TripleA Manual Gamesave Post for game: WAW 1940
Game History
Round: 1 Combat Move - GermansCombat Hit Differential Summary :
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Test summary from TripleA, engine version: 1.9, time: 8:10:03 PM
Savegame
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 1
Purchase Units - Russians
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from 14 Sea Zone: 1 cruiser
EDIT: Adding units owned by British to 13 Sea Zone: 1 cruiser
EDIT: Removing units owned by Germans from Germany: 1 bomber
EDIT: Adding units owned by Germans to Ukraine S.S.R.: 1 bomber
EDIT: Adding units owned by British to India: 2 infantry
EDIT: Adding units owned by British to 10 Sea Zone: 1 destroyer
EDIT: Removing units owned by Germans from 5 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 5 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to Caucasus: 1 artillery and 2 infantry
EDIT: Turning off Edit Mode
Russians buy 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 artilleries and 5 infantry moved from Caucasus to Ukraine S.S.R.
1 fighter moved from Karelia S.S.R. to Ukraine S.S.R.
1 fighter moved from Russia to Ukraine S.S.R.
2 armour, 1 artillery and 4 infantry moved from Russia to West Russia
1 infantry moved from Archangel to West Russia
1 artillery and 4 infantry moved from Karelia S.S.R. to West Russia
1 armour moved from Archangel to West Russia
Combat - Russians
Battle in Ukraine S.S.R.
Russians attack with 2 artilleries, 2 fighters and 5 infantry
Germans defend with 1 armour, 1 artillery, 1 bomber, 1 fighter and 3 infantry
Russians roll dice for 2 artilleries, 2 fighters and 5 infantry in Ukraine S.S.R., round 2 : 2/9 hits, 2.83 expected hits
Germans roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter and 3 infantry in Ukraine S.S.R., round 2 : 4/7 hits, 2.67 expected hits
4 infantry owned by the Russians and 2 infantry owned by the Germans lost in Ukraine S.S.R.
Russians roll dice for 2 artilleries, 2 fighters and 1 infantry in Ukraine S.S.R., round 3 : 2/5 hits, 2.00 expected hits
Germans roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter and 1 infantry in Ukraine S.S.R., round 3 : 3/5 hits, 2.00 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Germans, 2 artilleries owned by the Russians and 1 infantry owned by the Germans lost in Ukraine S.S.R.
retreated to Ukraine S.S.R.
Germans win with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is -10
Casualties for Russians: 2 artilleries and 5 infantry
Casualties for Germans: 1 artillery and 3 infantry
Battle in West Russia
Russians attack with 3 armour, 2 artilleries and 9 infantry
Germans defend with 1 armour, 1 artillery and 3 infantry
Russians roll dice for 3 armour, 2 artilleries and 9 infantry in West Russia, round 2 : 4/14 hits, 4.00 expected hits
Germans roll dice for 1 armour, 1 artillery and 3 infantry in West Russia, round 2 : 1/5 hits, 1.83 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Germans and 3 infantry owned by the Germans lost in West Russia
Russians roll dice for 3 armour, 2 artilleries and 8 infantry in West Russia, round 3 : 5/13 hits, 3.83 expected hits
Germans roll dice for 1 armour in West Russia, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in West Russia
Russians win, taking West Russia from Germans with 3 armour, 2 artilleries and 8 infantry remaining. Battle score for attacker is 16
Casualties for Russians: 1 infantry
Casualties for Germans: 1 armour, 1 artillery and 3 infantry
Non Combat Move - Russians
1 aaGun moved from Russia to West Russia
2 fighters moved from Ukraine S.S.R. to Caucasus
1 submarine moved from 4 Sea Zone to 7 Sea Zone
1 infantry moved from Kazakh S.S.R. to Caucasus
1 infantry moved from Novosibirsk to Russia
2 infantry moved from Evenki National Okrug to Archangel
1 infantry moved from Yakut S.S.R. to Evenki National Okrug
2 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
2 infantry moved from Soviet Far East to Yakut S.S.R.
