You can just go max-D. So sub+dd+Cru.
Not sure I counted on that attack.
No sramble.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 19
Purchase Units - Americans
Americans buy 3 armour, 3 artilleries, 2 bombers, 1 destroyer, 3 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter moved from Queensland to 49 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 31 Sea Zone
1 destroyer moved from 10 Sea Zone to 31 Sea Zone
Americans take 10 Sea Zone from Japanese
2 cruisers and 1 marine moved from 26 Sea Zone to 31 Sea Zone
5 submarines moved from 26 Sea Zone to 31 Sea Zone
1 artillery and 1 transport moved from 26 Sea Zone to 25 Sea Zone
1 artillery moved from 25 Sea Zone to Midway
1 destroyer and 1 submarine moved from 10 Sea Zone to 31 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Wake Island
2 infantry and 1 marine moved from 31 Sea Zone to Wake Island
2 carriers moved from 26 Sea Zone to 31 Sea Zone
2 carriers moved from 10 Sea Zone to 31 Sea Zone
1 fighter moved from 26 Sea Zone to Wake Island
1 fighter moved from 26 Sea Zone to Wake Island
1 fighter moved from 26 Sea Zone to 31 Sea Zone
1 fighter moved from Queensland to 31 Sea Zone
2 infantry moved from Trans-Jordan to Iraq
1 bomber and 1 fighter moved from Northwest Persia to Iraq
1 bomber moved from Russia to Kansu
2 fighters moved from Kazakhstan to Kansu
1 bomber and 2 fighters moved from Kazakhstan to Szechwan
1 bomber moved from Greece to Novgorod
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 infantry moved from Greece to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Northern Italy
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 infantry moved from Greece to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Yugoslavia
1 fighter moved from 98 Sea Zone to Iraq
Combat - Americans
Strategic bombing raid in Novgorod
AA fire in Novgorod : 0/1 hits, 0.17 expected hits
Bombing raid in Novgorod rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Novgorod causes 6 damage total.
Battle in Northern Italy
Battle in Yugoslavia
Battle in Midway
Battle in 49 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 49 Sea Zone
Americans win, taking Northern Italy from Italians, taking Yugoslavia from Germans, taking Midway from Japanese with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Kansu
Americans attack with 1 bomber and 2 fighters
Japanese defend with 1 infantry
Americans roll dice for 1 bomber and 2 fighters in Kansu, round 2 : 2/3 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kansu
Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Szechwan
Americans attack with 1 bomber and 2 fighters
Japanese defend with 1 infantry
Americans roll dice for 1 bomber and 2 fighters in Szechwan, round 2 : 3/3 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Szechwan
Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is -7
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 infantry
Battle in 31 Sea Zone
Americans attack with 4 carriers, 2 cruisers, 2 destroyers, 2 fighters, 6 submarines and 1 transport
Japanese defend with 1 submarine
Americans roll dice for 6 submarines in 31 Sea Zone, round 2 : 1/6 hits, 2.00 expected hits
1 submarine owned by the Japanese lost in 31 Sea Zone
Americans win with 4 carriers, 2 cruisers, 2 destroyers, 2 fighters, 6 submarines and 1 transport remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Iraq
Americans attack with 1 bomber, 2 fighters and 2 infantry
Germans defend with 1 infantry
Americans roll dice for 1 bomber, 2 fighters and 2 infantry in Iraq, round 2 : 2/5 hits, 2.00 expected hits
Germans roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Iraq
Americans win, taking Iraq from Germans with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Wake Island
Americans attack with 3 fighters, 2 infantry, 1 marine and 1 tactical_bomber
Japanese defend with 1 airfield, 1 fighter and 1 harbour
Americans roll dice for 3 fighters, 2 infantry, 1 marine and 1 tactical_bomber in Wake Island, round 2 : 0/7 hits, 2.83 expected hits
Japanese roll dice for 1 fighter in Wake Island, round 2 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Wake Island
Americans roll dice for 3 fighters, 1 infantry, 1 marine and 1 tactical_bomber in Wake Island, round 3 : 3/6 hits, 2.67 expected hits
