese Combat - Chinese Non Combat Move - Chinese 12 infantry moved from Szechwan to Sikang 4 infantry moved from Shensi to Sikang 1 fighter moved from Shensi to Sikang Place Units - Chinese 2 infantry placed in Sikang Turn Complete - Chinese Chinese collect 9 PUs; end with 11 PUs Purchase Units - British British buy 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from Egypt to Trans-Jordan 2 mech_infantrys moved from Egypt to Trans-Jordan 1 artillery moved from Egypt to Trans-Jordan 1 infantry moved from Persia to Northwest Persia 1 artillery moved from Persia to Northwest Persia 1 infantry moved from Persia to Northwest Persia 1 infantry moved from Persia to Iraq British take Iraq from Italians 1 mech_infantry moved from Belgian Congo to Kenya British take Kenya from Italians 1 submarine moved from 71 Sea Zone to 81 Sea Zone 1 artillery moved from Anglo Egyptian Sudan to Egypt 1 armour moved from Tobruk to Egypt 1 artillery and 1 infantry moved from Morocco to 92 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone 1 infantry moved from 98 Sea Zone to Syria 1 artillery moved from 98 Sea Zone to Syria 1 fighter moved from Egypt to Syria 1 fighter moved from Egypt to Syria 3 fighters moved from Egypt to Trans-Jordan 1 tactical_bomber moved from Egypt to Trans-Jordan 1 fighter moved from Egypt to Trans-Jordan 1 infantry moved from Persia to Northwest Persia Combat - British Battle in Northwest Persia British attack with 1 artillery and 3 infantry Italians defend with 1 infantry British roll dice for 1 artillery and 3 infantry in Northwest Persia, round 2 : 2/4 hits, 1.00 expected hits Italians roll dice for 1 infantry in Northwest Persia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Northwest Persia British win, taking Northwest Persia from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Battle in Trans-Jordan British attack with 1 armour, 1 artillery, 4 fighters, 2 mech_infantrys and 1 tactical_bomber Italians defend with 1 artillery and 3 infantry British roll dice for 1 armour, 1 artillery, 4 fighters, 2 mech_infantrys and 1 tactical_bomber in Trans-Jordan, round 2 : 1/9 hits, 4.00 expected hits Italians roll dice for 1 artillery and 3 infantry in Trans-Jordan, round 2 : 0/4 hits, 1.33 expected hits 1 infantry owned by the Italians lost in Trans-Jordan British roll dice for 1 armour, 1 artillery, 4 fighters, 2 mech_infantrys and 1 tactical_bomber in Trans-Jordan, round 3 : 6/9 hits, 4.00 expected hits Italians roll dice for 1 artillery and 2 infantry in Trans-Jordan, round 3 : 1/3 hits, 1.00 expected hits 1 mech_infantry owned by the British, 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Trans-Jordan British win, taking Trans-Jordan from Italians with 1 armour, 1 artillery, 4 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Italians: 1 artillery and 3 infantry Casualties for British: 1 mech_infantry Battle in Syria British attack with 1 artillery, 2 fighters and 1 infantry Italians defend with 1 infantry British roll dice for 1 artillery, 2 fighters and 1 infantry in Syria, round 2 : 0/4 hits, 1.67 expected hits Italians roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery, 2 fighters and 1 infantry in Syria, round 3 : 1/4 hits, 1.67 expected hits Italians roll dice for 1 infantry in Syria, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Syria British win, taking Syria from Italians with 1 artillery and 2 fighters remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Non Combat Move - British 2 fighters moved from Syria to Persia 4 fighters moved from Trans-Jordan to Persia 1 tactical_bomber moved from Trans-Jordan to Persia 2 aaGuns moved from United Kingdom to Scotland 4 infantry moved from United Kingdom to Scotland 1 infantry moved from United Kingdom to Scotland 1 battleship moved from 91 Sea Zone to 92 Sea Zone 1 mech_infantry moved from Belgian Congo to Egypt 1 infantry moved from Eastern Persia to Persia Place Units - British 1 submarine placed in 98 Sea Zone 1 artillery, 1 fighter and 1 mech_infantry placed in Persia 2 infantry placed in Egypt Turn Complete - British British collect 34 PUs; end with 34 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : 0.50 British : -2.33 Italians : -0.33 Americans : 2.00 Japanese : -0.33
