Game History
Round: 1 Purchase Units - Germans Germans buy 6 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France 3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France 3 armour moved from Greater Southern Germany to France 1 battleship moved from 113 Sea Zone to 110 Sea Zone 1 submarine moved from 103 Sea Zone to 110 Sea Zone 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 submarine moved from 108 Sea Zone to 110 Sea Zone 1 submarine moved from 124 Sea Zone to 111 Sea Zone 1 submarine moved from 118 Sea Zone to 111 Sea Zone 1 fighter moved from Norway to 111 Sea Zone 1 bomber moved from Germany to 110 Sea Zone 1 bomber moved from Germany to 111 Sea Zone 1 fighter moved from Holland Belgium to 111 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone 1 tactical_bomber moved from Germany to 110 Sea Zone 1 fighter moved from Western Germany to 110 Sea Zone 1 tactical_bomber moved from Western Germany to 111 Sea Zone 1 tactical_bomber moved from Western Germany to 111 Sea Zone 1 infantry moved from Romania to Yugoslavia 1 armour moved from Romania to Yugoslavia 1 armour moved from Slovakia Hungary to Yugoslavia 1 fighter and 2 infantry moved from Slovakia Hungary to Yugoslavia 2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia 1 armour moved from Poland to Yugoslavia 1 tactical_bomber moved from Poland to Yugoslavia Combat - Germans Battle in France Germans attack with 6 armour, 3 artilleries, 7 infantry and 4 mech_infantrys British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 6 armour, 3 artilleries, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 35 Casualties for Germans: 6 infantry Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Battle in Yugoslavia Germans attack with 3 armour, 2 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber Neutral_Allies defend with 5 infantry Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter, 7 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Germans: 2 infantry Casualties for Neutral_Allies: 5 infantry Battle in 106 Sea Zone Germans attack with 1 submarine British defend with 1 destroyer and 1 transport British win with 1 destroyer and 1 transport remaining. Battle score for attacker is -6 Casualties for Germans: 1 submarine Battle in 111 Sea Zone Germans attack with 1 bomber, 2 fighters, 2 submarines and 2 tactical_bombers British defend with 1 battleship, 1 cruiser and 1 destroyer Units damaged: 1 battleship owned by the British Germans win with 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 18 Casualties for Germans: 1 fighter and 2 submarines Casualties for British: 1 battleship, 1 cruiser and 1 destroyer Battle in 110 Sea Zone Germans attack with 1 battleship, 1 bomber, 2 fighters, 2 submarines and 2 tactical_bombers British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser Units damaged: 1 battleship owned by the British Units damaged: 1 battleship owned by the Germans Germans win with 1 battleship, 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 32 Casualties for Germans: 2 submarines Casualties for British: 1 battleship and 1 cruiser Casualties for French: 1 cruiser Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 1 fighter moved from Yugoslavia to Southern Italy 1 tactical_bomber moved from Yugoslavia to Southern Italy 3 aaGuns, 3 artilleries and 11 infantry moved from Germany to Slovakia Hungary 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 infantry moved from Poland to Slovakia Hungary 1 infantry moved from Poland to Slovakia Hungary 1 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 1 bomber moved from 111 Sea Zone to Western Germany 1 bomber moved from 110 Sea Zone to Western Germany 1 aaGun moved from Western Germany to Holland Belgium 1 fighter moved from 111 Sea Zone to Western Germany 2 fighters and 2 tactical_bombers moved from 110 Sea Zone to Holland Belgium 1 transport moved from 114 Sea Zone to 113 Sea Zone 1 infantry moved from Denmark to 113 Sea Zone 1 infantry moved from Denmark to 113 Sea Zone 2 infantry and 1 transport moved from 113 Sea Zone to 114 Sea Zone 1 infantry moved from 114 Sea Zone to Poland 1 infantry moved from 114 Sea Zone to Poland 1 infantry moved from Poland to Slovakia Hungary 1 tactical_bomber moved from 111 Sea Zone to Western Germany 1 tactical_bomber moved from 111 Sea Zone to Western Germany Place Units - Germans 6 artilleries and 2 infantry placed in Germany Turn Complete - Germans Germans collect 39 PUs; end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUsBSD (Allies) vs SImon33 (Axis) BM3
-
I’d rather fix the troubles. You haven’t given me or anyone any real information. But if you aren’t up for that we can cancel the game.