Japanese roll dice for 1 fighter in Wake Island, round 3 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Japanese and 1 infantry owned by the Americans lost in Wake Island
Americans win, taking Wake Island from Japanese with 3 fighters, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 fighter
Non Combat Move - Americans
4 carriers and 6 fighters moved from 26 Sea Zone to 31 Sea Zone
3 fighters moved from Wake Island to 31 Sea Zone
1 tactical_bomber moved from Wake Island to 31 Sea Zone
1 fighter moved from 49 Sea Zone to 31 Sea Zone
1 transport moved from 84 Sea Zone to 66 Sea Zone
1 bomber moved from Szechwan to Sikang
1 fighter moved from Szechwan to Sikang
1 bomber and 2 fighters moved from Kansu to Sikang
1 submarine moved from 81 Sea Zone to 80 Sea Zone
1 destroyer moved from 98 Sea Zone to 97 Sea Zone
6 transports moved from 98 Sea Zone to 97 Sea Zone
1 submarine moved from 97 Sea Zone to 93 Sea Zone
1 submarine moved from 97 Sea Zone to 93 Sea Zone
3 artilleries, 4 infantry and 2 marines moved from Anglo Egyptian Sudan to Egypt
1 armour moved from Kenya to Egypt
1 fighter moved from Iraq to 98 Sea Zone
1 fighter moved from Iraq to Northwest Persia
1 bomber moved from Iraq to India
1 bomber moved from Novgorod to Finland
1 aaGun and 2 infantry moved from Norway to Finland
2 carriers and 2 destroyers moved from 64 Sea Zone to 10 Sea Zone
2 fighters moved from Central United States to Southeast Mexico
1 mech_infantry moved from Southeast Mexico to Western United States
1 artillery and 1 infantry moved from Southeast Mexico to 64 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 64 Sea Zone to 10 Sea Zone
1 artillery and 1 infantry moved from 10 Sea Zone to Mexico
2 transports moved from 64 Sea Zone to 10 Sea Zone
1 fighter moved from Queensland to Hawaiian Islands
1 fighter moved from Queensland to Hawaiian Islands
1 fighter moved from 98 Sea Zone to Northwest Persia
Place Units - Americans
3 infantry placed in Greece
3 artilleries placed in Finland
3 armour placed in Norway
2 bombers placed in Western United States
1 transport placed in 10 Sea Zone
1 destroyer placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 70 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Combat Hit Differential Summary :
Germans : -0.33
Americans : -1.83
Japanese : 1.00
AA fire in Novgorod : : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 19
Purchase Units - Americans
Americans buy 3 armour, 3 artilleries, 2 bombers, 1 destroyer, 3 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter moved from Queensland to 49 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 31 Sea Zone
1 destroyer moved from 10 Sea Zone to 31 Sea Zone
Americans take 10 Sea Zone from Japanese
2 cruisers and 1 marine moved from 26 Sea Zone to 31 Sea Zone
5 submarines moved from 26 Sea Zone to 31 Sea Zone
1 artillery and 1 transport moved from 26 Sea Zone to 25 Sea Zone
1 artillery moved from 25 Sea Zone to Midway
1 destroyer and 1 submarine moved from 10 Sea Zone to 31 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Wake Island
2 infantry and 1 marine moved from 31 Sea Zone to Wake Island
2 carriers moved from 26 Sea Zone to 31 Sea Zone
2 carriers moved from 10 Sea Zone to 31 Sea Zone
1 fighter moved from 26 Sea Zone to Wake Island
1 fighter moved from 26 Sea Zone to Wake Island
1 fighter moved from 26 Sea Zone to 31 Sea Zone
1 fighter moved from Queensland to 31 Sea Zone
2 infantry moved from Trans-Jordan to Iraq
1 bomber and 1 fighter moved from Northwest Persia to Iraq
1 bomber moved from Russia to Kansu
2 fighters moved from Kazakhstan to Kansu
1 bomber and 2 fighters moved from Kazakhstan to Szechwan
1 bomber moved from Greece to Novgorod
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 infantry moved from Greece to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Northern Italy
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 infantry moved from Greece to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Yugoslavia
1 fighter moved from 98 Sea Zone to Iraq
Combat - Americans
Strategic bombing raid in Novgorod
AA fire in Novgorod : 0/1 hits, 0.17 expected hits
Bombing raid in Novgorod rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Novgorod causes 6 damage total.
