18L G40 Caesar1 (Axis) vs dawgoneit (Allies +20)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 2 carriers and 4 fighters; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
                1 bomber moved from Algeria to Northern Italy
                2 bombers moved from United Kingdom to Western Germany
                1 submarine moved from 91 Sea Zone to 110 Sea Zone

    Combat - Americans
                Strategic bombing raid in Northern Italy
                        AA fire in Northern Italy :  0/1 hits
                    Bombing raid in Northern Italy rolls: 6 and causes: 6 damage to unit: factory_major
                    Bombing raid in Northern Italy causes 6 damage total.
                Strategic bombing raid in Western Germany
                        AA fire in Western Germany :  0/2 hits
                    Bombing raid in Western Germany rolls: 7,7 and causes: 14 damage to unit: factory_major
                    Bombing raid in Western Germany causes 14 damage total.
                Battle in 110 Sea Zone
                    Americans attack with 1 submarine
                    Germans defend with 1 cruiser
                        Americans roll dice for 1 submarine in 110 Sea Zone, round 2 :  1/1 hits
                        1 cruiser owned by the Germans lost in 110 Sea Zone
                    Americans win with 1 submarine remaining. Battle score for attacker is 12
                    Casualties for Germans: 1 cruiser

    Non Combat Move - Americans
                2 bombers moved from Western Germany to United Kingdom
                1 bomber moved from Northern Italy to Algeria
                2 infantry moved from 91 Sea Zone to Morocco
                1 armour, 1 artillery, 1 destroyer, 3 infantry, 1 mech_infantry, 1 submarine and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                1 carrier, 1 destroyer and 2 tactical_bombers moved from 26 Sea Zone to 33 Sea Zone
                3 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone

    Place Units - Americans
                2 carriers placed in 10 Sea Zone
                4 fighters placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs

    triplea_43661_Ame4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Szechwan
                      Chinese take Szechwan from Japanese
                1 infantry moved from Shensi to Kweichow
                      Chinese take Kweichow from Japanese
                1 infantry moved from Shensi to Hopei
                      Chinese take Hopei from Japanese
                1 infantry moved from Shensi to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                1 infantry moved from Tsinghai to Kansu
                      Chinese take Kansu from Japanese
                1 infantry moved from Shensi to Kansu
                1 fighter moved from Tsinghai to Shensi

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Manchuria

    Turn Complete - Chinese
                Chinese collect 11 PUs; end with 11 PUs

    triplea_43661_Chi4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 2 carriers and 4 fighters; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
                1 bomber moved from Algeria to Northern Italy
                2 bombers moved from United Kingdom to Western Germany
                1 submarine moved from 91 Sea Zone to 110 Sea Zone

    Combat - Americans
                Strategic bombing raid in Northern Italy
                        AA fire in Northern Italy :  0/1 hits
                    Bombing raid in Northern Italy rolls: 6 and causes: 6 damage to unit: factory_major
                    Bombing raid in Northern Italy causes 6 damage total.
                Strategic bombing raid in Western Germany
                        AA fire in Western Germany :  0/2 hits
                    Bombing raid in Western Germany rolls: 7,7 and causes: 14 damage to unit: factory_major
                    Bombing raid in Western Germany causes 14 damage total.
                Battle in 110 Sea Zone
                    Americans attack with 1 submarine
                    Germans defend with 1 cruiser
                        Americans roll dice for 1 submarine in 110 Sea Zone, round 2 :  1/1 hits
                        1 cruiser owned by the Germans lost in 110 Sea Zone
                    Americans win with 1 submarine remaining. Battle score for attacker is 12
                    Casualties for Germans: 1 cruiser

    Non Combat Move - Americans
                2 bombers moved from Western Germany to United Kingdom
                1 bomber moved from Northern Italy to Algeria
                2 infantry moved from 91 Sea Zone to Morocco
                1 armour, 1 artillery, 1 destroyer, 3 infantry, 1 mech_infantry, 1 submarine and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                1 carrier, 1 destroyer and 2 tactical_bombers moved from 26 Sea Zone to 33 Sea Zone
                3 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone

    Place Units - Americans
                2 carriers placed in 10 Sea Zone
                4 fighters placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Szechwan
                      Chinese take Szechwan from Japanese
                1 infantry moved from Shensi to Kweichow
                      Chinese take Kweichow from Japanese
                1 infantry moved from Shensi to Hopei
                      Chinese take Hopei from Japanese
                1 infantry moved from Shensi to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                1 infantry moved from Tsinghai to Kansu
                      Chinese take Kansu from Japanese
                1 infantry moved from Shensi to Kansu
                1 fighter moved from Tsinghai to Shensi

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Manchuria

    Turn Complete - Chinese
                Chinese collect 11 PUs; end with 11 PUs

    Purchase Units - British
                British buy 1 airfield and 8 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from India to Burma
                1 armour and 2 mech_infantrys moved from Egypt to Iraq
                2 armour and 1 mech_infantry moved from Alexandria to Trans-Jordan
                1 bomber moved from Algeria to Northern Italy
                1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
                1 armour moved from Egypt to 81 Sea Zone
                1 armour, 1 infantry and 2 transports moved from 81 Sea Zone to 76 Sea Zone
                1 artillery and 1 infantry moved from Italian Somaliland to 76 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 76 Sea Zone to 80 Sea Zone
                1 armour, 1 infantry and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 armour moved from Egypt to Iraq
                1 infantry moved from Egypt to Trans-Jordan
                1 artillery and 3 infantry moved from Iraq to Persia
                3 infantry moved from Union of South Africa to Rhodesia

    Combat - British
                Strategic bombing raid in Northern Italy
                        AA fire in Northern Italy :  1/1 hits
                    1 bomber killed by AA
                    Bombing raid in Northern Italy causes 0 damage total.

    Non Combat Move - British

    Place Units - British
                1 airfield and 3 infantry placed in Egypt
                3 infantry placed in Persia
                2 infantry placed in Union of South Africa
                Turning on Edit Mode
                EDIT: Removing units owned by British from 80 Sea Zone: 1 armour, 1 artillery, 2 infantry and 2 transports
                EDIT: Adding units owned by British to Eastern Persia: 1 armour, 1 artillery and 2 infantry
                EDIT: Adding units owned by British to 80 Sea Zone: 2 transports
                EDIT: Turning off Edit Mode

    Turn Complete - British
                British collect 34 PUs; end with 34 PUs
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs
                Some Units in India change ownership: 2 infantry

    triplea_43661_UK_4.tsvg

  • '18 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Albania to 97 Sea Zone
                1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
                1 infantry moved from 99 Sea Zone to Cyprus
                2 artilleries moved from Yugoslavia to Romania
                1 bomber moved from Southern Italy to Romania

    Combat - Italians
                Battle in Cyprus
                Battle in Romania
                    Italians attack with 2 artilleries and 1 bomber
                    Russians defend with 3 infantry
                        Italians roll dice for 2 artilleries and 1 bomber in Romania, round 2 : 1/3 hits, 1,33 expected hits
                        Russians roll dice for 3 infantry in Romania, round 2 : 0/3 hits, 1,00 expected hits
                        1 infantry owned by the Russians lost in Romania
                        Italians roll dice for 2 artilleries and 1 bomber in Romania, round 3 : 2/3 hits, 1,33 expected hits
                        Russians roll dice for 2 infantry in Romania, round 3 : 0/2 hits, 0,67 expected hits
                        2 infantry owned by the Russians lost in Romania
                    Italians win, taking Cyprus from British, taking Romania from Russians with 2 artilleries and 1 bomber remaining. Battle score for attacker is 9
                    Casualties for Russians: 3 infantry