-
What more information would you like? I get to China’s combat roll and it says that it cannot find the dice server and gives me a list of possible reasons. I’ve updated Java and it doesn’t seem to help. Not sure what to do next.
-
@simon33 said in BSD (Allies) vs SImon33 (Axis) BM3:
Bummer. Perhaps if you can post the info in the Software forum, including the “Properties” panel from the Debug|Show Console window.
Then we might be able to help more. These issues are really frustrating. In 1.8 Java was packaged in with the installer, making it very large but at least it had a lot less issues.
-
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2
Contacting dice.tripleawarclub.org
Contacted :<html>
<head><title>400 The plain HTTP request was sent to HTTPS port</title></head>
<body bgcolor=“white”>
<center><h1>400 Bad Request</h1></center>
<center>The plain HTTP request was sent to HTTPS port</center>
<hr><center>nginx/1.10.3 (Ubuntu)</center>
</body>
</html>An error has occured!
Possible reasons the error could have happened:
1: An invalid e-mail address
2: Firewall could be blocking TripleA from connecting to the Dice Server
3: The e-mail address does not exist
4: An unknown error, please see the error console and consult the forums for help
Visit https://forums.triplea-game.org/ for extra help
Text from dice server:
<html>
<head><title>400 The plain HTTP request was sent to HTTPS port</title></head>
<body bgcolor=“white”>
<center><h1>400 Bad Request</h1></center>
<center>The plain HTTP request was sent to HTTPS port</center>
<hr><center>nginx/1.10.3 (Ubuntu)</center>
</body>
</html>java.io.IOException: Cound not find start index, text returned is:<html>
<head><title>400 The plain HTTP request was sent to HTTPS port</title></head>
<body bgcolor=“white”>
<center><h1>400 Bad Request</h1></center>
<center>The plain HTTP request was sent to HTTPS port</center>
<hr><center>nginx/1.10.3 (Ubuntu)</center>
</body>
</html>at games.strategy.engine.random.PropertiesDiceRoller.getDice(PropertiesDiceRoller.java:192) at games.strategy.engine.random.PBEMDiceRoller$HttpDiceRollerDialog.rollInSeperateThread(PBEMDiceRoller.java:238) at java.lang.Thread.run(Unknown Source) -
That is what it says.
-
Ok, thanks. Can you also post the info from the Triple-A Console?
So under the Debug pull down menu there’s a Show Console button. When you reveal that, select the panel “Properties”. Then post that.
You might be having a different problem from that info.
-
triplea.game:C:\Users\philh\Downloads\682290_triplea_43732_Ame1 (3).tsvg
triplea.engine.version.bin:1.9
Loading map: world_war_ii_global, from: C:\Users\philh\triplea\downloadedMaps\world_war_ii_global-master.zip
Loading resources from the following paths: [C:\Users\philh\triplea\downloadedMaps\world_war_ii_global-master.zip, C:\Program Files\TripleA\assets]
Loading map: world_war_ii_global, from: C:\Users\philh\triplea\downloadedMaps\world_war_ii_global-master.zip
Loading resources from the following paths: [C:\Users\philh\triplea\downloadedMaps\world_war_ii_global-master.zip, C:\Program Files\TripleA\assets]
Heap utilization statistics [MB]
Used Memory: 107
Free memory: 799
Total memory: 907
Max memory: 910
SYSTEM PROPERTIES
awt.toolkit sun.awt.windows.WToolkit
exe4j.consoleCodepage cp0
exe4j.isInstall4j true
exe4j.launchName C:\Program Files\TripleA\TripleA.exe
exe4j.moduleName C:\Program Files\TripleA\TripleA.exe
exe4j.semaphoreName c:_program_files_triplea_triplea.exe1
exe4j.tempDir
exe4j.unextractedPosition 0
file.encoding Cp1252
file.encoding.pkg sun.io
file.separator
install4j.appDir C:\Program Files\TripleA
