Caesar's Gaul (Axis) v. OwenToo (Allies) - Allies bid 8 IPC

  • '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 2 fighters, 2 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 26 Sea Zone to 25 Sea Zone
                2 fighters moved from Midway to 25 Sea Zone
                1 fighter moved from Hawaiian Islands to 25 Sea Zone
                1 bomber moved from United Kingdom to France

    Combat - Americans
                Strategic bombing raid in France
                        AA fire in France : 0/1 hits, 0.17 expected hits
                    Bombing raid in France rolls: 5 and causes: 5 damage to unit: factory_minor
                    Bombing raid in France causes 5 damage total.
                Battle in 25 Sea Zone
                    Americans attack with 3 fighters and 1 submarine
                    Japanese defend with 1 cruiser
                        Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Americans roll dice for 3 fighters in 25 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
                        Japanese roll dice for 1 cruiser in 25 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                        1 submarine owned by the Americans and 1 cruiser owned by the Japanese lost in 25 Sea Zone
                    Americans win with 3 fighters remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 cruiser

    Non Combat Move - Americans
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
                1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
                2 fighters moved from 25 Sea Zone to 26 Sea Zone
                1 fighter moved from 25 Sea Zone to Hawaiian Islands
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 destroyer moved from 16 Sea Zone to 26 Sea Zone
                1 bomber moved from France to Gibraltar
                1 armour moved from Gibraltar to 91 Sea Zone
                1 armour and 1 transport moved from 91 Sea Zone to 86 Sea Zone
                1 armour moved from 86 Sea Zone to Brazil
                      Americans take Brazil from Neutral_Allies
                1 battleship and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone

    Place Units - Americans
                1 carrier and 1 submarine placed in 101 Sea Zone
                1 destroyer and 1 submarine placed in 10 Sea Zone
                2 transports placed in 101 Sea Zone
                1 fighter placed in Western United States
                1 fighter placed in Eastern United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                1 infantry moved from Szechwan to Shensi
                2 infantry moved from Suiyuyan to Shensi

    Place Units - Chinese
                5 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 9 PUs

    Purchase Units - British
                British buy 1 airfield, 1 factory_minor and 2 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific repair damage of 2x factory_major; Remaining resources: 8 PUs;
                UK_Pacific buy 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from Persia to 80 Sea Zone
                2 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery moved from Egypt to Trans-Jordan
                2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
                2 infantry moved from 81 Sea Zone to Trans-Jordan
                2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                2 infantry moved from 81 Sea Zone to Trans-Jordan
                1 fighter moved from 81 Sea Zone to Alexandria
                1 tactical_bomber moved from 81 Sea Zone to Alexandria
                1 mech_infantry moved from Egypt to Alexandria
                1 armour moved from Egypt to Alexandria
                2 infantry moved from Egypt to Alexandria
                1 infantry moved from Egypt to Alexandria
                1 transport moved from 81 Sea Zone to 80 Sea Zone
                1 cruiser moved from 76 Sea Zone to 81 Sea Zone
                2 artilleries moved from Egypt to Alexandria

