Game History
Round: 1 Purchase Units - Germans Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Combat Move - Germans 1 armour, 1 artillery and 2 infantry moved from Holland Belgium to Normandy Bordeaux 1 mech_infantry moved from Western Germany to Normandy Bordeaux 3 armour and 3 mech_infantrys moved from Austria to France 1 artillery, 3 infantry and 1 mech_infantry moved from Western Germany to France 2 armour, 1 artillery and 3 infantry moved from Holland Belgium to France 1 fighter moved from Norway to 114 Sea Zone 1 tactical_bomber moved from Germany to 114 Sea Zone 1 battleship moved from 116 Sea Zone to 114 Sea Zone 1 bomber moved from Germany to 114 Sea Zone 1 submarine moved from 127 Sea Zone to 114 Sea Zone 1 submarine moved from 121 Sea Zone to 114 Sea Zone 1 submarine moved from 120 Sea Zone to 109 Sea Zone 1 submarine moved from 111 Sea Zone to 109 Sea Zone 1 submarine moved from 111 Sea Zone to 113 Sea Zone 1 submarine moved from 106 Sea Zone to 113 Sea Zone 1 bomber moved from Germany to 113 Sea Zone 1 fighter moved from Holland Belgium to 113 Sea Zone 2 fighters and 4 tactical_bombers moved from Western Germany to 113 Sea Zone 2 artilleries and 6 infantry moved from Austria to Yugoslavia 1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia 1 armour and 1 infantry moved from Romania to Yugoslavia 1 armour and 1 fighter moved from Poland to Yugoslavia Combat - Germans Battle in Yugoslavia Germans attack with 3 armour, 2 artilleries, 1 fighter and 9 infantry Neutral_Allies defend with 5 infantry Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter and 9 infantry remaining. Battle score for attacker is 15 Casualties for Neutral_Allies: 5 infantry Battle in Normandy Bordeaux Germans attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans win, taking Normandy Bordeaux from French with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 7 Casualties for French: 1 artillery and 1 infantry Battle in 114 Sea Zone Germans attack with 1 battleship, 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber British defend with 1 battleship, 1 cruiser and 1 destroyer Units damaged: 1 battleship owned by the British Units damaged: 1 battleship owned by the Germans Germans win with 1 battleship, 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 31 Casualties for Germans: 1 submarine Casualties for British: 1 battleship, 1 cruiser and 1 destroyer Battle in 109 Sea Zone Germans attack with 2 submarines British defend with 1 destroyer and 1 transport Germans win, taking 109 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 14 Casualties for British: 1 destroyer and 1 transport Battle in 113 Sea Zone Germans attack with 1 bomber, 3 fighters, 2 submarines and 4 tactical_bombers British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser Units damaged: 1 battleship owned by the British Germans win with 1 bomber, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 18 Casualties for Germans: 2 submarines and 1 tactical_bomber Casualties for French: 1 cruiser Casualties for British: 1 battleship and 1 cruiser Battle in France Germans attack with 5 armour, 2 artilleries, 6 infantry and 4 mech_infantrys British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 5 armour and 4 mech_infantrys remaining. Battle score for attacker is 27 Casualties for Germans: 2 artilleries and 6 infantry Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 1 cruiser and 1 transport moved from 117 Sea Zone to 115 Sea Zone 3 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 2 infantry moved from Denmark to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Norway 1 aaGun, 3 artilleries and 11 infantry moved from Germany to Poland 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 fighter moved from Yugoslavia to Southern Italy 1 fighter and 1 tactical_bomber moved from 114 Sea Zone to 115 Sea Zone 1 bomber moved from 114 Sea Zone to Western Germany 1 bomber, 3 fighters and 3 tactical_bombers moved from 113 Sea Zone to Western Germany 1 aaGun moved from Germany to Slovakia Hungary 1 aaGun moved from Holland Belgium to Normandy Bordeaux 1 aaGun moved from Western Germany to Holland Belgium Place Units - Germans 1 carrier, 1 destroyer and 1 submarine placed in 115 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Germans from 114 Sea Zone: 1 submarine EDIT: Removing units owned by Germans from 114 Sea Zone: 1 battleship EDIT: Adding units owned by Germans to 115 Sea Zone: 1 battleship EDIT: Changing unit hit damage for these Germans owned units to: battleship = 1 EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 41 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs18L MrRoboto (Axis) vs JWW(Allies) BM3 Game 2
