@nikola1975 Please use second post. I needed to keep a few more units in UK. Undid move to take Ireland.
18L Lebowsky (Axis) vs Giallo (Allies) BM
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Italians Italians buy 1 carrier and 5 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 1 mech_infantry moved from Northwest Persia to Persia 1 armour moved from Northwest Persia to Iraq 2 fighters moved from Egypt to Iraq 1 bomber moved from Egypt to Persia 1 infantry moved from Egypt to Anglo Egyptian Sudan Italians take Anglo Egyptian Sudan from British 1 artillery and 3 infantry moved from Bessarabia to Ukraine Italians take Ukraine from Russians 1 armour moved from Western Ukraine to Ukraine Combat - Italians Battle in Persia Italians attack with 1 artillery, 1 bomber and 1 mech_infantry British defend with 1 factory_minor and 2 infantry Italians roll dice for 1 artillery, 1 bomber and 1 mech_infantry in Persia, round 2 : 0/3 hits, 1,33 expected hits British roll dice for 2 infantry in Persia, round 2 : 0/2 hits, 0,67 expected hits Italians roll dice for 1 artillery, 1 bomber and 1 mech_infantry in Persia, round 3 : 1/3 hits, 1,33 expected hits British roll dice for 2 infantry in Persia, round 3 : 1/2 hits, 0,67 expected hits 1 mech_infantry owned by the Italians and 1 infantry owned by the British lost in Persia Italians roll dice for 1 artillery and 1 bomber in Persia, round 4 : 1/2 hits, 1,00 expected hits British roll dice for 1 infantry in Persia, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Persia Italians win, taking Persia from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 2 Casualties for Italians: 1 mech_infantry Casualties for British: 2 infantry Battle in Iraq Italians attack with 1 armour and 2 fighters British defend with 2 infantry Italians roll dice for 1 armour and 2 fighters in Iraq, round 2 : 1/3 hits, 1,50 expected hits British roll dice for 2 infantry in Iraq, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the British and 1 armour owned by the Italians lost in Iraq Italians roll dice for 2 fighters in Iraq, round 3 : 0/2 hits, 1,00 expected hits British roll dice for 1 infantry in Iraq, round 3 : 1/1 hits, 0,33 expected hits 1 fighter owned by the Italians lost in Iraq Italians roll dice for 1 fighter in Iraq, round 4 : 1/1 hits, 0,50 expected hits British roll dice for 1 infantry in Iraq, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Iraq Italians win with 1 fighter remaining. Battle score for attacker is -10 Casualties for Italians: 1 armour and 1 fighter Casualties for British: 2 infantry Non Combat Move - Italians 1 fighter moved from Iraq to Egypt 1 bomber moved from Persia to Egypt 1 destroyer moved from 81 Sea Zone to 98 Sea Zone 1 aaGun moved from Southern Italy to 97 Sea Zone 2 infantry moved from Southern Italy to 97 Sea Zone 1 aaGun, 1 battleship, 2 cruisers, 2 destroyers, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone 1 aaGun and 1 infantry moved from 98 Sea Zone to Egypt 1 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone 1 infantry moved from 98 Sea Zone to Trans-Jordan 2 aaGuns moved from Northern Italy to Southern Italy 1 infantry moved from Northern Italy to Southern Italy Place Units - Italians 1 carrier placed in 98 Sea Zone 2 infantry placed in Egypt 3 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,2,5,2,6,1 Italians collect 19 PUs (2 lost to blockades); end with 19 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 23 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUsCombat Hit Differential Summary :
Italians : -2,67 British : 0,00 -
TripleA Manual Gamesave Post: ANZAC round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 1 PUs; Combat Move - ANZAC 3 submarines moved from 54 Sea Zone to 37 Sea Zone 1 marine moved from Queensland to 54 Sea Zone 3 fighters moved from Guam to 37 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone 1 infantry moved from New Guinea to 46 Sea Zone 2 infantry and 1 transport moved from 46 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes 1 cruiser and 1 marine moved from 54 Sea Zone to 37 Sea Zone 1 marine moved from 37 Sea Zone to Malaya 1 destroyer moved from 21 Sea Zone to 35 Sea Zone ANZAC take 35 Sea Zone from Japanese Combat - ANZAC Battle in Celebes Battle in 37 Sea Zone ANZAC attack with 1 cruiser, 3 fighters and 3 submarines Japanese defend with 1 battleship, 3 carriers, 1 cruiser, 2 destroyers and 4 transports ANZAC roll dice for 3 submarines in 37 Sea Zone, round 2 : 0/3 hits, 1,00 expected hits ANZAC roll dice for 1 cruiser and 3 fighters in 37 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits Units damaged: 2 carriers owned by the Japanese Japanese roll dice for 1 battleship, 3 carriers, 1 cruiser, 2 destroyers and 4 transports in 37 Sea Zone, round 2 : 2/7 hits, 2,83 expected hits 2 submarines owned by the ANZAC lost in 37 Sea Zone ANZAC roll dice for 1 submarine in 37 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 cruiser and 3 fighters in 37 Sea Zone, round 3 : 3/4 hits, 2,00 expected hitsCombat Hit Differential Summary :
ANZAC : -0,33 Japanese : -0,83 -
3 hits 2nd round
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damage carrier, 2 destroyers down.
