End of G2 dice:
Germany: -0.82 Atlantic / +1.86 East Front / +0.41 Mid East
NET: Germany +1.45
@Churchillian-Drift Infantry and Tanks save the bomber.
Ok, will do
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 10
Purchase Units - Russians
Russians repair damage of 9x factory; Remaining resources: 35 PUs; 0 techTokens;
Russians buy 3 armour, 1 fighter and 3 infantry; Remaining resources: 1 PUs; 0 techTokens;
Combat Move - Russians
14 armour and 18 infantry moved from Poland to Germany
7 armour and 4 infantry moved from Russia to Caucasus
9 infantry moved from Eastern Ukraine to Caucasus
1 infantry moved from Ukraine to Caucasus
1 fighter moved from East Poland to Caucasus
1 bomber moved from Karelia S.S.R. to Caucasus
2 fighters moved from East Poland to Caucasus
1 submarine moved from 36 Sea Zone to 62 Sea Zone
1 infantry moved from Czechoslovakia Hungary to Germany
Combat - Russians
Battle in 62 Sea Zone
Russians attack with 1 submarine
Japanese defend with 3 transports
3 transports owned by the Japanese lost in 62 Sea Zone
Russians roll dice for 1 submarine in 62 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Russians win with 1 submarine remaining. Battle score for attacker is 21
Casualties for Japanese: 3 transports
Battle in Germany
Russians attack with 14 armour and 19 infantry
Germans defend with 2 aaGuns, 20 armour, 1 bomber, 1 factory, 4 fighters and 11 infantry
Russians roll dice for 14 armour and 19 infantry in Germany, round 2 : 8/33 hits, 10.17 expected hits
Germans roll dice for 20 armour, 1 bomber, 4 fighters and 11 infantry in Germany, round 2 : 20/36 hits, 16.50 expected hits
19 infantry owned by the Russians, 1 armour owned by the Russians and 8 infantry owned by the Germans lost in Germany
Russians roll dice for 13 armour in Germany, round 3 : 5/13 hits, 6.50 expected hits
Germans roll dice for 20 armour, 1 bomber, 4 fighters and 3 infantry in Germany, round 3 : 12/28 hits, 13.83 expected hits
12 armour owned by the Russians, 3 infantry owned by the Germans and 2 armour owned by the Germans lost in Germany
Russians roll dice for 1 armour in Germany, round 4 : 1/1 hits, 0.50 expected hits
Germans roll dice for 18 armour, 1 bomber and 4 fighters in Germany, round 4 : 7/23 hits, 11.83 expected hits
1 armour owned by the Russians and 1 armour owned by the Germans lost in Germany
Germans win with 17 armour, 1 bomber and 4 fighters remaining. Battle score for attacker is -79
Casualties for Russians: 14 armour and 19 infantry
Casualties for Germans: 3 armour and 11 infantry
Battle in Caucasus
Russians attack with 7 armour, 1 bomber, 3 fighters and 14 infantry
Germans defend with 1 armour; Italians defend with 1 armour; Japanese defend with 9 armour, 1 factory and 6 infantry
Russians roll dice for 7 armour, 1 bomber, 3 fighters and 14 infantry in Caucasus, round 2 : 8/25 hits, 8.00 expected hits
Japanese roll dice for 11 armour and 6 infantry in Caucasus, round 2 : 7/17 hits, 7.50 expected hits
6 infantry owned by the Japanese, 7 infantry owned by the Russians and 2 armour owned by the Japanese lost in Caucasus
Russians roll dice for 7 armour, 1 bomber, 3 fighters and 7 infantry in Caucasus, round 3 : 8/18 hits, 6.83 expected hits
Japanese roll dice for 9 armour in Caucasus, round 3 : 4/9 hits, 4.50 expected hits
4 infantry owned by the Russians, 7 armour owned by the Japanese and 1 armour owned by the Italians lost in Caucasus
Russians roll dice for 7 armour, 1 bomber, 3 fighters and 3 infantry in Caucasus, round 4 : 7/14 hits, 6.17 expected hits
Japanese roll dice for 1 armour in Caucasus, round 4 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Japanese with 7 armour, 1 bomber, 3 fighters and 3 infantry remaining. Battle score for attacker is 40
Casualties for Russians: 11 infantry
Casualties for Japanese: 9 armour and 6 infantry
Casualties for Italians: 1 armour
Casualties for Germans: 1 armour
Non Combat Move - Russians
3 fighters moved from Caucasus to Russia
1 bomber moved from Caucasus to Russia
1 aaGun moved from Eastern Ukraine to Caucasus
Place Units - Russians
3 armour and 3 infantry placed in Russia
1 fighter placed in Karelia S.S.R.