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5 Purchase Units - Italians Italians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber moved from Southern Italy to 98 Sea Zone Combat - Italians Battle in 98 Sea Zone Italians attack with 1 bomber British defend with 1 submarine and 1 transport 1 submarine owned by the British Submerged 1 transport owned by the British lost in 98 Sea Zone Italians win with 1 bomber remaining. Battle score for attacker is 7 Casualties for British: 1 transport Non Combat Move - Italians 1 bomber moved from 98 Sea Zone to Southern Italy Place Units - Italians 2 artilleries and 4 infantry placed in Northern Italy Turning on Edit Mode EDIT: Turning off Edit Mode Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1 Italians collect 12 PUs (1 lost to blockades); end with 12 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 2 fighters and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 bomber moved from Queensland to 42 Sea Zone Combat - ANZAC Battle in 42 Sea Zone ANZAC attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone ANZAC win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 bomber moved from 42 Sea Zone to New South Wales 2 aaGuns, 2 artilleries, 2 fighters and 2 infantry moved from Queensland to New South Wales 1 fighter moved from Dutch New Guinea to South Australia 1 cruiser, 1 destroyer and 1 submarine moved from 54 Sea Zone to 26 Sea Zone Place Units - ANZAC 2 fighters and 1 mech_infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 2 fighters and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 bomber moved from Queensland to 42 Sea Zone Combat - ANZAC Battle in 42 Sea Zone ANZAC attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone ANZAC win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 bomber moved from 42 Sea Zone to New South Wales 2 aaGuns, 2 artilleries, 2 fighters and 2 infantry moved from Queensland to New South Wales 1 fighter moved from Dutch New Guinea to South Australia 1 cruiser, 1 destroyer and 1 submarine moved from 54 Sea Zone to 26 Sea Zone Place Units - ANZAC 2 fighters and 1 mech_infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs Combat Move - French 1 infantry moved from Libya to Tobruk 1 infantry moved from French Equatorial Africa to Belgian Congo Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: French round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 2 fighters and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 bomber moved from Queensland to 42 Sea Zone Combat - ANZAC Battle in 42 Sea Zone ANZAC attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone ANZAC win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 bomber moved from 42 Sea Zone to New South Wales 2 aaGuns, 2 artilleries, 2 fighters and 2 infantry moved from Queensland to New South Wales 1 fighter moved from Dutch New Guinea to South Australia 1 cruiser, 1 destroyer and 1 submarine moved from 54 Sea Zone to 26 Sea Zone Place Units - ANZAC 2 fighters and 1 mech_infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs Combat Move - French 1 infantry moved from Libya to Tobruk 1 infantry moved from French Equatorial Africa to Belgian Congo Non Combat Move - French Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by ANZAC from 62 Sea Zone: 1 submarine EDIT: Adding units owned by ANZAC to 63 Sea Zone: 1 submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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New savegame due to forgetting a NCM for ANZAC
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 3 artilleries, 2 bombers and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - Germans 1 infantry moved from Ukraine to Rostov 1 infantry moved from Ukraine to Western Ukraine 1 armour moved from Novgorod to Nenetsia Germans take Archangel from Russians Germans take Nenetsia from Russians 1 armour, 8 infantry and 1 mech_infantry moved from Novgorod to Belarus 3 mech_infantrys moved from Yugoslavia to Greece 5 bombers moved from Western Germany to Greece 1 fighter and 1 tactical_bomber moved from Ukraine to Rostov 1 fighter and 1 tactical_bomber moved from Ukraine to Western Ukraine 1 fighter and 1 tactical_bomber moved from Ukraine to Rostov 2 bombers moved from Ukraine to Western Ukraine 1 bomber moved from Ukraine to Greece 2 bombers moved from Ukraine to Belarus Combat - Germans Battle in Rostov Germans attack with 2 fighters, 1 infantry and 2 tactical_bombers Russians defend with 1 infantry Germans roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Rostov, round 2 : 3/5 hits, 2.50 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Western Ukraine Germans attack with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/5 hits, 2.67 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 1 armour, 2 bombers, 8 infantry and 1 mech_infantry Russians defend with 1 artillery and 1 infantry Germans roll dice for 1 armour, 2 bombers, 8 infantry and 1 mech_infantry in Belarus, round 2 : 3/12 hits, 3.33 expected hits Russians roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 armour, 2 bombers, 8 infantry and 1 mech_infantry remaining. Battle score for attacker is 7 Casualties for Russians: 1 artillery and 1 infantry Battle in Greece Germans attack with 6 bombers and 3 mech_infantrys Neutral_Allies defend with 4 infantry Germans roll dice for 6 bombers and 3 mech_infantrys in Greece, round 2 : 6/9 hits, 4.50 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits, 1.33 expected hits 4 infantry owned by the