OwenToo (Axis) -vs- aequitas et veritas (Allies) BM3

  • '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 1 carrier; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 bomber moved from Southern Italy to Belarus
                1 mech_infantry moved from Romania to Belarus
                2 armour moved from Romania to Belarus

    Combat - Italians
                Battle in Belarus
                    Italians attack with 2 armour, 1 bomber and 1 mech_infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 2 armour, 1 bomber and 1 mech_infantry in Belarus, round 2 : 2/4 hits, 1.83 expected hits
                        Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Belarus
                    Italians win, taking Belarus from Russians with 2 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                2 infantry moved from Bulgaria to Romania
                1 artillery moved from Bulgaria to Romania
                1 armour moved from Yugoslavia to Eastern Poland
                1 bomber moved from Belarus to Romania
                1 infantry moved from Yugoslavia to Romania
                1 mech_infantry moved from Northern Italy to Romania
                2 artilleries and 2 infantry moved from Libya to Tunisia
                1 transport moved from 99 Sea Zone to 95 Sea Zone
                1 battleship, 2 cruisers, 2 destroyers, 2 submarines and 1 transport moved from 97 Sea Zone to 95 Sea Zone
                1 fighter moved from Southern Italy to 95 Sea Zone

    Place Units - Italians
                1 carrier placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 15 PUs; end with 17 PUs

    Combat Hit Differential Summary :

    Italians : 0.17
        Russians : -0.33

    triplea_43706_Ita3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 submarine moved from 54 Sea Zone to 45 Sea Zone
                1 submarine moved from 45 Sea Zone to 44 Sea Zone
                1 infantry moved from Alexandria to Tobruk
                      ANZAC take Tobruk from Italians

    Combat - ANZAC
                Battle in 44 Sea Zone
                    ANZAC attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 44 Sea Zone
                        ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    ANZAC win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC
                3 submarines moved from 62 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 destroyer and 1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs

    Combat Move - French

    Non Combat Move - French
                1 destroyer moved from 80 Sea Zone to 81 Sea Zone

    Turn Complete - French

    Combat Hit Differential Summary :

    ANZAC : -0,33

    triplea_43706_Fre3.tsvg

  • '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 artilleries, 1 bomber, 1 fighter, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 mech_infantrys moved from Eastern Poland to Archangel
                3 tactical_bombers moved from Poland to Archangel
                2 bombers moved from Western Germany to Archangel
                1 bomber moved from Western Germany to Archangel
                1 mech_infantry moved from Western Germany to 113 Sea Zone
                1 mech_infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
                1 mech_infantry moved from 115 Sea Zone to Novgorod
                1 armour and 3 mech_infantrys moved from Germany to Baltic States
                1 infantry moved from Eastern Poland to Western Ukraine
                1 bomber moved from Western Germany to Western Ukraine
                1 tactical_bomber moved from Western Germany to Bessarabia
                1 fighter moved from Southern Italy to Bessarabia
                1 infantry moved from Eastern Poland to Bessarabia
                1 tactical_bomber moved from Western Germany to Baltic States

    Combat - Germans
                Battle in Novgorod
                Battle in Archangel
                    Germans attack with 3 bombers, 3 mech_infantrys and 3 tactical_bombers
                    Russians defend with 3 infantry
                        Germans roll dice for 3 bombers, 3 mech_infantrys and 3 tactical_bombers in Archangel, round 2 : 4/9 hits, 4.00 expected hits
                        Russians roll dice for 3 infantry in Archangel, round 2 : 1/3 hits, 1.00 expected hits
                        3 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Archangel
                    Germans win, taking Novgorod from Russians, taking Archangel from Russians with 3 bombers, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 3 infantry
                Battle in Baltic States
                    Germans attack with 1 armour, 3 mech_infantrys and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 1 armour, 3 mech_infantrys and 1 tactical_bomber in Baltic States, round 2 : 0/5 hits, 1.67 expected hits
                        Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
                        Germans roll dice for 1 armour, 3 mech_infantrys and 1 tactical_bomber in Baltic States, round 3 : 2/5 hits, 1.67 expected hits
                        Russians roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Baltic States
                    Germans win, taking Baltic States from Russians with 1 armour, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Western Ukraine
                    Germans attack with 1 bomber and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber and 1 infantry in Western Ukraine, round 2 : 0/2 hits, 0.83 expected hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                        Germans roll dice for 1 bomber and 1 infantry in Western Ukraine, round 3 : 1/2 hits, 0.83 expected hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 3 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                    Germans win with 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Bessarabia
                    Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Bessarabia, round 2 : 2/3 hits, 1.33 expected hits
                        Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Bessarabia
                    Germans win, taking Bessarabia from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                3 bombers moved from Archangel to Belarus
                3 tactical_bombers moved from Archangel to Belarus
                1 tactical_bomber moved from Baltic States to Belarus
                1 bomber moved from Western Ukraine to Belarus
                1 fighter moved from Bessarabia to Eastern Poland
                2 mech_infantrys moved from Poland to Belarus
                5 aaGuns, 10 armour, 8 artilleries, 33 infantry and 2 mech_infantrys moved from Eastern Poland to Belarus
                1 tactical_bomber moved from Bessarabia to Eastern Poland
                1 cruiser moved from 114 Sea Zone to 115 Sea Zone
                1 infantry moved from Karelia to Finland
                1 destroyer moved from 114 Sea Zone to 115 Sea Zone
                1 fighter moved from Western Germany to Southern Italy

