G40 2nd Ed. Scouse (Axis) v. Maxi (Allies) Game 4


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 2

    Purchase Units - Russians
                Russians buy 8 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 submarine moved from 127 Sea Zone to 125 Sea Zone

    Non Combat Move - Russians
                2 aaGuns and 12 infantry moved from Buryatia to Amur
                6 infantry moved from Yakut S.S.R. to Yenisey
                1 mech_infantry moved from Sikang to Szechwan
                1 mech_infantry moved from Kazakhstan to Szechwan
                2 aaGuns, 1 artillery and 1 infantry moved from Smolensk to Belarus
                1 armour moved from Bryansk to Western Ukraine
                3 armour moved from Ukraine to Western Ukraine

    Place Units - Russians
                3 artilleries placed in Ukraine
                3 artilleries placed in Novgorod
                2 artilleries and 2 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs

    Combat Hit Differential Summary :

    triplea_43702_Rus2.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 2

    Purchase Units - Japanese
                Japanese buy 2 destroyers, 1 factory_minor and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Japanese
                1 infantry moved from Kwangtung to 20 Sea Zone
                1 artillery moved from Kwangtung to 20 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines
                1 artillery moved from 35 Sea Zone to Philippines
                1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 6 Sea Zone
                2 fighters moved from Caroline Islands to 6 Sea Zone
                1 artillery, 2 bombers, 6 fighters, 1 infantry and 5 tactical_bombers moved from Kwangsi to Yunnan
                2 artilleries and 6 infantry moved from Anhwe to Kweichow
                1 mech_infantry moved from Chahar to Hopei
                      Japanese take Hopei from Chinese
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 infantry moved from French Indo China to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                2 fighters moved from 36 Sea Zone to 35 Sea Zone
                2 tactical_bombers moved from 36 Sea Zone to 35 Sea Zone
                1 submarine moved from 33 Sea Zone to 26 Sea Zone

    Combat - Japanese
                Battle in Borneo
                Battle in 6 Sea Zone
                    Japanese attack with 1 battleship, 1 carrier, 1 destroyer, 3 fighters and 1 tactical_bomber
                    Americans defend with 1 destroyer and 1 submarine
                        Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer, 3 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 3/6 hits, 3.17 expected hits
                        Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                        Americans roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Units damaged: 1 battleship owned by the Japanese
                        1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 6 Sea Zone
                    Japanese win, taking Borneo from UK_Pacific, taking 6 Sea Zone from Americans with 1 battleship, 1 carrier, 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14
                    Casualties for Americans: 1 destroyer and 1 submarine
                Battle in Kweichow
                    Japanese attack with 2 artilleries and 6 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 artilleries and 6 infantry in Kweichow, round 2 : 0/8 hits, 2.00 expected hits
                        Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Kweichow
                        Japanese roll dice for 2 artilleries and 5 infantry in Kweichow, round 3 : 1/7 hits, 1.83 expected hits
                        Chinese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 2 artilleries and 5 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Yunnan
                    Japanese attack with 1 artillery, 2 bombers, 6 fighters, 1 infantry and 5 tactical_bombers
                    Chinese defend with 3 infantry
                        Japanese roll dice for 1 artillery, 2 bombers, 6 fighters, 1 infantry and 5 tactical_bombers in Yunnan, round 2 : 10/15 hits, 8.33 expected hits
                        Chinese roll dice for 3 infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits
                        1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 6 fighters and 5 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 3 infantry
                Battle in Philippines
                    Japanese attack with 1 artillery and 1 infantry
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                        Japanese roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits
                        Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits
                        1 infantry owned by the Japanese lost in Philippines
                        Japanese roll dice for 1 artillery in Philippines, round 3 : 1/1 hits, 0.33 expected hits
                        Americans roll dice for 2 infantry in Philippines, round 3 : 1/2 hits, 0.67 expected hits
                        1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Philippines
                    Americans win with 1 infantry remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Japanese
                6 fighters moved from Yunnan to Kwangsi
                5 tactical_bombers moved from Yunnan to Kwangsi
                2 bombers moved from Yunnan to Kwangsi
                1 artillery moved from Hunan to Yunnan
                1 infantry moved from Hunan to Yunnan
                2 infantry moved from Jehol to Manchuria
                1 infantry moved from Manchuria to Korea
                1 infantry moved from Manchuria to Korea
                2 infantry moved from Jehol to Manchuria
                1 artillery moved from Chahar to Hopei
                1 infantry moved from Chahar to Hopei
                1 battleship, 2 carriers, 1 cruiser, 1 submarine and 1 transport moved from 36 Sea Zone to 35 Sea Zone
                2 fighters moved from 6 Sea Zone to Japan

    Place Units - Japanese
                2 destroyers and 1 transport placed in 6 Sea Zone
                1 factory_minor placed in Shantung

    Turn Complete - Japanese
                Japanese collect 42 PUs; end with 42 PUs

    Combat Hit Differential Summary :

    Americans : 1.17
        Chinese : 0.33
        Japanese : -1.33

    triplea_43702_Jap2.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 1 harbour, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour and 1 infantry moved from Central United States to 101 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 cruiser moved from 101 Sea Zone to 91 Sea Zone
                2 infantry moved from Brazil to 86 Sea Zone
                2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Gibraltar
                1 destroyer moved from 54 Sea Zone to 26 Sea Zone
                1 cruiser moved from 54 Sea Zone to 43 Sea Zone

    Combat - Americans
                Battle in 43 Sea Zone
                    Americans attack with 1 cruiser
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 43 Sea Zone
                    Americans win, taking 43 Sea Zone from Neutral with 1 cruiser remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Gibraltar
                    Americans attack with 1 armour and 3 infantry
                    Italians defend with 1 harbour and 2 infantry
                        Americans roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits, 0,50 expected hits
                        Americans roll dice for 1 armour and 3 infantry in Gibraltar, round 2 : 0/4 hits, 1,00 expected hits
                        Italians roll dice for 2 infantry in Gibraltar, round 2 : 0/2 hits, 0,67 expected hits
                        1 infantry owned by the Italians lost in Gibraltar
                        Americans roll dice for 1 armour and 3 infantry in Gibraltar, round 3 : 1/4 hits, 1,00 expected hits
                        Italians roll dice for 1 infantry in Gibraltar, round 3 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Italians lost in Gibraltar
                    Americans win, taking Gibraltar from Italians with 1 armour and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for Italians: 2 infantry
                Battle in 26 Sea Zone
                    Americans attack with 1 destroyer
                    Japanese defend with 1 submarine
                        Americans roll dice for 1 destroyer in 26 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                        Americans roll dice for 1 destroyer in 26 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                        Japanese roll dice for 1 submarine in 26 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
                        1 submarine owned by the Japanese lost in 26 Sea Zone
                    Americans win, taking 26 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - Americans
                1 carrier, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 25 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 7 Sea Zone to 25 Sea Zone
                1 artillery and 1 infantry moved from 25 Sea Zone to Midway
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java

    Place Units - Americans
                1 harbour placed in Midway
                1 artillery and 2 infantry placed in Eastern United States
                1 destroyer and 1 transport placed in 101 Sea Zone
                1 carrier and 1 fighter placed in 101 Sea Zone
                1 destroyer and 1 submarine placed in 10 Sea Zone