Place Units - Russians
4 infantry placed in Caucasus
4 infantry placed in Russia
Turn Complete - Russians
Russians collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
Germans : 1.00
Russians : 0.33
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 1
Purchase Units - British
British buy 2 carriers and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from United Kingdom to 5 Sea Zone
1 cruiser and 1 submarine moved from 39 Sea Zone to 37 Sea Zone
1 carrier, 1 cruiser and 1 fighter moved from 35 Sea Zone to 37 Sea Zone
1 fighter moved from Egypt to 37 Sea Zone
1 armour, 1 artillery and 1 infantry moved from Egypt to Trans-Jordan
Combat - British
Battle in 5 Sea Zone
British attack with 1 bomber
Germans defend with 1 transport
1 transport owned by the Germans lost in 5 Sea Zone
British win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in 37 Sea Zone
British attack with 1 carrier, 2 cruisers, 2 fighters and 1 submarine
Japanese defend with 1 battleship, 1 carrier and 2 fighters
British roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 battleship owned by the Japanese
British roll dice for 1 carrier, 2 cruisers and 2 fighters in 37 Sea Zone, round 2 : 2/5 hits, 2.17 expected hits
Japanese roll dice for 2 fighters in 37 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits
Japanese roll dice for 1 battleship and 1 carrier in 37 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
1 fighter owned by the Japanese, 1 carrier owned by the Japanese, 1 submarine owned by the British and 1 carrier owned by the British lost in 37 Sea Zone
British roll dice for 2 cruisers and 2 fighters in 37 Sea Zone, round 3 : 2/4 hits, 2.00 expected hits
Japanese roll dice for 1 battleship and 1 fighter in 37 Sea Zone, round 3 : 2/2 hits, 1.33 expected hits
1 fighter owned by the Japanese, 1 cruiser owned by the British, 1 battleship owned by the Japanese and 1 fighter owned by the British lost in 37 Sea Zone
British win with 1 cruiser and 1 fighter remaining. Battle score for attacker is 12
Casualties for British: 1 carrier, 1 cruiser, 1 fighter and 1 submarine
Casualties for Japanese: 1 battleship, 1 carrier and 2 fighters
Battle in Trans-Jordan
British attack with 1 armour, 1 artillery and 1 infantry
Germans defend with 1 artillery
British roll dice for 1 armour, 1 artillery and 1 infantry in Trans-Jordan, round 2 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 artillery in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Trans-Jordan
British win, taking Trans-Jordan from Germans with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Non Combat Move - British
1 transport moved from 39 Sea Zone to 30 Sea Zone
1 transport moved from 35 Sea Zone to 33 Sea Zone
1 infantry moved from Union of South Africa to Rhodesia
1 infantry moved from Burma to India
1 infantry moved from Persia to India
1 armour moved from Eastern Canada to 10 Sea Zone
1 armour and 1 transport moved from 10 Sea Zone to 23 Sea Zone
1 armour moved from 23 Sea Zone to French West Africa
1 bomber moved from 5 Sea Zone to Caucasus
1 fighter moved from 37 Sea Zone to 35 Sea Zone
2 fighters moved from United Kingdom to 7 Sea Zone
2 destroyers moved from 10 Sea Zone to 7 Sea Zone
1 infantry moved from Western Australia to Eastern Australia
Place Units - British
1 carrier placed in 7 Sea Zone
1 carrier placed in 35 Sea Zone
1 infantry placed in India
Turn Complete - British
British collect 31 PUs; end with 31 PUs
Combat Hit Differential Summary :
Germans : -0.33
British : 0.33
Japanese : 0.33
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 1
Purchase Units - Americans
Americans buy 3 artilleries, 1 carrier, 1 destroyer and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 destroyer and 1 submarine moved from 53 Sea Zone to 44 Sea Zone
1 fighter moved from 53 Sea Zone to 44 Sea Zone
2 infantry moved from Western United States to 56 Sea Zone
2 infantry and 1 transport moved from 56 Sea Zone to 52 Sea Zone
2 infantry moved from 52 Sea Zone to Wake Island
1 battleship moved from 56 Sea Zone to 52 Sea Zone
1 fighter moved from Hawaiian Islands to Wake Island
1 carrier moved from 53 Sea Zone to 52 Sea Zone
1 fighter moved from Western United States to 44 Sea Zone
1 destroyer moved from 56 Sea Zone to 52 Sea Zone
Combat - Americans
Battle in 44 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 submarine
Japanese defend with 1 submarine
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer and 2 fighters in 44 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits
Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 44 Sea Zone
Americans roll dice for 1 destroyer and 2 fighters in 44 Sea Zone, round 3 : 3/3 hits, 1.33 expected hits
Japanese roll dice for 1 submarine in 44 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 44 Sea Zone
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 0
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 submarine
Battle in Wake Island
Americans attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 battleship in Wake Island, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Wake Island, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Wake Island
Americans win, taking Wake Island from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 fighter moved from 44 Sea Zone to Hawaiian Islands
1 fighter moved from Wake Island to 52 Sea Zone
1 fighter moved from 44 Sea Zone to 52 Sea Zone
1 cruiser moved from 19 Sea Zone to 11 Sea Zone
1 bomber moved from Eastern United States to Hawaiian Islands
1 fighter moved from Eastern United States to 56 Sea Zone
1 armour and 1 artillery moved from Eastern United States to Central United States
2 infantry moved from Eastern United States to Central United States
1 fighter and 2 infantry moved from Szechwan to Kazakh S.S.R.