    Place Units - Germans
                1 artillery and 2 infantry placed in France
                1 artillery, 1 bomber, 1 fighter, 2 infantry and 2 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Germans collect 47 PUs; end with 47 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs

    Combat Hit Differential Summary :

    Germans : -1.33
        Russians : -0.67

    triplea_43706_Ger4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 9 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Smolensk to Archangel
                1 tactical_bomber moved from Bryansk to Archangel
                2 fighters moved from Bryansk to Archangel

    Combat - Russians
                Battle in Archangel
                    Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 2 mech_infantrys
                        Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 2/5 hits, 2,00 expected hits
                        Germans roll dice for 2 mech_infantrys in Archangel, round 2 : 1/2 hits, 0,67 expected hits
                        1 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Archangel
                    Russians win, taking Archangel from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Archangel to Russia
                1 aaGun moved from Bryansk to Ukraine
                2 aaGuns, 2 armour, 1 artillery, 15 infantry and 2 mech_infantrys moved from Smolensk to Russia
                2 artilleries moved from Bryansk to Tambov
                20 infantry moved from Bryansk to Tambov
                1 infantry moved from Bryansk to Tambov
                1 armour and 2 mech_infantrys moved from Russia to Tambov
                1 armour moved from Russia to Tambov
                6 infantry moved from Yenisey to Timguska

    Place Units - Russians
                1 artillery and 2 infantry placed in Ukraine
                8 artilleries placed in Russia

    Turn Complete - Russians
                Russians collect 31 PUs; end with 31 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs

    Combat Hit Differential Summary :

    Germans : 0,33
        Russians : 0,00

    triplea_43706_Rus4.tsvg

  • '21 '20 '19 '18 '17

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 1 artillery, 2 carriers, 1 factory_minor, 3 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Chahar to Suiyuyan
                1 artillery moved from Hopei to Shensi
                1 artillery moved from Kweichow to Shensi
                2 fighters moved from Yunnan to India
                2 bombers moved from Kwangsi to India
                1 fighter and 1 tactical_bomber moved from Kweichow to Suiyuyan
                1 fighter and 1 tactical_bomber moved from Kwangsi to Shensi
                1 infantry moved from Szechwan to Sikang
                      Japanese take Sikang from Chinese
                1 infantry moved from Shan State to Burma
                1 infantry moved from Yunnan to Burma
                1 fighter and 1 tactical_bomber moved from Kwangsi to Burma
                1 fighter moved from Kwangsi to Burma
                1 tactical_bomber moved from Kwangsi to Shensi
                1 tactical_bomber moved from Kwangsi to Burma
                1 destroyer moved from 42 Sea Zone to 55 Sea Zone
                2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 55 Sea Zone
                1 destroyer moved from 35 Sea Zone to 44 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
                1 fighter moved from Kwangsi to 44 Sea Zone

    Combat - Japanese
                Air Battle in India

    Combat Hit Differential Summary :

    triplea_43706_Jap4.tsvg

  • '21 '20 '19 '18 '17

    Intercept bombing run in India?


  • No.

    AA-Gunners will take care of this.

