@Ragnell804 gg, I concede
Jeff vs Kirk game seven
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TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1
Game History
Round: 5
Purchase Units - Germans
Germans buy 2 armour and 10 infantry; Remaining resources: 0 PUs;Combat Move - Germans
9 infantry moved from Germany to Western Europe
3 fighters moved from Eastern Europe to 5 Sea Zone
1 fighter moved from Germany to 5 Sea Zone
1 fighter moved from Germany to 5 Sea ZoneCombat - Germans
Battle in 5 Sea Zone
Germans attack with 5 fighters
British defend with 2 battleships and 1 transport
Germans roll dice for 5 fighters in 5 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits
Units damaged: 2 battleships owned by the British
British roll dice for 2 battleships and 1 transport in 5 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
1 fighter owned by the Germans lost in 5 Sea Zone
Germans roll dice for 4 fighters in 5 Sea Zone, round 3 : 3/4 hits, 2.00 expected hits
British roll dice for 2 battleships and 1 transport in 5 Sea Zone, round 3 : 2/3 hits, 1.50 expected hits
1 transport owned by the British, 2 fighters owned by the Germans and 2 battleships owned by the British lost in 5 Sea Zone
Germans win with 2 fighters remaining. Battle score for attacker is 26
Casualties for Germans: 3 fighters
Casualties for British: 2 battleships and 1 transport
Battle in Western Europe
Germans attack with 9 infantry
Americans defend with 1 aaGun and 1 armour
Germans roll dice for 9 infantry in Western Europe, round 2 : 0/9 hits, 1.50 expected hits
Americans roll dice for 1 armour in Western Europe, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Germans lost in Western Europe
Germans roll dice for 8 infantry in Western Europe, round 3 : 1/8 hits, 1.33 expected hits
Americans roll dice for 1 armour in Western Europe, round 3 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Germans and 1 armour owned by the Americans lost in Western Europe
Germans win, taking Western Europe from Americans with 7 infantry remaining. Battle score for attacker is -1
Casualties for Germans: 2 infantry
Casualties for Americans: 1 armourNon Combat Move - Germans
3 armour moved from Ukraine S.S.R. to Eastern Europe
1 infantry moved from Balkans to Ukraine S.S.R.
1 artillery moved from Balkans to Eastern Europe
1 infantry moved from Eastern Europe to Belorussia
10 armour moved from Belorussia to Eastern Europe
1 fighter moved from 5 Sea Zone to Germany
1 fighter moved from 5 Sea Zone to Germany
1 battleship and 1 transport moved from 16 Sea Zone to 14 Sea ZonePlace Units - Germans
2 armour and 8 infantry placed in Germany
2 infantry placed in Southern EuropeTurn Complete - Germans
Germans collect 38 PUs; end with 38 PUsCombat Hit Differential Summary :
Germans : -1.33
British : 0.00
Americans : 1.00 -
TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1
Game History
Round: 5
Purchase Units - British
British buy 2 armour, 1 fighter, 1 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - British
1 bomber moved from United Kingdom to Germany
1 armour moved from United Kingdom to 6 Sea Zone
1 armour moved from Archangel to Ukraine S.S.R.
1 artillery moved from Karelia S.S.R. to Belorussia
1 infantry moved from Karelia S.S.R. to Belorussia
1 infantry moved from Norway to Karelia S.S.R.
1 armour moved from 6 Sea Zone to Western Europe
1 armour moved from United Kingdom to 6 Sea Zone
1 armour moved from 6 Sea Zone to Western Europe
1 fighter moved from Norway to Western Europe
1 fighter moved from Norway to Western Europe
1 fighter moved from United Kingdom to Western Europe
1 transport moved from 2 Sea Zone to 7 Sea Zone
1 infantry moved from United Kingdom to 7 Sea Zone
1 infantry moved from 7 Sea Zone to Western Europe
1 fighter moved from Russia to Ukraine S.S.R.
1 fighter moved from Russia to Ukraine S.S.R.
1 fighter moved from Russia to Belorussia
1 infantry moved from Karelia S.S.R. to BelorussiaCombat - British
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Germany rolls: 5 and costs: 5 PUs.
Bombing raid costs 5 PUs
Battle in Belorussia
British attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 1 infantry
British roll dice for 1 artillery, 1 fighter and 2 infantry in Belorussia, round 2 : 1/4 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Belorussia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Belorussia
British win, taking Belorussia from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Ukraine S.S.R.
British attack with 1 armour and 2 fighters
Germans defend with 1 infantry
British roll dice for 1 armour and 2 fighters in Ukraine S.S.R., round 2 : 2/3 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Ukraine S.S.R., round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Ukraine S.S.R.
British win, taking Ukraine S.S.R. from Germans with 1 armour and 2 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Western Europe
British attack with 2 armour, 3 fighters and 1 infantry
Germans defend with 1 aaGun and 7 infantry
AA fire in Western Europe : 2/3 hits, 0.50 expected hits
2 fighters owned by the British lost in Western Europe
British roll dice for 2 armour, 1 fighter and 1 infantry in Western Europe, round 2 : 3/4 hits, 1.67 expected hits
Germans roll dice for 7 infantry in Western Europe, round 2 : 4/7 hits, 2.33 expected hits
3 infantry owned by the Germans, 1 infantry owned by the British, 1 fighter owned by the British and 2 armour owned by the British lost in Western Europe
Germans win with 4 infantry remaining. Battle score for attacker is -34
Casualties for British: 2 armour, 3 fighters and 1 infantry
Casualties for Germans: 3 infantryNon Combat Move - British
1 bomber moved from Germany to United Kingdom
1 fighter moved from Belorussia to Karelia S.S.R.