    Non Combat Move - Italians
                1 bomber moved from Romania to Southern Italy
                1 armour moved from Yugoslavia to Western Germany
                2 mech_infantrys moved from Southern Italy to Western Germany
                2 infantry moved from Western Germany to France

    Place Units - Italians
                1 mech_infantry and 1 tactical_bomber placed in Southern Italy

    Turn Complete - Italians
                Italians collect 15 PUs; end with 15 PUs

    Combat Hit Differential Summary :

    Italians : 0,33
        Russians : -1,67

    Territory Summary for Italians :

    Cyprus : 1 flag, 1 infantry
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 2 infantry
        Western Germany : 2 armour and 2 mech_infantrys
        Romania : 2 artilleries
        Albania : 1 infantry
        Northern Italy : 1 factory_major
        Southern Italy : 4 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour, 2 infantry, 1 mech_infantry and 1 tactical_bomber
        Greece : 1 flag
        99 Sea Zone : 1 transport
        97 Sea Zone : 1 flag, 1 cruiser and 1 destroyer
        Yugoslavia : 1 flag

    Production/PUs Summary :

    Germans : 40 / 54
        Russians : 37 / 50
        Japanese : 52 / 62
        Americans : 52 / 72
        Chinese : 11 / 11
        British : 34 / 39
        UK_Pacific : 6 / 6
        Italians : 15 / 15
        ANZAC : 10 / 14
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3,818
            Median : 4,000
            Variance : 0,700
            Standard Deviation : 0,837
            Total rolls : 11

    Italians Combat
                1 was rolled 2 times
                2 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3,333
            Median : 3,500
            Variance : 0,800
            Standard Deviation : 0,894
            Total rolls : 6

    Russians Combat
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4,400
            Median : 4,000
            Variance : 1,750
            Standard Deviation : 1,323
            Total rolls : 5

    triplea_43661_Ita4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 62 Sea Zone to 42 Sea Zone
                3 fighters moved from Caroline Islands to Manchuria
                2 infantry moved from Trans-Jordan to Iraq

    Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 1 destroyer
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 42 Sea Zone
                    ANZAC win, taking 42 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC
                1 destroyer moved from 55 Sea Zone to 33 Sea Zone
                1 destroyer moved from 45 Sea Zone to 33 Sea Zone
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
                2 infantry moved from 33 Sea Zone to Caroline Islands

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 artillery and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs

    triplea_43661_ANZ4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 62 Sea Zone to 42 Sea Zone
                3 fighters moved from Caroline Islands to Manchuria
                2 infantry moved from Trans-Jordan to Iraq

    Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 1 destroyer
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 42 Sea Zone
                    ANZAC win, taking 42 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC
                1 destroyer moved from 55 Sea Zone to 33 Sea Zone
                1 destroyer moved from 45 Sea Zone to 33 Sea Zone
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
                2 infantry moved from 33 Sea Zone to Caroline Islands

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 artillery and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs

    Combat Move - French

    Non Combat Move - French
                1 destroyer moved from 79 Sea Zone to 39 Sea Zone
                1 infantry moved from Iraq to Northwest Persia
                      French take Northwest Persia from Neutral_Allies
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 fighter moved from Algeria to Gibraltar

    Turn Complete - French

    triplea_43661_Fre4.tsvg

  • '18 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 destroyer, 2 fighters, 5 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Germans
                18 armour, 5 artilleries, 20 infantry and 6 mech_infantrys moved from Bryansk to Russia
                3 armour, 2 bombers, 3 fighters, 3 mech_infantrys and 7 tactical_bombers moved from Belarus to Russia
                4 bombers moved from Western Germany to Russia

    Combat - Germans
                Battle in Russia
                    Germans attack with 21 armour, 5 artilleries, 6 bombers, 3 fighters, 20 infantry, 9 mech_infantrys and 7 tactical_bombers
                    Russians defend with 4 aaGuns, 1 airfield, 2 armour, 5 artilleries, 1 factory_major, 6 fighters, 31 infantry, 1 mech_infantry and 1 tactical_bomber
                        AA fire in Russia : 1/12 hits, 2,00 expected hits
                        1 fighter owned by the Germans lost in Russia
                        Germans roll dice for 21 armour, 5 artilleries, 6 bombers, 2 fighters, 20 infantry, 9 mech_infantrys and 7 tactical_bombers in Russia, round 2 : 28/70 hits, 27,50 expected hits
                        Russians roll dice for 4 aaGuns, 2 armour, 5 artilleries, 6 fighters, 31 infantry, 1 mech_infantry and 1 tactical_bomber in Russia, round 2 : 13/46 hits, 17,83 expected hits
                        24 infantry owned by the Russians, 13 infantry owned by the Germans and 4 aaGuns owned by the Russians lost in Russia
                        Germans roll dice for 21 armour, 5 artilleries, 6 bombers, 2 fighters, 7 infantry, 9 mech_infantrys and 7 tactical_bombers in Russia, round 3 : 26/57 hits, 25,33 expected hits
                        Russians roll dice for 2 armour, 5 artilleries, 6 fighters, 7 infantry, 1 mech_infantry and 1 tactical_bomber in Russia, round 3 : 10/22 hits, 9,83 expected hits
                        1 mech_infantry owned by the Russians, 1 tactical_bomber owned by the Russians, 7 infantry owned by the Russians, 6 fighters owned by the Russians, 2 armour owned by the Russians, 5 artilleries owned by the Russians, 2 artilleries owned by the Germans, 7 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Russia
                    Germans captures 50PUs while taking Russians capital
                    Germans converts factory_major into different units
                    Germans win, taking Russia from Russians with 21 armour, 3 artilleries, 6 bombers, 2 fighters, 8 mech_infantrys and 7 tactical_bombers remaining. Battle score for attacker is 138
                    Casualties for Germans: 2 artilleries, 1 fighter, 20 infantry and 1 mech_infantry
                    Casualties for Russians: 4 aaGuns, 2 armour, 5 artilleries, 6 fighters, 31 infantry, 1 mech_infantry and 1 tactical_bomber

    Non Combat Move - Germans
                6 bombers, 2 fighters and 7 tactical_bombers moved from Russia to Bryansk
                1 aaGun moved from Belarus to Bryansk
                1 infantry moved from Slovakia Hungary to Germany

    Place Units - Germans
                1 destroyer placed in 110 Sea Zone
                3 infantry placed in France
                2 fighters, 2 infantry and 1 tactical_bomber placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,6
                Germans collect 43 PUs; end with 93 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 98 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 103 PUs

    Combat Hit Differential Summary :