  • '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 1 artillery, 2 carriers, 1 factory_minor, 3 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Chahar to Suiyuyan
                1 artillery moved from Hopei to Shensi
                1 artillery moved from Kweichow to Shensi
                2 fighters moved from Yunnan to India
                2 bombers moved from Kwangsi to India
                1 fighter and 1 tactical_bomber moved from Kweichow to Suiyuyan
                1 fighter and 1 tactical_bomber moved from Kwangsi to Shensi
                1 infantry moved from Szechwan to Sikang
                      Japanese take Sikang from Chinese
                1 infantry moved from Shan State to Burma
                1 infantry moved from Yunnan to Burma
                1 fighter and 1 tactical_bomber moved from Kwangsi to Burma
                1 fighter moved from Kwangsi to Burma
                1 tactical_bomber moved from Kwangsi to Shensi
                1 tactical_bomber moved from Kwangsi to Burma
                1 destroyer moved from 42 Sea Zone to 55 Sea Zone
                2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 55 Sea Zone
                1 destroyer moved from 35 Sea Zone to 44 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
                1 fighter moved from Kwangsi to 44 Sea Zone

    Combat - Japanese
                Air Battle in India
                    Japanese attacks with 4 units heading to India
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in India
                        AA fire in India : 0/2 hits, 0.33 expected hits
                    Bombing raid in India rolls: 6,6 and causes: 12 damage to unit: factory_major
                    Bombing raid in India causes 12 damage total.
                Battle in Burma
                    Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                    British defend with 1 infantry
                        Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Burma, round 2 : 3/6 hits, 2.67 expected hits
                        UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Shensi
                    Japanese attack with 2 artilleries, 1 fighter and 2 tactical_bombers
                    Chinese defend with 2 infantry
                        Japanese roll dice for 2 artilleries, 1 fighter and 2 tactical_bombers in Shensi, round 2 : 1/5 hits, 2.33 expected hits
                        Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits
                        1 infantry owned by the Chinese lost in Shensi
                        Japanese roll dice for 2 artilleries, 1 fighter and 2 tactical_bombers in Shensi, round 3 : 3/5 hits, 2.33 expected hits
                        Chinese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0.33 expected hits
                        1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                    Japanese win, taking Shensi from Chinese with 1 artillery, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 artillery
                Battle in Suiyuyan
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Suiyuyan, round 2 : 2/3 hits, 1.33 expected hits
                        Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 0/2 hits, 0.67 expected hits
                        2 infantry owned by the Chinese lost in Suiyuyan
                    Japanese win, taking Suiyuyan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry
                Battle in 44 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                    ANZAC defend with 1 submarine
                        Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 44 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
                        ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                        1 submarine owned by the ANZAC lost in 44 Sea Zone
                    Japanese win, taking 44 Sea Zone from ANZAC with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in 55 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits
                        Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone
                    Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Cleaning up after air battles

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from Suiyuyan to Kweichow
                1 armour moved from Kwangtung to Yunnan
                1 mech_infantry moved from Shantung to Kweichow
                1 infantry moved from Jehol to Chahar
                1 infantry moved from Anhwe to Hopei
                1 infantry moved from Shantung to Anhwe
                1 infantry moved from Shantung to Anhwe
                1 fighter moved from Shensi to Szechwan
                2 tactical_bombers moved from Shensi to Szechwan
                2 fighters moved from Burma to Yunnan
                2 tactical_bombers moved from Burma to Kwangsi
                2 fighters moved from India to Yunnan
                2 bombers moved from India to Kwangsi
                1 infantry moved from Guam to 21 Sea Zone
                1 infantry and 1 transport moved from 21 Sea Zone to 6 Sea Zone
                1 infantry moved from 6 Sea Zone to Japan
                1 destroyer moved from 6 Sea Zone to 35 Sea Zone
                1 submarine moved from 6 Sea Zone to 35 Sea Zone
                1 submarine moved from 45 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                1 transport moved from 20 Sea Zone to 37 Sea Zone
                1 artillery moved from Philippines to 35 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 1 cruiser and 1 transport moved from 35 Sea Zone to 37 Sea Zone
                1 infantry moved from Borneo to 43 Sea Zone
                1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Malaya
                1 artillery and 1 infantry moved from Java to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
                2 artilleries and 1 infantry moved from 37 Sea Zone to Malaya
                1 battleship, 2 carriers and 1 cruiser moved from 42 Sea Zone to 37 Sea Zone
                1 destroyer moved from 37 Sea Zone to 55 Sea Zone
                1 destroyer moved from 16 Sea Zone to 6 Sea Zone
                1 fighter moved from 55 Sea Zone to Philippines
                1 fighter moved from 44 Sea Zone to Philippines
                1 tactical_bomber moved from 44 Sea Zone to Philippines
                1 fighter moved from 44 Sea Zone to Celebes
                1 fighter and 2 tactical_bombers moved from 55 Sea Zone to 37 Sea Zone

