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  • TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1

    Game History

    Round: 1

    Purchase Units - Russians
                Russians buy 3 armour and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Yakut S.S.R. to Buryatia S.S.R.
                1 infantry moved from Yakut S.S.R. to Buryatia S.S.R.
                1 infantry moved from Evenki National Okrug to Yakut S.S.R.
                1 infantry moved from Evenki National Okrug to Yakut S.S.R.
                1 infantry moved from Novosibirsk to Sinkiang
                1 infantry moved from Novosibirsk to Sinkiang
                1 infantry moved from Caucasus to Ukraine S.S.R.
                1 infantry moved from Caucasus to Ukraine S.S.R.
                1 infantry moved from Caucasus to Ukraine S.S.R.
                1 armour moved from Caucasus to Ukraine S.S.R.
                1 artillery moved from Caucasus to Ukraine S.S.R.
                1 armour moved from Russia to Ukraine S.S.R.
                1 armour moved from Russia to Ukraine S.S.R.
                1 fighter moved from Russia to Ukraine S.S.R.
                1 fighter moved from Karelia S.S.R. to Ukraine S.S.R.
                1 infantry moved from Russia to West Russia
                1 infantry moved from Russia to West Russia
                1 infantry moved from Russia to West Russia
                1 artillery moved from Russia to West Russia
                1 armour moved from Archangel to West Russia
                1 infantry moved from Archangel to West Russia
                2 infantry moved from Archangel to West Russia
                1 submarine moved from 4 Sea Zone to 6 Sea Zone

    Combat - Russians
                Battle in Ukraine S.S.R.
                    Russians attack with 3 armour, 1 artillery, 2 fighters and 3 infantry
                    Germans defend with 1 armour, 1 artillery, 1 fighter and 3 infantry
                        Russians roll dice for 3 armour, 1 artillery, 2 fighters and 3 infantry in Ukraine S.S.R., round 2 : 5/9 hits, 3.50 expected hits
                        Germans roll dice for 1 armour, 1 artillery, 1 fighter and 3 infantry in Ukraine S.S.R., round 2 : 3/6 hits, 2.50 expected hits
                        3 infantry owned by the Russians, 1 artillery owned by the Germans, 3 infantry owned by the Germans and 1 armour owned by the Germans lost in Ukraine S.S.R.
                        Russians roll dice for 3 armour, 1 artillery and 2 fighters in Ukraine S.S.R., round 3 : 4/6 hits, 2.83 expected hits
                        Germans roll dice for 1 fighter in Ukraine S.S.R., round 3 : 1/1 hits, 0.67 expected hits
                        1 artillery owned by the Russians and 1 fighter owned by the Germans lost in Ukraine S.S.R.
                    Russians win, taking Ukraine S.S.R. from Germans with 3 armour and 2 fighters remaining. Battle score for attacker is 15
                    Casualties for Russians: 1 artillery and 3 infantry
                    Casualties for Germans: 1 armour, 1 artillery, 1 fighter and 3 infantry
                Battle in West Russia
                    Russians attack with 1 armour, 1 artillery and 6 infantry
                    Germans defend with 1 armour, 1 artillery and 3 infantry
                        Russians roll dice for 1 armour, 1 artillery and 6 infantry in West Russia, round 2 : 1/8 hits, 2.00 expected hits
                        Germans roll dice for 1 armour, 1 artillery and 3 infantry in West Russia, round 2 : 2/5 hits, 1.83 expected hits
                        2 infantry owned by the Russians and 1 infantry owned by the Germans lost in West Russia
                        Russians roll dice for 1 armour, 1 artillery and 4 infantry in West Russia, round 3 : 2/6 hits, 1.67 expected hits
                        Germans roll dice for 1 armour, 1 artillery and 2 infantry in West Russia, round 3 : 3/4 hits, 1.50 expected hits
                        3 infantry owned by the Russians and 2 infantry owned by the Germans lost in West Russia
                        Russians roll dice for 1 armour, 1 artillery and 1 infantry in West Russia, round 4 : 1/3 hits, 1.17 expected hits
                        Germans roll dice for 1 armour and 1 artillery in West Russia, round 4 : 0/2 hits, 0.83 expected hits
                        1 artillery owned by the Germans lost in West Russia
                        Russians roll dice for 1 armour, 1 artillery and 1 infantry in West Russia, round 5 : 1/3 hits, 1.17 expected hits
                        Germans roll dice for 1 armour in West Russia, round 5 : 1/1 hits, 0.50 expected hits
                        1 infantry owned by the Russians and 1 armour owned by the Germans lost in West Russia
                    Russians win, taking West Russia from Germans with 1 armour and 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Russians: 6 infantry
                    Casualties for Germans: 1 armour, 1 artillery and 3 infantry

