i am away for the weekend, so maybe sunday night
18L Giallo (x+3) vs AetV (l) BM3
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@Giallo sink all CV’s, dent all BB’s, sink all Subs and keep one DD (US)
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19 hits
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you only had one more ship left
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0_1542471265761_triplea_42786_Scramble_sz6.tsvg
Scramble opt. in sz6.
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Anzak/France 12
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Some good dice for you in that battle
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Testing Forum poster
Test summary from TripleA, engine version: 1.9, time: 19:16:59
Savegame -
TripleA Turn Summary: Russians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13 Purchase Units - Russians Russians buy 10 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Sakha to Buryatia Russians take Buryatia from Germans 1 infantry moved from Amur to Manchuria Chinese take Manchuria from Japanese 2 artilleries moved from Tsinghai to Sikang 2 infantry moved from Kazakhstan to Sikang 2 armour moved from Tsinghai to Sikang Combat - Russians Battle in Sikang Russians attack with 2 armour, 2 artilleries and 2 infantry Japanese defend with 1 mech_infantry Russians roll dice for 2 armour, 2 artilleries and 2 infantry in Sikang, round 2 : 4/6 hits, 2,33 expected hits Japanese roll dice for 1 mech_infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Sikang Russians win, taking Sikang from Japanese with 2 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - Russians 1 infantry moved from Tsinghai to Sikang 1 infantry moved from Tsinghai to Sikang 1 infantry moved from Evenkiyskiy to Timguska 1 aaGun moved from Amur to Korea 2 infantry moved from Amur to Korea 1 aaGun, 1 armour and 1 mech_infantry moved from Ukraine to Bryansk 1 fighter moved from Belarus to Bryansk 9 infantry moved from Smolensk to Bryansk 1 infantry moved from Archangel to Belarus 9 infantry and 1 mech_infantry moved from Russia to Bryansk Place Units - Russians 10 infantry placed in Russia Turn Complete - Russians Russians collect 30 PUs; end with 30 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUsCombat Hit Differential Summary :
Russians : 1,67 Japanese : -0,33 -
Testing Forum poster
Test summary from TripleA, engine version: 1.9, time: 19:46:35
Savegame -
TripleA Turn Summary: Russians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13 Purchase Units - Russians Russians buy 10 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Sakha to Buryatia Russians take Buryatia from Germans 1 infantry moved from Amur to Manchuria Chinese take Manchuria from Japanese 2 artilleries moved from Tsinghai to Sikang 2 infantry moved from Kazakhstan to Sikang 2 armour moved from Tsinghai to Sikang Combat - Russians Battle in Sikang Russians attack with 2 armour, 2 artilleries and 2 infantry Japanese defend with 1 mech_infantry Russians roll dice for 2 armour, 2 artilleries and 2 infantry in Sikang, round 2 : 4/6 hits, 2,33 expected hits Japanese roll dice for 1 mech_infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Sikang Russians win, taking Sikang from Japanese with 2 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - Russians 1 infantry moved from Tsinghai to Sikang 1 infantry moved from Tsinghai to Sikang 1 infantry moved from Evenkiyskiy to Timguska 1 aaGun moved from Amur to Korea 2 infantry moved from Amur to Korea 1 aaGun, 1 armour and 1 mech_infantry moved from Ukraine to Bryansk 1 fighter moved from Belarus to Bryansk 9 infantry moved from Smolensk to Bryansk 1 infantry moved from Archangel to Belarus 9 infantry and 1 mech_infantry moved from Russia to Bryansk Place Units - Russians 10 infantry placed in Russia Turn Complete - Russians Russians collect 30 PUs; end with 30 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUsCombat Hit Differential Summary :
Russians : 1,67 Japanese : -0,33 -
