@AndrewAAGamer
none.
I like the no edit thing!
I just don’t know how to upload the Summary as well.:confused:
@aequitas-et-veritas said in 18L BM3 Me1945 (Axis) vs. aaequitas et veritas (+3):
I just don’t know how to upload the Summary as well.:confused:
That is not an option for now.
G4 attached.0_1542252744639_Ger 4.tsvg
@Me1945 said in 18L BM3 Me1945 (Axis) vs. aaequitas et veritas (+3):
@aequitas-et-veritas said in 18L BM3 Me1945 (Axis) vs. aaequitas et veritas (+3):
I just don’t know how to upload the Summary as well.:confused:
That is not an option for now.
G4 attached.0_1542252744639_Ger 4.tsvg
How do you mean that?
It is not an Option for now b/c the site is still under construction?
Or
It is not an option for me posting without a Summary??
@aequitas-et-veritas said in 18L BM3 Me1945 (Axis) vs. aaequitas et veritas (+3):
@Me1945 said in 18L BM3 Me1945 (Axis) vs. aaequitas et veritas (+3):
@aequitas-et-veritas said in 18L BM3 Me1945 (Axis) vs. aaequitas et veritas (+3):
I just don’t know how to upload the Summary as well.:confused:
That is not an option for now.
G4 attached.0_1542252744639_Ger 4.tsvgHow do you mean that?
It is not an Option for now b/c the site is still under construction?Or
It is not an option for me posting without a Summary??
No one is able to post/upload a Triplea turn Summary because of Triplea needing a new version to work with the new site.
We can only attach/upload and download the attached Triplea files.
Hope this answers your question.
So, download my G4 attached file, do your R4, and attach/upload R4 file so that I can proceed with Japan. Good luck.
@Me1945 all fine then.
Thank you for the info and head up!
I Need another day for this, please.
Right now it is too much. Have to get used to this new Forum and am also busy at work.
@aequitas-et-veritas
Take your time.
0_1542669574236_triplea_43700_BACK_UP_1.tsvg
Scramble opt.
Scramble and Intercept opt. UK turn.
0_1542670693251_triplea_43700_BACK_UP_2.tsvg
Do you want to scramble or intercept?
@aequitas-et-veritas
No and no
UK 4 complete
Test summary from TripleA, engine version: 1.9, time: 9:40:45 PM
Savegame
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Tunisia to 94 Sea Zone
1 marine moved from Tunisia to 94 Sea Zone
1 infantry and 1 transport moved from 94 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Northern Italy
1 cruiser and 1 marine moved from 94 Sea Zone to 95 Sea Zone
1 marine moved from 95 Sea Zone to Sardinia
1 fighter moved from 94 Sea Zone to 98 Sea Zone
1 carrier and 1 fighter moved from 94 Sea Zone to 95 Sea Zone
1 bomber moved from Gibraltar to 95 Sea Zone
1 destroyer moved from 91 Sea Zone to 95 Sea Zone
1 armour moved from Tunisia to Libya
Americans take Libya from Italians
Combat - Americans
Battle in Northern Italy
Americans converts factory_major into different units
Battle in Sardinia
Battle in 98 Sea Zone
Americans attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 98 Sea Zone
Americans win, taking Northern Italy from Italians, taking Sardinia from Italians with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Non Combat Move - Americans
1 aaGun and 1 infantry moved from Tunisia to Libya
1 artillery, 2 infantry and 1 mech_infantry moved from Morocco to Algeria
2 transports moved from 91 Sea Zone to 95 Sea Zone
1 transport moved from 94 Sea Zone to 95 Sea Zone
1 fighter moved from 98 Sea Zone to 95 Sea Zone
2 fighters moved from Eastern United States to Gibraltar
1 bomber moved from Western United States to Gibraltar
1 bomber moved from 95 Sea Zone to Gibraltar
1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone
2 transports moved from 54 Sea Zone to 30 Sea Zone
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
2 fighters moved from Hawaiian Islands to 33 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 10 Sea Zone to 30 Sea Zone
2 transports moved from 30 Sea Zone to 27 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
2 artilleries and 2 infantry moved from 30 Sea Zone to Johnston Island
1 bomber moved from Queensland to Caroline Islands
Place Units - Americans
1 artillery and 1 infantry placed in Central United States
1 destroyer, 2 submarines and 1 transport placed in 101 Sea Zone
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
2 fighters placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,4,6,1,2,3,3
Americans collect 55 PUs (4 lost to blockades); end with 55 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
2 infantry moved from Kansu to Shensi
1 fighter moved from Kansu to Shensi
Combat - Chinese
Chinese creates battle in territory Yunnan
Battle in Yunnan
Chinese attack with 1 infantry
Japanese defend with 3 tactical_bombers
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 3 tactical_bombers in Yunnan, round 2 : 0/3 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0.17 expected hits
Japanese roll dice for 3 tactical_bombers in Yunnan, round 3 : 2/3 hits, 1.50 expected hits