Next round if you continue, OOL will be: Cruiser (1st) < Carrier < Battleship
Didnt expect this one, nicely done
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TripleA Turn Summary: ANZAC round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 1 PUs; Combat Move - ANZAC 3 submarines moved from 54 Sea Zone to 37 Sea Zone 1 marine moved from Queensland to 54 Sea Zone 3 fighters moved from Guam to 37 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone 1 infantry moved from New Guinea to 46 Sea Zone 2 infantry and 1 transport moved from 46 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes 1 cruiser and 1 marine moved from 54 Sea Zone to 37 Sea Zone 1 marine moved from 37 Sea Zone to Malaya 1 destroyer moved from 21 Sea Zone to 35 Sea Zone ANZAC take 35 Sea Zone from Japanese Combat - ANZAC Battle in Celebes Battle in 37 Sea Zone ANZAC attack with 1 cruiser, 3 fighters and 3 submarines Japanese defend with 1 battleship, 3 carriers, 1 cruiser, 2 destroyers and 4 transports ANZAC roll dice for 3 submarines in 37 Sea Zone, round 2 : 0/3 hits, 1,00 expected hits ANZAC roll dice for 1 cruiser and 3 fighters in 37 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits Units damaged: 2 carriers owned by the Japanese Japanese roll dice for 1 battleship, 3 carriers, 1 cruiser, 2 destroyers and 4 transports in 37 Sea Zone, round 2 : 2/7 hits, 2,83 expected hits 2 submarines owned by the ANZAC lost in 37 Sea Zone ANZAC roll dice for 1 submarine in 37 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 cruiser and 3 fighters in 37 Sea Zone, round 3 : 3/4 hits, 2,00 expected hits Units damaged: 1 carrier owned by the Japanese Japanese roll dice for 1 battleship, 3 carriers, 1 cruiser, 2 destroyers and 4 transports in 37 Sea Zone, round 3 : 1/7 hits, 2,83 expected hits 2 destroyers owned by the Japanese and 1 submarine owned by the ANZAC lost in 37 Sea Zone ANZAC roll dice for 1 cruiser and 3 fighters in 37 Sea Zone, round 4 : 2/4 hits, 2,00 expected hits Japanese roll dice for 1 battleship, 3 carriers, 1 cruiser and 4 transports in 37 Sea Zone, round 4 : 4/5 hits, 2,17 expected hits 3 fighters owned by the ANZAC, 1 cruiser owned by the ANZAC, 1 carrier owned by the Japanese and 1 cruiser owned by the Japanese lost in 37 Sea Zone 1 marine owned by the ANZAC lost in Malaya Japanese win, taking Celebes from Japanese with 1 battleship, 2 carriers and 4 transports remaining. Battle score for attacker is -16 Casualties for ANZAC: 1 cruiser, 3 fighters and 3 submarines Casualties for Japanese: 1 carrier, 1 cruiser and 2 destroyers Non Combat Move - ANZAC Place Units - ANZAC 1 destroyer and 2 submarines placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 17 PUs; end with 18 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUsCombat Hit Differential Summary :
ANZAC : -0,33 Japanese : -0,83 -
TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 1 PUs; Combat Move - ANZAC 3 submarines moved from 54 Sea Zone to 37 Sea Zone 1 marine moved from Queensland to 54 Sea Zone 3 fighters moved from Guam to 37 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone 1 infantry moved from New Guinea to 46 Sea Zone 2 infantry and 1 transport moved from 46 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes 1 cruiser and 1 marine moved from 54 Sea Zone to 37 Sea Zone 1 marine moved from 37 Sea Zone to Malaya 1 destroyer moved from 21 Sea Zone to 35 Sea Zone ANZAC take 35 Sea Zone from Japanese Combat - ANZAC Battle in Celebes Battle in 37 Sea Zone ANZAC attack with 1 cruiser, 3 fighters and 3 submarines Japanese defend with 1 battleship, 3 carriers, 1 cruiser, 2 destroyers and 4 transports ANZAC roll dice for 3 submarines in 37 Sea Zone, round 2 : 0/3 hits, 1,00 expected hits ANZAC roll dice for 1 cruiser and 3 fighters in 37 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits Units damaged: 2 carriers owned by the Japanese Japanese roll dice for 1 battleship, 3 carriers, 1 cruiser, 2 destroyers and 4 transports in 37 Sea Zone, round 2 : 2/7 hits, 2,83 expected hits 2 submarines owned by the ANZAC lost in 37 Sea Zone ANZAC roll dice for 1 submarine in 37 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 cruiser and 3 fighters in 37 Sea Zone, round 3 : 3/4 hits, 2,00 expected hits Units damaged: 1 carrier owned by the Japanese Japanese roll dice for 1 battleship, 3 carriers, 1 cruiser, 2 destroyers and 4 transports in 37 Sea Zone, round 3 : 1/7 hits, 2,83 expected hits 2 destroyers owned by the Japanese and 1 submarine owned by the ANZAC lost in 37 Sea Zone ANZAC roll dice for 1 cruiser and 3 fighters in 37 Sea Zone, round 