Oysteilo (Axis) vs. Ichabod (Allies +40) G40 2nd. Edition


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 destroyer and 1 submarine; Remaining resources: 3 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                1 artillery and 2 infantry moved from Bulgaria to Romania
                1 infantry moved from Greece to Albania
                2 mech_infantrys moved from Southern Italy to Yugoslavia
                2 aaGuns, 3 armour, 2 artilleries and 1 infantry moved from Bryansk to Rostov

    Place Units - Italians
                1 destroyer and 1 submarine placed in 97 Sea Zone

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,4,4,1,6
                Italians collect 12 PUs (2 lost to blockades); end with 15 PUs

    Combat Hit Differential Summary :

    triplea_42731_Ita6.tsvg


  • @Ichabod:

    Axis getting all of the good dice this round. I think the Axis have over come the 40 IPC bid.

    Plus I suck at this game…and even worse at playing Allies.

    I think you underestimate your position. You have a substantial lead I think. About 500 TUV at end of this turn

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 1 transport; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 62 Sea Zone to 55 Sea Zone
                2 fighters moved from 46 Sea Zone to 55 Sea Zone
                2 fighters moved from Queensland to 55 Sea Zone

    Combat - ANZAC
                Battle in 55 Sea Zone
                    ANZAC attack with 1 destroyer and 4 fighters
                    Japanese defend with 1 submarine
                        ANZAC roll dice for 1 destroyer and 4 fighters in 55 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits
                        Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                        1 submarine owned by the Japanese lost in 55 Sea Zone
                    ANZAC win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - ANZAC
                1 carrier, 1 cruiser and 3 submarines moved from 46 Sea Zone to 30 Sea Zone
                2 fighters moved from 55 Sea Zone to 30 Sea Zone
                2 fighters moved from 55 Sea Zone to Queensland
                1 aaGun moved from South Australia to Queensland

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 12 PUs

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French
                1 infantry moved from Trans-Jordan to Iraq
                1 infantry moved from Alexandria to Egypt
                1 infantry moved from Tobruk to Alexandria
                1 infantry moved from Libya to Tobruk
                1 fighter moved from Norway to Gibraltar

    Non Combat Move - French

    Turn Complete - French

    Combat Hit Differential Summary :

    ANZAC : -0.33
        Japanese : -0.17

    triplea_42731_Fre6.tsvg

  • '17

    @oysteilo:

    @Ichabod:

    Axis getting all of the good dice this round. I think the Axis have over come the 40 IPC bid.

    Plus I suck at this game…and even worse at playing Allies.

    I think you underestimate your position. You have a substantial lead I think. About 500 TUV at end of this turn

    I don’t have much confidence in winning on the Allies’ side in this game. I have never been able to find a strategy that works for me. I think I react too much to what the Axis does.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 fighter, 16 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 infantry moved from Nenetsia to Urals
                      Germans take Urals from Russians
                1 infantry moved from Tambov to Samara
                      Germans take Samara from Russians
                1 infantry moved from Smolensk to Vologda
                2 mech_infantrys moved from Bryansk to Vologda
                2 fighters and 1 tactical_bomber moved from Bryansk to Vologda
                6 armour and 6 mech_infantrys moved from Bryansk to Caucasus
                5 armour moved from Bryansk to Volgograd
                11 mech_infantrys moved from Bryansk to Volgograd
                5 mech_infantrys moved from Bryansk to Caucasus
                2 infantry moved from Western Germany to 113 Sea Zone
                2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
                2 infantry moved from 115 Sea Zone to Finland