Turn Complete - Russians
Russians collect 34 PUs; end with 35 PUs
Objective 2: Russians met a national objective for an additional 10 PUs; end with 45 PUs
Combat Hit Differential Summary :
Germans : -3.17
Russians : -1.50
Japanese : -1.50
Dice Statistics:
Total
1 was rolled 254 times
2 was rolled 293 times
3 was rolled 256 times
4 was rolled 253 times
5 was rolled 264 times
6 was rolled 260 times
Average roll : 3.481
Median : 3.000
Variance : 0.722
Standard Deviation : 0.849
Total rolls : 1580
Null / Other
1 was rolled 6 times
2 was rolled 5 times
3 was rolled 3 times
4 was rolled 8 times
5 was rolled 7 times
6 was rolled 9 times
Average roll : 3.842
Median : 4.000
Variance : 0.631
Standard Deviation : 0.794
Total rolls : 38
Germans Combat
1 was rolled 79 times
2 was rolled 96 times
3 was rolled 79 times
4 was rolled 72 times
5 was rolled 82 times
6 was rolled 78 times
Average roll : 3.444
Median : 3.000
Variance : 0.668
Standard Deviation : 0.817
Total rolls : 486
British Combat
1 was rolled 43 times
2 was rolled 45 times
3 was rolled 37 times
4 was rolled 32 times
5 was rolled 33 times
6 was rolled 36 times
Average roll : 3.332
Median : 3.000
Variance : 0.619
Standard Deviation : 0.787
Total rolls : 226
Italians Combat
1 was rolled 5 times
2 was rolled 11 times
3 was rolled 8 times
4 was rolled 13 times
5 was rolled 14 times
6 was rolled 13 times
Average roll : 3.922
Median : 4.000
Variance : 0.974
Standard Deviation : 0.987
Total rolls : 64
Americans Combat
1 was rolled 5 times
2 was rolled 10 times
3 was rolled 9 times
4 was rolled 9 times
5 was rolled 14 times
6 was rolled 7 times
Average roll : 3.704
Median : 4.000
Variance : 0.868
Standard Deviation : 0.932
Total rolls : 54
Chinese Combat
1 was rolled 2 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 5 times
Average roll : 4.067
Median : 4.000
Variance : 1.250
Standard Deviation : 1.118
Total rolls : 15
Russians Combat
1 was rolled 69 times
2 was rolled 70 times
3 was rolled 66 times
4 was rolled 67 times
5 was rolled 72 times
6 was rolled 70 times
Average roll : 3.514
Median : 4.000
Variance : 0.058
Standard Deviation : 0.241
Total rolls : 414
Japanese Combat
1 was rolled 45 times
2 was rolled 56 times
3 was rolled 50 times
4 was rolled 49 times
5 was rolled 41 times
6 was rolled 42 times
Average roll : 3.392
Median : 3.000
Variance : 0.563
Standard Deviation : 0.750
Total rolls : 283
Very nasty Russian luck in Germany, you should’ve averaged 17 units left at the end of that: instead, you have 22. Shouldn’t affect overall game too much, though, I think. On a happier note for Stalin, the Russian sub now outside Japan has on it’s own (entirely without assistance) sunk 6 ships totaling 54 IPCs over the course of the game (1 German cruiser, 1 Japanese carrier, 4 Japanese transports). Almost certainly the most efficient unit in the game.
And in case it’s relevant for the Japanese turn, said Russian sub will submerge immediately if possible when attacked unless the only attackers is just transports or a solo attacking carrier without any other ships (planes obviously don’t matter).
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 10
Research Technology - Japanese
Japanese spend 0 on tech rolls
Japanese rolls : 1/1 hits, 0.00 expected hits
Japanese removing all Technology Tokens after successful research.
