18L Lebowsky (Axis) vs Giallo (Allies) BM

  • 25

    TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 1 factory_minor, 1 fighter, 9 infantry, 1 mech_infantry and 2 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 mech_infantrys moved from Shantung to Anhwe
            1 mech_infantry moved from French Indo China to Shan State
            1 armour moved from Kwangsi to Burma
                  Japanese take Yunnan from Chinese
            1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
            1 artillery and 1 infantry moved from 39 Sea Zone to India
            3 fighters and 3 tactical_bombers moved from 39 Sea Zone to India
            2 bombers moved from Kwangsi to India
            1 fighter moved from Kwangsi to 43 Sea Zone
            2 fighters and 2 tactical_bombers moved from Kwangsi to Burma
            2 fighters and 2 tactical_bombers moved from Kwangsi to Shan State
            2 fighters and 1 tactical_bomber moved from Kwangsi to Anhwe
            1 infantry moved from Shensi to Sikang
                  Japanese take Sikang from Chinese
            3 infantry moved from Manchuria to Amur
                  Japanese take Amur from Russians
    
        Combat - Japanese
            Battle in 43 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 43 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in India
                Japanese attack with 1 artillery, 2 bombers, 3 fighters, 1 infantry and 3 tactical_bombers
                British defend with 2 mech_infantrys; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
                    Japanese roll dice for 1 artillery, 2 bombers, 3 fighters, 1 infantry and 3 tactical_bombers in India, round 2 : 7/10 hits, 5,50 expected hits
                    UK_Pacific roll dice for 2 mech_infantrys in India, round 2 : 0/2 hits, 0,67 expected hits
                    2 mech_infantrys owned by the British lost in India
                Japanese destroys 11PUs while taking UK_Pacific capital
                Japanese win, taking India from UK_Pacific with 1 artillery, 2 bombers, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for British: 2 mech_infantrys
            Battle in Burma
                Japanese attack with 1 armour, 2 fighters and 2 tactical_bombers
                British defend with 1 infantry
                    Japanese roll dice for 1 armour, 2 fighters and 2 tactical_bombers in Burma, round 2 : 4/5 hits, 2,83 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0,33 expected hits
                    1 armour owned by the Japanese and 1 infantry owned by the British lost in Burma
                Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -3
                Casualties for Japanese: 1 armour
                Casualties for British: 1 infantry
            Battle in Shan State
                Japanese attack with 2 fighters, 1 mech_infantry and 2 tactical_bombers
                British defend with 1 artillery
                    Japanese roll dice for 2 fighters, 1 mech_infantry and 2 tactical_bombers in Shan State, round 2 : 1/5 hits, 2,50 expected hits
                    UK_Pacific roll dice for 1 artillery in Shan State, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese and 1 artillery owned by the British lost in Shan State
                Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 mech_infantry
                Casualties for British: 1 artillery
            Battle in Anhwe
                Japanese attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Anhwe, round 2 : 2/5 hits, 2,00 expected hits
                    Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Anhwe
                Japanese win, taking Anhwe from Chinese with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 infantry moved from Hopei to Shensi
            1 infantry moved from Chahar to Hopei
            1 mech_infantry moved from Shantung to Chahar
            1 mech_infantry moved from Kiangsi to Yunnan
            1 infantry moved from Kwangsi to Hunan
            3 infantry moved from Kwangtung to Kwangsi
            1 aaGun, 1 artillery and 2 mech_infantrys moved from Kiangsi to Kwangsi
            2 fighters and 1 tactical_bomber moved from Anhwe to Kwangsi
            2 bombers, 3 fighters and 3 tactical_bombers moved from India to Kwangsi
            2 fighters and 2 tactical_bombers moved from Burma to Kwangsi
            2 fighters and 2 tactical_bombers moved from Shan State to Kwangsi
            1 fighter moved from 43 Sea Zone to Kwangsi
            1 battleship, 3 carriers, 1 cruiser, 2 destroyers and 4 transports moved from 39 Sea Zone to 37 Sea Zone
            2 mech_infantrys moved from Kwangsi to French Indo China
            1 artillery moved from Kwangsi to French Indo China
    
        Place Units - Japanese
            2 infantry and 1 mech_infantry placed in Kwangtung
            1 factory_minor placed in French Indo China
            3 infantry placed in Shantung
            1 fighter, 4 infantry and 2 tactical_bombers placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 55 PUs; end with 55 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
    

    Combat Hit Differential Summary :

    Chinese : -0,33
    UK_Pacific : 0,67
    Japanese : 1,17
    

    Savegame

  • 21 20 19 18 17 16

    totaly forgot to move my anzac dd, have to think this trough

  • 21 20 19 18 17 16

    TripleA Turn Summary: Americans round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 carrier, 4 infantry, 6 submarines and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 infantry moved from Marianas to 22 Sea Zone
            2 infantry and 1 transport moved from 22 Sea Zone to 19 Sea Zone
            2 infantry moved from 19 Sea Zone to Shantung
            3 fighters and 1 tactical_bomber moved from 22 Sea Zone to Shantung
            1 armour moved from Algeria to Tunisia
            1 bomber moved from Gibraltar to Tunisia
    
        Combat - Americans
            Battle in Shantung
                Americans attack with 3 fighters, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 factory_minor and 3 infantry
                    Americans roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Shantung, round 2 : 5/6 hits, 2,50 expected hits
                    Japanese roll dice for 3 infantry in Shantung, round 2 : 1/3 hits, 1,00 expected hits
                    3 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Shantung
                Americans win, taking Shantung from Japanese with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 3 infantry
            Battle in Tunisia
                Americans attack with 1 armour and 1 bomber
                Neutral_Axis defend with 1 infantry
                    Americans roll dice for 1 armour and 1 bomber in Tunisia, round 2 : 2/2 hits, 1,17 expected hits
                    Neutral_Axis roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Neutral_Axis lost in Tunisia
                Americans win, taking Tunisia from Neutral_Axis with 1 armour and 1 bomber remaining. Battle score for attacker is 3
                Casualties for Neutral_Axis: 1 infantry
            Trigger Chinese Destroy Factories Shantung Americans: has removed 1 factory_minor owned by Chinese in Shantung
    