    Combat - British
                Battle in Trans-Jordan
                    British attack with 1 artillery and 4 infantry
                    Italians defend with 1 aaGun and 3 infantry
                        British roll dice for 2 cruisers in Trans-Jordan, round 2 : 2/2 hits, 1.00 expected hits
                        British roll dice for 1 artillery and 4 infantry in Trans-Jordan, round 2 : 2/5 hits, 1.17 expected hits
                        Italians roll dice for 1 aaGun and 3 infantry in Trans-Jordan, round 2 : 1/3 hits, 1.00 expected hits
                        1 aaGun owned by the Italians, 3 infantry owned by the Italians and 1 infantry owned by the British lost in Trans-Jordan
                    British win, taking Trans-Jordan from Italians with 1 artillery and 3 infantry remaining. Battle score for attacker is 11
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 aaGun and 3 infantry
                Battle in Alexandria
                    British attack with 1 armour, 2 artilleries, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber
                    Italians defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                        British roll dice for 1 armour, 2 artilleries, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Alexandria, round 2 : 3/9 hits, 3.33 expected hits
                        Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Alexandria, round 2 : 1/6 hits, 2.17 expected hits
                        3 infantry owned by the Italians and 1 infantry owned by the British lost in Alexandria
                        British roll dice for 1 armour, 2 artilleries, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Alexandria, round 3 : 5/8 hits, 3.17 expected hits
                        Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Alexandria, round 3 : 2/3 hits, 1.17 expected hits
                        1 mech_infantry owned by the Italians, 1 artillery owned by the Italians, 2 infantry owned by the British and 1 armour owned by the Italians lost in Alexandria
                    British win, taking Alexandria from Italians with 1 armour, 2 artilleries, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 14
                    Casualties for British: 3 infantry
                    Casualties for Italians: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry

    Non Combat Move - British
                1 destroyer moved from 76 Sea Zone to 80 Sea Zone
                1 fighter moved from India to British Somaliland
                1 fighter moved from Alexandria to 81 Sea Zone
                1 tactical_bomber moved from Alexandria to 81 Sea Zone
                1 mech_infantry moved from India to Eastern Persia
                      British take Eastern Persia from Neutral_Allies
                3 aaGuns, 2 artilleries and 11 infantry moved from India to West India
                1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Morocco
                1 artillery moved from 91 Sea Zone to Morocco
                1 bomber moved from United Kingdom to Gibraltar
                3 fighters moved from United Kingdom to Gibraltar
                1 mech_infantry moved from Eire to United Kingdom
                1 armour moved from Gibraltar to 91 Sea Zone
                1 armour moved from 91 Sea Zone to Morocco

    Place Units - British
                1 airfield placed in Gibraltar
                1 factory_minor placed in Persia
                2 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,6,5,6
                British collect 26 PUs (2 lost to blockades); end with 26 PUs

    Place Units - UK_Pacific
                2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 10 PUs; end with 10 PUs
                Some Units in India change ownership: 2 mech_infantrys

    Combat Hit Differential Summary :

    British : 3.33
        Italians : -0.33
        AA fire in France : : -0.17
        Americans : 1.17
        Japanese : 0.50

    triplea_43728.0_UK_2.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy 1 fighter and 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 transport moved from 98 Sea Zone to 96 Sea Zone
                1 artillery and 1 infantry moved from Libya to 96 Sea Zone
                2 infantry moved from Southern Italy to 97 Sea Zone
                2 armour and 2 infantry moved from Northern Italy to Yugoslavia
                1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt
                1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                1 artillery and 3 infantry moved from 98 Sea Zone to Trans-Jordan
                2 fighters moved from Southern Italy to Egypt
                1 bomber moved from Southern Italy to Egypt