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 2 PUs; Combat Move - ANZAC 1 fighter moved from India to 41 Sea Zone Combat - ANZAC Battle in 41 Sea Zone ANZAC attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 41 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 2 fighters moved from India to Trans-Jordan 1 infantry moved from Ethiopia to Anglo Egyptian Sudan 1 destroyer moved from 39 Sea Zone to 76 Sea Zone 1 fighter moved from 41 Sea Zone to India 1 infantry moved from New Guinea to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 cruiser moved from 26 Sea Zone to 17 Sea Zone Place Units - ANZAC 1 artillery, 1 fighter and 1 infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,3,2,4,5,3,3,3,1 ANZAC collect 11 PUs (4 lost to blockades); end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
Territory Summary for ANZAC and French :
India : 1 fighter Queensland : 1 airfield and 1 harbour New Zealand : 1 airfield and 1 harbour New South Wales : 2 aaGuns, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 4 infantry and 1 mech_infantry Java : 1 flag, 1 infantry Dutch New Guinea : 1 flag, 1 infantry 17 Sea Zone : 1 cruiser Trans-Jordan : 2 fighters Egypt : 1 infantry United Kingdom : 2 infantry Anglo Egyptian Sudan : 1 infantry Ethiopia : 1 flag 76 Sea Zone : 1 destroyer 98 Sea Zone : 1 cruiser and 2 destroyersProduction/PUs Summary :
Germans : 45 / 55 Russians : 36 / 37 Japanese : 51 / 57 Americans : 53 / 73 Chinese : 8 / 8 British : 34 / 37 UK_Pacific : 6 / 9 Italians : 12 / 12 ANZAC : 15 / 19 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 4 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0 -
TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 1 artillery, 1 carrier, 4 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Combat Move - Germans 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 6 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 armour and 1 mech_infantry moved from Poland to Novgorod Germans take Baltic States from Russians 1 fighter moved from Algeria to Gibraltar 1 fighter moved from 92 Sea Zone to 91 Sea Zone 1 tactical_bomber moved from 92 Sea Zone to Gibraltar 1 infantry and 1 mech_infantry moved from Algeria to 92 Sea Zone 1 infantry and 1 mech_infantry moved from 92 Sea Zone to Gibraltar 1 bomber moved from Southern Italy to Gibraltar 1 bomber moved from Southern Italy to Gibraltar 1 armour and 1 mech_infantry moved from Poland to Novgorod Combat - Germans Battle in 91 Sea Zone Germans attack with 1 fighter Americans defend with 2 transports 2 transports owned by the Americans lost in 91 Sea Zone Germans win with 1 fighter remaining. Battle score for attacker is 14 Casualties for Americans: 2 transports Battle in Novgorod Germans attack with 2 armour and 2 mech_infantrys Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry Germans roll dice for 2 armour and 2 mech_infantrys in Novgorod, round 2 : 1/4 hits, 1,33 expected hits Russians roll dice for 3 infantry in Novgorod, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Novgorod Germans roll dice for 2 armour and 1 mech_infantry in Novgorod, round 3 : 1/3 hits, 1,17 expected hits Russians roll dice for 2 infantry in Novgorod, round 3 : 2/2 hits, 0,67 expected hits 1 infantry owned by the Russians, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Novgorod Germans roll dice for 1 armour in Novgorod, round 4 : 0/1 hits, 0,50 expected hits Russians roll dice for 1 infantry in Novgorod, round 4 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 armour in Novgorod, round 5 : 1/1 hits, 0,50 expected hits Russians roll dice for 1 infantry in Novgorod, round 5 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 1 armour remaining. Battle score for attacker is -5 Casualties for Germans: 1 armour and 2 mech_infantrys Casualties for Russians: 3 infantry Battle in Gibraltar Germans attack with 2 bombers, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber British defend with 1 harbour; Americans defend with 1 armour and 1 artillery Germans roll dice for 2 bombers, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Gibraltar, round 2 : 2/6 hits, 2,83 expected hits British roll dice for 1 armour and 1 artillery in Gibraltar, round 2 : 2/2 hits, 0,83 expected hits 1 fighter owned by the Germans, 1 infantry owned by the Germans, 1 armour owned by the Americans and 1 artillery owned by the Americans lost in Gibraltar Germans