Neutral_Allies and 1 mech_infantry owned by the Germans lost in Greece Germans win, taking Greece from Neutral_Allies with 6 bombers and 2 mech_infantrys remaining. Battle score for attacker is 8 Casualties for Germans: 1 mech_infantry Casualties for Neutral_Allies: 4 infantry Non Combat Move - Germans 2 fighters and 2 tactical_bombers moved from Rostov to Ukraine 1 fighter and 1 tactical_bomber moved from Western Ukraine to Ukraine 2 bombers moved from Western Ukraine to Ukraine 2 bombers moved from Belarus to Ukraine 4 mech_infantrys moved from Yugoslavia to Bessarabia 1 bomber moved from Greece to Ukraine 5 bombers moved from Greece to Western Germany 1 destroyer moved from 105 Sea Zone to 104 Sea Zone 1 aaGun and 1 infantry moved from France to Western Germany 3 mech_infantrys moved from Western Germany to Poland Place Units - Germans 3 artilleries placed in Ukraine 3 armour placed in Novgorod 2 bombers and 1 mech_infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5 Germans collect 52 PUs; end with 53 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Germans : 1.00 Neutral_Allies : -0.33 Russians : -0.33
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6 Purchase Units - Russians Russians repair damage of 20x factory_major; Remaining resources: 36 PUs; Russians buy 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 mech_infantry moved from Bryansk to Archangel Russians take Archangel from Germans 1 infantry moved from Bryansk to Western Ukraine 2 fighters and 2 tactical_bombers moved from Bryansk to Western Ukraine Combat - Russians Battle in Western Ukraine Russians attack with 2 fighters, 1 infantry and 2 tactical_bombers Germans defend with 1 infantry Russians roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Western Ukraine, round 2 : 2/5 hits, 2.50 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 2 tactical_bombers moved from Western Ukraine to Russia 2 fighters moved from Western Ukraine to Russia 1 infantry moved from Bryansk to Rostov 1 mech_infantry moved from Volgograd to Novosibirsk 1 mech_infantry moved from Volgograd to Russia 1 artillery moved from Volgograd to Samara 1 infantry moved from Samara to Volgograd 4 aaGuns, 6 armour, 11 artilleries, 35 infantry and 6 mech_infantrys moved from Bryansk to Russia 5 infantry moved from Samara to Russia Place Units - Russians 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 29 PUs; end with 29 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 34 PUs
Combat Hit Differential Summary :
Germans : -0.33 Russians : -0.50
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6 Purchase Units - Japanese Japanese buy 2 artilleries, 2 destroyers, 2 fighters, 3 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 1 PUs; Combat Move - Japanese 1 mech_infantry moved from Kweichow to Hopei Japanese take Hopei from Chinese 3 artilleries moved from French Indo China to Yunnan 1 infantry moved from Kweichow to Szechwan Japanese take Szechwan from Chinese 1 artillery and 6 infantry moved from Kweichow to Yunnan 2 infantry moved from Hunan to Yunnan 3 mech_infantrys moved from Kiangsu to Anhwe 1 bomber moved from French Indo China to Anhwe 1 destroyer moved from 33 Sea Zone to 63 Sea Zone 1 destroyer, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone 1 mech_infantry moved from Kweichow to Anhwe 2 infantry moved from Caroline Islands to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 47 Sea Zone 2 infantry moved from 47 Sea Zone to New Britain Combat - Japanese Battle in New Britain Battle in 63 Sea Zone Japanese attack with 1 destroyer ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer in 63 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 submarine in 63 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Japanese lost in 63 Sea Zone ANZAC win, taking New Britain from ANZAC with 1 submarine remaining. Battle score for attacker is -8 Casualties for Japanese: 1 destroyer Battle in 25 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Yunnan Japanese attack with 4 artilleries and 8 infantry Chinese defend with 1 infantry Japanese roll dice for 4 artilleries and 8 infantry in Yunnan, round 2 : 4/12 hits, 3.33 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 4 artilleries and 7 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Anhwe Japanese attack with 1 bomber and 4 mech_infantrys Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 4 mech_infantrys in Anhwe, round 2 : 3/5 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 1 bomber and 4 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 bomber moved from Anhwe to Japan 1 aaGun moved from Kweichow to Yunnan 4 mech_infantrys moved from Kweichow to Yunnan 2 mech_infantrys moved from Malaya to Burma 1 infantry moved from Ceylon to 39 Sea Zone 1 artillery moved from India to 39 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from Shan State to French