Oh je, das sieht nach dem totalen Chaos aus! Wie wollen die Alliierten so unorganisiert eine Siegchance haben?
Ich denke, ich komme erst gegen Freitag oder Samstag zu meinem Zug.
Frohe Weihnachten Dir und Deiner Familie!
Liebe Grüße,
Martin
The dice taketh and giveth! That was a quick turnaround. :-o
Sheesh! You’re not kidding! :-o
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 airfield, 2 destroyers, 1 fighter, 1 infantry and 6 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 unit repaired.
3 mech_infantrys moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Sikang to Tsinghai
Japanese take Tsinghai from Chinese
2 infantry moved from Shensi to Tsinghai
2 mech_infantrys moved from Kiangsu to Hopei
1 infantry and 1 mech_infantry moved from Yunnan to Burma
1 mech_infantry moved from Shan State to Burma
1 tactical_bomber moved from Malaya to Burma
1 fighter moved from 37 Sea Zone to Burma
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 fighter moved from Philippines to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 fighters and 1 tactical_bomber moved from 37 Sea Zone to Java
1 armour and 1 infantry moved from Malaya to 37 Sea Zone
1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
1 armour and 1 infantry moved from 43 Sea Zone to Borneo
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Borneo
2 tactical_bombers moved from Yunnan to Burma
2 bombers moved from French Indo China to Burma
2 tactical_bombers moved from Yunnan to Shensi
1 armour and 2 mech_infantrys moved from French Indo China to Yunnan
1 infantry moved from Malaya to Shan State
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 43 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Borneo
Japanese attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Borneo, round 2 : 1/4 hits, 1.83 expected hits
UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Borneo
Japanese win, taking Borneo from UK_Pacific with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
ANZAC defend with 1 destroyer and 1 transport
Japanese roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 transport owned by the ANZAC, 1 destroyer owned by the ANZAC and 1 destroyer owned by the Japanese lost in 42 Sea Zone
Japanese win with 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 destroyer and 1 transport
Battle in Java
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Java, round 2 : 2/5 hits, 2.33 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Burma
Japanese attack with 2 bombers, 1 fighter, 1 infantry, 2 mech_infantrys and 3 tactical_bombers
British defend with 4 infantry
Japanese roll dice for 2 bombers, 1 fighter, 1 infantry, 2 mech_infantrys and 3 tactical_bombers in Burma, round 2 : 4/9 hits, 4.00 expected hits
UK_Pacific roll dice for 4 infantry in Burma, round 2 : 0/4 hits, 1.33 expected hits
4 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 2 bombers, 1 fighter, 1 infantry, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 12
Casualties for British: 4 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Borneo to 35 Sea Zone
1 fighter moved from 43 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
1 fighter moved from 35 Sea Zone to Philippines
2 fighters and 1 tactical_bomber moved from Java to 37 Sea Zone
1 fighter moved from Burma to 37 Sea Zone
1 tactical_bomber moved from Burma to Malaya
2 bombers moved from Burma to Malaya
1 carrier, 1 destroyer and 2 fighters moved from 6 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Burma to Malaya
1 tactical_bomber moved from Burma to Yunnan
1 submarine moved from 5 Sea Zone to 6 Sea Zone
1 fighter moved from Japan to Manchuria
Place Units - Japanese
1 airfield and 1 fighter placed in Malaya
2 destroyers placed in 37 Sea Zone
3 mech_infantrys placed in French Indo China
3 mech_infantrys placed in Kiangsu
1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 64 PUs; end with 64 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
ANZAC : 0.00
UK_Pacific : -1.67
Japanese : -0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 destroyer moved from 54 Sea Zone to 43 Sea Zone
1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 43 Sea Zone
1 artillery and 3 infantry moved from 43 Sea Zone to Borneo
