TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - Germans
Germans buy 3 armour, 1 bomber, 6 destroyers, 1 fighter, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour and 1 mech_infantry moved from Persia to Trans-Jordan
1 armour and 1 mech_infantry moved from Northwest Persia to Trans-Jordan
13 armour and 13 mech_infantrys moved from Iraq to Trans-Jordan
1 mech_infantry moved from Tsinghai to Hopei
1 mech_infantry moved from Kansu to Dzavhan
Germans take Dzavhan from Russians
1 destroyer and 1 submarine moved from 97 Sea Zone to 92 Sea Zone
4 bombers moved from Southern Italy to 92 Sea Zone
2 fighters moved from Normandy Bordeaux to 92 Sea Zone
1 destroyer moved from 110 Sea Zone to 104 Sea Zone
2 fighters moved from 110 Sea Zone to 104 Sea Zone
1 fighter moved from Normandy Bordeaux to 104 Sea Zone
1 fighter moved from Western Germany to 104 Sea Zone
Combat - Germans
Battle in 92 Sea Zone
Germans attack with 4 bombers, 1 destroyer, 2 fighters and 1 submarine
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 92 Sea Zone
Germans win with 4 bombers, 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 104 Sea Zone
Germans attack with 1 destroyer and 4 fighters
Americans defend with 1 destroyer
Germans roll dice for 1 destroyer and 4 fighters in 104 Sea Zone, round 2 : 1/5 hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 104 Sea Zone
Germans win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Trans-Jordan
Germans attack with 15 armour and 15 mech_infantrys
British defend with 1 artillery
Germans roll dice for 15 armour and 15 mech_infantrys in Trans-Jordan, round 2 : 9/30 hits
British roll dice for 1 artillery in Trans-Jordan, round 2 : 0/1 hits
1 artillery owned by the British lost in Trans-Jordan
Germans win, taking Trans-Jordan from British with 15 armour and 15 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Non Combat Move - Germans
1 artillery moved from Persia to Iraq
1 fighter and 1 tactical_bomber moved from Greece to Iraq
1 infantry and 2 mech_infantrys moved from Greece to 97 Sea Zone
1 carrier, 1 infantry, 2 mech_infantrys and 2 transports moved from 97 Sea Zone to 95 Sea Zone
1 infantry and 2 mech_infantrys moved from 95 Sea Zone to Northern Italy
1 armour moved from Western Germany to Northern Italy
3 mech_infantrys moved from Romania to Northern Italy
3 mech_infantrys moved from Greece to Romania
1 fighter moved from Greece to Southern Italy
2 fighters moved from 92 Sea Zone to 95 Sea Zone
2 fighters moved from 104 Sea Zone to 110 Sea Zone
2 fighters moved from 104 Sea Zone to Normandy Bordeaux
4 bombers moved from 92 Sea Zone to Southern Italy
1 destroyer moved from 98 Sea Zone to 95 Sea Zone
Place Units - Germans
3 destroyers placed in 97 Sea Zone
1 submarine placed in 93 Sea Zone
2 destroyers and 1 transport placed in 110 Sea Zone
3 armour placed in Iraq
1 fighter placed in Persia
1 bomber placed in Western Germany
1 destroyer placed in 93 Sea Zone
Turn Complete - Germans
Germans collect 71 PUs; end with 71 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 80 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 95 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 100 PUs
triplea_42382.0_Ger20.tsvg