@surfer I’m Canadian so my thanksgiving is already passed (our holiday is in early/mid October). I am certainly happy to pause if you need the time for the holiday and happy THanksgiving to you as well. But more or less available to play through the weekend. Work is just limiting my availability so a bit slower this week.
BSD (Allies) vs SImon33 (Axis) BM3
-
TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 fighter and 3 submarines; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 destroyer moved from 101 Sea Zone to 108 Sea Zone 1 bomber moved from Eastern United States to 108 Sea Zone 1 fighter moved from Guam to 21 Sea Zone Combat - Americans Battle in 21 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 21 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 108 Sea Zone Americans attack with 1 bomber and 1 destroyer Germans defend with 1 submarine Americans roll dice for 1 bomber and 1 destroyer in 108 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits Germans roll dice for 1 submarine in 108 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 bomber and 1 destroyer in 108 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits Germans roll dice for 1 submarine in 108 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits 1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 108 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is -2 Casualties for Americans: 1 destroyer Casualties for Germans: 1 submarine Non Combat Move - Americans 1 bomber moved from 108 Sea Zone to United Kingdom 1 artillery moved from Eastern United States to 101 Sea Zone 1 artillery and 2 transports moved from 101 Sea Zone to 86 Sea Zone 1 artillery moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 2 fighters moved from Eastern United States to 101 Sea Zone 1 marine moved from Eastern United States to 101 Sea Zone 1 carrier, 1 cruiser, 2 fighters and 1 marine moved from 101 Sea Zone to 86 Sea Zone 1 marine moved from 86 Sea Zone to Brazil 1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 54 Sea Zone 2 infantry moved from 54 Sea Zone to Queensland 1 carrier moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from 21 Sea Zone to 54 Sea Zone 1 tactical_bomber moved from 54 Sea Zone to Queensland 1 destroyer moved from 26 Sea Zone to 54 Sea Zone Place Units - Americans 1 carrier and 3 submarines placed in 10 Sea Zone Americans undo move 1. 1 destroyer and 1 submarine placed in 101 Sea Zone 1 carrier and 2 submarines placed in 10 Sea Zone 1 fighter placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Place Units - Chinese 3 infantry placed in Shensi Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Purchase Units - British British buy 1 destroyer, 1 factory_minor and 2 transports; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 marine moved from India to 39 Sea Zone 1 battleship and 1 marine moved from 39 Sea Zone to 72 Sea Zone 1 artillery and 1 infantry moved from Persia to 80 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone 1 cruiser moved from 76 Sea Zone to 72 Sea Zone 1 artillery, 1 infantry and 1 marine moved from 72 Sea Zone to Kenya 1 armour and 1 mech_infantry moved from Egypt to Kenya 1 infantry moved from Egypt to Alexandria British take Alexandria from Italians 1 bomber moved from Malta to Kenya Combat - British Battle in Kenya British attack with 1 armour, 1 artillery, 1 bomber, 1 infantry, 1 marine and 1 mech_infantry Italians defend with 1 artillery and 3 infantry British roll dice for 1 battleship and 1 cruiser in Kenya, round 2 : 2/2 hits, 1.17 expected hits British roll dice for 1 armour, 1 artillery, 1 bomber, 1 infantry, 1 marine and 1 mech_infantry in Kenya, round 2 : 1/6 hits, 2.33 expected hits Italians roll dice for 1 artillery and 3 infantry in Kenya, round 2 : 3/4 hits, 1.33 expected hits 1 mech_infantry owned by the British, 1 artillery owned by the British, 3 infantry owned by the Italians and 1 infantry owned by the British lost in Kenya British roll dice for 1 armour, 1 bomber and 1 marine in Kenya, round 3 : 0/3 hits, 1.50 expected hits Italians roll dice for 1 artillery in Kenya, round 3 : 1/1 hits, 0.33 expected hits 1 marine owned by the British lost in Kenya British roll dice for 1 armour and 1 bomber in Kenya, round 4 : 1/2 hits, 1.17 expected hits Italians roll dice for 1 artillery in Kenya, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Kenya British win, taking Kenya from Italians with 1 armour and 1 bomber remaining. Battle score for attacker is -3 Casualties for British: 1 artillery, 1 infantry, 1 marine and 1 mech_infantry Casualties for Italians: 1 artillery and 3 infantry Non Combat Move - British 1 bomber moved from Kenya to Tanganyika Territory 2 infantry moved from Rhodesia to Tanganyika Territory 1 destroyer moved from 76 Sea Zone to 81 Sea Zone 1 infantry moved from Persia to Northwest Persia British take Northwest Persia from Neutral_Allies 1 infantry moved from West India to Eastern Persia British take Eastern Persia from Neutral_Allies 1 infantry moved from West India to India 1 fighter and 1 tactical_bomber moved from Malta to Egypt 1 fighter moved from Malta to Gibraltar Place Units - British 1 destroyer and 2 transports placed in 121 Sea Zone 1 factory_minor placed in Egypt Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3 British collect 30 PUs (2 lost to blockades); end with 31 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 37 PUs Place Units - UK_Pacific 2 artilleries and 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 2 artilleries and 3 infantryCombat Hit Differential Summary :
Germans : 0.67 British : -2.17 Italians : 2.00 Americans : -1.00 -
TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Italians Italians buy 2 mech_infantrys; Remaining resources: 2 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Italians 1 armour moved from Romania to Eastern Poland Italians take Bessarabia from Russians Italians take Eastern Poland from Russians 2 infantry moved from Bulgaria to Greece 1 bomber moved from Southern Italy to Alexandria 1 infantry moved from Tobruk to Alexandria 2 infantry moved from Southern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Crete 3 fighters moved from Southern Italy to Greece Combat - Italians Battle in Crete Battle in Greece Italians attack with 3 fighters and 2 infantry British defend with 1 infantry Italians roll dice for 3 fighters and 2 infantry in Greece, round 2 : 2/5 hits, 1.83 expected hits British roll dice for 1 infantry in Greece, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Greece Italians win, taking Crete from Neutral_Allies, taking Greece from British with 3 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Battle in Alexandria Italians attack with 1 bomber and 1 infantry British defend with 1 infantry Italians roll dice for 1 bomber and 1 infantry in Alexandria, round 2 : 0/2 hits, 0.83 expected hits British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 bomber and 1 infantry in Alexandria, round 3 : 1/2 hits, 0.83 expected hits British roll dice for 1 infantry in Alexandria, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Alexandria Italians win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Non Combat Move - Italians 1 bomber moved from Alexandria to Tobruk 1 mech_infantry moved from Tobruk to Tunisia Italians take Tunisia from Neutral_Axis 3 fighters moved from Greece to Southern Italy 1 armour moved from Bulgaria to Eastern Poland Place Units - Italians 2 mech_infantrys placed in Northern Italy Turn Complete - Italians Italians collect 14 PUs; end with 16 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUsCombat Hit Differential Summary :
Italians : -0.50 British : 1.00 -
-
TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 1 bomber and 5 mech_infantrys; Remaining resources: 1 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Combat Move - Germans 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 6 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 infantry moved from Western Germany to 112 Sea Zone 1 battleship, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone 1 infantry moved from 127 Sea Zone to Novgorod 1 armour moved from Poland to Eastern Poland Germans take Baltic States from Russians Combat - Germans Battle in Novgorod Non Combat Move - Germans 2 artilleries and 2 infantry moved from Romania to Eastern Poland 3 infantry moved from Bulgaria to Romania 5 armour, 10 artilleries, 1 infantry and 2 mech_infantrys moved from Germany to Poland 3 aaGuns, 7 armour, 5 artilleries, 19 infantry and 2 mech_infantrys moved from Poland to Eastern Poland 1 armour and 8 mech_infantrys moved from Western Germany to Poland 1 bomber moved from Southern Italy to Eastern Poland 1 bomber moved from Western Germany to Eastern Poland 3 fighters moved from Southern Italy to Eastern Poland 1 submarine moved from 118 Sea Zone to 109 Sea Zone Place Units - Germans 3 armour and 5 mech_infantrys placed in Germany 1 bomber placed in Western Germany Turn Complete - Germans Germans collect 45 PUs; end with 46 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 53 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Russians Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Belarus to Novgorod 2 fighters and 1 tactical_bomber moved from