4 : 2/4 hits, 2,00 expected hits Japanese roll dice for 1 battleship, 3 carriers, 1 cruiser and 4 transports in 37 Sea Zone, round 4 : 4/5 hits, 2,17 expected hits 3 fighters owned by the ANZAC, 1 cruiser owned by the ANZAC, 1 carrier owned by the Japanese and 1 cruiser owned by the Japanese lost in 37 Sea Zone 1 marine owned by the ANZAC lost in Malaya Japanese win, taking Celebes from Japanese with 1 battleship, 2 carriers and 4 transports remaining. Battle score for attacker is -16 Casualties for ANZAC: 1 cruiser, 3 fighters and 3 submarines Casualties for Japanese: 1 carrier, 1 cruiser and 2 destroyers Non Combat Move - ANZAC Place Units - ANZAC 1 destroyer and 2 submarines placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 17 PUs; end with 18 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Combat Move - French 1 fighter moved from United Kingdom to Gibraltar Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
ANZAC : -0,33 Japanese : -0,83 -
TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 2 bombers, 5 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 6 infantry moved from Karelia to Novgorod 1 infantry moved from Vyborg to Novgorod 4 bombers moved from Poland to Russia 1 infantry moved from Eastern Poland to Belarus Germans take Belarus from Russians Combat - Germans Strategic bombing raid in Russia AA fire in Russia : 0/4 hits, 0,67 expected hits Bombing raid in Russia rolls: 4,4,3,8 and causes: 19 damage to unit: factory_major Bombing raid in Russia causes 19 damage total. Battle in Novgorod Germans attack with 7 infantry Russians defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour Germans roll dice for 7 infantry in Novgorod, round 2 : 1/7 hits, 1,17 expected hits Russians roll dice for 1 artillery in Novgorod, round 2 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Novgorod Germans win, taking Novgorod from Russians with 6 infantry remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery Non Combat Move - Germans 4 bombers moved from Russia to Western Ukraine 2 aaGuns, 14 artilleries, 18 infantry and 6 mech_infantrys moved from Eastern Poland to Western Ukraine 2 aaGuns, 1 artillery and 5 infantry moved from Bessarabia to Western Ukraine 3 armour and 4 mech_infantrys moved from Romania to Western Ukraine 2 mech_infantrys moved from Baltic States to Western Ukraine 5 mech_infantrys moved from Poland to Western Ukraine 10 mech_infantrys moved from Germany to Eastern Poland 1 mech_infantry moved from Western Germany to Southern Italy 1 fighter and 1 tactical_bomber moved from Western Ukraine to 98 Sea Zone 2 fighters and 2 tactical_bombers moved from Western Ukraine to Western Germany 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 115 Sea Zone to 113 Sea Zone 1 infantry moved from Western Germany to France 1 aaGun moved from Western Germany to France Place Units - Germans 3 infantry placed in France 2 bombers, 2 infantry and 6 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 49 PUs; end with 49 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 54 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUsCombat Hit Differential Summary :
AA fire in Russia : : -0,67 Germans : -0,17 Russians : 0,67 -
TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Russians Russians repair damage of 18x factory_major; Remaining resources: 27 PUs; Russians buy 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 6 infantry moved from Kansu to Suiyuyan 1 fighter and 1 tactical_bomber moved from Novosibirsk to Suiyuyan 1 fighter moved from West India to Persia 1 submarine moved from 92 Sea Zone to 97 Sea Zone 2 artilleries and 2 infantry moved from Bryansk to Ukraine 2 infantry moved from Bryansk to Ukraine Combat - Russians Battle in Suiyuyan Russians attack with 1 fighter, 6 infantry and 1 tactical_bomber Japanese defend with 1 infantry Russians roll dice for 1 fighter, 6 infantry and 1 tactical_bomber in Suiyuyan, round 2 : 3/8 hits, 2,17 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Suiyuyan Russians win, taking Suiyuyan from Japanese with 1 fighter, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Battle in Persia Russians attack with 1 fighter Italians defend with 1 artillery and 1 factory_minor Russians roll dice for 1 fighter in Persia, round 2 : 0/1 hits, 0,50 expected hits Italians roll dice for 1 artillery in Persia, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter in Persia, round 3 : 0/1 hits, 0,50 expected hits Italians roll dice for 1 artillery in Persia, round 3 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter in Persia, round 4 : 1/1 