        Non Combat Move - Americans
            1 bomber moved from Tunisia to Gibraltar
            2 infantry moved from French West Africa to 87 Sea Zone
            2 infantry and 1 transport moved from 87 Sea Zone to 92 Sea Zone
            2 infantry moved from 92 Sea Zone to Morocco
            2 carriers, 1 cruiser, 2 destroyers and 2 fighters moved from 91 Sea Zone to 92 Sea Zone
            2 artilleries and 1 infantry moved from Central United States to 101 Sea Zone
            2 artilleries, 1 infantry and 2 transports moved from 101 Sea Zone to 88 Sea Zone
            1 infantry moved from French Guiana to 88 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone
            2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
            1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            2 fighters moved from Eastern United States to 91 Sea Zone
            1 destroyer moved from 45 Sea Zone to 20 Sea Zone
            2 carriers moved from 22 Sea Zone to 19 Sea Zone
            2 cruisers and 1 destroyer moved from 22 Sea Zone to 19 Sea Zone
            2 submarines moved from 25 Sea Zone to 6 Sea Zone
            1 submarine moved from 22 Sea Zone to 6 Sea Zone
            3 fighters and 1 tactical_bomber moved from Shantung to 19 Sea Zone
            1 battleship moved from 22 Sea Zone to 19 Sea Zone
            1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 24 Sea Zone
            1 destroyer moved from 25 Sea Zone to 24 Sea Zone
            2 fighters moved from 91 Sea Zone to Gibraltar
            2 fighters moved from 92 Sea Zone to Gibraltar
    
        Place Units - Americans
            1 transport placed in 101 Sea Zone
            2 infantry placed in Central United States
            1 carrier, 6 submarines and 2 transports placed in 10 Sea Zone
            Americans undo move 3.
            2 infantry placed in Western United States
            1 carrier, 5 submarines and 2 transports placed in 10 Sea Zone
            1 submarine placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 56 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
    

    Combat Hit Differential Summary :

    Americans : 3,33
    Neutral_Axis : -0,33
    Japanese : 0,00
    

    Savegame

  • 21 20 19 18 17 16

    TripleA Turn Summary: Chinese round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Kweichow to Shensi
            1 infantry moved from Kweichow to Hopei
            1 fighter moved from Kweichow to Hopei
            3 artilleries and 8 infantry moved from Kweichow to Anhwe
    
        Combat - Chinese
            Battle in Hopei
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Anhwe
                Chinese attack with 3 artilleries and 8 infantry
                Japanese defend with 2 mech_infantrys
                    Chinese roll dice for 3 artilleries and 8 infantry in Anhwe, round 2 : 6/11 hits, 2,83 expected hits
                    Japanese roll dice for 2 mech_infantrys in Anhwe, round 2 : 1/2 hits, 0,67 expected hits
                    2 mech_infantrys owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 3 artilleries and 7 infantry remaining. Battle score for attacker is 5
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 2 mech_infantrys
            Battle in Shensi
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Shensi, round 2 : 1/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hopei to Kansu
    
        Place Units - Chinese
            2 infantry placed in Anhwe
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Chinese : 4,17
    Japanese : -0,33
    

    Savegame

  • 21 20 19 18 17 16

    TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 carrier, 4 infantry, 6 submarines and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 infantry moved from Marianas to 22 Sea Zone
            2 infantry and 1 transport moved from 22 Sea Zone to 19 Sea Zone
            2 infantry moved from 19 Sea Zone to Shantung
            3 fighters and 1 tactical_bomber moved from 22 Sea Zone to Shantung
            1 armour moved from Algeria to Tunisia
            1 bomber moved from Gibraltar to Tunisia
    
        Combat - Americans
            Battle in Shantung
                Americans attack with 3 fighters, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 factory_minor and 3 infantry
                    Americans roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Shantung, round 2 : 5/6 hits, 2,50 expected hits
                    Japanese roll dice for 3 infantry in Shantung, round 2 : 1/3 hits, 1,00 expected hits
                    3 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Shantung
                Americans win, taking Shantung from Japanese with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 3 infantry
            Battle in Tunisia
                Americans attack with 1 armour and 1 bomber
                Neutral_Axis defend with 1 infantry
                    Americans roll dice for 1 armour and 1 bomber in Tunisia, round 2 : 2/2 hits, 1,17 expected hits
                    Neutral_Axis roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Neutral_Axis lost in Tunisia
                Americans win, taking Tunisia from Neutral_Axis with 1 armour and 1 bomber remaining. Battle score for attacker is 3
                Casualties for Neutral_Axis: 1 infantry
            Trigger Chinese Destroy Factories Shantung Americans: has removed 1 factory_minor owned by Chinese in Shantung
    
        Non Combat Move - Americans
            1 bomber moved from Tunisia to Gibraltar
            2 infantry moved from French West Africa to 87 Sea Zone
            2 infantry and 1 transport moved from 87 Sea Zone to 92 Sea Zone
            2 infantry moved from 92 Sea Zone to Morocco
            2 carriers, 1 cruiser, 2 destroyers and 2 fighters moved from 91 Sea Zone to 92 Sea Zone
            2 artilleries and 1 infantry moved from Central United States to 101 Sea Zone
            2 artilleries, 1 infantry and 2 transports moved from 101 Sea Zone to 88 Sea Zone
            1 infantry moved from French Guiana to 88 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone
            2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
            1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            2 fighters moved from Eastern United States to 91 Sea Zone
            1 destroyer moved from 45 Sea Zone to 20 Sea Zone
            2 carriers moved from 22 Sea Zone to 19 Sea Zone
            2 cruisers and 1 destroyer moved from 22 Sea Zone to 19 Sea Zone
            2 submarines moved from 25 Sea Zone to 6 Sea Zone
            1 submarine moved from 22 Sea Zone to 6 Sea Zone
            3 fighters and 1 tactical_bomber moved from Shantung to 19 Sea Zone
            1 battleship moved from 22 Sea Zone to 19 Sea Zone
            1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 24 Sea Zone
            1 destroyer moved from 25 Sea Zone to 24 Sea Zone
            2 fighters moved from 91 Sea Zone to Gibraltar
            2 fighters moved from 92 Sea Zone to Gibraltar
    
        Place Units - Americans
            1 transport placed in 101 Sea Zone
            2 infantry placed in Central United States
            1 carrier, 6 submarines and 2 transports placed in 10 Sea Zone
            Americans undo move 3.
            2 infantry placed in Western United States
            1 carrier, 5 submarines and 2 transports placed in 10 Sea Zone
            1 submarine placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 56 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Kweichow to Shensi
            1 infantry moved from Kweichow to Hopei
            1 fighter moved from Kweichow to Hopei
            3 artilleries and 8 infantry moved from Kweichow to Anhwe
    