    Non Combat Move - Russians
                1 fighter moved from Ukraine S.S.R. to Karelia S.S.R.
                1 fighter moved from Ukraine S.S.R. to Karelia S.S.R.

    Place Units - Russians
                3 armour and 1 infantry placed in Caucasus
                2 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 29 PUs; end with 29 PUs

    Combat Hit Differential Summary :

    Germans : 2.17
        Russians : 1.67

    triplea_43659.0_Rus1.tsvg


  • TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1

    Game History

    Round: 1

    Purchase Units - Germans
                Germans buy 2 armour and 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Germany to 5 Sea Zone
                1 infantry moved from Germany to 5 Sea Zone
                1 infantry moved from 5 Sea Zone to Karelia S.S.R.
                1 infantry moved from 5 Sea Zone to Karelia S.S.R.
                3 infantry moved from Norway to Karelia S.S.R.
                1 armour moved from Germany to Karelia S.S.R.
                1 armour moved from Germany to Karelia S.S.R.
                1 fighter moved from Norway to Karelia S.S.R.
                1 infantry moved from Balkans to Ukraine S.S.R.
                1 infantry moved from Balkans to Ukraine S.S.R.
                1 infantry moved from Belorussia to Ukraine S.S.R.
                1 infantry moved from Belorussia to Ukraine S.S.R.
                1 armour moved from Eastern Europe to Karelia S.S.R.
                1 infantry moved from Eastern Europe to Ukraine S.S.R.
                1 infantry moved from Eastern Europe to Ukraine S.S.R.
                1 armour moved from Balkans to Ukraine S.S.R.
                1 fighter moved from Balkans to Ukraine S.S.R.
                1 fighter moved from Germany to Ukraine S.S.R.
                1 fighter moved from Eastern Europe to Karelia S.S.R.
                1 armour moved from Southern Europe to Ukraine S.S.R.
                1 bomber moved from Germany to Caucasus
                1 submarine moved from 8 Sea Zone to 1 Sea Zone
                1 fighter moved from Western Europe to Karelia S.S.R.