install4j.exeDir C:\Program Files\TripleA
install4j.launcherId 33
install4j.swt false
java.awt.graphicsenv sun.awt.Win32GraphicsEnvironment
java.awt.printerjob sun.awt.windows.WPrinterJob
java.class.path C:\Program Files\TripleA.install4j\i4jruntime.jar;C:\Program Files\TripleA.\bin\triplea.jar
java.class.version 52.0
java.endorsed.dirs c:\program files\common files\i4j_jres\1.8.0_144\lib\endorsed
java.ext.dirs c:\program files\common files\i4j_jres\1.8.0_144\lib\ext;C:\WINDOWS\Sun\Java\lib\ext
java.home c:\program files\common files\i4j_jres\1.8.0_144
java.io.tmpdir C:\Users\philh\AppData\Local\Temp
java.library.path C:\Program Files (x86)\Google\Chrome\Application;C:\Program Files (x86)\Common Files\Oracle\Java\javapath;C:\Program Files (x86)\Intel\iCLS Client;C:\Program Files\Intel\iCLS Client;C:\windows\system32;C:\windows;C:\windows\System32\Wbem;C:\windows\System32\WindowsPowerShell\v1.0;C:\Program Files (x86)\NVIDIA Corporation\PhysX\Common;C:\WINDOWS\system32;C:\WINDOWS;C:\WINDOWS\System32\Wbem;C:\WINDOWS\System32\WindowsPowerShell\v1.0;C:\Program Files (x86)\Intel\Intel® Management Engine Components\DAL;C:\Program Files\Intel\Intel® Management Engine Components\DAL;C:\Program Files (x86)\Intel\Intel® Management Engine Components\IPT;C:\Program Files\Intel\Intel® Management Engine Components\IPT;C:\WINDOWS\System32\OpenSSH;C:\Program Files\Intel\WiFi\bin;C:\Program Files\Common Files\Intel\WirelessCommon;C:\Users\philh\AppData\Local\Microsoft\WindowsApps;;c:\program files\common files\i4j_jres\1.8.0_144\bin
java.runtime.name Java™ SE Runtime Environment
java.runtime.version 1.8.0_144-b01
java.specification.name Java Platform API Specification
java.specification.vendor Oracle Corporation
java.specification.version 1.8
java.vendor Oracle Corporation
java.vendor.url http://java.oracle.com/
java.vendor.url.bug http://bugreport.sun.com/bugreport/
java.version 1.8.0_144
java.vm.info mixed mode
java.vm.name Java HotSpot™ 64-Bit Server VM
java.vm.specification.name Java Virtual Machine Specification
java.vm.specification.vendor Oracle Corporation
java.vm.specification.version 1.8
java.vm.vendor Oracle Corporation
java.vm.version 25.144-b01
line.separatoros.arch amd64
os.name Windows 10
os.version 10.0
path.separator ;
sun.arch.data.model 64
sun.awt.enableExtraMouseButtons true
sun.awt.exception.handler games.strategy.triplea.ui.ErrorHandler
sun.boot.class.path c:\program files\common files\i4j_jres\1.8.0_144\lib\resources.jar;c:\program files\common files\i4j_jres\1.8.0_144\lib\rt.jar;c:\program files\common files\i4j_jres\1.8.0_144\lib\sunrsasign.jar;c:\program files\common files\i4j_jres\1.8.0_144\lib\jsse.jar;c:\program files\common files\i4j_jres\1.8.0_144\lib\jce.jar;c:\program files\common files\i4j_jres\1.8.0_144\lib\charsets.jar;c:\program files\common files\i4j_jres\1.8.0_144\lib\jfr.jar;c:\program files\common files\i4j_jres\1.8.0_144\classes
sun.boot.library.path c:\program files\common files\i4j_jres\1.8.0_144\bin
sun.cpu.endian little
sun.cpu.isalist amd64
sun.desktop windows
sun.io.unicode.encoding UnicodeLittle
sun.java.command C:\Program Files\TripleA\TripleA.exe
sun.jnu.encoding Cp1252
sun.management.compiler HotSpot 64-Bit Tiered Compilers
sun.os.patch.level
triplea.engine.version.bin 1.9
triplea.game C:\Users\philh\Downloads\682290_triplea_43732_Ame1 (3).tsvg
user.country US
user.dir C:\Program Files\TripleA
user.home C:\Users\philh
user.language en
user.name philh
user.script
user.timezone America/Los_Angeles
user.variant -
Ok, somehow you’re using an old Java version there. Not sure if it’s causing the problem but it can’t be helping.