        Combat - Chinese
            Battle in Hopei
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Anhwe
                Chinese attack with 3 artilleries and 8 infantry
                Japanese defend with 2 mech_infantrys
                    Chinese roll dice for 3 artilleries and 8 infantry in Anhwe, round 2 : 6/11 hits, 2,83 expected hits
                    Japanese roll dice for 2 mech_infantrys in Anhwe, round 2 : 1/2 hits, 0,67 expected hits
                    2 mech_infantrys owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 3 artilleries and 7 infantry remaining. Battle score for attacker is 5
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 2 mech_infantrys
            Battle in Shensi
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Shensi, round 2 : 1/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hopei to Kansu
    
        Place Units - Chinese
            2 infantry placed in Anhwe
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 11 PUs
    
        Purchase Units - British
            British buy 1 carrier, 1 fighter and 1 transport; Remaining resources: 2 PUs; 
    
        Combat Move - British
            1 fighter moved from West India to 39 Sea Zone
            2 infantry moved from Union of South Africa to 71 Sea Zone
            2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
            1 infantry moved from Union of South Africa to 71 Sea Zone
            2 infantry moved from 80 Sea Zone to Iraq
            1 fighter and 1 tactical_bomber moved from West India to Iraq
            1 fighter and 1 tactical_bomber moved from West India to Northwest Persia
            1 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
            1 infantry moved from French Madagascar to 72 Sea Zone
            2 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
            2 infantry moved from 80 Sea Zone to Persia
            1 infantry moved from Kenya to 72 Sea Zone
            1 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
            1 infantry moved from 80 Sea Zone to Iraq
            1 carrier and 2 cruisers moved from 72 Sea Zone to 80 Sea Zone
            1 artillery moved from Belgian Congo to Tanganyika Territory
    
        Combat - British
            Battle in 39 Sea Zone
                British attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 39 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Iraq
                British attack with 1 fighter, 3 infantry and 1 tactical_bomber
                Italians defend with 1 artillery and 2 infantry
                    British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Iraq, round 2 : 1/5 hits, 1,67 expected hits
                    Italians roll dice for 1 artillery and 2 infantry in Iraq, round 2 : 0/3 hits, 1,00 expected hits
                    1 infantry owned by the Italians lost in Iraq
                    British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Iraq, round 3 : 2/5 hits, 1,67 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Iraq, round 3 : 1/2 hits, 0,67 expected hits
                    1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Iraq
                British win, taking Iraq from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Italians: 1 artillery and 2 infantry
                Casualties for British: 1 infantry
            Battle in Persia
                British attack with 2 infantry
                Italians defend with 1 factory_minor and 1 infantry
                    British roll dice for 2 cruisers in Persia, round 2 : 0/2 hits, 1,00 expected hits
                    British roll dice for 2 infantry in Persia, round 2 : 1/2 hits, 0,33 expected hits
                    Italians roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Persia
                British win, taking Persia from Italians with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Northwest Persia
                British attack with 1 fighter and 1 tactical_bomber
                Italians defend with 1 armour, 1 artillery and 1 mech_infantry
                    British roll dice for 1 fighter and 1 tactical_bomber in Northwest Persia, round 2 : 0/2 hits, 1,17 expected hits
                    Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Northwest Persia, round 2 : 1/3 hits, 1,17 expected hits
                    1 fighter owned by the British lost in Northwest Persia
                    British roll dice for 1 tactical_bomber in Northwest Persia, round 3 : 0/1 hits, 0,50 expected hits
                    Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Northwest Persia, round 3 : 1/3 hits, 1,17 expected hits
                    1 tactical_bomber owned by the British lost in Northwest Persia
                Italians win with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is -21
                Casualties for British: 1 fighter and 1 tactical_bomber
    
        Non Combat Move - British
            1 fighter and 1 tactical_bomber moved from Iraq to 80 Sea Zone
            1 fighter moved from 39 Sea Zone to Ceylon
            3 fighters moved from United Kingdom to 92 Sea Zone
            1 fighter moved from Gibraltar to 92 Sea Zone
            1 bomber and 3 fighters moved from Gibraltar to French Equatorial Africa
            1 armour moved from French Central Africa to French Equatorial Africa
            1 mech_infantry moved from United Kingdom to Eire
                  British take Eire from Neutral_Allies
            1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
            1 armour and 1 infantry moved from Gibraltar to 92 Sea Zone
            1 cruiser moved from 91 Sea Zone to 92 Sea Zone
            2 aaGuns moved from Kweichow to Anhwe
    
        Place Units - British
            1 carrier and 1 transport placed in 71 Sea Zone
            1 fighter placed in 71 Sea Zone
    
        Turn Complete - British
            British collect 31 PUs; end with 33 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    British : -2,33
    Italians : -1,33
    Americans : 3,33
    Chinese : 4,17
    Neutral_Axis : -0,33
    Japanese : -0,33
    

    Savegame

  • 25

    TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 1 carrier and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 artillery and 1 mech_infantry moved from Northwest Persia to Persia
            1 armour moved from Northwest Persia to Iraq
            2 fighters moved from Egypt to Iraq
            1 bomber moved from Egypt to Persia
            1 infantry moved from Egypt to Anglo Egyptian Sudan
                  Italians take Anglo Egyptian Sudan from British
            1 artillery and 3 infantry moved from Bessarabia to Ukraine
                  Italians take Ukraine from Russians
            1 armour moved from Western Ukraine to Ukraine
    