    Combat - Germans
                Strategic bombing raid in Caucasus
                        AA fire in Caucasus : 1/1 hits, 0.17 expected hits
                    1 bomber killed by AA
                    Bombing raid costs 0 PUs
                Battle in 1 Sea Zone
                    Germans attack with 1 submarine
                    British defend with 1 transport
                        Germans roll dice for 1 submarine in 1 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        British roll dice for 1 transport in 1 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                        Germans roll dice for 1 submarine in 1 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                        British roll dice for 1 transport in 1 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                        Germans roll dice for 1 submarine in 1 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                        British roll dice for 1 transport in 1 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
                        Germans roll dice for 1 submarine in 1 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                        British roll dice for 1 transport in 1 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits
                        Germans roll dice for 1 submarine in 1 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits
                        British roll dice for 1 transport in 1 Sea Zone, round 6 : 0/1 hits, 0.17 expected hits
                        Germans roll dice for 1 submarine in 1 Sea Zone, round 7 : 1/1 hits, 0.33 expected hits
                        1 transport owned by the British lost in 1 Sea Zone
                    Germans win with 1 submarine remaining. Battle score for attacker is 8
                    Casualties for British: 1 transport
                Battle in Ukraine S.S.R.
                    Germans attack with 2 armour, 2 fighters and 6 infantry
                    Russians defend with 3 armour
                        Germans roll dice for 2 armour, 2 fighters and 6 infantry in Ukraine S.S.R., round 2 : 1/10 hits, 3.00 expected hits
                        Russians roll dice for 3 armour in Ukraine S.S.R., round 2 : 2/3 hits, 1.50 expected hits
                        1 armour owned by the Russians and 2 infantry owned by the Germans lost in Ukraine S.S.R.
                        Germans roll dice for 2 armour, 2 fighters and 4 infantry in Ukraine S.S.R., round 3 : 3/8 hits, 2.67 expected hits
                        Russians roll dice for 2 armour in Ukraine S.S.R., round 3 : 1/2 hits, 1.00 expected hits
                        2 armour owned by the Russians and 1 infantry owned by the Germans lost in Ukraine S.S.R.
                    Germans win, taking Ukraine S.S.R. from Russians with 2 armour, 2 fighters and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 3 armour
                Battle in Karelia S.S.R.
                    Germans attack with 3 armour, 3 fighters and 5 infantry
                    Russians defend with 2 fighters and 3 infantry
                        Germans roll dice for 3 armour, 3 fighters and 5 infantry in Karelia S.S.R., round 2 : 4/11 hits, 3.83 expected hits
                        Russians roll dice for 2 fighters and 3 infantry in Karelia S.S.R., round 2 : 1/5 hits, 2.33 expected hits
                        1 fighter owned by the Russians, 3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia S.S.R.
                        Germans roll dice for 3 armour, 3 fighters and 4 infantry in Karelia S.S.R., round 3 : 2/10 hits, 3.67 expected hits
                        Russians roll dice for 1 fighter in Karelia S.S.R., round 3 : 1/1 hits, 0.67 expected hits
                        1 fighter owned by the Russians and 1 infantry owned by the Germans lost in Karelia S.S.R.
                    Germans win, taking Karelia S.S.R. from Russians with 3 armour, 3 fighters and 3 infantry remaining. Battle score for attacker is 23
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 2 fighters and 3 infantry

    Non Combat Move - Germans
                1 fighter moved from Ukraine S.S.R. to Eastern Europe
                1 fighter moved from Ukraine S.S.R. to Eastern Europe
                3 fighters moved from Karelia S.S.R. to Eastern Europe
                1 artillery moved from Southern Europe to Balkans
                1 armour moved from Western Europe to Eastern Europe
                1 armour moved from Western Europe to Eastern Europe
                1 infantry moved from Southern Europe to Western Europe
                1 infantry moved from Southern Europe to Western Europe
                1 infantry moved from Germany to Western Europe
                1 artillery and 1 infantry moved from Algeria to Libya

    Place Units - Germans
                2 infantry placed in Southern Europe
                2 armour and 8 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 40 PUs; end with 40 PUs

    Combat Hit Differential Summary :

    Germans : -4.17
        British : -0.83
        Russians : -0.50
        AA fire in Caucasus : : 0.83

    triplea_43659.0_Ger1.tsvg


  • TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1

    Game History

    Round: 1

    Purchase Units - British
                British buy 2 fighters and 1 transport; Remaining resources: 2 PUs;

    Combat Move - British
                1 transport moved from 2 Sea Zone to 6 Sea Zone
                1 infantry moved from United Kingdom to 6 Sea Zone
                1 infantry moved from 6 Sea Zone to Norway
                      British take Norway from Germans
                1 battleship moved from 2 Sea Zone to 1 Sea Zone
                1 infantry moved from Trans-Jordan to Anglo Egypt
                1 infantry moved from Persia to Trans-Jordan
                1 fighter moved from 35 Sea Zone to French Indochina
                1 infantry moved from India to French Indochina
                1 infantry moved from India to French Indochina
                1 infantry moved from India to French Indochina
                1 destroyer moved from 35 Sea Zone to 36 Sea Zone
                1 carrier moved from 35 Sea Zone to 36 Sea Zone
                1 transport moved from 35 Sea Zone to 36 Sea Zone
                1 infantry moved from Western Canada to Eastern Canada
                1 infantry moved from Union of South Africa to Kenya
                1 bomber moved from United Kingdom to Germany