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 4,1,3,4,4,4,6,3,4,5,2,6
                    Rolling for Convoy Blockade Damage in 89 Sea Zone. Rolls: 6,5
                Americans collect 52 PUs (2 lost to blockades); end with 52 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs

    Combat Hit Differential Summary :

    Italians : -1,00
        Americans : -0,17
        Japanese : -0,33

    triplea_43702_Ame2.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                4 infantry moved from Szechwan to Yunnan
                1 fighter moved from Shensi to Yunnan
                3 infantry moved from Shensi to Suiyuyan

    Combat - Chinese
                Battle in Suiyuyan
                    Chinese attack with 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 2/3 hits, 0,50 expected hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese lost in Suiyuyan
                    Chinese win, taking Suiyuyan from Japanese with 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Yunnan
                    Chinese attack with 1 fighter and 4 infantry
                    Japanese defend with 2 artilleries and 1 infantry
                        Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 1/5 hits, 1,17 expected hits
                        Japanese roll dice for 2 artilleries and 1 infantry in Yunnan, round 2 : 0/3 hits, 1,00 expected hits
                        1 infantry owned by the Japanese lost in Yunnan
                        Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 3 : 1/5 hits, 1,17 expected hits
                        Japanese roll dice for 2 artilleries in Yunnan, round 3 : 1/2 hits, 0,67 expected hits
                        1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                        Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 4 : 0/4 hits, 1,00 expected hits
                        Japanese roll dice for 1 artillery in Yunnan, round 4 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Chinese lost in Yunnan
                        Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 5 : 1/3 hits, 0,83 expected hits
                        Japanese roll dice for 1 artillery in Yunnan, round 5 : 0/1 hits, 0,33 expected hits
                        1 artillery owned by the Japanese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 5
                    Casualties for Japanese: 2 artilleries and 1 infantry
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Sikang

    Place Units - Chinese
                5 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 7 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs

    Combat Hit Differential Summary :

    Chinese : 0,33
        Japanese : -0,67

    triplea_43702_Chi2.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 1 harbour, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour and 1 infantry moved from Central United States to 101 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 cruiser moved from 101 Sea Zone to 91 Sea Zone
                2 infantry moved from Brazil to 86 Sea Zone
                2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Gibraltar
                1 destroyer moved from 54 Sea Zone to 26 Sea Zone
                1 cruiser moved from 54 Sea Zone to 43 Sea Zone

    Combat - Americans
                Battle in 43 Sea Zone
                    Americans attack with 1 cruiser
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 43 Sea Zone
                    Americans win, taking 43 Sea Zone from Neutral with 1 cruiser remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Gibraltar
                    Americans attack with 1 armour and 3 infantry
                    Italians defend with 1 harbour and 2 infantry
                        Americans roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits, 0,50 expected hits
                        Americans roll dice for 1 armour and 3 infantry in Gibraltar, round 2 : 0/4 hits, 1,00 expected hits
                        Italians roll dice for 2 infantry in Gibraltar, round 2 : 0/2 hits, 0,67 expected hits
                        1 infantry owned by the Italians lost in Gibraltar
                        Americans roll dice for 1 armour and 3 infantry in Gibraltar, round 3 : 1/4 hits, 1,00 expected hits
                        Italians roll dice for 1 infantry in Gibraltar, round 3 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Italians lost in Gibraltar
                    Americans win, taking Gibraltar from Italians with 1 armour and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for Italians: 2 infantry
                Battle in 26 Sea Zone
                    Americans attack with 1 destroyer
                    Japanese defend with 1 submarine
                        Americans roll dice for 1 destroyer in 26 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                        Americans roll dice for 1 destroyer in 26 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                        Japanese roll dice for 1 submarine in 26 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
                        1 submarine owned by the Japanese lost in 26 Sea Zone
                    Americans win, taking 26 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - Americans
                1 carrier, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 25 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 7 Sea Zone to 25 Sea Zone
                1 artillery and 1 infantry moved from 25 Sea Zone to Midway
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java

    Place Units - Americans
                1 harbour placed in Midway
                1 artillery and 2 infantry placed in Eastern United States
                1 destroyer and 1 transport placed in 101 Sea Zone
                1 carrier and 1 fighter placed in 101 Sea Zone
                1 destroyer and 1 submarine placed in 10 Sea Zone

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 4,1,3,4,4,4,6,3,4,5,2,6
                    Rolling for Convoy Blockade Damage in 89 Sea Zone. Rolls: 6,5
                Americans collect 52 PUs (2 lost to blockades); end with 52 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                4 infantry moved from Szechwan to Yunnan
                1 fighter moved from Shensi to Yunnan
                3 infantry moved from Shensi to Suiyuyan

    Combat - Chinese
                Battle in Suiyuyan
                    Chinese attack with 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 2/3 hits, 0,50 expected hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese lost in Suiyuyan
                    Chinese win, taking Suiyuyan from Japanese with 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Yunnan
                    Chinese attack with 1 fighter and 4 infantry
                    Japanese defend with 2 artilleries and 1 infantry
                        Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 1/5 hits, 1,17 expected hits
                        Japanese roll dice for 2 artilleries and 1 infantry in Yunnan, round 2 : 0/3 hits, 1,00 expected hits
                        1 infantry owned by the Japanese lost in Yunnan
                        Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 3 : 1/5 hits, 1,17 expected hits
                        Japanese roll dice for 2 artilleries in Yunnan, round 3 : 1/2 hits, 0,67 expected hits
                        1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                        Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 4 : 0/4 hits, 1,00 expected hits
                        Japanese roll dice for 1 artillery in Yunnan, round 4 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Chinese lost in Yunnan
                        Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 5 : 1/3 hits, 0,83 expected hits
                        Japanese roll dice for 1 artillery in Yunnan, round 5 : 0/1 hits, 0,33 expected hits
                        1 artillery owned by the Japanese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 5
                    Casualties for Japanese: 2 artilleries and 1 infantry
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Sikang

    Place Units - Chinese
                5 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 7 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs

    Purchase Units - British
                British repair damage of 6x factory_major; Remaining resources: 25 PUs;
                British buy 3 destroyers; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour, 1 artillery and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                3 infantry moved from Shan State to French Indo China
                2 fighters moved from India to French Indo China
                2 artilleries and 1 infantry moved from Ethiopia to 76 Sea Zone
                1 armour and 1 mech_infantry moved from Egypt to Kenya
                1 tactical_bomber moved from Egypt to Kenya
                1 infantry moved from Egypt to Alexandria
                1 fighter moved from Egypt to Alexandria
                1 infantry moved from Egypt to Alexandria
                1 bomber moved from United Kingdom to Morocco
                1 infantry and 1 mech_infantry moved from French West Africa to 87 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                1 tactical_bomber moved from India to French Indo China