1 tactical_bomber owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Japanese win with 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 tactical_bomber
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 aaGun and 1 infantry
AA fire in Shensi : 0/1 hits, 0.17 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 aaGun and 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 1 aaGun and 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Sikang
Place Units - Chinese
2 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs
Purchase Units - British
British buy 1 destroyer, 1 factory_minor and 5 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from Egypt to Alexandria
British take Alexandria from Italians
1 armour moved from Alexandria to Egypt
1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
1 infantry and 2 transports moved from 81 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Sicily
1 infantry moved from Kenya to Ethiopia
British take Ethiopia from Italians
1 cruiser moved from 81 Sea Zone to 95 Sea Zone
1 carrier, 2 cruisers and 2 fighters moved from 94 Sea Zone to 95 Sea Zone
1 bomber moved from Gibraltar to Southern Italy
1 battleship moved from 91 Sea Zone to 95 Sea Zone
1 cruiser and 1 destroyer moved from 91 Sea Zone to 95 Sea Zone
2 fighters moved from 95 Sea Zone to Southern Italy
Combat - British
Air Battle in Southern Italy
British attacks with 3 units heading to Southern Italy
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Southern Italy
AA fire in Southern Italy : 0/1 hits, 0.17 expected hits
Bombing raid in Southern Italy rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Southern Italy causes 6 damage total.
Battle in Sicily
Cleaning up after air battles
Non Combat Move - British
2 fighters moved from Southern Italy to 95 Sea Zone
1 fighter moved from Tunisia to Egypt
2 transports moved from 91 Sea Zone to 95 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
1 bomber moved from Southern Italy to Libya
1 bomber moved from Anglo Egyptian Sudan to Gibraltar
Place Units - British
2 infantry placed in United Kingdom
1 factory_minor placed in Egypt
3 infantry placed in Union of South Africa
1 destroyer placed in 110 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,3,2,5,5,2
British collect 29 PUs (2 lost to blockades); end with 29 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 35 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
AA fire in Southern Italy : : -0.17
Chinese : 1.83
Japanese : -1.33
AA fire in Shensi : : -0.17
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Italians
Italians repair damage of 5x factory_minor; Remaining resources: 8 PUs;
Italians buy 1 destroyer; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Combat Move - Italians
1 infantry moved from Southern Italy to Northern Italy
1 bomber moved from Eastern Poland to Northern Italy
1 fighter moved from Southern Italy to Northern Italy
2 fighters moved from Southern Italy to Sicily
1 armour moved from Belarus to Smolensk
Italians take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
Italians take Bryansk from Russians
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Italians
Italians repair damage of 5x factory_minor; Remaining resources: 8 PUs;
Italians buy 1 destroyer; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Combat Move - Italians
1 infantry moved from Southern Italy to Northern Italy
1 bomber moved from Eastern Poland to Northern Italy
1 fighter moved from Southern Italy to Northern Italy
2 fighters moved from Southern Italy to Sicily
1 armour moved from Belarus to Smolensk
Italians take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
Italians take Bryansk from Russians
Combat - Italians
Battle in Northern Italy
Italians attack with 1 bomber, 1 fighter and 1 infantry
Americans defend with 1 factory_minor and 1 infantry
Italians roll dice for 1 bomber, 1 fighter and 1 infantry in Northern Italy, round 2 : 0/3 hits, 1.33 expected hits
Americans roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 bomber, 1 fighter and 1 infantry in Northern Italy, round 3 : 2/3 hits, 1.33 expected hits
Americans roll dice for 1 infantry in Northern Italy, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Northern Italy
Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in Sicily
Italians attack with 2 fighters
British defend with 1 infantry
Italians roll dice for 2 fighters in Sicily, round 2 : 0/2 hits, 1.00 expected hits
British roll dice for 1 infantry in Sicily, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Italians lost in Sicily
Italians roll dice for 1 fighter in Sicily, round 3 : 1/1 hits, 0.50 expected hits
British roll dice for 1 infantry in Sicily, round 3 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Italians and 1 infantry owned by the British lost in Sicily
British win with no units remaining. Battle score for attacker is -17
Casualties for Italians: 2 fighters