1 fighter moved from Ukraine S.S.R. to Karelia S.S.R.
1 fighter moved from Ukraine S.S.R. to Karelia S.S.R.Place Units - British
2 armour, 1 fighter and 1 infantry placed in United Kingdom
1 transport placed in 7 Sea ZoneTurn Complete - British
British collect 36 PUs; end with 37 PUsCombat Hit Differential Summary :
Germans : 1.00
British : 1.50
AA fire in Western Europe : : 1.50
AA fire in Germany : : -0.17 -
TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 6 armour; Remaining resources: 5 PUs;Combat Move - Japanese
1 transport moved from 48 Sea Zone to 49 Sea Zone
1 infantry moved from Philipine Islands to 49 Sea Zone
1 infantry moved from Philipine Islands to 49 Sea Zone
2 infantry and 1 transport moved from 49 Sea Zone to 48 Sea Zone
1 infantry moved from 48 Sea Zone to Borneo
1 infantry moved from 48 Sea Zone to Borneo
1 fighter moved from 48 Sea Zone to Borneo
1 fighter moved from 48 Sea Zone to Borneo
1 fighter moved from 48 Sea Zone to Borneo
1 fighter moved from 48 Sea Zone to Borneo
1 armour and 3 infantry moved from Manchuria to Buryatia S.S.R.
1 armour moved from Kwantung to Buryatia S.S.R.
1 bomber moved from Kwantung to Buryatia S.S.R.
1 armour moved from Kwantung to Sinkiang
Japanese take Sinkiang from Americans
1 armour moved from Kwantung to SinkiangCombat - Japanese
Battle in Buryatia S.S.R.
Japanese attack with 2 armour, 1 bomber and 3 infantry
Russians defend with 3 armour
Japanese roll dice for 2 armour, 1 bomber and 3 infantry in Buryatia S.S.R., round 2 : 3/6 hits, 2.17 expected hits
Russians roll dice for 3 armour in Buryatia S.S.R., round 2 : 1/3 hits, 1.50 expected hits
1 infantry owned by the Japanese and 3 armour owned by the Russians lost in Buryatia S.S.R.
Japanese win, taking Buryatia S.S.R. from Russians with 2 armour, 1 bomber and 2 infantry remaining. Battle score for attacker is 12
Casualties for Japanese: 1 infantry
Casualties for Russians: 3 armour
Battle in Borneo
Japanese attack with 4 fighters and 2 infantry
British defend with 2 infantry
Japanese roll dice for 2 battleships in Borneo, round 2 : 1/2 hits, 1.33 expected hits
1 infantry owned by the British lost in Borneo
Japanese roll dice for 4 fighters and 2 infantry in Borneo, round 2 : 4/6 hits, 2.33 expected hits
British roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Borneo
Japanese win, taking Borneo from British with 4 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantryNon Combat Move - Japanese
4 fighters moved from Borneo to 48 Sea Zone
1 bomber moved from Buryatia S.S.R. to KwantungPlace Units - Japanese
3 armour placed in French Indochina
3 armour placed in KwantungTurn Complete - Japanese
Japanese collect 38 PUs; end with 43 PUsCombat Hit Differential Summary :
British : -0.33
Russians : -0.50
Japanese : 2.17 -
TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 1 PUs;Combat Move - Americans
1 bomber moved from United Kingdom to Germany
1 infantry moved from 6 Sea Zone to Norway
1 fighter moved from Eastern United States to United Kingdom
1 fighter moved from United Kingdom to Karelia S.S.R.
1 fighter moved from United Kingdom to Karelia S.S.R.
1 fighter moved from Western United States to Midway
1 fighter moved from Western United States to Midway
1 fighter moved from Western United States to Midway
1 fighter moved from Western United States to Midway
1 submarine moved from 55 Sea Zone to 56 Sea Zone
1 submarine moved from 55 Sea Zone to 56 Sea Zone
1 battleship moved from 55 Sea Zone to 56 Sea Zone
1 battleship moved from 55 Sea Zone to 56 Sea Zone
1 destroyer moved from 55 Sea Zone to 56 Sea ZoneCombat - Americans
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Germany rolls: 1 and costs: 1 PU.
Bombing raid costs 1 PUNon Combat Move - Americans
1 bomber moved from Germany to United KingdomPlace Units - Americans
1 carrier, 1 destroyer and 1 submarine placed in 55 Sea Zone
1 fighter placed in Western United StatesTurn Complete - Americans
Americans collect 38 PUs; end with 39 PUsCombat Hit Differential Summary :
AA fire in Germany : : -0.17
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TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1
Game History
Round: 6
Purchase Units - Russians
Russians buy 2 armour and 5 infantry; Remaining resources: 1 PUs;Combat Move - Russians
1 infantry moved from West Russia to Karelia S.S.R.
1 infantry moved from West Russia to Belorussia
1 infantry moved from West Russia to Belorussia
1 armour moved from Caucasus to Balkans
Russians take Balkans from Germans
1 armour moved from Kazakh S.S.R. to Sinkiang
1 infantry moved from Kazakh S.S.R. to Sinkiang
1 armour moved from Kazakh S.S.R. to Persia
British take Persia from Japanese
1 armour moved from Persia to India
British take India from Japanese
1 armour moved from Russia to Sinkiang
1 armour moved from Russia to Sinkiang
1 infantry moved from Russia to West Russia
1 infantry moved from Russia to Archangel
1 armour moved from Russia to Sinkiang
1 armour moved from Russia to Yakut S.S.R.