    Place Units - Japanese
                1 factory_minor placed in Malaya
                1 artillery and 2 infantry placed in French Indo China
                1 infantry and 2 mech_infantrys placed in Shantung
                2 carriers and 1 submarine placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 63 PUs; end with 63 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs

    Combat Hit Differential Summary :

    ANZAC : -0.17
        Americans : 0.83
        Chinese : -0.67
        UK_Pacific : 0.67
        AA fire in India : : -0.33
        Japanese : 2.67

    triplea_43706_Jap4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 3 bombers, 1 destroyer, 1 fighter, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 49 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 49 Sea Zone to 33 Sea Zone
                1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
                2 battleships moved from 54 Sea Zone to 49 Sea Zone
                2 battleships moved from 49 Sea Zone to 33 Sea Zone
                2 cruisers moved from 54 Sea Zone to 49 Sea Zone
                2 cruisers moved from 49 Sea Zone to 33 Sea Zone
                1 submarine moved from 54 Sea Zone to 55 Sea Zone
                1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
                1 bomber moved from Queensland to 55 Sea Zone
                1 infantry moved from Morocco to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 infantry moved from Morocco to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 infantry moved from Brazil to French Guiana
                      Americans take French Guiana from Neutral_Axis

    Combat - Americans
                Battle in Normandy Bordeaux
                Battle in Holland Belgium
                Battle in Caroline Islands
                    Americans attack with 1 artillery and 3 infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 3 infantry
                        Americans roll dice for 2 battleships and 2 cruisers in Caroline Islands, round 2 : 3/4 hits, 2,33 expected hits
                        Americans roll dice for 1 artillery and 3 infantry in Caroline Islands, round 2 : 1/4 hits, 1,00 expected hits
                        Japanese roll dice for 1 aaGun and 3 infantry in Caroline Islands, round 2 : 1/3 hits, 1,00 expected hits
                        3 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                    Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking Caroline Islands from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 11
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 1 aaGun and 3 infantry
                Battle in 55 Sea Zone
                    Americans attack with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        Americans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 1/3 hits, 1,83 expected hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        1 destroyer owned by the Japanese lost in 55 Sea Zone
                    Americans win with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 bomber moved from 55 Sea Zone to Queensland
                1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 33 Sea Zone
                2 carriers moved from 54 Sea Zone to 49 Sea Zone
                2 carriers moved from 49 Sea Zone to 33 Sea Zone
                1 carrier moved from 54 Sea Zone to 47 Sea Zone
                1 carrier moved from 47 Sea Zone to 33 Sea Zone
                2 destroyers moved from 54 Sea Zone to 49 Sea Zone
                2 destroyers moved from 49 Sea Zone to 33 Sea Zone
                1 transport moved from 26 Sea Zone to 10 Sea Zone
                1 destroyer moved from 26 Sea Zone to 33 Sea Zone
                2 fighters moved from Hawaiian Islands to 33 Sea Zone
                1 bomber moved from Western United States to Gibraltar
                1 bomber moved from Eastern United States to Gibraltar
                1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone

    Place Units - Americans
                2 bombers placed in Western United States
                1 submarine placed in 10 Sea Zone
                1 destroyer placed in 101 Sea Zone
                1 transport placed in 101 Sea Zone
                1 infantry placed in Central United States
                1 infantry placed in Western United States
                1 bomber placed in Western United States
                1 fighter placed in Eastern United States

    Turn Complete - Americans
                Americans collect 58 PUs; end with 58 PUs
                Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
                2 infantry moved from Kansu to Shensi
                1 fighter moved from Kansu to Shensi