Casualties for British: 1 infantry
Non Combat Move - Italians
1 fighter moved from Northern Italy to Southern Italy
1 bomber moved from Northern Italy to Western Germany
1 infantry moved from Bulgaria to Albania
1 destroyer moved from 97 Sea Zone to 96 Sea Zone
Place Units - Italians
1 destroyer placed in 97 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,6
Italians collect 9 PUs (2 lost to blockades); end with 9 PUs
Combat Hit Differential Summary :
Italians : -1.17
British : 1.33
Americans : 0.33
Territory Summary for Italians :
British Somaliland : 1 flag, 1 infantry
Western Germany : 1 bomber
Albania : 1 infantry
Southern Italy : 3 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 3 infantry
Belarus : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 1 armour
Eastern Poland : 1 flag, 1 aaGun
Bessarabia : 1 flag
Smolensk : 1 flag
96 Sea Zone : 1 destroyer
Crete : 1 flag, 1 infantry
Greece : 1 flag
97 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 2 submarines
Production/PUs Summary :
Germans : 41 / 63
Russians : 35 / 50
Japanese : 60 / 70
Americans : 59 / 85
Chinese : 5 / 6
British : 31 / 35
UK_Pacific : 0 / 0
Italians : 11 / 9
ANZAC : 14 / 17
French : 3 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 3 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 bomber moved from Queensland to 39 Sea Zone
Combat - ANZAC
Battle in 39 Sea Zone
ANZAC attack with 1 bomber
Japanese defend with 1 carrier
ANZAC roll dice for 1 bomber in 39 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 1 carrier in 39 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 bomber in 39 Sea Zone, round 3 : 0/1 hits, 0,67 expected hits
Japanese roll dice for 1 carrier in 39 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
1 bomber owned by the ANZAC lost in 39 Sea Zone
Japanese win with 1 carrier remaining. Battle score for attacker is -12
Casualties for ANZAC: 1 bomber
Battle in Philippines
Non Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 33 Sea Zone
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
Place Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Trans-Jordan to Egypt
1 destroyer moved from 81 Sea Zone to 76 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0,33
Japanese : 0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 fighter, 4 infantry and 8 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
1 mech_infantry moved from Belarus to Vologda
Germans take Vologda from Russians
2 artilleries moved from Eastern Poland to Western Ukraine
2 mech_infantrys moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Eastern Poland to Ukraine
Germans take Ukraine from Russians
1 mech_infantry moved from Eastern Poland to Ukraine
2 armour moved from Eastern Poland to Ukraine
1 armour moved from Novgorod to Finland
Germans take Vyborg from Russians
Germans take Finland from Russians
1 mech_infantry moved from Novgorod to Karelia
2 armour moved from Novgorod to Karelia
2 mech_infantrys moved from Novgorod to Archangel
1 armour moved from Belarus to Archangel
1 armour moved from Belarus to Archangel
1 fighter moved from Western Germany to Norway
1 bomber moved from Western Germany to 76 Sea Zone
1 infantry moved from Western Germany to Northern Italy
Italians take Northern Italy from Americans
1 marine moved from Western Germany to 112 Sea Zone
1 carrier, 1 cruiser and 1 marine moved from 112 Sea Zone to 110 Sea Zone
1 battleship moved from 112 Sea Zone to 110 Sea Zone
1 artillery and 1 marine moved from Western Germany to 112 Sea Zone
1 artillery, 1 marine and 1 transport moved from 112 Sea Zone to 126 Sea Zone
1 artillery and 1 marine moved from 126 Sea Zone to Norway
1 submarine moved from 113 Sea Zone to 110 Sea Zone
1 destroyer moved from 125 Sea Zone to 110 Sea Zone
Combat - Germans
Battle in 76 Sea Zone
Germans attack with 1 bomber
French defend with 1 destroyer
Germans roll dice for 1 bomber in 76 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
French roll dice for 1 destroyer in 76 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 bomber in 76 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
French roll dice for 1 destroyer in 76 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the French lost in 76 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in 110 Sea Zone
Germans attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 marine and 1 submarine
British defend with 1 destroyer
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 battleship, 1 carrier, 1 cruiser and 1 destroyer in 110 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 110 Sea Zone
Germans win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Norway
Germans attack with 1 artillery, 1 fighter and 1 marine
Russians defend with 1 armour
Germans roll dice for 1 artillery, 1 fighter and 1 marine in Norway, round 2 : 1/3 hits, 1.17 expected hits
Russians roll dice for 1 armour in Norway, round 2 : 1/1 hits, 0.50 expected hits