Belarus to Novgorod Combat - Russians Battle in Novgorod Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Novgorod, round 2 : 2/4 hits, 1.83 expected hits Germans roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 9 infantry moved from Belarus to Smolensk 3 artilleries moved from Belarus to Smolensk 1 artillery moved from Belarus to Smolensk 3 artilleries moved from Bryansk to Smolensk 1 aaGun and 3 infantry moved from Ukraine to Bryansk 1 artillery moved from Russia to Smolensk 8 infantry moved from Russia to Smolensk 1 aaGun moved from Belarus to Smolensk 6 infantry moved from Yenisey to Timguska 2 aaGuns and 7 infantry moved from Yakut S.S.R. to Yenisey 2 armour and 2 mech_infantrys moved from Belarus to Bryansk 1 aaGun moved from Belarus to Smolensk 3 infantry moved from Belarus to Smolensk 4 infantry moved from Belarus to Smolensk 8 infantry moved from Belarus to Bryansk 2 fighters and 1 tactical_bomber moved from Novgorod to Bryansk 1 submarine moved from 117 Sea Zone to 106 Sea Zone Place Units - Russians 1 artillery and 9 infantry placed in Russia 2 infantry placed in Volgograd Turn Complete - Russians Russians collect 32 PUs; end with 32 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 41 PUsCombat Hit Differential Summary :
Germans : 0.67 Russians : 0.17 -
TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Japanese Japanese buy 3 artilleries, 1 carrier, 2 infantry and 3 mech_infantrys; Remaining resources: 5 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 transport moved from 35 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 1 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 infantry moved from Borneo to 43 Sea Zone 1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra Combat - Japanese Battle in Sumatra Battle in Celebes Non Combat Move - Japanese 1 destroyer moved from 16 Sea Zone to 6 Sea Zone 1 fighter moved from Kiangsi to Japan 2 artilleries and 7 infantry moved from Hunan to Yunnan 1 mech_infantry moved from Kwangtung to Yunnan 1 infantry moved from Kwangtung to Kwangsi 1 artillery, 1 infantry and 1 mech_infantry moved from Kiangsu to Anhwe 1 aaGun, 4 infantry and 1 mech_infantry moved from Anhwe to Hunan 4 infantry moved from Jehol to Anhwe 1 armour moved from Malaya to Yunnan 1 fighter and 1 tactical_bomber moved from French Indo China to 6 Sea Zone 1 battleship, 1 cruiser, 2 destroyers and 1 submarine moved from 35 Sea Zone to 42 Sea Zone 1 destroyer moved from 42 Sea Zone to 41 Sea Zone 1 transport moved from 37 Sea Zone to 20 Sea Zone 1 carrier, 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 41 Sea Zone 1 battleship and 1 cruiser moved from 37 Sea Zone to 42 Sea Zone 1 submarine moved from 42 Sea Zone to 39 Sea Zone 3 fighters moved from French Indo China to Philippines 1 transport moved from 42 Sea Zone to 36 Sea Zone Place Units - Japanese 1 carrier placed in 6 Sea Zone 1 artillery and 2 mech_infantrys placed in French Indo China 1 artillery, 1 infantry and 1 mech_infantry placed in Kiangsu 1 artillery and 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 55 PUs; end with 60 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Americans Americans buy 3 destroyers, 2 infantry, 2 submarines and 5 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery, 3 infantry and 1 marine moved from Brazil to 86 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone 1 cruiser and 1 marine moved from 86 Sea Zone to 91 Sea Zone 1 artillery, 3 infantry and 1 marine moved from 91 Sea Zone to Morocco 2 fighters moved from 86 Sea Zone to Morocco 1 bomber moved from United Kingdom to France Combat - Americans Strategic bombing raid in France AA fire in France : 0/1 hits, 0.17 expected hits Bombing raid in France rolls: 7 and causes: 6 damage to unit: factory_minor Bombing raid in France causes 6 damage total. Battle in Morocco Americans attack with 1 artillery, 2 fighters, 3 infantry and 1 marine Neutral_Axis defend with 1 infantry Americans roll dice for 1 cruiser in Morocco, round 2 : 1/1 hits, 0.50 expected hits Neutral_Axis roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis lost in Morocco Americans win, taking Morocco from Neutral_Axis with 1 artillery, 2 fighters, 3 infantry and 1 marine remaining. Battle score for attacker is 3 Casualties for Neutral_Axis: 1 infantry Non Combat Move - Americans 2 fighters moved from Morocco to 91 Sea Zone 1 carrier moved from 86 Sea Zone to 91 Sea Zone 1 bomber moved from France to United Kingdom 1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to Central United States 1 transport moved from 54 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to 10 Sea Zone 1 carrier, 1 fighter and 2 submarines moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from 26 Sea Zone to Hawaiian Islands 1 carrier moved from 26 Sea Zone to 54 Sea Zone 1 destroyer moved from 54 Sea Zone to 26 Sea Zone 1 fighter moved from Hawaiian Islands to Queensland Place Units - Americans 1 destroyer and 5 transports placed in 101 Sea Zone 2 destroyers and 2 submarines placed in 10 Sea Zone 2 infantry placed in Central United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUsCombat Hit Differential Summary :