Battle in Northern Italy
Battle in Yugoslavia
Battle in Midway
Battle in 49 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 49 Sea Zone
Americans win, taking Northern Italy from Italians, taking Yugoslavia from Germans, taking Midway from Japanese with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Kansu
Americans attack with 1 bomber and 2 fighters
Japanese defend with 1 infantry
Americans roll dice for 1 bomber and 2 fighters in Kansu, round 2 : 2/3 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kansu
Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Szechwan
Americans attack with 1 bomber and 2 fighters
Japanese defend with 1 infantry
Americans roll dice for 1 bomber and 2 fighters in Szechwan, round 2 : 3/3 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Szechwan
Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is -7
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 infantry
Battle in 31 Sea Zone
Americans attack with 4 carriers, 2 cruisers, 2 destroyers, 2 fighters, 6 submarines and 1 transport
Japanese defend with 1 submarine
Americans roll dice for 6 submarines in 31 Sea Zone, round 2 : 1/6 hits, 2.00 expected hits
1 submarine owned by the Japanese lost in 31 Sea Zone
Americans win with 4 carriers, 2 cruisers, 2 destroyers, 2 fighters, 6 submarines and 1 transport remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Iraq
Americans attack with 1 bomber, 2 fighters and 2 infantry
Germans defend with 1 infantry
Americans roll dice for 1 bomber, 2 fighters and 2 infantry in Iraq, round 2 : 2/5 hits, 2.00 expected hits
Germans roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Iraq
Americans win, taking Iraq from Germans with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Wake Island
Americans attack with 3 fighters, 2 infantry, 1 marine and 1 tactical_bomber
Japanese defend with 1 airfield, 1 fighter and 1 harbour
Americans roll dice for 3 fighters, 2 infantry, 1 marine and 1 tactical_bomber in Wake Island, round 2 : 0/7 hits, 2.83 expected hits
Japanese roll dice for 1 fighter in Wake Island, round 2 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Wake Island
Americans roll dice for 3 fighters, 1 infantry, 1 marine and 1 tactical_bomber in Wake Island, round 3 : 3/6 hits, 2.67 expected hits
Japanese roll dice for 1 fighter in Wake Island, round 3 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Japanese and 1 infantry owned by the Americans lost in Wake Island
Americans win, taking Wake Island from Japanese with 3 fighters, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 fighter
Non Combat Move - Americans
4 carriers and 6 fighters moved from 26 Sea Zone to 31 Sea Zone
3 fighters moved from Wake Island to 31 Sea Zone
1 tactical_bomber moved from Wake Island to 31 Sea Zone
1 fighter moved from 49 Sea Zone to 31 Sea Zone
1 transport moved from 84 Sea Zone to 66 Sea Zone
1 bomber moved from Szechwan to Sikang
1 fighter moved from Szechwan to Sikang
1 bomber and 2 fighters moved from Kansu to Sikang
1 submarine moved from 81 Sea Zone to 80 Sea Zone
1 destroyer moved from 98 Sea Zone to 97 Sea Zone
6 transports moved from 98 Sea Zone to 97 Sea Zone
1 submarine moved from 97 Sea Zone to 93 Sea Zone
1 submarine moved from 97 Sea Zone to 93 Sea Zone
3 artilleries, 4 infantry and 2 marines moved from Anglo Egyptian Sudan to Egypt
1 armour moved from Kenya to Egypt
1 fighter moved from Iraq to 98 Sea Zone
1 fighter moved from Iraq to Northwest Persia
1 bomber moved from Iraq to India
1 bomber moved from Novgorod to Finland
1 aaGun and 2 infantry moved from Norway to Finland
2 carriers and 2 destroyers moved from 64 Sea Zone to 10 Sea Zone
2 fighters moved from Central United States to Southeast Mexico
1 mech_infantry moved from Southeast Mexico to Western United States
1 artillery and 1 infantry moved from Southeast Mexico to 64 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 64 Sea Zone to 10 Sea Zone
1 artillery and 1 infantry moved from 10 Sea Zone to Mexico
2 transports moved from 64 Sea Zone to 10 Sea Zone
1 fighter moved from Queensland to Hawaiian Islands
1 fighter moved from Queensland to Hawaiian Islands
1 fighter moved from 98 Sea Zone to Northwest Persia
Place Units - Americans
3 infantry placed in Greece
3 artilleries placed in Finland
3 armour placed in Norway
2 bombers placed in Western United States
1 transport placed in 10 Sea Zone
1 destroyer placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 70 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu
4 artilleries, 1 fighter and 1 infantry moved from Burma to Yunnan
Combat - Chinese
Chinese creates battle in territory Kansu
Chinese creates battle in territory Szechwan
Battle in Yunnan
Chinese attack with 4 artilleries, 1 fighter and 1 infantry
Japanese defend with 2 infantry
Chinese roll dice for 4 artilleries, 1 fighter and 1 infantry in Yunnan, round 2 : 0/6 hits, 2.17 expected hits