    Combat - Chinese
                Chinese creates battle in territory Szechwan
                Battle in Szechwan
                    Chinese attack with 1 infantry
                    Japanese defend with 1 fighter and 2 tactical_bombers
                        Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,17 expected hits
                        Japanese roll dice for 1 fighter and 2 tactical_bombers in Szechwan, round 2 : 1/3 hits, 1,67 expected hits
                        1 infantry owned by the Chinese lost in Szechwan
                    Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry
                Battle in Shensi
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 artillery
                        Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 0/3 hits, 0,83 expected hits
                        Japanese roll dice for 1 artillery in Shensi, round 2 : 0/1 hits, 0,33 expected hits
                        Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 3 : 2/3 hits, 0,83 expected hits
                        Japanese roll dice for 1 artillery in Shensi, round 3 : 0/1 hits, 0,33 expected hits
                        1 artillery owned by the Japanese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Kansu

    Place Units - Chinese
                2 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 3 PUs

    Purchase Units - British
                British buy 2 armour, 1 destroyer and 4 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific repair damage of 3x factory_major; Remaining resources: 6 PUs;
                UK_Pacific buy 1 armour; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from India to Burma
                2 fighters and 1 tactical_bomber moved from India to Burma
                1 infantry moved from British Somaliland to Italian Somaliland
                      British take Italian Somaliland from Italians
                1 armour moved from Belgian Congo to Kenya
                      British take Kenya from Italians
                1 armour moved from Kenya to Ethiopia
                      British take Ethiopia from Italians

    Combat - British
                Battle in Burma
                    British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 3/5 hits, 2,00 expected hits
                        Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese lost in Burma
                    British win, taking Burma from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                2 fighters and 1 tactical_bomber moved from Burma to India
                3 infantry moved from Persia to Eastern Persia
                1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 artillery and 1 infantry moved from Tanganyika Territory to 72 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
                1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
                1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 76 Sea Zone to 81 Sea Zone
                1 infantry moved from Algeria to Morocco
                1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
                1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 carrier, 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone
                2 cruisers moved from 91 Sea Zone to 110 Sea Zone
                1 fighter moved from United Kingdom to Gibraltar
                1 fighter moved from Egypt to Persia
                1 armour and 1 mech_infantry moved from Egypt to Iraq

    Place Units - British
                2 armour and 1 infantry placed in Persia
                3 infantry placed in Egypt
                1 destroyer placed in 110 Sea Zone

    Turn Complete - British
                British collect 34 PUs; end with 34 PUs

    Place Units - UK_Pacific
                1 armour placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
                Some Units in India change ownership: 1 armour

    Combat Hit Differential Summary :

    British : 1,00
        Americans : -0,50
        Chinese : 0,17
        Japanese : -2,00

    triplea_43706_UK_4.tsvg

  • '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Tunisia to Algeria
                      Italians take Algeria from French
                1 armour moved from Belarus to Vologda
                      Italians take Smolensk from Russians
                      Italians take Vologda from Russians
                1 armour and 1 mech_infantry moved from Belarus to Archangel
                1 armour moved from Eastern Poland to Archangel
                1 mech_infantry moved from Romania to Western Ukraine
                      Italians take Western Ukraine from Russians
                1 bomber moved from Romania to Archangel

    Combat - Italians
                Battle in Archangel
                    Italians attack with 2 armour, 1 bomber and 1 mech_infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 2 armour, 1 bomber and 1 mech_infantry in Archangel, round 2 : 2/4 hits, 1.83 expected hits
                        Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Archangel
                    Italians win, taking Archangel from Russians with 2 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Archangel to Novgorod
                1 artillery moved from Romania to Bessarabia
                3 infantry moved from Romania to Bessarabia
                2 transports moved from 95 Sea Zone to 94 Sea Zone
                2 artilleries and 2 infantry moved from Tunisia to 94 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 94 Sea Zone to 95 Sea Zone
                2 infantry moved from 95 Sea Zone to Southern Italy
                2 artilleries moved from 95 Sea Zone to Southern Italy
                1 mech_infantry moved from Tunisia to Libya

    Place Units - Italians
                1 artillery, 1 fighter and 1 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 19 PUs; end with 19 PUs

    Combat Hit Differential Summary :

    Italians : 0.17
        Russians : -0.33

    triplea_43706_Ita4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 submarine moved from 62 Sea Zone to 46 Sea Zone
                2 fighters moved from Queensland to 46 Sea Zone
                1 fighter moved from Queensland to 46 Sea Zone
                1 submarine moved from 54 Sea Zone to 44 Sea Zone
                1 infantry moved from Tobruk to Libya