    Combat - British
                Strategic bombing raid in Germany
                        AA fire in Germany : 0/1 hits, 0.17 expected hits
                    Bombing raid in Germany rolls: 4 and costs: 4 PUs.
                    Bombing raid costs 4 PUs
                Battle in French Indochina
                    British attack with 1 fighter and 3 infantry
                    Japanese defend with 1 fighter and 2 infantry
                        British roll dice for 1 fighter and 3 infantry in French Indochina, round 2 : 1/4 hits, 1.00 expected hits
                        Japanese roll dice for 1 fighter and 2 infantry in French Indochina, round 2 : 0/3 hits, 1.33 expected hits
                        1 infantry owned by the Japanese lost in French Indochina
                        British roll dice for 1 fighter and 3 infantry in French Indochina, round 3 : 1/4 hits, 1.00 expected hits
                        Japanese roll dice for 1 fighter and 1 infantry in French Indochina, round 3 : 1/2 hits, 1.00 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the British lost in French Indochina
                        British roll dice for 1 fighter and 2 infantry in French Indochina, round 4 : 0/3 hits, 0.83 expected hits
                        Japanese roll dice for 1 fighter in French Indochina, round 4 : 1/1 hits, 0.67 expected hits
                        1 infantry owned by the British lost in French Indochina
                        British roll dice for 1 fighter and 1 infantry in French Indochina, round 5 : 1/2 hits, 0.67 expected hits
                        Japanese roll dice for 1 fighter in French Indochina, round 5 : 1/1 hits, 0.67 expected hits
                        1 fighter owned by the Japanese and 1 infantry owned by the British lost in French Indochina
                    British win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 fighter and 2 infantry
                    Casualties for British: 3 infantry
                Battle in 1 Sea Zone
                    British attack with 1 battleship
                    Germans defend with 1 submarine
                        Germans roll dice for 1 submarine in 1 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Units damaged: 1 battleship owned by the British
                        British roll dice for 1 battleship in 1 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                        1 submarine owned by the Germans lost in 1 Sea Zone
                    British win with 1 battleship remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 submarine

    Non Combat Move - British
                1 fighter moved from French Indochina to India
                1 bomber moved from Germany to United Kingdom

    Place Units - British
                1 transport placed in 6 Sea Zone
                2 fighters placed in United Kingdom

    Turn Complete - British
                British collect 33 PUs; end with 35 PUs
                1 unit repaired.

    Combat Hit Differential Summary :

    Germans : 0.67
        British : -0.17
        Japanese : -0.67
        AA fire in Germany : : -0.17

    triplea_43659.0_Bri1.tsvg


  • TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1

    Game History

    Round: 1

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 factory, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Japanese
                1 carrier, 1 destroyer and 1 fighter moved from 50 Sea Zone to 36 Sea Zone
                1 battleship, 1 carrier and 2 fighters moved from 37 Sea Zone to 36 Sea Zone
                1 submarine moved from 45 Sea Zone to 49 Sea Zone
                3 infantry moved from Kwantung to China
                1 fighter moved from Japan to China
                1 bomber moved from Japan to China
                1 fighter moved from Manchuria to China

    Combat - Japanese
                Battle in 36 Sea Zone
                    Japanese attack with 1 battleship, 2 carriers, 1 destroyer and 3 fighters
                    British defend with 1 carrier, 1 destroyer and 1 transport
                        Japanese roll dice for 1 battleship, 2 carriers, 1 destroyer and 3 fighters in 36 Sea Zone, round 2 : 2/7 hits, 3.00 expected hits
                        British roll dice for 1 carrier, 1 destroyer and 1 transport in 36 Sea Zone, round 2 : 2/3 hits, 1.17 expected hits
                    Units damaged: 1 battleship owned by the Japanese
                        1 destroyer owned by the British, 1 transport owned by the British and 1 destroyer owned by the Japanese lost in 36 Sea Zone
                        Japanese roll dice for 1 battleship, 2 carriers and 3 fighters in 36 Sea Zone, round 3 : 2/6 hits, 2.50 expected hits
                        British roll dice for 1 carrier in 36 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
                        1 fighter owned by the Japanese and 1 carrier owned by the British lost in 36 Sea Zone
                    Japanese win with 1 battleship, 2 carriers and 2 fighters remaining. Battle score for attacker is 14
                    Casualties for Japanese: 1 destroyer and 1 fighter
                    Casualties for British: 1 carrier, 1 destroyer and 1 transport
                Battle in China
                    Japanese attack with 1 bomber, 2 fighters and 3 infantry
                    Americans defend with 1 fighter and 2 infantry
                        Japanese roll dice for 1 bomber, 2 fighters and 3 infantry in China, round 2 : 3/6 hits, 2.17 expected hits
                        Americans roll dice for 1 fighter and 2 infantry in China, round 2 : 3/3 hits, 1.33 expected hits
                        3 infantry owned by the Japanese, 2 infantry owned by the Americans and 1 fighter owned by the Americans lost in China
                    Japanese win with 1 bomber and 2 fighters remaining. Battle score for attacker is 7
                    Casualties for Japanese: 3 infantry
                    Casualties for Americans: 1 fighter and 2 infantry