        Combat - Italians
            Battle in Persia
                Italians attack with 1 artillery, 1 bomber and 1 mech_infantry
                British defend with 1 factory_minor and 2 infantry
                    Italians roll dice for 1 artillery, 1 bomber and 1 mech_infantry in Persia, round 2 : 0/3 hits, 1,33 expected hits
                    British roll dice for 2 infantry in Persia, round 2 : 0/2 hits, 0,67 expected hits
                    Italians roll dice for 1 artillery, 1 bomber and 1 mech_infantry in Persia, round 3 : 1/3 hits, 1,33 expected hits
                    British roll dice for 2 infantry in Persia, round 3 : 1/2 hits, 0,67 expected hits
                    1 mech_infantry owned by the Italians and 1 infantry owned by the British lost in Persia
                    Italians roll dice for 1 artillery and 1 bomber in Persia, round 4 : 1/2 hits, 1,00 expected hits
                    British roll dice for 1 infantry in Persia, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Persia
                Italians win, taking Persia from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 2
                Casualties for Italians: 1 mech_infantry
                Casualties for British: 2 infantry
            Battle in Iraq
                Italians attack with 1 armour and 2 fighters
                British defend with 2 infantry
                    Italians roll dice for 1 armour and 2 fighters in Iraq, round 2 : 1/3 hits, 1,50 expected hits
                    British roll dice for 2 infantry in Iraq, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the British and 1 armour owned by the Italians lost in Iraq
                    Italians roll dice for 2 fighters in Iraq, round 3 : 0/2 hits, 1,00 expected hits
                    British roll dice for 1 infantry in Iraq, round 3 : 1/1 hits, 0,33 expected hits
                    1 fighter owned by the Italians lost in Iraq
                    Italians roll dice for 1 fighter in Iraq, round 4 : 1/1 hits, 0,50 expected hits
                    British roll dice for 1 infantry in Iraq, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Iraq
                Italians win with 1 fighter remaining. Battle score for attacker is -10
                Casualties for Italians: 1 armour and 1 fighter
                Casualties for British: 2 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Iraq to Egypt
            1 bomber moved from Persia to Egypt
            1 destroyer moved from 81 Sea Zone to 98 Sea Zone
            1 aaGun moved from Southern Italy to 97 Sea Zone
            2 infantry moved from Southern Italy to 97 Sea Zone
            1 aaGun, 1 battleship, 2 cruisers, 2 destroyers, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
            1 aaGun and 1 infantry moved from 98 Sea Zone to Egypt
            1 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
            1 infantry moved from 98 Sea Zone to Trans-Jordan
            2 aaGuns moved from Northern Italy to Southern Italy
            1 infantry moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            1 carrier placed in 98 Sea Zone
            2 infantry placed in Egypt
            3 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,2,5,2,6,1
            Italians collect 19 PUs (2 lost to blockades); end with 19 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 23 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Italians : -2,67
    British : 0,00
    

    Savegame

  • 21 20 19 18 17 16

    TripleA Manual Gamesave Post: ANZAC round 4

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            3 submarines moved from 54 Sea Zone to 37 Sea Zone
            1 marine moved from Queensland to 54 Sea Zone
            3 fighters moved from Guam to 37 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
            1 infantry moved from New Guinea to 46 Sea Zone
            2 infantry and 1 transport moved from 46 Sea Zone to 44 Sea Zone
            2 infantry moved from 44 Sea Zone to Celebes
            1 cruiser and 1 marine moved from 54 Sea Zone to 37 Sea Zone
            1 marine moved from 37 Sea Zone to Malaya
            1 destroyer moved from 21 Sea Zone to 35 Sea Zone
                  ANZAC take 35 Sea Zone from Japanese
    
        Combat - ANZAC
            Battle in Celebes
            Battle in 37 Sea Zone
                ANZAC attack with 1 cruiser, 3 fighters and 3 submarines
                Japanese defend with 1 battleship, 3 carriers, 1 cruiser, 2 destroyers and 4 transports
                    ANZAC roll dice for 3 submarines in 37 Sea Zone, round 2 : 0/3 hits, 1,00 expected hits
                    ANZAC roll dice for 1 cruiser and 3 fighters in 37 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits
                Units damaged: 2 carriers owned by the Japanese
                    Japanese roll dice for 1 battleship, 3 carriers, 1 cruiser, 2 destroyers and 4 transports in 37 Sea Zone, round 2 : 2/7 hits, 2,83 expected hits
                    2 submarines owned by the ANZAC lost in 37 Sea Zone
                    ANZAC roll dice for 1 submarine in 37 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 cruiser and 3 fighters in 37 Sea Zone, round 3 : 3/4 hits, 2,00 expected hits
    

    Combat Hit Differential Summary :

    ANZAC : -0,33
    Japanese : -0,83
    

    Savegame

  • 21 20 19 18 17 16

    3 hits 2nd round

  • 25

    damage carrier, 2 destroyers down.

    Next round if you continue, OOL will be: Cruiser (1st) < Carrier < Battleship

    Didnt expect this one, nicely done

  • 21 20 19 18 17 16

    TripleA Turn Summary: ANZAC round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            3 submarines moved from 54 Sea Zone to 37 Sea Zone
            1 marine moved from Queensland to 54 Sea Zone
            3 fighters moved from Guam to 37 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
            1 infantry moved from New Guinea to 46 Sea Zone
            2 infantry and 1 transport moved from 46 Sea Zone to 44 Sea Zone
            2 infantry moved from 44 Sea Zone to Celebes
            1 cruiser and 1 marine moved from 54 Sea Zone to 37 Sea Zone
            1 marine moved from 37 Sea Zone to Malaya
            1 destroyer moved from 21 Sea Zone to 35 Sea Zone
                  ANZAC take 35 Sea Zone from Japanese
    
        Combat - ANZAC
            Battle in Celebes
            Battle in 37 Sea Zone
                ANZAC attack with 1 cruiser, 3 fighters and 3 submarines
                Japanese defend with 1 battleship, 3 carriers, 1 cruiser, 2 destroyers and 4 transports
                    ANZAC roll dice for 3 submarines in 37 Sea Zone, round 2 : 0/3 hits, 1,00 expected hits
                    ANZAC roll dice for 1 cruiser and 3 fighters in 37 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits
                Units damaged: 2 carriers owned by the Japanese
                    Japanese roll dice for 1 battleship, 3 carriers, 1 cruiser, 2 destroyers and 4 transports in 37 Sea Zone, round 2 : 2/7 hits, 2,83 expected hits
                    2 submarines owned by the ANZAC lost in 37 Sea Zone
                    ANZAC roll dice for 1 submarine in 37 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 cruiser and 3 fighters in 37 Sea Zone, round 3 : 3/4 hits, 2,00 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    Japanese roll dice for 1 battleship, 3 carriers, 1 cruiser, 2 destroyers and 4 transports in 37 Sea Zone, round 3 : 1/7 hits, 2,83 expected hits
                    2 destroyers owned by the Japanese and 1 submarine owned by the ANZAC lost in 37 Sea Zone
                    ANZAC roll dice for 1 cruiser and 3 fighters in 37 Sea Zone, round 4 : 2/4 hits, 2,00 expected hits
                    Japanese roll dice for 1 battleship, 3 carriers, 1 cruiser and 4 transports in 37 Sea Zone, round 4 : 4/5 hits, 2,17 expected hits
                    3 fighters owned by the ANZAC, 1 cruiser owned by the ANZAC, 1 carrier owned by the Japanese and 1 cruiser owned by the Japanese lost in 37 Sea Zone
                    1 marine owned by the ANZAC lost in Malaya
                Japanese win, taking Celebes from Japanese with 1 battleship, 2 carriers and 4 transports remaining. Battle score for attacker is -16
                Casualties for ANZAC: 1 cruiser, 3 fighters and 3 submarines
                Casualties for Japanese: 1 carrier, 1 cruiser and 2 destroyers
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 destroyer and 2 submarines placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 17 PUs; end with 18 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0,33
    Japanese : -0,83
    

