SZ54 will be attacked by Japan. Everything on or around the Carolines plus 2 more pairs of planes. Can I assume a scramble? I can’t see a reason why it shouldn’t be max D.
18L G40 No Tech Sovietishcat (Allies) +6 vs. Patryn (Axis) Game 2
-
TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 12 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Yenisey to Dzavhan Germans take Dzavhan from Russians 1 armour moved from Dzavhan to Yakut S.S.R. Germans take Yakut S.S.R. from Russians 2 infantry moved from Nenetsia to Vologda 1 mech_infantry moved from Timguska to Vologda 2 tactical_bombers moved from Rostov to Samara 2 fighters moved from Rostov to Samara 1 armour and 2 mech_infantrys moved from Ukraine to Caucasus 2 infantry moved from Rostov to Tambov 1 bomber moved from Rostov to Tambov 1 infantry moved from Volgograd to Samara 2 bombers moved from Rostov to Vologda 8 infantry moved from Rostov to Caucasus 7 armour moved from Rostov to Caucasus 10 mech_infantrys moved from Rostov to Caucasus 4 artilleries moved from Rostov to Caucasus 1 bomber moved from Rostov to Vologda 1 armour moved from Timguska to Olgiy Germans take Olgiy from Russians 1 armour moved from Olgiy to Timguska Combat - Germans Battle in Tambov Germans attack with 1 bomber and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Tambov, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov Germans win, taking Tambov from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Samara Germans attack with 2 fighters, 1 infantry and 2 tactical_bombers Russians defend with 2 infantry Germans roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Samara, round 2 : 3/5 hits, 2.50 expected hits Russians roll dice for 2 infantry in Samara, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Samara Germans win, taking Samara from Russians with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Vologda Germans attack with 3 bombers, 2 infantry and 1 mech_infantry Russians defend with 1 artillery and 2 infantry Germans roll dice for 3 bombers, 2 infantry and 1 mech_infantry in Vologda, round 2 : 3/6 hits, 2.50 expected hits Russians roll dice for 1 artillery and 2 infantry in Vologda, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 3 bombers, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 10 Casualties for Russians: 1 artillery and 2 infantry Battle in Caucasus Germans attack with 8 armour, 4 artilleries, 8 infantry and 12 mech_infantrys British defend with 1 artillery, 4 infantry and 1 mech_infantry Germans roll dice for 8 armour, 4 artilleries, 8 infantry and 12 mech_infantrys in Caucasus, round 2 : 9/32 hits, 9.33 expected hits Russians roll dice for 1 artillery, 4 infantry and 1 mech_infantry in Caucasus, round 2 : 4/6 hits, 2.00 expected hits 1 mech_infantry owned by the British, 4 infantry owned by the Germans, 1 artillery owned by the British and 4 infantry owned by the British lost in Caucasus Germans win, taking Caucasus from Russians with 8 armour, 4 artilleries, 4 infantry and 12 mech_infantrys remaining. Battle score for attacker is 8 Casualties for Germans: 4 infantry Casualties for British: 1 artillery, 4 infantry and 1 mech_infantry Non Combat Move - Germans 1 bomber moved from Tambov to Volgograd 2 fighters moved from Samara to Volgograd 2 tactical_bombers moved from Samara to Volgograd 3 bombers moved from Vologda to Volgograd 4 infantry moved from Rostov to Volgograd 3 aaGuns moved from Rostov to Volgograd 4 artilleries moved from Rostov to Volgograd 18 mech_infantrys moved from Rostov to Volgograd 8 armour moved from Rostov to Volgograd 2 infantry moved from Albania to Yugoslavia 2 infantry moved from Germany to Poland Place Units - Germans 3 infantry placed in Volgograd 1 infantry placed in Ukraine 3 infantry placed in Novgorod 2 armour and 6 mech_infantrys placed in Germany 3 infantry placed in Western Germany 2 infantry placed in France Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,4,6,2 Germans collect 55 PUs (2 lost to blockades); end with 55 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 70 PUs