You can try removing the old version(s) via Windows Control Panel. If that doesn’t work, we can post something on the software forum. I don’t use Windows that often any more.
-
@BSD said in BSD (Allies) vs SImon33 (Axis) BM3:
c:\program files\common files\i4j_jres\1.8.0_144\lib\endorsed
You need to manually remove the i4j_jres folder including its subfolders from the above path on your drive.
Then download the Java offline installation file for Windows 64bit and install the latest Java.
You get it here: https://java.com/en/download/manual.jspFind additional help here:
https://java.com/en/download/help/windows_offline_download.xml
-
Wow panther, how did you know to post in this thread?
-
@simon33 It appeared as latest thread in my “unread”-view :-)
-
Okay, thanks so much for the help guys. I will attempt to do what Panther suggested when I get home from work later today.
-
I completed the steps suggested by Panther and I’m still getting the error message when i roll China’s combat.
-
Bugger!
If you go back to Debug->Show Console->Properties, what Java version is revealed?
-
triplea.game:C:\Users\philh\Downloads\682290_triplea_43732_Ame1 (5).tsvg
triplea.engine.version.bin:1.9
Loading map: world_war_ii_global, from: C:\Users\philh\triplea\downloadedMaps\world_war_ii_global-master.zip
Loading resources from the following paths: [C:\Users\philh\triplea\downloadedMaps\world_war_ii_global-master.zip, C:\Program Files\TripleA\assets]
Loading map: world_war_ii_global, from: C:\Users\philh\triplea\downloadedMaps\world_war_ii_global-master.zip
Loading resources from the following paths: [C:\Users\philh\triplea\downloadedMaps\world_war_ii_global-master.zip, C:\Program Files\TripleA\assets]
Heap utilization statistics [MB]
Used Memory: 247
Free memory: 663
Total memory: 910
Max memory: 910
SYSTEM PROPERTIES
awt.toolkit sun.awt.windows.WToolkit
exe4j.consoleCodepage cp0
exe4j.isInstall4j true
exe4j.launchName C:\Program Files\TripleA\TripleA.exe
exe4j.moduleName C:\Program Files\TripleA\TripleA.exe
exe4j.semaphoreName c:_program_files_triplea_triplea.exe1
exe4j.tempDir
exe4j.unextractedPosition 0
file.encoding Cp1252
file.encoding.pkg sun.io
file.separator
install4j.appDir C:\Program Files\TripleA
install4j.exeDir C:\Program Files\TripleA
install4j.launcherId 33
install4j.swt false
java.awt.graphicsenv sun.awt.Win32GraphicsEnvironment
java.awt.printerjob sun.awt.windows.WPrinterJob
java.class.path C:\Program Files\TripleA.install4j\i4jruntime.jar;C:\Program Files\TripleA.\bin\triplea.jar
java.class.version 52.0
java.endorsed.dirs c:\program files\java\jre1.8.0_191\lib\endorsed
java.ext.dirs c:\program files\java\jre1.8.0_191\lib\ext;C:\WINDOWS\Sun\Java\lib\ext
java.home c:\program files\java\jre1.8.0_191
java.io.tmpdir C:\Users\philh\AppData\Local\Temp
java.library.path C:\Program Files (x86)\Google\Chrome\Application;C:\Program Files (x86)\Common Files\Oracle\Java\javapath;C:\Program Files (x86)\Intel\iCLS Client;C:\Program Files\Intel\iCLS Client;C:\windows\system32;C:\windows;C:\windows\System32\Wbem;C:\windows\System32\WindowsPowerShell\v1.0;C:\Program Files (x86)\NVIDIA Corporation\PhysX\Common;C:\WINDOWS\system32;C:\WINDOWS;C:\WINDOWS\System32\Wbem;C:\WINDOWS\System32\WindowsPowerShell\v1.0;C:\Program Files (x86)\Intel\Intel® Management Engine Components\DAL;C:\Program Files\Intel\Intel® Management Engine Components\DAL;C:\Program Files (x86)\Intel\Intel® Management Engine Components\IPT;C:\Program Files\Intel\Intel® Management Engine Components\IPT;C:\WINDOWS\System32\OpenSSH;C:\Program Files\Intel\WiFi\bin;C:\Program Files\Common Files\Intel\WirelessCommon;C:\Users\philh\AppData\Local\Microsoft\WindowsApps;;c:\program files\java\jre1.8.0_191\bin