1 armour moved from Russia to Yakut S.S.R.
1 submarine moved from 6 Sea Zone to 7 Sea Zone
1 submarine moved from 7 Sea Zone to 12 Sea ZoneCombat - Russians
Battle in Sinkiang
Russians attack with 4 armour and 1 infantry
Japanese defend with 2 armour
Russians roll dice for 4 armour and 1 infantry in Sinkiang, round 2 : 3/5 hits, 2.17 expected hits
Japanese roll dice for 2 armour in Sinkiang, round 2 : 1/2 hits, 1.00 expected hits
1 infantry owned by the Russians and 2 armour owned by the Japanese lost in Sinkiang
Russians win, taking Sinkiang from Japanese with 4 armour remaining. Battle score for attacker is 7
Casualties for Russians: 1 infantry
Casualties for Japanese: 2 armourNon Combat Move - Russians
Place Units - Russians
4 infantry placed in Russia
2 armour and 1 infantry placed in CaucasusTurn Complete - Russians
Russians collect 28 PUs; end with 29 PUsCombat Hit Differential Summary :
Russians : 0.83
Japanese : 0.00 -
TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1
Game History
Round: 6
Purchase Units - Germans
Germans buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs;Combat Move - Germans
13 armour, 2 artilleries and 2 infantry moved from Eastern Europe to Karelia S.S.R.
1 armour moved from Germany to Karelia S.S.R.
1 armour moved from Germany to Karelia S.S.R.
1 infantry moved from Germany to Western Europe
1 infantry moved from Germany to Western Europe
1 infantry moved from Germany to Western Europe
1 infantry moved from Germany to Western Europe
1 infantry moved from Germany to Western Europe
1 infantry moved from Germany to Eastern Europe
1 infantry moved from Germany to Balkans
1 infantry moved from Germany to Balkans
1 fighter moved from Germany to Balkans
1 fighter moved from Germany to Balkans
2 infantry moved from Southern Europe to 14 Sea Zone
1 battleship, 2 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
1 infantry moved from 15 Sea Zone to Anglo Egypt
1 infantry moved from 15 Sea Zone to Anglo EgyptCombat - Germans
Battle in Balkans
Germans attack with 2 fighters and 2 infantry
Russians defend with 1 armour
Germans roll dice for 2 fighters and 2 infantry in Balkans, round 2 : 1/4 hits, 1.33 expected hits
Russians roll dice for 1 armour in Balkans, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Russians lost in Balkans
Germans win, taking Balkans from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 armour
Battle in Karelia S.S.R.
Germans attack with 15 armour, 2 artilleries and 2 infantry
British defend with 3 fighters and 2 infantry; Americans defend with 2 fighters; Russians defend with 1 infantry
Germans roll dice for 15 armour, 2 artilleries and 2 infantry in Karelia S.S.R., round 2 : 10/19 hits, 8.83 expected hits
Russians roll dice for 5 fighters and 3 infantry in Karelia S.S.R., round 2 : 4/8 hits, 4.33 expected hits
1 infantry owned by the Russians, 2 artilleries owned by the Germans, 2 infantry owned by the Germans, 2 fighters owned by the Americans, 2 infantry owned by the British and 3 fighters owned by the British lost in Karelia S.S.R.
Germans win, taking Karelia S.S.R. from Russians with 15 armour remaining. Battle score for attacker is 45
Casualties for Germans: 2 artilleries and 2 infantry
Casualties for British: 3 fighters and 2 infantry
Casualties for Americans: 2 fighters
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 fighters moved from Balkans to GermanyPlace Units - Germans
2 artilleries and 8 infantry placed in GermanyTurn Complete - Germans
Germans collect 35 PUs; end with 35 PUsCombat Hit Differential Summary :
Germans : 0.83
Russians : -0.83 -
TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1
Game History
Round: 6
Purchase Units - British
British buy 1 armour, 1 fighter and 6 infantry; Remaining resources: 4 PUs;Combat Move - British
1 bomber moved from United Kingdom to Germany
1 artillery moved from Belorussia to Eastern Europe
1 fighter moved from United Kingdom to Norway
1 armour moved from United Kingdom to 6 Sea Zone
1 armour moved from 6 Sea Zone to Norway
1 infantry moved from United Kingdom to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Norway
1 transport moved from 7 Sea Zone to 6 Sea Zone
1 armour moved from United Kingdom to 6 Sea Zone
1 armour moved from 6 Sea Zone to Norway
1 infantry moved from Belorussia to Eastern Europe
1 infantry moved from Belorussia to Eastern EuropeCombat - British
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Germany rolls: 1 and costs: 1 PU.
Bombing raid costs 1 PU
Battle in Eastern Europe
British attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
British roll dice for 1 artillery and 2 infantry in Eastern Europe, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Eastern Europe, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 artillery and 2 infantry in Eastern Europe, round 3 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Eastern Europe, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Eastern Europe
British win, taking Eastern Europe from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - British
1 bomber moved from Germany to United Kingdom
1 transport moved from 7 Sea Zone to 6 Sea ZonePlace Units - British
1 armour, 1 fighter and 6 infantry placed in United KingdomTurn Complete - British
British collect 39 PUs; end with 43 PUsCombat Hit Differential Summary :
Germans : -0.67
British : -0.67
AA fire in Germany : : -0.17 -
TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 6 armour and 1 destroyer; Remaining resources: 1 PUs;Combat Move - Japanese
1 armour moved from Buryatia S.S.R. to Soviet Far East
Japanese take Soviet Far East from Russians
1 armour moved from Soviet Far East to Yakut S.S.R.