    Non Combat Move - Japanese
                1 fighter moved from China to Manchuria
                1 fighter moved from China to Manchuria
                1 bomber moved from China to Manchuria
                1 battleship moved from 60 Sea Zone to 61 Sea Zone
                1 transport moved from 60 Sea Zone to 61 Sea Zone
                1 transport moved from 59 Sea Zone to 61 Sea Zone
                1 armour moved from Japan to 61 Sea Zone
                1 artillery moved from Japan to 61 Sea Zone
                1 infantry moved from Japan to 61 Sea Zone
                1 infantry moved from Japan to 61 Sea Zone
                1 infantry moved from 61 Sea Zone to Manchuria
                1 infantry moved from 61 Sea Zone to Manchuria
                1 artillery moved from 61 Sea Zone to Manchuria
                1 armour moved from 61 Sea Zone to Manchuria

    Place Units - Japanese
                1 factory placed in Kwantung
                1 transport placed in 61 Sea Zone
                1 artillery and 1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 30 PUs; end with 30 PUs
                1 unit repaired.

    Combat Hit Differential Summary :

    British : 1.33
        Americans : 1.67
        Japanese : -0.67

    triplea_43659.0_Jap1.tsvg


  • TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1

    Game History

    Round: 1

    Purchase Units - Americans
                Americans buy 1 destroyer, 2 fighters and 1 submarine; Remaining resources: 2 PUs;

    Combat Move - Americans
                1 infantry moved from Western United States to 55 Sea Zone
                1 infantry moved from Western United States to 55 Sea Zone
                2 infantry and 1 transport moved from 55 Sea Zone to 52 Sea Zone
                2 infantry and 1 transport moved from 52 Sea Zone to 51 Sea Zone
                1 carrier moved from 52 Sea Zone to 51 Sea Zone
                1 fighter moved from 52 Sea Zone to Wake Island
                1 fighter moved from Hawaiian Islands to Wake Island
                1 infantry moved from 51 Sea Zone to Wake Island
                1 infantry moved from 51 Sea Zone to Wake Island
                1 submarine moved from 52 Sea Zone to 51 Sea Zone
                1 battleship moved from 55 Sea Zone to 51 Sea Zone
                1 fighter moved from Western United States to Hawaiian Islands
                1 armour moved from Eastern United States to 10 Sea Zone
                1 armour and 1 transport moved from 10 Sea Zone to 8 Sea Zone
                1 armour moved from 8 Sea Zone to United Kingdom
                1 destroyer moved from 10 Sea Zone to 8 Sea Zone
                1 infantry moved from Eastern United States to 10 Sea Zone
                1 infantry moved from Eastern United States to 10 Sea Zone
                2 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
                1 infantry moved from 8 Sea Zone to United Kingdom
                1 infantry moved from 8 Sea Zone to United Kingdom
                1 bomber moved from Eastern United States to United Kingdom
                1 infantry moved from Central United States to Eastern United States
                1 infantry moved from Central United States to Western United States
                1 destroyer moved from 20 Sea Zone to 10 Sea Zone