    Combat - ANZAC
                Battle in 46 Sea Zone
                    ANZAC attack with 3 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                        Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        1 destroyer owned by the Japanese lost in 46 Sea Zone
                    ANZAC win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 44 Sea Zone
                    ANZAC attack with 1 submarine
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                        Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 44 Sea Zone
                    Japanese win with no units remaining. Battle score for attacker is 2
                    Casualties for ANZAC: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in Libya
                    ANZAC attack with 1 infantry
                    Italians defend with 1 mech_infantry
                        ANZAC roll dice for 1 infantry in Libya, round 2 : 0/1 hits, 0,17 expected hits
                        Italians roll dice for 1 mech_infantry in Libya, round 2 : 0/1 hits, 0,33 expected hits
                        ANZAC roll dice for 1 infantry in Libya, round 3 : 0/1 hits, 0,17 expected hits
                        Italians roll dice for 1 mech_infantry in Libya, round 3 : 0/1 hits, 0,33 expected hits
                        ANZAC roll dice for 1 infantry in Libya, round 4 : 0/1 hits, 0,17 expected hits
                        Italians roll dice for 1 mech_infantry in Libya, round 4 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the ANZAC lost in Libya
                    Italians win with 1 mech_infantry remaining. Battle score for attacker is -3
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - ANZAC
                1 artillery moved from Queensland to New South Wales
                1 destroyer moved from 62 Sea Zone to 42 Sea Zone
                3 fighters moved from 46 Sea Zone to Caroline Islands
                1 cruiser, 1 destroyer and 2 submarines moved from 54 Sea Zone to 33 Sea Zone

    Place Units - ANZAC
                1 infantry placed in New South Wales
                1 submarine and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs

    Combat Move - French

    Turn Complete - French

    Combat Hit Differential Summary :

    Italians : 0,00
        ANZAC : 0,83
        Japanese : 0,33

    triplea_43706_Fre4.tsvg

  • '21 '20 '19 '18 '17

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 artilleries, 1 bomber, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour and 1 mech_infantry moved from Belarus to Smolensk
                1 armour and 1 mech_infantry moved from Smolensk to Bryansk
                1 armour and 1 mech_infantry moved from Belarus to Smolensk
                1 armour and 1 mech_infantry moved from Smolensk to Bryansk
                1 armour and 1 mech_infantry moved from Belarus to Smolensk
                1 armour and 1 mech_infantry moved from Smolensk to Bryansk
                1 tactical_bomber moved from Eastern Poland to Bryansk
                1 tactical_bomber moved from Belarus to Bryansk
                4 bombers moved from Belarus to Russia
                1 fighter moved from Eastern Poland to Russia
                1 bomber moved from Western Germany to Russia
                1 armour moved from Belarus to Nenetsia
                      Germans take Nenetsia from Russians
                1 tactical_bomber moved from Belarus to Bryansk
                1 artillery and 1 infantry moved from France to Normandy Bordeaux
                3 fighters moved from Western Germany to Holland Belgium
                2 infantry moved from Western Germany to Holland Belgium
                1 infantry moved from France to Normandy Bordeaux
                1 artillery moved from France to Normandy Bordeaux

    Combat - Germans
                Air Battle in Russia

    Combat Hit Differential Summary :

    triplea_43706_Ger5.tsvg

  • '21 '20 '19 '18 '17

    Intercept bombing run in Russia?


  • No Thank you.

  • '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 artilleries, 1 bomber, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour and 1 mech_infantry moved from Belarus to Smolensk
                1 armour and 1 mech_infantry moved from Smolensk to Bryansk
                1 armour and 1 mech_infantry moved from Belarus to Smolensk
                1 armour and 1 mech_infantry moved from Smolensk to Bryansk
                1 armour and 1 mech_infantry moved from Belarus to Smolensk
                1 armour and 1 mech_infantry moved from Smolensk to Bryansk
                1 tactical_bomber moved from Eastern Poland to Bryansk
                1 tactical_bomber moved from Belarus to Bryansk
                4 bombers moved from Belarus to Russia
                1 fighter moved from Eastern Poland to Russia
                1 bomber moved from Western Germany to Russia
                1 armour moved from Belarus to Nenetsia
                      Germans take Nenetsia from Russians
                1 tactical_bomber moved from Belarus to Bryansk
                1 artillery and 1 infantry moved from France to Normandy Bordeaux
                3 fighters moved from Western Germany to Holland Belgium
                2 infantry moved from Western Germany to Holland Belgium
                1 infantry moved from France to Normandy Bordeaux
                1 artillery moved from France to Normandy Bordeaux