1 armour and 2 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
1 armour moved from French Indochina to India
1 armour moved from French Indochina to India
1 armour moved from French Indochina to Sinkiang
3 armour and 1 bomber moved from Kwantung to Sinkiang
2 battleships, 2 carriers, 1 destroyer, 4 fighters, 4 submarines and 2 transports moved from 48 Sea Zone to 60 Sea ZoneCombat - Japanese
Battle in Yakut S.S.R.
Japanese attack with 2 armour and 2 infantry
Russians defend with 2 armour
Japanese roll dice for 2 armour and 2 infantry in Yakut S.S.R., round 2 : 2/4 hits, 1.33 expected hits
Russians roll dice for 2 armour in Yakut S.S.R., round 2 : 1/2 hits, 1.00 expected hits
1 infantry owned by the Japanese and 2 armour owned by the Russians lost in Yakut S.S.R.
Japanese win, taking Yakut S.S.R. from Russians with 2 armour and 1 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry
Casualties for Russians: 2 armour
Battle in Sinkiang
Japanese attack with 4 armour and 1 bomber
Russians defend with 4 armour
Japanese roll dice for 4 armour and 1 bomber in Sinkiang, round 2 : 1/5 hits, 2.67 expected hits
Americans roll dice for 4 armour in Sinkiang, round 2 : 3/4 hits, 2.00 expected hits
1 armour owned by the Russians and 3 armour owned by the Japanese lost in Sinkiang
Japanese roll dice for 1 armour and 1 bomber in Sinkiang, round 3 : 1/2 hits, 1.17 expected hits
Americans roll dice for 3 armour in Sinkiang, round 3 : 2/3 hits, 1.50 expected hits
1 armour owned by the Russians, 1 bomber owned by the Japanese and 1 armour owned by the Japanese lost in Sinkiang
Americans win with 2 armour remaining. Battle score for attacker is -25
Casualties for Japanese: 4 armour and 1 bomber
Casualties for Russians: 2 armour
Battle in India
Japanese attack with 2 armour
British defend with 1 aaGun; Russians defend with 1 armour
Japanese roll dice for 2 armour in India, round 2 : 0/2 hits, 1.00 expected hits
British roll dice for 1 armour in India, round 2 : 1/1 hits, 0.50 expected hits
1 armour owned by the Japanese lost in India
Japanese roll dice for 1 armour in India, round 3 : 1/1 hits, 0.50 expected hits
British roll dice for 1 armour in India, round 3 : 1/1 hits, 0.50 expected hits
1 armour owned by the Russians and 1 armour owned by the Japanese lost in India
British win with no units remaining. Battle score for attacker is -5
Casualties for Japanese: 2 armour
Casualties for Russians: 1 armourNon Combat Move - Japanese
Place Units - Japanese
3 armour placed in Kwantung
3 armour placed in French Indochina
1 destroyer placed in 60 Sea ZoneTurn Complete - Japanese
Japanese collect 34 PUs; end with 35 PUsCombat Hit Differential Summary :
British : 1.00
Americans : 1.50
Russians : 0.00
Japanese : -1.67 -
TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 armour, 1 fighter, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from United Kingdom to Germany
1 fighter moved from United Kingdom to Norway
1 transport moved from 7 Sea Zone to 6 Sea Zone
1 destroyer moved from 7 Sea Zone to 6 Sea Zone
1 destroyer moved from 7 Sea Zone to 6 Sea Zone
1 fighter moved from Western United States to Midway
1 submarine moved from 55 Sea Zone to 56 Sea Zone
1 destroyer moved from 55 Sea Zone to 56 Sea Zone
1 carrier moved from 55 Sea Zone to 56 Sea ZoneCombat - Americans
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Germany rolls: 3 and costs: 3 PUs.
Bombing raid costs 3 PUsNon Combat Move - Americans
1 bomber moved from Germany to United KingdomPlace Units - Americans
1 armour and 1 fighter placed in Eastern United States
1 transport placed in 10 Sea Zone
1 submarine and 1 transport placed in 55 Sea ZoneTurn Complete - Americans
Americans collect 40 PUs; end with 40 PUsCombat Hit Differential Summary :
AA fire in Germany : : -0.17
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TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1
Game History
Round: 7
Purchase Units - Russians
Russians buy 3 armour and 4 infantry; Remaining resources: 2 PUs;Combat Move - Russians
1 armour moved from Sinkiang to China
Americans take China from Japanese
1 armour moved from China to Manchuria
Russians take Manchuria from Japanese
1 infantry moved from Russia to Evenki National Okrug
1 infantry moved from Russia to Novosibirsk
1 infantry moved from Russia to Evenki National Okrug
1 infantry moved from Russia to Novosibirsk
1 infantry moved from Belorussia to Eastern Europe
1 infantry moved from Belorussia to Eastern Europe
1 infantry moved from Caucasus to Ukraine S.S.R.
1 armour moved from Caucasus to Ukraine S.S.R.
1 armour moved from Caucasus to Ukraine S.S.R.