AA fire in France : : -0.17 Americans : 0.50 Neutral_Axis : -0.33 -
TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Americans Americans buy 3 destroyers, 2 infantry, 2 submarines and 5 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery, 3 infantry and 1 marine moved from Brazil to 86 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone 1 cruiser and 1 marine moved from 86 Sea Zone to 91 Sea Zone 1 artillery, 3 infantry and 1 marine moved from 91 Sea Zone to Morocco 2 fighters moved from 86 Sea Zone to Morocco 1 bomber moved from United Kingdom to France Combat - Americans Strategic bombing raid in France AA fire in France : 0/1 hits, 0.17 expected hits Bombing raid in France rolls: 7 and causes: 6 damage to unit: factory_minor Bombing raid in France causes 6 damage total. Battle in Morocco Americans attack with 1 artillery, 2 fighters, 3 infantry and 1 marine Neutral_Axis defend with 1 infantry Americans roll dice for 1 cruiser in Morocco, round 2 : 1/1 hits, 0.50 expected hits Neutral_Axis roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis lost in Morocco Americans win, taking Morocco from Neutral_Axis with 1 artillery, 2 fighters, 3 infantry and 1 marine remaining. Battle score for attacker is 3 Casualties for Neutral_Axis: 1 infantry Non Combat Move - Americans 2 fighters moved from Morocco to 91 Sea Zone 1 carrier moved from 86 Sea Zone to 91 Sea Zone 1 bomber moved from France to United Kingdom 1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to Central United States 1 transport moved from 54 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to 10 Sea Zone 1 carrier, 1 fighter and 2 submarines moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from 26 Sea Zone to Hawaiian Islands 1 carrier moved from 26 Sea Zone to 54 Sea Zone 1 destroyer moved from 54 Sea Zone to 26 Sea Zone 1 fighter moved from Hawaiian Islands to Queensland Place Units - Americans 1 destroyer and 5 transports placed in 101 Sea Zone 2 destroyers and 2 submarines placed in 10 Sea Zone 2 infantry placed in Central United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Place Units - Chinese 3 infantry placed in Shensi Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Purchase Units - British British buy 1 artillery, 1 carrier, 1 fighter and 2 infantry; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Northwest Persia to Iraq 1 fighter and 1 tactical_bomber moved from Egypt to Iraq 1 armour moved from Kenya to Italian Somaliland British take Italian Somaliland from Italians 1 armour moved from Italian Somaliland to Ethiopia British take Ethiopia from Italians 1 destroyer moved from 81 Sea Zone to 99 Sea Zone 2 infantry moved from Tanganyika Territory to 72 Sea Zone 1 battleship, 1 cruiser, 2 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone 2 infantry moved from 80 Sea Zone to Iraq 1 bomber moved from Tanganyika Territory to Iraq Combat - British Battle in 99 Sea Zone British attack with 1 destroyer Italians defend with 1 transport 1 transport owned by the Italians lost in 99 Sea Zone British win, taking 99 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Iraq British attack with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber Neutral_Axis defend with 3 infantry British roll dice for 1 battleship and 1 cruiser in Iraq, round 2 : 1/2 hits, 1.17 expected hits British roll dice for 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Iraq, round 2 : 1/6 hits, 2.33 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Neutral_Axis and 2 infantry owned by the British lost in Iraq British roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Iraq, round 3 : 2/4 hits, 2.00 expected hits Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq British win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 3 infantry Casualties for Neutral_Axis: 3 infantry Non Combat Move - British 1 infantry moved from Eastern Persia to Persia 1 fighter and 1 tactical_bomber moved from Iraq to Egypt 1 bomber moved from Iraq to Egypt 1 destroyer moved from 81 Sea Zone to 80 Sea Zone 1 destroyer and 2 transports moved from 121 Sea Zone to 106 Sea Zone Place Units - British 1 carrier placed in 106 Sea Zone 1 fighter placed in United Kingdom 1 artillery and 2 infantry placed in Egypt Turn Complete - British Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,3 British collect 25 PUs (6 lost to blockades); end with 26 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 29 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,4 UK_Pacific collect 5 PUs (1 lost to blockades); end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs Some Units in India change ownership: 3 infantryCombat Hit Differential Summary :