Combat Hit Differential Summary :
Germans : 0.67 Russians : 1.00
-
Russia 0_1542940281012_Patryn.tsvg
-
TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 7 infantry, 2 mech_infantrys and 5 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 6 Sea Zone to 25 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone 1 bomber moved from Japan to 30 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone 1 fighter moved from 6 Sea Zone to 25 Sea Zone 1 mech_infantry moved from Buryatia to Ulaanbaatar Japanese take Ulaanbaatar from Russians 1 infantry moved from Central Mongolia to Tsagaan Olom Japanese take Tsagaan Olom from Russians 1 infantry moved from Szechwan to Kweichow Japanese take Kweichow from Chinese 1 artillery and 1 infantry moved from Tsinghai to Kansu 1 infantry moved from Shensi to Kansu 1 infantry moved from Suiyuyan to Kansu 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to Burma 1 infantry moved from Shan State to Burma 1 infantry moved from Korea to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone 1 infantry moved from 8 Sea Zone to Aleutian Islands Combat - Japanese Battle in Aleutian Islands Battle in 30 Sea Zone Japanese attack with 1 bomber Americans defend with 3 transports 3 transports owned by the Americans lost in 30 Sea Zone Japanese win, taking Aleutian Islands from Americans with 1 bomber remaining. Battle score for attacker is 21 Casualties for Americans: 3 transports Battle in Kansu Japanese attack with 1 artillery and 3 infantry Russians defend with 2 infantry Japanese roll dice for 1 artillery and 3 infantry in Kansu, round 2 : 1/4 hits, 1.00 expected hits Chinese roll dice for 2 infantry in Kansu, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kansu Japanese roll dice for 1 artillery and 2 infantry in Kansu, round 3 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Kansu Japanese win, taking Kansu from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Russians: 2 infantry Battle in Burma Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 2 : 2/3 hits, 1.33 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in 25 Sea Zone Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Japanese 2 fighters moved from 25 Sea Zone to 6 Sea Zone 2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone 1 bomber moved from 30 Sea Zone to Wake Island 2 aaGuns and 6 infantry moved from Korea to 6 Sea Zone 2 aaGuns, 6 infantry and 4 transports moved from 6 Sea Zone to 19 Sea Zone 2 aaGuns and 6 infantry moved from 19 Sea Zone to Kiangsu 3 mech_infantrys moved from Kwangsi to Kiangsu 2 fighters and 2 tactical_bombers moved from French Indo China to Kiangsu 2 infantry moved from Yunnan to Kweichow 1 aaGun, 2 artilleries, 6 infantry and 4 mech_infantrys moved from Szechwan to Kweichow 3 mech_infantrys moved from French Indo China to Kwangsi 3 bombers moved from Jehol to Kiangsu 2 fighters moved from Japan to 6 Sea Zone 1 transport moved from 37 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Burma to 39 Sea Zone 2 artilleries moved from Kwangsi to Yunnan 1 artillery moved from Sakha to Amur Place Units - Japanese 1 infantry and 2 mech_infantrys placed in Kiangsu 3 infantry placed in French Indo China 3 infantry placed in Japan 1 carrier, 1 destroyer and 5 submarines placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 70 PUs; end with 70 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
Americans : -0.33 Chinese : 0.00 UK_Pacific : 0.67 Japanese : 1.50
-
USA Uk 0_1543006895376_Patryn.tsvg
-
Don’t forget our game :relaxed: :relaxed:
-
@Sovietishcat Sorry about that - I did not forget. I was invading your home country in the West Coast Invitational.