Indo China 2 artilleries, 1 infantry and 1 mech_infantry moved from West India to India 1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 destroyers moved from 6 Sea Zone to 33 Sea Zone 2 infantry and 2 transports moved from 6 Sea Zone to 17 Sea Zone 1 infantry moved from Iwo Jima to 17 Sea Zone 3 infantry and 2 transports moved from 17 Sea Zone to 33 Sea Zone 3 infantry moved from 33 Sea Zone to Caroline Islands 1 artillery and 1 infantry moved from 37 Sea Zone to Shan State Place Units - Japanese 1 artillery and 1 infantry placed in French Indo China 1 transport placed in 36 Sea Zone 1 artillery and 2 infantry placed in India 3 mech_infantrys placed in Kiangsu 2 fighters placed in Japan 2 destroyers placed in 6 Sea Zone Turning on Edit Mode EDIT: Adding units owned by Japanese to French Indo China: 1 artillery and 1 infantry EDIT: Removing units owned by Japanese from Shan State: 1 artillery and 1 infantry EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 transport EDIT: Removing units owned by Japanese from 37 Sea Zone: 1 transport EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 65 PUs; end with 66 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
ANZAC : 0.83 Americans : -0.33 Chinese : 0.33 Japanese : 2.50
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 2 fighters, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 2 fighters moved from Gibraltar to 104 Sea Zone 1 submarine moved from 91 Sea Zone to 104 Sea Zone 2 bombers moved from Scotland to Nenetsia Combat - Americans Battle in Nenetsia Americans attack with 2 bombers Germans defend with 1 armour Americans roll dice for 2 bombers in Nenetsia, round 2 : 2/2 hits, 1.33 expected hits Germans roll dice for 1 armour in Nenetsia, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Nenetsia Americans win with 2 bombers remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Battle in 104 Sea Zone Americans attack with 2 fighters and 1 submarine Germans defend with 1 destroyer Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 104 Sea Zone Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Non Combat Move - Americans 2 fighters moved from 104 Sea Zone to Gibraltar 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 2 submarines, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 30 Sea Zone 1 bomber moved from Hawaiian Islands to New South Wales 1 carrier, 2 destroyers and 3 submarines moved from 10 Sea Zone to 30 Sea Zone 2 fighters moved from Western United States to 30 Sea Zone 2 aaGuns moved from Central United States to 101 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 2 aaGuns, 2 infantry and 2 transports moved from 101 Sea Zone to 51 Sea Zone 1 transport moved from 87 Sea Zone to 92 Sea Zone 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 2 bombers moved from Nenetsia to Russia 1 mech_infantry moved from Tobruk to Egypt 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 armour moved from Ethiopia to Egypt 1 mech_infantry moved from Tunisia to Tobruk 1 mech_infantry moved from Morocco to Tunisia 1 fighter moved from Egypt to Persia Place Units - Americans 1 carrier, 2 destroyers and 2 submarines placed in 10 Sea Zone 1 fighter placed in 10 Sea Zone 1 fighter and 1 tactical_bomber placed in Western United States Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Germans : -0.83 Americans : 1.33
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TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Sikang to Szechwan 1 fighter moved from Sikang to Szechwan 1 infantry moved from Sikang to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Szechwan, round 2 : 2/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Shensi 15 infantry moved from Sikang to Shensi Place Units - Chinese 1 infantry placed in Suiyuyan 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 6 PUs; end with 8 PUs
Combat Hit Differential Summary :
Chinese : 1.00 Japanese : 0.67
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 2 fighters, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 2 fighters moved from Gibraltar to 104 Sea Zone 1 submarine moved from 91 Sea Zone to 104 Sea Zone 2 bombers moved from Scotland to Nenetsia Combat - Americans Battle in Nenetsia Americans attack with 2 bombers Germans defend with 1 armour Americans roll dice for 2 bombers in Nenetsia, round 2 : 2/2 hits, 1.33 expected hits Germans roll dice for 1 armour in Nenetsia, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Nenetsia Americans win with 2 bombers remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Battle in 104 Sea Zone Americans attack with 2 fighters and 1 submarine Germans defend with 1 destroyer Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 104 Sea Zone Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Non Combat Move - Americans 2 fighters moved from 104 Sea Zone to Gibraltar 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 