Pretty sure that’s right now.
18L BM3 Talleyrand19 (Axis) vs Ichabod (Allies)
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 9
Combat Move - Japanese
1 mech_infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 mech_infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Yunnan to Kweichow
2 mech_infantrys moved from French Indo China to Kweichow
1 submarine moved from 17 Sea Zone to 6 Sea Zone
1 submarine moved from 36 Sea Zone to 6 Sea Zone
3 fighters moved from Japan to 6 Sea Zone
1 submarine moved from 21 Sea Zone to 6 Sea Zone
1 bomber moved from Kiangsu to Kweichow
1 bomber moved from Kiangsu to Kweichow
1 mech_infantry moved from Kiangsu to Kweichow
1 armour moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 armour moved from Burma to Yunnan
1 fighter moved from Kiangsu to 6 Sea ZonePurchase Units - Japanese
Japanese buy 5 fighters and 7 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat - Japanese
Battle in 6 Sea Zone
Japanese attack with 4 fighters and 3 submarines
Americans defend with 2 destroyers
Japanese roll dice for 3 submarines in 6 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
Japanese roll dice for 4 fighters in 6 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
Americans roll dice for 2 destroyers in 6 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
2 destroyers owned by the Americans and 2 submarines owned by the Japanese lost in 6 Sea Zone
Japanese win, taking 6 Sea Zone from Americans with 4 fighters and 1 submarine remaining. Battle score for attacker is 4
Casualties for Japanese: 2 submarines
Casualties for Americans: 2 destroyers
Battle in Kweichow
Japanese attack with 2 bombers, 1 infantry and 3 mech_infantrys
Chinese defend with 3 infantry
Japanese roll dice for 2 bombers, 1 infantry and 3 mech_infantrys in Kweichow, round 2 : 2/6 hits, 2.00 expected hits
Chinese roll dice for 3 infantry in Kweichow, round 2 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Chinese lost in Kweichow
Japanese roll dice for 2 bombers, 1 infantry and 3 mech_infantrys in Kweichow, round 3 : 3/6 hits, 2.00 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 2 bombers, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Chinese: 3 infantryNon Combat Move - Japanese
2 bombers moved from Kweichow to Kiangsu
2 bombers moved from Kiangsu to Japan
1 destroyer moved from 36 Sea Zone to 6 Sea Zone
4 fighters moved from 6 Sea Zone to Japan
2 fighters moved from Sakha to Japan
3 fighters and 2 tactical_bombers moved from Anhwe to Japan
1 mech_infantry moved from Jehol to Chahar
1 mech_infantry moved from Jehol to Hopei
1 submarine moved from 75 Sea Zone to 71 Sea Zone
2 destroyers, 1 infantry and 1 transport moved from 75 Sea Zone to 57 Sea Zone
1 destroyer moved from 42 Sea Zone to 61 Sea Zone
1 destroyer moved from 37 Sea Zone to 54 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 submarine moved from 37 Sea Zone to 39 Sea Zone
2 battleships, 6 carriers, 2 cruisers, 1 destroyer, 4 fighters, 1 infantry, 4 tactical_bombers and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
2 battleships, 6 carriers, 2 cruisers, 3 destroyers, 4 fighters, 2 infantry, 1 submarine, 4 tactical_bombers and 2 transports moved from 36 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
2 fighters and 2 tactical_bombers moved from French Indo China to 35 Sea Zone
3 fighters moved from French Indo China to Philippines
1 mech_infantry moved from Kiangsu to Kwangsi
1 mech_infantry moved from Kiangsu to Kweichow
1 mech_infantry moved from Shan State to KweichowPlace Units - Japanese
5 fighters and 5 infantry placed in Japan
2 infantry placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 65 PUs; end with 65 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUsCombat Hit Differential Summary :
Americans : 1.33
Chinese : -1.33
Japanese : 1.00 -
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 9
Combat Move - Americans
6 bombers moved from Midway to 6 Sea Zone
1 destroyer moved from 8 Sea Zone to 6 Sea Zone
1 submarine moved from 8 Sea Zone to 6 Sea Zone
1 armour moved from Libya to Algeria
1 artillery moved from Tunisia to Algeria
2 infantry moved from Tunisia to Algeria
1 tactical_bomber moved from Libya to 91 Sea Zone
2 fighters moved from 91 Sea Zone to Gibraltar
2 fighters moved from Eastern United States to 91 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
3 fighters moved from Persia to Eastern Persia
1 mech_infantry moved from Aleutian Islands to 8 Sea Zone
1 infantry moved from Aleutian Islands to 8 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 8 Sea Zone to 5 Sea Zone
1 infantry and 1 mech_infantry moved from 5 Sea Zone to Siberia
2 infantry moved from Western United States to 10 Sea Zone -
SZ 6, Scramble?