    Combat - British
                Battle in Morocco
                    British attack with 1 bomber, 1 infantry and 1 mech_infantry
                    Italians defend with 2 infantry
                        British roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Morocco, round 2 : 1/3 hits, 1,00 expected hits
                        Italians roll dice for 2 infantry in Morocco, round 2 : 0/2 hits, 0,67 expected hits
                        1 infantry owned by the Italians lost in Morocco
                        British roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Morocco, round 3 : 1/3 hits, 1,00 expected hits
                        Italians roll dice for 1 infantry in Morocco, round 3 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Italians lost in Morocco
                    British win, taking Morocco from Italians with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Italians: 2 infantry
                Battle in Alexandria
                    British attack with 1 fighter and 2 infantry
                    Italians defend with 1 infantry
                        British roll dice for 1 fighter and 2 infantry in Alexandria, round 2 : 2/3 hits, 0,83 expected hits
                        Italians roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Italians and 1 infantry owned by the British lost in Alexandria
                    British win, taking Alexandria from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Kenya
                    British attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
                    Italians defend with 1 infantry
                        British roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Kenya, round 2 : 1/3 hits, 1,33 expected hits
                        Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Italians lost in Kenya
                    British win, taking Kenya from Italians with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in French Indo China
                    British attack with 2 fighters, 3 infantry and 1 tactical_bomber
                    Japanese defend with 2 infantry
                        British roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in French Indo China, round 2 : 3/6 hits, 2,17 expected hits
                        Japanese roll dice for 2 infantry in French Indo China, round 2 : 1/2 hits, 0,67 expected hits
                        2 infantry owned by the Japanese and 1 infantry owned by the British lost in French Indo China
                    British win, taking French Indo China from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 2 infantry

    Non Combat Move - British
                2 infantry moved from Burma to Shan State
                2 fighters and 1 tactical_bomber moved from French Indo China to Burma
                3 aaGuns, 1 armour, 1 artillery, 6 infantry and 1 mech_infantry moved from India to Burma
                1 infantry moved from Eastern Persia to Persia
                      British take Persia from Neutral_Allies
                1 tactical_bomber moved from Kenya to Egypt
                1 fighter moved from Alexandria to Egypt
                2 artilleries, 1 infantry and 2 transports moved from 76 Sea Zone to 81 Sea Zone
                1 cruiser moved from 76 Sea Zone to 81 Sea Zone
                2 artilleries and 1 infantry moved from 81 Sea Zone to Egypt
                2 infantry moved from Rhodesia to Belgian Congo
                2 infantry moved from Union of South Africa to Rhodesia
                1 bomber moved from Morocco to Gibraltar
                1 armour, 1 artillery and 2 infantry moved from Quebec to New Brunswick Nova Scotia
                2 fighters moved from United Kingdom to Gibraltar

    Place Units - British
                3 destroyers placed in 106 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 5,2
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,1,3,2
                British collect 24 PUs (8 lost to blockades); end with 25 PUs
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 30 PUs

    Place Units - UK_Pacific
                1 armour, 1 artillery and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 12 PUs; end with 12 PUs
                Some Units in India change ownership: 1 armour, 1 artillery and 1 mech_infantry

    Combat Hit Differential Summary :

    Italians : -1,67
        British : 1,67
        Americans : -0,17
        Chinese : 0,33
        Japanese : -0,67

    triplea_43702_UK_2.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy 1 artillery, 3 infantry and 1 transport; Remaining resources: 0 PUs;

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Combat Move - Italians
                2 armour moved from Slovakia Hungary to Eastern Poland
                      Italians take Eastern Poland from Russians
                2 armour moved from Eastern Poland to Bessarabia
                      Italians take Bessarabia from Russians
                1 armour, 1 artillery and 2 infantry moved from Tobruk to Alexandria

    Combat - Italians
                Battle in Alexandria
                    Italians attack with 1 armour, 1 artillery and 2 infantry
                    British defend with 1 infantry
                        Italians roll dice for 1 armour, 1 artillery and 2 infantry in Alexandria, round 2 : 1/4 hits, 1.33 expected hits
                        British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the British lost in Alexandria
                    Italians win, taking Alexandria from British with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                1 battleship, 1 cruiser and 2 transports moved from 92 Sea Zone to 95 Sea Zone
                1 submarine moved from 93 Sea Zone to 98 Sea Zone
                1 destroyer moved from 93 Sea Zone to 95 Sea Zone
                1 cruiser moved from 93 Sea Zone to 95 Sea Zone

    Place Units - Italians
                1 transport placed in 95 Sea Zone
                1 artillery placed in Southern Italy
                3 infantry placed in Northern Italy
                Italians undo move 3.
                2 infantry placed in Northern Italy
                1 infantry placed in Southern Italy
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Southern France: 2 artilleries
                EDIT: Adding units owned by Italians to Northern Italy: 2 artilleries
                EDIT: Turning off Edit Mode

    Turn Complete - Italians
                Italians collect 14 PUs; end with 14 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs

    Combat Hit Differential Summary :

    Italians : -0.33
        British : -0.33

    triplea_43702_Ita2.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                1 cruiser moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from Malaya to Shan State

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs

    Combat Hit Differential Summary :

    triplea_43702_ANZ2.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                1 cruiser moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from Malaya to Shan State

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs

    Combat Move - French
                1 infantry moved from French Central Africa to French Equatorial Africa
                1 destroyer moved from 81 Sea Zone to 98 Sea Zone

    Combat - French
                Battle in 98 Sea Zone
                    French attack with 1 destroyer
                    Italians defend with 1 submarine
                        French roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                        1 destroyer owned by the French lost in 98 Sea Zone
                    Italians win with 1 submarine remaining. Battle score for attacker is -8
                    Casualties for French: 1 destroyer

    Non Combat Move - French

    Turn Complete - French

    Combat Hit Differential Summary :

    Italians : 0,83
        French : -0,33

    triplea_43702_Fre2.tsvg


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 bomber, 1 destroyer, 1 fighter, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War

    Combat Move - Germans
                1 infantry moved from Poland to Baltic States
                      Germans take Baltic States from Russians
                1 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                1 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                2 bombers moved from Western Germany to United Kingdom
                2 bombers moved from Western Germany to 91 Sea Zone
                1 submarine moved from 89 Sea Zone to 91 Sea Zone
                1 submarine moved from 109 Sea Zone to 91 Sea Zone
                1 cruiser moved from 113 Sea Zone to 115 Sea Zone
                1 destroyer moved from 113 Sea Zone to 115 Sea Zone
                1 tactical_bomber moved from Slovakia Hungary to 115 Sea Zone
                1 fighter moved from Western Germany to 115 Sea Zone

    Combat - Germans
                Germans creates battle in territory 106 Sea Zone

    Combat Hit Differential Summary :

    triplea_43702_Ger3.tsvg


  • Scramble to sz115?