Japanese discover Rockets Advance
Activate Technology - Japanese
Japanese activating Rockets Advance
Purchase Units - Japanese
Japanese buy 8 armour, 1 destroyer, 3 infantry and 3 transports; Remaining resources: 1 PUs; 0 techTokens;
Combat Move - Japanese
Rocket attack in Russia does 4 damage to factory owned by Russians
Rockets in India roll: 4
2 armour, 6 bombers, 2 fighters and 3 infantry moved from Persia to Caucasus
4 armour moved from India to Caucasus
3 armour moved from Ningxia to Chinghai
2 armour moved from Burma to Sikang
1 infantry moved from Evenki National Okrug to Novosibirsk
Japanese take Novosibirsk from Russians
3 armour and 1 infantry moved from Evenki National Okrug to Urals
Combat - Japanese
Battle in Chinghai
Japanese attack with 3 armour
Chinese defend with 1 infantry
Japanese roll dice for 3 armour in Chinghai, round 2 : 1/3 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Chinghai, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Chinghai
Japanese win, taking Chinghai from Chinese with 3 armour remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Urals
Japanese attack with 3 armour and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 3 armour and 1 infantry in Urals, round 2 : 2/4 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Urals, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Urals
Japanese win, taking Urals from Russians with 3 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Sikang
Japanese attack with 2 armour
British defend with 1 armour
Japanese roll dice for 2 armour in Sikang, round 2 : 2/2 hits, 1.00 expected hits
Chinese roll dice for 1 armour in Sikang, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the British lost in Sikang
Japanese win, taking Sikang from Chinese with 2 armour remaining. Battle score for attacker is 5
Casualties for British: 1 armour
Battle in Caucasus
Japanese attack with 6 armour, 6 bombers, 2 fighters and 3 infantry
Russians defend with 1 aaGun, 7 armour, 1 factory and 3 infantry
AA fire in Caucasus : 0/8 hits, 1.33 expected hits
Japanese roll dice for 6 armour, 6 bombers, 2 fighters and 3 infantry in Caucasus, round 2 : 5/17 hits, 8.50 expected hits
Russians roll dice for 7 armour and 3 infantry in Caucasus, round 2 : 2/10 hits, 4.50 expected hits
2 infantry owned by the Japanese, 3 infantry owned by the Russians and 2 armour owned by the Russians lost in Caucasus
Japanese roll dice for 6 armour, 6 bombers, 2 fighters and 1 infantry in Caucasus, round 3 : 6/15 hits, 8.17 expected hits
Russians roll dice for 5 armour in Caucasus, round 3 : 2/5 hits, 2.50 expected hits
1 infantry owned by the Japanese, 5 armour owned by the Russians and 1 armour owned by the Japanese lost in Caucasus
Japanese win, taking Caucasus from Russians with 5 armour, 6 bombers and 2 fighters remaining. Battle score for attacker is 30
Casualties for Japanese: 1 armour and 3 infantry
Casualties for Russians: 7 armour and 3 infantry
Non Combat Move - Japanese
8 infantry moved from India to Persia
1 artillery and 1 infantry moved from Burma to India
2 fighters moved from Caucasus to Persia
6 bombers moved from Caucasus to Persia
3 transports moved from 35 Sea Zone to 38 Sea Zone
1 artillery and 4 infantry moved from East Indies to 38 Sea Zone
1 artillery, 4 infantry and 3 transports moved from 38 Sea Zone to 35 Sea Zone
1 destroyer moved from 35 Sea Zone to 36 Sea Zone
1 artillery and 4 infantry moved from 35 Sea Zone to India
1 carrier moved from 35 Sea Zone to 36 Sea Zone
2 fighters moved from 35 Sea Zone to 36 Sea Zone
1 battleship, 1 carrier, 2 fighters and 1 transport moved from 64 Sea Zone to 62 Sea Zone
2 infantry moved from Japan to 62 Sea Zone
2 infantry moved from 62 Sea Zone to Buryatia S.S.R.
5 infantry moved from Stanovoj Chrebet to Yakut S.S.R.
3 armour moved from Manchuria to Ningxia
Place Units - Japanese
1 destroyer and 3 transports placed in 62 Sea Zone
3 armour placed in India
2 armour placed in Burma
3 armour placed in Manchuria
3 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 59 PUs; end with 60 PUs
Japanese collect 2 PUs from War Bonds; end with 62 PUs
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Objective 3: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Japanese rolls : : 1.00
Chinese : -0.83
Russians : -3.33
Japanese : -4.83
AA fire in Caucasus : : -1.33
Lose the bomber first for future germany battles.
