Scramble 111 but not 110
sub fights in 106 and dies first.
@FMErwinRommel 0_1543116959466_USSR.tsvg
I updated Triple A and did my turn. When I tried to post it said username: desertadmiral@gmail.com doesn’t exist. That’s my normal logon. Wonder if I have to use my logon Desert_Admiral to do this.
yes try your username not email and use your new password
Test summary from TripleA, engine version: 1.9, time: 7:44:38 PM
Savegame
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 13
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Volgograd to Rostov
Russians take Rostov from Germans
1 infantry moved from Bryansk to Ukraine
Russians take Ukraine from Germans
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 armour moved from Smolensk to Archangel
1 infantry moved from Smolensk to Archangel
1 fighter and 1 tactical_bomber moved from Smolensk to Archangel
1 infantry moved from 95 Sea Zone to Sicily
Combat - Russians
Battle in Sicily
Battle in Archangel
Russians attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Archangel, round 2 : 3/4 hits, 1.83 expected hits
Germans roll dice for 2 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Archangel
Russians win, taking Sicily from Italians, taking Archangel from Germans with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry
Non Combat Move - Russians
5 infantry moved from Russia to Smolensk
5 infantry moved from Russia to Bryansk
1 fighter and 1 tactical_bomber moved from Archangel to Smolensk
2 infantry moved from Smolensk to Bryansk
2 artilleries moved from Bryansk to Smolensk
1 mech_infantry moved from Timguska to Yenisey
Place Units - Russians
10 infantry placed in Russia
Turn Complete - Russians
Russians collect 26 PUs; end with 26 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 38 PUs
Combat Hit Differential Summary :
Germans : 0.33
Russians : 1.17
Production/PUs Summary :
Germans : 42 / 61
Russians : 26 / 38
Japanese : 60 / 86
Americans : 72 / 92
Chinese : 1 / 2
British : 34 / 35
UK_Pacific : 0 / 0
Italians : 14 / 6
ANZAC : 10 / 15
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Success!!!
I like Bal Mod better because Rus only gets N.O. for taking Euro Axis territories. You’re getting 3 PU for no value terr like Sicily and I can’t stop it. Need paratroopers.
They also get other NO’s to start.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 1 bomber, 1 destroyer, 1 factory_minor, 6 infantry, 3 mech_infantrys and 4 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour, 1 artillery and 2 infantry moved from Yakut S.S.R. to Yenisey
2 armour moved from Kansu to Timguska
1 mech_infantry moved from Tsinghai to Sikang
1 mech_infantry moved from Kansu to Kazakhstan
1 armour moved from Kansu to Novosibirsk
1 tactical_bomber moved from Shensi to Sikang
1 tactical_bomber moved from Shensi to Novosibirsk
1 bomber moved from Yunnan to Kazakhstan
1 fighter moved from French Indo China to Sikang
1 artillery and 1 infantry moved from West India to Eastern Persia
1 fighter moved from Burma to Eastern Persia
1 transport moved from 39 Sea Zone to 38 Sea Zone
2 infantry moved from Shan State to 38 Sea Zone
2 infantry and 1 transport moved from 38 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 submarine moved from 35 Sea Zone to 34 Sea Zone
1 submarine moved from 35 Sea Zone to 45 Sea Zone
1 submarine moved from 35 Sea Zone to 44 Sea Zone
1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 submarine moved from 35 Sea Zone to 43 Sea Zone
1 submarine moved from 35 Sea Zone to 37 Sea Zone
Japanese take 37 Sea Zone from French
1 submarine moved from 35 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to 34 Sea Zone
1 fighter moved from Philippines to 45 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
2 artilleries and 2 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Celebes
2 fighters and 1 tactical_bomber moved from 35 Sea Zone to Borneo
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from Shensi to Novosibirsk
1 bomber moved from Shensi to Kazakhstan
1 bomber moved from India to Sumatra
Combat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 submarine and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 44 Sea Zone
Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese win, taking 44 Sea Zone from ANZAC with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 43 Sea Zone
Japanese attack with 1 submarine and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 43 Sea Zone
Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese win with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 41 Sea Zone
Japanese attack with 1 submarine and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 41 Sea Zone
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese win with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Borneo
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
Americans defend with 2 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Borneo, round 2 : 3/5 hits, 2.33 expected hits
Americans roll dice for 2 infantry in Borneo, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Americans lost in Borneo