Place Units - Americans
1 carrier and 1 transport placed in 56 Sea Zone
1 destroyer placed in 11 Sea Zone
2 artilleries placed in Western United States
1 artillery placed in Eastern United States
Turn Complete - Americans
Americans collect 40 PUs; end with 41 PUs
Combat Hit Differential Summary :
Americans : 0.33
Japanese : 1.33
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2
Research Technology - Russians
Purchase Units - Russians
Russians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
3 infantry moved from Caucasus to Ukraine S.S.R.
2 fighters moved from Caucasus to Ukraine S.S.R.
1 armour moved from Caucasus to Ukraine S.S.R.
3 armour moved from West Russia to Ukraine S.S.R.
1 infantry moved from Caucasus to Ukraine S.S.R.
1 infantry moved from Caucasus to Ukraine S.S.R.
Combat - Russians
Battle in Ukraine S.S.R.
Russians attack with 4 armour, 2 fighters and 5 infantry
Germans defend with 1 infantry
Russians roll dice for 4 armour, 2 fighters and 5 infantry in Ukraine S.S.R., round 2 : 4/11 hits, 3.83 expected hits
Germans roll dice for 1 infantry in Ukraine S.S.R., round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine S.S.R.
Russians win, taking Ukraine S.S.R. from Germans with 4 armour, 2 fighters and 4 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 aaGun moved from West Russia to Ukraine S.S.R.
2 artilleries moved from West Russia to Ukraine S.S.R.
6 infantry moved from West Russia to Ukraine S.S.R.
1 aaGun moved from Caucasus to Ukraine S.S.R.
1 infantry moved from Evenki National Okrug to Novosibirsk
1 infantry moved from Archangel to Russia
1 infantry moved from West Russia to Ukraine S.S.R.
2 fighters moved from Ukraine S.S.R. to Russia
Place Units - Russians
2 artilleries and 6 infantry placed in Russia
Turn Complete - Russians
Russians collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
Germans : 0.67
Russians : 0.17
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;
Non Combat Move - Russians
1 infantry moved from Novosibirsk to Russia
4 armour moved from Ukraine S.S.R. to Russia
7 infantry moved from Ukraine S.S.R. to Caucasus
1 aaGun and 2 artilleries moved from Ukraine S.S.R. to Caucasus
1 aaGun and 4 infantry moved from Ukraine S.S.R. to Caucasus
Place Units - Russians
1 artillery and 5 infantry placed in Russia
2 infantry placed in Caucasus
Turn Complete - Russians
Russians collect 21 PUs; end with 21 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 2 artilleries, 1 fighter, 3 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Wake Island to 52 Sea Zone
1 infantry and 1 transport moved from 52 Sea Zone to 53 Sea Zone
1 infantry moved from Hawaiian Islands to 53 Sea Zone
2 infantry and 1 transport moved from 53 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Solomon Islands
2 fighters moved from 52 Sea Zone to Solomon Islands
1 battleship moved from 52 Sea Zone to 44 Sea Zone
Combat - Americans
Battle in Solomon Islands
Americans attack with 2 fighters and 2 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 battleship in Solomon Islands, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Solomon Islands, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Solomon Islands
Americans win, taking Solomon Islands from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 carrier moved from 52 Sea Zone to 44 Sea Zone
2 fighters moved from Solomon Islands to 44 Sea Zone
1 carrier moved from 56 Sea Zone to 44 Sea Zone
1 fighter moved from Hawaiian Islands to 44 Sea Zone
1 fighter moved from 56 Sea Zone to 44 Sea Zone
1 artillery moved from Western United States to 56 Sea Zone
1 artillery and 1 transport moved from 56 Sea Zone to 57 Sea Zone
1 infantry moved from Midway to 57 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 57 Sea Zone to 53 Sea Zone
1 artillery and 1 infantry moved from 53 Sea Zone to Hawaiian Islands
1 destroyer moved from 52 Sea Zone to 44 Sea Zone
EDIT: 1 artillery moved from Central United States to 11 Sea Zone
EDIT: 1 armour moved from Central United States to 11 Sea Zone
EDIT: 1 infantry moved from Central United States to 11 Sea Zone
EDIT: 1 infantry moved from Central United States to 11 Sea Zone
EDIT: Americans undo move 12.