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 10
Purchase Units - British
British buy 5 armour and 5 infantry; Remaining resources: 1 PUs; 0 techTokens;
Combat Move - British
6 transports moved from 5 Sea Zone to 6 Sea Zone
2 infantry moved from United Kingdom to 6 Sea Zone
5 armour moved from United Kingdom to 6 Sea Zone
3 infantry moved from Norway to 6 Sea Zone
5 armour, 5 infantry and 6 transports moved from 6 Sea Zone to 5 Sea Zone
5 armour, 1 fighter and 5 infantry moved from 5 Sea Zone to Germany
1 armour and 11 infantry moved from Poland to Germany
3 bombers moved from United Kingdom to Germany
1 battleship and 1 destroyer moved from 7 Sea Zone to 5 Sea Zone
3 artilleries moved from Kazakh S.S.R. to Novosibirsk
Combat - British
Battle in Novosibirsk
British attack with 3 artilleries
Japanese defend with 1 aaGun and 1 infantry
British roll dice for 3 artilleries in Novosibirsk, round 2 : 0/3 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 3 artilleries in Novosibirsk, round 3 : 2/3 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Novosibirsk, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Novosibirsk
British win, taking Novosibirsk from Japanese with 3 artilleries remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Germany
British attack with 6 armour, 3 bombers, 1 fighter and 16 infantry
Germans defend with 2 aaGuns, 17 armour, 1 bomber, 1 factory and 4 fighters
AA fire in Germany : 3/4 hits, 0.67 expected hits
2 bombers owned by the British and 1 fighter owned by the British lost in Germany
British roll dice for 2 battleships and 1 cruiser in Germany, round 2 : 2/3 hits, 1.83 expected hits
British roll dice for 6 armour, 1 bomber and 16 infantry in Germany, round 2 : 7/23 hits, 6.33 expected hits
Germans roll dice for 17 armour, 1 bomber and 4 fighters in Germany, round 2 : 11/22 hits, 11.33 expected hits
1 bomber owned by the Germans, 8 armour owned by the Germans and 11 infantry owned by the British lost in Germany
British roll dice for 6 armour, 1 bomber and 5 infantry in Germany, round 3 : 3/12 hits, 4.50 expected hits
Germans roll dice for 9 armour and 4 fighters in Germany, round 3 : 8/13 hits, 7.17 expected hits
3 armour owned by the Germans, 5 infantry owned by the British and 3 armour owned by the British lost in Germany
British roll dice for 3 armour and 1 bomber in Germany, round 4 : 1/4 hits, 2.17 expected hits
Germans roll dice for 6 armour and 4 fighters in Germany, round 4 : 6/10 hits, 5.67 expected hits
1 armour owned by the Germans, 1 bomber owned by the British and 3 armour owned by the British lost in Germany
Germans win with 5 armour and 4 fighters remaining. Battle score for attacker is -52
Casualties for British: 6 armour, 3 bombers, 1 fighter and 16 infantry
Casualties for Germans: 12 armour and 1 bomber
Non Combat Move - British
Place Units - British
4 armour and 4 infantry placed in United Kingdom
British undo move 1.
3 armour placed in Norway
2 armour and 5 infantry placed in United Kingdom
Turn Complete - British
British collect 31 PUs; end with 32 PUs
Objective 3: British met a national objective for an additional 5 PUs; end with 37 PUs
Combat Hit Differential Summary :
Germans : 0.83
British : -1.83
Japanese : -0.67
AA fire in Germany : : 2.33
Dice Statistics:
Total
1 was rolled 272 times
2 was rolled 322 times
3 was rolled 276 times
4 was rolled 287 times
5 was rolled 300 times
6 was rolled 289 times
Average roll : 3.509
Median : 4.000
Variance : 0.944
Standard Deviation : 0.972
Total rolls : 1746
Null / Other
1 was rolled 6 times
2 was rolled 6 times
3 was rolled 5 times
4 was rolled 9 times
5 was rolled 10 times
6 was rolled 10 times
Average roll : 3.891
Median : 4.000
Variance : 0.563
Standard Deviation : 0.750
Total rolls : 46
Germans Combat
1 was rolled 85 times
2 was rolled 109 times
3 was rolled 86 times
4 was rolled 81 times
5 was rolled 89 times
6 was rolled 85 times
Average roll : 3.439
Median : 3.000
Variance : 0.945
Standard Deviation : 0.972
Total rolls : 535
British Combat
1 was rolled 50 times
2 was rolled 50 times
3 was rolled 42 times
4 was rolled 43 times
5 was rolled 43 times
6 was rolled 46 times
Average roll : 3.427
Median : 3.000
Variance : 0.239
Standard Deviation : 0.489
Total rolls : 274
Italians Combat
1 was rolled 5 times
2 was rolled 11 times
3 was rolled 8 times
4 was rolled 13 times
5 was rolled 14 times
6 was rolled 13 times
Average roll : 3.922
Median : 4.000
Variance : 0.974
Standard Deviation : 0.987
Total rolls : 64
Americans Combat
1 was rolled 5 times
2 was rolled 10 times
3 was rolled 9 times
4 was rolled 9 times
5 was rolled 14 times
6 was rolled 7 times
Average roll : 3.704
Median : 4.000
Variance : 0.868
Standard Deviation : 0.932
Total rolls : 54
Chinese Combat
1 was rolled 2 times
3 was rolled 4 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 5 times
Average roll : 4.118
Median : 4.000
Variance : 1.052
Standard Deviation : 1.026
Total rolls : 17
Russians Combat
1 was rolled 70 times
2 was rolled 72 times
3 was rolled 69 times
4 was rolled 69 times
5 was rolled 75 times
6 was rolled 75 times
Average roll : 3.540
Median : 4.000
Variance : 0.092
Standard Deviation : 0.303
Total rolls : 430
Japanese Combat
1 was rolled 49 times
2 was rolled 64 times
3 was rolled 53 times
4 was rolled 59 times
5 was rolled 53 times
6 was rolled 48 times
Average roll : 3.451
Median : 3.000
Variance : 0.576
Standard Deviation : 0.759
Total rolls : 326
I’m going to assume the last remaining Italian unit (1 inf) will move into Caucasus. Obviously feel free to edit him to somewhere else. If you want to have him solo attack the British infantry in Kazakh S.S.R., we can roll it out in the forum and edit the gamestate accordingly.