win, taking Gibraltar from British with 2 bombers, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -3 Casualties for Germans: 1 fighter and 1 infantry Casualties for Americans: 1 armour and 1 artillery Non Combat Move - Germans 1 fighter moved from 91 Sea Zone to 93 Sea Zone 1 tactical_bomber moved from Gibraltar to 93 Sea Zone 1 fighter moved from Normandy Bordeaux to 93 Sea Zone 1 fighter moved from Normandy Bordeaux to 93 Sea Zone 1 infantry moved from Normandy Bordeaux to Southern France 1 carrier, 1 cruiser and 1 destroyer moved from 92 Sea Zone to 93 Sea Zone 1 armour moved from Southern France to Yugoslavia 4 infantry moved from Romania to Eastern Poland 6 aaGuns, 7 armour, 11 artilleries and 24 infantry moved from Poland to Eastern Poland 8 armour and 3 mech_infantrys moved from Germany to Eastern Poland 1 submarine moved from 110 Sea Zone to 125 Sea Zone 1 submarine moved from 109 Sea Zone to 110 Sea Zone 2 bombers moved from Gibraltar to Southern France 1 infantry moved from Algeria to Morocco Germans take Morocco from Neutral_Axis 1 infantry moved from Algeria to Tunisia Germans take Tunisia from Neutral_Axis Place Units - Germans 1 carrier and 1 transport placed in 93 Sea Zone 1 artillery placed in Southern France 2 armour and 4 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,2 Germans collect 49 PUs (2 lost to blockades); end with 49 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUsCombat Hit Differential Summary :
Germans : -1,33 British : 1,17 Russians : 0,67 -
TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Russians Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Belarus to Novgorod 1 fighter moved from Russia to Novgorod 1 infantry moved from Belarus to Novgorod 1 infantry moved from Belarus to Baltic States Russians take Baltic States from Germans 1 infantry moved from Ukraine to Bessarabia Russians take Bessarabia from Italians 3 mech_infantrys moved from Suiyuyan to Hopei 1 mech_infantry moved from Tsinghai to Hopei Combat - Russians Russians creates battle in territory 125 Sea Zone Battle in Novgorod Russians attack with 1 fighter and 3 infantry Germans defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour Russians roll dice for 1 fighter and 3 infantry in Novgorod, round 2 : 1/4 hits, 1.00 expected hits Germans roll dice for 1 armour in Novgorod, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 1 armour Battle in Hopei Russians attack with 4 mech_infantrys Japanese defend with 1 infantry Russians roll dice for 4 mech_infantrys in Hopei, round 2 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 4 mech_infantrys in Hopei, round 3 : 1/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Russians win, taking Hopei from Japanese with 4 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Russians 2 aaGuns, 3 artilleries and 16 infantry moved from Western Ukraine to Bryansk 3 infantry moved from Russia to Bryansk 1 infantry moved from Ukraine to Western Ukraine 1 infantry moved from Ukraine to Bryansk 2 aaGuns, 1 artillery and 17 infantry moved from Belarus to Bryansk 1 fighter moved from Novgorod to Bryansk Place Units - Russians 1 fighter and 6 infantry placed in Russia 3 infantry placed in Ukraine Turn Complete - Russians Russians collect 35 PUs; end with 35 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUsCombat Hit Differential Summary :
Germans : 0.50 Russians : -0.33 Japanese : -0.67Territory Summary for Russians :
Hopei : 4 mech_infantrys Amur : 2 aaGuns and 18 infantry Belarus : 1 infantry Baltic States : 1 infantry Bryansk : 4 aaGuns, 4 artilleries, 1 fighter and 42 infantry Bessarabia : 1 infantry Russia : 1 airfield, 1 factory_major, 1 fighter and 6 infantry Ukraine : 1 factory_minor and 3 infantry Western Ukraine : 1 infantry Volgograd : 1 factory_minor Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 2 infantry 125 Sea Zone : 1 submarine 115 Sea Zone : 1 cruiser and 1 submarineProduction/PUs Summary :
Germans : 48 / 59 Russians : 35 / 42 Japanese : 50 / 57 Americans : 53 / 73 Chinese : 9 / 8 British : 34 / 37 UK_Pacific : 6 / 9 Italians : 12 / 12 ANZAC : 15 / 19 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 2 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0 -
TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Japanese Japanese buy 2 factory_minors, 9 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 bomber moved from Hainan to Yunnan 1 infantry moved from French Indo China to Yunnan 1 infantry moved from Shan State to Yunnan 2 infantry moved from Borneo to 43 Sea Zone 2 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Java Combat - Japanese Battle in Java Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber ANZAC defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Java, round 2 : 0/4 hits, 1,50 expected hits ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Java, round 3 : 3/4 hits, 1,50 expected hits ANZAC roll dice for 1 infantry in Java, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 infantry Battle in Yunnan Japanese attack with 1 bomber and 2 infantry British defend with 1 mech_infantry Japanese roll dice for 1 bomber and 2 infantry in Yunnan, round 2 : 0/3 hits, 1,00 expected hits Chinese roll dice for 1 mech_infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 bomber and 2 infantry in Yunnan, round 3 : 1/3 hits, 1,00 expected hits Chinese roll dice for 1 mech_infantry in Yunnan, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for British: 1 mech_infantry Non Combat Move - Japanese 1 artillery and 1 infantry moved from Kwangtung to Kwangsi 1 fighter and 1 tactical_bomber moved from Java to 35 Sea Zone 1 infantry moved from Celebes to 44 Sea Zone 1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to French Indo China 1 bomber moved from Yunnan to Kiangsi 1 artillery moved from Hunan to Kwangsi 1 infantry moved from Anhwe to Hunan 1 infantry moved from Jehol to Anhwe 1 infantry moved from Jehol to Manchuria 1 infantry moved from Jehol to Chahar 1 mech_infantry moved from Chahar to Kiangsi 2 carriers, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport moved from 37 Sea Zone to 35 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 42 Sea Zone to 35 Sea Zone 1 submarine moved from 42 Sea Zone to 35 Sea Zone 1 marine moved from Guam to 21 Sea Zone 1 cruiser and 1 marine moved from 21 Sea Zone to 20 Sea Zone 1 cruiser and 1 marine moved from 20 Sea Zone to 35 Sea Zone 1 marine moved from 35 Sea Zone to Philippines 1 destroyer and 1 submarine moved from 6 Sea Zone to 21 Sea Zone 1 destroyer and 1 submarine moved from 21 Sea Zone to 35 Sea Zone Place Units - Japanese 1 factory_minor placed in Kwangtung 1 factory_minor placed in French Indo China 1 submarine placed in 6 Sea Zone 7 infantry placed in Japan 2 infantry placed in Manchuria Turn Complete - Japanese Japanese collect 56 PUs; end with 56 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUsCombat Hit Differential Summary :
ANZAC : 0,33 Chinese : 0,33 Japanese : -1,00 -
Have you counted how many hits you scored in asia?
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@MrRoboto I have not. Would it make me happy to review?
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TripleA Move Summary: Americans round 4
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Americans Americans buy 2 artilleries, 4 destroyers, 2 submarines and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Iwo Jima to 17 Sea Zone 1 infantry and 1 transport moved from 17 Sea Zone to 21 Sea Zone 1 infantry moved from 21 Sea Zone to Guam 1 submarine moved from 63 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 1 bomber moved from United Kingdom to Gibraltar 1 infantry moved from Brazil to French Guiana Americans take French Guiana from Neutral_Axis -
TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Americans Americans buy 2 artilleries, 4 destroyers, 2 submarines and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Iwo Jima to 17 Sea Zone 1 infantry and 1 transport moved from 17 Sea Zone to 21 Sea Zone 1 infantry moved from 21 Sea Zone to Guam 1 submarine moved from 63 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 1 bomber moved from United Kingdom to Gibraltar 1 infantry moved from Brazil to French Guiana Americans take French Guiana from Neutral_Axis Combat - Americans Battle in Guam Battle in 42 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans win, taking Guam from Japanese, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Gibraltar Americans attack with 1 artillery, 1 bomber and 1 infantry Germans defend with 1 harbour and 1 mech_infantry Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Gibraltar, round 2 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 mech_infantry in Gibraltar, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Gibraltar Americans win, taking Gibraltar from Germans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Americans 1 bomber moved from Gibraltar to Suriname 2 infantry and 1 marine moved from Brazil to Suriname 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 86 Sea Zone to 88 Sea Zone 1 destroyer moved from 101 