1 armour moved from Sinkiang to ChinaCombat - Russians
Non Combat Move - Russians
Place Units - Russians
1 armour and 2 infantry placed in Russia
2 armour and 2 infantry placed in CaucasusTurn Complete - Russians
Russians collect 24 PUs; end with 26 PUsCombat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1
Game History
Round: 7
Purchase Units - Germans
Germans buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 artilleries, 2 fighters and 8 infantry moved from Germany to Eastern Europe
1 infantry moved from Anglo Egypt to French Equatorial Africa
Germans take French Equatorial Africa from British
1 infantry moved from Anglo Egypt to Italian East Africa
Germans take Italian East Africa from British
15 armour moved from Karelia S.S.R. to ArchangelCombat - Germans
Battle in Archangel
Germans attack with 15 armour
Russians defend with 1 infantry
Germans roll dice for 15 armour in Archangel, round 2 : 8/15 hits, 7.50 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 14 armour remaining. Battle score for attacker is -2
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in Eastern Europe
Germans attack with 2 artilleries, 2 fighters and 8 infantry
British defend with 1 artillery and 2 infantry; Russians defend with 2 infantry
Germans roll dice for 2 artilleries, 2 fighters and 8 infantry in Eastern Europe, round 2 : 4/12 hits, 3.33 expected hits
British roll dice for 1 artillery and 4 infantry in Eastern Europe, round 2 : 3/5 hits, 1.67 expected hits
2 infantry owned by the Russians, 3 infantry owned by the Germans and 2 infantry owned by the British lost in Eastern Europe
Germans roll dice for 2 artilleries, 2 fighters and 5 infantry in Eastern Europe, round 3 : 4/9 hits, 2.83 expected hits
British roll dice for 1 artillery in Eastern Europe, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Eastern Europe
Germans win, taking Eastern Europe from British with 2 artilleries, 2 fighters and 5 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 3 infantry
Casualties for British: 1 artillery and 2 infantry
Casualties for Russians: 2 infantryNon Combat Move - Germans
1 fighter moved from Eastern Europe to Germany
1 fighter moved from Eastern Europe to GermanyPlace Units - Germans
1 artillery and 9 infantry placed in GermanyTurn Complete - Germans
Germans collect 39 PUs; end with 39 PUsCombat Hit Differential Summary :
Germans : 2.33
British : 1.00
Russians : 0.67 -
TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1
Game History
Round: 7
Purchase Units - British
British buy 4 armour, 2 fighters and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour moved from Ukraine S.S.R. to Karelia S.S.R.
Russians take Karelia S.S.R. from Germans
1 armour moved from Norway to Karelia S.S.R.
1 armour moved from Norway to Karelia S.S.R.
1 infantry moved from Norway to Karelia S.S.R.
1 bomber moved from United Kingdom to Germany
1 fighter moved from Norway to Karelia S.S.R.
1 fighter moved from United Kingdom to Karelia S.S.R.
1 armour moved from United Kingdom to 6 Sea Zone
1 armour moved from 6 Sea Zone to Norway
1 infantry moved from United Kingdom to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Norway
1 infantry moved from United Kingdom to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Norway
1 infantry moved from United Kingdom to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Norway
1 infantry moved from United Kingdom to 6 Sea Zone
1 infantry moved from United Kingdom to 6 Sea Zone
1 infantry moved from United Kingdom to 6 Sea ZoneCombat - British
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Germany rolls: 6 and costs: 6 PUs.
Bombing raid costs 6 PUsNon Combat Move - British
1 bomber moved from Germany to United Kingdom
1 fighter moved from Karelia S.S.R. to West Russia
1 fighter moved from Karelia S.S.R. to Norway
1 fighter moved from West Russia to NorwayPlace Units - British
4 armour, 2 fighters and 1 infantry placed in United KingdomTurn Complete - British
British collect 34 PUs; end with 34 PUsCombat Hit Differential Summary :
AA fire in Germany : : -0.17
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TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 6 armour and 1 artillery; Remaining resources: 1 PUs;Combat Move - Japanese
1 transport moved from 60 Sea Zone to 61 Sea Zone
1 infantry moved from Japan to 61 Sea Zone
1 infantry moved from Japan to 61 Sea Zone
1 infantry moved from 61 Sea Zone to Manchuria
1 infantry moved from 61 Sea Zone to Manchuria
1 fighter moved from 60 Sea Zone to Manchuria
1 fighter moved from 60 Sea Zone to Manchuria
1 fighter moved from 60 Sea Zone to Manchuria
1 fighter moved from 60 Sea Zone to Manchuria
3 armour moved from Kwantung to China
3 armour moved from French Indochina to India
Japanese take India from British
2 armour and 1 infantry moved from Yakut S.S.R. to NovosibirskCombat - Japanese
Battle in Manchuria
Japanese attack with 4 fighters and 2 infantry
Russians defend with 1 armour
Japanese roll dice for 4 fighters and 2 infantry in Manchuria, round 2 : 4/6 hits, 2.33 expected hits
Russians roll dice for 1 armour in Manchuria, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Japanese and 1 armour owned by the Russians lost in Manchuria
Japanese win, taking Manchuria from Russians with 4 fighters and 1 infantry remaining. Battle score for attacker is 2
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 armour
Battle in China
Japanese attack with 3 armour
Russians defend with 1 armour
Japanese roll dice for 3 armour in China, round 2 : 1/3 hits, 1.50 expected hits
Americans roll dice for 1 armour in China, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Russians lost in China
Japanese win, taking China from Americans with 3 armour remaining. Battle score for attacker is 5
Casualties for Russians: 1 armour
Battle in Novosibirsk
Japanese attack with 2 armour and 1 infantry
Russians defend with 2 infantry
Japanese roll dice for 2 armour and 1 infantry in Novosibirsk, round 2 : 2/3 hits, 1.17 expected hits
Russians roll dice for 2 infantry in Novosibirsk, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Novosibirsk
Japanese win, taking Novosibirsk from Russians with 2 armour remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Russians: 2 infantryNon Combat Move - Japanese
4 fighters moved from Manchuria to 60 Sea ZonePlace Units - Japanese
3 armour placed in Kwantung
3 armour placed in French Indochina
1 artillery placed in JapanTurn Complete - Japanese
Japanese collect 39 PUs; end with 40 PUsCombat Hit Differential Summary :
Americans : -0.50
Russians : 0.83
Japanese : 2.00 -
TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 armour, 1 carrier, 1 fighter and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 bomber moved from United Kingdom to Germany
1 fighter moved from Eastern United States to United Kingdom
1 armour moved from Eastern United States to 10 Sea Zone
1 armour and 1 transport moved from 10 Sea Zone to 8 Sea Zone
1 armour moved from 8 Sea Zone to United Kingdom
1 fighter moved from Midway to 56 Sea Zone
1 fighter moved from Midway to 56 Sea Zone
1 fighter moved from Midway to 56 Sea Zone
1 fighter moved from Midway to 56 Sea Zone
1 battleship moved from 56 Sea Zone to 57 Sea Zone
1 battleship moved from 57 Sea Zone to 56 Sea Zone
1 armour moved from Western United States to 55 Sea Zone
1 armour and 1 transport moved from 55 Sea Zone to 56 Sea Zone
1 submarine moved from 55 Sea Zone to 56 Sea Zone
1 fighter moved from Midway to 56 Sea Zone
1 infantry moved from Norway to Karelia S.S.R.