Japanese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 4 artilleries, 1 fighter and 1 infantry in Yunnan, round 3 : 0/6 hits, 2.17 expected hits
Japanese roll dice for 2 infantry in Yunnan, round 3 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 4 artilleries, 1 fighter and 1 infantry in Yunnan, round 4 : 3/6 hits, 2.17 expected hits
Japanese roll dice for 2 infantry in Yunnan, round 4 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Yunnan
Chinese win, taking Kansu from Japanese, taking Szechwan from Japanese, taking Yunnan from Japanese with 3 artilleries and 1 fighter remaining. Battle score for attacker is -1
Casualties for Chinese: 1 artillery and 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Sikang
Place Units - Chinese
3 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs
Purchase Units - British
British buy 1 armour, 2 destroyers, 3 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
3 armour, 2 infantry and 1 mech_infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
2 armour moved from Egypt to French Equatorial Africa
2 armour moved from Kenya to French Equatorial Africa
1 armour and 1 mech_infantry moved from Rhodesia to French Equatorial Africa
2 infantry moved from Burma to Shan State
1 fighter moved from India to Shan State
Combat - British
Battle in Normandy Bordeaux
Battle in Shan State
British attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 2 infantry in Shan State, round 2 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Normandy Bordeaux from Germans, taking Shan State from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in French Equatorial Africa
British attack with 8 armour, 2 infantry and 2 mech_infantrys
Germans defend with 1 armour, 3 infantry and 1 mech_infantry; Italians defend with 1 aaGun and 4 artilleries
British roll dice for 8 armour, 2 infantry and 2 mech_infantrys in French Equatorial Africa, round 2 : 2/12 hits, 4.67 expected hits
Italians roll dice for 1 aaGun, 1 armour, 4 artilleries, 3 infantry and 1 mech_infantry in French Equatorial Africa, round 2 : 6/9 hits, 3.17 expected hits
2 mech_infantrys owned by the British, 1 aaGun owned by the Italians, 1 infantry owned by the Germans, 2 infantry owned by the British and 2 armour owned by the British lost in French Equatorial Africa
6 armour owned by the British retreated to Belgian Congo
Italians win with 1 armour, 4 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is -18
Casualties for British: 2 armour, 2 infantry and 2 mech_infantrys
Casualties for Germans: 1 infantry
Casualties for Italians: 1 aaGun
Non Combat Move - British
3 infantry moved from Rhodesia to Belgian Congo
2 infantry moved from Union of South Africa to Rhodesia
1 aaGun and 1 artillery moved from Trans-Jordan to Egypt
1 battleship, 1 carrier, 3 cruisers, 1 destroyer, 1 fighter and 4 transports moved from 98 Sea Zone to 97 Sea Zone
1 aaGun, 11 artilleries, 13 infantry and 1 marine moved from Burma to Yunnan
14 mech_infantrys moved from India to Yunnan
1 fighter moved from Shan State to India
1 carrier and 2 fighters moved from 26 Sea Zone to 31 Sea Zone
Place Units - British
3 infantry placed in Egypt
1 armour and 2 mech_infantrys placed in Union of South Africa
2 destroyers and 1 submarine placed in 110 Sea Zone
Turn Complete - British
British collect 30 PUs; end with 30 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 39 PUs
Place Units - UK_Pacific
1 mech_infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,3,4,6,5,5,1,1,6,5,1,3,3,6
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,2,5,4
UK_Pacific collect 3 PUs (4 lost to blockades); end with 3 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs
Some Units in India change ownership: 1 mech_infantry
Combat Hit Differential Summary :
Germans : -0.33
British : -1.50
Italians : 2.83
Americans : -1.83
Chinese : -3.50
Japanese : 0.67
AA fire in Novgorod : : -0.17
@axis-dominion you can choose different casualties in africa
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 19
Purchase Units - Italians
Italians buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Algeria to Morocco
Italians take Morocco from Americans
1 armour moved from Morocco to Algeria
1 artillery moved from Nigeria to French Equatorial Africa
3 fighters moved from Persia to Bulgaria
Combat - Italians
Non Combat Move - Italians
Place Units - Italians
2 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,4,4,5,3,1,6,4,6
Italians collect 7 PUs (3 lost to blockades); end with 7 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 19
Purchase Units - ANZAC
ANZAC buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 cruiser and 2 submarines moved from 26 Sea Zone to 31 Sea Zone
1 infantry moved from New South Wales to Queensland
6 armour and 2 mech_infantrys moved from New South Wales to Queensland
1 artillery and 1 infantry moved from South Australia to Queensland
1 transport moved from 52 Sea Zone to 66 Sea Zone
