@BobbaRossa Wow. And I thought I took a bit of beating in my other game as Axis G1. Im not even sure what to do with these boats. Im at work and should be able to run through this turn this afternoon. Crazy.
18L BM3 Me1945 (Axis) vs. aaequitas et veritas (+3)
-
-
@Me1945 Yes?
-
@djensen said in 18L BM3 Me1945 (Axis) vs. aaequitas et veritas (+3):
@Me1945 Yes?
:juggling:
Just playing with this -
@Me1945
Test
:aaa 2@1 2@2 1@3: -
I just don’t know how to upload the Summary as well.:confused:
-
@aequitas-et-veritas said in 18L BM3 Me1945 (Axis) vs. aaequitas et veritas (+3):
I just don’t know how to upload the Summary as well.:confused:
That is not an option for now.
G4 attached.0_1542252744639_Ger 4.tsvg -
@Me1945 said in 18L BM3 Me1945 (Axis) vs. aaequitas et veritas (+3):
@aequitas-et-veritas said in 18L BM3 Me1945 (Axis) vs. aaequitas et veritas (+3):
I just don’t know how to upload the Summary as well.:confused:
That is not an option for now.
G4 attached.0_1542252744639_Ger 4.tsvgHow do you mean that?
It is not an Option for now b/c the site is still under construction?Or
It is not an option for me posting without a Summary??
-
@aequitas-et-veritas said in 18L BM3 Me1945 (Axis) vs. aaequitas et veritas (+3):
@Me1945 said in 18L BM3 Me1945 (Axis) vs. aaequitas et veritas (+3):
@aequitas-et-veritas said in 18L BM3 Me1945 (Axis) vs. aaequitas et veritas (+3):
I just don’t know how to upload the Summary as well.:confused:
That is not an option for now.
G4 attached.0_1542252744639_Ger 4.tsvgHow do you mean that?
It is not an Option for now b/c the site is still under construction?Or
It is not an option for me posting without a Summary??
No one is able to post/upload a Triplea turn Summary because of Triplea needing a new version to work with the new site.
We can only attach/upload and download the attached Triplea files.
Hope this answers your question.
So, download my G4 attached file, do your R4, and attach/upload R4 file so that I can proceed with Japan. Good luck. -
@Me1945 all fine then.
Thank you for the info and head up! -
-
-
I Need another day for this, please.
Right now it is too much. Have to get used to this new Forum and am also busy at work. -
@aequitas-et-veritas
Take your time. -
0_1542669574236_triplea_43700_BACK_UP_1.tsvg
Scramble opt. -
Scramble and Intercept opt. UK turn.
0_1542670693251_triplea_43700_BACK_UP_2.tsvg
Do you want to scramble or intercept?
-
@aequitas-et-veritas
No and no -
UK 4 complete
-
Testing Forum poster
Test summary from TripleA, engine version: 1.9, time: 9:40:45 PM
Savegame -
TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Tunisia to 94 Sea Zone 1 marine moved from Tunisia to 94 Sea Zone 1 infantry and 1 transport moved from 94 Sea Zone to 95 Sea Zone 1 infantry moved from 95 Sea Zone to Northern Italy 1 cruiser and 1 marine moved from 94 Sea Zone to 95 Sea Zone 1 marine moved from 95 Sea Zone to Sardinia 1 fighter moved from 94 Sea Zone to 98 Sea Zone 1 carrier and 1 fighter moved from 94 Sea Zone to 95 Sea Zone 1 bomber moved from Gibraltar to 95 Sea Zone 1 destroyer moved from 91 Sea Zone to 95 Sea Zone 1 armour moved from Tunisia to Libya Americans take Libya from Italians Combat - Americans Battle in Northern Italy Americans converts factory_major into different units Battle in Sardinia Battle in 98 Sea Zone Americans attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 98 Sea Zone Americans win, taking Northern Italy from Italians, taking Sardinia from Italians with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Non Combat Move - Americans 1 aaGun and 1 infantry moved from Tunisia to Libya 1 artillery, 2 infantry and 1 mech_infantry moved from Morocco to Algeria 2 transports moved from 91 Sea Zone to 95 Sea Zone 1 transport moved from 94 Sea Zone to 95 Sea Zone 1 fighter moved from 98 Sea Zone to 95 Sea Zone 2 fighters moved from Eastern United States to Gibraltar 1 bomber moved from Western United States to Gibraltar 1 bomber moved from 95 Sea Zone to Gibraltar 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone 2 transports moved from 54 Sea Zone to 30 Sea Zone 1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands 2 fighters moved from Hawaiian Islands to 33 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 10 Sea Zone to 30 Sea Zone 2 transports moved from 30 Sea Zone to 27 