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 carrier, 2 fighters and 2 transports; Remaining resources: 0 PUs; 0 techTokens;
Purchase Units - Chinese
Chinese builds 0 units.
Combat Move - Americans
8 armour and 8 infantry moved from United Kingdom to 7 Sea Zone
1 armour moved from France to Germany
1 armour and 1 infantry moved from 7 Sea Zone to Northwestern Europe
7 armour, 1 carrier, 1 destroyer, 2 fighters, 7 infantry and 7 transports moved from 7 Sea Zone to 5 Sea Zone
7 armour, 2 fighters and 7 infantry moved from 5 Sea Zone to Germany
1 bomber moved from United Kingdom to Germany
1 bomber moved from Eastern Canada to Germany
Combat - Americans
Battle in Northwestern Europe
Americans attack with 1 armour and 1 infantry
Germans defend with 1 infantry
Americans roll dice for 1 armour and 1 infantry in Northwestern Europe, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Northwestern Europe, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Northwestern Europe
Americans win, taking Northwestern Europe from Germans with 1 armour remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Germans: 1 infantry
Battle in Germany
Americans attack with 8 armour, 2 bombers, 2 fighters and 7 infantry
Germans defend with 2 aaGuns, 5 armour, 1 factory and 4 fighters
AA fire in Germany : 1/4 hits, 0.67 expected hits
1 bomber owned by the Americans lost in Germany
Americans roll dice for 8 armour, 1 bomber, 2 fighters and 7 infantry in Germany, round 2 : 6/18 hits, 6.83 expected hits
Germans roll dice for 5 armour and 4 fighters in Germany, round 2 : 6/9 hits, 5.17 expected hits
1 fighter owned by the Germans, 5 armour owned by the Germans and 6 infantry owned by the Americans lost in Germany
Americans roll dice for 8 armour, 1 bomber, 2 fighters and 1 infantry in Germany, round 3 : 8/12 hits, 5.83 expected hits
Germans roll dice for 3 fighters in Germany, round 3 : 1/3 hits, 2.00 expected hits
3 fighters owned by the Germans and 1 infantry owned by the Americans lost in Germany
Americans captures 26PUs while taking Germans capital
Americans win, taking Germany from Germans with 8 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 32
Casualties for Americans: 1 bomber and 7 infantry
Casualties for Germans: 5 armour and 4 fighters
Non Combat Move - Americans
1 armour moved from Eastern Canada to Western United States
4 infantry moved from Eastern Canada to Western Canada
1 armour moved from Alaska to Western United States
7 armour and 4 infantry moved from Eastern United States to Central United States
7 armour moved from Central United States to Western United States
1 bomber moved from Germany to Poland
2 fighters moved from Germany to Poland
Place Units - Americans
1 carrier and 2 transports placed in 56 Sea Zone
2 fighters placed in 56 Sea Zone
Turn Complete - Americans
Americans collect 49 PUs; end with 75 PUs
Objective 1: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective 3: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Combat Hit Differential Summary :
Germans : 0.50
Americans : 1.67
AA fire in Germany : : 0.33
Dice Statistics:
Total
1 was rolled 282 times
2 was rolled 334 times
3 was rolled 282 times
4 was rolled 292 times
5 was rolled 309 times
6 was rolled 296 times
Average roll : 3.501
Median : 3.000
Variance : 1.093
Standard Deviation : 1.045
Total rolls : 1795
Null / Other
1 was rolled 6 times
2 was rolled 6 times
3 was rolled 5 times
4 was rolled 9 times
5 was rolled 10 times
6 was rolled 10 times
Average roll : 3.891
Median : 4.000
Variance : 0.563
Standard Deviation : 0.750
Total rolls : 46
Germans Combat
1 was rolled 88 times
2 was rolled 114 times
3 was rolled 87 times
4 was rolled 83 times
5 was rolled 92 times
6 was rolled 88 times
Average roll : 3.437
Median : 3.000
Variance : 1.129
Standard Deviation : 1.062
Total rolls : 552
British Combat
1 was rolled 50 times
2 was rolled 50 times
3 was rolled 42 times
4 was rolled 43 times
5 was rolled 43 times
6 was rolled 46 times
Average roll : 3.427
Median : 3.000
Variance : 0.239
Standard Deviation : 0.489
Total rolls : 274
Italians Combat
1 was rolled 5 times
2 was rolled 11 times
3 was rolled 8 times
4 was rolled 13 times