Sea Zone to 88 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 123 Sea Zone 1 artillery and 1 infantry moved from 123 Sea Zone to Iceland 1 destroyer moved from 106 Sea Zone to 123 Sea Zone 1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 4 fighters, 1 infantry and 1 transport moved from 17 Sea Zone to 31 Sea Zone 1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island 2 carriers and 1 destroyer moved from 26 Sea Zone to 31 Sea Zone 1 fighter moved from Hawaiian Islands to 31 Sea Zone 1 bomber moved from Midway to Wake Island 1 submarine moved from 10 Sea Zone to 31 Sea Zone 1 fighter moved from Western United States to 31 Sea Zone Place Units - Americans 2 transports placed in 101 Sea Zone 2 artilleries placed in Eastern United States Americans undo move 2. 1 artillery placed in Eastern United States 4 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone 1 artillery placed in Western United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUsCombat Hit Differential Summary :
Germans : -0.33 Americans : -0.67Territory Summary for Americans :
Iwo Jima : 1 flag, 1 infantry Guam : 1 airfield and 1 infantry Wake Island : 1 airfield, 1 artillery, 1 bomber and 1 infantry Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry Hawaiian Islands : 1 airfield and 1 harbour Midway : 1 airfield 42 Sea Zone : 1 flag, 1 submarine 31 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 6 fighters, 1 submarine and 1 transport 21 Sea Zone : 1 transport 10 Sea Zone : 4 destroyers, 2 submarines and 1 transport Central United States : 1 factory_major and 3 mech_infantrys Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major and 1 harbour Iceland : 1 artillery and 1 infantry Gibraltar : 1 artillery and 1 infantry French Guiana : 1 flag, 1 infantry 123 Sea Zone : 1 destroyer and 1 transport 101 Sea Zone : 2 transports Brazil : 1 flag 91 Sea Zone : 1 transport Suriname : 1 bomber, 2 infantry and 1 marine 88 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomberProduction/PUs Summary :
Germans : 48 / 59 Russians : 35 / 42 Japanese : 56 / 61 Americans : 53 / 78 Chinese : 7 / 8 British : 34 / 37 UK_Pacific : 6 / 9 Italians : 12 / 12 ANZAC : 11 / 19 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 2 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0 -
I just messed up the file…didn’t save or send the usa finished file and tried to back out of my china move…will redo usa and edit anything off. sorry
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The dice didn’t change, only one real battle…ok to china
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Americans Americans buy 2 artilleries, 4 destroyers, 2 submarines and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Iwo Jima to 17 Sea Zone 1 infantry and 1 transport moved from 17 Sea Zone to 21 Sea Zone 1 infantry moved from 21 Sea Zone to Guam 1 submarine moved from 63 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 1 bomber moved from United Kingdom to Gibraltar 1 infantry moved from Brazil to French Guiana Americans take French Guiana from Neutral_Axis Combat - Americans Battle in Guam Battle in 42 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans win, taking Guam from Japanese, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Gibraltar Americans attack with 1 artillery, 1 bomber and 1 infantry Germans defend with 1 harbour and 1 mech_infantry Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Gibraltar, round 2 : 2/3 hits, 1.33 expected hits Germans roll dice for 1 mech_infantry in Gibraltar, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Gibraltar Americans win, taking Gibraltar from Germans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Americans 1 bomber moved from Gibraltar to Suriname 2 infantry and 1 marine moved from Brazil to Suriname 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 86 Sea Zone to 89 Sea Zone 1 destroyer moved from 101 Sea Zone to 123 Sea Zone 1 mech_infantry moved from Central United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 123 Sea Zone 1 infantry and 1 mech_infantry moved from 123 Sea Zone to Iceland 1 destroyer moved from 106 Sea Zone to 101 Sea Zone 1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 4 fighters, 1 infantry and 1 transport moved from 17 Sea Zone to 31 Sea Zone 1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island 2 carriers moved from 26 Sea Zone to 31 Sea Zone 1 bomber moved from Midway to Queensland 1 fighter moved from Hawaiian Islands to 31 Sea Zone 1 fighter moved from Western United States to 31 Sea Zone 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 26 Sea Zone to 54 Sea Zone Place Units - Americans 2 transports placed in 101 Sea Zone 1 artillery placed in Eastern United States 3 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone 1 destroyer placed in 101 Sea Zone Americans undo move 3. 2 submarines placed in 101 Sea Zone 3 destroyers and 1 transport placed in 10 Sea Zone 1 artillery placed in Western United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUsCombat Hit Differential Summary :