    Savegame

  • 21 20 19 18 17 16

    TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            3 submarines moved from 54 Sea Zone to 37 Sea Zone
            1 marine moved from Queensland to 54 Sea Zone
            3 fighters moved from Guam to 37 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
            1 infantry moved from New Guinea to 46 Sea Zone
            2 infantry and 1 transport moved from 46 Sea Zone to 44 Sea Zone
            2 infantry moved from 44 Sea Zone to Celebes
            1 cruiser and 1 marine moved from 54 Sea Zone to 37 Sea Zone
            1 marine moved from 37 Sea Zone to Malaya
            1 destroyer moved from 21 Sea Zone to 35 Sea Zone
                  ANZAC take 35 Sea Zone from Japanese
    
        Combat - ANZAC
            Battle in Celebes
            Battle in 37 Sea Zone
                ANZAC attack with 1 cruiser, 3 fighters and 3 submarines
                Japanese defend with 1 battleship, 3 carriers, 1 cruiser, 2 destroyers and 4 transports
                    ANZAC roll dice for 3 submarines in 37 Sea Zone, round 2 : 0/3 hits, 1,00 expected hits
                    ANZAC roll dice for 1 cruiser and 3 fighters in 37 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits
                Units damaged: 2 carriers owned by the Japanese
                    Japanese roll dice for 1 battleship, 3 carriers, 1 cruiser, 2 destroyers and 4 transports in 37 Sea Zone, round 2 : 2/7 hits, 2,83 expected hits
                    2 submarines owned by the ANZAC lost in 37 Sea Zone
                    ANZAC roll dice for 1 submarine in 37 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 cruiser and 3 fighters in 37 Sea Zone, round 3 : 3/4 hits, 2,00 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    Japanese roll dice for 1 battleship, 3 carriers, 1 cruiser, 2 destroyers and 4 transports in 37 Sea Zone, round 3 : 1/7 hits, 2,83 expected hits
                    2 destroyers owned by the Japanese and 1 submarine owned by the ANZAC lost in 37 Sea Zone
                    ANZAC roll dice for 1 cruiser and 3 fighters in 37 Sea Zone, round 4 : 2/4 hits, 2,00 expected hits
                    Japanese roll dice for 1 battleship, 3 carriers, 1 cruiser and 4 transports in 37 Sea Zone, round 4 : 4/5 hits, 2,17 expected hits
                    3 fighters owned by the ANZAC, 1 cruiser owned by the ANZAC, 1 carrier owned by the Japanese and 1 cruiser owned by the Japanese lost in 37 Sea Zone
                    1 marine owned by the ANZAC lost in Malaya
                Japanese win, taking Celebes from Japanese with 1 battleship, 2 carriers and 4 transports remaining. Battle score for attacker is -16
                Casualties for ANZAC: 1 cruiser, 3 fighters and 3 submarines
                Casualties for Japanese: 1 carrier, 1 cruiser and 2 destroyers
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 destroyer and 2 submarines placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 17 PUs; end with 18 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
    
        Combat Move - French
            1 fighter moved from United Kingdom to Gibraltar
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : -0,33
    Japanese : -0,83
    

    Savegame

  • 25

    TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 bombers, 5 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            6 infantry moved from Karelia to Novgorod
            1 infantry moved from Vyborg to Novgorod
            4 bombers moved from Poland to Russia
            1 infantry moved from Eastern Poland to Belarus
                  Germans take Belarus from Russians
    
        Combat - Germans
            Strategic bombing raid in Russia
                    AA fire in Russia : 0/4 hits, 0,67 expected hits
                Bombing raid in Russia rolls: 4,4,3,8 and causes: 19 damage to unit: factory_major
                Bombing raid in Russia causes 19 damage total. 
            Battle in Novgorod
                Germans attack with 7 infantry
                Russians defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
                    Germans roll dice for 7 infantry in Novgorod, round 2 : 1/7 hits, 1,17 expected hits
                    Russians roll dice for 1 artillery in Novgorod, round 2 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
                Germans win, taking Novgorod from Russians with 6 infantry remaining. Battle score for attacker is 1
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 artillery
    
        Non Combat Move - Germans
            4 bombers moved from Russia to Western Ukraine
            2 aaGuns, 14 artilleries, 18 infantry and 6 mech_infantrys moved from Eastern Poland to Western Ukraine
            2 aaGuns, 1 artillery and 5 infantry moved from Bessarabia to Western Ukraine
            3 armour and 4 mech_infantrys moved from Romania to Western Ukraine
            2 mech_infantrys moved from Baltic States to Western Ukraine
            5 mech_infantrys moved from Poland to Western Ukraine
            10 mech_infantrys moved from Germany to Eastern Poland
            1 mech_infantry moved from Western Germany to Southern Italy
            1 fighter and 1 tactical_bomber moved from Western Ukraine to 98 Sea Zone
            2 fighters and 2 tactical_bombers moved from Western Ukraine to Western Germany
            1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 115 Sea Zone to 113 Sea Zone
            1 infantry moved from Western Germany to France
            1 aaGun moved from Western Germany to France
    
        Place Units - Germans
            3 infantry placed in France
            2 bombers, 2 infantry and 6 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 49 PUs; end with 49 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 54 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
    

    Combat Hit Differential Summary :

    AA fire in Russia : : -0,67
    Germans : -0,17
    Russians : 0,67
    

    Savegame

  • 21 20 19 18 17 16

    TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians repair damage of 18x factory_major; Remaining resources: 27 PUs; 
            Russians buy 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            6 infantry moved from Kansu to Suiyuyan
            1 fighter and 1 tactical_bomber moved from Novosibirsk to Suiyuyan
            1 fighter moved from West India to Persia
            1 submarine moved from 92 Sea Zone to 97 Sea Zone
            2 artilleries and 2 infantry moved from Bryansk to Ukraine
            2 infantry moved from Bryansk to Ukraine
    