    AA fire in Russia : : -1,00
        Germans : 1,17
        Russians : -4,67

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor and 3 infantry
        Western Germany : 3 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Germany : 1 factory_major, 2 fighters, 3 infantry and 1 tactical_bomber
        Norway : 7 infantry
        Belarus : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag, 3 aaGuns, 6 bombers, 2 fighters and 7 tactical_bombers
        Russia : 1 flag, 1 airfield, 21 armour, 3 artilleries, 1 factory_minor and 8 mech_infantrys
        125 Sea Zone : 1 flag
        Bulgaria : 1 flag
        110 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 43 / 103
        Russians : 34 / 0
        Japanese : 52 / 62
        Americans : 52 / 72
        Chinese : 11 / 11
        British : 34 / 39
        UK_Pacific : 6 / 6
        Italians : 15 / 15
        ANZAC : 10 / 10
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 34 times
                2 was rolled 51 times
                3 was rolled 58 times
                4 was rolled 46 times
                5 was rolled 48 times
                6 was rolled 54 times
            Average roll : 3,636
            Median : 4,000
            Variance : 1,190
            Standard Deviation : 1,091
            Total rolls : 291

    Null / Other
                1 was rolled 6 times
                2 was rolled 15 times
                3 was rolled 17 times
                4 was rolled 14 times
                5 was rolled 14 times
                6 was rolled 16 times
            Average roll : 3,768
            Median : 4,000
            Variance : 0,988
            Standard Deviation : 0,994
            Total rolls : 82

    Germans Combat
                1 was rolled 22 times
                2 was rolled 21 times
                3 was rolled 24 times
                4 was rolled 18 times
                5 was rolled 20 times
                6 was rolled 22 times
            Average roll : 3,465
            Median : 3,000
            Variance : 0,167
            Standard Deviation : 0,408
            Total rolls : 127

    Russians Combat
                1 was rolled 6 times
                2 was rolled 15 times
                3 was rolled 17 times
                4 was rolled 14 times
                5 was rolled 14 times
                6 was rolled 16 times
            Average roll : 3,768
            Median : 4,000
            Variance : 0,988
            Standard Deviation : 0,994
            Total rolls : 82

    triplea_43661_Ger5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Combat Move - Russians
                1 infantry moved from Tambov to Samara
                1 infantry moved from Archangel to Vologda
                4 infantry moved from Novgorod to Karelia
                1 infantry moved from Smolensk to Belarus
                      Russians take Belarus from Germans
                1 mech_infantry moved from Rostov to Northwest Persia
                1 infantry moved from Ukraine to Rostov
                1 infantry moved from Eastern Poland to Slovakia Hungary
                      Russians take Slovakia Hungary from Germans
                1 infantry moved from Korea to Manchuria
                1 submarine moved from 105 Sea Zone to 110 Sea Zone

    Combat - Russians
                Battle in 110 Sea Zone
                    Americans loiter and taunt; Russians attack with 1 submarine
                    Germans defend with 1 destroyer
                        Russians roll dice for 1 submarine in 110 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 :  0/1 hits
                        Russians roll dice for 1 submarine in 110 Sea Zone, round 3 :  1/1 hits
                        Germans roll dice for 1 destroyer in 110 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Germans lost in 110 Sea Zone
                    Russians win with 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer

    Non Combat Move - Russians

    Turn Complete - Russians

    triplea_43661_Rus5.tsvg

  • '18 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 3 artilleries, 1 fighter, 1 harbour, 1 infantry and 2 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Yunnan to Szechwan
                1 infantry moved from Anhwe to Hopei
                1 infantry moved from Anhwe to Kweichow
                1 bomber moved from Japan to Hopei
                2 bombers moved from French Indo China to Hopei
                1 fighter moved from French Indo China to Kweichow
                1 tactical_bomber moved from French Indo China to Kweichow
                1 fighter moved from French Indo China to Kweichow
                1 fighter moved from French Indo China to Szechwan
                2 tactical_bombers moved from French Indo China to Szechwan
                1 armour, 4 artilleries and 7 infantry moved from Yunnan to Burma
                2 artilleries and 4 infantry moved from Shan State to Burma
                3 armour moved from French Indo China to Burma
                1 mech_infantry moved from Hunan to Burma
                1 submarine moved from 37 Sea Zone to 42 Sea Zone
                2 tactical_bombers moved from 37 Sea Zone to 42 Sea Zone
                2 fighters moved from 37 Sea Zone to 42 Sea Zone

    Combat - Japanese
                Battle in Kweichow
                    Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 1/4 hits, 1,83 expected hits
                        Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                    Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Szechwan
                    Japanese attack with 1 fighter, 1 infantry and 2 tactical_bombers
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Szechwan, round 2 : 2/4 hits, 1,83 expected hits
                        Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                    Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Hopei
                    Japanese attack with 3 bombers and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 3 bombers and 1 infantry in Hopei, round 2 : 3/4 hits, 2,17 expected hits
                        Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Chinese lost in Hopei
                    Japanese win, taking Hopei from Chinese with 3 bombers and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Burma
                    Japanese attack with 4 armour, 6 artilleries, 11 infantry and 1 mech_infantry
                    British defend with 1 infantry
                        Japanese roll dice for 4 armour, 6 artilleries, 11 infantry and 1 mech_infantry in Burma, round 2 : 8/22 hits, 7,00 expected hits
                        UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the British lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 4 armour, 6 artilleries, 11 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in 42 Sea Zone
                    Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        Japanese roll dice for 2 fighters and 2 tactical_bombers in 42 Sea Zone, round 2 : 3/4 hits, 2,33 expected hits
                        ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                        1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 42 Sea Zone
                    Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for ANZAC: 1 destroyer

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Changing ownership of Urals from Russians to Japanese
                EDIT: Changing ownership of Evenkiyskiy from Russians to Japanese
                EDIT: Removing units owned by Japanese from Timguska: 1 infantry
                EDIT: Removing units owned by Japanese from Novosibirsk: 1 infantry
                EDIT: Adding units owned by Japanese to Urals: 1 infantry
                EDIT: Adding units owned by Japanese to Evenkiyskiy: 1 infantry
                EDIT: Turning off Edit Mode
                1 aaGun moved from Yunnan to Burma
                1 fighter and 2 tactical_bombers moved from Szechwan to Yunnan
                2 fighters and 1 tactical_bomber moved from Kweichow to Yunnan
                1 infantry moved from Anhwe to Hunan
                1 artillery moved from Kwangtung to Kiangsi
                1 infantry moved from Kiangsu to Kiangsi
                2 artilleries moved from Kiangsu to Anhwe
                3 infantry moved from Japan to 6 Sea Zone
                1 artillery moved from Japan to 6 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
                3 infantry moved from 36 Sea Zone to French Indo China
                1 artillery moved from 36 Sea Zone to French Indo China
                1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 3 transports moved from 37 Sea Zone to 36 Sea Zone
                2 fighters moved from 42 Sea Zone to 36 Sea Zone
                2 tactical_bombers moved from 42 Sea Zone to Yunnan
                3 bombers moved from Hopei to Yunnan
                1 fighter moved from 6 Sea Zone to Japan
                1 fighter moved from 6 Sea Zone to Japan
                1 fighter moved from 6 Sea Zone to Japan

    Place Units - Japanese
                1 harbour placed in Hainan
                2 artilleries and 1 tactical_bomber placed in French Indo China
                1 artillery and 1 infantry placed in Kiangsu
                1 fighter and 1 tactical_bomber placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 56 PUs; end with 56 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs

    Combat Hit Differential Summary :

    ANZAC : 0,67
        Chinese : 1,00
        UK_Pacific : -0,33
        Japanese : 1,50

    Territory Summary for Japanese :

    Iwo Jima : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag
        Kiangsu : 1 flag, 1 artillery, 1 factory_minor and 1 infantry
        Kiangsi : 1 flag, 1 artillery and 1 infantry
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters and 1 harbour
        Jehol : 1 flag
        Hainan : 1 harbour
        Yunnan : 1 flag, 3 bombers, 3 fighters and 5 tactical_bombers
        Hunan : 1 flag, 1 infantry
        Hopei : 1 flag, 1 infantry
        Chahar : 1 flag
        Anhwe : 1 flag, 2 artilleries and 4 infantry
        Shan State : 1 flag
        Burma : 1 flag, 1 aaGun, 4 armour, 6 artilleries, 11 infantry and 1 mech_infantry
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield and 1 harbour
        Evenkiyskiy : 1 flag, 1 infantry
        Timguska : 1 flag
        French Indo China : 1 flag, 3 artilleries, 1 factory_minor, 3 infantry and 1 tactical_bomber
        Celebes : 1 flag
        Java : 1 flag, 1 artillery and 1 infantry
        Sumatra : 1 flag
        36 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 5 transports
        16 Sea Zone : 1 destroyer
        6 Sea Zone : 1 battleship, 4 carriers, 3 destroyers, 3 fighters, 2 submarines and 4 tactical_bombers
        Urals : 1 flag, 1 infantry
        Novosibirsk : 1 flag

    Production/PUs Summary :

    Germans : 39 / 103
        Russians : 36 / 0
        Japanese : 56 / 61
        Americans : 52 / 72
        Chinese : 10 / 11
        British : 34 / 39
        UK_Pacific : 5 / 6
        Italians : 15 / 15
        ANZAC : 10 / 10
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 10 times
                3 was rolled 8 times
                4 was rolled 6 times
                5 was rolled 7 times
                6 was rolled 7 times
            Average roll : 3,432
            Median : 3,000
            Variance : 0,279
            Standard Deviation : 0,528
            Total rolls : 44

    ANZAC Combat
                1 was rolled 1 times
            Average roll : 1,000
            Median : 1,000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Chinese Combat
                2 was rolled 2 times
                4 was rolled 1 times
            Average roll : 2,667
            Median : 2,000
            Variance : 2,500
            Standard Deviation : 1,581
            Total rolls : 3

    UK_Pacific Combat
                4 was rolled 1 times
            Average roll : 4,000
            Median : 4,000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Japanese Combat
                1 was rolled 5 times
                2 was rolled 8 times
                3 was rolled 8 times
                4 was rolled 4 times
                5 was rolled 7 times
                6 was rolled 7 times
            Average roll : 3,538
            Median : 3,000
            Variance : 0,395
            Standard Deviation : 0,628
            Total rolls : 39

    triplea_43661_Jap5.tsvg

  • '18 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 3 artilleries, 1 fighter, 1 harbour, 1 infantry and 2 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Yunnan to Szechwan
                1 infantry moved from Anhwe to Hopei
                1 infantry moved from Anhwe to Kweichow
                1 bomber moved from Japan to Hopei
                2 bombers moved from French Indo China to Hopei
                1 fighter moved from French Indo China to Kweichow
                1 tactical_bomber moved from French Indo China to Kweichow
                1 fighter moved from French Indo China to Kweichow
                1 fighter moved from French Indo China to Szechwan
                2 tactical_bombers moved from French Indo China to Szechwan
                1 armour, 4 artilleries and 7 infantry moved from Yunnan to Burma
                2 artilleries and 4 infantry moved from Shan State to Burma
                3 armour moved from French Indo China to Burma
                1 mech_infantry moved from Hunan to Burma
                1 submarine moved from 37 Sea Zone to 42 Sea Zone
                2 tactical_bombers moved from 37 Sea Zone to 42 Sea Zone
                2 fighters moved from 37 Sea Zone to 42 Sea Zone

    Combat - Japanese
                Battle in Kweichow
                    Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 1/4 hits, 1,83 expected hits
                        Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                    Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Szechwan
                    Japanese attack with 1 fighter, 1 infantry and 2 tactical_bombers
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Szechwan, round 2 : 2/4 hits, 1,83 expected hits
                        Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                    Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Hopei
                    Japanese attack with 3 bombers and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 3 bombers and 1 infantry in Hopei, round 2 : 3/4 hits, 2,17 expected hits
                        Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Chinese lost in Hopei
                    Japanese win, taking Hopei from Chinese with 3 bombers and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Burma
                    Japanese attack with 4 armour, 6 artilleries, 11 infantry and 1 mech_infantry
                    British defend with 1 infantry
                        Japanese roll dice for 4 armour, 6 artilleries, 11 infantry and 1 mech_infantry in Burma, round 2 : 8/22 hits, 7,00 expected hits
                        UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the British lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 4 armour, 6 artilleries, 11 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in 42 Sea Zone
                    Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        Japanese roll dice for 2 fighters and 2 tactical_bombers in 42 Sea Zone, round 2 : 3/4 hits, 2,33 expected hits
                        ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                        1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 42 Sea Zone
                    Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for ANZAC: 1 destroyer

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Changing ownership of Urals from Russians to Japanese
                EDIT: Changing ownership of Evenkiyskiy from Russians to Japanese
                EDIT: Removing units owned by Japanese from Timguska: 1 infantry
                EDIT: Removing units owned by Japanese from Novosibirsk: 1 infantry
                EDIT: Adding units owned by Japanese to Urals: 1 infantry
                EDIT: Adding units owned by Japanese to Evenkiyskiy: 1 infantry
                EDIT: Turning off Edit Mode
                1 aaGun moved from Yunnan to Burma
                1 fighter and 2 tactical_bombers moved from Szechwan to Yunnan
                2 fighters and 1 tactical_bomber moved from Kweichow to Yunnan
                1 infantry moved from Anhwe to Hunan
                1 artillery moved from Kwangtung to Kiangsi
                1 infantry moved from Kiangsu to Kiangsi
                2 artilleries moved from Kiangsu to Anhwe
                3 infantry moved from Japan to 6 Sea Zone
                1 artillery moved from Japan to 6 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
                3 infantry moved from 36 Sea Zone to French Indo China
                1 artillery moved from 36 Sea Zone to French Indo China
                1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 3 transports moved from 37 Sea Zone to 36 Sea Zone
                2 fighters moved from 42 Sea Zone to 36 Sea Zone
                2 tactical_bombers moved from 42 Sea Zone to Yunnan
                3 bombers moved from Hopei to Yunnan
                1 fighter moved from 6 Sea Zone to Japan
                1 fighter moved from 6 Sea Zone to Japan
                1 fighter moved from 6 Sea Zone to Japan

    Place Units - Japanese
                1 harbour placed in Hainan
                2 artilleries and 1 tactical_bomber placed in French Indo China
                1 artillery and 1 infantry placed in Kiangsu
                1 fighter and 1 tactical_bomber placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 56 PUs; end with 56 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode

    Combat Hit Differential Summary :