  • no thx i stay on the ground for this one :mrgreen:


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 bomber, 1 destroyer, 1 fighter, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War

    Combat Move - Germans
                1 infantry moved from Poland to Baltic States
                      Germans take Baltic States from Russians
                1 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                1 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                2 bombers moved from Western Germany to United Kingdom
                2 bombers moved from Western Germany to 91 Sea Zone
                1 submarine moved from 89 Sea Zone to 91 Sea Zone
                1 submarine moved from 109 Sea Zone to 91 Sea Zone
                1 cruiser moved from 113 Sea Zone to 115 Sea Zone
                1 destroyer moved from 113 Sea Zone to 115 Sea Zone
                1 tactical_bomber moved from Slovakia Hungary to 115 Sea Zone
                1 fighter moved from Western Germany to 115 Sea Zone

    Combat - Germans
                Germans creates battle in territory 106 Sea Zone
                Strategic bombing raid in United Kingdom
                        AA fire in United Kingdom : 0/2 hits, 0.33 expected hits
                    Bombing raid in United Kingdom rolls: 6,3 and causes: 9 damage to unit: factory_major
                    Bombing raid in United Kingdom causes 9 damage total.
                Battle in 91 Sea Zone
                    Germans attack with 2 bombers and 2 submarines
                    British defend with 1 transport; Americans defend with 1 cruiser and 2 transports
                        Germans roll dice for 2 submarines in 91 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                        1 cruiser owned by the Americans lost in 91 Sea Zone
                        Germans roll dice for 2 bombers in 91 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits
                        1 transport owned by the Americans lost in 91 Sea Zone
                        1 transport owned by the British and 1 transport owned by the Americans lost in 91 Sea Zone
                        Germans roll dice for 2 submarines in 91 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
                    Germans win with 2 bombers and 2 submarines remaining. Battle score for attacker is 33
                    Casualties for Americans: 1 cruiser and 2 transports
                    Casualties for British: 1 transport
                Battle in 115 Sea Zone
                    Germans attack with 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
                    Russians defend with 1 cruiser and 1 submarine
                        Germans roll dice for 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 115 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
                        Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                        Russians roll dice for 1 cruiser in 115 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                        1 destroyer owned by the Germans, 1 submarine owned by the Russians and 1 cruiser owned by the Germans lost in 115 Sea Zone
                        Germans roll dice for 1 fighter and 1 tactical_bomber in 115 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
                        Russians roll dice for 1 cruiser in 115 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
                        1 cruiser owned by the Russians lost in 115 Sea Zone
                    Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 cruiser and 1 destroyer
                    Casualties for Russians: 1 cruiser and 1 submarine
                Battle in 106 Sea Zone
                    Germans attack with 1 submarine
                    British defend with 3 destroyers
                        Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        British roll dice for 3 destroyers in 106 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
                        Germans roll dice for 1 submarine in 106 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                        British roll dice for 3 destroyers in 106 Sea Zone, round 3 : 0/3 hits, 1.00 expected hits
                        Germans roll dice for 1 submarine in 106 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                        British roll dice for 3 destroyers in 106 Sea Zone, round 4 : 0/3 hits, 1.00 expected hits
                        Germans roll dice for 1 submarine in 106 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits
                        British roll dice for 3 destroyers in 106 Sea Zone, round 5 : 0/3 hits, 1.00 expected hits
                        1 destroyer owned by the British lost in 106 Sea Zone
                        Germans roll dice for 1 submarine in 106 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits
                        British roll dice for 2 destroyers in 106 Sea Zone, round 6 : 1/2 hits, 0.67 expected hits
                        1 submarine owned by the Germans lost in 106 Sea Zone
                    British win with 2 destroyers remaining. Battle score for attacker is 2
                    Casualties for British: 1 destroyer
                    Casualties for Germans: 1 submarine

    Non Combat Move - Germans
                1 fighter moved from 115 Sea Zone to Finland
                1 tactical_bomber moved from 115 Sea Zone to Finland
                1 artillery moved from Germany to 113 Sea Zone
                6 infantry moved from Romania to Bessarabia
                3 armour moved from Poland to Bessarabia
                5 artilleries and 15 infantry moved from Slovakia Hungary to Eastern Poland
                3 mech_infantrys moved from Germany to Eastern Poland
                3 armour moved from Germany to Eastern Poland
                3 artilleries moved from Germany to Poland
                4 mech_infantrys moved from Western Germany to Poland
                6 armour moved from Greater Southern Germany to Poland
                1 aaGun moved from Slovakia Hungary to Eastern Poland
                2 fighters moved from Holland Belgium to Western Germany
                2 tactical_bombers moved from Holland Belgium to Poland
                1 aaGun moved from Germany to Poland
                1 aaGun moved from Poland to Eastern Poland
                2 artilleries moved from France to Western Germany
                1 aaGun moved from France to Southern France
                2 bombers moved from 91 Sea Zone to Southern France
                1 fighter moved from Western Germany to Southern France
                2 bombers moved from United Kingdom to Western Germany
                1 artillery moved from Western Germany to Germany
                1 infantry moved from Normandy Bordeaux to France
                1 infantry moved from Western Germany to 113 Sea Zone
                1 infantry moved from Finland to Karelia
                1 infantry moved from Finland to Vyborg
                1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 112 Sea Zone
                1 infantry moved from 112 Sea Zone to Norway
                1 artillery moved from 112 Sea Zone to Norway

    Place Units - Germans
                1 destroyer placed in 112 Sea Zone
                1 bomber and 1 fighter placed in Western Germany
                1 armour, 1 infantry and 3 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,6
                Germans collect 42 PUs (1 lost to blockades); end with 42 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs

    Combat Hit Differential Summary :

    Germans : -2.50
        British : -3.67
        Russians : 0.83
        AA fire in United Kingdom : : -0.33

    triplea_43702_Ger3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                4 armour, 1 artillery and 6 infantry moved from Western Ukraine to Eastern Poland
                1 armour, 2 artilleries, 1 fighter and 14 infantry moved from Belarus to Eastern Poland
                3 armour and 1 tactical_bomber moved from Novgorod to Eastern Poland
                1 artillery and 1 infantry moved from Novgorod to Baltic States
                1 artillery and 1 infantry moved from Novgorod to Vyborg
                1 artillery and 1 infantry moved from Novgorod to Karelia
                1 infantry moved from Novgorod to Vyborg
                1 infantry moved from Novgorod to Karelia