        Combat - Russians
            Battle in Suiyuyan
                Russians attack with 1 fighter, 6 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    Russians roll dice for 1 fighter, 6 infantry and 1 tactical_bomber in Suiyuyan, round 2 : 3/8 hits, 2,17 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Suiyuyan
                Russians win, taking Suiyuyan from Japanese with 1 fighter, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Persia
                Russians attack with 1 fighter
                Italians defend with 1 artillery and 1 factory_minor
                    Russians roll dice for 1 fighter in Persia, round 2 : 0/1 hits, 0,50 expected hits
                    Italians roll dice for 1 artillery in Persia, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 fighter in Persia, round 3 : 0/1 hits, 0,50 expected hits
                    Italians roll dice for 1 artillery in Persia, round 3 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 fighter in Persia, round 4 : 1/1 hits, 0,50 expected hits
                    Italians roll dice for 1 artillery in Persia, round 4 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Italians lost in Persia
                Russians win with 1 fighter remaining. Battle score for attacker is 4
                Casualties for Italians: 1 artillery
            Battle in Ukraine
                Russians attack with 2 artilleries and 4 infantry
                Italians defend with 1 armour, 1 artillery, 1 factory_minor and 3 infantry
                    Russians roll dice for 2 artilleries and 4 infantry in Ukraine, round 2 : 2/6 hits, 1,67 expected hits
                    Italians roll dice for 1 armour, 1 artillery and 3 infantry in Ukraine, round 2 : 2/5 hits, 1,83 expected hits
                    2 infantry owned by the Russians and 2 infantry owned by the Italians lost in Ukraine
                    Russians roll dice for 2 artilleries and 2 infantry in Ukraine, round 3 : 0/4 hits, 1,33 expected hits
                    Italians roll dice for 1 armour, 1 artillery and 1 infantry in Ukraine, round 3 : 2/3 hits, 1,17 expected hits
                    2 infantry owned by the Russians lost in Ukraine
                    Russians roll dice for 2 artilleries in Ukraine, round 4 : 1/2 hits, 0,67 expected hits
                    Italians roll dice for 1 armour, 1 artillery and 1 infantry in Ukraine, round 4 : 3/3 hits, 1,17 expected hits
                    2 artilleries owned by the Russians and 1 infantry owned by the Italians lost in Ukraine
                Italians win with 1 armour and 1 artillery remaining. Battle score for attacker is -11
                Casualties for Russians: 2 artilleries and 4 infantry
                Casualties for Italians: 3 infantry
    
        Non Combat Move - Russians
            2 infantry moved from Bryansk to Rostov
            4 aaGuns, 9 artilleries and 24 infantry moved from Bryansk to Russia
            1 fighter and 1 tactical_bomber moved from Suiyuyan to Anhwe
            2 infantry moved from Timguska to Novosibirsk
            2 aaGuns and 10 infantry moved from Timguska to Kansu
            1 fighter moved from Persia to Turkmenistan
    
        Place Units - Russians
            9 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 26 PUs; end with 26 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Italians : 1,83
    Russians : -0,33
    Japanese : 0,67
    

    Savegame

  • 25

    TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese repair damage of 6x factory_minor; Remaining resources: 57 PUs; 6 SuicideAttackTokens; 
            Japanese buy 1 armour, 2 artilleries, 1 bomber, 4 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            3 units repaired.
            1 mech_infantry moved from French Indo China to Burma
                  Japanese take Burma from UK_Pacific
            1 artillery moved from French Indo China to Shan State
                  Japanese take Shan State from UK_Pacific
            1 infantry moved from Sikang to Tsinghai
                  Japanese take Tsinghai from Chinese
            1 mech_infantry moved from French Indo China to Szechwan
                  Japanese take Szechwan from Chinese
            1 infantry moved from Hunan to Kweichow
                  Japanese take Kweichow from Chinese
            1 artillery and 1 infantry moved from India to West India
                  Japanese take West India from UK_Pacific
            1 fighter and 1 tactical_bomber moved from Kwangsi to 35 Sea Zone
            1 fighter moved from Kwangsi to 44 Sea Zone
            1 battleship, 2 carriers and 4 transports moved from 37 Sea Zone to 20 Sea Zone
            1 battleship and 1 destroyer moved from 36 Sea Zone to 20 Sea Zone
            2 bombers, 8 fighters and 7 tactical_bombers moved from Kwangsi to 19 Sea Zone
            1 fighter and 2 tactical_bombers moved from Japan to 19 Sea Zone
            2 bombers moved from Japan to 19 Sea Zone
            1 infantry moved from Amur to Siberia
                  Japanese take Siberia from Russians
            1 infantry moved from Amur to Sakha
                  Japanese take Sakha from Russians
            1 infantry moved from Amur to Buryatia
                  Japanese take Buryatia from Russians
    
        Combat - Japanese
            Battle in 44 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 44 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 20 Sea Zone
                Japanese attack with 2 battleships, 2 carriers, 1 destroyer and 4 transports
                Americans defend with 1 destroyer
                    Japanese roll dice for 2 battleships, 2 carriers, 1 destroyer and 4 transports in 20 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits
                    Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 20 Sea Zone
                Japanese win with 2 battleships, 2 carriers, 1 destroyer and 4 transports remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 35 Sea Zone
                Japanese attack with 1 fighter and 1 tactical_bomber
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
                    ANZAC roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the ANZAC lost in 35 Sea Zone
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in 19 Sea Zone
                Japanese attack with 4 bombers, 9 fighters and 9 tactical_bombers
                Americans defend with 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport
                    Japanese roll dice for 4 bombers, 9 fighters and 9 tactical_bombers in 19 Sea Zone, round 2 : 17/22 hits, 13,17 expected hits
                    Americans roll dice for 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport in 19 Sea Zone, round 2 : 4/10 hits, 5,17 expected hits
                    2 tactical_bombers owned by the Japanese, 2 fighters owned by the Japanese, 2 cruisers owned by the Americans, 1 destroyer owned by the Americans, 1 tactical_bomber owned by the Americans, 2 carriers owned by the Americans, 3 fighters owned by the Americans, 1 transport owned by the Americans and 1 battleship owned by the Americans lost in 19 Sea Zone
                Japanese win with 4 bombers, 7 fighters and 7 tactical_bombers remaining. Battle score for attacker is 90
                Casualties for Japanese: 2 fighters and 2 tactical_bombers
                Casualties for Americans: 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport
    