java.runtime.name Java™ SE Runtime Environment
java.runtime.version 1.8.0_191-b12
java.specification.name Java Platform API Specification
java.specification.vendor Oracle Corporation
java.specification.version 1.8
java.vendor Oracle Corporation
java.vendor.url http://java.oracle.com/
java.vendor.url.bug http://bugreport.sun.com/bugreport/
java.version 1.8.0_191
java.vm.info mixed mode
java.vm.name Java HotSpot™ 64-Bit Server VM
java.vm.specification.name Java Virtual Machine Specification
java.vm.specification.vendor Oracle Corporation
java.vm.specification.version 1.8
java.vm.vendor Oracle Corporation
java.vm.version 25.191-b12
line.separatoros.arch amd64
os.name Windows 10
os.version 10.0
path.separator ;
sun.arch.data.model 64
sun.awt.enableExtraMouseButtons true
sun.awt.exception.handler games.strategy.triplea.ui.ErrorHandler
sun.boot.class.path c:\program files\java\jre1.8.0_191\lib\resources.jar;c:\program files\java\jre1.8.0_191\lib\rt.jar;c:\program files\java\jre1.8.0_191\lib\sunrsasign.jar;c:\program files\java\jre1.8.0_191\lib\jsse.jar;c:\program files\java\jre1.8.0_191\lib\jce.jar;c:\program files\java\jre1.8.0_191\lib\charsets.jar;c:\program files\java\jre1.8.0_191\lib\jfr.jar;c:\program files\java\jre1.8.0_191\classes
sun.boot.library.path c:\program files\java\jre1.8.0_191\bin
sun.cpu.endian little
sun.cpu.isalist amd64
sun.desktop windows
sun.io.unicode.encoding UnicodeLittle
sun.java.command C:\Program Files\TripleA\TripleA.exe
sun.jnu.encoding Cp1252
sun.management.compiler HotSpot 64-Bit Tiered Compilers
sun.os.patch.level
triplea.engine.version.bin 1.9
triplea.game C:\Users\philh\Downloads\682290_triplea_43732_Ame1 (5).tsvg
user.country US
user.dir C:\Program Files\TripleA
user.home C:\Users\philh
user.language en
user.name philh
user.script
user.timezone America/Los_Angeles
user.variant -
@panther2 Any idea on this one? Seems there’s now a new version of Java. Looks like that wasn’t the problem here though.
It works for me, although in one attempt it failed to load.
-
@simon33 Please mention me with @Panther, as panther2 is on Github only (someone else unfortunately took Panther there before…). I only found this thread by chance again when looking through my (still unfiltered) “Unreads”. ;-)
@BSD can you please start any new game, configure the dice server with two valid (registered) email-addresses and perform a dice server test. When reporting back please indicate the full TripleA version (1.9.0.0.xxxxx) you are using, too.
This must be the culprit:
400 The plain HTTP request was sent to HTTPS portWith the additional information I hope we get that sorted.
-
@Panther So I started a new game with our email and the dice server test worked just fine. My engine version is 1.9.0.0.7378
-
@BSD This is quite an outdated TripleA version. I recommend that you install the latest release version as indicated here:
https://www.axisandallies.org/forums/topic/32464/triplea-new-stable-release-working-with-the-forum
You can install it next to your existing installation if you want, just be sure to install it into a different installation folder, then. Just be sure about which version you start when playing.
With the new version you will be able to post to the forum as usual, too.
Your Java installation is fine, now.
Good luck :-)
-
I can duplicate your problem with build 7378.
Sorry for the bum steer with the Java version. That’s been the problem a lot of other times. It annoys me greatly that the debug info doesn’t include the build number. I thought that build 7378 would still be ok but obviously something has happened with the dice roller in that time.