-
TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Purchase Units - Italians Italians buy 2 armour, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 3 fighters moved from Southern Italy to 93 Sea Zone 1 destroyer moved from 97 Sea Zone to 93 Sea Zone 4 infantry moved from Southern Italy to 97 Sea Zone 1 carrier, 2 fighters, 4 infantry and 2 transports moved from 97 Sea Zone to 96 Sea Zone 4 infantry moved from 96 Sea Zone to Libya Combat - Italians Battle in Libya Battle in 93 Sea Zone Italians attack with 1 destroyer and 3 fighters Russians defend with 1 submarine Italians roll dice for 1 destroyer and 3 fighters in 93 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits Russians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Russians lost in 93 Sea Zone Italians win, taking Libya from French, taking 93 Sea Zone from Neutral with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Non Combat Move - Italians 3 fighters moved from 93 Sea Zone to Southern Italy 2 artilleries moved from Greater Southern Germany to Northern Italy 1 artillery moved from France to Northern Italy 1 artillery moved from Western Germany to Northern Italy Place Units - Italians 1 infantry placed in Southern Italy 2 armour and 2 mech_infantrys placed in Northern Italy Turn Complete - Italians Italians collect 15 PUs; end with 15 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :
Italians : -0.83 Russians : -0.17
-
TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 fighters moved from Bryansk to Rostov 1 fighter moved from India to Rostov 2 infantry moved from Egypt to Trans-Jordan Place Units - ANZAC 1 submarine and 2 transports placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Combat Move - French 1 infantry moved from Morocco to Algeria 1 fighter moved from Egypt to Rostov Non Combat Move - French 1 infantry moved from United Kingdom to 110 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 5 armour, 4 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 3 infantry moved from Volgograd to Tambov 2 fighters and 2 tactical_bombers moved from Volgograd to Tambov 4 artilleries moved from Volgograd to Samara 4 infantry moved from Volgograd to Samara 8 armour moved from Volgograd to Samara 18 mech_infantrys moved from Volgograd to Samara 2 artilleries and 1 infantry moved from Caucasus to Kazakhstan 3 infantry moved from Caucasus to Northwest Persia 3 bombers moved from Volgograd to Northwest Persia 2 artilleries moved from Caucasus to Kazakhstan 8 armour moved from Caucasus to Samara 12 mech_infantrys moved from Caucasus to Samara 1 armour moved from Timguska to Samara 1 armour moved from Yakut S.S.R. to Timguska 1 bomber moved from Volgograd to Northwest Persia Combat - Germans Battle in Tambov Germans attack with 2 fighters, 3 infantry and 2 tactical_bombers Russians defend with 2 infantry Germans roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Tambov, round 2 : 2/7 hits, 2.83 expected hits Russians roll dice for 2 infantry in Tambov, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Northwest Persia Germans attack with 4 bombers and 3 infantry British defend with 1 infantry and 2 mech_infantrys Germans roll dice for 4 bombers and 3 infantry in Northwest Persia, round 2 : 4/7 hits, 3.17 expected hits Russians roll dice for 1 infantry and 2 mech_infantrys in Northwest Persia, round 2 : 0/3 hits, 1.00 expected hits 2 mech_infantrys owned by the British and 1 infantry owned by the British lost in Northwest Persia Germans win, taking Northwest Persia from Russians with 4 bombers and 3 infantry remaining. Battle score for attacker is 11 Casualties for British: 1 infantry and 2 mech_infantrys Battle in Kazakhstan Germans attack with 4 artilleries and 1 infantry British defend with 1 mech_infantry Germans roll dice for 4 artilleries and 1 infantry in Kazakhstan, round 2 : 2/5 hits, 1.67 expected hits Russians roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Kazakhstan Germans win, taking Kazakhstan from Russians with 4 artilleries and 1 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in Samara Germans attack with 17 armour, 4 artilleries, 4 infantry and 30 mech_infantrys Russians defend with 1 infantry Germans roll dice for 17 armour, 4 artilleries, 4 infantry and 30 mech_infantrys in Samara, round 2 : 14/55 hits, 16.17 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Samara Germans