        Non Combat Move - Japanese
            4 bombers, 1 fighter and 2 tactical_bombers moved from 19 Sea Zone to Kwangsi
            1 fighter moved from 44 Sea Zone to 20 Sea Zone
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Kwangsi
            1 fighter and 2 tactical_bombers moved from 19 Sea Zone to 20 Sea Zone
            1 mech_infantry moved from Yunnan to Sikang
            1 infantry moved from Kwangsi to Hunan
            1 infantry moved from Kwangsi to Yunnan
            1 aaGun, 1 artillery and 1 infantry moved from Kwangsi to Kiangsi
            2 infantry and 1 mech_infantry moved from Kwangtung to Kiangsi
            5 fighters and 3 tactical_bombers moved from 19 Sea Zone to Kiangsi
    
        Place Units - Japanese
            1 armour and 2 mech_infantrys placed in India
            1 artillery and 2 infantry placed in Kwangtung
            1 artillery and 2 infantry placed in French Indo China
            1 bomber and 1 tactical_bomber placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,6,5,1,4,4
            Japanese collect 55 PUs (1 lost to blockades); end with 55 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
    

    Combat Hit Differential Summary :

    Americans : -1,50
    ANZAC : -0,33
    Japanese : 4,00
    

    Savegame

  • 25

    That was one hell of a dice swing, 4 planes lost agains half of the USA fleet, damn

  • 21 20 19 18 17 16

    TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 2 cruisers, 1 destroyer, 2 fighters, 2 submarines and 2 tactical_bombers; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Gibraltar to Anglo Egyptian Sudan
            1 armour moved from Tunisia to Tobruk
                  Americans take Libya from Italians
                  Americans take Tobruk from Italians
            1 armour, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
            1 infantry moved from Shantung to Jehol
                  Chinese take Jehol from Japanese
    
        Combat - Americans
            Americans creates battle in territory 6 Sea Zone
            Battle in Anglo Egyptian Sudan
                Americans attack with 1 bomber
                Italians defend with 1 infantry
                    Americans roll dice for 1 bomber in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0,67 expected hits
                    Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0,33 expected hits
                    1 bomber owned by the Americans lost in Anglo Egyptian Sudan
                Italians win, taking 6 Sea Zone from Japanese with 1 infantry remaining. Battle score for attacker is -12
                Casualties for Americans: 1 bomber
    
        Non Combat Move - Americans
            2 infantry and 2 mech_infantrys moved from Western United States to 10 Sea Zone
            2 infantry, 2 mech_infantrys and 2 transports moved from 10 Sea Zone to 3 Sea Zone
            2 infantry and 2 mech_infantrys moved from 3 Sea Zone to Soviet Far East
            1 carrier moved from 10 Sea Zone to 3 Sea Zone
            1 fighter and 1 tactical_bomber moved from 24 Sea Zone to 3 Sea Zone
            3 submarines moved from 6 Sea Zone to 25 Sea Zone
            1 carrier and 2 destroyers moved from 24 Sea Zone to 25 Sea Zone
            5 submarines moved from 10 Sea Zone to 26 Sea Zone
            2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 96 Sea Zone
            2 artilleries and 2 infantry moved from 96 Sea Zone to Tobruk
            1 carrier moved from 91 Sea Zone to 96 Sea Zone
            4 fighters moved from Gibraltar to Malta
            1 destroyer moved from 91 Sea Zone to 96 Sea Zone
            2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 87 Sea Zone
            2 artilleries and 2 infantry moved from 87 Sea Zone to French West Africa
            1 submarine moved from 101 Sea Zone to 91 Sea Zone
    
        Place Units - Americans
            2 fighters and 2 tactical_bombers placed in Eastern United States
            2 cruisers, 1 destroyer and 2 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 57 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
    

    Combat Hit Differential Summary :

    Italians : 0,67
    Americans : -0,67
    

    Savegame

  • 21 20 19 18 17 16

    TripleA Turn Summary: Chinese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Anhwe to Kiangsu
                  Chinese take Kiangsu from Japanese
            1 infantry moved from Shensi to Sikang
            1 infantry moved from Shensi to Sikang
            1 fighter moved from Kansu to Kweichow
            1 infantry moved from Hopei to Kweichow
            3 artilleries and 8 infantry moved from Anhwe to Chahar
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Chahar
                Chinese attack with 3 artilleries and 8 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 3 artilleries and 8 infantry in Chahar, round 2 : 3/11 hits, 2,83 expected hits
                    Japanese roll dice for 1 mech_infantry in Chahar, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
                Chinese win, taking Chahar from Japanese with 3 artilleries and 7 infantry remaining. Battle score for attacker is 1
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 mech_infantry
            Battle in Sikang
                Chinese attack with 2 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 2 infantry in Sikang, round 2 : 1/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 mech_infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese lost in Sikang
                Chinese win, taking Sikang from Japanese with 2 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Suiyuyan
    
        Place Units - Chinese
            3 infantry placed in Chahar
    
        Turn Complete - Chinese
            Chinese collect 14 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Chinese : 1,17
    Japanese : 0,00
    

    Savegame

  • 21 20 19 18 17 16

    TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 2 cruisers, 1 destroyer, 2 fighters, 2 submarines and 2 tactical_bombers; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Gibraltar to Anglo Egyptian Sudan
            1 armour moved from Tunisia to Tobruk
                  Americans take Libya from Italians
                  Americans take Tobruk from Italians
            1 armour, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
            1 infantry moved from Shantung to Jehol
                  Chinese take Jehol from Japanese
    
        Combat - Americans
            Americans creates battle in territory 6 Sea Zone
            Battle in Anglo Egyptian Sudan
                Americans attack with 1 bomber
                Italians defend with 1 infantry
                    Americans roll dice for 1 bomber in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0,67 expected hits
                    Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0,33 expected hits
                    1 bomber owned by the Americans lost in Anglo Egyptian Sudan
                Italians win, taking 6 Sea Zone from Japanese with 1 infantry remaining. Battle score for attacker is -12
                Casualties for Americans: 1 bomber
    