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to Java
2 fighters moved from 93 Sea Zone to France
1 bomber moved from United Kingdom to France
1 fighter moved from United Kingdom to France
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
1 bomber moved from Hawaiian Islands to 16 Sea Zone
Combat - Americans
Battle in 43 Sea Zone
Americans attack with 1 destroyer and 2 transports
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
Americans win, taking 43 Sea Zone from Neutral with 1 destroyer and 2 transports remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 42 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 16 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Japanese defend with 1 destroyer
Americans roll dice for 1 bomber and 1 destroyer in 16 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 destroyer owned by the Americans lost in 16 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer
Battle in Java
Americans attack with 1 fighter and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
Americans roll dice for 1 fighter and 1 tactical_bomber in Java, round 2 : 1/2 hits
Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits
1 infantry owned by the Japanese lost in Java
Americans roll dice for 1 fighter and 1 tactical_bomber in Java, round 3 : 1/2 hits
Japanese roll dice for 1 artillery in Java, round 3 : 1/1 hits
1 artillery owned by the Japanese and 1 fighter owned by the Americans lost in Java
Americans win with 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Borneo
Americans attack with 1 artillery and 3 infantry
Japanese defend with 1 armour and 1 infantry
Americans roll dice for 1 artillery and 3 infantry in Borneo, round 2 : 0/4 hits
Japanese roll dice for 1 armour and 1 infantry in Borneo, round 2 : 0/2 hits
Americans roll dice for 1 artillery and 3 infantry in Borneo, round 3 : 2/4 hits
Japanese roll dice for 1 armour and 1 infantry in Borneo, round 3 : 1/2 hits
1 infantry owned by the Japanese, 1 armour owned by the Japanese and 1 infantry owned by the Americans lost in Borneo
Americans win, taking Borneo from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 armour and 1 infantry
Battle in France
Americans attack with 1 bomber and 3 fighters
Germans defend with 1 airfield, 1 factory_minor and 2 fighters
Americans roll dice for 1 bomber and 3 fighters in France, round 2 : 4/4 hits
Germans roll dice for 2 fighters in France, round 2 : 1/2 hits
2 fighters owned by the Germans and 1 fighter owned by the Americans lost in France
Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 10
Casualties for Germans: 2 fighters
Casualties for Americans: 1 fighter
Non Combat Move - Americans
1 bomber moved from France to United Kingdom
2 fighters moved from France to 93 Sea Zone
1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 infantry moved from Brazil to 86 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
1 armour, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 armour and 1 infantry moved from 3 Sea Zone to Soviet Far East
1 infantry and 1 mech_infantry moved from 4 Sea Zone to Soviet Far East
1 fighter moved from Western United States to Midway
1 armour moved from Amur to Buryatia
1 fighter moved from Amur to Yakut S.S.R.
1 infantry moved from Siberia to Amur
1 bomber moved from 16 Sea Zone to Hawaiian Islands
1 carrier, 2 destroyers and 2 fighters moved from 26 Sea Zone to 54 Sea Zone
2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 carrier moved from 54 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from Java to 42 Sea Zone
Place Units - Americans
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
1 bomber and 1 fighter placed in Eastern United States
1 artillery, 1 fighter and 1 infantry placed in Western United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from 93 Sea Zone: 2 transports
EDIT: Adding units owned by Americans to 91 Sea Zone: 2 transports
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter and 5 infantry moved from Kansu to Suiyuyan
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 5 infantry
Japanese defend with 3 mech_infantrys
Chinese roll dice for 1 fighter and 5 infantry in Suiyuyan, round 2 : 3/6 hits