win, taking Samara from Russians with 17 armour, 4 artilleries, 4 infantry and 30 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 4 bombers moved from Northwest Persia to Kansu 2 fighters and 2 tactical_bombers moved from Tambov to Kansu 3 aaGuns moved from Volgograd to Samara 1 infantry moved from Poland to Eastern Poland 1 infantry moved from Poland to Eastern Poland 2 armour and 6 mech_infantrys moved from Germany to Eastern Poland 1 aaGun and 17 infantry moved from Germany to Poland 1 aaGun moved from Western Germany to Germany 1 tactical_bomber moved from Western Germany to Eastern Poland 2 infantry moved from Yugoslavia to Romania 1 infantry moved from Western Germany to Germany 2 infantry moved from Western Germany to Germany 2 infantry moved from France to Western Germany Place Units - Germans 1 infantry placed in Volgograd 5 armour and 5 mech_infantrys placed in Germany 3 infantry and 2 mech_infantrys placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,5 Germans collect 53 PUs; end with 53 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 55 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Germans : -1.83 Russians : -2.33
-
TripleA Move Summary: Russians round 10
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10 Purchase Units - Russians Russians buy 1 armour and 2 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Rostov to Caucasus Russians take Caucasus from Germans 2 infantry moved from Rostov to Volgograd 2 fighters and 1 tactical_bomber moved from Russia to Volgograd 14 armour, 14 artilleries, 23 infantry and 4 mech_infantrys moved from Rostov to Tambov 4 artilleries moved from Rostov to Tambov 1 infantry moved from Ukraine to Bessarabia Russians take Bessarabia from Italians 1 infantry moved from Ukraine to Western Ukraine 1 armour moved from Ukraine to Tambov
-
TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10 Purchase Units - Russians Russians buy 1 armour and 2 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Rostov to Caucasus Russians take Caucasus from Germans 2 infantry moved from Rostov to Volgograd 2 fighters and 1 tactical_bomber moved from Russia to Volgograd 14 armour, 14 artilleries, 23 infantry and 4 mech_infantrys moved from Rostov to Tambov 4 artilleries moved from Rostov to Tambov 1 infantry moved from Ukraine to Bessarabia Russians take Bessarabia from Italians 1 infantry moved from Ukraine to Western Ukraine 1 armour moved from Ukraine to Tambov Combat - Russians Battle in Tambov Russians attack with 15 armour, 18 artilleries, 23 infantry and 4 mech_infantrys Germans defend with 3 infantry Russians roll dice for 15 armour, 18 artilleries, 23 infantry and 4 mech_infantrys in Tambov, round 2 : 22/60 hits, 21.00 expected hits Germans roll dice for 3 infantry in Tambov, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 15 armour, 18 artilleries, 22 infantry and 4 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Russians: 1 infantry Casualties for Germans: 3 infantry Battle in Volgograd Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 5/5 hits, 2.00 expected hits Germans roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 4 aaGuns moved from Rostov to Tambov 2 infantry and 1 mech_infantry moved from Russia to Tambov 2 fighters and 1 tactical_bomber moved from Volgograd to Persia Place Units - Russians 1 armour placed in Ukraine 2 infantry placed in Novgorod Turn Complete - Russians Russians collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
Germans : -0.33 Russians : 4.00
-
TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10 Purchase Units - Japanese Japanese buy 3 artilleries, 2 bombers, 1 destroyer, 4 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 bomber moved from Wake Island to 25 Sea Zone 1 infantry moved from Kiangsu to Shantung 1 infantry moved from Kiangsu to Shantung 8 infantry moved from Kiangsu to Anhwe 5 mech_infantrys moved from Kiangsu to Anhwe 1 infantry moved from Hunan to Anhwe 1 infantry moved from Shan State to Burma Japanese take Burma from UK_Pacific 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 artillery moved from Amur to 5 Sea Zone 1 artillery and 1 transport moved from 5 Sea Zone to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 2 infantry moved from 19 Sea Zone to Jehol 3 fighters moved from 6 Sea Zone to Jehol 3 tactical_bombers moved from 6 Sea Zone to Jehol 2 