5 was rolled 14 times
6 was rolled 13 times
Average roll : 3.922
Median : 4.000
Variance : 0.974
Standard Deviation : 0.987
Total rolls : 64
Americans Combat
1 was rolled 12 times
2 was rolled 17 times
3 was rolled 14 times
4 was rolled 12 times
5 was rolled 20 times
6 was rolled 11 times
Average roll : 3.512
Median : 3.500
Variance : 0.722
Standard Deviation : 0.849
Total rolls : 86
Chinese Combat
1 was rolled 2 times
3 was rolled 4 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 5 times
Average roll : 4.118
Median : 4.000
Variance : 1.052
Standard Deviation : 1.026
Total rolls : 17
Russians Combat
1 was rolled 70 times
2 was rolled 72 times
3 was rolled 69 times
4 was rolled 69 times
5 was rolled 75 times
6 was rolled 75 times
Average roll : 3.540
Median : 4.000
Variance : 0.092
Standard Deviation : 0.303
Total rolls : 430
Japanese Combat
1 was rolled 49 times
2 was rolled 64 times
3 was rolled 53 times
4 was rolled 59 times
5 was rolled 53 times
6 was rolled 48 times
Average roll : 3.451
Median : 3.000
Variance : 0.576
Standard Deviation : 0.759
Total rolls : 326
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 11
Research Technology - Germans
Combat Move - Germans
1 infantry moved from Persia to Kazakh S.S.R.
1 artillery moved from Persia to Kazakh S.S.R.
1 infantry moved from Persia to Kazakh S.S.R.
Combat - Germans
Battle in Kazakh S.S.R.
Germans attack with 1 artillery and 2 infantry
British defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Kazakh S.S.R., round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Kazakh S.S.R., round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Kazakh S.S.R.
Germans win, taking Kazakh S.S.R. from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Germans
2 infantry moved from Persia to Caucasus
Turn Complete - Germans
Combat Hit Differential Summary :
Germans : 0.17
Russians : -0.33
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 11
Purchase Units - Russians
Russians repair damage of 4x factory; Remaining resources: 41 PUs; 0 techTokens;
Russians buy 8 armour; Remaining resources: 1 PUs; 0 techTokens;
Combat Move - Russians
2 infantry moved from Russia to Urals
3 fighters moved from Russia to Urals
1 bomber moved from Russia to Urals
1 fighter moved from Karelia S.S.R. to Urals
1 submarine moved from 62 Sea Zone to 57 Sea Zone
Combat - Russians
Battle in Urals
Russians attack with 1 bomber, 4 fighters and 2 infantry
Japanese defend with 3 armour and 1 infantry
Russians roll dice for 1 bomber, 4 fighters and 2 infantry in Urals, round 2 : 3/7 hits, 3.00 expected hits
Japanese roll dice for 3 armour and 1 infantry in Urals, round 2 : 3/4 hits, 1.83 expected hits
1 infantry owned by the Japanese, 1 fighter owned by the Russians, 2 infantry owned by the Russians and 2 armour owned by the Japanese lost in Urals
Russians roll dice for 1 bomber and 3 fighters in Urals, round 3 : 3/4 hits, 2.17 expected hits
Japanese roll dice for 1 armour in Urals, round 3 : 1/1 hits, 0.50 expected hits
1 fighter owned by the Russians and 1 armour owned by the Japanese lost in Urals
Russians win with 1 bomber and 2 fighters remaining. Battle score for attacker is -8
Casualties for Russians: 2 fighters and 2 infantry
Casualties for Japanese: 3 armour and 1 infantry
Non Combat Move - Russians
1 bomber and 2 fighters moved from Urals to Russia
1 aaGun moved from Novosibirsk to Russia
1 aaGun moved from Poland to Baltic States
Place Units - Russians
6 armour placed in Russia
2 armour placed in Karelia S.S.R.
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Russians to Archangel: 1 aaGun
EDIT: Removing units owned by Russians from Russia: 1 aaGun
EDIT: Turning off Edit Mode
Turn Complete - Russians
Russians collect 27 PUs; end with 28 PUs
Objective 2: Russians met a national objective for an additional 10 PUs; end with 38 PUs
Combat Hit Differential Summary :
Russians : 0.83
Japanese : 1.67
TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7
Game History
Round: 11
Research Technology - Japanese
Japanese spend 5 on tech rolls
Japanese rolls : 1/1 hits, 0.00 expected hits
Japanese removing all Technology Tokens after successful research.