EDIT: 1 artillery moved from Eastern United States to 11 Sea Zone
EDIT: 1 armour, 1 artillery, 2 infantry and 2 transports moved from 11 Sea Zone to 13 Sea Zone
EDIT: 2 infantry moved from 13 Sea Zone to Morocco
EDIT: 1 armour moved from 13 Sea Zone to Morocco
EDIT: 1 artillery moved from 13 Sea Zone to Morocco
1 cruiser moved from 11 Sea Zone to 13 Sea Zone
1 destroyer moved from 11 Sea Zone to 19 Sea Zone
Place Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Morocco: 1 bomber, 1 fighter and 1 infantry
EDIT: Removing units owned by Americans from Morocco: 1 artillery and 2 infantry
EDIT: Changing ownership of Morocco from Germans to Americans
EDIT: Turning off Edit Mode
1 artillery and 2 infantry placed in Eastern United States
1 artillery and 1 infantry placed in Western United States
1 fighter placed in Eastern United States
2 transports placed in 11 Sea Zone
Turn Complete - Americans
Americans collect 39 PUs; end with 39 PUs
Combat Hit Differential Summary :
Americans : 0.33
Japanese : -0.33
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Research Technology - Russians
Purchase Units - Russians
Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 fighters moved from Russia to West Russia
3 infantry moved from Ukraine S.S.R. to West Russia
1 infantry moved from Yakut S.S.R. to Buryatia S.S.R.
Russians take Buryatia S.S.R. from Japanese
Combat - Russians
Battle in West Russia
Russians attack with 2 fighters and 3 infantry
Germans defend with 2 infantry
Russians roll dice for 2 fighters and 3 infantry in West Russia, round 2 : 3/5 hits, 1.50 expected hits
Germans roll dice for 2 infantry in West Russia, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in West Russia
Russians win, taking West Russia from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry
Non Combat Move - Russians
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 fighters moved from West Russia to Russia
4 armour moved from Ukraine S.S.R. to Russia
2 aaGuns, 2 artilleries and 8 infantry moved from Ukraine S.S.R. to Caucasus
EDIT: 1 fighter and 2 infantry moved from Kazakh S.S.R. to Russia
1 infantry moved from Novosibirsk to Russia
Place Units - Russians
1 artillery and 4 infantry placed in Russia
3 infantry placed in Caucasus
Turn Complete - Russians
Russians collect 24 PUs; end with 24 PUs
Combat Hit Differential Summary :
Germans : 0.33
Russians : 1.50
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Purchase Units - British
British buy 1 armour, 1 destroyer, 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 carrier, 1 destroyer and 2 fighters moved from 13 Sea Zone to 15 Sea Zone
Non Combat Move - British
1 destroyer moved from 13 Sea Zone to 7 Sea Zone
1 transport moved from 27 Sea Zone to 23 Sea Zone
1 transport moved from 28 Sea Zone to 30 Sea Zone
1 armour moved from Anglo-Egyptian Sudan to French West Africa
1 infantry moved from Western Canada to Eastern Canada
Place Units - British
1 armour and 2 infantry placed in India
1 destroyer and 1 fighter placed in 7 Sea Zone
Turn Complete - British
British collect 27 PUs; end with 27 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 1 fighter and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
2 infantry moved from Solomon Islands to 44 Sea Zone
1 battleship, 2 carriers, 2 destroyers, 4 fighters, 2 infantry and 1 transport moved from 44 Sea Zone to 47 Sea Zone
2 infantry moved from 47 Sea Zone to Borneo
2 fighters moved from 47 Sea Zone to Borneo
2 infantry moved from Russia to Vologda
1 fighter moved from Russia to Vologda
Combat - Americans
Battle in Borneo
Americans attack with 2 fighters and 2 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 battleship in Borneo, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Borneo, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Borneo
Americans win, taking Borneo from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Vologda
Americans attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Americans roll dice for 1 fighter and 2 infantry in Vologda, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Vologda
Americans win, taking Vologda from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Americans