tactical_bombers moved from Kiangsu to Shantung 2 fighters moved from Kiangsu to Shantung 1 artillery moved from Kweichow to Anhwe Combat - Japanese Battle in Shantung Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Shantung, round 2 : 1/6 hits, 2.67 expected hits Chinese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shantung Japanese win, taking Shantung from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Jehol Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Jehol, round 2 : 3/8 hits, 3.83 expected hits Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Jehol Japanese win, taking Jehol from Chinese with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 25 Sea Zone Japanese attack with 1 bomber and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 bomber in 25 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Anhwe Japanese attack with 1 artillery, 9 infantry and 5 mech_infantrys Russians defend with 1 aaGun and 2 infantry Japanese roll dice for 1 artillery, 9 infantry and 5 mech_infantrys in Anhwe, round 2 : 2/15 hits, 2.83 expected hits Chinese roll dice for 1 aaGun and 2 infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Anhwe Japanese roll dice for 1 artillery, 9 infantry and 5 mech_infantrys in Anhwe, round 3 : 3/15 hits, 2.83 expected hits Chinese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Anhwe Japanese win, taking Anhwe from Chinese with 1 artillery, 9 infantry and 5 mech_infantrys remaining. Battle score for attacker is 11 Casualties for Russians: 1 aaGun and 2 infantry Non Combat Move - Japanese 2 aaGuns moved from Kiangsu to Anhwe 1 aaGun, 1 artillery, 9 infantry and 4 mech_infantrys moved from Kweichow to Hopei 1 mech_infantry moved from Ulaanbaatar to Tsagaan Olom 2 fighters and 2 tactical_bombers moved from Shantung to Kiangsu 3 fighters and 3 tactical_bombers moved from Jehol to 6 Sea Zone 1 artillery and 1 infantry moved from 6 Sea Zone to Korea 1 bomber moved from 25 Sea Zone to Japan 1 transport moved from 19 Sea Zone to 36 Sea Zone 1 carrier moved from 6 Sea Zone to 36 Sea Zone 1 fighter moved from 6 Sea Zone to 36 Sea Zone 1 fighter moved from 6 Sea Zone to 36 Sea Zone 1 battleship moved from 6 Sea Zone to 36 Sea Zone 1 artillery moved from Yunnan to French Indo China 1 artillery moved from Yunnan to Shan State 1 transport moved from 19 Sea Zone to 36 Sea Zone 2 transports moved from 19 Sea Zone to 6 Sea Zone 3 mech_infantrys moved from Kwangsi to Shan State Place Units - Japanese 3 mech_infantrys placed in Kiangsu 3 mech_infantrys placed in French Indo China 3 artilleries, 2 bombers and 4 infantry placed in Japan 1 destroyer placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 70 PUs; end with 70 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
Americans : -0.33 Chinese : -1.67 Japanese : -3.17
-
TripleA Move Summary: Americans round 10
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10 Purchase Units - Americans Americans buy 2 destroyers, 1 factory_minor, 3 fighters and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 bombers moved from Norway to Germany 1 bomber moved from Norway to 96 Sea Zone 5 bombers moved from Rostov to 96 Sea Zone
-
TripleA Turn Summary: Americans round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10 Purchase Units - Americans Americans buy 2 destroyers, 1 factory_minor, 3 fighters and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 bombers moved from Norway to Germany 1 bomber moved from Norway to 96 Sea Zone 5 bombers moved from Rostov to 96 Sea Zone Combat - Americans Strategic bombing raid in Germany AA fire in Germany : 1/2 hits, 0.33 expected hits 1 bomber killed by AA Bombing raid in Germany rolls: 6 and causes: 6 damage to unit: factory_major Bombing raid in Germany causes 6 damage total. Battle in 96 Sea Zone Americans attack with 6 bombers Italians defend with 1 carrier, 2 fighters and 2 transports Americans roll dice for 6 bombers in 96 Sea Zone, round 2 : 2/6 hits, 4.00 expected hits Italians roll dice for 1 carrier, 2 fighters and 2 transports in 96 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits 3 bombers owned by the Americans and 1 carrier owned by the Italians lost in 96 Sea Zone Americans roll dice for 3 bombers in 96 Sea Zone, round 3 : 0/3 hits, 2.00 expected hits Italians roll dice for 2 fighters and 2 transports in 96 Sea Zone, round 3 : 2/2 hits, 1.33 expected hits 