    Combat - Germans
                Battle in Finland
                Battle in Volgograd
                    Germans attack with 5 armour and 11 mech_infantrys
                    Russians defend with 1 factory_minor and 2 infantry
                        Germans roll dice for 5 armour and 11 mech_infantrys in Volgograd, round 2 : 4/16 hits, 4,33 expected hits
                        Russians roll dice for 2 infantry in Volgograd, round 2 : 0/2 hits, 0,67 expected hits
                        2 infantry owned by the Russians lost in Volgograd
                    Germans win, taking Finland from Americans, taking Volgograd from Russians with 5 armour and 11 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Vologda
                    Germans attack with 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Russians defend with 2 infantry
                        Germans roll dice for 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Vologda, round 2 : 2/6 hits, 2,17 expected hits
                        Russians roll dice for 2 infantry in Vologda, round 2 : 1/2 hits, 0,67 expected hits
                        2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
                    Germans win, taking Vologda from Russians with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Caucasus
                    Germans attack with 6 armour and 11 mech_infantrys
                    British defend with 2 infantry
                        Germans roll dice for 6 armour and 11 mech_infantrys in Caucasus, round 2 : 4/17 hits, 4,83 expected hits
                        Russians roll dice for 2 infantry in Caucasus, round 2 : 2/2 hits, 0,67 expected hits
                        2 mech_infantrys owned by the Germans and 2 infantry owned by the British lost in Caucasus
                    Germans win, taking Caucasus from Russians with 6 armour and 9 mech_infantrys remaining. Battle score for attacker is -2
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for British: 2 infantry

    Non Combat Move - Germans
                2 aaGuns, 5 artilleries and 23 infantry moved from Bryansk to Rostov
                1 infantry moved from Belarus to Bryansk
                1 infantry moved from Belarus to Smolensk
                2 fighters and 1 tactical_bomber moved from Vologda to Novgorod
                1 infantry moved from Belarus to Archangel
                3 mech_infantrys moved from Eastern Poland to Novgorod
                1 mech_infantry moved from Germany to Eastern Poland
                1 infantry moved from Belarus to Archangel
                1 infantry moved from Novgorod to Belarus
                1 aaGun moved from Belarus to Novgorod
                1 infantry moved from Belarus to Novgorod
                1 carrier, 1 cruiser and 1 destroyer moved from 113 Sea Zone to 115 Sea Zone
                2 fighters moved from 113 Sea Zone to 115 Sea Zone
                1 fighter moved from Western Germany to Southern Italy

    Place Units - Germans
                1 fighter placed in Western Germany
                3 mech_infantrys placed in Novgorod
                3 infantry placed in Ukraine
                5 infantry placed in Germany
                8 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 60 PUs; end with 61 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs

    Combat Hit Differential Summary :

    Germans : -1,33
        Russians : 1,00

    triplea_42731_Ger7.tsvg

  • '17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Russians
                1 infantry moved from Buyant-Uhaa to Manchuria
                      Chinese take Manchuria from Japanese
                1 infantry moved from Buyant-Uhaa to Jehol
                      Chinese take Jehol from Japanese
                1 infantry moved from Ulaanbaatar to Buryatia
                2 infantry moved from Olgiy to Timguska
                1 infantry moved from Dzavhan to Yenisey
                2 infantry moved from Sikang to Kazakhstan
                2 infantry moved from Shensi to Kansu
                1 artillery and 1 infantry moved from Russia to Samara
                1 infantry moved from Russia to Samara
                1 artillery and 2 infantry moved from Russia to Tambov
                1 artillery and 1 infantry moved from Russia to Bryansk
                2 infantry moved from Russia to Vologda
                1 tactical_bomber moved from Russia to Vologda
                2 fighters moved from Russia to Vologda
                19 artilleries and 46 infantry moved from Russia to Smolensk

    triplea_42731_Rus7.tsvg

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Russians
                1 infantry moved from Buyant-Uhaa to Manchuria
                      Chinese take Manchuria from Japanese
                1 infantry moved from Buyant-Uhaa to Jehol
                      Chinese take Jehol from Japanese
                1 infantry moved from Ulaanbaatar to Buryatia
                2 infantry moved from Olgiy to Timguska
                1 infantry moved from Dzavhan to Yenisey
                2 infantry moved from Sikang to Kazakhstan
                2 infantry moved from Shensi to Kansu
                1 artillery and 1 infantry moved from Russia to Samara
                1 infantry moved from Russia to Samara
                1 artillery and 2 infantry moved from Russia to Tambov
                1 artillery and 1 infantry moved from Russia to Bryansk
                2 infantry moved from Russia to Vologda
                1 tactical_bomber moved from Russia to Vologda
                2 fighters moved from Russia to Vologda
                19 artilleries and 46 infantry moved from Russia to Smolensk