2 fighters could not land in Borneo and were removed
1 artillery moved from Eastern United States to 11 Sea Zone
1 infantry moved from Eastern United States to 11 Sea Zone
1 infantry moved from Eastern United States to 11 Sea Zone
1 artillery moved from Central United States to 11 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 11 Sea Zone to 2 Sea Zone
2 artilleries and 2 infantry moved from 2 Sea Zone to Greenland
1 fighter moved from Eastern United States to 56 Sea Zone
1 artillery moved from Hawaiian Islands to 53 Sea Zone
1 artillery and 1 transport moved from 53 Sea Zone to 40 Sea Zone
2 transports moved from 13 Sea Zone to 11 Sea Zone
1 cruiser moved from 13 Sea Zone to 2 Sea Zone
1 destroyer moved from 19 Sea Zone to 56 Sea Zone
1 bomber moved from Hawaiian Islands to Western Australia
1 fighter moved from Vologda to Caucasus
Place Units - Americans
1 carrier and 2 transports placed in 56 Sea Zone
1 fighter placed in 56 Sea Zone
Turn Complete - Americans
Americans collect 42 PUs; end with 43 PUs
Combat Hit Differential Summary :
Germans : -0.33
Americans : 0.50
Japanese : 0.67
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
3 infantry moved from Yakut S.S.R. to Evenki National Okrug
2 infantry moved from Russia to Archangel
1 armour moved from Russia to Kazakh S.S.R.
2 artilleries and 11 infantry moved from Caucasus to Kazakh S.S.R.
3 artilleries and 15 infantry moved from Russia to Kazakh S.S.R.
1 fighter moved from Russia to Kazakh S.S.R.
1 fighter moved from Russia to Archangel
2 armour moved from Russia to Evenki National Okrug
Russians take Novosibirsk from Japanese
1 armour moved from Russia to Kazakh S.S.R.
Combat - Russians
Battle in Evenki National Okrug
Russians attack with 2 armour and 3 infantry
Germans defend with 3 infantry
Russians roll dice for 2 armour and 3 infantry in Evenki National Okrug, round 2 : 1/5 hits, 1.50 expected hits
Germans roll dice for 3 infantry in Evenki National Okrug, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Evenki National Okrug
Russians roll dice for 2 armour and 1 infantry in Evenki National Okrug, round 3 : 1/3 hits, 1.17 expected hits
Germans roll dice for 2 infantry in Evenki National Okrug, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Evenki National Okrug
Russians roll dice for 2 armour and 1 infantry in Evenki National Okrug, round 4 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Evenki National Okrug, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Evenki National Okrug
Russians win, taking Evenki National Okrug from Germans with 2 armour remaining. Battle score for attacker is 0
Casualties for Russians: 3 infantry
Casualties for Germans: 3 infantry
Battle in Archangel
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Archangel, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Kazakh S.S.R.
Russians attack with 2 armour, 5 artilleries, 1 fighter and 26 infantry
Japanese defend with 1 armour, 3 artilleries and 10 infantry
Russians roll dice for 2 armour, 5 artilleries, 1 fighter and 26 infantry in Kazakh S.S.R., round 2 : 8/34 hits, 8.33 expected hits
Japanese roll dice for 1 armour, 3 artilleries and 10 infantry in Kazakh S.S.R., round 2 : 6/14 hits, 4.83 expected hits
8 infantry owned by the Japanese and 6 infantry owned by the Russians lost in Kazakh S.S.R.
Russians roll dice for 2 armour, 5 artilleries, 1 fighter and 20 infantry in Kazakh S.S.R., round 3 : 9/28 hits, 7.33 expected hits
Japanese roll dice for 1 armour, 3 artilleries and 2 infantry in Kazakh S.S.R., round 3 : 2/6 hits, 2.17 expected hits
2 infantry owned by the Japanese, 3 artilleries owned by the Japanese, 2 infantry owned by the Russians and 1 armour owned by the Japanese lost in Kazakh S.S.R.
Russians win, taking Kazakh S.S.R. from Japanese with 2 armour, 5 artilleries, 1 fighter and 18 infantry remaining. Battle score for attacker is 24
Casualties for Russians: 8 infantry
Casualties for Japanese: 1 armour, 3 artilleries and 10 infantry
Non Combat Move - Russians
1 fighter moved from Archangel to Caucasus
1 fighter moved from Kazakh S.S.R. to Caucasus
2 aaGuns moved from Caucasus to Kazakh S.S.R.