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 2 artilleries and 2 infantry moved from 30 Sea Zone to Johnston Island 1 bomber moved from Queensland to Caroline Islands Place Units - Americans 1 artillery and 1 infantry placed in Central United States 1 destroyer, 2 submarines and 1 transport placed in 101 Sea Zone 1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone 2 fighters placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,4,6,1,2,3,3 Americans collect 55 PUs (4 lost to blockades); end with 55 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan 2 infantry moved from Kansu to Shensi 1 fighter moved from Kansu to Shensi Combat - Chinese Chinese creates battle in territory Yunnan Battle in Yunnan Chinese attack with 1 infantry Japanese defend with 3 tactical_bombers Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 3 tactical_bombers in Yunnan, round 2 : 0/3 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0.17 expected hits Japanese roll dice for 3 tactical_bombers in Yunnan, round 3 : 2/3 hits, 1.50 expected hits 1 tactical_bomber owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Japanese win with 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 tactical_bomber Battle in Shensi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 aaGun and 1 infantry AA fire in Shensi : 0/1 hits, 0.17 expected hits Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 aaGun and 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 8 Casualties for Japanese: 1 aaGun and 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Sikang Place Units - Chinese 2 infantry placed in Sikang Turn Complete - Chinese Chinese collect 5 PUs; end with 6 PUs Purchase Units - British British buy 1 destroyer, 1 factory_minor and 5 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from Egypt to Alexandria British take Alexandria from Italians 1 armour moved from Alexandria to Egypt 1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone 1 infantry and 2 transports moved from 81 Sea Zone to 95 Sea Zone 1 infantry moved from 95 Sea Zone to Sicily 1 infantry moved from Kenya to Ethiopia British take Ethiopia from Italians 1 cruiser moved from 81 Sea Zone to 95 Sea Zone 1 carrier, 2 cruisers and 2 fighters moved from 94 Sea Zone to 95 Sea Zone 1 bomber moved from Gibraltar to Southern Italy 1 battleship moved from 91 Sea Zone to 95 Sea Zone 1 cruiser and 1 destroyer moved from 91 Sea Zone to 95 Sea Zone 2 fighters moved from 95 Sea Zone to Southern Italy Combat - British Air Battle in Southern Italy British attacks with 3 units heading to Southern Italy Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Southern Italy AA fire in Southern Italy : 0/1 hits, 0.17 expected hits Bombing raid in Southern Italy rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in Southern Italy causes 6 damage total. Battle in Sicily Cleaning up after air battles Non Combat Move - British 2 fighters moved from Southern Italy to 95 Sea Zone 1 fighter moved from Tunisia to Egypt 2 transports moved from 91 Sea Zone to 95 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco 1 bomber moved from Southern Italy to Libya 1 bomber moved from Anglo Egyptian Sudan to Gibraltar Place Units - British 2 infantry placed in United Kingdom 1 factory_minor placed in Egypt 3 infantry placed in Union of South Africa 1 destroyer placed in 110 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,3,2,5,5,2 British collect 29 PUs (2 lost to blockades); end with 29 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 35 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
AA fire in Southern Italy : : -0.17 Chinese : 1.83 Japanese : -1.33 AA fire in Shensi : : -0.17 -
TripleA Move Summary: Italians round 4
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4 Purchase Units - Italians Italians repair damage of 5x factory_minor; Remaining resources: 8 PUs; Italians buy 1 destroyer; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Combat Move - Italians 1 infantry moved from Southern Italy to Northern Italy 1 bomber moved from Eastern Poland to Northern Italy 1 fighter moved from Southern Italy to Northern Italy 2 fighters moved from Southern Italy to Sicily 1 armour moved from Belarus to Smolensk Italians take Smolensk from Russians 1 armour moved from Smolensk to Bryansk Italians take Bryansk from Russians