Japanese win, taking Borneo from Americans with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Sumatra
Japanese attack with 1 bomber and 2 infantry
Americans defend with 1 infantry and 1 mech_infantry
Japanese roll dice for 1 bomber and 2 infantry in Sumatra, round 2 : 1/3 hits, 1.00 expected hits
Americans roll dice for 1 infantry and 1 mech_infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Sumatra
Japanese roll dice for 1 bomber and 2 infantry in Sumatra, round 3 : 1/3 hits, 1.00 expected hits
Americans roll dice for 1 mech_infantry in Sumatra, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the Americans lost in Sumatra
Japanese win, taking Sumatra from Americans with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 infantry and 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in Celebes
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Celebes, round 2 : 2/4 hits, 1.83 expected hits
Americans roll dice for 2 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Americans lost in Celebes
Japanese win, taking Celebes from Americans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in 42 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer and 1 transport
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
Americans roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 42 Sea Zone
1 transport owned by the Americans lost in 42 Sea Zone
Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
Japanese win, taking 42 Sea Zone from Americans with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Battle in 45 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 45 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Battle in 34 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 34 Sea Zone
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Yenisey
Japanese attack with 1 armour, 1 artillery and 2 infantry
Russians defend with 1 mech_infantry
Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Yenisey, round 2 : 1/4 hits, 1.33 expected hits
Russians roll dice for 1 mech_infantry in Yenisey, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Yenisey
Japanese win, taking Yenisey from Russians with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Timguska
Japanese attack with 2 armour
Russians defend with 1 mech_infantry
Japanese roll dice for 2 armour in Timguska, round 2 : 2/2 hits, 1.00 expected hits
Russians roll dice for 1 mech_infantry in Timguska, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Timguska
Japanese win, taking Timguska from Russians with 2 armour remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Novosibirsk
Japanese attack with 1 armour and 2 tactical_bombers
British defend with 1 mech_infantry
Japanese roll dice for 1 armour and 2 tactical_bombers in Novosibirsk, round 2 : 3/3 hits, 1.67 expected hits
Russians roll dice for 1 mech_infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Novosibirsk
Japanese win, taking Novosibirsk from Russians with 1 armour and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Sikang
Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Sikang, round 2 : 1/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Kazakhstan
Japanese attack with 2 bombers and 1 mech_infantry
British defend with 1 mech_infantry
Japanese roll dice for 2 bombers and 1 mech_infantry in Kazakhstan, round 2 : 2/3 hits, 1.50 expected hits
Russians roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Kazakhstan
Japanese win, taking Kazakhstan from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Eastern Persia
Japanese attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Eastern Persia, round 2 : 1/3 hits, 1.17 expected hits
British roll dice for 1 infantry in Eastern Persia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Eastern Persia
Japanese win, taking Eastern Persia from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 34 Sea Zone to Philippines
1 fighter moved from 45 Sea Zone to Philippines
1 tactical_bomber moved from 45 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Celebes to 35 Sea Zone
2 fighters and 1 tactical_bomber moved from Borneo to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
1 fighter moved from Eastern Persia to West India
4 infantry moved from India to West India
2 mech_infantrys moved from French Indo China to Szechwan
1 artillery moved from Buryatia to Yakut S.S.R.
2 destroyers moved from 35 Sea Zone to 41 Sea Zone
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
1 destroyer moved from 35 Sea Zone to 43 Sea Zone
1 submarine moved from 6 Sea Zone to 33 Sea Zone
1 aaGun and 1 infantry moved from Japan to 6 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 aaGun and 1 infantry moved from 35 Sea Zone to Philippines
1 bomber moved from Sumatra to India
2 tactical_bombers moved from Novosibirsk to Tsinghai
1 bomber moved from Kazakhstan to Shan State
1 tactical_bomber moved from Sikang to Shan State
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
1 fighter moved from Sikang to Tsinghai
1 bomber moved from Kazakhstan to Szechwan
5 destroyers and 3 submarines moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from Japan to French Indo China