Kamikazes?
US sent 6 Bombers, 1 destroyer, 1 sub vs. Japanese 1 destroyer, 1 sub
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don’t use anything in sz6, thanks
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 9
Combat Move - Americans
6 bombers moved from Midway to 6 Sea Zone
1 destroyer moved from 8 Sea Zone to 6 Sea Zone
1 submarine moved from 8 Sea Zone to 6 Sea Zone
1 armour moved from Libya to Algeria
1 artillery moved from Tunisia to Algeria
2 infantry moved from Tunisia to Algeria
1 tactical_bomber moved from Libya to 91 Sea Zone
2 fighters moved from 91 Sea Zone to Gibraltar
2 fighters moved from Eastern United States to 91 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
3 fighters moved from Persia to Eastern Persia
1 mech_infantry moved from Aleutian Islands to 8 Sea Zone
1 infantry moved from Aleutian Islands to 8 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 8 Sea Zone to 5 Sea Zone
1 infantry and 1 mech_infantry moved from 5 Sea Zone to Siberia
2 infantry moved from Western United States to 10 Sea ZonePurchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;Combat - Americans
Battle in Siberia
Battle in 6 Sea Zone
Americans attack with 6 bombers, 1 destroyer and 1 submarine
Japanese defend with 1 destroyer and 1 submarine
Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 6 bombers and 1 destroyer in 6 Sea Zone, round 2 : 4/7 hits, 4.33 expected hits
Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 6 Sea Zone
Americans win, taking Siberia from Japanese, taking 6 Sea Zone from Japanese with 6 bombers, 1 destroyer and 1 submarine remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 submarineNon Combat Move - Americans
6 bombers moved from 6 Sea Zone to Hawaiian Islands
1 artillery and 1 mech_infantry moved from Midway to 25 Sea Zone
2 infantry moved from Midway to 25 Sea Zone
1 artillery, 5 carriers, 1 cruiser, 4 destroyers, 8 fighters, 2 infantry, 1 mech_infantry, 4 submarines, 2 tactical_bombers and 2 transports moved from 25 Sea Zone to 26 Sea Zone
1 artillery and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
2 infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from 8 Sea Zone to 26 Sea Zone
1 carrier, 1 destroyer, 2 fighters, 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 carrier, 2 destroyers and 1 submarine moved from 8 Sea Zone to 10 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to GibraltarPlace Units - Americans
1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone
1 carrier, 1 destroyer, 2 fighters and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 59 PUs; end with 59 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUsCombat Move - Chinese
1 infantry moved from Kansu to Shensi
1 infantry moved from Kansu to Shensi
1 fighter moved from Kansu to ShensiPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 3 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 mech_infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - Chinese
1 fighter moved from Shensi to KansuPlace Units - Chinese
3 infantry placed in KansuTurn Complete - Chinese
Chinese collect 2 PUs; end with 2 PUsCombat Move - British
1 infantry moved from India to Burma
UK_Pacific take Burma from Japanese
1 infantry moved from Northwest Persia to Caucasus
Russians take Caucasus from Italians
2 mech_infantrys moved from Northwest Persia to Persia
5 infantry moved from Trans-Jordan to Iraq
3 mech_infantrys moved from Egypt to Iraq
2 armour moved from Tobruk to Egypt
1 submarine moved from 97 Sea Zone to 93 Sea Zone
1 bomber moved from Persia to Egypt
1 tactical_bomber moved from Persia to Egypt
11 fighters and 2 tactical_bombers moved from Persia to Eastern Persia
2 armour moved from Persia to Eastern Persia
5 mech_infantrys moved from Persia to Eastern PersiaPurchase Units - British
British buy 3 artilleries, 1 carrier, 2 destroyers and 1 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat - British
Non Combat Move - British
1 fighter moved from French Madagascar to 71 Sea Zone
1 fighter moved from Union of South Africa to 71 Sea ZonePlace Units - British
1 carrier and 2 destroyers placed in 71 Sea Zone
3 artilleries placed in Persia
1 infantry placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 1,5
British collect 34 PUs (1 lost to blockades); end with 34 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 46 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,4
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs
Some Units in India change ownership: 2 infantryCombat Hit Differential Summary :
Americans : -0.67
Chinese : -0.67
Japanese : -1.17 -
Against league players, is it common for all 3 Axis countries to attack China simultaneously? First time I’ve seen this.
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We can still manually post to the forum. So you can still do your turn.
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haha I don’t really know, haven’t seen it much myself either
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0_1542989484621_1542566302764-russia10.tsvg
Some people have figured out how to post.
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