British : -1.50 AA fire in France : : -0.17 Americans : 0.50 Neutral_Axis : 1.33 -
TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Italians Italians buy 4 infantry, 1 marine and 1 mech_infantry; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Combat Move - Italians 3 fighters moved from Southern Italy to 99 Sea Zone 1 bomber moved from Tobruk to 99 Sea Zone 1 armour moved from Tobruk to Alexandria Italians take Alexandria from British 1 armour moved from Alexandria to Tobruk 2 armour moved from Eastern Poland to Belarus Italians take Belarus from Russians Combat - Italians Battle in 99 Sea Zone Italians attack with 1 bomber and 3 fighters British defend with 1 destroyer Italians roll dice for 1 bomber and 3 fighters in 99 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits British roll dice for 1 destroyer in 99 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 99 Sea Zone Italians win with 1 bomber and 3 fighters remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Non Combat Move - Italians 1 bomber and 3 fighters moved from 99 Sea Zone to Southern Italy 1 infantry moved from Tunisia to Libya 1 mech_infantry moved from Tunisia to Tobruk 2 mech_infantrys moved from Northern Italy to Romania 1 infantry moved from Greece to Bulgaria Place Units - Italians 4 infantry, 1 marine and 1 mech_infantry placed in Northern Italy Turn Complete - Italians Italians collect 14 PUs; end with 14 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUsCombat Hit Differential Summary :
Italians : -0.17 British : -0.33 -
TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 2 submarines; Remaining resources: 1 PUs; Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 44 Sea Zone Combat - ANZAC Battle in 44 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 artillery moved from New South Wales to Queensland 1 destroyer moved from 55 Sea Zone to 54 Sea Zone 2 fighters moved from Queensland to 54 Sea Zone Place Units - ANZAC 2 submarines placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 81 Sea Zone to 80 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
ANZAC : -0.33 -
TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 5 artilleries, 1 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; Combat Move - Germans 1 mech_infantry moved from Eastern Poland to Ukraine Germans take Ukraine from Russians 1 armour moved from Eastern Poland to Western Ukraine Germans take Western Ukraine from Russians 1 armour moved from Western Ukraine to Eastern Poland 2 bombers moved from Eastern Poland to Russia Combat - Germans Strategic bombing raid in Russia AA fire in Russia : 1/2 hits, 0.33 expected hits 1 bomber killed by AA Bombing raid in Russia rolls: 4 and causes: 4 damage to unit: factory_major Bombing raid in Russia causes 4 damage total. Non Combat Move - Germans 1 bomber moved from Russia to Novgorod 6 infantry moved from Karelia to Novgorod 1 infantry moved from Vyborg to Novgorod 1 armour and 8 mech_infantrys moved from Poland to Belarus 10 artilleries and 1 infantry moved from Poland to Eastern Poland 3 armour and 5 mech_infantrys moved from Germany to Eastern Poland 1 artillery moved from Western Germany to France 1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 127 Sea Zone to 112 Sea Zone 1 submarine moved from 109 Sea Zone to 124 Sea Zone 1 fighter moved from Eastern Poland to Western Germany 3 aaGuns, 7 armour, 7 artilleries, 2 fighters, 21 infantry and 1 mech_infantry moved from Eastern Poland to Belarus 3 infantry moved from Romania to Eastern Poland 1 bomber moved from Western Germany to Novgorod 1 tactical_bomber moved from Western Germany to Belarus Place Units - Germans 1 submarine placed in 112 Sea Zone 3 artilleries placed in Novgorod 2 armour, 2 artilleries, 1 infantry and 4 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 49 PUs; end with 50 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 57 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUsCombat Hit Differential Summary :
AA fire in Russia : : 0.67 -
TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Russians Russians repair damage of 4x factory_major; Remaining resources: 37 PUs; Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Bryansk to Western Ukraine Russians take Western Ukraine from Germans 1 armour moved from Western Ukraine to Bryansk 1 infantry moved from Bryansk to Ukraine 2 fighters and 1 tactical_bomber moved from Bryansk to Ukraine Combat - Russians Russians creates battle in territory 106 Sea Zone Battle in Ukraine Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 1 mech_infantry Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/4 hits, 1.83 expected hits Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Ukraine Russians win, taking 106 Sea Zone from Germans, taking Ukraine from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 2 infantry moved from Volgograd to Rostov 1 aaGun, 8 artilleries and 24 infantry moved from Smolensk to Bryansk 4 infantry moved from Russia to Smolensk 1 infantry moved from Russia to Smolensk 1 artillery and 4 infantry moved from Russia to Bryansk 2 fighters and 1 tactical_bomber moved from Ukraine to Bryansk 6 infantry moved from Timguska to Novosibirsk 2 aaGuns and 7 infantry moved from Yenisey to Timguska 1 submarine moved from 106 Sea Zone to 91 Sea Zone Place Units - Russians 1 artillery and 9 infantry placed in Russia 2 infantry placed in Volgograd Turn Complete - Russians Russians collect 31 PUs; end with 31 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 40 PUsCombat Hit Differential Summary :
Germans : -0.33 Russians : 0.17 -
TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 armour, 3 artilleries, 1 carrier, 2 destroyers, 4 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer, 2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 44 Sea Zone 1 infantry moved from Anhwe to Chahar Japanese take Chahar from Chinese 1 artillery moved from French Indo China to 36 Sea Zone 1 infantry moved from Kwangsi to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone 1 artillery and 1 infantry moved from 38 Sea Zone to Burma 1 armour, 4 artilleries, 12 infantry and 1 mech_infantry moved from Yunnan to Burma Japanese take Burma from UK_Pacific Combat - Japanese Battle in Burma Battle in 44 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 44 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 44 Sea Zone Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2 Casualties for Japanese: 1 destroyer Casualties for ANZAC: 1 submarine Non Combat Move - Japanese 2 fighters and 2 tactical_bombers moved from 44 Sea Zone to 42 Sea Zone 1 fighter moved from Philippines to French Indo China 2 mech_infantrys moved from French Indo China to Burma 1 mech_infantry moved from Hunan to Burma 1 aaGun and 4 infantry moved from Hunan to Yunnan 1 mech_infantry moved from Kiangsu to Hunan 1 artillery and 4 infantry moved from Anhwe to Hunan 1 artillery and 1 infantry moved from Kiangsu to Anhwe 1 carrier and 1 destroyer moved from 6 Sea Zone to 36 Sea Zone 1 transport moved from 20 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery and 1 infantry moved from 6 Sea Zone to Korea 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport moved from 41 Sea Zone to 42 Sea Zone 2 bombers, 2 fighters and 3 tactical_bombers moved from French Indo China to Yunnan 1 submarine moved from 39 Sea Zone to 42 Sea Zone Place Units - Japanese 1 carrier, 2 destroyers and 1 submarine placed in 6 Sea Zone 1 armour, 1 artillery and 1 infantry placed in Kiangsu 1 artillery and 2 infantry placed in French Indo China 1 artillery and 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 57 PUs; end with 57 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUsCombat Hit Differential Summary :
ANZAC : 0.83 Japanese : -0.67 -
TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Americans Americans buy 1 carrier, 3 destroyers, 2 fighters and 3 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Morocco to Algeria 1 infantry moved from Morocco to Algeria 2 fighters moved from 91 Sea Zone to Algeria 2 infantry moved from Queensland to 54 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 submarine moved from 26 Sea Zone to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 2 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands 1 fighter and 1 tactical_bomber moved from Queensland to Caroline Islands 1 battleship and 2 cruisers moved from 54 Sea Zone to 33 Sea Zone Combat - Americans Battle in Algeria Americans attack with 2 fighters and 2 infantry Neutral_Axis defend with 1 infantry Americans roll dice for 2 fighters and 2 infantry in Algeria, round 2 : 2/4 hits, 1.33 expected hits Neutral_Axis roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis lost in Algeria Americans win, taking Algeria from Neutral_Axis with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Neutral_Axis: 1 infantry Battle in Caroline Islands Americans attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry AA fire in Caroline Islands : 1/2 hits, 0.33 expected hits 1 fighter owned by the Americans lost in Caroline Islands Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 1/3 hits, 1.67 expected hits Americans roll dice for 1 artillery, 3 infantry and 1 tactical_bomber in Caroline Islands, round 2 : 0/5 hits, 1.50 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits 1 aaGun owned by the Japanese lost in Caroline Islands Americans roll dice for 1 artillery, 3 infantry and 1 tactical_bomber in Caroline Islands, round 3 : 1/5 hits, 1.50 expected hits Japanese roll dice for 2 infantry in Caroline Islands, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands Americans roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Caroline Islands, round 4 : 2/4 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Caroline Islands, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -5 Casualties for Americans: 1 fighter and 2 infantry Casualties for Japanese: 1 aaGun and 2 infantry Non Combat Move - Americans 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone 1 fighter moved from 54 Sea Zone to 33 Sea Zone 2 carriers and 2 fighters moved from 54 Sea Zone to 33 Sea Zone 1 fighter moved from 54 Sea Zone to Queensland 2 destroyers and 2 submarines moved from 54 Sea Zone to 33 Sea Zone 2 fighters moved from Hawaiian Islands to 26 Sea Zone 1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 26 Sea Zone to 33 Sea Zone 2 destroyers and 2 submarines moved from 10 Sea Zone to 30 Sea Zone 1 armour and 4 mech_infantrys moved from Central United States to 101 Sea Zone 4 infantry moved from Central United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 4 infantry, 3 mech_infantrys and 4 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour, 4 infantry and 3 mech_infantrys moved from 91 Sea Zone to Morocco 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar 2 fighters moved from Algeria to Gibraltar 1 transport moved from 91 Sea Zone to 64 Sea Zone 1 destroyer moved from 101 Sea Zone to 91 Sea Zone Place Units - Americans 1 carrier, 3 destroyers and 3 submarines placed in 10 Sea Zone 2 fighters placed in Western United States Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUsCombat Hit Differential Summary :
Americans : -1.33 AA fire in Caroline Islands : : 0.67 Neutral_Axis : -0.33 Japanese : 0.33 -
TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Place Units - Chinese 3 infantry placed in Shensi Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Americans Americans buy 1 carrier, 3 destroyers, 2 fighters and 3 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Morocco to Algeria 1 infantry moved from Morocco to Algeria 2 fighters moved from 91 Sea Zone to Algeria 2 infantry moved from Queensland to 54 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 submarine moved from 26 Sea Zone to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 2 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands 1 fighter and 1 tactical_bomber moved from Queensland to Caroline Islands 1 battleship and 2 cruisers moved from 54 Sea Zone to 33 Sea Zone Combat - Americans Battle in Algeria Americans attack with 2 fighters and 2 infantry Neutral_Axis defend with 1 infantry Americans roll dice for 2 fighters and 2 infantry in Algeria, round 2 : 2/4 hits, 1.33 expected hits Neutral_Axis roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis lost in Algeria Americans win, taking Algeria from Neutral_Axis with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Neutral_Axis: 1 infantry Battle in Caroline Islands Americans attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry AA fire in Caroline Islands : 1/2 hits, 0.33 expected hits 1 fighter owned by the Americans lost in Caroline Islands Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 1/3 hits, 1.67 expected hits Americans roll dice for 1 artillery, 3 infantry and 1 tactical_bomber in Caroline Islands, round 2 : 0/5 hits, 1.50 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits 1 aaGun owned by the Japanese lost in Caroline Islands Americans roll dice for 1 artillery, 3 infantry and 1 tactical_bomber in Caroline Islands, round 3 : 1/5 hits, 1.50 expected hits Japanese roll dice for 2 infantry in Caroline Islands, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands Americans roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Caroline Islands, round 