    Combat - Italians
                Battle in Egypt
                    Italians attack with 1 artillery, 1 bomber, 2 fighters and 2 infantry
                    British defend with 1 aaGun, 1 harbour and 1 infantry; ANZAC defend with 2 infantry
                        AA fire in Egypt :  1/3 hits
                        1 fighter owned by the Italians lost in Egypt
                        Italians roll dice for 1 artillery, 1 bomber, 1 fighter and 2 infantry in Egypt, round 2 :  2/5 hits
                        British roll dice for 1 aaGun and 3 infantry in Egypt, round 2 :  0/3 hits
                        1 aaGun owned by the British and 1 infantry owned by the ANZAC lost in Egypt
                        Italians roll dice for 1 artillery, 1 bomber, 1 fighter and 2 infantry in Egypt, round 3 :  3/5 hits
                        British roll dice for 2 infantry in Egypt, round 3 :  2/2 hits
                        1 infantry owned by the ANZAC, 2 infantry owned by the Italians and 1 infantry owned by the British lost in Egypt
                    Italians win, taking Egypt from British with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is -2
                    Casualties for Italians: 1 fighter and 2 infantry
                    Casualties for British: 1 aaGun and 1 infantry
                    Casualties for ANZAC: 2 infantry
                Battle in Trans-Jordan
                    Italians attack with 1 artillery and 3 infantry
                    British defend with 1 artillery and 3 infantry
                        Italians roll dice for 1 battleship and 2 cruisers in Trans-Jordan, round 2 :  3/3 hits
                        Italians roll dice for 1 artillery and 3 infantry in Trans-Jordan, round 2 :  1/4 hits
                        British roll dice for 1 artillery and 3 infantry in Trans-Jordan, round 2 :  1/4 hits
                        1 artillery owned by the British, 1 infantry owned by the Italians and 3 infantry owned by the British lost in Trans-Jordan
                    Italians win, taking Trans-Jordan from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 10
                    Casualties for Italians: 1 infantry
                    Casualties for British: 1 artillery and 3 infantry
                Battle in Yugoslavia
                    Italians attack with 2 armour and 2 infantry
                    Neutral_Allies defend with 2 infantry
                        Italians roll dice for 2 armour and 2 infantry in Yugoslavia, round 2 :  0/4 hits
                        Neutral_Allies roll dice for 2 infantry in Yugoslavia, round 2 :  1/2 hits
                        1 infantry owned by the Italians lost in Yugoslavia
                        Italians roll dice for 2 armour and 1 infantry in Yugoslavia, round 3 :  2/3 hits
                        Neutral_Allies roll dice for 2 infantry in Yugoslavia, round 3 :  1/2 hits
                        2 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Yugoslavia
                    Italians win, taking Yugoslavia from Neutral_Allies with 2 armour remaining. Battle score for attacker is 0
                    Casualties for Italians: 2 infantry
                    Casualties for Neutral_Allies: 2 infantry

    Non Combat Move - Italians
                1 transport moved from 98 Sea Zone to 97 Sea Zone
                1 submarine moved from 95 Sea Zone to 97 Sea Zone
                1 aaGun, 1 artillery and 1 infantry moved from Southern France to Northern Italy
                1 fighter moved from Egypt to Anglo Egyptian Sudan
                1 infantry moved from Kenya to Anglo Egyptian Sudan
                1 bomber moved from Egypt to Anglo Egyptian Sudan
                1 aaGun moved from Northern Italy to Southern Italy

    Place Units - Italians
                1 infantry placed in Northern Italy
                1 fighter and 2 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 20 PUs; end with 21 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs

    triplea_43728.0_Ita2.tsvg

  • '21 '20 '19 '18 '17

    What does it mean that TripleA doesn’t work yet? Can I not post my move?

  • TripleA

    @OwenToo Posting your turn from in TripleA will fail. You’ll have to save the game and then manually post in the thread including the save game attachment.

  • '21 '20 '19 '18 '17


  • 0_1542549938691_owentooVcaesarsgaul_g3.tsvg

    Here’s the game saved post my german turn.

  • '21 '20 '19 '18 '17


  • '21 '20 '19 '18 '17

    0_1542719173320_OwenTooAlliesvsCaesarsGaulAxisUK3_.tsvg

    Here is my Allied Turn: USA3-Chi3-UK3

  • '21 '20 '19 '18 '17

    TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 54 Sea Zone to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
    