    Combat - Germans
                Air Battle in Russia
                    Germans attacks with 6 units heading to Russia
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Russia
                        AA fire in Russia : 0/5 hits, 0.83 expected hits
                    Bombing raid in Russia rolls: 4,7,7,5,6 and causes: 20 damage to unit: factory_major
                    Bombing raid in Russia causes 20 damage total.
                Battle in Bryansk
                    Germans attack with 3 armour, 3 mech_infantrys and 3 tactical_bombers
                    Russians defend with 6 infantry
                        Germans roll dice for 3 armour, 3 mech_infantrys and 3 tactical_bombers in Bryansk, round 2 : 4/9 hits, 4.00 expected hits
                        Russians roll dice for 6 infantry in Bryansk, round 2 : 2/6 hits, 2.00 expected hits
                        4 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Bryansk
                    3 armour owned by the Germans and 1 mech_infantry owned by the Germans retreated to Smolensk
                    Russians win with 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Russians: 4 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 2 artilleries and 2 infantry
                    British defend with 1 aaGun and 1 infantry; Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 2 artilleries and 2 infantry in Normandy Bordeaux, round 2 : 1/4 hits, 1.33 expected hits
                        Americans roll dice for 1 aaGun and 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits
                        1 aaGun owned by the British lost in Normandy Bordeaux
                        Germans roll dice for 2 artilleries and 2 infantry in Normandy Bordeaux, round 3 : 2/4 hits, 1.33 expected hits
                        Americans roll dice for 2 infantry in Normandy Bordeaux, round 3 : 1/2 hits, 0.67 expected hits
                        1 infantry owned by the Germans, 1 infantry owned by the Americans and 1 infantry owned by the British lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from Americans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 8
                    Casualties for British: 1 aaGun and 1 infantry
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in Holland Belgium
                    Germans attack with 3 fighters and 2 infantry
                    Americans defend with 1 infantry
                        Germans roll dice for 3 fighters and 2 infantry in Holland Belgium, round 2 : 1/5 hits, 1.83 expected hits
                        Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Americans lost in Holland Belgium
                    Germans win, taking Holland Belgium from Americans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Cleaning up after air battles

    Non Combat Move - Germans
                5 aaGuns, 6 armour, 8 artilleries, 33 infantry, 1 mech_infantry and 2 tactical_bombers moved from Belarus to Smolensk
                1 mech_infantry moved from Novgorod to Smolensk
                1 armour moved from Baltic States to Smolensk
                3 mech_infantrys moved from Baltic States to Smolensk
                1 fighter moved from Russia to Smolensk
                2 infantry moved from Finland to 115 Sea Zone
                2 infantry and 1 transport moved from 115 Sea Zone to 113 Sea Zone
                2 infantry moved from 113 Sea Zone to Germany
                1 destroyer moved from 115 Sea Zone to 113 Sea Zone
                1 cruiser moved from 115 Sea Zone to 113 Sea Zone
                1 submarine moved from 125 Sea Zone to 113 Sea Zone
                4 bombers moved from Russia to Novgorod
                1 bomber moved from Russia to Smolensk
                1 infantry moved from Bessarabia to Eastern Poland
                3 fighters moved from Holland Belgium to Eastern Poland
                1 fighter moved from Southern Italy to Eastern Poland
                1 aaGun moved from Western Germany to Germany
                3 mech_infantrys moved from Western Germany to Poland
                1 infantry moved from France to Western Germany
                3 tactical_bombers moved from Bryansk to Novgorod
                1 tactical_bomber moved from Smolensk to Novgorod
                1 tactical_bomber moved from Smolensk to Novgorod

    Place Units - Germans
                1 bomber, 1 fighter and 2 infantry placed in Western Germany
                2 artilleries and 2 infantry placed in Germany
                1 mech_infantry and 1 tactical_bomber placed in Novgorod
                Turning on Edit Mode
                EDIT: Adding units owned by Germans to 112 Sea Zone: 1 submarine
                EDIT: Removing units owned by Germans from 124 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Germans collect 46 PUs; end with 46 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs

    Combat Hit Differential Summary :

    AA fire in Russia : : -0.83
        Germans : -0.50
        Americans : -0.67
        Russians : 0.00

    triplea_43706_Ger5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - Russians
                Russians repair damage of 17x factory_major; Remaining resources: 21 PUs;
                Russians buy 7 infantry; Remaining resources: 0 PUs;

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Japanese
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly

    Combat Move - Russians
                Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Russians
                1 artillery and 1 infantry moved from Ukraine to Western Ukraine
                1 fighter moved from Russia to Western Ukraine
                1 infantry moved from Russia to Vologda
                1 infantry moved from Bryansk to Belarus
                      Russians take Belarus from Italians
                1 fighter and 1 tactical_bomber moved from Russia to Vologda
                1 infantry moved from Amur to Manchuria
                      Chinese take Manchuria from Japanese

    Combat - Russians
                Battle in Western Ukraine
                    Russians attack with 1 artillery, 1 fighter and 1 infantry
                    Italians defend with 1 mech_infantry
                        Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Western Ukraine, round 2 : 0/3 hits, 1,17 expected hits
                        Italians roll dice for 1 mech_infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
                        Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Western Ukraine, round 3 : 0/3 hits, 1,17 expected hits
                        Italians roll dice for 1 mech_infantry in Western Ukraine, round 3 : 0/1 hits, 0,33 expected hits
                        Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Western Ukraine, round 4 : 1/3 hits, 1,17 expected hits
                        Italians roll dice for 1 mech_infantry in Western Ukraine, round 4 : 0/1 hits, 0,33 expected hits
                        1 mech_infantry owned by the Italians lost in Western Ukraine
                    Russians win, taking Western Ukraine from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 mech_infantry
                Battle in Vologda
                    Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Italians defend with 1 armour
                        Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 1/3 hits, 1,33 expected hits
                        Italians roll dice for 1 armour in Vologda, round 2 : 0/1 hits, 0,50 expected hits
                        1 armour owned by the Italians lost in Vologda
                    Russians win, taking Vologda from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 armour
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Vologda to Russia
                1 fighter moved from Western Ukraine to Russia
                1 infantry moved from Bryansk to Russia
                1 infantry moved from Ukraine to Bryansk
                2 armour, 2 artilleries, 21 infantry and 2 mech_infantrys moved from Tambov to Russia
                1 infantry moved from Timguska to Urals
                1 aaGun and 4 infantry moved from Amur to Manchuria
                1 infantry moved from Amur to Manchuria
                1 infantry moved from Amur to Manchuria
                1 infantry moved from Timguska to Kansu
                4 infantry moved from Timguska to Novosibirsk

    Place Units - Russians
                7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 30 PUs; end with 30 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs

    Combat Hit Differential Summary :

    Italians : -1,50
        Russians : -2,83

    triplea_43706_Rus5.tsvg


  • @aequitas-et-veritas What does it mean that TripleA doesn’t work yet? Can I not post my move?


  • @OwenToo

    You can do this:

    simon33  2017  2016 vor 19 Stunden

    Ok, if anyone is just itching to get going with their league games there’s a couple of work arounds now possible.

    To download the save games that were ported across from the old forum software, right click on them and select “copy link location”. At least that’s what it’s called for me on firefox. Once you have the link location, paste it into the URL bar at the top of the screen but don’t press enter. Change the bit which reads “axisandallies.org/uploads” to be “axisandallies.org/forums/uploads”. Then you can download the save game. You should only have to do this once per game so if your opponent does it, you don’t have to.

    Play game as per normal - dice roller hasn’t changed.

    At the end of your turn, you can’t post. So just reply to the game thread and attach the save game. I grab the autoSave/autosaveBeforeEndTurn.tsvg file but if you aren’t clear on how to do that you can just save it wherever you like and grab it in the attach. You can also cut and paste the history in the thread so the user experience isn’t very different for others.

  • '21 '20 '19 '18 '17

    0_1542234433502_OwenTooAxisvsAevAlliesTurnJapan5.tsvg

    Here is my Japanese Turn 5.

    I assumed no interception in India since I had 2 bombers and 4 Fighters escorting. If you disagree, you can roll the dice and remove the appropriate number of fighters.


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