1 fighter moved from Queensland to 31 Sea Zone
1 submarine moved from 81 Sea Zone to 80 Sea Zone
Place Units - ANZAC
1 armour and 2 mech_infantrys placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 20
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 53 PUs;
Germans buy 5 artilleries and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
17 infantry moved from Holland Belgium to Normandy Bordeaux
1 armour, 12 artilleries, 35 infantry and 1 mech_infantry moved from Persia to Iraq
1 armour moved from French Equatorial Africa to Anglo Egyptian Sudan
Germans take Anglo Egyptian Sudan from British
1 armour moved from Anglo Egyptian Sudan to French Equatorial Africa
1 mech_infantry moved from French West Africa to Gold Coast
Germans take Gold Coast from British
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
3 infantry moved from Novgorod to Archangel
2 bombers moved from Novgorod to Archangel
1 bomber moved from Western Germany to Archangel
1 bomber moved from Western Germany to Northern Italy
1 bomber moved from Western Germany to Yugoslavia
2 infantry moved from Western Germany to Northern Italy
2 infantry moved from Greater Southern Germany to Yugoslavia
1 armour moved from Bulgaria to Albania
Italians take Albania from Americans
1 armour moved from Albania to Bulgaria
Combat - Germans
Battle in Northern Italy
Germans attack with 1 bomber and 2 infantry
Americans defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Northern Italy, round 2 : 0/3 hits, 1.00 expected hits
Americans roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 bomber and 2 infantry in Northern Italy, round 3 : 1/3 hits, 1.00 expected hits
Americans roll dice for 1 infantry in Northern Italy, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Northern Italy
Germans win, taking Northern Italy from Americans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Yugoslavia
Germans attack with 1 bomber and 2 infantry
Americans defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Yugoslavia, round 2 : 1/3 hits, 1.00 expected hits
Americans roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Yugoslavia
Germans win, taking Yugoslavia from Americans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 17 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 17 infantry in Normandy Bordeaux, round 2 : 2/17 hits, 2.83 expected hits
British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from British with 17 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Archangel
Germans attack with 3 bombers and 3 infantry
Russians defend with 3 infantry
Germans roll dice for 3 bombers and 3 infantry in Archangel, round 2 : 4/6 hits, 2.50 expected hits
Russians roll dice for 3 infantry in Archangel, round 2 : 1/3 hits, 1.00 expected hits
3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 3 bombers and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Battle in Iraq
Germans attack with 1 armour, 12 artilleries, 35 infantry and 1 mech_infantry
Americans defend with 2 infantry
Germans roll dice for 1 armour, 12 artilleries, 35 infantry and 1 mech_infantry in Iraq, round 2 : 13/49 hits, 12.50 expected hits
Americans roll dice for 2 infantry in Iraq, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Iraq
Germans win, taking Iraq from Americans with 1 armour, 12 artilleries, 34 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Americans: 2 infantry
Non Combat Move - Germans
4 aaGuns moved from Persia to Iraq
1 fighter moved from Persia to Bulgaria
2 artilleries and 6 infantry moved from Slovakia Hungary to Romania
3 artilleries and 13 infantry moved from Greater Southern Germany to Slovakia Hungary
5 mech_infantrys moved from Western Germany to Slovakia Hungary
8 mech_infantrys moved from Poland to Bessarabia
2 armour, 5 infantry and 8 mech_infantrys moved from Eastern Poland to Bessarabia
1 infantry moved from Novgorod to Belarus
3 bombers moved from Archangel to Novgorod
1 bomber moved from Yugoslavia to Western Germany
1 bomber moved from Northern Italy to Western Germany
4 infantry moved from Western Germany to Greater Southern Germany
1 submarine moved from 113 Sea Zone to 125 Sea Zone
Place Units - Germans
1 artillery and 2 infantry placed in Novgorod
4 artilleries and 6 infantry placed in Western Germany
3 infantry placed in France
Turn Complete - Germans
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,2,6,5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,4,1,1,4,2,2,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,6,3,3,2,2,4,1,3
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,2
Germans collect 47 PUs (9 lost to blockades); end with 47 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 51 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Combat Hit Differential Summary :
Germans : 0.17
British : -0.33
Americans : -0.67
Russians : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 20