1 fighter moved from Norway to Karelia S.S.R.Combat - Americans
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Germany rolls: 1 and costs: 1 PU.
Bombing raid costs 1 PUNon Combat Move - Americans
1 carrier and 1 fighter moved from 56 Sea Zone to 55 Sea Zone
1 fighter moved from 56 Sea Zone to 55 Sea Zone
1 fighter moved from 56 Sea Zone to Midway
1 fighter moved from 56 Sea Zone to Midway
1 fighter moved from 56 Sea Zone to Midway
1 battleship moved from 56 Sea Zone to 55 Sea Zone
1 submarine moved from 56 Sea Zone to 55 Sea Zone
1 submarine moved from 56 Sea Zone to 55 Sea Zone
1 destroyer moved from 56 Sea Zone to 55 Sea Zone
1 destroyer moved from 56 Sea Zone to 55 Sea Zone
1 submarine moved from 56 Sea Zone to 55 Sea Zone
1 armour moved from 56 Sea Zone to Midway
1 bomber moved from Germany to United KingdomPlace Units - Americans
1 transport placed in 10 Sea Zone
1 carrier and 1 fighter placed in 55 Sea Zone
1 armour placed in Eastern United StatesTurn Complete - Americans
Americans collect 40 PUs; end with 41 PUsCombat Hit Differential Summary :
AA fire in Germany : : -0.17
-
TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 armour and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Novosibirsk
1 infantry moved from Evenki National Okrug to Novosibirsk
1 armour moved from Russia to Novosibirsk
1 infantry moved from Evenki National Okrug to Yakut S.S.R.
Russians take Yakut S.S.R. from Japanese
1 infantry moved from Russia to Novosibirsk
1 armour moved from Caucasus to Novosibirsk
1 infantry moved from West Russia to Belorussia
1 infantry moved from Caucasus to West Russia
1 armour moved from Ukraine S.S.R. to Balkans
1 armour moved from Ukraine S.S.R. to Balkans
1 infantry moved from Ukraine S.S.R. to Balkans
1 armour moved from Caucasus to Persia
1 infantry moved from Caucasus to PersiaCombat - Russians
Battle in Novosibirsk
Russians attack with 2 armour and 3 infantry
Japanese defend with 2 armour
Russians roll dice for 2 armour and 3 infantry in Novosibirsk, round 2 : 1/5 hits, 1.50 expected hits
Japanese roll dice for 2 armour in Novosibirsk, round 2 : 2/2 hits, 1.00 expected hits
2 infantry owned by the Russians and 1 armour owned by the Japanese lost in Novosibirsk
Russians roll dice for 2 armour and 1 infantry in Novosibirsk, round 3 : 2/3 hits, 1.17 expected hits
Japanese roll dice for 1 armour in Novosibirsk, round 3 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Novosibirsk
Russians win, taking Novosibirsk from Japanese with 2 armour remaining. Battle score for attacker is 1
Casualties for Russians: 3 infantry
Casualties for Japanese: 2 armour
Battle in Balkans
Russians attack with 2 armour and 1 infantry
Germans defend with 2 infantry
Russians roll dice for 2 armour and 1 infantry in Balkans, round 2 : 0/3 hits, 1.17 expected hits
Germans roll dice for 2 infantry in Balkans, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Balkans
Russians roll dice for 2 armour in Balkans, round 3 : 0/2 hits, 1.00 expected hits
Germans roll dice for 2 infantry in Balkans, round 3 : 1/2 hits, 0.67 expected hits
1 armour owned by the Russians lost in Balkans
Russians roll dice for 1 armour in Balkans, round 4 : 0/1 hits, 0.50 expected hits
Germans roll dice for 2 infantry in Balkans, round 4 : 1/2 hits, 0.67 expected hits
1 armour owned by the Russians lost in Balkans
Germans win with 2 infantry remaining. Battle score for attacker is -13
Casualties for Russians: 2 armour and 1 infantryNon Combat Move - Russians
Place Units - Russians
1 armour and 7 infantry placed in Russia
Russians undo move 1.