hits, 0,50 expected hits Italians roll dice for 1 artillery in Persia, round 4 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Italians lost in Persia Russians win with 1 fighter remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Battle in Ukraine Russians attack with 2 artilleries and 4 infantry Italians defend with 1 armour, 1 artillery, 1 factory_minor and 3 infantry Russians roll dice for 2 artilleries and 4 infantry in Ukraine, round 2 : 2/6 hits, 1,67 expected hits Italians roll dice for 1 armour, 1 artillery and 3 infantry in Ukraine, round 2 : 2/5 hits, 1,83 expected hits 2 infantry owned by the Russians and 2 infantry owned by the Italians lost in Ukraine Russians roll dice for 2 artilleries and 2 infantry in Ukraine, round 3 : 0/4 hits, 1,33 expected hits Italians roll dice for 1 armour, 1 artillery and 1 infantry in Ukraine, round 3 : 2/3 hits, 1,17 expected hits 2 infantry owned by the Russians lost in Ukraine Russians roll dice for 2 artilleries in Ukraine, round 4 : 1/2 hits, 0,67 expected hits Italians roll dice for 1 armour, 1 artillery and 1 infantry in Ukraine, round 4 : 3/3 hits, 1,17 expected hits 2 artilleries owned by the Russians and 1 infantry owned by the Italians lost in Ukraine Italians win with 1 armour and 1 artillery remaining. Battle score for attacker is -11 Casualties for Russians: 2 artilleries and 4 infantry Casualties for Italians: 3 infantry Non Combat Move - Russians 2 infantry moved from Bryansk to Rostov 4 aaGuns, 9 artilleries and 24 infantry moved from Bryansk to Russia 1 fighter and 1 tactical_bomber moved from Suiyuyan to Anhwe 2 infantry moved from Timguska to Novosibirsk 2 aaGuns and 10 infantry moved from Timguska to Kansu 1 fighter moved from Persia to Turkmenistan Place Units - Russians 9 infantry placed in Russia Turn Complete - Russians Russians collect 26 PUs; end with 26 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUsCombat Hit Differential Summary :
Italians : 1,83 Russians : -0,33 Japanese : 0,67 -
TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Japanese Japanese repair damage of 6x factory_minor; Remaining resources: 57 PUs; 6 SuicideAttackTokens; Japanese buy 1 armour, 2 artilleries, 1 bomber, 4 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 3 units repaired. 1 mech_infantry moved from French Indo China to Burma Japanese take Burma from UK_Pacific 1 artillery moved from French Indo China to Shan State Japanese take Shan State from UK_Pacific 1 infantry moved from Sikang to Tsinghai Japanese take Tsinghai from Chinese 1 mech_infantry moved from French Indo China to Szechwan Japanese take Szechwan from Chinese 1 infantry moved from Hunan to Kweichow Japanese take Kweichow from Chinese 1 artillery and 1 infantry moved from India to West India Japanese take West India from UK_Pacific 1 fighter and 1 tactical_bomber moved from Kwangsi to 35 Sea Zone 1 fighter moved from Kwangsi to 44 Sea Zone 1 battleship, 2 carriers and 4 transports moved from 37 Sea Zone to 20 Sea Zone 1 battleship and 1 destroyer moved from 36 Sea Zone to 20 Sea Zone 2 bombers, 8 fighters and 7 tactical_bombers moved from Kwangsi to 19 Sea Zone 1 fighter and 2 tactical_bombers moved from Japan to 19 Sea Zone 2 bombers moved from Japan to 19 Sea Zone 1 infantry moved from Amur to Siberia Japanese take Siberia from Russians 1 infantry moved from Amur to Sakha Japanese take Sakha from Russians 1 infantry moved from Amur to Buryatia Japanese take Buryatia from Russians Combat - Japanese Battle in 44 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 44 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 20 Sea Zone Japanese attack with 2 battleships, 2 carriers, 1 destroyer and 4 transports Americans defend with 1 destroyer Japanese roll dice for 2 battleships, 2 carriers, 1 destroyer and 4 transports in 20 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 20 Sea Zone Japanese win with 2 battleships, 2 carriers, 1 destroyer and 4 transports remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 35 Sea Zone Japanese attack with 1 fighter and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits ANZAC roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC lost in 35 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in 19 Sea Zone Japanese attack with 4 bombers, 9 fighters and 9 tactical_bombers Americans defend with 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport Japanese roll dice for 4 bombers, 9 fighters and 9 tactical_bombers in 19 Sea Zone, round 2 : 17/22 hits, 13,17 expected hits Americans roll dice for 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport in 19 Sea Zone, round 2 : 4/10 hits, 5,17 expected hits 2 tactical_bombers owned by the Japanese, 2 fighters owned by the Japanese, 2 cruisers owned by the Americans, 1 destroyer owned by the Americans, 1 tactical_bomber owned by the Americans, 2 carriers owned by the Americans, 3 fighters owned by the Americans, 1 transport owned by the Americans and 1 battleship owned by the Americans lost in 19 Sea Zone Japanese win with 4 bombers, 7 fighters and 7 tactical_bombers remaining. Battle score for attacker is 90 Casualties for Japanese: 2 fighters and 2 tactical_bombers Casualties for Americans: 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport Non Combat Move - Japanese 4 bombers, 1 fighter and 2 tactical_bombers moved from 19 Sea Zone to Kwangsi 1 fighter moved from 44 Sea Zone to 20 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Kwangsi 1 fighter and 2 tactical_bombers moved from 19 Sea Zone to 20 Sea Zone 1 mech_infantry moved from Yunnan to Sikang 1 infantry moved from Kwangsi to Hunan 1 infantry moved from Kwangsi to Yunnan 1 aaGun, 1 artillery and 1 infantry moved from Kwangsi to Kiangsi 2 infantry and 1 mech_infantry moved from Kwangtung to Kiangsi 5 fighters and 3 tactical_bombers moved from 19 Sea Zone to Kiangsi Place Units - Japanese 1 armour and 2 mech_infantrys placed in India 1 artillery and 2 infantry placed in Kwangtung 1 artillery and 2 infantry placed in French Indo China 1 bomber and 1 tactical_bomber placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,6,5,1,4,4 Japanese collect 55 PUs (1 lost to blockades); end with 55 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 63 PUsCombat Hit Differential Summary :
Americans : -1,50 ANZAC : -0,33 Japanese : 4,00 -
That was one hell of a dice swing, 4 planes lost agains half of the USA fleet, damn
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Americans Americans buy 2 cruisers, 1 destroyer, 2 fighters, 2 submarines and 2 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Gibraltar to Anglo Egyptian Sudan 1 armour moved from Tunisia to Tobruk Americans take Libya from Italians Americans take Tobruk from Italians 1 armour, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone 1 infantry moved from Shantung to Jehol Chinese take Jehol from Japanese Combat - Americans Americans creates battle in territory 6 Sea Zone Battle in Anglo Egyptian Sudan Americans attack with 1 bomber Italians defend with 1 infantry Americans roll dice for 1 bomber in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0,67 expected hits Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0,33 expected hits 1 bomber owned by the Americans lost in Anglo Egyptian Sudan Italians win, taking 6 Sea Zone from Japanese with 1 infantry remaining. Battle score for attacker is -12 Casualties for Americans: 1 bomber Non Combat Move - Americans 2 infantry and 2 mech_infantrys moved from Western United States to 10 Sea Zone 2 infantry, 2 mech_infantrys and 2 transports moved from 10 Sea Zone to 3 Sea Zone 2 infantry and 2 mech_infantrys moved from 3 Sea Zone to Soviet Far East 1 carrier moved from 10 Sea Zone to 3 Sea Zone 1 fighter and 1 tactical_bomber moved from 24 Sea Zone to 3 Sea Zone 3 submarines moved from 6 Sea Zone to 25 Sea Zone 1 carrier and 2 destroyers moved from 24 Sea Zone to 25 Sea Zone 5 submarines moved from 10 Sea Zone to 26 Sea Zone 2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 96 Sea Zone 2 artilleries and 2 infantry moved from 96 Sea Zone to Tobruk 1 carrier moved from 91 Sea Zone to 96 Sea Zone 4 fighters moved from Gibraltar to Malta 1 destroyer moved from 91 Sea Zone to 96 Sea Zone 2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 87 Sea Zone 2 artilleries and 2 infantry moved from 87 Sea Zone to French West Africa 1 submarine moved from 101 Sea Zone to 91 Sea Zone Place Units - Americans 2 fighters and 2 tactical_bombers placed in Eastern United States 2 cruisers, 1 destroyer and 2 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUsCombat Hit Differential Summary :
Italians : 0,67 Americans : -0,67 -
TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Anhwe to Kiangsu Chinese take Kiangsu from Japanese 1 infantry moved from Shensi to Sikang 1 infantry moved from Shensi to Sikang 1 fighter moved from Kansu to Kweichow 1 infantry moved from Hopei to Kweichow 3 artilleries and 8 infantry moved from Anhwe to Chahar Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Chahar Chinese attack with 3 artilleries and 8 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 3 artilleries and 8 infantry in Chahar, round 2 : 3/11 hits, 2,83 expected hits Japanese roll dice for 1 mech_infantry in Chahar, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar Chinese win, taking Chahar from Japanese with 3 artilleries and 7 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 mech_infantry Battle in Sikang Chinese attack with 2 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 2 infantry in Sikang, round 2 : 1/2 hits, 0,33 expected hits Japanese roll dice for 1 mech_infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Sikang Chinese win, taking Sikang from Japanese with 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Suiyuyan Place Units - Chinese 3 infantry placed in Chahar Turn Complete - Chinese Chinese collect 14 PUs; end with 16 PUsCombat Hit Differential Summary :
Chinese : 1,17 Japanese : 0,00 -
TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Americans Americans buy 2 cruisers, 1 destroyer, 2 fighters, 2 submarines and 2 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Gibraltar to Anglo Egyptian Sudan 1 armour moved from Tunisia to Tobruk Americans take Libya from Italians Americans take Tobruk from Italians 1 armour, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone 1 infantry moved from Shantung to Jehol Chinese take Jehol from Japanese Combat - Americans Americans creates battle in territory 6 Sea Zone Battle in Anglo Egyptian Sudan Americans attack with 1 bomber Italians defend with 1 infantry Americans roll dice for 1 bomber in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0,67 expected hits Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0,33 expected hits 1 bomber owned by the Americans lost in Anglo Egyptian Sudan Italians win, taking 6 Sea Zone from Japanese with 1 infantry remaining. Battle score for attacker is -12 Casualties for Americans: 1 bomber Non Combat Move - Americans 2 infantry and 2 mech_infantrys moved from Western United States to 10 Sea Zone 2 infantry, 2 mech_infantrys and 2 transports moved from 10 Sea Zone to 3 Sea Zone 2 infantry and 2 mech_infantrys moved from 3 Sea Zone to Soviet Far East 1 carrier moved from 10 Sea Zone to 3 Sea Zone 1 fighter and 1 tactical_bomber moved from 24 Sea Zone to 3 Sea Zone 3 submarines moved from 6 Sea Zone to 25 Sea Zone 1 carrier and 2 destroyers moved from 24 Sea Zone to 25 Sea Zone 5 submarines moved from 10 Sea Zone to 26 Sea Zone 2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 96 Sea Zone 2 artilleries and 2 infantry moved from 96 Sea Zone to Tobruk 1 carrier moved from 91 Sea Zone to 96 Sea Zone 4 fighters moved from Gibraltar to Malta 1 destroyer moved from 91 Sea Zone to 96 Sea Zone 2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 87 Sea Zone 2 artilleries and 2 infantry moved from 87 Sea Zone to French West Africa 1 submarine moved from 101 Sea Zone to 91 Sea Zone Place Units - Americans 2 fighters and 2 tactical_bombers placed in Eastern United States 2 cruisers, 1 destroyer and 2 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Anhwe to Kiangsu Chinese take Kiangsu from Japanese 1 infantry moved from Shensi to Sikang 1 infantry moved from Shensi to Sikang 1 fighter moved from Kansu to Kweichow 1 infantry moved from Hopei to Kweichow 3 artilleries and 8 infantry moved from Anhwe to Chahar Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Chahar Chinese attack with 3 artilleries and 8 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 3 artilleries and 8 infantry in Chahar, round 2 : 3/11 hits, 2,83 expected hits Japanese roll dice for 1 mech_infantry in Chahar, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar Chinese win, taking Chahar from Japanese with 3 artilleries and 7 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 mech_infantry Battle in Sikang Chinese attack with 2 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 2 infantry in Sikang, round 2 : 1/2 hits, 0,33 expected hits Japanese roll dice for 1 mech_infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Sikang Chinese win, taking Sikang from Japanese with 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Suiyuyan Place Units - Chinese 3 infantry placed in Chahar Turn Complete - Chinese Chinese collect 14 PUs; end with 16 PUs Purchase Units - British British buy 3 fighters and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 cruiser and 1 destroyer moved from 92 Sea Zone to 98 Sea Zone 1 transport moved from 71 Sea Zone to 72 Sea Zone 1 artillery moved from Tanganyika Territory to 72 Sea Zone 1 artillery and 1 transport moved from 72 Sea Zone to 80 Sea Zone 1 artillery moved from 80 Sea Zone to Persia 1 fighter and 1 