Place Units - Russians
4 infantry placed in Caucasus
4 infantry placed in Russia
Russians undo move 2.
Russians undo move 1.
8 infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Caucasus: 2 fighters
EDIT: Adding units owned by Russians to Russia: 2 fighters
EDIT: Removing units owned by Russians from Kazakh S.S.R.: 2 aaGuns
EDIT: Adding units owned by Russians to Russia: 2 aaGuns
Russians undo move 1.
3 infantry placed in Russia
4 infantry placed in Caucasus
1 infantry placed in Russia
Turn Complete - Russians
Russians collect 20 PUs; end with 20 PUs
Combat Hit Differential Summary :
Germans : 1.67
Russians : 0.67
Japanese : 1.00
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - British
British buy 3 armour and 1 destroyer; Remaining resources: 1 PUs;
Combat Move - British
1 armour moved from India to Trans-Jordan
British take Trans-Jordan from Germans
1 infantry moved from India to Burma
British take Burma from Japanese
1 carrier, 1 destroyer and 2 fighters moved from 15 Sea Zone to 17 Sea Zone
1 armour moved from French West Africa to 23 Sea Zone
1 armour and 1 transport moved from 23 Sea Zone to 8 Sea Zone
1 armour moved from 8 Sea Zone to France
British take France from Germans
Combat - British
Battle in 17 Sea Zone
British attack with 1 carrier, 1 destroyer and 2 fighters
Germans defend with 1 battleship and 1 transport
British roll dice for 1 carrier, 1 destroyer and 2 fighters in 17 Sea Zone, round 2 : 2/4 hits, 1.50 expected hits
Germans roll dice for 1 battleship and 1 transport in 17 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
1 battleship owned by the Germans and 1 carrier owned by the British lost in 17 Sea Zone
1 transport owned by the Germans lost in 17 Sea Zone
British win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 13
Casualties for British: 1 carrier
Casualties for Germans: 1 battleship and 1 transport
Non Combat Move - British
2 fighters moved from 17 Sea Zone to India
1 carrier, 2 destroyers and 2 fighters moved from 7 Sea Zone to 8 Sea Zone
Place Units - British
3 armour placed in India
1 destroyer placed in 8 Sea Zone
Turn Complete - British
British collect 35 PUs; end with 36 PUs
Combat Hit Differential Summary :
Germans : 0.33
British : 0.50
TripleA Manual Gamesave Post for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - British
British buy 3 armour and 1 destroyer; Remaining resources: 1 PUs;
Combat Move - British
1 armour moved from India to Trans-Jordan
British take Trans-Jordan from Germans
1 infantry moved from India to Burma
British take Burma from Japanese
1 carrier, 1 destroyer and 2 fighters moved from 15 Sea Zone to 17 Sea Zone
1 armour moved from French West Africa to 23 Sea Zone
1 armour and 1 transport moved from 23 Sea Zone to 8 Sea Zone
1 armour moved from 8 Sea Zone to France
British take France from Germans
Combat - British
Battle in 17 Sea Zone
British attack with 1 carrier, 1 destroyer and 2 fighters
Germans defend with 1 battleship and 1 transport
British roll dice for 1 carrier, 1 destroyer and 2 fighters in 17 Sea Zone, round 2 : 2/4 hits, 1.50 expected hits
Germans roll dice for 1 battleship and 1 transport in 17 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
1 battleship owned by the Germans and 1 carrier owned by the British lost in 17 Sea Zone
1 transport owned by the Germans lost in 17 Sea Zone
British win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 13
Casualties for British: 1 carrier
Casualties for Germans: 1 battleship and 1 transport
Non Combat Move - British
2 fighters moved from 17 Sea Zone to India
1 carrier, 2 destroyers and 2 fighters moved from 7 Sea Zone to 8 Sea Zone
Place Units - British
3 armour placed in India