    ANZAC : 0,67
        Chinese : 1,00
        UK_Pacific : -0,33
        Japanese : 1,50

    Territory Summary for Japanese :

    Iwo Jima : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag
        Kiangsu : 1 flag, 1 artillery, 1 factory_minor and 1 infantry
        Kiangsi : 1 flag, 1 artillery and 1 infantry
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters and 1 harbour
        Jehol : 1 flag
        Hainan : 1 harbour
        Yunnan : 1 flag, 3 bombers, 3 fighters and 5 tactical_bombers
        Hunan : 1 flag, 1 infantry
        Hopei : 1 flag, 1 infantry
        Chahar : 1 flag
        Anhwe : 1 flag, 2 artilleries and 4 infantry
        Shan State : 1 flag
        Burma : 1 flag, 1 aaGun, 4 armour, 6 artilleries, 11 infantry and 1 mech_infantry
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield and 1 harbour
        Evenkiyskiy : 1 flag, 1 infantry
        Timguska : 1 flag
        French Indo China : 1 flag, 3 artilleries, 1 factory_minor, 3 infantry and 1 tactical_bomber
        Celebes : 1 flag
        Java : 1 flag, 1 artillery and 1 infantry
        Sumatra : 1 flag
        36 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 5 transports
        35 Sea Zone : 1 destroyer
        16 Sea Zone : 1 destroyer
        6 Sea Zone : 1 battleship, 4 carriers, 2 destroyers, 3 fighters, 2 submarines and 4 tactical_bombers
        Urals : 1 flag, 1 infantry
        Novosibirsk : 1 flag

    Production/PUs Summary :

    Germans : 39 / 103
        Russians : 36 / 0
        Japanese : 56 / 61
        Americans : 52 / 72
        Chinese : 10 / 11
        British : 34 / 39
        UK_Pacific : 5 / 6
        Italians : 15 / 15
        ANZAC : 10 / 10
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 10 times
                3 was rolled 8 times
                4 was rolled 6 times
                5 was rolled 7 times
                6 was rolled 7 times
            Average roll : 3,432
            Median : 3,000
            Variance : 0,279
            Standard Deviation : 0,528
            Total rolls : 44

    ANZAC Combat
                1 was rolled 1 times
            Average roll : 1,000
            Median : 1,000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Chinese Combat
                2 was rolled 2 times
                4 was rolled 1 times
            Average roll : 2,667
            Median : 2,000
            Variance : 2,500
            Standard Deviation : 1,581
            Total rolls : 3

    UK_Pacific Combat
                4 was rolled 1 times
            Average roll : 4,000
            Median : 4,000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Japanese Combat
                1 was rolled 5 times
                2 was rolled 8 times
                3 was rolled 8 times
                4 was rolled 4 times
                5 was rolled 7 times
                6 was rolled 7 times
            Average roll : 3,538
            Median : 3,000
            Variance : 0,395
            Standard Deviation : 0,628
            Total rolls : 39

    triplea_43661_Jap5.tsvg

  • '18 '16

    Sorry for the EDIT I forgot the guys in Russia and the blocker in 35


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 1 carrier, 2 fighters, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour moved from Morocco to 91 Sea Zone
                1 artillery moved from Morocco to 91 Sea Zone
                1 artillery moved from Gibraltar to 91 Sea Zone
                1 mech_infantry moved from Morocco to 91 Sea Zone
                3 infantry moved from Morocco to 91 Sea Zone
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 submarine moved from 91 Sea Zone to 105 Sea Zone
                1 armour, 2 artilleries, 1 cruiser, 3 destroyers, 4 infantry, 1 mech_infantry and 4 transports moved from 91 Sea Zone to 112 Sea Zone
                1 submarine moved from 110 Sea Zone to 125 Sea Zone
                      Americans take 125 Sea Zone from Germans
                1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
                2 bombers moved from United Kingdom to Norway
                1 bomber moved from Algeria to Northern Italy
                2 infantry moved from Morocco to Algeria
                1 destroyer moved from 33 Sea Zone to 34 Sea Zone
                2 carriers and 4 fighters moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer moved from 33 Sea Zone to 22 Sea Zone
                      Americans take 22 Sea Zone from Japanese
                1 destroyer moved from 26 Sea Zone to 17 Sea Zone
                      Americans take 17 Sea Zone from Japanese
                1 destroyer moved from 22 Sea Zone to 18 Sea Zone
                2 destroyers and 1 submarine moved from 26 Sea Zone to 33 Sea Zone

    Combat - Americans
                Strategic bombing raid in Northern Italy
                        AA fire in Northern Italy :  0/1 hits
                    Bombing raid in Northern Italy rolls: 8 and causes: 1 damage to unit: factory_major
                    Bombing raid in Northern Italy causes 1 damage total.
                Battle in Norway
                    Americans attack with 1 armour, 2 artilleries, 2 bombers, 4 infantry and 1 mech_infantry
                    Germans defend with 7 infantry
                        Americans roll dice for 1 cruiser in Norway, round 2 :  1/1 hits
                        Americans roll dice for 1 armour, 2 artilleries, 2 bombers, 4 infantry and 1 mech_infantry in Norway, round 2 :  3/10 hits
                        Germans roll dice for 7 infantry in Norway, round 2 :  1/7 hits
                        4 infantry owned by the Germans and 1 infantry owned by the Americans lost in Norway
                        Americans roll dice for 1 armour, 2 artilleries, 2 bombers, 3 infantry and 1 mech_infantry in Norway, round 3 :  3/9 hits
                        Germans roll dice for 3 infantry in Norway, round 3 :  1/3 hits
                        3 infantry owned by the Germans and 1 infantry owned by the Americans lost in Norway
                    Americans win, taking Norway from Germans with 1 armour, 2 artilleries, 2 bombers, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 15
                    Casualties for Germans: 7 infantry
                    Casualties for Americans: 2 infantry

    Non Combat Move - Americans
                2 bombers moved from Norway to United Kingdom
                1 bomber moved from Northern Italy to Algeria

    Place Units - Americans
                1 carrier, 1 submarine and 2 transports placed in 10 Sea Zone
                2 fighters placed in 10 Sea Zone
                1 armour, 1 artillery and 2 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 55 PUs; end with 55 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs

    triplea_43661_Ame5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese
                1 infantry moved from Manchuria to Jehol
                      Chinese take Jehol from Japanese
                1 infantry moved from Shensi to Hopei
                2 infantry moved from Kansu to Shensi
                1 infantry moved from Shensi to Hopei
                1 fighter moved from Shensi to Hopei

    Combat - Chinese
                Battle in Hopei
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 :  2/3 hits
                        Japanese roll dice for 1 infantry in Hopei, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Hopei
                    Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Hopei to Shensi