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Northwest Persia to Persia
Russians take Persia from Germans
1 infantry moved from Vologda to Urals
Russians take Urals from Germans
1 infantry moved from Vologda to Nenetsia
Russians take Nenetsia from Germans
2 infantry moved from Yenisey to Evenkiyskiy
1 fighter moved from Russia to Evenkiyskiy
1 tactical_bomber moved from Ukraine to Archangel
1 artillery and 2 infantry moved from Vologda to Archangel
1 infantry moved from Vologda to Archangel
1 armour and 1 mech_infantry moved from Bryansk to Smolensk
2 artilleries moved from Vologda to Smolensk
1 infantry moved from Vologda to Archangel
5 infantry moved from Russia to Smolensk
2 infantry moved from Bryansk to Smolensk
2 infantry moved from Bryansk to Smolensk
1 infantry moved from Bryansk to Smolensk
Combat - Russians
Battle in Archangel
Russians attack with 1 artillery, 4 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 1 artillery, 4 infantry and 1 tactical_bomber in Archangel, round 2 : 2/6 hits, 1.67 expected hits
Germans roll dice for 2 infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 artillery, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Smolensk
Russians attack with 1 armour, 2 artilleries, 10 infantry and 1 mech_infantry
Germans defend with 1 infantry
Russians roll dice for 1 armour, 2 artilleries, 10 infantry and 1 mech_infantry in Smolensk, round 2 : 2/14 hits, 3.33 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 armour, 2 artilleries, 10 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Evenkiyskiy
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Evenkiyskiy, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Evenkiyskiy, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Evenkiyskiy
Russians win, taking Evenkiyskiy from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Evenkiyskiy to Vologda
1 tactical_bomber moved from Archangel to Vologda
2 infantry moved from Western Ukraine to Ukraine
2 mech_infantrys moved from Volgograd to Vologda
2 infantry moved from Russia to Vologda
5 infantry moved from Bryansk to Ukraine
2 infantry moved from Bryansk to Ukraine
1 aaGun moved from Bryansk to Smolensk
1 infantry moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Western Ukraine
4 infantry moved from Bryansk to Smolensk
Place Units - Russians
3 infantry placed in Ukraine
7 infantry placed in Russia
Turn Complete - Russians
Russians collect 28 PUs; end with 28 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Combat Hit Differential Summary :
Germans : -1.33
Russians : -0.83
Hey man, just want to apologize in advance that my turns on this game might be a little slow for a bit. I’m a bit demoralized that I’m probably going to lose a game in which I plundered Moscow, London, and LA, but I’m not quite ready to throw in the towel yet. I’ll pick up the pace soon. Happy Thanksgiving.
@BSD no problem, I totally understand. I’d feel demoralized as well!
actually, you forgot to include Hawaii!
@axis-dominion and happy thanksgiving to you as well.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 20
Purchase Units - Japanese
Japanese buy 3 artilleries, 2 bombers, 3 fighters and 6 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from French Indo China to Shan State
1 infantry moved from French Indo China to Shan State
3 fighters and 3 tactical_bombers moved from 37 Sea Zone to Shan State
2 fighters and 2 tactical_bombers moved from French Indo China to Szechwan
1 infantry moved from Kweichow to Szechwan
1 bomber moved from Amur to Shensi
1 infantry moved from Hopei to Shensi
1 armour moved from Ulaanbaatar to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 submarine moved from 6 Sea Zone to 25 Sea Zone
Combat - Japanese
Battle in 25 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 25 Sea Zone
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Szechwan
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Szechwan, round 2 : 3/5 hits, 2.50 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Shan State
Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers
British defend with 2 infantry
Japanese roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Shan State, round 2 : 4/8 hits, 3.83 expected hits
UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Shensi
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Shensi, round 2 : 0/2 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 bomber and 1 infantry in Shensi, round 3 : 1/2 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 battleship, 3 carriers, 1 destroyer and 1 marine moved from 37 Sea Zone to 36 Sea Zone
1 marine moved from 36 Sea Zone to French Indo China
2 infantry moved from Shantung to Anhwe
3 infantry moved from Anhwe to Hopei
2 infantry moved from Kiangsu to Anhwe
1 bomber moved from Shensi to Chahar
1 mech_infantry moved from Shantung to Chahar
1 mech_infantry moved from Kiangsu to Chahar
1 armour moved from Ulaanbaatar to Yakut S.S.R.