Place Units - Japanese
1 factory_minor placed in West India
3 infantry placed in India
1 infantry and 2 mech_infantrys placed in French Indo China
2 infantry and 1 mech_infantry placed in Kiangsu
1 bomber placed in Japan
1 destroyer and 4 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 75 PUs; end with 75 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
British : -0.33
Americans : -1.67
ANZAC : 0.33
Chinese : 0.67
Russians : -1.33
Japanese : 5.33
Dice Statistics:
Total
1 was rolled 381 times
2 was rolled 344 times
3 was rolled 354 times
4 was rolled 339 times
5 was rolled 360 times
6 was rolled 335 times
Average roll : 3.453
Median : 3.000
Variance : 0.677
Standard Deviation : 0.823
Total rolls : 2113
Null / Other
1 was rolled 4 times
2 was rolled 10 times
3 was rolled 7 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.100
Median : 3.000
Variance : 1.655
Standard Deviation : 1.287
Total rolls : 30
Germans Combat
1 was rolled 111 times
2 was rolled 87 times
3 was rolled 95 times
4 was rolled 89 times
5 was rolled 95 times
6 was rolled 102 times
Average roll : 3.477
Median : 3.000
Variance : 0.677
Standard Deviation : 0.823
Total rolls : 579
British Combat
1 was rolled 33 times
2 was rolled 25 times
3 was rolled 32 times
4 was rolled 27 times
5 was rolled 21 times
6 was rolled 26 times
Average roll : 3.341
Median : 3.000
Variance : 0.622
Standard Deviation : 0.788
Total rolls : 164
Italians Combat
1 was rolled 15 times
2 was rolled 8 times
3 was rolled 20 times
4 was rolled 15 times
5 was rolled 19 times
6 was rolled 14 times
Average roll : 3.626
Median : 4.000
Variance : 1.009
Standard Deviation : 1.005
Total rolls : 91
Americans Combat
1 was rolled 36 times
2 was rolled 27 times
3 was rolled 31 times
4 was rolled 35 times
5 was rolled 20 times
6 was rolled 31 times
Average roll : 3.383
Median : 3.000
Variance : 0.961
Standard Deviation : 0.980
Total rolls : 180
Neutral_Axis Combat
2 was rolled 1 times
3 was rolled 2 times
Average roll : 2.667
Median : 3.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 3
Japanese Combat
1 was rolled 76 times
2 was rolled 93 times
3 was rolled 77 times
4 was rolled 72 times
5 was rolled 96 times
6 was rolled 75 times
Average roll : 3.499
Median : 3.000
Variance : 1.077
Standard Deviation : 1.038
Total rolls : 489
French Combat
1 was rolled 5 times
2 was rolled 7 times
3 was rolled 9 times
4 was rolled 3 times
5 was rolled 7 times
6 was rolled 3 times
Average roll : 3.265
Median : 3.000
Variance : 0.889
Standard Deviation : 0.943
Total rolls : 34
ANZAC Combat
1 was rolled 6 times
2 was rolled 4 times
3 was rolled 6 times
4 was rolled 1 times
5 was rolled 5 times
6 was rolled 6 times
Average roll : 3.464
Median : 3.000
Variance : 0.716
Standard Deviation : 0.846
Total rolls : 28
Neutral_Allies Combat
1 was rolled 4 times
2 was rolled 2 times
3 was rolled 4 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.000
Median : 3.000
Variance : 0.872
Standard Deviation : 0.934
Total rolls : 14
Chinese Combat
1 was rolled 27 times
2 was rolled 10 times
3 was rolled 20 times
4 was rolled 16 times
5 was rolled 23 times
6 was rolled 18 times
Average roll : 3.456
Median : 3.500
Variance : 1.522
Standard Deviation : 1.234
Total rolls : 114
UK_Pacific Combat
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.350
Median : 3.500
Variance : 0.175
Standard Deviation : 0.419
Total rolls : 20
Russians Combat
1 was rolled 60 times
2 was rolled 67 times
3 was rolled 48 times
4 was rolled 76 times
5 was rolled 64 times
6 was rolled 52 times
Average roll : 3.471
Median : 4.000
Variance : 1.423
Standard Deviation : 1.193
Total rolls : 367
Successful turn for Japan. Sank 4 U.S. tt’s and 3 ANZ DD’s for the loss of just 1 sub. Killed 6 Allied troops in Asia for the loss of 1 mech. Of course, I will lose units in the counterattacks. But hopefully, they will take some enemies down with them. I had plenty of mobile units and air support to finish off China and its allied defenders. I didn’t expect to roll thru Russia, but the few Brit mobile units backed by massive air; 11 planes in Rus and 5 in Persia; can destroy any move towards Stalingrad or Cau. I will have to build lots more units to have any chance of surviving massive air attacks. The Euro Axis may not survive that long. Japan can’t ignore the continuous U.S. and ANZ buildup (its own CV, but lost most of its DD’s).
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 13
Purchase Units - Americans
Americans buy 3 artilleries and 8 fighters; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from United Kingdom to 109 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 123 Sea Zone
1 artillery and 1 infantry moved from 123 Sea Zone to Iceland
1 destroyer moved from 109 Sea Zone to 112 Sea Zone
2 fighters moved from United Kingdom to 112 Sea Zone
1 tactical_bomber moved from Queensland to 55 Sea Zone
1 fighter moved from Queensland to 55 Sea Zone
1 tactical_bomber moved from Queensland to 43 Sea Zone
5 fighters moved from Queensland to 55 Sea Zone
Combat - Americans
Scramble?
YES, the U.S. will sacrifice itself for what? Brit has no invasion force.