        Combat - Americans
            Battle in 42 Sea Zone
                Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 42 Sea Zone
                Americans win, taking 42 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
            1 fighter moved from Eastern United States to Gibraltar
            1 carrier moved from 101 Sea Zone to 91 Sea Zone
            1 submarine moved from 101 Sea Zone to 91 Sea Zone
            1 armour and 1 infantry moved from Brazil to 86 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
            1 armour and 1 infantry moved from 91 Sea Zone to Morocco
            2 infantry moved from Brazil to French Guiana
            1 artillery moved from Eastern United States to 101 Sea Zone
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
            1 mech_infantry moved from Central United States to 101 Sea Zone
            1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 mech_infantry moved from 91 Sea Zone to Morocco
            1 fighter moved from Western United States to Hawaiian Islands
            1 fighter moved from Hawaiian Islands to Queensland
            1 destroyer moved from 26 Sea Zone to 54 Sea Zone
            1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 infantry moved from 54 Sea Zone to Queensland
            1 mech_infantry moved from 54 Sea Zone to Queensland
            1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Gibraltar: 1 bomber
            EDIT: Adding units owned by Americans to United Kingdom: 1 bomber
            EDIT: Turning off Edit Mode
            1 destroyer and 1 submarine placed in 101 Sea Zone
            1 bomber, 1 fighter and 2 infantry placed in Eastern United States
            2 transports placed in 101 Sea Zone
            1 carrier placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            3 infantry moved from Shensi to Szechwan
            1 fighter moved from Shensi to Szechwan
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Szechwan, round 2 : 0/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 3 infantry in Szechwan, round 3 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Szechwan to Shensi
    
        Place Units - Chinese
            3 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
    
        Purchase Units - British
            British buy 3 artilleries, 1 fighter and 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 mech_infantry moved from Eastern Persia to 80 Sea Zone
            1 infantry moved from Persia to 80 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
            1 mech_infantry moved from 81 Sea Zone to Egypt
            1 infantry moved from 81 Sea Zone to Egypt
            1 artillery moved from Alexandria to Egypt
            1 armour moved from Alexandria to Tobruk
                  British take Tobruk from Italians
            1 armour moved from Tobruk to Alexandria
            1 bomber moved from Gibraltar to 98 Sea Zone
            5 fighters moved from Gibraltar to 98 Sea Zone
            1 tactical_bomber moved from Gibraltar to 98 Sea Zone
            1 tactical_bomber moved from 81 Sea Zone to 98 Sea Zone
            1 fighter moved from British Somaliland to 98 Sea Zone
            1 fighter moved from 81 Sea Zone to 98 Sea Zone
    
        Combat - British
            Battle in Egypt
                British attack with 1 artillery, 1 infantry and 1 mech_infantry
                Italians defend with 1 artillery and 1 harbour
                    British roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Egypt, round 2 : 1/3 hits, 0.83 expected hits
                    Italians roll dice for 1 artillery in Egypt, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians lost in Egypt
                British win, taking Egypt from Italians with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 artillery
            Battle in 98 Sea Zone
                British attack with 1 bomber, 7 fighters and 2 tactical_bombers
                Italians defend with 1 battleship, 2 cruisers, 1 destroyer and 2 transports
                    British roll dice for 1 bomber, 7 fighters and 2 tactical_bombers in 98 Sea Zone, round 2 : 3/10 hits, 5.50 expected hits
                Units damaged: 1 battleship owned by the Italians
                    Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer and 2 transports in 98 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
                    1 destroyer owned by the Italians, 1 tactical_bomber owned by the British, 1 cruiser owned by the Italians and 1 fighter owned by the British lost in 98 Sea Zone
                    British roll dice for 1 bomber, 6 fighters and 1 tactical_bomber in 98 Sea Zone, round 3 : 4/8 hits, 4.33 expected hits
                    Italians roll dice for 1 battleship, 1 cruiser and 2 transports in 98 Sea Zone, round 3 : 0/2 hits, 1.17 expected hits
                    2 transports owned by the Italians, 1 cruiser owned by the Italians and 1 battleship owned by the Italians lost in 98 Sea Zone
                British win with 1 bomber, 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 45
                Casualties for British: 1 fighter and 1 tactical_bomber
                Casualties for Italians: 1 battleship, 2 cruisers, 1 destroyer and 2 transports
    