    Combat - Russians
                Battle in Karelia
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 2 infantry
                        Russians roll dice for 1 artillery and 2 infantry in Karelia, round 2 : 0/3 hits, 0,83 expected hits
                        Germans roll dice for 2 infantry in Karelia, round 2 : 0/2 hits, 0,67 expected hits
                        Russians roll dice for 1 artillery and 2 infantry in Karelia, round 3 : 2/3 hits, 0,83 expected hits
                        Germans roll dice for 2 infantry in Karelia, round 3 : 1/2 hits, 0,67 expected hits
                        1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Karelia
                    Russians win, taking Karelia from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                    Casualties for Germans: 2 infantry
                Battle in Baltic States
                    Russians attack with 1 artillery and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery and 1 infantry in Baltic States, round 2 : 0/2 hits, 0,67 expected hits
                        Germans roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians lost in Baltic States
                        Russians roll dice for 1 artillery in Baltic States, round 3 : 0/1 hits, 0,33 expected hits
                        Germans roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0,33 expected hits
                        Russians roll dice for 1 artillery in Baltic States, round 4 : 1/1 hits, 0,33 expected hits
                        Germans roll dice for 1 infantry in Baltic States, round 4 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Germans lost in Baltic States
                    Russians win, taking Baltic States from Germans with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Germans: 1 infantry
                Battle in Vyborg
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 2 infantry
                        Russians roll dice for 1 artillery and 2 infantry in Vyborg, round 2 : 2/3 hits, 0,83 expected hits
                        Germans roll dice for 2 infantry in Vyborg, round 2 : 1/2 hits, 0,67 expected hits
                        1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Vyborg
                    Russians win, taking Vyborg from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                    Casualties for Germans: 2 infantry
                Battle in Eastern Poland
                    Russians attack with 8 armour, 3 artilleries, 1 fighter, 20 infantry and 1 tactical_bomber
                    Germans defend with 2 aaGuns, 3 armour, 5 artilleries, 15 infantry and 3 mech_infantrys
                        AA fire in Eastern Poland : 0/2 hits, 0,33 expected hits
                        Russians roll dice for 8 armour, 3 artilleries, 1 fighter, 20 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 12/33 hits, 10,00 expected hits
                        Italians roll dice for 2 aaGuns, 3 armour, 5 artilleries, 15 infantry and 3 mech_infantrys in Eastern Poland, round 2 : 6/26 hits, 9,17 expected hits
                        6 infantry owned by the Russians, 2 aaGuns owned by the Germans and 10 infantry owned by the Germans lost in Eastern Poland
                        Russians roll dice for 8 armour, 3 artilleries, 1 fighter, 14 infantry and 1 tactical_bomber in Eastern Poland, round 3 : 6/27 hits, 9,00 expected hits
                        Italians roll dice for 3 armour, 5 artilleries, 5 infantry and 3 mech_infantrys in Eastern Poland, round 3 : 4/16 hits, 5,83 expected hits
                        4 infantry owned by the Russians, 5 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Eastern Poland
                        Russians roll dice for 8 armour, 3 artilleries, 1 fighter, 10 infantry and 1 tactical_bomber in Eastern Poland, round 4 : 6/23 hits, 8,33 expected hits
                        Italians roll dice for 3 armour, 5 artilleries and 2 mech_infantrys in Eastern Poland, round 4 : 4/10 hits, 3,83 expected hits
                        4 infantry owned by the Russians, 4 artilleries owned by the Germans and 2 mech_infantrys owned by the Germans lost in Eastern Poland
                        Russians roll dice for 8 armour, 3 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber in Eastern Poland, round 5 : 8/19 hits, 7,67 expected hits
                        Italians roll dice for 3 armour and 1 artillery in Eastern Poland, round 5 : 2/4 hits, 1,83 expected hits
                        2 infantry owned by the Russians, 1 artillery owned by the Germans and 3 armour owned by the Germans lost in Eastern Poland
                    Russians win, taking Eastern Poland from Italians with 8 armour, 3 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 57
                    Casualties for Russians: 16 infantry
                    Casualties for Germans: 2 aaGuns, 3 armour, 5 artilleries, 15 infantry and 3 mech_infantrys

    Non Combat Move - Russians
                3 artilleries moved from Ukraine to Bryansk
                2 artilleries and 2 infantry moved from Russia to Bryansk
                4 aaGuns moved from Belarus to Bryansk
                1 fighter and 1 tactical_bomber moved from Eastern Poland to Bryansk
                2 aaGuns and 12 infantry moved from Amur to Buryatia
                6 infantry moved from Yenisey to Timguska
                2 mech_infantrys moved from Szechwan to Suiyuyan
                1 fighter moved from Szechwan to Suiyuyan
                2 infantry moved from Caucasus to Rostov

    Place Units - Russians
                1 fighter placed in Russia
                3 infantry placed in Novgorod
                3 infantry placed in Ukraine
                3 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 42 PUs

    Combat Hit Differential Summary :

    Germans : 0,00
        Italians : -4,67
        AA fire in Eastern Poland : : -0,33
        Russians : -1,83

    triplea_43702_Rus3.tsvg


  • TripleA Manual Gamesave Post: Russians round 3

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            4 armour, 1 artillery and 6 infantry moved from Western Ukraine to Eastern Poland
            1 armour, 2 artilleries, 1 fighter and 14 infantry moved from Belarus to Eastern Poland
            3 armour and 1 tactical_bomber moved from Novgorod to Eastern Poland
            1 artillery and 1 infantry moved from Novgorod to Baltic States
            1 artillery and 1 infantry moved from Novgorod to Vyborg
            1 artillery and 1 infantry moved from Novgorod to Karelia
            1 infantry moved from Novgorod to Vyborg
            1 infantry moved from Novgorod to Karelia
    
        Combat - Russians
            Battle in Karelia
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 2 infantry
                    Russians roll dice for 1 artillery and 2 infantry in Karelia, round 2 : 0/3 hits, 0,83 expected hits
                    Germans roll dice for 2 infantry in Karelia, round 2 : 0/2 hits, 0,67 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Karelia, round 3 : 2/3 hits, 0,83 expected hits
                    Germans roll dice for 2 infantry in Karelia, round 3 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Karelia
                Russians win, taking Karelia from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 infantry
            Battle in Baltic States
                Russians attack with 1 artillery and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 1 infantry in Baltic States, round 2 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Baltic States
                    Russians roll dice for 1 artillery in Baltic States, round 3 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 artillery in Baltic States, round 4 : 1/1 hits, 0,33 expected hits
                    Germans roll dice for 1 infantry in Baltic States, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Baltic States
                Russians win, taking Baltic States from Germans with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Vyborg
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 2 infantry
                    Russians roll dice for 1 artillery and 2 infantry in Vyborg, round 2 : 2/3 hits, 0,83 expected hits
                    Germans roll dice for 2 infantry in Vyborg, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Vyborg
                Russians win, taking Vyborg from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 infantry
            Battle in Eastern Poland
                Russians attack with 8 armour, 3 artilleries, 1 fighter, 20 infantry and 1 tactical_bomber
                Germans defend with 2 aaGuns, 3 armour, 5 artilleries, 15 infantry and 3 mech_infantrys
                    AA fire in Eastern Poland : 0/2 hits, 0,33 expected hits
                    Russians roll dice for 8 armour, 3 artilleries, 1 fighter, 20 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 12/33 hits, 10,00 expected hits
                    Italians roll dice for 2 aaGuns, 3 armour, 5 artilleries, 15 infantry and 3 mech_infantrys in Eastern Poland, round 2 : 6/26 hits, 9,17 expected hits
                    6 infantry owned by the Russians, 2 aaGuns owned by the Germans and 10 infantry owned by the Germans lost in Eastern Poland
                    Russians roll dice for 8 armour, 3 artilleries, 1 fighter, 14 infantry and 1 tactical_bomber in Eastern Poland, round 3 : 6/27 hits, 9,00 expected hits
                    Italians roll dice for 3 armour, 5 artilleries, 5 infantry and 3 mech_infantrys in Eastern Poland, round 3 : 4/16 hits, 5,83 expected hits
                    4 infantry owned by the Russians, 5 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Eastern Poland
                    Russians roll dice for 8 armour, 3 artilleries, 1 fighter, 10 infantry and 1 tactical_bomber in Eastern Poland, round 4 : 6/23 hits, 8,33 expected hits
                    Italians roll dice for 3 armour, 5 artilleries and 2 mech_infantrys in Eastern Poland, round 4 : 4/10 hits, 3,83 expected hits
                    4 infantry owned by the Russians, 4 artilleries owned by the Germans and 2 mech_infantrys owned by the Germans lost in Eastern Poland
                    Russians roll dice for 8 armour, 3 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber in Eastern Poland, round 5 : 8/19 hits, 7,67 expected hits
                    Italians roll dice for 3 armour and 1 artillery in Eastern Poland, round 5 : 2/4 hits, 1,83 expected hits
                    2 infantry owned by the Russians, 1 artillery owned by the Germans and 3 armour owned by the Germans lost in Eastern Poland
                Russians win, taking Eastern Poland from Italians with 8 armour, 3 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 57
                Casualties for Russians: 16 infantry
                Casualties for Germans: 2 aaGuns, 3 armour, 5 artilleries, 15 infantry and 3 mech_infantrys
    