4 : 2/4 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Caroline Islands, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -5 Casualties for Americans: 1 fighter and 2 infantry Casualties for Japanese: 1 aaGun and 2 infantry Non Combat Move - Americans 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone 1 fighter moved from 54 Sea Zone to 33 Sea Zone 2 carriers and 2 fighters moved from 54 Sea Zone to 33 Sea Zone 1 fighter moved from 54 Sea Zone to Queensland 2 destroyers and 2 submarines moved from 54 Sea Zone to 33 Sea Zone 2 fighters moved from Hawaiian Islands to 26 Sea Zone 1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 26 Sea Zone to 33 Sea Zone 2 destroyers and 2 submarines moved from 10 Sea Zone to 30 Sea Zone 1 armour and 4 mech_infantrys moved from Central United States to 101 Sea Zone 4 infantry moved from Central United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 4 infantry, 3 mech_infantrys and 4 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour, 4 infantry and 3 mech_infantrys moved from 91 Sea Zone to Morocco 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar 2 fighters moved from Algeria to Gibraltar 1 transport moved from 91 Sea Zone to 64 Sea Zone 1 destroyer moved from 101 Sea Zone to 91 Sea Zone Place Units - Americans 1 carrier, 3 destroyers and 3 submarines placed in 10 Sea Zone 2 fighters placed in Western United States Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Place Units - Chinese 3 infantry placed in Shensi Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs Purchase Units - British British buy 1 airfield, 1 artillery, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Egypt to Alexandria British take Alexandria from Italians 1 infantry moved from Persia to Iraq British take Iraq from Neutral_Axis 1 fighter moved from India to 38 Sea Zone Combat - British Battle in 38 Sea Zone British attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 38 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 1 fighter moved from 38 Sea Zone to West India 1 fighter and 1 tactical_bomber moved from India to Eastern Persia 3 aaGuns, 2 artilleries and 18 infantry moved from India to West India 2 fighters moved from United Kingdom to Gibraltar 1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone 1 armour, 1 artillery, 1 carrier, 1 destroyer, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar 1 armour moved from Ethiopia to Egypt 1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 80 Sea Zone to 81 Sea Zone EDIT: 1 destroyer moved from 91 Sea Zone to 92 Sea Zone Place Units - British 1 airfield placed in Gibraltar 1 artillery and 2 infantry placed in Egypt 1 mech_infantry placed in Union of South Africa Turn Complete - British British collect 33 PUs; end with 33 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 36 PUs Place Units - UK_Pacific 2 artilleries placed in India Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs Some Units in India change ownership: 2 artilleriesCombat Hit Differential Summary :
Americans : -1.33 AA fire in Caroline Islands : : 0.67 Neutral_Axis : -0.33 Japanese : 0.33 -
TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Italians Italians buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Belarus to Nenetsia Italians take Archangel from Russians Italians take Nenetsia from Russians Combat - Italians Non Combat Move - Italians 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Tobruk to Libya 2 mech_infantrys moved from Romania to Belarus 1 mech_infantry moved from Northern Italy to Romania 3 infantry moved from Northern Italy to Southern Italy 1 infantry and 1 marine moved from Northern Italy to Southern Italy 1 infantry moved from Northern Italy to Southern Italy 2 aaGuns, 1 artillery and 1 infantry moved from Northern Italy to France Place Units - Italians 1 armour, 1 fighter and 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 15 PUs; end with 15 PUsCombat Hit Differential Summary :
-
Radical KIF! 6 US transports backed by 3 UK ones.
-
TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 armour, 1 artillery and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 cruiser, 2 destroyers and 1 submarine moved from 54 Sea Zone to 33 Sea Zone 2 submarines moved from 62 Sea Zone to 33 Sea Zone Place Units - ANZAC 1 armour, 1 artillery and 1 mech_infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Combat Move - French 1 destroyer moved from 80 Sea Zone to 81 Sea Zone Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
-
@simon33 said in BSD (Allies) vs SImon33 (Axis) BM3:
Radical KIF! 6 US transports backed by 3 UK ones.
haha! thanks.