tactical_bomber moved from 80 Sea Zone to 98 Sea Zone 1 bomber and 3 fighters moved from French Equatorial Africa to 98 Sea Zone 4 fighters moved from 96 Sea Zone to 98 Sea Zone 1 armour moved from French Equatorial Africa to Anglo Egyptian Sudan 1 mech_infantry moved from Eire to United Kingdom Combat - British Battle in Persia Battle in Anglo Egyptian Sudan British attack with 1 armour Italians defend with 1 infantry British roll dice for 1 armour in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0,50 expected hits Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Anglo Egyptian Sudan British win, taking Persia from Italians, taking Anglo Egyptian Sudan from Italians with 1 armour remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in 98 Sea Zone British attack with 1 bomber, 1 cruiser, 1 destroyer, 8 fighters and 1 tactical_bomber Germans defend with 1 fighter and 1 tactical_bomber; Italians defend with 1 battleship, 1 carrier, 2 cruisers, 3 destroyers and 3 transports British roll dice for 1 bomber, 1 cruiser, 1 destroyer, 8 fighters and 1 tactical_bomber in 98 Sea Zone, round 2 : 7/12 hits, 6,17 expected hits Units damaged: 1 battleship owned by the Italians Italians roll dice for 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 1 tactical_bomber and 3 transports in 98 Sea Zone, round 2 : 2/9 hits, 4,17 expected hits 3 destroyers owned by the Italians, 1 destroyer owned by the British, 1 cruiser owned by the British, 1 tactical_bomber owned by the Germans and 1 carrier owned by the Italians lost in 98 Sea Zone British roll dice for 1 bomber, 8 fighters and 1 tactical_bomber in 98 Sea Zone, round 3 : 5/10 hits, 5,33 expected hits Italians roll dice for 1 battleship, 2 cruisers, 1 fighter and 3 transports in 98 Sea Zone, round 3 : 1/4 hits, 2,33 expected hits 1 transport owned by the Italians, 2 cruisers owned by the Italians, 1 fighter owned by the Germans, 1 battleship owned by the Italians and 1 fighter owned by the British lost in 98 Sea Zone 2 transports owned by the Italians lost in 98 Sea Zone British win with 1 bomber, 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 96 Casualties for British: 1 cruiser, 1 destroyer and 1 fighter Casualties for Germans: 1 fighter and 1 tactical_bomber Casualties for Italians: 1 battleship, 1 carrier, 2 cruisers, 3 destroyers and 3 transports Non Combat Move - British 6 fighters moved from 98 Sea Zone to 96 Sea Zone 2 fighters moved from 96 Sea Zone to Tobruk 1 fighter and 1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone 1 bomber moved from 98 Sea Zone to Tobruk 1 armour and 1 infantry moved from 96 Sea Zone to Tobruk 1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk 1 carrier and 1 fighter moved from 71 Sea Zone to 80 Sea Zone 1 fighter moved from Ceylon to 80 Sea Zone 2 aaGuns moved from Anhwe to Chahar Place Units - British 3 fighters and 3 infantry placed in United Kingdom Turn Complete - British British collect 31 PUs; end with 31 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Italians : -3,17 British : 1,00 Americans : -0,67 Chinese : 1,17 Japanese : 0,00 -
@lebowsky said in 18L Lebowsky (Axis) vs Giallo (Allies) BM:
That was one hell of a dice swing, 4 planes lost agains half of the USA fleet, damn
dicewise not my game
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And then u got some luck on the mediterranean…
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Italians Italians buy 1 destroyer, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Trans-Jordan to Iraq Italians take Iraq from British 1 infantry moved from Egypt to Anglo Egyptian Sudan 1 bomber and 1 fighter moved from Egypt to Anglo Egyptian Sudan 1 infantry moved from Egypt to Anglo Egyptian Sudan Combat - Italians Battle in Anglo Egyptian Sudan Italians attack with 1 bomber, 1 fighter and 2 infantry British defend with 1 armour Italians roll dice for 1 bomber, 1 fighter and 2 infantry in Anglo Egyptian Sudan, round 2 : 1/4 hits, 1,50 expected hits British roll dice for 1 armour in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the British lost in Anglo Egyptian Sudan Italians win, taking Anglo Egyptian Sudan from British with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 6 Casualties for British: 1 armour Non Combat Move - Italians 1 bomber and 1 fighter moved from Anglo Egyptian Sudan to Egypt Place Units - Italians 3 infantry placed in Egypt 1 infantry and 2 mech_infantrys placed in Ukraine 1 destroyer placed in 97 Sea Zone Turn Complete - Italians Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,2,6,3,2,6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2 Italians collect 13 PUs (7 lost to blockades); end with 13 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 17 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUsCombat Hit Differential Summary :