        Non Combat Move - Russians
            3 artilleries moved from Ukraine to Bryansk
            2 artilleries and 2 infantry moved from Russia to Bryansk
            4 aaGuns moved from Belarus to Bryansk
            1 fighter and 1 tactical_bomber moved from Eastern Poland to Bryansk
            2 aaGuns and 12 infantry moved from Amur to Buryatia
            6 infantry moved from Yenisey to Timguska
            2 mech_infantrys moved from Szechwan to Suiyuyan
            1 fighter moved from Szechwan to Suiyuyan
            2 infantry moved from Caucasus to Rostov
    
        Place Units - Russians
            1 fighter placed in Russia
            3 infantry placed in Novgorod
            3 infantry placed in Ukraine
            3 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 37 PUs; end with 37 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 42 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,00
    Italians : -4,67
    AA fire in Eastern Poland : : -0,33
    Russians : -1,83
    

    Savegame


  • Testing Forum poster

    Test summary from TripleA, engine version: 1.9, time: 18:44:06
    Savegame


  • TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 carrier, 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 unit repaired.
            1 artillery moved from Japan to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
            1 infantry moved from 35 Sea Zone to Philippines
            1 artillery moved from 35 Sea Zone to Philippines
            1 fighter moved from 35 Sea Zone to Philippines
            1 tactical_bomber moved from 35 Sea Zone to Philippines
            1 fighter moved from 35 Sea Zone to 43 Sea Zone
            1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone
            1 artillery moved from Kweichow to Yunnan
            1 infantry moved from Kweichow to Yunnan
            1 infantry moved from Kweichow to Szechwan
                  Japanese take Szechwan from Chinese
            2 fighters moved from Kwangsi to Yunnan
            2 tactical_bombers moved from Kwangsi to Yunnan
            1 artillery moved from Hopei to Suiyuyan
            1 infantry moved from Hopei to Suiyuyan
            2 bombers moved from Kwangsi to Suiyuyan
            1 infantry moved from Kweichow to Shensi
                  Japanese take Shensi from Chinese
            2 fighters moved from Kwangsi to French Indo China
            2 tactical_bombers moved from Kwangsi to French Indo China
            1 infantry moved from Siam to French Indo China
            1 fighter moved from Kwangsi to French Indo China
            1 tactical_bomber moved from Kwangsi to French Indo China
            1 fighter moved from Kwangsi to French Indo China
    
        Combat - Japanese
            Battle in 43 Sea Zone
                Japanese attack with 1 fighter and 1 tactical_bomber
                Americans defend with 1 cruiser
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in 43 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                    Americans roll dice for 1 cruiser in 43 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 fighter owned by the Japanese and 1 cruiser owned by the Americans lost in 43 Sea Zone
                Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 fighter
                Casualties for Americans: 1 cruiser
            Battle in Suiyuyan
                Japanese attack with 1 artillery, 2 bombers and 1 infantry
                Chinese defend with 3 infantry; Russians defend with 1 fighter and 2 mech_infantrys
                    Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Suiyuyan, round 2 : 3/4 hits, 2.00 expected hits
                    Chinese roll dice for 1 fighter, 3 infantry and 2 mech_infantrys in Suiyuyan, round 2 : 2/6 hits, 2.33 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 3 infantry owned by the Chinese lost in Suiyuyan
                 retreated to Suiyuyan
                Chinese win with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 artillery and 1 infantry
                Casualties for Chinese: 3 infantry
            Battle in Philippines
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                Americans defend with 1 airfield, 1 harbour and 1 infantry
                    Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 2 : 1/2 hits, 1.17 expected hits
                    Americans roll dice for 1 infantry in Philippines, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippines
                Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 1 infantry
            Battle in Yunnan
                Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Yunnan, round 2 : 2/6 hits, 3.00 expected hits
                    Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
            Battle in French Indo China
                Japanese attack with 4 fighters, 1 infantry and 3 tactical_bombers
                British defend with 2 infantry
                    Japanese roll dice for 4 fighters, 1 infantry and 3 tactical_bombers in French Indo China, round 2 : 4/8 hits, 4.17 expected hits
                    UK_Pacific roll dice for 2 infantry in French Indo China, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the British lost in French Indo China
                Japanese win, taking French Indo China from UK_Pacific with 4 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
    
        Non Combat Move - Japanese
            1 tactical_bomber moved from 43 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from French Indo China to 35 Sea Zone
            2 fighters moved from French Indo China to 35 Sea Zone
            2 tactical_bombers moved from French Indo China to Kwangsi
            2 fighters moved from French Indo China to Kwangsi
            2 tactical_bombers moved from Yunnan to Kwangsi
            2 fighters moved from Yunnan to Kwangsi
            1 mech_infantry moved from Hopei to Chahar
            1 infantry moved from Kweichow to Hopei
            2 bombers moved from Suiyuyan to Kweichow
            1 fighter moved from Philippines to Kwangsi
            1 tactical_bomber moved from Philippines to Kwangsi
            1 destroyer moved from 6 Sea Zone to 35 Sea Zone
            1 submarine moved from 35 Sea Zone to 42 Sea Zone
    
        Place Units - Japanese
            1 factory_minor placed in Kwangtung
            1 carrier and 1 transport placed in 6 Sea Zone
            1 artillery and 1 infantry placed in Shantung
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 transport
            EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
    
        Turn Complete - Japanese
            Japanese collect 45 PUs; end with 45 PUs
    

    Combat Hit Differential Summary :

    Americans : 1.17
    Chinese : -1.00
    UK_Pacific : -0.67
    Japanese : -0.50
    

    Savegame


  • TripleA Turn Summary: Americans round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 3 infantry, 2 submarines and 5 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            2 carriers and 2 destroyers moved from 101 Sea Zone to 91 Sea Zone
            3 fighters moved from 101 Sea Zone to 91 Sea Zone
            1 bomber moved from United Kingdom to 91 Sea Zone
            2 infantry moved from Java to 42 Sea Zone
            2 infantry and 1 transport moved from 42 Sea Zone to 36 Sea Zone
            2 infantry moved from 36 Sea Zone to French Indo China
            1 fighter moved from Burma to French Indo China
    