1 destroyer placed in 8 Sea Zone
Turn Complete - British
British collect 35 PUs; end with 36 PUs
Turning on Edit Mode
EDIT: Adding units owned by Americans to 47 Sea Zone: 2 fighters
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0.33
British : 0.50
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 fighter, 1 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 battleship and 1 carrier moved from 47 Sea Zone to 48 Sea Zone
2 fighters moved from 47 Sea Zone to 48 Sea Zone
2 fighters moved from Borneo to 48 Sea Zone
2 fighters moved from 56 Sea Zone to 48 Sea Zone
1 bomber moved from Western Australia to 48 Sea Zone
2 artilleries and 2 infantry moved from Greenland to 2 Sea Zone
2 artilleries, 1 cruiser, 2 infantry and 2 transports moved from 2 Sea Zone to 3 Sea Zone
2 artilleries and 2 infantry moved from 3 Sea Zone to Norway
Americans take Norway from Germans
Combat - Americans
Battle in 48 Sea Zone
Americans attack with 1 battleship, 1 bomber, 1 carrier and 6 fighters
Japanese defend with 2 battleships, 1 carrier, 1 cruiser and 2 fighters
Americans roll dice for 1 battleship, 1 bomber, 1 carrier and 6 fighters in 48 Sea Zone, round 2 : 3/9 hits, 4.50 expected hits
Units damaged: 2 battleships owned by the Japanese
Japanese roll dice for 2 battleships, 1 carrier, 1 cruiser and 2 fighters in 48 Sea Zone, round 2 : 4/6 hits, 3.50 expected hits
Units damaged: 1 battleship owned by the Americans
1 carrier owned by the Japanese, 1 carrier owned by the Americans and 2 fighters owned by the Americans lost in 48 Sea Zone
Americans roll dice for 1 battleship, 1 bomber and 4 fighters in 48 Sea Zone, round 3 : 4/6 hits, 3.33 expected hits
Japanese roll dice for 2 battleships, 1 cruiser and 2 fighters in 48 Sea Zone, round 3 : 3/5 hits, 3.17 expected hits
2 fighters owned by the Japanese, 1 battleship owned by the Japanese, 3 fighters owned by the Americans and 1 cruiser owned by the Japanese lost in 48 Sea Zone
Americans roll dice for 1 battleship, 1 bomber and 1 fighter in 48 Sea Zone, round 4 : 1/3 hits, 1.83 expected hits
Japanese roll dice for 1 battleship in 48 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits
1 battleship owned by the Japanese lost in 48 Sea Zone
Americans win with 1 battleship, 1 bomber and 1 fighter remaining. Battle score for attacker is 22
Casualties for Americans: 1 carrier and 5 fighters
Casualties for Japanese: 2 battleships, 1 carrier, 1 cruiser and 2 fighters
Non Combat Move - Americans
1 fighter moved from 48 Sea Zone to 53 Sea Zone
1 transport moved from 47 Sea Zone to 38 Sea Zone
1 bomber moved from 48 Sea Zone to Wake Island
1 artillery and 1 transport moved from 40 Sea Zone to 53 Sea Zone
1 artillery moved from 53 Sea Zone to Hawaiian Islands
2 artilleries moved from Western United States to 56 Sea Zone
1 infantry moved from Western United States to 56 Sea Zone
2 artilleries, 1 carrier, 1 destroyer, 1 infantry and 2 transports moved from 56 Sea Zone to 53 Sea Zone
2 artilleries and 1 infantry moved from 53 Sea Zone to Hawaiian Islands
2 infantry moved from Vologda to Russia
1 infantry moved from Central United States to 11 Sea Zone
1 aaGun moved from Eastern United States to 11 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 11 Sea Zone to 23 Sea Zone
1 aaGun and 1 infantry moved from 23 Sea Zone to French West Africa
1 aaGun moved from Western United States to Western Canada
Place Units - Americans
1 artillery placed in Western United States
1 artillery and 1 infantry placed in Eastern United States
1 carrier and 1 transport placed in 56 Sea Zone
1 fighter placed in 56 Sea Zone
Turn Complete - Americans
Americans collect 44 PUs; end with 45 PUs
1 unit repaired.