Italians : -0,50 British : -0,50 -
TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 artillery, 2 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - ANZAC Place Units - ANZAC 1 transport placed in 54 Sea Zone 1 infantry placed in Queensland 1 artillery and 1 infantry placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 17 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 artillery, 2 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - ANZAC Place Units - ANZAC 1 transport placed in 54 Sea Zone 1 infantry placed in Queensland 1 artillery and 1 infantry placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 17 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Combat Move - French 1 fighter moved from Gibraltar to United Kingdom Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 5 bombers; Remaining resources: 4 PUs; Combat Move - Germans 2 fighters and 2 tactical_bombers moved from Southern Italy to 96 Sea Zone 3 bombers, 2 fighters and 2 tactical_bombers moved from Western Germany to 96 Sea Zone 4 bombers moved from Western Ukraine to 96 Sea Zone 1 infantry moved from Novgorod to Archangel Germans take Archangel from Russians 1 infantry moved from Belarus to Smolensk Germans take Smolensk from Russians 3 armour and 3 mech_infantrys moved from Western Ukraine to Rostov Germans take Bryansk from Russians Combat - Germans Battle in Rostov Germans attack with 3 armour and 3 mech_infantrys Russians defend with 2 infantry Germans roll dice for 3 armour and 3 mech_infantrys in Rostov, round 2 : 4/6 hits, 2,00 expected hits Russians roll dice for 2 infantry in Rostov, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 3 armour and 3 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in 96 Sea Zone Germans attack with 7 bombers, 4 fighters and 4 tactical_bombers British defend with 5 fighters, 1 tactical_bomber and 1 transport; Americans defend with 3 carriers, 1 cruiser, 3 destroyers and 3 transports Germans roll dice for 7 bombers, 4 fighters and 4 tactical_bombers in 96 Sea Zone, round 2 : 10/15 hits, 9,33 expected hits Americans roll dice for 3 carriers, 1 cruiser, 3 destroyers, 5 fighters, 1 tactical_bomber and 4 transports in 96 Sea Zone, round 2 : 5/13 hits, 6,33 expected hits 1 tactical_bomber owned by the British, 3 destroyers owned by the Americans, 2 fighters owned by the Germans, 3 carriers owned by the Americans and 3 tactical_bombers owned by the Germans lost in 96 Sea Zone Germans roll dice for 7 bombers, 2 fighters and 1 tactical_bomber in 96 Sea Zone, round 3 : 7/10 hits, 6,33 expected hits Americans roll dice for 1 cruiser, 5 fighters and 4 transports in 96 Sea Zone, round 3 : 3/6 hits, 3,83 expected hits 1 cruiser owned by the Americans, 1 bomber owned by the Germans, 2 fighters owned by the Germans, 1 transport owned by the Americans and 5 fighters owned by the British lost in 96 Sea Zone 1 transport owned by the British and 2 transports owned by the Americans lost in 96 Sea Zone Germans win with 6 bombers and 1 tactical_bomber remaining. Battle score for attacker is 88 Casualties for Germans: 1 bomber, 4 fighters and 3 tactical_bombers Casualties for Americans: 3 carriers, 1 cruiser, 3 destroyers and 3 transports Casualties for British: 5 fighters, 1 tactical_bomber and 1 transport Non Combat Move - Germans 6 bombers and 1 tactical_bomber moved from 96 Sea Zone to Southern Italy 10 mech_infantrys moved from Eastern Poland to Bryansk 4 aaGuns, 15 artilleries, 23 infantry and 14 mech_infantrys moved from Western Ukraine to Bryansk 5 infantry moved from Novgorod to Karelia 1 submarine moved from 113 Sea Zone to 109 Sea Zone 1 submarine moved from 125 Sea Zone to 119 Sea Zone Place Units - Germans Turning on Edit Mode EDIT: Removing units owned by Germans from Southern Italy: 1 bomber and 1 tactical_bomber EDIT: Adding units owned by Germans to Southern Italy: 2 fighters EDIT: Turning off Edit Mode 5 bombers placed in Western Germany Germans undo move 1. 3 bombers placed in Novgorod 2 bombers placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4 Germans collect 54 PUs; end with 58 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 63 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 73 PUsCombat Hit Differential Summary :
Germans : 3,33 Americans : -2,17 Russians : -0,67 -
Edited the last casualties to keep 2 fighters instead of a bomber and a tactical