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 1 artillery and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits
                        Italians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                        Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 3 : 1/2 hits, 0.67 expected hits
                        Italians roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Germans lost in Bryansk
                    Russians win, taking Bryansk from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Tambov
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery and 2 infantry in Tambov, round 2 : 0/3 hits, 0.83 expected hits
                        Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                        Russians roll dice for 1 artillery and 2 infantry in Tambov, round 3 : 1/3 hits, 0.83 expected hits
                        Germans roll dice for 1 infantry in Tambov, round 3 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                    Russians win, taking Tambov from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Germans: 1 infantry
                Battle in Samara
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery and 2 infantry in Samara, round 2 : 1/3 hits, 0.83 expected hits
                        Germans roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara
                    Russians win, taking Samara from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Germans: 1 infantry
                Battle in Vologda
                    Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 2 mech_infantrys
                        Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Vologda, round 2 : 3/5 hits, 2.00 expected hits
                        Germans roll dice for 2 mech_infantrys in Vologda, round 2 : 1/2 hits, 0.67 expected hits
                        1 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Vologda
                    Russians win, taking Vologda from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
                    Casualties for Russians: 1 infantry
                    Casualties for Germans: 2 mech_infantrys
                Battle in Smolensk
                    Russians attack with 19 artilleries and 46 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 19 artilleries and 46 infantry in Smolensk, round 2 : 21/65 hits, 17.17 expected hits
                        Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 19 artilleries and 46 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                2 aaGuns moved from Russia to Smolensk
                2 fighters moved from Vologda to Russia
                1 tactical_bomber moved from Vologda to Russia

    Place Units - Russians
                1 artillery and 5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 18 PUs; end with 18 PUs

    Combat Hit Differential Summary :

    Germans : 1.00
        Italians : -0.67
        Russians : 4.00

    triplea_42731_Rus7.tsvg


  • coming up in a few days


  • Lets try this. I think it works with manual upload of file0_1542210843923_triplea_42731_Jap7.tsvg

  • '17

  • '17

    @Ichabod
    When the US attacked Leningrad, I brought sufficient stuff I believe to the point that a full scramble made no sense. Scrambling just the tac. bomber to prevent bombards actually increased the US’ chances a small amount. The US had like 35% chances of winning (and dice was in the Allies’ favor), but it went to like 40% with a tac. bomber scramble to prevent a bombard.

    If you want to reload it with any scramble option of course, most likely Germany would defend a 2nd time around…and then the UK would have to follow up the attack.

    In a live game face-to-face, or in triplea live, I would not have scrambled that.

    Also, it kind of sucks that we can’t post yet. But at least we can still continue this game…looks like Japan is about to rage now.


  • @Ichabod i will try to get this going soon


  • nice attack on leningrad there, I didn’t think you waould go for it though! and it payed off crazy

    Your selection is fine


  • there will be another delay. I might get a post in on sunday and then probably not before tuesday…Sorry, after that it will free up again


  • Testing Forum poster

    Test summary from TripleA, engine version: 1.9, time: 12:02:01
    Savegame


  • TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 1 armour and 2 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
    
        Combat - Italians
            Italians creates battle in territory 97 Sea Zone
    
        Non Combat Move - Italians
            1 destroyer and 1 submarine moved from 97 Sea Zone to 95 Sea Zone
            1 submarine moved from 95 Sea Zone to 94 Sea Zone
            2 mech_infantrys moved from Yugoslavia to Bessarabia
            1 infantry moved from Romania to Bessarabia
            1 infantry moved from Albania to Bulgaria
            1 artillery and 1 infantry moved from Romania to Bulgaria
            1 aaGun and 3 infantry moved from Southern Italy to Northern Italy
            1 infantry moved from Southern Italy to Northern Italy
            1 artillery moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            1 armour and 2 mech_infantrys placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 13 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '17

    @oysteilo 0_1543537073614_1543489471830-triplea_32227_Fra7.tsvg

    I still have not figured out how to post in the new forum website.


  • TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 artillery, 2 fighters, 5 infantry and 9 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Rostov to Tambov
            1 fighter and 1 tactical_bomber moved from Western Germany to Novgorod
            1 artillery and 1 infantry moved from Belarus to Novgorod
            1 mech_infantry moved from Eastern Poland to Novgorod
            1 transport moved from 115 Sea Zone to 114 Sea Zone
            2 infantry moved from Germany to 114 Sea Zone
            2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
            2 infantry moved from 115 Sea Zone to Finland
            2 fighters moved from 115 Sea Zone to Finland
            1 fighter moved from Western Germany to Finland
            1 tactical_bomber moved from Western Germany to Novgorod
            1 artillery and 3 infantry moved from Ukraine to Bryansk
            1 bomber moved from Western Germany to Tambov
            1 infantry moved from Rostov to Tambov
            1 infantry moved from Urals to Evenkiyskiy
                  Germans take Evenkiyskiy from Russians
    
        Combat - Germans
            Battle in Novgorod
                Germans attack with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers
                Americans defend with 1 armour, 2 artilleries and 1 mech_infantry; Russians defend with 1 airfield, 1 factory_minor and 1 harbour
                    Germans roll dice for 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Novgorod, round 2 : 1/6 hits, 2,50 expected hits
                    Russians roll dice for 1 armour, 2 artilleries and 1 mech_infantry in Novgorod, round 2 : 0/4 hits, 1,50 expected hits
                    1 mech_infantry owned by the Americans lost in Novgorod
                    Germans roll dice for 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Novgorod, round 3 : 1/6 hits, 2,50 expected hits
                    Russians roll dice for 1 armour and 2 artilleries in Novgorod, round 3 : 3/3 hits, 1,17 expected hits
                    1 artillery owned by the Germans, 1 infantry owned by the Germans, 1 artillery owned by the Americans and 1 mech_infantry owned by the Germans lost in Novgorod
                 retreated to Novgorod
                Russians win with 1 armour and 1 artillery remaining. Battle score for attacker is -3
                Casualties for Americans: 1 artillery and 1 mech_infantry
                Casualties for Germans: 1 artillery, 1 infantry and 1 mech_infantry
            Battle in Bryansk
                Germans attack with 1 artillery and 3 infantry
                Russians defend with 1 artillery and 1 infantry
                    Germans roll dice for 1 artillery and 3 infantry in Bryansk, round 2 : 0/4 hits, 1,00 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 1 artillery and 3 infantry in Bryansk, round 3 : 2/4 hits, 1,00 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 3 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                Germans win, taking Bryansk from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 artillery and 1 infantry
            Battle in Finland
                Germans attack with 3 fighters and 2 infantry
                British defend with 1 artillery and 2 infantry
                    Germans roll dice for 1 cruiser in Finland, round 2 : 1/1 hits, 0,50 expected hits
                    Germans roll dice for 3 fighters and 2 infantry in Finland, round 2 : 2/5 hits, 1,83 expected hits
                    British roll dice for 1 artillery and 2 infantry in Finland, round 2 : 0/3 hits, 1,00 expected hits
                    1 artillery owned by the British and 2 infantry owned by the British lost in Finland
                Germans win, taking Finland from British with 3 fighters and 2 infantry remaining. Battle score for attacker is 10
                Casualties for British: 1 artillery and 2 infantry
            Battle in Tambov
                Germans attack with 1 bomber and 3 infantry
                Russians defend with 1 artillery and 1 infantry
                    Germans roll dice for 1 bomber and 3 infantry in Tambov, round 2 : 1/4 hits, 1,17 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians lost in Tambov
                    Germans roll dice for 1 bomber and 3 infantry in Tambov, round 3 : 0/4 hits, 1,17 expected hits
                    Russians roll dice for 1 artillery in Tambov, round 3 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 bomber and 3 infantry in Tambov, round 4 : 2/4 hits, 1,17 expected hits
                    Russians roll dice for 1 artillery in Tambov, round 4 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Russians lost in Tambov
                Germans win, taking Tambov from Russians with 1 bomber and 3 infantry remaining. Battle score for attacker is 7
                Casualties for Russians: 1 artillery and 1 infantry
    