Combat Hit Differential Summary :
Americans : -1.67
Japanese : -0.33
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Research Technology - Russians
Purchase Units - Russians
Russians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 fighters moved from Russia to Caucasus
4 artilleries moved from Kazakh S.S.R. to Caucasus
4 infantry moved from Russia to Caucasus
2 armour moved from Kazakh S.S.R. to Caucasus
1 infantry moved from Kazakh S.S.R. to Sinkiang
Americans take Sinkiang from Japanese
Combat - Russians
Battle in Caucasus
Russians attack with 2 armour, 4 artilleries, 2 fighters and 4 infantry
Germans defend with 3 armour, 1 factory and 3 infantry
Russians roll dice for 2 armour, 4 artilleries, 2 fighters and 4 infantry in Caucasus, round 2 : 6/12 hits, 4.67 expected hits
Germans roll dice for 3 armour and 3 infantry in Caucasus, round 2 : 2/6 hits, 2.50 expected hits
2 infantry owned by the Russians, 3 infantry owned by the Germans and 3 armour owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 2 armour, 4 artilleries, 2 fighters and 2 infantry remaining. Battle score for attacker is 21
Casualties for Russians: 2 infantry
Casualties for Germans: 3 armour and 3 infantry
Non Combat Move - Russians
2 fighters moved from Caucasus to Russia
1 artillery moved from Kazakh S.S.R. to Russia
10 infantry moved from Kazakh S.S.R. to Russia
6 infantry moved from Kazakh S.S.R. to Caucasus
1 aaGun moved from Russia to Caucasus
2 armour moved from Evenki National Okrug to Russia
Place Units - Russians
2 artilleries and 4 infantry placed in Russia
Turn Complete - Russians
Russians collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
Germans : -0.50
Russians : 1.33
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Purchase Units - British
British buy 1 battleship, 3 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from United Kingdom to 8 Sea Zone
1 infantry moved from United Kingdom to 8 Sea Zone
1 armour, 1 infantry and 1 transport moved from 8 Sea Zone to 14 Sea Zone
1 infantry moved from 14 Sea Zone to Morocco
British take Morocco from Germans
1 armour moved from 14 Sea Zone to Morocco
1 armour moved from Trans-Jordan to Libya
British take Egypt from Germans
British take Libya from Germans
5 infantry moved from India to Burma
2 fighters moved from India to Burma
1 artillery moved from India to Burma
Combat - British
Battle in Burma
British attack with 1 artillery, 2 fighters and 5 infantry
Japanese defend with 1 artillery and 1 infantry
British roll dice for 1 artillery, 2 fighters and 5 infantry in Burma, round 2 : 5/8 hits, 2.33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 artillery, 2 fighters and 5 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - British
1 armour moved from India to Trans-Jordan
1 infantry moved from India to Persia
1 aaGun moved from India to Burma
2 fighters moved from Burma to India
1 fighter moved from India to Trans-Jordan
1 carrier, 3 destroyers and 2 fighters moved from 8 Sea Zone to 14 Sea Zone
1 destroyer moved from 17 Sea Zone to 14 Sea Zone
1 infantry moved from Eastern Canada to Central United States
1 infantry moved from Western Australia to Eastern Australia
1 armour moved from India to Burma
1 armour moved from India to Burma
4 infantry moved from India to Burma
Place Units - British
3 infantry placed in India
1 battleship and 1 transport placed in 7 Sea Zone
Turn Complete - British
British collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
British : 2.67
Japanese : -0.67
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 fighters, 2 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
2 artilleries and 2 infantry moved from Norway to Finland
Americans take Finland from Germans
Combat - Americans
Non Combat Move - Americans
1 transport moved from 38 Sea Zone to 40 Sea Zone
1 transport moved from 56 Sea Zone to 65 Sea Zone
1 infantry moved from Alaska to 65 Sea Zone
1 aaGun moved from Western Canada to 65 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 65 Sea Zone to 56 Sea Zone
1 aaGun and 1 infantry moved from 56 Sea Zone to Western United States
1 fighter moved from 56 Sea Zone to 53 Sea Zone
1 transport moved from 53 Sea Zone to 56 Sea Zone
1 artillery moved from Western United States to 56 Sea Zone
1 artillery and 1 transport moved from 56 Sea Zone to 53 Sea Zone
1 artillery moved from 53 Sea Zone to Hawaiian Islands
Place Units - Americans
2 fighters, 2 submarines and 1 transport placed in 56 Sea Zone
2 infantry placed in Western United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from 23 Sea Zone: 1 transport
EDIT: Removing units owned by Americans from 11 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 11 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 2 Sea Zone: 1 transport
EDIT: Removing units owned by Americans from Eastern United States: 1 infantry
EDIT: Removing units owned by Americans from Eastern United States: 1 artillery
EDIT: Adding units owned by Americans to Greenland: 1 artillery and 1 infantry
EDIT: Removing units owned by Americans from Greenland: 1 infantry
EDIT: Removing units owned by Americans from Greenland: 1 artillery
EDIT: Removing units owned by Americans from 2 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to French West Africa: 1 artillery and 1 infantry
EDIT: Adding units owned by Americans to 23 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 45 PUs; end with 45 PUs
Combat Hit Differential Summary :