1 armour and 7 infantry placed in RussiaTurn Complete - Russians
Russians collect 22 PUs; end with 22 PUsCombat Hit Differential Summary :
Germans : 1.00
Russians : -2.33
Japanese : 1.50 -
TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1
Game History
Round: 8
Purchase Units - Germans
Germans buy 2 armour, 1 artillery and 6 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Balkans to Ukraine S.S.R.
Germans take Ukraine S.S.R. from British
14 armour moved from Archangel to Russia
2 artilleries and 5 infantry moved from Eastern Europe to Karelia S.S.R.
1 fighter moved from Germany to Karelia S.S.R.
1 fighter moved from Germany to Karelia S.S.R.
1 infantry moved from Italian East Africa to Kenya
Germans take Kenya from British
1 infantry moved from French Equatorial Africa to French West Africa
Germans take French West Africa from BritishCombat - Germans
Battle in Karelia S.S.R.
Germans attack with 2 artilleries, 2 fighters and 5 infantry
British defend with 3 armour and 1 infantry; Americans defend with 1 fighter and 1 infantry
Germans roll dice for 2 artilleries, 2 fighters and 5 infantry in Karelia S.S.R., round 2 : 2/9 hits, 2.83 expected hits
Russians roll dice for 3 armour, 1 fighter and 2 infantry in Karelia S.S.R., round 2 : 5/6 hits, 2.83 expected hits
5 infantry owned by the Germans, 1 infantry owned by the Americans and 1 infantry owned by the British lost in Karelia S.S.R.
2 artilleries retreated to Eastern Europe
Russians win with 3 armour and 1 fighter remaining. Battle score for attacker is -9
Casualties for Germans: 5 infantry
Casualties for Americans: 1 infantry
Casualties for British: 1 infantry
Battle in Russia
Germans attack with 14 armour
Russians defend with 1 aaGun, 1 armour, 1 factory and 7 infantry
Germans roll dice for 14 armour in Russia, round 2 : 8/14 hits, 7.00 expected hits
Russians roll dice for 1 armour and 7 infantry in Russia, round 2 : 2/8 hits, 2.83 expected hits
7 infantry owned by the Russians, 1 armour owned by the Russians and 2 armour owned by the Germans lost in Russia
Germans captures 22PUs while taking Russians capital
Germans win, taking Russia from Russians with 12 armour remaining. Battle score for attacker is 16
Casualties for Germans: 2 armour
Casualties for Russians: 1 armour and 7 infantryNon Combat Move - Germans
1 fighter moved from Karelia S.S.R. to Germany
1 fighter moved from Karelia S.S.R. to Germany
1 artillery moved from Germany to Eastern Europe
9 infantry moved from Germany to Eastern EuropePlace Units - Germans
2 armour, 1 artillery and 6 infantry placed in GermanyTurn Complete - Germans
Germans collect 50 PUs; end with 72 PUsCombat Hit Differential Summary :
Germans : 0.17
Russians : 1.33 -
TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1
Game History
Round: 8
Purchase Units - British
British buy 2 armour, 2 fighters and 1 infantry; Remaining resources: 1 PUs;Combat Move - British
1 bomber moved from United Kingdom to Germany
1 fighter moved from United Kingdom to Karelia S.S.R.
1 fighter moved from United Kingdom to Karelia S.S.R.
1 armour moved from Karelia S.S.R. to Archangel
British take Archangel from Germans
1 armour moved from Archangel to Russia
1 armour moved from Norway to Archangel
1 fighter moved from Norway to Russia
1 fighter moved from Norway to Russia
1 infantry moved from Norway to Karelia S.S.R.
1 infantry moved from Norway to Karelia S.S.R.
1 infantry moved from Norway to Karelia S.S.R.
1 armour moved from United Kingdom to 6 Sea Zone
1 armour moved from 6 Sea Zone to Norway
1 infantry moved from 6 Sea Zone to Norway
1 infantry moved from 6 Sea Zone to Norway
1 infantry moved from 6 Sea Zone to Norway
1 armour moved from United Kingdom to 6 Sea Zone
1 armour moved from 6 Sea Zone to Norway
1 armour moved from United Kingdom to 6 Sea Zone
1 armour moved from 6 Sea Zone to Norway
1 armour moved from United Kingdom to 6 Sea Zone
1 infantry moved from United Kingdom to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Norway
1 armour moved from Karelia S.S.R. to Russia
1 armour moved from Karelia S.S.R. to RussiaCombat - British
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Germany rolls: 6 and costs: 6 PUs.
Bombing raid costs 6 PUs
Battle in Russia
British attack with 3 armour and 2 fighters
Germans defend with 1 aaGun, 12 armour and 1 factory
AA fire in Russia : 0/2 hits, 0.33 expected hits
British roll dice for 3 armour and 2 fighters in Russia, round 2 : 3/5 hits, 2.50 expected hits
Germans roll dice for 12 armour in Russia, round 2 : 8/12 hits, 6.00 expected hits
3 armour owned by the Germans, 2 fighters owned by the British and 3 armour owned by the British lost in Russia
Germans win with 9 armour remaining. Battle score for attacker is -20
Casualties for British: 3 armour and 2 fighters
Casualties for Germans: 3 armourNon Combat Move - British
1 bomber moved from Germany to United KingdomPlace Units - British
2 armour, 2 fighters and 1 infantry placed in United KingdomTurn Complete - British
British collect 28 PUs; end with 29 PUsCombat Hit Differential Summary :
AA fire in Russia : : -0.33
Germans : 2.00
British : 0.50
AA fire in Germany : : -0.17 -
TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 destroyers and 2 submarines; Remaining resources: 0 PUs;Combat Move - Japanese
1 infantry moved from Manchuria to Buryatia S.S.R.