2 bombers owned by the Americans lost in 96 Sea Zone Americans roll dice for 1 bomber in 96 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits Italians roll dice for 2 fighters and 2 transports in 96 Sea Zone, round 4 : 2/2 hits, 1.33 expected hits 1 bomber owned by the Americans lost in 96 Sea Zone Italians win with 2 fighters and 2 transports remaining. Battle score for attacker is -56 Casualties for Americans: 6 bombers Casualties for Italians: 1 carrier 2 fighters owned by the Italians forced to land in Libya Non Combat Move - Americans 1 bomber moved from Germany to Norway 1 artillery and 1 infantry moved from Iceland to 123 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 123 Sea Zone to 125 Sea Zone 1 artillery and 1 infantry moved from 125 Sea Zone to Norway 3 aaGuns, 3 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone 1 carrier, 3 destroyers, 1 fighter and 1 submarine moved from 110 Sea Zone to 112 Sea Zone 1 artillery and 1 infantry moved from Karelia to Novgorod 1 infantry moved from Vyborg to Novgorod Place Units - Americans 3 fighters placed in Norway 1 factory_minor placed in Finland 2 destroyers and 2 transports placed in 10 Sea Zone Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Italians : 2.67 Americans : -4.67 AA fire in Germany : : 0.67
-
TripleA Move Summary: British round 10
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10 Combat Move - British 1 infantry moved from Novgorod to Baltic States Russians take Baltic States from Italians 1 infantry moved from Novgorod to Belarus Russians take Belarus from Italians 1 infantry moved from Novgorod to Archangel Russians take Archangel from Germans 1 infantry moved from Novgorod to 127 Sea Zone 1 infantry moved from 127 Sea Zone to Nenetsia 2 infantry moved from Persia to Northwest Persia 2 infantry moved from Iraq to Northwest Persia 2 fighters and 1 tactical_bomber moved from Rostov to Northwest Persia 1 armour moved from Iraq to Northwest Persia
-
TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10 Purchase Units - Americans Americans buy 2 destroyers, 1 factory_minor, 3 fighters and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 bombers moved from Norway to Germany 1 bomber moved from Norway to 96 Sea Zone 5 bombers moved from Rostov to 96 Sea Zone Combat - Americans Strategic bombing raid in Germany AA fire in Germany : 1/2 hits, 0.33 expected hits 1 bomber killed by AA Bombing raid in Germany rolls: 6 and causes: 6 damage to unit: factory_major Bombing raid in Germany causes 6 damage total. Battle in 96 Sea Zone Americans attack with 6 bombers Italians defend with 1 carrier, 2 fighters and 2 transports Americans roll dice for 6 bombers in 96 Sea Zone, round 2 : 2/6 hits, 4.00 expected hits Italians roll dice for 1 carrier, 2 fighters and 2 transports in 96 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits 3 bombers owned by the Americans and 1 carrier owned by the Italians lost in 96 Sea Zone Americans roll dice for 3 bombers in 96 Sea Zone, round 3 : 0/3 hits, 2.00 expected hits Italians roll dice for 2 fighters and 2 transports in 96 Sea Zone, round 3 : 2/2 hits, 1.33 expected hits 2 bombers owned by the Americans lost in 96 Sea Zone Americans roll dice for 1 bomber in 96 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits Italians roll dice for 2 fighters and 2 transports in 96 Sea Zone, round 4 : 2/2 hits, 1.33 expected hits 1 bomber owned by the Americans lost in 96 Sea Zone Italians win with 2 fighters and 2 transports remaining. Battle score for attacker is -56 Casualties for Americans: 6 bombers Casualties for Italians: 1 carrier 2 fighters owned by the Italians forced to land in Libya Non Combat Move - Americans 1 bomber moved from Germany to Norway 1 artillery and 1 infantry moved from Iceland to 123 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 123 Sea Zone to 125 Sea Zone 1 artillery and 1 infantry moved from 125 Sea Zone to Norway 3 aaGuns, 3 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone 1 carrier, 3 destroyers, 1 fighter and 1 submarine moved from 110 Sea Zone to 112 Sea Zone 1 artillery and 1 infantry moved from Karelia to Novgorod 1 infantry moved from Vyborg to Novgorod Place Units - Americans 3 fighters placed in Norway 1 factory_minor placed in Finland 2 destroyers and 2 transports placed in 10 Sea Zone Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 