        Non Combat Move - British
            6 fighters moved from 98 Sea Zone to Alexandria
            1 tactical_bomber moved from 98 Sea Zone to Alexandria
            1 bomber moved from 98 Sea Zone to Persia
            3 aaGuns, 2 artilleries and 10 infantry moved from West India to Eastern Persia
            1 carrier, 2 cruisers, 2 destroyers and 2 transports moved from 81 Sea Zone to 80 Sea Zone
            1 armour moved from Morocco to Tunisia
    
        Place Units - British
            2 artilleries and 1 fighter placed in Persia
            1 artillery and 1 infantry placed in Union of South Africa
    
        Turn Complete - British
            British collect 27 PUs; end with 28 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    British : -2.67
    Italians : -1.50
    Americans : 0.50
    Chinese : -1.00
    Japanese : 0.00
    

    Savegame

  • '21 '20 '19 '18 '17

    Hooray! I downloaded the most recent version of TripleA, reloaded our game, and it actually posted!


  • 0_1542895513557_italy_3.tsvg
    I downloaded the most recent version also and tried to post, but it said my email / username didn’t exist (when I clicked ‘Post turn summary’). Do you know if I have to re-register somewhere?

    Posting manually for now so you have my turn.

  • '21 '20 '19 '18 '17

    TripleA Turn Summary: ANZAC round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 bomber and 1 submarine; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 54 Sea Zone to 44 Sea Zone
            1 fighter moved from West India to 80 Sea Zone
    
        Combat - ANZAC
            Battle in 44 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 44 Sea Zone
                    ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                ANZAC win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
            1 infantry moved from 54 Sea Zone to Queensland
            1 infantry moved from New South Wales to Queensland
            1 fighter moved from New South Wales to Queensland
            1 artillery moved from New South Wales to Queensland
            1 fighter moved from Queensland to Dutch New Guinea
    
        Place Units - ANZAC
            1 submarine placed in 62 Sea Zone
            1 bomber placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 12 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0.33
    

    Savegame

  • '21 '20 '19 '18 '17

    TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 bomber and 1 submarine; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 54 Sea Zone to 44 Sea Zone
            1 fighter moved from West India to 80 Sea Zone
    
        Combat - ANZAC
            Battle in 44 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 44 Sea Zone
                    ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                ANZAC win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
            1 infantry moved from 54 Sea Zone to Queensland
            1 infantry moved from New South Wales to Queensland
            1 fighter moved from New South Wales to Queensland
            1 artillery moved from New South Wales to Queensland
            1 fighter moved from Queensland to Dutch New Guinea
    
        Place Units - ANZAC
            1 submarine placed in 62 Sea Zone
            1 bomber placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 12 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from French Central Africa to Nigeria
            1 cruiser moved from 91 Sea Zone to 92 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : -0.33
    

    Savegame

  • '21 '20 '19 '18 '17

    I don’t think you have to re-register. There is a new version of TripleA (Nov 18), which is required, and you need to use our new game thread ID (32385). If that doesn’t work, you should ask Panther, who seems to be watching threads and answering problems.

    Anyway, here are my ANZAC and French turns.

  • '21 '20 '19 '18 '17

    It also may have to do with the fact that this is a G40 2E game, rather than BM3. There may be a map update that I have and you don’t, but I may be way off on this idea.


  • @Caesar-s-Gaul Your problems are most likely caused by the space and the ’ in your username. Please see https://www.axisandallies.org/forums/topic/32464/triplea-new-stable-release-working-with-the-forum and the follow-up postings there.


  • Still working on resolving the posting issue, I tried marking my email with '-'s instead of '.'s, but that alone didn’t fix it. I’m going to try Panther’s suggesting about my username next.

    In the meantime, here’s the German turn up until the combats. 0_1543079486683_g4.tsvg

    I got 5 hits on my first roll in SZ 80 - what do you want the hits on (i.e. 0, 1, or 2 hits on the carrier)?

  • '21 '20 '19 '18 '17

    2 hits on the carrier, then go the standard Destroyers, Cruisers, Fighter


  • Here’s G4 (hopefully last manual post too). 0_1543086008008_g4.tsvg

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