    Place Units - Chinese
                3 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 13 PUs; end with 15 PUs

    triplea_43661_Chi5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 1 carrier, 2 fighters, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour moved from Morocco to 91 Sea Zone
                1 artillery moved from Morocco to 91 Sea Zone
                1 artillery moved from Gibraltar to 91 Sea Zone
                1 mech_infantry moved from Morocco to 91 Sea Zone
                3 infantry moved from Morocco to 91 Sea Zone
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 submarine moved from 91 Sea Zone to 105 Sea Zone
                1 armour, 2 artilleries, 1 cruiser, 3 destroyers, 4 infantry, 1 mech_infantry and 4 transports moved from 91 Sea Zone to 112 Sea Zone
                1 submarine moved from 110 Sea Zone to 125 Sea Zone
                      Americans take 125 Sea Zone from Germans
                1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
                2 bombers moved from United Kingdom to Norway
                1 bomber moved from Algeria to Northern Italy
                2 infantry moved from Morocco to Algeria
                1 destroyer moved from 33 Sea Zone to 34 Sea Zone
                2 carriers and 4 fighters moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer moved from 33 Sea Zone to 22 Sea Zone
                      Americans take 22 Sea Zone from Japanese
                1 destroyer moved from 26 Sea Zone to 17 Sea Zone
                      Americans take 17 Sea Zone from Japanese
                1 destroyer moved from 22 Sea Zone to 18 Sea Zone
                2 destroyers and 1 submarine moved from 26 Sea Zone to 33 Sea Zone

    Combat - Americans
                Strategic bombing raid in Northern Italy
                        AA fire in Northern Italy :  0/1 hits
                    Bombing raid in Northern Italy rolls: 8 and causes: 1 damage to unit: factory_major
                    Bombing raid in Northern Italy causes 1 damage total.
                Battle in Norway
                    Americans attack with 1 armour, 2 artilleries, 2 bombers, 4 infantry and 1 mech_infantry
                    Germans defend with 7 infantry
                        Americans roll dice for 1 cruiser in Norway, round 2 :  1/1 hits
                        Americans roll dice for 1 armour, 2 artilleries, 2 bombers, 4 infantry and 1 mech_infantry in Norway, round 2 :  3/10 hits
                        Germans roll dice for 7 infantry in Norway, round 2 :  1/7 hits
                        4 infantry owned by the Germans and 1 infantry owned by the Americans lost in Norway
                        Americans roll dice for 1 armour, 2 artilleries, 2 bombers, 3 infantry and 1 mech_infantry in Norway, round 3 :  3/9 hits
                        Germans roll dice for 3 infantry in Norway, round 3 :  1/3 hits
                        3 infantry owned by the Germans and 1 infantry owned by the Americans lost in Norway
                    Americans win, taking Norway from Germans with 1 armour, 2 artilleries, 2 bombers, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 15
                    Casualties for Germans: 7 infantry
                    Casualties for Americans: 2 infantry

    Non Combat Move - Americans
                2 bombers moved from Norway to United Kingdom
                1 bomber moved from Northern Italy to Algeria

    Place Units - Americans
                1 carrier, 1 submarine and 2 transports placed in 10 Sea Zone
                2 fighters placed in 10 Sea Zone
                1 armour, 1 artillery and 2 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 55 PUs; end with 55 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese
                1 infantry moved from Manchuria to Jehol
                      Chinese take Jehol from Japanese
                1 infantry moved from Shensi to Hopei
                2 infantry moved from Kansu to Shensi
                1 infantry moved from Shensi to Hopei
                1 fighter moved from Shensi to Hopei

    Combat - Chinese
                Battle in Hopei
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 :  2/3 hits
                        Japanese roll dice for 1 infantry in Hopei, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Hopei
                    Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Hopei to Shensi

    Place Units - Chinese
                3 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 13 PUs; end with 15 PUs

    Purchase Units - British
                British buy 3 armour, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour moved from Eastern Persia to India
                2 armour moved from Iraq to 80 Sea Zone
                2 infantry moved from Persia to 80 Sea Zone
                2 armour, 2 infantry and 2 transports moved from 80 Sea Zone to 39 Sea Zone
                2 fighters moved from Gibraltar to Norway
                1 destroyer moved from 91 Sea Zone to 112 Sea Zone
                1 submarine moved from 98 Sea Zone to 99 Sea Zone
                1 fighter and 1 tactical_bomber moved from Egypt to West India
                1 artillery and 2 infantry moved from Eastern Persia to West India
                1 artillery and 4 infantry moved from Persia to Northwest Persia
                2 armour moved from Trans-Jordan to Northwest Persia
                1 mech_infantry moved from Trans-Jordan to Northwest Persia
                2 mech_infantrys moved from Iraq to Eastern Persia
                1 infantry moved from Trans-Jordan to Iraq
                3 infantry moved from Egypt to Trans-Jordan
                1 armour, 2 infantry and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
                1 armour and 1 mech_infantry moved from Egypt to Trans-Jordan
                3 infantry moved from Rhodesia to Belgian Congo
                2 infantry moved from Union of South Africa to Rhodesia

    Combat - British
                Battle in 99 Sea Zone
                    British attack with 1 submarine
                    Italians defend with 1 transport
                        1 transport owned by the Italians lost in 99 Sea Zone
                        British roll dice for 1 submarine in 99 Sea Zone, round 2 :  0/1 hits
                    British win, taking 99 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Removing units owned by British from West India: 1 fighter and 1 tactical_bomber
                EDIT: Adding units owned by British to Egypt: 1 fighter and 1 tactical_bomber
                EDIT: Turning off Edit Mode

    Place Units - British
                3 armour placed in Persia
                3 mech_infantrys placed in Egypt
                3 infantry placed in Union of South Africa

    Turn Complete - British
                British collect 34 PUs; end with 34 PUs

    Place Units - UK_Pacific
                2 infantry placed in India
                Turning on Edit Mode
                EDIT: Removing units owned by British from 39 Sea Zone: 2 armour, 2 infantry and 2 transports
                EDIT: Adding units owned by British to 39 Sea Zone: 2 transports
                EDIT: Adding units owned by British to India: 2 armour and 2 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs; end with 5 PUs
                Some Units in India change ownership: 2 infantry

    triplea_43661_UK_5.tsvg

  • '18 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 destroyer moved from 97 Sea Zone to 99 Sea Zone
                2 fighters moved from Southern Italy to 99 Sea Zone
                1 artillery moved from Romania to Slovakia Hungary
                1 artillery moved from Romania to Eastern Poland
                      Italians take Eastern Poland from Russians
                1 mech_infantry moved from Western Germany to Slovakia Hungary
                1 armour moved from Western Germany to Slovakia Hungary
                1 tactical_bomber moved from Southern Italy to 99 Sea Zone
                1 bomber moved from Southern Italy to Slovakia Hungary

    Combat - Italians
                Battle in 99 Sea Zone
                    Italians attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                    British defend with 1 submarine
                        Italians roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 99 Sea Zone, round 2 : 0/4 hits, 2,00 expected hits
                        British roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                        Italians roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 99 Sea Zone, round 3 : 3/4 hits, 2,00 expected hits
                        British roll dice for 1 submarine in 99 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
                        1 submarine owned by the British lost in 99 Sea Zone
                    Italians win, taking 99 Sea Zone from British with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for British: 1 submarine
                Battle in Slovakia Hungary
                    Italians attack with 1 armour, 1 artillery, 1 bomber and 1 mech_infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 1 armour, 1 artillery, 1 bomber and 1 mech_infantry in Slovakia Hungary, round 2 : 0/4 hits, 1,83 expected hits
                        Russians roll dice for 1 infantry in Slovakia Hungary, round 2 : 0/1 hits, 0,33 expected hits
                        Italians roll dice for 1 armour, 1 artillery, 1 bomber and 1 mech_infantry in Slovakia Hungary, round 3 : 2/4 hits, 1,83 expected hits
                        Russians roll dice for 1 infantry in Slovakia Hungary, round 3 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians and 1 artillery owned by the Italians lost in Slovakia Hungary
                    Italians win, taking Slovakia Hungary from Russians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Italians: 1 artillery
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Slovakia Hungary to Southern Italy
                2 fighters moved from 99 Sea Zone to Southern Italy
                1 tactical_bomber moved from 99 Sea Zone to Southern Italy
                1 infantry moved from Albania to Yugoslavia
                1 mech_infantry moved from Southern Italy to Western Germany