15 infantry moved from Chahar to Suiyuyan Chinese take Suiyuyan from Japanese Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 2 PUs; end with 4 PUs Purchase Units - British British buy 1 airfield and 5 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Novgorod to Baltic States Russians take Baltic States from Italians 1 infantry moved from Novgorod to Belarus Russians take Belarus from Italians 1 infantry moved from Novgorod to Archangel Russians take Archangel from Germans 1 infantry moved from Novgorod to 127 Sea Zone 1 infantry moved from 127 Sea Zone to Nenetsia 2 infantry moved from Persia to Northwest Persia 2 infantry moved from Iraq to Northwest Persia 2 fighters and 1 tactical_bomber moved from Rostov to Northwest Persia 1 armour moved from Iraq to Northwest Persia Combat - British Battle in Nenetsia Battle in Northwest Persia British attack with 1 armour, 2 fighters, 4 infantry and 1 tactical_bomber Germans defend with 3 infantry British roll dice for 1 armour, 2 fighters, 4 infantry and 1 tactical_bomber in Northwest Persia, round 2 : 4/8 hits, 2.83 expected hits Germans roll dice for 3 infantry in Northwest Persia, round 2 : 1/3 hits, 1.00 expected hits 3 infantry owned by the Germans and 1 infantry owned by the British lost in Northwest Persia British win, taking Nenetsia from Germans, taking Northwest Persia from Germans with 1 armour, 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 1 infantry Casualties for Germans: 3 infantry Non Combat Move - British 2 fighters and 1 tactical_bomber moved from Northwest Persia to Persia 3 mech_infantrys moved from Eastern Persia to India 1 armour moved from Persia to Eastern Persia 1 fighter moved from Rostov to Tambov 4 fighters and 1 tactical_bomber moved from Finland to Novgorod 2 infantry moved from 112 Sea Zone to Norway 3 aaGuns moved from 112 Sea Zone to Norway 2 transports moved from 127 Sea Zone to 112 Sea Zone 1 transport moved from 127 Sea Zone to 126 Sea Zone 2 infantry moved from Norway to 126 Sea Zone 2 infantry and 1 transport moved from 126 Sea Zone to 127 Sea Zone 2 infantry moved from 127 Sea Zone to Novgorod 2 battleships and 3 destroyers moved from 110 Sea Zone to 112 Sea Zone 1 submarine moved from 110 Sea Zone to 112 Sea Zone 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 armour moved from Egypt to Iraq 1 infantry moved from Finland to Karelia Place Units - British 1 airfield placed in Persia 1 infantry placed in Persia 3 infantry placed in United Kingdom 1 infantry placed in Persia Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,4 British collect 33 PUs; end with 33 PUs Place Units - UK_Pacific 1 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,2,6,1,2,5,4 UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs Some Units in India change ownership: 1 infantry
Combat Hit Differential Summary :
Germans : 0.00 Italians : 2.67 British : 1.17 Americans : -4.67 AA fire in Germany : : 0.67
-
Lol I got diced in sz 96…
-
Ouch yeah you did sorry :(
-
TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10 Purchase Units - Italians Italians buy 1 artillery and 1 carrier; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Libya to Tunisia Italians take Tunisia from French Combat - Italians Non Combat Move - Italians 2 infantry moved from Greater Southern Germany to Slovakia Hungary 2 armour and 2 mech_infantrys moved from Northern Italy to Slovakia Hungary 2 transports moved from 96 Sea Zone to 97 Sea Zone 2 fighters moved from Libya to 97 Sea Zone 4 artilleries and 6 infantry moved from Northern Italy to Yugoslavia 2 infantry moved from France to Northern Italy 2 infantry moved from Western Germany to Greater Southern Germany 1 destroyer moved from 93 Sea Zone to 97 Sea Zone Place Units - Italians 1 carrier placed in 97 Sea Zone 1 artillery placed in Northern Italy Turn Complete - Italians Italians collect 14 PUs; end with 14 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Combat Hit Differential Summary :
-
TripleA Move Summary: ANZAC round 10
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 armour and 1 infantry moved from Queensland to 54 Sea Zone 1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 armour and 1 infantry moved from 42 Sea Zone to Java 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone 2 infantry moved from 45 Sea Zone to Dutch New Guinea 3 fighters moved from Rostov to Tambov