1 armour owned by the Russians and 1 artillery owned by the Germans lost in Norway
Germans win, taking Norway from Russians with 1 fighter and 1 marine remaining. Battle score for attacker is 2
Casualties for Germans: 1 artillery
Casualties for Russians: 1 armour
Battle in Karelia
Germans attack with 2 armour and 1 mech_infantry
Russians defend with 1 mech_infantry
Germans roll dice for 2 armour and 1 mech_infantry in Karelia, round 2 : 2/3 hits, 1.17 expected hits
Russians roll dice for 1 mech_infantry in Karelia, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Karelia
Germans win, taking Karelia from Russians with 2 armour remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 mech_infantry
Battle in Western Ukraine
Germans attack with 2 artilleries and 2 mech_infantrys
Russians defend with 2 infantry
Germans roll dice for 2 artilleries and 2 mech_infantrys in Western Ukraine, round 2 : 3/4 hits, 1.33 expected hits
Russians roll dice for 2 infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Archangel
Germans attack with 2 armour and 2 mech_infantrys
Russians defend with 2 infantry
Germans roll dice for 2 armour and 2 mech_infantrys in Archangel, round 2 : 2/4 hits, 1.33 expected hits
Russians roll dice for 2 infantry in Archangel, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 2 armour remaining. Battle score for attacker is -2
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 2 infantry
Non Combat Move - Germans
1 infantry moved from Belarus to Smolensk
5 aaGuns, 6 artilleries, 28 infantry and 7 mech_infantrys moved from Belarus to Bryansk
1 armour and 5 mech_infantrys moved from Eastern Poland to Bryansk
1 armour and 2 mech_infantrys moved from Novgorod to Bryansk
1 tactical_bomber moved from Poland to 97 Sea Zone
2 fighters moved from Western Germany to Southern Italy
1 fighter moved from Norway to 110 Sea Zone
1 aaGun, 1 artillery and 7 infantry moved from Normandy Bordeaux to Southern France
1 mech_infantry moved from Western Germany to Southern Italy
1 mech_infantry moved from Germany to Eastern Poland
1 bomber moved from 76 Sea Zone to British Somaliland
Place Units - Germans
1 fighter placed in 110 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry placed in Novgorod
1 artillery and 2 infantry placed in Southern France
1 infantry and 2 mech_infantrys placed in Western Germany
5 mech_infantrys placed in Germany
Germans undo move 5.
4 mech_infantrys placed in Germany
1 mech_infantry placed in Western Germany
Germans undo move 5.
Germans undo move 2.
1 artillery and 2 mech_infantrys placed in Novgorod
1 infantry placed in Western Germany
3 mech_infantrys placed in Germany
Germans undo move 4.
1 mech_infantry placed in Germany
Turn Complete - Germans
Germans collect 53 PUs; end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Germans : 1.83
British : -0.33
French : -0.67
Russians : 2.83
Territory Summary for Germans :
British Somaliland : 1 bomber
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 aaGun, 2 artilleries, 1 factory_minor, 1 harbour and 9 infantry
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 airfield, 1 factory_major, 1 harbour, 2 infantry and 2 mech_infantrys
Germany : 1 factory_major and 4 mech_infantrys
Norway : 1 marine
Northern Italy : 1 infantry
Southern Italy : 2 fighters and 1 mech_infantry
Karelia : 1 flag, 2 armour
Bryansk : 5 aaGuns, 2 armour, 6 artilleries, 28 infantry and 14 mech_infantrys
Vyborg : 1 flag
Archangel : 1 flag, 2 armour
Eastern Poland : 1 mech_infantry
Ukraine : 1 flag, 2 armour, 1 factory_minor and 2 mech_infantrys
Western Ukraine : 1 flag, 2 artilleries and 1 mech_infantry
Vologda : 1 flag, 1 mech_infantry
Novgorod : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 mech_infantrys
Smolensk : 1 infantry
Bulgaria : 1 flag
97 Sea Zone : 1 tactical_bomber
Yugoslavia : 1 flag
126 Sea Zone : 1 transport
Finland : 1 flag, 1 armour
110 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 marine and 1 submarine
Production/PUs Summary :
Germans : 53 / 66
Russians : 23 / 50
Japanese : 58 / 70
Americans : 57 / 85
Chinese : 5 / 6
British : 31 / 35
UK_Pacific : 0 / 0
Italians : 15 / 9
ANZAC : 14 / 17
French : 3 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 3 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Russians
Russians buy 11 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Russia to Vologda
1 fighter and 1 tactical_bomber moved from Russia to Vologda
Combat - Russians
Battle in Vologda
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 2/3 hits, 1,33 expected hits
Germans roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Vologda to Russia
2 aaGuns and 18 infantry moved from Amur to Buryatia
Place Units - Russians
10 artilleries placed in Russia
1 artillery and 2 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 24 PUs; end with 24 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Combat Hit Differential Summary :
Germans : -0,33
Russians : 0,67