    Place Units - Italians
                1 destroyer and 1 submarine placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 16 PUs; end with 17 PUs

    Combat Hit Differential Summary :

    Italians : -2,67
        British : -0,33
        Russians : 0,33

    Territory Summary for Italians :

    Cyprus : 1 flag, 1 infantry
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 2 infantry
        Slovakia Hungary : 1 armour and 1 mech_infantry
        Western Germany : 1 armour and 2 mech_infantrys
        Northern Italy : 1 factory_major
        Southern Italy : 4 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
        Eastern Poland : 1 flag, 1 artillery
        Greece : 1 flag
        99 Sea Zone : 1 flag, 1 destroyer
        97 Sea Zone : 1 flag, 1 cruiser, 1 destroyer and 1 submarine
        Yugoslavia : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 39 / 103
        Russians : 32 / 0
        Japanese : 53 / 61
        Americans : 55 / 75
        Chinese : 13 / 15
        British : 34 / 34
        UK_Pacific : 5 / 5
        Italians : 16 / 17
        ANZAC : 10 / 10
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 4 times
                3 was rolled 2 times
                4 was rolled 4 times
                5 was rolled 4 times
                6 was rolled 5 times
            Average roll : 4,050
            Median : 4,000
            Variance : 0,632
            Standard Deviation : 0,795
            Total rolls : 20

    Italians Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 4 times
                6 was rolled 4 times
            Average roll : 4,188
            Median : 4,500
            Variance : 0,667
            Standard Deviation : 0,816
            Total rolls : 16

    British Combat
                2 was rolled 1 times
                4 was rolled 1 times
            Average roll : 3,000
            Median : 3,000
            Variance : 2,000
            Standard Deviation : 1,414
            Total rolls : 2

    Russians Combat
                2 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4,000
            Median : 4,000
            Variance : 2,000
            Standard Deviation : 1,414
            Total rolls : 2

    triplea_43661_Ita5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 fighter; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                1 destroyer and 1 submarine moved from 33 Sea Zone to 16 Sea Zone
                1 destroyer moved from 33 Sea Zone to 19 Sea Zone
                      ANZAC take 19 Sea Zone from Japanese
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 cruiser moved from 33 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                2 infantry moved from Iraq to Northwest Persia

    Combat - ANZAC
                Battle in Celebes
                Battle in 16 Sea Zone
                    ANZAC attack with 1 destroyer and 1 submarine
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 1 submarine in 16 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 submarine in 16 Sea Zone, round 3 :  0/1 hits
                        ANZAC roll dice for 1 destroyer in 16 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 :  1/1 hits
                        1 submarine owned by the ANZAC lost in 16 Sea Zone
                        ANZAC roll dice for 1 destroyer in 16 Sea Zone, round 4 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 4 :  0/1 hits
                        ANZAC roll dice for 1 destroyer in 16 Sea Zone, round 5 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 5 :  0/1 hits
                        ANZAC roll dice for 1 destroyer in 16 Sea Zone, round 6 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 6 :  0/1 hits
                        ANZAC roll dice for 1 destroyer in 16 Sea Zone, round 7 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 7 :  1/1 hits
                        1 destroyer owned by the ANZAC and 1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Japanese win, taking Celebes from Japanese with no units remaining. Battle score for attacker is -6
                    Casualties for ANZAC: 1 destroyer and 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in Java
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        ANZAC roll dice for 1 cruiser in Java, round 2 :  0/1 hits
                        ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 :  0/2 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 :  0/2 hits
                        ANZAC roll dice for 1 artillery and 1 infantry in Java, round 3 :  1/2 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Java, round 3 :  0/2 hits
                        1 infantry owned by the Japanese lost in Java
                        ANZAC roll dice for 1 artillery and 1 infantry in Java, round 4 :  1/2 hits
                        Japanese roll dice for 1 artillery in Java, round 4 :  1/1 hits
                        1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
                    ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 4
                    Casualties for ANZAC: 1 infantry
                    Casualties for Japanese: 1 artillery and 1 infantry

    Non Combat Move - ANZAC
                1 destroyer moved from 33 Sea Zone to 16 Sea Zone

    Place Units - ANZAC
                1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 17 PUs

    triplea_43661_ANZ5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 fighter; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                1 destroyer and 1 submarine moved from 33 Sea Zone to 16 Sea Zone
                1 destroyer moved from 33 Sea Zone to 19 Sea Zone
                      ANZAC take 19 Sea Zone from Japanese
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 cruiser moved from 33 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                2 infantry moved from Iraq to Northwest Persia

    Combat - ANZAC
                Battle in Celebes
                Battle in 16 Sea Zone
                    ANZAC attack with 1 destroyer and 1 submarine
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 1 submarine in 16 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 submarine in 16 Sea Zone, round 3 :  0/1 hits
                        ANZAC roll dice for 1 destroyer in 16 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 :  1/1 hits
                        1 submarine owned by the ANZAC lost in 16 Sea Zone
                        ANZAC roll dice for 1 destroyer in 16 Sea Zone, round 4 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 4 :  0/1 hits
                        ANZAC roll dice for 1 destroyer in 16 Sea Zone, round 5 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 5 :  0/1 hits
                        ANZAC roll dice for 1 destroyer in 16 Sea Zone, round 6 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 6 :  0/1 hits
                        ANZAC roll dice for 1 destroyer in 16 Sea Zone, round 7 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 7 :  1/1 hits
                        1 destroyer owned by the ANZAC and 1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Japanese win, taking Celebes from Japanese with no units remaining. Battle score for attacker is -6
                    Casualties for ANZAC: 1 destroyer and 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in Java
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        ANZAC roll dice for 1 cruiser in Java, round 2 :  0/1 hits
                        ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 :  0/2 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 :  0/2 hits
                        ANZAC roll dice for 1 artillery and 1 infantry in Java, round 3 :  1/2 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Java, round 3 :  0/2 hits
                        1 infantry owned by the Japanese lost in Java
                        ANZAC roll dice for 1 artillery and 1 infantry in Java, round 4 :  1/2 hits
                        Japanese roll dice for 1 artillery in Java, round 4 :  1/1 hits
                        1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
                    ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 4
                    Casualties for ANZAC: 1 infantry
                    Casualties for Japanese: 1 artillery and 1 infantry

    Non Combat Move - ANZAC
                1 destroyer moved from 33 Sea Zone to 16 Sea Zone

    Place Units - ANZAC
                1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 17 PUs

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Egypt to Trans-Jordan
                1 infantry moved from Algeria to Tunisia
                1 fighter moved from Gibraltar to Norway

    Turn Complete - French

    triplea_43661_Fre5.tsvg


  • sorry for the delay. remodeling in my house.