Japanese discover Jet Power
Activate Technology - Japanese
Japanese activating Jet Power
Purchase Units - Japanese
Japanese buy 9 armour and 9 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Japanese
1 destroyer moved from 62 Sea Zone to 57 Sea Zone
2 fighters moved from 62 Sea Zone to 57 Sea Zone
3 armour moved from Chinghai to Russia
6 bombers and 2 fighters moved from Persia to Russia
3 armour moved from Ningxia to Novosibirsk
1 armour moved from Caucasus to Eastern Ukraine
Japanese take Eastern Ukraine from Russians
1 armour moved from Eastern Ukraine to Russia
4 armour moved from Caucasus to Russia
Combat Hit Differential Summary :
Japanese rolls : : 1.00
Russia OOL?
Remove lowest defense values first - ie bomber should die first
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 11
Research Technology - Japanese
Japanese spend 5 on tech rolls
Japanese rolls : 1/1 hits, 0.00 expected hits
Japanese removing all Technology Tokens after successful research.
Japanese discover Jet Power
Activate Technology - Japanese
Japanese activating Jet Power
Purchase Units - Japanese
Japanese buy 9 armour and 9 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Japanese
Rocket attack in Italy does 6 damage to factory owned by British
Rockets in Caucasus roll: 6
1 destroyer moved from 62 Sea Zone to 57 Sea Zone
2 fighters moved from 62 Sea Zone to 57 Sea Zone
3 armour moved from Chinghai to Russia
6 bombers and 2 fighters moved from Persia to Russia
3 armour moved from Ningxia to Novosibirsk
1 armour moved from Caucasus to Eastern Ukraine
Japanese take Eastern Ukraine from Russians
1 armour moved from Eastern Ukraine to Russia
4 armour moved from Caucasus to Russia
Combat - Japanese
Battle in 57 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
Russians defend with 1 submarine
Japanese roll dice for 1 destroyer and 2 fighters in 57 Sea Zone, round 2 : 0/3 hits, 1.67 expected hits
Russians roll dice for 1 submarine in 57 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 destroyer and 2 fighters in 57 Sea Zone, round 3 : 3/3 hits, 1.67 expected hits
Russians roll dice for 1 submarine in 57 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Russians lost in 57 Sea Zone
Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Novosibirsk
Japanese attack with 3 armour
British defend with 3 artilleries
Japanese roll dice for 3 armour in Novosibirsk, round 2 : 3/3 hits, 1.50 expected hits
Russians roll dice for 3 artilleries in Novosibirsk, round 2 : 0/3 hits, 1.00 expected hits
3 artilleries owned by the British lost in Novosibirsk
Japanese win, taking Novosibirsk from Russians with 3 armour remaining. Battle score for attacker is 12
Casualties for British: 3 artilleries
Battle in Russia
Japanese attack with 8 armour, 6 bombers and 2 fighters
British defend with 1 fighter; Russians defend with 1 aaGun, 9 armour, 1 bomber, 1 factory, 2 fighters and 1 infantry
AA fire in Russia : 3/8 hits, 1.33 expected hits
1 fighter owned by the Japanese and 2 bombers owned by the Japanese lost in Russia
Japanese roll dice for 8 armour, 4 bombers and 1 fighter in Russia, round 2 : 11/13 hits, 7.33 expected hits
Russians roll dice for 9 armour, 1 bomber, 3 fighters and 1 infantry in Russia, round 2 : 5/14 hits, 7.00 expected hits
1 infantry owned by the Russians, 9 armour owned by the Russians, 1 bomber owned by the Russians and 5 armour owned by the Japanese lost in Russia
Japanese roll dice for 3 armour, 4 bombers and 1 fighter in Russia, round 3 : 4/8 hits, 4.83 expected hits
Russians roll dice for 3 fighters in Russia, round 3 : 0/3 hits, 2.00 expected hits
2 fighters owned by the Russians and 1 fighter owned by the British lost in Russia
Japanese captures 38PUs while taking Russians capital
Japanese win, taking Russia from Russians with 3 armour, 4 bombers and 1 fighter remaining. Battle score for attacker is 31
Casualties for Japanese: 5 armour, 2 bombers and 1 fighter
Casualties for Russians: 9 armour, 1 bomber, 2 fighters and 1 infantry
Casualties for British: 1 fighter
Non Combat Move - Japanese
5 infantry moved from Yakut S.S.R. to Evenki National Okrug
8 infantry moved from Persia to Caucasus
2 fighters moved from 57 Sea Zone to 62 Sea Zone
8 infantry moved from Japan to 62 Sea Zone
8 infantry and 4 transports moved from 62 Sea Zone to 36 Sea Zone
3 armour moved from India to Caucasus
4 bombers and 1 fighter moved from Russia to Caucasus
2 artilleries moved from India to Persia
5 infantry moved from India to Persia
2 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet
2 armour moved from Sikang to Kazakh S.S.R.