Germans : -0.33 Americans : 0.33Territory Summary for Americans :
Iwo Jima : 1 flag, 1 infantry Queensland : 1 bomber Guam : 1 airfield and 1 infantry Wake Island : 1 airfield, 1 artillery and 1 infantry Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry Hawaiian Islands : 1 airfield and 1 harbour Midway : 1 airfield 42 Sea Zone : 1 flag, 1 submarine 31 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 6 fighters and 1 transport 26 Sea Zone : 1 submarine 21 Sea Zone : 1 transport 10 Sea Zone : 3 destroyers and 1 transport 54 Sea Zone : 1 destroyer Central United States : 1 factory_major and 2 mech_infantrys Eastern United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major and 1 harbour Iceland : 1 infantry and 1 mech_infantry Gibraltar : 1 artillery and 1 infantry French Guiana : 1 flag, 1 infantry 123 Sea Zone : 1 destroyer and 1 transport 89 Sea Zone : 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber 101 Sea Zone : 2 destroyers, 2 submarines and 2 transports Brazil : 1 flag 91 Sea Zone : 1 transport Suriname : 1 bomber, 2 infantry and 1 marineProduction/PUs Summary :
Germans : 48 / 59 Russians : 35 / 42 Japanese : 56 / 61 Americans : 53 / 78 Chinese : 7 / 8 British : 34 / 37 UK_Pacific : 6 / 9 Italians : 12 / 12 ANZAC : 11 / 19 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 2 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0 -
TripleA Move Summary: Chinese round 4
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Kweichow to Yunnan 3 infantry moved from Kweichow to Anhwe 1 infantry moved from Kweichow to Yunnan -
TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Kweichow to Yunnan 3 infantry moved from Kweichow to Anhwe 1 infantry moved from Kweichow to Yunnan Combat - Chinese Battle in Anhwe Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Anhwe, round 2 : 2/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe Chinese win, taking Anhwe from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Yunnan Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Yunnan, round 2 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 9 PUs; end with 11 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUsCombat Hit Differential Summary :
Chinese : 2.00 Japanese : 0.33Territory Summary for Chinese :
Yunnan : 3 infantry Anhwe : 4 infantryProduction/PUs Summary :
Germans : 48 / 59 Russians : 35 / 42 Japanese : 54 / 61 Americans : 53 / 78 Chinese : 9 / 14 British : 34 / 37 UK_Pacific : 6 / 9 Italians : 12 / 12 ANZAC : 11 / 19 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 2 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0 -
@MrRoboto lost connection last night? Will do UK now.
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TripleA Move Summary: British round 4
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Combat Move - British 1 artillery and 1 infantry moved from Quebec to 106 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 destroyer moved from 98 Sea Zone to 92 Sea Zone 1 infantry moved from Burma to Shan State UK_Pacific take Shan State from Japanese 1 fighter and 1 tactical_bomber moved from India to Kiangsi -
@MrRoboto 1 hit w/Brit fgt & tac, vs JPN mech & 2 bombers…what do you want to lose?
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I’ll lose one of the bombers.
Concercing Asia:
Turn 1: 6 inf scored 3 hits instead of 2.
Turn 2: Szechwan debacle, scoring at least 3-4 more hits (on planes!)
Turn 3:
- Winning the 30% chance in Java (costing me 9 IPC)
- Scoring all 6 hits with 6 infantry, including philippines (costing me a plane)
Turn 4: Scoring again 2 hits with 2 infantry.
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So not counting Szechwan (which also went clearly in your favor), you scored 13 hits in 17 rolls with your infantry!
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@MrRoboto the cat sacrifice to the dice gods was finally successful!
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@MrRoboto augggh I can’t find the game file…we can’t roll dice in this forum yet…oh boy