1 artillery moved from Japan to 60 Sea Zone
1 infantry moved from Japan to 60 Sea Zone
1 infantry moved from 60 Sea Zone to Buryatia S.S.R.
1 artillery moved from 60 Sea Zone to Buryatia S.S.R.
1 transport moved from 61 Sea Zone to 60 Sea Zone
3 armour moved from French Indochina to Persia
3 armour moved from India to Persia
1 armour moved from China to Sinkiang
Japanese take Sinkiang from Americans
1 armour moved from China to Novosibirsk
1 armour moved from China to Novosibirsk
3 armour moved from Kwantung to Buryatia S.S.R.Combat - Japanese
Battle in Persia
Japanese attack with 6 armour
Russians defend with 1 armour and 1 infantry
Japanese roll dice for 6 armour in Persia, round 2 : 3/6 hits, 3.00 expected hits
British roll dice for 1 armour and 1 infantry in Persia, round 2 : 1/2 hits, 0.83 expected hits
1 infantry owned by the Russians, 1 armour owned by the Russians and 1 armour owned by the Japanese lost in Persia
Japanese win, taking Persia from British with 5 armour remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour
Casualties for Russians: 1 armour and 1 infantry
Battle in Novosibirsk
Japanese attack with 2 armour
Russians defend with 2 armour
Japanese roll dice for 2 armour in Novosibirsk, round 2 : 1/2 hits, 1.00 expected hits
Russians roll dice for 2 armour in Novosibirsk, round 2 : 0/2 hits, 1.00 expected hits
1 armour owned by the Russians lost in Novosibirsk
2 armour retreated to Sinkiang
Russians win with 1 armour remaining. Battle score for attacker is 5
Casualties for Russians: 1 armourNon Combat Move - Japanese
1 aaGun moved from India to French IndochinaPlace Units - Japanese
2 destroyers and 2 submarines placed in 60 Sea ZoneTurn Complete - Japanese
Japanese collect 39 PUs; end with 39 PUsCombat Hit Differential Summary :
British : 0.17
Russians : -1.00
Japanese : 0.00 -
TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 destroyers and 2 submarines; Remaining resources: 1 PUs;Combat Move - Americans
1 transport moved from 56 Sea Zone to 55 Sea Zone
1 infantry moved from Western United States to 55 Sea Zone
1 infantry moved from Western United States to 55 Sea Zone
2 infantry and 1 transport moved from 55 Sea Zone to 56 Sea Zone
1 carrier moved from 55 Sea Zone to 56 Sea Zone
1 carrier moved from 55 Sea Zone to 56 Sea Zone
1 fighter moved from 55 Sea Zone to 56 Sea Zone
1 fighter moved from 55 Sea Zone to 56 Sea Zone
1 fighter moved from 55 Sea Zone to 56 Sea Zone
1 fighter moved from Midway to 56 Sea Zone
1 submarine moved from 55 Sea Zone to 56 Sea Zone
1 submarine moved from 55 Sea Zone to 56 Sea Zone
1 submarine moved from 55 Sea Zone to 56 Sea Zone
1 destroyer moved from 55 Sea Zone to 56 Sea Zone
1 destroyer moved from 55 Sea Zone to 56 Sea Zone
1 battleship moved from 55 Sea Zone to 56 Sea Zone
1 armour moved from Eastern United States to 10 Sea Zone
1 armour and 1 transport moved from 10 Sea Zone to 8 Sea Zone
1 transport moved from 8 Sea Zone to 10 Sea Zone
1 artillery moved from Eastern United States to 10 Sea Zone
1 fighter moved from United Kingdom to Karelia S.S.R.
1 armour moved from United Kingdom to 6 Sea Zone
1 armour moved from 6 Sea Zone to Norway
1 destroyer moved from 6 Sea Zone to 8 Sea Zone
1 destroyer moved from 6 Sea Zone to 8 Sea Zone
1 bomber moved from United Kingdom to GermanyCombat - Americans
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Germany rolls: 2 and costs: 2 PUs.
Bombing raid costs 2 PUsNon Combat Move - Americans
1 bomber moved from Germany to United KingdomPlace Units - Americans
2 destroyers and 2 submarines placed in 55 Sea ZoneTurn Complete - Americans
Americans collect 38 PUs; end with 39 PUsCombat Hit Differential Summary :
AA fire in Germany : : -0.17
-
TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1
Game History
Round: 9
Combat Move - Russians
1 infantry moved from West Russia to Russia
1 infantry moved from Yakut S.S.R. to Soviet Far East
Russians take Soviet Far East from Japanese
1 infantry moved from Belorussia to West Russia
1 armour moved from Novosibirsk to RussiaCombat - Russians
Battle in Russia
Russians attack with 1 armour and 1 infantry
Germans defend with 1 aaGun, 9 armour and 1 factory
Russians roll dice for 1 armour and 1 infantry in Russia, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 9 armour in Russia, round 2 : 3/9 hits, 4.50 expected hits
1 infantry owned by the Russians and 1 armour owned by the Russians lost in Russia
Germans win with 9 armour remaining. Battle score for attacker is -8
Casualties for Russians: 1 armour and 1 infantryNon Combat Move - Russians
1 aaGun moved from Caucasus to West RussiaTurn Complete - Russians
Combat Hit Differential Summary :
Germans : -1.50
Russians : -0.67