Japanese roll dice for 3 mech_infantrys in Suiyuyan, round 2 : 2/3 hits
2 infantry owned by the Chinese and 3 mech_infantrys owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Casualties for Japanese: 3 mech_infantrys
Non Combat Move - Chinese
1 fighter moved from Suiyuyan to Kansu
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 2 PUs; end with 2 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 2 armour, 1 fighter and 4 mech_infantrys; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
4 infantry moved from India to Burma
4 fighters and 1 tactical_bomber moved from India to Burma
1 infantry moved from Caucasus to Rostov
1 bomber, 1 fighter and 1 tactical_bomber moved from Caucasus to Rostov
1 armour and 2 mech_infantrys moved from Caucasus to Rostov
Combat - British
Battle in Burma
British attack with 4 fighters, 4 infantry and 1 tactical_bomber
Japanese defend with 1 infantry and 2 mech_infantrys
British roll dice for 4 fighters, 4 infantry and 1 tactical_bomber in Burma, round 2 : 3/9 hits
Japanese roll dice for 1 infantry and 2 mech_infantrys in Burma, round 2 : 1/3 hits
1 infantry owned by the Japanese, 2 mech_infantrys owned by the Japanese and 1 infantry owned by the British lost in Burma
British win, taking Burma from Japanese with 4 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry and 2 mech_infantrys
Battle in Rostov
British attack with 1 armour, 1 bomber, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 armour, 1 artillery and 1 infantry
British roll dice for 1 armour, 1 bomber, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Rostov, round 2 : 2/7 hits
Germans roll dice for 1 armour, 1 artillery and 1 infantry in Rostov, round 2 : 2/3 hits
1 mech_infantry owned by the British, 1 infantry owned by the Germans, 1 infantry owned by the British and 1 artillery owned by the Germans lost in Rostov
British roll dice for 1 armour, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Rostov, round 3 : 2/5 hits
Germans roll dice for 1 armour in Rostov, round 3 : 0/1 hits
1 armour owned by the Germans lost in Rostov
British win, taking Rostov from Germans with 1 armour, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour, 1 artillery and 1 infantry
Casualties for British: 1 infantry and 1 mech_infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Rostov to Caucasus
1 bomber moved from Rostov to Caucasus
1 armour and 2 mech_infantrys moved from Persia to Caucasus
2 artilleries and 2 infantry moved from Iraq to Northwest Persia
3 mech_infantrys moved from Iraq to Caucasus
1 fighter moved from Egypt to Caucasus
1 aaGun moved from Iraq to Northwest Persia
1 battleship, 1 cruiser and 1 destroyer moved from 92 Sea Zone to 91 Sea Zone
4 transports moved from 93 Sea Zone to 91 Sea Zone
4 fighters and 1 tactical_bomber moved from Burma to India
1 infantry moved from Alberta Saskatchewan Manitoba to Ontario
Place Units - British
1 fighter placed in United Kingdom
2 armour and 1 mech_infantry placed in Persia
3 mech_infantrys placed in Iraq
Turn Complete - British
British collect 34 PUs; end with 35 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs
Some Units in India change ownership: 2 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Italians
Non Combat Move - Italians
1 artillery and 3 infantry moved from Romania to Bessarabia
1 mech_infantry moved from Northern Italy to Romania
1 aaGun, 1 artillery and 4 infantry moved from Northern Italy to Southern France
Place Units - Italians
1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,2,3
Italians collect 3 PUs (8 lost to blockades); end with 5 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 6 PUs;
Combat Move - ANZAC
1 armour moved from New South Wales to 62 Sea Zone
1 armour and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 armour moved from 42 Sea Zone to Java
2 infantry moved from Eastern Persia to Turkmenistan
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Non Combat Move - French
1 infantry moved from Caucasus to Kazakhstan
1 infantry moved from Trans-Jordan to Iraq
2 infantry moved from Morocco to 91 Sea Zone
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 1 destroyer, 3 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 unit repaired.