  • '18 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 19x factory_major; Remaining resources: 84 PUs;
                Germans buy 3 artilleries, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 2 mech_infantrys, 1 submarine and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 artilleries moved from Russia to Samara
                1 armour moved from Russia to Samara
                2 mech_infantrys moved from Russia to Vologda
                1 mech_infantry moved from Russia to Ukraine
                      Germans take Ukraine from Russians
                1 armour moved from Russia to Volgograd
                      Germans take Tambov from Russians
                      Germans take Volgograd from Russians
                2 mech_infantrys moved from Russia to Rostov
                1 mech_infantry moved from Russia to Western Ukraine
                1 mech_infantry moved from Russia to Belarus
                1 mech_infantry moved from Russia to Smolensk
                2 armour moved from Russia to Smolensk
                1 armour moved from Russia to Vologda
                1 armour moved from Russia to Western Ukraine
                5 armour moved from Russia to Belarus
                2 fighters moved from Bryansk to Western Ukraine
                2 tactical_bombers moved from Bryansk to Western Ukraine
                1 tactical_bomber moved from Bryansk to Western Ukraine
                4 tactical_bombers moved from Bryansk to Belarus
                1 bomber moved from Bryansk to Vologda
                2 bombers moved from Bryansk to Smolensk
                3 bombers moved from Bryansk to Rostov

    Combat - Germans
                Battle in Western Ukraine
                    Germans attack with 1 armour, 2 fighters, 1 mech_infantry and 3 tactical_bombers
                    Russians defend with 1 infantry
                        Germans roll dice for 1 armour, 2 fighters, 1 mech_infantry and 3 tactical_bombers in Western Ukraine, round 2 : 5/7 hits, 3,67 expected hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 1 armour, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Rostov
                    Germans attack with 3 bombers and 2 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 3 bombers and 2 mech_infantrys in Rostov, round 2 : 1/5 hits, 2,33 expected hits
                        Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians lost in Rostov
                    Germans win, taking Rostov from Russians with 3 bombers and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Belarus
                    Germans attack with 5 armour, 1 mech_infantry and 4 tactical_bombers
                    Russians defend with 1 infantry
                        Germans roll dice for 5 armour, 1 mech_infantry and 4 tactical_bombers in Belarus, round 2 : 7/10 hits, 5,33 expected hits
                        Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 5 armour, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Smolensk
                    Germans attack with 2 armour, 2 bombers and 1 mech_infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 2 armour, 2 bombers and 1 mech_infantry in Smolensk, round 2 : 3/5 hits, 2,50 expected hits
                        Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk
                    Germans win, taking Smolensk from Russians with 2 armour and 2 bombers remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Samara
                    Germans attack with 1 armour and 3 artilleries
                    Russians defend with 1 infantry
                        Germans roll dice for 1 armour and 3 artilleries in Samara, round 2 : 1/4 hits, 1,50 expected hits
                        Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Samara
                    Germans win, taking Samara from Russians with 1 armour and 2 artilleries remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 artillery
                    Casualties for Russians: 1 infantry
                Battle in Vologda
                    Germans attack with 1 armour, 1 bomber and 2 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 1 armour, 1 bomber and 2 mech_infantrys in Vologda, round 2 : 2/4 hits, 1,50 expected hits
                        Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians lost in Vologda
                    Germans win, taking Vologda from Russians with 1 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                2 fighters and 3 infantry moved from Germany to Western Germany
                1 tactical_bomber moved from Germany to 113 Sea Zone
                2 fighters and 3 tactical_bombers moved from Western Ukraine to Germany
                4 tactical_bombers moved from Belarus to Germany
                2 bombers moved from Smolensk to Germany
                3 bombers moved from Rostov to Germany
                5 bombers moved from Germany to Western Germany
                1 bomber moved from Vologda to Slovakia Hungary
                3 aaGuns moved from Bryansk to Tambov
                10 armour moved from Russia to Volgograd

    Place Units - Germans
                2 mech_infantrys placed in Germany
                3 artilleries, 1 fighter and 1 infantry placed in Western Germany
                1 carrier, 1 destroyer, 1 submarine and 3 transports placed in 113 Sea Zone

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,1
                Germans collect 51 PUs (1 lost to blockades); end with 51 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 61 PUs

    Combat Hit Differential Summary :

    Germans : 2,17
        Russians : 1,00

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor and 3 infantry
        Slovakia Hungary : 1 bomber
        Western Germany : 3 aaGuns, 1 airfield, 3 artilleries, 5 bombers, 1 factory_major, 3 fighters, 1 harbour and 4 infantry
        Germany : 1 factory_major, 2 fighters, 2 mech_infantrys and 7 tactical_bombers
        Belarus : 1 flag, 5 armour and 1 mech_infantry
        Baltic States : 1 flag
        Bryansk : 1 flag
        Rostov : 1 flag, 2 mech_infantrys
        Russia : 1 flag, 1 airfield and 1 factory_minor
        Tambov : 1 flag, 3 aaGuns
        Ukraine : 1 flag, 1 factory_minor and 1 mech_infantry
        Western Ukraine : 1 flag, 1 armour
        Vologda : 1 flag, 1 armour and 2 mech_infantrys
        Volgograd : 1 flag, 11 armour and 1 factory_minor
        Smolensk : 1 flag, 2 armour
        Samara : 1 flag, 1 armour and 2 artilleries
        113 Sea Zone : 1 carrier, 1 destroyer, 1 submarine, 1 tactical_bomber and 3 transports
        Bulgaria : 1 flag

    Production/PUs Summary :

    Germans : 52 / 61
        Russians : 19 / 0
        Japanese : 46 / 61
        Americans : 55 / 75
        Chinese : 13 / 15
        British : 34 / 34
        UK_Pacific : 5 / 5
        Italians : 16 / 17
        ANZAC : 17 / 17
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 9 times
                2 was rolled 9 times
                3 was rolled 7 times
                4 was rolled 8 times
                5 was rolled 4 times
                6 was rolled 6 times
            Average roll : 3,163
            Median : 3,000
            Variance : 0,452
            Standard Deviation : 0,673
            Total rolls : 43

    Null / Other
                1 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3,500
            Median : 3,500
            Variance : 2,000
            Standard Deviation : 1,414
            Total rolls : 2

    Germans Combat
                1 was rolled 6 times
                2 was rolled 8 times
                3 was rolled 7 times
                4 was rolled 6 times
                5 was rolled 3 times
                6 was rolled 5 times
            Average roll : 3,200
            Median : 3,000
            Variance : 0,559
            Standard Deviation : 0,748
            Total rolls : 35

    Russians Combat
                1 was rolled 2 times
                2 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 1 times
            Average roll : 2,833
            Median : 3,000
            Variance : 0,800
            Standard Deviation : 0,894
            Total rolls : 6

    triplea_43661_Ger6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Combat Move - Russians
                5 infantry moved from Finland to Norway
                4 infantry moved from Karelia to Finland

    Non Combat Move - Russians

    Turn Complete - Russians

    triplea_43661_Rus6.tsvg

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