1 mech_infantry moved from Amur to Yakut S.S.R.
1 infantry moved from Sakha to Buryatia
1 infantry moved from Siberia to Sakha
1 aaGun moved from Kweichow to Anhwe
2 infantry moved from New Britain to 47 Sea Zone
1 battleship, 6 carriers, 1 cruiser, 5 destroyers, 9 fighters, 2 infantry, 8 submarines, 3 tactical_bombers and 1 transport moved from 47 Sea Zone to 33 Sea Zone
1 artillery and 1 marine moved from Japan to 6 Sea Zone
1 artillery, 3 carriers, 11 destroyers, 1 marine, 7 submarines and 1 transport moved from 6 Sea Zone to 33 Sea Zone
1 artillery, 2 infantry and 1 marine moved from 33 Sea Zone to Caroline Islands
3 fighters and 3 tactical_bombers moved from Shan State to French Indo China
2 fighters and 2 tactical_bombers moved from Szechwan to French Indo China
3 fighters and 1 tactical_bomber moved from 6 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from Amur to Chahar
1 fighter and 1 tactical_bomber moved from Amur to Chahar
Place Units - Japanese
3 fighters and 2 infantry placed in Japan
1 artillery and 2 bombers placed in French Indo China
Japanese undo move 2.
Japanese undo move 1.
1 artillery and 2 infantry placed in French Indo China
2 bombers and 3 fighters placed in Japan
1 artillery and 2 infantry placed in Kiangsu
1 artillery and 2 infantry placed in Shantung
Turn Complete - Japanese
Japanese collect 65 PUs; end with 65 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Chinese : 0.00
UK_Pacific : 0.33
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 20
Purchase Units - Americans
Americans buy 3 armour, 1 destroyer, 1 factory_upgrade, 3 infantry, 3 mech_infantrys and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
2 bombers moved from Western United States to Aleutian Islands
1 artillery moved from Mexico to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
2 fighters moved from Hawaiian Islands to 25 Sea Zone
4 fighters and 1 tactical_bomber moved from 31 Sea Zone to 25 Sea Zone
2 fighters moved from 31 Sea Zone to 25 Sea Zone
1 submarine moved from 31 Sea Zone to 25 Sea Zone
1 bomber moved from Sikang to Suiyuyan
2 fighters moved from Sikang to Suiyuyan
1 bomber and 1 fighter moved from Sikang to Shensi
1 bomber moved from India to Shensi
1 armour moved from Egypt to Tobruk
Americans take Tobruk from Italians
1 infantry moved from Finland to Vyborg
Russians take Vyborg from Germans
1 infantry moved from Finland to Karelia
Russians take Karelia from Germans
1 bomber moved from Finland to Novgorod
Combat - Americans
Strategic bombing raid in Novgorod
AA fire in Novgorod : 0/1 hits, 0.17 expected hits
Bombing raid in Novgorod rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Novgorod causes 6 damage total.
Battle in Suiyuyan
Americans attack with 1 bomber and 2 fighters
Japanese defend with 1 infantry
Americans roll dice for 1 bomber and 2 fighters in Suiyuyan, round 2 : 2/3 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Suiyuyan
Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is -7
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 infantry
Battle in Aleutian Islands
Americans attack with 1 artillery, 2 bombers and 1 infantry
Japanese defend with 2 infantry
Americans roll dice for 1 artillery, 2 bombers and 1 infantry in Aleutian Islands, round 2 : 2/4 hits, 2.00 expected hits
Japanese roll dice for 2 infantry in Aleutian Islands, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Aleutian Islands
Americans win, taking Aleutian Islands from Japanese with 1 artillery and 2 bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Japanese: 2 infantry
Battle in 25 Sea Zone
Americans attack with 1 destroyer, 8 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 submarine
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer, 8 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 4/10 hits, 5.00 expected hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 25 Sea Zone
Americans win with 1 destroyer, 8 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Shensi
Americans attack with 2 bombers and 1 fighter
Japanese defend with 1 infantry
Americans roll dice for 2 bombers and 1 fighter in Shensi, round 2 : 1/3 hits, 1.83 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shensi
Americans win with 2 bombers and 1 fighter remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 bomber and 1 fighter moved from Suiyuyan to Tsinghai
2 bombers and 1 fighter moved from Shensi to Tsinghai
2 artilleries moved from Trans-Jordan to Egypt
1 aaGun, 3 artilleries and 6 infantry moved from Finland to Karelia
3 armour moved from Norway to Karelia
1 bomber moved from Novgorod to Russia
1 marine moved from Wake Island to 31 Sea Zone