3 bombers, 1 fighter and 1 tactical_bomber moved from Southern Italy to 91 Sea Zone
1 destroyer moved from 113 Sea Zone to 110 Sea Zone
4 fighters moved from Western Germany to 110 Sea Zone
3 infantry moved from Belarus to Archangel
1 armour moved from Novgorod to Archangel
1 tactical_bomber moved from Novgorod to Archangel
1 mech_infantry moved from Belarus to Archangel
2 infantry moved from Ukraine to Bryansk
1 artillery moved from Western Ukraine to Bryansk
1 artillery and 2 infantry moved from Ukraine to Rostov
1 tactical_bomber moved from Ukraine to Rostov
1 armour and 1 mech_infantry moved from Novgorod to Smolensk
1 armour and 1 mech_infantry moved from Belarus to Smolensk
Combat - Germans
Battle in 91 Sea Zone
Germans attack with 3 bombers, 1 fighter and 1 tactical_bomber
British defend with 1 battleship, 1 cruiser, 1 destroyer and 4 transports; French defend with 2 infantry; Americans defend with 1 submarine and 3 transports
1 submarine owned by the Americans Submerged
Germans roll dice for 3 bombers, 1 fighter and 1 tactical_bomber in 91 Sea Zone, round 2 : 2/5 hits, 3.17 expected hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 7 transports in 91 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
1 destroyer owned by the British and 1 tactical_bomber owned by the Germans lost in 91 Sea Zone
Germans roll dice for 3 bombers and 1 fighter in 91 Sea Zone, round 3 : 4/4 hits, 2.50 expected hits
British roll dice for 1 battleship, 1 cruiser and 7 transports in 91 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
1 cruiser owned by the British, 1 fighter owned by the Germans, 2 transports owned by the Americans and 1 battleship owned by the British lost in 91 Sea Zone
4 transports owned by the British, 1 transport owned by the Americans and 2 infantry owned by the French lost in 91 Sea Zone
Germans win with 3 bombers remaining. Battle score for attacker is 74
Casualties for Germans: 1 fighter and 1 tactical_bomber
Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 4 transports
Casualties for Americans: 3 transports
Casualties for French: 2 infantry
Battle in 110 Sea Zone
Germans attack with 1 destroyer and 4 fighters
Americans defend with 1 destroyer
Germans roll dice for 1 destroyer and 4 fighters in 110 Sea Zone, round 2 : 3/5 hits, 2.33 expected hits
Americans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 110 Sea Zone
Germans win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Bryansk
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 artillery
Germans roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 artillery in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery and 2 infantry in Bryansk, round 3 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 artillery in Bryansk, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery and 2 infantry in Bryansk, round 4 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 artillery in Bryansk, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Bryansk
Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 5 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 artillery in Bryansk, round 5 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery
Battle in Smolensk
Germans attack with 2 armour and 2 mech_infantrys
Russians defend with 2 infantry
Germans roll dice for 2 armour and 2 mech_infantrys in Smolensk, round 2 : 3/4 hits, 1.33 expected hits
Russians roll dice for 2 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk
Germans win, taking Smolensk from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Archangel
Germans attack with 1 armour, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 4 infantry
Germans roll dice for 1 armour, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Archangel, round 2 : 3/6 hits, 1.83 expected hits
Russians roll dice for 4 infantry in Archangel, round 2 : 2/4 hits, 1.33 expected hits
3 infantry owned by the Russians and 2 infantry owned by the Germans lost in Archangel
Germans roll dice for 1 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Archangel, round 3 : 1/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Archangel, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 3 infantry
Casualties for Russians: 4 infantry
Battle in Rostov
Germans attack with 1 artillery, 2 infantry and 1 tactical_bomber
British defend with 1 armour and 1 mech_infantry
Germans roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 0/4 hits, 1.33 expected hits