OOL: Italian sub, then Ger subs
Ha! DD in sz 55 took down a plane despite the overwhelming attack. I didn’t count on U.S. plane landing in Java. I hate to leave tt’s undefended, but I’ve never had a DD successfully defend a tt. Ha! Iceland defenders win and U.S. air is shot down by Ger navy. Now U.S. is temporarily no threat in Europe.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 13
Purchase Units - Americans
Americans buy 3 artilleries and 8 fighters; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from United Kingdom to 109 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 123 Sea Zone
1 artillery and 1 infantry moved from 123 Sea Zone to Iceland
1 destroyer moved from 109 Sea Zone to 112 Sea Zone
2 fighters moved from United Kingdom to 112 Sea Zone
1 tactical_bomber moved from Queensland to 55 Sea Zone
1 fighter moved from Queensland to 55 Sea Zone
1 tactical_bomber moved from Queensland to 43 Sea Zone
5 fighters moved from Queensland to 55 Sea Zone
Combat - Americans
Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone
Battle in 43 Sea Zone
Americans attack with 1 tactical_bomber
Japanese defend with 1 destroyer, 1 submarine and 1 transport
1 submarine owned by the Japanese Submerged
Americans roll dice for 1 tactical_bomber in 43 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 43 Sea Zone
1 transport owned by the Japanese lost in 43 Sea Zone
Americans win with 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Battle in 55 Sea Zone
Americans attack with 6 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 6 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 4/7 hits, 3.67 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 tactical_bomber owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 6 fighters remaining. Battle score for attacker is -3
Casualties for Americans: 1 tactical_bomber
Casualties for Japanese: 1 destroyer
Battle in 112 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Germans defend with 1 cruiser, 1 destroyer, 2 fighters, 2 submarines and 1 transport; Italians defend with 1 fighter and 1 submarine
Americans roll dice for 1 destroyer and 2 fighters in 112 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
Germans roll dice for 3 submarines in 112 Sea Zone, round 2 : 1/3 hits, 0.50 expected hits
Germans roll dice for 1 cruiser, 1 destroyer, 3 fighters and 1 transport in 112 Sea Zone, round 2 : 3/5 hits, 2.83 expected hits
1 destroyer owned by the Americans, 2 fighters owned by the Americans and 1 submarine owned by the Italians lost in 112 Sea Zone
Germans win with 1 cruiser, 1 destroyer, 3 fighters, 2 submarines and 1 transport remaining. Battle score for attacker is -22
Casualties for Americans: 1 destroyer and 2 fighters
Casualties for Italians: 1 submarine
Battle in Iceland
Americans attack with 1 artillery and 1 infantry
Germans defend with 1 airfield and 2 infantry
Americans roll dice for 1 artillery and 1 infantry in Iceland, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 2 infantry in Iceland, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Iceland
Americans roll dice for 1 artillery in Iceland, round 3 : 1/1 hits, 0.33 expected hits
Germans roll dice for 2 infantry in Iceland, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans and 1 artillery owned by the Americans lost in Iceland
Germans win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Germans: 1 infantry
Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
Non Combat Move - Americans
1 tactical_bomber could not land in 43 Sea Zone and was removed
6 fighters moved from 55 Sea Zone to Java
1 fighter moved from 54 Sea Zone to Java
2 fighters moved from 54 Sea Zone to Java
4 fighters moved from 54 Sea Zone to New Guinea
2 tactical_bombers moved from Queensland to New Guinea
2 tactical_bombers moved from Hawaiian Islands to New Guinea
4 tactical_bombers moved from Hawaiian Islands to 54 Sea Zone
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 fighters and 3 tactical_bombers moved from Western United States to Hawaiian Islands
1 fighter moved from 97 Sea Zone to Bryansk
Place Units - Americans
3 artilleries placed in Greece
8 fighters placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,1
Americans collect 59 PUs (2 lost to blockades); end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Germans : 1.33
Americans : 0.50
Japanese : 0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 13
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Combat - Chinese
Turn Complete - Chinese
Chinese collect 1 PU; end with 3 PUs
Combat Hit Differential Summary :
China saved up enough to build an inf. Too bad that its last terr will be captured before it can build there. Bwaaahhh. Unless Britain heroically lands ftrs there to be sacrificed to Jpn ground and air assault.
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 13
Purchase Units - British
British buy 1 armour, 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 2 PUs;
Combat Move - British
1 carrier, 3 destroyers, 2 fighters and 1 submarine moved from 109 Sea Zone to 112 Sea Zone
1 mech_infantry moved from Caucasus to Kazakhstan
1 bomber moved from Russia to Eastern Persia
1 artillery and 1 infantry moved from Persia to Eastern Persia
2 fighters moved from Russia to Kazakhstan
1 bomber moved from Egypt to Eastern Persia
Scramble?
YES scramble all 3 ftrs