TripleA Turn Summary: Russians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13 Purchase Units - Russians Russians buy 10 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Sakha to Buryatia Russians take Buryatia from Germans 1 infantry moved from Amur to Manchuria Chinese take Manchuria from Japanese 2 artilleries moved from Tsinghai to Sikang 2 infantry moved from Kazakhstan to Sikang 2 armour moved from Tsinghai to Sikang Combat - Russians Battle in Sikang Russians attack with 2 armour, 2 artilleries and 2 infantry Japanese defend with 1 mech_infantry Russians roll dice for 2 armour, 2 artilleries and 2 infantry in Sikang, round 2 : 4/6 hits, 2,33 expected hits Japanese roll dice for 1 mech_infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Sikang Russians win, taking Sikang from Japanese with 2 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - Russians 1 infantry moved from Tsinghai to Sikang 1 infantry moved from Tsinghai to Sikang 1 infantry moved from Evenkiyskiy to Timguska 1 aaGun moved from Amur to Korea 2 infantry moved from Amur to Korea 1 aaGun, 1 armour and 1 mech_infantry moved from Ukraine to Bryansk 1 fighter moved from Belarus to Bryansk 9 infantry moved from Smolensk to Bryansk 1 infantry moved from Archangel to Belarus 9 infantry and 1 mech_infantry moved from Russia to Bryansk Place Units - Russians 10 infantry placed in Russia Turn Complete - Russians Russians collect 30 PUs; end with 30 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUsCombat Hit Differential Summary :
Russians : 1,67 Japanese : -0,33 -
Good to Go, Giallo.
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TripleA Turn Summary: Japanese round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13 Purchase Units - Japanese Japanese buy 1 destroyer, 6 infantry, 3 mech_infantrys and 2 tactical_bombers; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 fighter moved from 41 Sea Zone to 42 Sea Zone 1 carrier moved from 41 Sea Zone to 37 Sea Zone 1 destroyer moved from 41 Sea Zone to 37 Sea Zone 2 battleships, 4 carriers, 2 cruisers, 1 destroyer and 3 transports moved from 41 Sea Zone to 36 Sea Zone 3 mech_infantrys moved from Kwangtung to Yunnan 1 infantry moved from Kiangsu to Anhwe 2 mech_infantrys moved from Chahar to Kweichow 1 infantry moved from Anhwe to Chahar 1 artillery moved from Anhwe to Hunan 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Suiyuyan to Kansu 1 mech_infantry moved from Kansu to Suiyuyan 2 fighters and 2 tactical_bombers moved from 41 Sea Zone to Burma 1 submarine moved from 19 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Burma 1 fighter and 2 tactical_bombers moved from 41 Sea Zone to 36 Sea Zone Combat - Japanese Battle in 42 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Non Combat Move - Japanese 1 fighter moved from 42 Sea Zone to 37 Sea Zone 1 fighter moved from 37 Sea Zone to 36 Sea Zone Place Units - Japanese Turning on Edit Mode EDIT: Removing units owned by Japanese from 37 Sea Zone: 1 carrier and 1 destroyer EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 carrier and 1 destroyer EDIT: Turning off Edit Mode 3 infantry placed in French Indo China 3 mech_infantrys placed in Kwangtung 3 infantry placed in Kiangsu 2 tactical_bombers placed in Japan 1 destroyer placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,6,5,3,6,1,4,3,2,2,1,1 Japanese collect 39 PUs (8 lost to blockades); end with 41 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 44 PUsCombat Hit Differential Summary :
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TripleA Move Summary: Americans round 13
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 factory_minor, 2 fighters and 6 submarines; Remaining resources: 1 PUs; Combat Move - Americans 3 bombers moved from Amur to Japan 4 fighters moved from 6 Sea Zone to Japan 3 carriers, 2 destroyers, 1 fighter and 3 transports moved from 6 Sea Zone to 25 Sea Zone 1 submarine moved from 26 Sea Zone to 6 Sea Zone 4 bombers moved from Morocco to Gibraltar 2 fighters moved from Morocco to Gibraltar -
Scramble/Intercept?





