You’ve done a nice job maximizing the NO income for Russia. It’s going to be tough to contend with.
FMERommel (Axis) vs Desert Admiral (Allies+16)
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Losing the Italian bomber to AA fire last turn really hurt. Forced me to send 2 tanks to Belarus, weakening defense of Rum. Defenders hit, but Ger can take Ukr. Allied advance to Bulg threatens high value Ger terr.0_1542301837233_triplea_42742_Ita10.tsvg
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The French reinforcing Smol cuts Ger chance of taking it by half. Not good odds, can’t afford the risk. Too bad I didn’t build tank and mech in Novg last turn, instead of AA and inf.
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The French have been making a difference this game! Good move with the Italians. Got on myself for not expecting it. should’ve kept a few more UK planes there.
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Germans advancing into the vacuum.0_1542495226347_triplea_42742_Ger11.tsvg
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Here’s the end turn file0_1542496414972_triplea_42742_Ger11.tsvg
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Still trying to hold the Germans. They won’t stop advancing…
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The 2 Rus mech in China went 6 rounds without hitting the sole defending Jpn. This would have been the perfect opportunity for the Jpn mech to kill one Rus and thus double the odds that Jpn would win the battle, either surviving, or mutual destruction. But no, the Jpn missed and was killed in round 7. But the Siberian army can’t escape the Jpn army with air support. While Ger couldn’t take Smol because the Fre reinforced it, it turned out well, as Ger took the vacated Bry and blocked Rus tanks from retaking Ukr and W. Ukr. Hopefully, Brit will lose planes attacking Ukr without ground support.
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Destroyed the Siberian army but lost 2 planes instead of 1 to AA, so TUV was insignificant. The Rus cavalry (2 tanks) didn’t come in time to save the day. They will need reinforcements or turn back. At least strat bombing raid on Persia survived and inflicted max damage. Japan hired Ford technicians to start crash program to mass produce Liberty subs. IJN finally got priority, now that the Asian land mass is all but secured. 0_1542516080076_triplea_42742_Jap11.tsvg
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@FMErwinRommel 0_1542518890822_US Turn.tsvg
The US is striking!
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@Desert_Admiral 0_1542519076650_China Turn.tsvg
China is on the ropes…
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@Desert_Admiral 0_1542520787282_UK Turn.tsvg
The Allies are on the offensive! Throw the UK in the mix! Next up ANZAC!!!
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The Euro axis can hold out quite a while defensively when their offense fails. But 2 very bad dice battles in a row is making it all but impossible to hold this together. Ger had 1/4 more units, 1/3 greater power and bat calc of 9 units left in a sure defense in Rum. Yet I only rolled 5 hits for 20 units with 51 power in the first round. In the third round, 5 of your 6 units hit, while only 4 of my 9 hit. Bat Calc said I would average 9 units left, but I only had 4 when you retreated with 2. I calculated that 9 would be enough to hold off Brit 's land units and 2 southern ftrs. I failed to consider that the Brit planes in Russia could reach. I still would have killed off the Brit ground units with just an average dice. The fading side needed the good dice, not the strengthening side.
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Italy took out the Brit ground troops in Rom, but all 3 Brits hit. The Brit bomber hit Novg for the sixth time, inflicting a total of 30 damage without a loss. My Ita bomber was hit by AA on its first and only raid. Early this year, in an online game against a new opponent, my allies rolled a smashing success against Ger and then again against Japan. My opponent had to concede and I felt bad for him by the second battle. because the dice were so lopsided in my favor. 0_1542597010669_triplea_42742_Ita11.tsvg