        Non Combat Move - Americans
            2 infantry and 2 mech_infantrys moved from Western United States to 10 Sea Zone
            2 infantry, 2 mech_infantrys and 2 transports moved from 10 Sea Zone to 3 Sea Zone
            2 infantry and 2 mech_infantrys moved from 3 Sea Zone to Soviet Far East
            1 carrier moved from 10 Sea Zone to 3 Sea Zone
            1 fighter and 1 tactical_bomber moved from 24 Sea Zone to 3 Sea Zone
            3 submarines moved from 6 Sea Zone to 25 Sea Zone
            1 carrier and 2 destroyers moved from 24 Sea Zone to 25 Sea Zone
            5 submarines moved from 10 Sea Zone to 26 Sea Zone
            2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 96 Sea Zone
            2 artilleries and 2 infantry moved from 96 Sea Zone to Tobruk
            1 carrier moved from 91 Sea Zone to 96 Sea Zone
            4 fighters moved from Gibraltar to Malta
            1 destroyer moved from 91 Sea Zone to 96 Sea Zone
            2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 87 Sea Zone
            2 artilleries and 2 infantry moved from 87 Sea Zone to French West Africa
            1 submarine moved from 101 Sea Zone to 91 Sea Zone
    
        Place Units - Americans
            2 fighters and 2 tactical_bombers placed in Eastern United States
            2 cruisers, 1 destroyer and 2 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 57 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Anhwe to Kiangsu
                  Chinese take Kiangsu from Japanese
            1 infantry moved from Shensi to Sikang
            1 infantry moved from Shensi to Sikang
            1 fighter moved from Kansu to Kweichow
            1 infantry moved from Hopei to Kweichow
            3 artilleries and 8 infantry moved from Anhwe to Chahar
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Chahar
                Chinese attack with 3 artilleries and 8 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 3 artilleries and 8 infantry in Chahar, round 2 : 3/11 hits, 2,83 expected hits
                    Japanese roll dice for 1 mech_infantry in Chahar, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
                Chinese win, taking Chahar from Japanese with 3 artilleries and 7 infantry remaining. Battle score for attacker is 1
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 mech_infantry
            Battle in Sikang
                Chinese attack with 2 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 2 infantry in Sikang, round 2 : 1/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 mech_infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese lost in Sikang
                Chinese win, taking Sikang from Japanese with 2 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Suiyuyan
    
        Place Units - Chinese
            3 infantry placed in Chahar
    
        Turn Complete - Chinese
            Chinese collect 14 PUs; end with 16 PUs
    
        Purchase Units - British
            British buy 3 fighters and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 cruiser and 1 destroyer moved from 92 Sea Zone to 98 Sea Zone
            1 transport moved from 71 Sea Zone to 72 Sea Zone
            1 artillery moved from Tanganyika Territory to 72 Sea Zone
            1 artillery and 1 transport moved from 72 Sea Zone to 80 Sea Zone
            1 artillery moved from 80 Sea Zone to Persia
            1 fighter and 1 tactical_bomber moved from 80 Sea Zone to 98 Sea Zone
            1 bomber and 3 fighters moved from French Equatorial Africa to 98 Sea Zone
            4 fighters moved from 96 Sea Zone to 98 Sea Zone
            1 armour moved from French Equatorial Africa to Anglo Egyptian Sudan
            1 mech_infantry moved from Eire to United Kingdom
    
        Combat - British
            Battle in Persia
            Battle in Anglo Egyptian Sudan
                British attack with 1 armour
                Italians defend with 1 infantry
                    British roll dice for 1 armour in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0,50 expected hits
                    Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                British win, taking Persia from Italians, taking Anglo Egyptian Sudan from Italians with 1 armour remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in 98 Sea Zone
                British attack with 1 bomber, 1 cruiser, 1 destroyer, 8 fighters and 1 tactical_bomber
                Germans defend with 1 fighter and 1 tactical_bomber; Italians defend with 1 battleship, 1 carrier, 2 cruisers, 3 destroyers and 3 transports
                    British roll dice for 1 bomber, 1 cruiser, 1 destroyer, 8 fighters and 1 tactical_bomber in 98 Sea Zone, round 2 : 7/12 hits, 6,17 expected hits
                Units damaged: 1 battleship owned by the Italians
                    Italians roll dice for 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 1 tactical_bomber and 3 transports in 98 Sea Zone, round 2 : 2/9 hits, 4,17 expected hits
                    3 destroyers owned by the Italians, 1 destroyer owned by the British, 1 cruiser owned by the British, 1 tactical_bomber owned by the Germans and 1 carrier owned by the Italians lost in 98 Sea Zone
                    British roll dice for 1 bomber, 8 fighters and 1 tactical_bomber in 98 Sea Zone, round 3 : 5/10 hits, 5,33 expected hits
                    Italians roll dice for 1 battleship, 2 cruisers, 1 fighter and 3 transports in 98 Sea Zone, round 3 : 1/4 hits, 2,33 expected hits
                    1 transport owned by the Italians, 2 cruisers owned by the Italians, 1 fighter owned by the Germans, 1 battleship owned by the Italians and 1 fighter owned by the British lost in 98 Sea Zone
                    2 transports owned by the Italians lost in 98 Sea Zone
                British win with 1 bomber, 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 96
                Casualties for British: 1 cruiser, 1 destroyer and 1 fighter
                Casualties for Germans: 1 fighter and 1 tactical_bomber
                Casualties for Italians: 1 battleship, 1 carrier, 2 cruisers, 3 destroyers and 3 transports
    
        Non Combat Move - British
            6 fighters moved from 98 Sea Zone to 96 Sea Zone
            2 fighters moved from 96 Sea Zone to Tobruk
            1 fighter and 1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone
            1 bomber moved from 98 Sea Zone to Tobruk
            1 armour and 1 infantry moved from 96 Sea Zone to Tobruk
            1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
            1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
            1 carrier and 1 fighter moved from 71 Sea Zone to 80 Sea Zone
            1 fighter moved from Ceylon to 80 Sea Zone
            2 aaGuns moved from Anhwe to Chahar
    
        Place Units - British
            3 fighters and 3 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 31 PUs; end with 31 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Italians : -3,17
    British : 1,00
    Americans : -0,67
    Chinese : 1,17
    Japanese : 0,00
    

    Savegame

  • 21 20 19 18 17 16

    @lebowsky said in 18L Lebowsky (Axis) vs Giallo (Allies) BM:

    That was one hell of a dice swing, 4 planes lost agains half of the USA fleet, damn

    dicewise not my game

  • 25

    And then u got some luck on the mediterranean…

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