2 submarines, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 30 Sea Zone 1 bomber moved from Hawaiian Islands to New South Wales 1 carrier, 2 destroyers and 3 submarines moved from 10 Sea Zone to 30 Sea Zone 2 fighters moved from Western United States to 30 Sea Zone 2 aaGuns moved from Central United States to 101 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 2 aaGuns, 2 infantry and 2 transports moved from 101 Sea Zone to 51 Sea Zone 1 transport moved from 87 Sea Zone to 92 Sea Zone 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 2 bombers moved from Nenetsia to Russia 1 mech_infantry moved from Tobruk to Egypt 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 armour moved from Ethiopia to Egypt 1 mech_infantry moved from Tunisia to Tobruk 1 mech_infantry moved from Morocco to Tunisia 1 fighter moved from Egypt to Persia Place Units - Americans 1 carrier, 2 destroyers and 2 submarines placed in 10 Sea Zone 1 fighter placed in 10 Sea Zone 1 fighter and 1 tactical_bomber placed in Western United States Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Sikang to Szechwan 1 fighter moved from Sikang to Szechwan 1 infantry moved from Sikang to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Szechwan, round 2 : 2/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Shensi 15 infantry moved from Sikang to Shensi Place Units - Chinese 1 infantry placed in Suiyuyan 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 6 PUs; end with 8 PUs Purchase Units - British British buy 1 artillery, 1 destroyer, 1 fighter, 1 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - British 1 submarine moved from 81 Sea Zone to 97 Sea Zone 1 submarine moved from 98 Sea Zone to 97 Sea Zone 1 mech_infantry moved from Kenya to Italian Somaliland British take Italian Somaliland from Italians 1 infantry moved from Gibraltar to 92 Sea Zone 1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux Combat - British Battle in Normandy Bordeaux Non Combat Move - British 1 infantry moved from Iraq to Northwest Persia 7 fighters and 1 tactical_bomber moved from Persia to Russia 1 armour moved from Trans-Jordan to Northwest Persia 1 mech_infantry moved from Trans-Jordan to Northwest Persia 1 artillery moved from Syria to Iraq 1 artillery moved from Trans-Jordan to Iraq 1 armour and 1 mech_infantry moved from Egypt to Iraq 3 aaGuns moved from Persia to Northwest Persia 1 infantry moved from Persia to Northwest Persia 1 infantry moved from Persia to Northwest Persia 1 artillery moved from Egypt to Trans-Jordan 2 infantry moved from Egypt to Trans-Jordan Place Units - British 1 fighter placed in Persia 1 artillery and 1 infantry placed in Persia 1 submarine placed in 81 Sea Zone 2 mech_infantrys placed in Egypt 1 destroyer placed in 106 Sea Zone Turn Complete - British British collect 36 PUs; end with 36 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -0.83 Americans : 1.33 Chinese : 1.00 Japanese : 0.67
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6 Purchase Units - Italians Italians buy 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 2 armour moved from Ukraine to Bryansk Combat - Italians Battle in Bryansk Italians attack with 2 armour Russians defend with 1 infantry Italians roll dice for 2 armour in Bryansk, round 2 : 0/2 hits, 1.00 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits 1 armour owned by the Italians lost in Bryansk Italians roll dice for 1 armour in Bryansk, round 3 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 infantry in Bryansk, round 3 : 1/1 hits, 0.33 expected hits 1 armour owned by the Italians lost in Bryansk Russians win with 1 infantry remaining. Battle score for attacker is -12 Casualties for Italians: 2 armour Non Combat Move - Italians 2 infantry moved from Southern Italy to Northern Italy Place Units - Italians 3 mech_infantrys placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,1,2,6,4 Italians collect 7 PUs (6 lost to blockades); end with 7 PUs
Combat Hit Differential Summary :
Italians : -1.50 Russians : 1.33
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TripleA Turn Summary: ANZAC round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 armour, 1 infantry and 1 mech_infantry; Remaining resources: 2 PUs; Combat Move - ANZAC 1 submarine moved from 26 Sea Zone to 47 Sea Zone 1 destroyer moved from 26 Sea Zone to 31 Sea Zone 1 cruiser moved from 26 Sea Zone to 30 Sea Zone 1 fighter moved from South Australia to New South Wales Combat - ANZAC Battle in 47 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 47 Sea Zone ANZAC roll dice for 1 submarine in 47 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 submarine moved from 63 Sea Zone to 30 Sea Zone Place Units - ANZAC 1 armour, 1 infantry and 1 mech_infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs
Combat Hit Differential Summary :
ANZAC : -0.33