Russians roll dice for 1 armour and 1 mech_infantry in Rostov, round 2 : 2/2 hits, 0.83 expected hits
2 infantry owned by the Germans lost in Rostov
Germans roll dice for 1 artillery and 1 tactical_bomber in Rostov, round 3 : 0/2 hits, 0.83 expected hits
Russians roll dice for 1 armour and 1 mech_infantry in Rostov, round 3 : 1/2 hits, 0.83 expected hits
1 artillery owned by the Germans lost in Rostov
retreated to Rostov
Russians win with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -10
Casualties for Germans: 1 artillery and 2 infantry
Non Combat Move - Germans
5 mech_infantrys moved from Germany to Eastern Poland
1 tactical_bomber moved from Archangel to Novgorod
1 tactical_bomber moved from Rostov to Ukraine
1 fighter moved from Southern Italy to Ukraine
5 infantry moved from Yugoslavia to Romania
1 artillery moved from Southern France to Normandy Bordeaux
3 bombers moved from 91 Sea Zone to Southern France
2 fighters moved from 110 Sea Zone to 112 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 1 transport moved from 113 Sea Zone to 112 Sea Zone
2 submarines moved from 114 Sea Zone to 112 Sea Zone
2 fighters moved from 110 Sea Zone to Western Germany
Place Units - Germans
1 destroyer placed in 112 Sea Zone
1 artillery and 2 infantry placed in Ukraine
1 armour and 2 mech_infantrys placed in Novgorod
1 artillery and 1 infantry placed in Western Germany
5 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,4,4,1,5,3,2,1,4,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,3,2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,4
Germans collect 49 PUs (7 lost to blockades); end with 49 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
Germans : -1.00
British : -0.67
Americans : -0.33
Russians : 2.67
Holy cow! Do you have some sort of Voodoo hex on Rostov? :wink:
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 armour, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
3 infantry moved from Vologda to Archangel
1 infantry moved from Vologda to Smolensk
3 infantry moved from Russia to Smolensk
1 artillery moved from Russia to Smolensk
2 fighters and 1 tactical_bomber moved from Russia to Archangel
3 fighters moved from Russia to Smolensk
Combat - Russians
Battle in Archangel
Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 1 armour and 1 mech_infantry
Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Archangel, round 2 : 3/6 hits
Germans roll dice for 1 armour and 1 mech_infantry in Archangel, round 2 : 2/2 hits
1 mech_infantry owned by the Germans, 1 armour owned by the Germans and 2 infantry owned by the Russians lost in Archangel
Russians win, taking Archangel from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Smolensk
Russians attack with 1 artillery, 3 fighters and 4 infantry
Germans defend with 2 armour and 1 mech_infantry
Russians roll dice for 1 artillery, 3 fighters and 4 infantry in Smolensk, round 2 : 3/8 hits
Germans roll dice for 2 armour and 1 mech_infantry in Smolensk, round 2 : 2/3 hits
1 mech_infantry owned by the Germans, 2 armour owned by the Germans and 2 infantry owned by the Russians lost in Smolensk
Russians win, taking Smolensk from Germans with 1 artillery, 3 fighters and 2 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 2 armour and 1 mech_infantry
Casualties for Russians: 2 infantry
Non Combat Move - Russians
3 fighters moved from Smolensk to Russia
2 fighters and 1 tactical_bomber moved from Archangel to Russia
1 artillery and 3 infantry moved from Russia to Vologda
Place Units - Russians
1 armour, 5 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 26 PUs; end with 26 PUs
Holy cow! Do you have some sort of Voodoo hex on Rostov? :wink:
Ancient Slavic curse. :-D
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 destroyer, 1 factory_minor, 1 infantry, 6 mech_infantrys and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 3 Sea Zone
1 fighter moved from Japan to 4 Sea Zone
1 infantry moved from Tsinghai to Novosibirsk
Japanese take Novosibirsk from Russians
2 infantry moved from Tsinghai to Kazakhstan
1 tactical_bomber moved from Shensi to Kazakhstan
2 mech_infantrys moved from Hopei to Suiyuyan
1 artillery moved from Shensi to Suiyuyan
1 tactical_bomber moved from Shensi to Suiyuyan
1 tactical_bomber moved from Yunnan to Suiyuyan
1 infantry moved from Shan State to Burma
2 mech_infantrys moved from French Indo China to Burma
1 fighter and 2 tactical_bombers moved from Malaya to Burma