        Combat - Americans
            Battle in 91 Sea Zone
                Americans attack with 1 bomber, 2 carriers, 2 destroyers and 3 fighters
                Germans defend with 2 submarines
                    Americans roll dice for 1 bomber, 2 carriers, 2 destroyers and 3 fighters in 91 Sea Zone, round 2 : 2/6 hits, 2,83 expected hits
                    Germans roll dice for 2 submarines in 91 Sea Zone, round 2 : 2/2 hits, 0,33 expected hits
                Units damaged: 1 carrier owned by the Americans
                    2 submarines owned by the Germans and 1 destroyer owned by the Americans lost in 91 Sea Zone
                Americans win with 1 bomber, 2 carriers, 1 destroyer and 3 fighters remaining. Battle score for attacker is 4
                Casualties for Americans: 1 destroyer
                Casualties for Germans: 2 submarines
            Battle in French Indo China
                Americans attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 fighter and 2 infantry in French Indo China, round 2 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 fighter and 2 infantry in French Indo China, round 3 : 2/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in French Indo China, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in French Indo China
                Americans win, taking French Indo China from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            1 fighter moved from French Indo China to Burma
            1 fighter moved from 91 Sea Zone to Gibraltar
            1 bomber moved from 91 Sea Zone to Gibraltar
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
            1 artillery and 1 infantry moved from Midway to 25 Sea Zone
            1 artillery, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 infantry, 1 tactical_bomber and 1 transport moved from 25 Sea Zone to 26 Sea Zone
            1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            3 transports placed in 101 Sea Zone
            1 carrier, 2 submarines and 2 transports placed in 10 Sea Zone
            1 artillery and 2 infantry placed in Western United States
            1 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    Germans : 1,67
    Americans : -0,50
    Japanese : -0,67
    

    Savegame


  • TripleA Turn Summary: Chinese round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            3 infantry moved from Sikang to Shensi
            2 infantry moved from Sikang to Szechwan
            1 fighter moved from Sikang to Szechwan
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Shensi
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Shensi, round 2 : 1/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Szechwan to Burma
    
        Place Units - Chinese
            2 infantry placed in Szechwan
            2 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 7 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0,67
    Japanese : -0,67
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 3 infantry, 2 submarines and 5 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            2 carriers and 2 destroyers moved from 101 Sea Zone to 91 Sea Zone
            3 fighters moved from 101 Sea Zone to 91 Sea Zone
            1 bomber moved from United Kingdom to 91 Sea Zone
            2 infantry moved from Java to 42 Sea Zone
            2 infantry and 1 transport moved from 42 Sea Zone to 36 Sea Zone
            2 infantry moved from 36 Sea Zone to French Indo China
            1 fighter moved from Burma to French Indo China
    
        Combat - Americans
            Battle in 91 Sea Zone
                Americans attack with 1 bomber, 2 carriers, 2 destroyers and 3 fighters
                Germans defend with 2 submarines
                    Americans roll dice for 1 bomber, 2 carriers, 2 destroyers and 3 fighters in 91 Sea Zone, round 2 : 2/6 hits, 2,83 expected hits
                    Germans roll dice for 2 submarines in 91 Sea Zone, round 2 : 2/2 hits, 0,33 expected hits
                Units damaged: 1 carrier owned by the Americans
                    2 submarines owned by the Germans and 1 destroyer owned by the Americans lost in 91 Sea Zone
                Americans win with 1 bomber, 2 carriers, 1 destroyer and 3 fighters remaining. Battle score for attacker is 4
                Casualties for Americans: 1 destroyer
                Casualties for Germans: 2 submarines
            Battle in French Indo China
                Americans attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 fighter and 2 infantry in French Indo China, round 2 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 fighter and 2 infantry in French Indo China, round 3 : 2/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in French Indo China, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in French Indo China
                Americans win, taking French Indo China from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            1 fighter moved from French Indo China to Burma
            1 fighter moved from 91 Sea Zone to Gibraltar
            1 bomber moved from 91 Sea Zone to Gibraltar
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
            1 artillery and 1 infantry moved from Midway to 25 Sea Zone
            1 artillery, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 infantry, 1 tactical_bomber and 1 transport moved from 25 Sea Zone to 26 Sea Zone
            1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            3 transports placed in 101 Sea Zone
            1 carrier, 2 submarines and 2 transports placed in 10 Sea Zone
            1 artillery and 2 infantry placed in Western United States
            1 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            3 infantry moved from Sikang to Shensi
            2 infantry moved from Sikang to Szechwan
            1 fighter moved from Sikang to Szechwan
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Shensi
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Shensi, round 2 : 1/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Szechwan to Burma
    
        Place Units - Chinese
            2 infantry placed in Szechwan
            2 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 7 PUs
    
        Purchase Units - British
            British buy 1 airfield, 1 factory_minor and 1 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 armour; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 artilleries and 1 infantry moved from Egypt to Alexandria
            1 fighter moved from Egypt to Alexandria
            1 tactical_bomber moved from Egypt to Iraq
            2 transports moved from 81 Sea Zone to 80 Sea Zone
            3 infantry moved from Persia to 80 Sea Zone
            3 infantry moved from 80 Sea Zone to Iraq
            2 cruisers moved from 81 Sea Zone to 80 Sea Zone
            1 destroyer moved from 81 Sea Zone to 98 Sea Zone
            1 bomber moved from Gibraltar to Alexandria
            1 destroyer moved from 106 Sea Zone to 109 Sea Zone
                  British take 106 Sea Zone from Germans
            1 infantry moved from Shan State to Siam
                  UK_Pacific take Siam from Japanese
            1 armour, 1 artillery, 2 fighters, 6 infantry, 1 mech_infantry and 1 tactical_bomber moved from Burma to Yunnan
            1 infantry moved from Shan State to French Indo China
            1 armour and 1 mech_infantry moved from India to Yunnan
            1 destroyer moved from 39 Sea Zone to 42 Sea Zone
    