        Non Combat Move - Germans
            1 bomber moved from Tambov to Rostov
            1 tactical_bomber moved from Novgorod to Baltic States
            1 tactical_bomber moved from Novgorod to Baltic States
            1 fighter moved from Novgorod to Baltic States
            1 fighter moved from Southern Italy to Baltic States
            3 fighters moved from Finland to Baltic States
    
        Place Units - Germans
            1 artillery and 2 infantry placed in Ukraine
            3 infantry placed in Volgograd
            9 mech_infantrys placed in Germany
            2 fighters placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 56 PUs; end with 57 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
    

    Combat Hit Differential Summary :

    Germans : -2,83
    British : -1,00
    Russians : -1,33
    

    Savegame

  • '17


  • TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 2 destroyers, 2 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
                Japanese captures 7PUs while taking UK_Pacific capital
                Japanese converts factory_major into different units
            1 infantry moved from Siberia to Soviet Far East
                  Japanese take Soviet Far East from Russians
            1 infantry moved from Jehol to Chahar
                  Japanese take Chahar from Chinese
            2 artilleries and 3 infantry moved from Jehol to Anhwe
            1 armour and 1 mech_infantry moved from Manchuria to Anhwe
            2 infantry moved from French Indo China to Yunnan
            1 infantry moved from Burma to India
                  Japanese take India from UK_Pacific
            1 armour and 10 mech_infantrys moved from Burma to Yunnan
            1 fighter moved from 42 Sea Zone to 45 Sea Zone
            2 fighters and 1 tactical_bomber moved from French Indo China to Anhwe
            2 fighters and 2 tactical_bombers moved from Burma to Yunnan
    
        Combat - Japanese
            Battle in 45 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 45 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Yunnan
                Japanese attack with 1 armour, 2 fighters, 2 infantry, 10 mech_infantrys and 2 tactical_bombers
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour, 2 fighters, 2 infantry, 10 mech_infantrys and 2 tactical_bombers in Yunnan, round 2 : 5/17 hits, 4,83 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 armour, 2 fighters, 1 infantry, 10 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Anhwe
                Japanese attack with 1 armour, 2 artilleries, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 armour, 2 artilleries, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Anhwe, round 2 : 6/10 hits, 3,83 expected hits
                    Chinese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Chinese lost in Anhwe
                Japanese win, taking Anhwe from Chinese with 1 armour, 2 artilleries, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Japanese
            1 artillery moved from Manchuria to Amur
            1 infantry and 2 mech_infantrys moved from Korea to Amur
            1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters and 3 transports moved from 38 Sea Zone to 41 Sea Zone
            1 infantry moved from Sumatra to 41 Sea Zone
            1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 1 infantry and 3 transports moved from 41 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
            1 bomber moved from Java to French Indo China
            1 bomber and 4 tactical_bombers moved from Burma to French Indo China
            1 fighter moved from 45 Sea Zone to 42 Sea Zone
            1 destroyer moved from 36 Sea Zone to 6 Sea Zone
            2 carriers, 5 submarines and 1 transport moved from 36 Sea Zone to 42 Sea Zone
            1 submarine moved from 37 Sea Zone to 39 Sea Zone
            2 fighters moved from Yunnan to 42 Sea Zone
            2 fighters moved from Burma to 42 Sea Zone
            1 tactical_bomber moved from Burma to 42 Sea Zone
            1 tactical_bomber moved from Yunnan to 42 Sea Zone
            2 fighters moved from Burma to French Indo China
            1 tactical_bomber moved from Yunnan to French Indo China
            2 fighters and 1 tactical_bomber moved from Anhwe to Jehol
            1 bomber moved from French Indo China to Jehol
            1 submarine moved from 6 Sea Zone to 35 Sea Zone
    
        Place Units - Japanese
            10 mech_infantrys placed in Korea
            1 artillery and 2 infantry placed in French Indo China
            2 destroyers placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 64 PUs; end with 71 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0,00
    Japanese : 2,33
    

    Savegame

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