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 battleship and 1 carrier moved from 35 Sea Zone to 6 Sea Zone
3 fighters moved from Philippines to 6 Sea Zone
1 fighter moved from 6 Sea Zone to Japan
1 fighter moved from 6 Sea Zone to Japan
1 mech_infantry moved from French Indo China to Yunnan
1 destroyer moved from 35 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 fighter moved from 35 Sea Zone to Japan
3 fighters and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
2 bombers moved from Malaya to Borneo
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Borneo
2 fighters and 1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone
1 fighter moved from 43 Sea Zone to Borneo
Combat - Japanese
Battle in 3 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 3 Sea Zone
Japanese roll dice for 1 submarine in 3 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 4 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 4 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 43 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
Americans defend with 1 destroyer and 2 transports
Japanese roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 43 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits
Americans roll dice for 1 destroyer and 2 transports in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 43 Sea Zone, round 3 : 1/3 hits, 1.50 expected hits
Americans roll dice for 1 destroyer and 2 transports in 43 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 43 Sea Zone
2 transports owned by the Americans lost in 43 Sea Zone
Japanese win with 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer and 2 transports
Battle in Borneo
Japanese attack with 1 artillery, 2 bombers, 2 fighters, 1 infantry and 1 tactical_bomber
Americans defend with 1 artillery and 2 infantry
Japanese roll dice for 1 artillery, 2 bombers, 2 fighters, 1 infantry and 1 tactical_bomber in Borneo, round 2 : 3/7 hits, 3.67 expected hits
UK_Pacific roll dice for 1 artillery and 2 infantry in Borneo, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese, 2 infantry owned by the Americans and 1 artillery owned by the Americans lost in Borneo
Japanese win, taking Borneo from UK_Pacific with 1 artillery, 2 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery and 2 infantry
Battle in Suiyuyan
Japanese attack with 1 artillery, 2 mech_infantrys and 2 tactical_bombers
Chinese defend with 3 infantry
Japanese roll dice for 1 artillery, 2 mech_infantrys and 2 tactical_bombers in Suiyuyan, round 2 : 0/5 hits, 1.83 expected hits
Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 2/3 hits, 1.00 expected hits
2 mech_infantrys owned by the Japanese lost in Suiyuyan
Japanese roll dice for 1 artillery and 2 tactical_bombers in Suiyuyan, round 3 : 1/3 hits, 1.33 expected hits
Chinese roll dice for 3 infantry in Suiyuyan, round 3 : 1/3 hits, 1.00 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
Japanese roll dice for 2 tactical_bombers in Suiyuyan, round 4 : 2/2 hits, 1.00 expected hits
Chinese roll dice for 2 infantry in Suiyuyan, round 4 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Suiyuyan
Japanese win with 2 tactical_bombers remaining. Battle score for attacker is -3
Casualties for Japanese: 1 artillery and 2 mech_infantrys
Casualties for Chinese: 3 infantry
Battle in Kazakhstan
Japanese attack with 2 infantry and 1 tactical_bomber
French defend with 1 infantry
Japanese roll dice for 2 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the French lost in Kazakhstan
Japanese win, taking Kazakhstan from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for French: 1 infantry
Battle in Burma
Japanese attack with 1 fighter, 1 infantry, 2 mech_infantrys and 2 tactical_bombers
British defend with 3 infantry
Japanese roll dice for 1 fighter, 1 infantry, 2 mech_infantrys and 2 tactical_bombers in Burma, round 2 : 4/6 hits, 2.17 expected hits
UK_Pacific roll dice for 3 infantry in Burma, round 2 : 2/3 hits, 1.00 expected hits
1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 3 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 infantry and 1 mech_infantry
Casualties for British: 3 infantry
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber
Americans defend with 1 carrier, 1 submarine and 1 tactical_bomber; ANZAC defend with 1 transport
Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits
Units damaged: 1 carrier owned by the Americans