        Combat - British
            Battle in 109 Sea Zone
                British attack with 1 destroyer
                Germans defend with 1 submarine
                    British roll dice for 1 destroyer in 109 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    British roll dice for 1 destroyer in 109 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 submarine in 109 Sea Zone, round 3 : 1/1 hits, 0,17 expected hits
                    1 destroyer owned by the British lost in 109 Sea Zone
                Germans win with 1 submarine remaining. Battle score for attacker is -8
                Casualties for British: 1 destroyer
            Battle in 98 Sea Zone
                British attack with 1 destroyer
                Italians defend with 1 submarine
                    British roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    British roll dice for 1 destroyer in 98 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 submarine in 98 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
                    British roll dice for 1 destroyer in 98 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 submarine in 98 Sea Zone, round 4 : 0/1 hits, 0,17 expected hits
                    British roll dice for 1 destroyer in 98 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 submarine in 98 Sea Zone, round 5 : 0/1 hits, 0,17 expected hits
                    British roll dice for 1 destroyer in 98 Sea Zone, round 6 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 submarine in 98 Sea Zone, round 6 : 0/1 hits, 0,17 expected hits
                    British roll dice for 1 destroyer in 98 Sea Zone, round 7 : 1/1 hits, 0,33 expected hits
                    Italians roll dice for 1 submarine in 98 Sea Zone, round 7 : 1/1 hits, 0,17 expected hits
                    1 destroyer owned by the British and 1 submarine owned by the Italians lost in 98 Sea Zone
                Italians win with no units remaining. Battle score for attacker is -2
                Casualties for British: 1 destroyer
                Casualties for Italians: 1 submarine
            Battle in 42 Sea Zone
                British attack with 1 destroyer
                Japanese defend with 1 submarine
                    British roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Japanese lost in 42 Sea Zone
                British win, taking 42 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in Yunnan
                British attack with 2 armour, 1 artillery, 2 fighters, 6 infantry, 2 mech_infantrys and 1 tactical_bomber
                Japanese defend with 1 artillery and 1 infantry
                    British roll dice for 2 armour, 1 artillery, 2 fighters, 6 infantry, 2 mech_infantrys and 1 tactical_bomber in Yunnan, round 2 : 4/14 hits, 4,50 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan
                British win, taking Yunnan from Japanese with 2 armour, 1 artillery, 2 fighters, 6 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 artillery and 1 infantry
            Battle in Alexandria
                British attack with 2 artilleries, 1 bomber, 1 fighter and 1 infantry
                Italians defend with 1 armour, 1 artillery and 2 infantry
                    British roll dice for 2 artilleries, 1 bomber, 1 fighter and 1 infantry in Alexandria, round 2 : 1/5 hits, 2,17 expected hits
                    Italians roll dice for 1 armour, 1 artillery and 2 infantry in Alexandria, round 2 : 0/4 hits, 1,50 expected hits
                    1 infantry owned by the Italians lost in Alexandria
                    British roll dice for 2 artilleries, 1 bomber, 1 fighter and 1 infantry in Alexandria, round 3 : 2/5 hits, 2,17 expected hits
                    Italians roll dice for 1 armour, 1 artillery and 1 infantry in Alexandria, round 3 : 0/3 hits, 1,17 expected hits
                    1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Alexandria
                2 artilleries owned by the British and 1 infantry owned by the British retreated to Egypt
                Italians win with 1 armour remaining. Battle score for attacker is 10
                Casualties for Italians: 1 artillery and 2 infantry
            Battle in Iraq
                British attack with 3 infantry and 1 tactical_bomber
                Neutral_Axis defend with 3 infantry
                    British roll dice for 2 cruisers in Iraq, round 2 : 1/2 hits, 1,00 expected hits
                    British roll dice for 3 infantry and 1 tactical_bomber in Iraq, round 2 : 0/4 hits, 1,00 expected hits
                    Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
                    British roll dice for 2 infantry and 1 tactical_bomber in Iraq, round 3 : 0/3 hits, 0,83 expected hits
                    Neutral_Axis roll dice for 2 infantry in Iraq, round 3 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the British lost in Iraq
                    British roll dice for 1 infantry and 1 tactical_bomber in Iraq, round 4 : 2/2 hits, 0,67 expected hits
                    Neutral_Axis roll dice for 2 infantry in Iraq, round 4 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Neutral_Axis lost in Iraq
                British win, taking Iraq from Neutral_Axis with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 2 infantry
                Casualties for Neutral_Axis: 3 infantry
    
        Non Combat Move - British
            1 tactical_bomber moved from Iraq to Egypt
            1 bomber and 1 fighter moved from Alexandria to Egypt
            1 armour and 1 mech_infantry moved from Kenya to Egypt
            2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
            2 infantry moved from Rhodesia to Belgian Congo
            3 aaGuns moved from Burma to Yunnan
            2 fighters moved from Yunnan to Burma
            1 tactical_bomber moved from Yunnan to Burma
            1 artillery moved from India to Burma
            1 destroyer moved from 106 Sea Zone to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from Morocco to Algeria
    
        Place Units - British
            1 factory_minor placed in Persia
            1 airfield placed in Gibraltar
            1 infantry placed in Union of South Africa
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,2
            British collect 32 PUs (2 lost to blockades); end with 32 PUs
    
        Place Units - UK_Pacific
            2 armour placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 11 PUs; end with 11 PUs
            Some Units in India change ownership: 2 armour
    

    Combat Hit Differential Summary :

    Germans : 2,33
    British : -3,33
    Italians : -2,67
    Americans : -0,50
    Chinese : 0,67
    Neutral_Axis : -0,33
    Japanese : -2,17
    

    Savegame


  • TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 1 fighter and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 infantry moved from Albania to Greece
            1 bomber moved from Southern Italy to Greece
            2 fighters moved from Southern Italy to Ukraine
            2 armour moved from Bessarabia to Western Ukraine
                  Italians take Western Ukraine from Russians
            2 armour moved from Western Ukraine to Ukraine
            1 infantry moved from Southern Italy to 95 Sea Zone
            1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
            1 armour moved from Alexandria to 98 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
            1 armour moved from 99 Sea Zone to Greece
            1 infantry moved from 99 Sea Zone to Greece
            1 transport moved from 95 Sea Zone to 97 Sea Zone
            1 infantry moved from Southern Italy to 97 Sea Zone
            1 artillery moved from Southern Italy to 97 Sea Zone
            1 infantry moved from 97 Sea Zone to Greece
            1 artillery moved from 97 Sea Zone to Greece
            1 infantry moved from Northern Italy to 95 Sea Zone
            1 infantry moved from Northern Italy to 95 Sea Zone
            2 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
            2 infantry moved from 98 Sea Zone to Trans-Jordan
    
        Combat - Italians
            Battle in Trans-Jordan
            Battle in Ukraine
                Italians attack with 2 armour and 2 fighters
                Russians defend with 1 factory_minor and 3 infantry
                    Italians roll dice for 2 armour and 2 fighters in Ukraine, round 2 : 2/4 hits, 2.00 expected hits
                    Russians roll dice for 3 infantry in Ukraine, round 2 : 0/3 hits, 1.00 expected hits
                    2 infantry owned by the Russians lost in Ukraine
                    Italians roll dice for 2 armour and 2 fighters in Ukraine, round 3 : 3/4 hits, 2.00 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Ukraine
                Italians win, taking Trans-Jordan from British, taking Ukraine from Russians with 2 armour and 2 fighters remaining. Battle score for attacker is 9
                Casualties for Russians: 3 infantry
            Battle in Greece
                Italians attack with 1 armour, 1 artillery, 1 bomber and 4 infantry
                Neutral_Allies defend with 4 infantry
                    Italians roll dice for 1 armour, 1 artillery, 1 bomber and 4 infantry in Greece, round 2 : 5/7 hits, 2.33 expected hits
                    Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 4/4 hits, 1.33 expected hits
                    4 infantry owned by the Neutral_Allies and 4 infantry owned by the Italians lost in Greece
                Italians win, taking Greece from Neutral_Allies with 1 armour, 1 artillery and 1 bomber remaining. Battle score for attacker is 0
                Casualties for Italians: 4 infantry
                Casualties for Neutral_Allies: 4 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Greece to Bessarabia
            2 fighters moved from Ukraine to Bessarabia
            1 mech_infantry moved from Tunisia to Tobruk
            1 battleship moved from 95 Sea Zone to 97 Sea Zone
            2 cruisers moved from 95 Sea Zone to 97 Sea Zone
            1 artillery moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            2 infantry placed in Northern Italy
            1 fighter and 1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 20 PUs; end with 20 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Italians : 3.67
    Neutral_Allies : 2.67
    Russians : -1.33
    

    Savegame

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