2 armour moved from Burma to Persia
8 infantry moved from 36 Sea Zone to French Indo-China Thailand
2 transports moved from 35 Sea Zone to 38 Sea Zone
1 transport moved from 35 Sea Zone to 36 Sea Zone
1 transport moved from 38 Sea Zone to 39 Sea Zone
3 armour moved from Manchuria to Ningxia
1 aaGun moved from India to Persia
Place Units - Japanese
4 infantry placed in Caucasus
3 armour placed in India
4 infantry placed in East Indies
2 armour placed in Burma
3 armour placed in Manchuria
1 armour and 1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 66 PUs; end with 104 PUs
Japanese collect 2 PUs from War Bonds; end with 106 PUs
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 111 PUs
Objective 3: Japanese met a national objective for an additional 5 PUs; end with 116 PUs
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 121 PUs
Combat Hit Differential Summary :
AA fire in Russia : : 1.67
Japanese rolls : : 1.00
Russians : -5.33
Japanese : 4.00
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 11
Research Technology - British
British spend 5 on tech rolls
British rolls : 0/1 hits, 0.00 expected hits
Purchase Units - British
British buy 3 armour, 1 fighter and 2 infantry; Remaining resources: 1 PUs; 1 techTokens;
Non Combat Move - British
2 battleships, 2 carriers, 1 cruiser, 2 destroyers and 6 transports moved from 5 Sea Zone to 3 Sea Zone
3 armour moved from Norway to Karelia S.S.R.
Place Units - British
3 armour placed in Norway
1 fighter and 2 infantry placed in United Kingdom
British undo move 2.
British undo move 1.
2 armour and 1 fighter placed in Norway
1 armour and 2 infantry placed in United Kingdom
Turn Complete - British
British collect 31 PUs; end with 32 PUs
Objective 3: British met a national objective for an additional 5 PUs; end with 37 PUs
Combat Hit Differential Summary :
British rolls : : 0.00
TripleA Move Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 11
Combat Move - Italians
1 infantry moved from Caucasus to Russia
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 11
Purchase Units - Americans
Americans repair damage of 6x factory; Remaining resources: 79 PUs; 0 techTokens;
Americans buy 1 carrier, 1 destroyer, 2 fighters, 10 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens;
Purchase Units - Chinese
Chinese builds 0 units.
Combat Move - Americans
1 bomber moved from Poland to Russia
2 fighters moved from 56 Sea Zone to 57 Sea Zone
1 armour moved from Northwestern Europe to 7 Sea Zone
1 armour and 1 transport moved from 7 Sea Zone to 17 Sea Zone
1 armour moved from 17 Sea Zone to French West Africa
British take French West Africa from Italians
Combat - Americans
Strategic bombing raid in Russia
AA fire in Russia : 0/1 hits, 0.17 expected hits
Bombing raid in Russia rolls: 1 and causes: 1 damage to unit: factory
Bombing raid in Russia causes 1 damage total.
Battle in 57 Sea Zone
Americans attack with 2 fighters
Japanese defend with 1 destroyer
Americans roll dice for 2 fighters in 57 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 57 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 57 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
2 fighters moved from 57 Sea Zone to 56 Sea Zone
4 infantry moved from Central United States to Western United States
4 infantry moved from Western Canada to Western United States
1 carrier, 1 destroyer and 7 transports moved from 5 Sea Zone to 7 Sea Zone
1 aaGun moved from Germany to Poland
1 bomber moved from Russia to Poland
2 fighters moved from Poland to East Poland
8 armour moved from Germany to East Poland
Place Units - Americans
10 infantry placed in Germany
1 carrier, 1 destroyer, 2 fighters and 1 transport placed in 56 Sea Zone
Turn Complete - Americans
Americans collect 49 PUs; end with 49 PUs
Objective 1: Americans met a national objective for an additional 5 PUs; end with 54 PUs
Objective 3: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
AA fire in Russia : : -0.17
Americans : 1.00
Japanese : -0.33
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 12
Research Technology - Germans
Combat Move - Germans
2 infantry moved from Caucasus to Russia
1 artillery and 2 infantry moved from Kazakh S.S.R. to Russia
Non Combat Move - Germans
Turn Complete - Germans
Combat Hit Differential Summary :