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 carrier, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 42 Sea Zone
Japanese roll dice for 3 fighters and 1 tactical_bomber in 42 Sea Zone, round 3 : 3/4 hits, 2.17 expected hits
Americans roll dice for 1 carrier, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits
1 transport owned by the ANZAC, 1 tactical_bomber owned by the Americans and 1 carrier owned by the Americans lost in 42 Sea Zone
Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 32
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 carrier, 1 submarine and 1 tactical_bomber
Casualties for ANZAC: 1 transport
Non Combat Move - Japanese
1 fighter and 2 tactical_bombers moved from Burma to Malaya
2 bombers moved from Borneo to Malaya
2 carriers and 1 cruiser moved from 35 Sea Zone to 43 Sea Zone
2 fighters moved from Borneo to 43 Sea Zone
1 tactical_bomber moved from Borneo to 37 Sea Zone
3 fighters moved from 42 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to Malaya
1 destroyer moved from 37 Sea Zone to 55 Sea Zone
2 tactical_bombers moved from Suiyuyan to Shensi
1 tactical_bomber moved from Kazakhstan to Shensi
1 fighter moved from 4 Sea Zone to 6 Sea Zone
1 mech_infantry moved from Kiangsu to Hopei
2 mech_infantrys moved from Kiangsu to Kweichow
Place Units - Japanese
1 factory_minor placed in Manchuria
1 destroyer and 1 transport placed in 6 Sea Zone
1 artillery placed in Japan
1 transport placed in 37 Sea Zone
1 artillery and 1 infantry placed in Malaya
3 mech_infantrys placed in French Indo China
3 mech_infantrys placed in Kiangsu
Turn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Japan: 1 fighter
EDIT: Adding units owned by Japanese to Manchuria: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans : -0.50
Chinese : 0.33
UK_Pacific : 1.00
Russians : 0.67
Japanese : -0.83
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters, 2 submarines and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
3 fighters moved from 54 Sea Zone to 55 Sea Zone
2 fighters moved from Queensland to 55 Sea Zone
1 bomber moved from United Kingdom to 110 Sea Zone
1 submarine moved from 91 Sea Zone to 110 Sea Zone
1 bomber moved from Eastern United States to 110 Sea Zone
1 fighter moved from 93 Sea Zone to 110 Sea Zone
1 bomber moved from Hawaiian Islands to 55 Sea Zone
Combat - Americans
Battle in 55 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 5 fighters
Japanese defend with 1 destroyer
Americans roll dice for 1 bomber, 1 destroyer and 5 fighters in 55 Sea Zone, round 2 : 4/7 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 1 bomber, 1 destroyer and 5 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 110 Sea Zone
Americans attack with 2 bombers, 1 fighter and 1 submarine
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Germans lost in 110 Sea Zone
Americans win with 2 bombers and 1 fighter remaining. Battle score for attacker is 2
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 submarine
Non Combat Move - Americans
2 bombers moved from 110 Sea Zone to United Kingdom
1 fighter moved from 110 Sea Zone to United Kingdom
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
4 fighters moved from 55 Sea Zone to 54 Sea Zone
1 bomber moved from 55 Sea Zone to Queensland
1 carrier, 1 cruiser, 1 destroyer and 1 fighter moved from 93 Sea Zone to 92 Sea Zone
1 fighter moved from Gibraltar to 92 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
1 armour, 2 infantry and 1 mech_infantry moved from Soviet Far East to Siberia
1 infantry moved from Amur to Siberia
1 armour moved from Buryatia to Siberia
1 fighter moved from Yakut S.S.R. to Siberia
2 destroyers and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from 55 Sea Zone to Java
1 submarine moved from 39 Sea Zone to 43 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 fighter moved from Midway to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from 54 Sea Zone to Queensland
Place Units - Americans
1 carrier, 2 destroyers and 2 submarines placed in 10 Sea Zone
1 fighter placed in Western United States
1 transport placed in 101 Sea Zone
1 fighter placed in Eastern United States
Turn Complete - Americans
Americans collect 52 PUs; end with 53 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 2 PUs; end with 4 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 3 armour, 1 destroyer and 3 mech_infantrys; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from India to Burma