1 transport moved from 31 Sea Zone to 26 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 artillery and 5 infantry moved from Mexico to 10 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 5 infantry moved from 26 Sea Zone to Hawaiian Islands
2 carriers and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 transport moved from 66 Sea Zone to 64 Sea Zone
5 submarines moved from 31 Sea Zone to 26 Sea Zone
2 cruisers and 1 marine moved from 31 Sea Zone to 26 Sea Zone
8 carriers and 7 fighters moved from 31 Sea Zone to 26 Sea Zone
1 marine moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 31 Sea Zone to 30 Sea Zone
8 fighters moved from 25 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
2 fighters moved from Southeast Mexico to 26 Sea Zone
2 bombers moved from Aleutian Islands to British Columbia
1 destroyer moved from 101 Sea Zone to 64 Sea Zone
1 fighter moved from Ukraine to Greece
Place Units - Americans
3 infantry placed in Greece
3 armour placed in Finland
3 mech_infantrys placed in Norway
1 destroyer and 3 submarines placed in 101 Sea Zone
Units in Western United States being upgraded or consumed: 1 factory_minor
1 factory_upgrade placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,4
Americans collect 59 PUs (1 lost to blockades); end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in Suiyuyan
Trigger Chinese Guerilla Shensi: Chinese has 1 infantry placed in Shensi
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
2 infantry moved from Yunnan to Kweichow
1 fighter moved from Sikang to Kweichow
Combat - Chinese
Chinese creates battle in territory Shensi
Chinese creates battle in territory Suiyuyan
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese win, taking Shensi from Japanese, taking Suiyuyan from Japanese, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Yunnan
2 infantry moved from Sikang to Tsinghai
Place Units - Chinese
1 artillery and 2 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
Purchase Units - British
British buy 1 armour, 3 artilleries, 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 destroyer and 1 submarine moved from 110 Sea Zone to 125 Sea Zone
1 fighter moved from Norway to 125 Sea Zone
1 fighter moved from United Kingdom to 125 Sea Zone
1 armour moved from Belgian Congo to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Germans
1 armour moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from Yunnan to Kwangtung
UK_Pacific take Kwangtung from Japanese
2 infantry moved from Yunnan to Shan State
1 fighter moved from India to Shan State
Combat - British
Battle in Holland Belgium
Battle in 125 Sea Zone
British attack with 1 destroyer, 2 fighters and 1 submarine
Germans defend with 1 submarine
British roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 destroyer and 2 fighters in 125 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 125 Sea Zone
British win, taking Holland Belgium from Germans, taking 125 Sea Zone from Germans with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Shan State
British attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 2 infantry in Shan State, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 fighter moved from Shan State to Yunnan
1 mech_infantry moved from India to Yunnan
6 infantry moved from India to Burma
1 aaGun moved from India to Burma
1 fighter moved from 26 Sea Zone to Queensland
1 carrier and 2 fighters moved from 31 Sea Zone to 26 Sea Zone
2 infantry moved from Rhodesia to Belgian Congo
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 fighter moved from 125 Sea Zone to Karelia
1 fighter moved from 125 Sea Zone to Finland
1 destroyer moved from 64 Sea Zone to 26 Sea Zone
Place Units - British
1 infantry placed in United Kingdom
1 fighter placed in United Kingdom
3 artilleries placed in Egypt
1 armour and 2 mech_infantrys placed in Union of South Africa
Turn Complete - British
British collect 30 PUs; end with 30 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 39 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,4,3,2
UK_Pacific collect 7 PUs (3 lost to blockades); end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Germans : -0.17
British : 0.50
Americans : -1.83
Chinese : 1.17
Japanese : 0.83
AA fire in Novgorod : : -0.17
I’ll concede this one. Excellent game sir, WP.
@BSD ok man, good game!
pHEW! how did I come back from that one!
Dicing the **** out of my German fleet sitting in SZ 110 helped :)
As well as great Allied play.
@BSD true, that first strike with USA on your fleet exceeded my wildest expectations!
but then again, I felt I was diced pretty hard in Moscow. while you had the odds, your average score was expected to be much less than it was.
I make it a rule not to complain about dice, so I’m not complaining just explaining.
When you’ve played as much A&A as I have, you will be diced it’s just a certainty.