4 fighters and 1 tactical_bomber moved from India to Burma
1 mech_infantry moved from Rostov to Bryansk
3 mech_infantrys moved from Caucasus to Bryansk
1 armour moved from Rostov to Kazakhstan
2 armour and 2 mech_infantrys moved from Caucasus to Kazakhstan
1 mech_infantry moved from Caucasus to Rostov
1 battleship, 1 carrier, 2 cruisers and 1 destroyer moved from 93 Sea Zone to 92 Sea Zone
1 fighter moved from Caucasus to Kazakhstan
1 bomber, 1 fighter and 1 tactical_bomber moved from Caucasus to Bryansk
Combat - British
Battle in Burma
British attack with 4 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 mech_infantry
British roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 1/7 hits
Japanese roll dice for 1 mech_infantry in Burma, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Kazakhstan
British attack with 3 armour, 1 fighter and 2 mech_infantrys
Japanese defend with 1 infantry
British roll dice for 3 armour, 1 fighter and 2 mech_infantrys in Kazakhstan, round 2 : 1/6 hits
Japanese roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Kazakhstan
British win, taking Kazakhstan from Japanese with 3 armour, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Bryansk
British attack with 1 bomber, 1 fighter, 4 mech_infantrys and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
British roll dice for 1 bomber, 1 fighter, 4 mech_infantrys and 1 tactical_bomber in Bryansk, round 2 : 3/7 hits
Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 1/2 hits
1 mech_infantry owned by the British, 1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Bryansk
British win, taking Bryansk from Germans with 1 bomber, 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 artillery and 1 infantry
Casualties for British: 1 mech_infantry
Non Combat Move - British
1 bomber, 1 fighter and 1 tactical_bomber moved from Bryansk to Caucasus
1 fighter moved from Kazakhstan to Caucasus
1 aaGun, 2 artilleries and 2 infantry moved from Northwest Persia to Caucasus
3 mech_infantrys moved from Iraq to Caucasus
1 armour and 1 mech_infantry moved from Persia to Caucasus
1 armour moved from Persia to West India
1 mech_infantry moved from India to West India
1 mech_infantry moved from India to West India
1 armour moved from India to West India
4 fighters and 1 tactical_bomber moved from Burma to India
Place Units - British
3 armour placed in Persia
3 mech_infantrys placed in Iraq
1 destroyer placed in 110 Sea Zone
Turn Complete - British
British collect 34 PUs; end with 36 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs
Place Units - UK_Pacific
2 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Some Units in India change ownership: 2 infantry and 1 mech_infantry
Holy cow! Do you have some sort of Voodoo hex on Rostov? :wink:
Ancient Slavic curse. :-D
Lol! That was a good one!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 fighter moved from Southern Italy to Rostov
Combat - Italians
Battle in Rostov
Italians attack with 1 fighter
British defend with 1 mech_infantry
Italians roll dice for 1 fighter in Rostov, round 2 : 1/1 hits, 0.50 expected hits
Russians roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Rostov
Italians win with 1 fighter remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Non Combat Move - Italians
1 fighter moved from Rostov to Ukraine
1 mech_infantry moved from Romania to Ukraine
1 artillery and 3 infantry moved from Bessarabia to Ukraine
1 aaGun, 1 artillery and 4 infantry moved from Southern France to Northern Italy
3 aaGuns and 7 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,3,6
Italians collect 6 PUs (5 lost to blockades); end with 7 PUs
Combat Hit Differential Summary :
Italians : 0.50
Russians : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 destroyer and 1 transport; Remaining resources: 4 PUs;
Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
Non Combat Move - ANZAC
2 infantry moved from Turkmenistan to Kazakhstan
1 fighter moved from India to Rostov
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter moved from 54 Sea Zone to Java
Place Units - ANZAC
1 armour placed in New South Wales
1 destroyer and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Non Combat Move - French
1 infantry moved from Scotland to Eire
French take Eire from Neutral_Allies
1 infantry moved from Scotland to Eire
1 infantry moved from Iraq to Northwest Persia
Turn Complete - French