    Combat - Americans
                Battle in Wake Island
                    Americans attack with 2 fighters and 2 infantry
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 battleship in Wake Island, round 2 : 0/1 hits, 0.67 expected hits
                        Americans roll dice for 2 fighters and 2 infantry in Wake Island, round 2 : 1/4 hits, 1.33 expected hits
                        Japanese roll dice for 1 infantry in Wake Island, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Wake Island
                    Americans win, taking Wake Island from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Americans
                1 fighter moved from Wake Island to 51 Sea Zone
                1 fighter moved from Wake Island to 51 Sea Zone

    Place Units - Americans
                1 destroyer and 1 submarine placed in 55 Sea Zone
                1 fighter placed in Western United States
                1 fighter placed in Eastern United States

    Turn Complete - Americans
                Americans collect 42 PUs; end with 44 PUs

    Combat Hit Differential Summary :

    Americans : -1.00
        Japanese : 0.67

    triplea_43659.0_Ame1.tsvg


  • TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1

    Game History

    Round: 2

    Purchase Units - Russians
                Russians buy 2 armour, 1 fighter and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Russia to Archangel
                1 infantry moved from Russia to Archangel
                1 infantry moved from Yakut S.S.R. to Buryatia S.S.R.
                1 infantry moved from Soviet Far East to Buryatia S.S.R.
                1 infantry moved from Soviet Far East to Buryatia S.S.R.
                1 infantry moved from Yakut S.S.R. to Buryatia S.S.R.
                1 infantry moved from Sinkiang to China
                1 infantry moved from Sinkiang to China
                1 infantry moved from Kazakh S.S.R. to Caucasus
                1 infantry moved from Kazakh S.S.R. to Caucasus
                1 armour moved from Caucasus to West Russia
                1 armour moved from Caucasus to Archangel
                1 armour moved from Caucasus to Archangel

    Combat - Russians

    Non Combat Move - Russians

    Place Units - Russians
                2 armour, 1 fighter and 1 infantry placed in Caucasus
                2 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 24 PUs; end with 24 PUs

    Combat Hit Differential Summary :

    triplea_43659.0_Rus2.tsvg


  • TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1

    Game History

    Round: 2

    Purchase Units - Germans
                Germans buy 3 armour and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Southern Europe to 14 Sea Zone
                1 infantry moved from Southern Europe to 14 Sea Zone
                1 battleship, 2 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
                1 infantry moved from 15 Sea Zone to Anglo Egypt
                1 infantry moved from 15 Sea Zone to Anglo Egypt
                1 armour, 1 artillery and 2 infantry moved from Libya to Anglo Egypt

    Combat - Germans
                Battle in 15 Sea Zone
                    Germans attack with 1 battleship and 1 transport
                    British defend with 1 destroyer
                        Germans roll dice for 1 battleship and 1 transport in 15 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                        British roll dice for 1 destroyer in 15 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    Units damaged: 1 battleship owned by the Germans
                        1 destroyer owned by the British lost in 15 Sea Zone
                    Germans win with 1 battleship and 1 transport remaining. Battle score for attacker is 12
                    Casualties for British: 1 destroyer
                Battle in Anglo Egypt
                    Germans attack with 1 armour, 1 artillery and 4 infantry
                    British defend with 1 armour, 1 fighter and 2 infantry
                        Germans roll dice for 1 armour, 1 artillery and 4 infantry in Anglo Egypt, round 2 : 1/6 hits, 1.67 expected hits
                        British roll dice for 1 armour, 1 fighter and 2 infantry in Anglo Egypt, round 2 : 1/4 hits, 1.83 expected hits
                        1 infantry owned by the Germans and 1 infantry owned by the British lost in Anglo Egypt
                        Germans roll dice for 1 armour, 1 artillery and 3 infantry in Anglo Egypt, round 3 : 0/5 hits, 1.50 expected hits
                        British roll dice for 1 armour, 1 fighter and 1 infantry in Anglo Egypt, round 3 : 1/3 hits, 1.50 expected hits
                        1 infantry owned by the Germans lost in Anglo Egypt
                        Germans roll dice for 1 armour, 1 artillery and 2 infantry in Anglo Egypt, round 4 : 1/4 hits, 1.33 expected hits
                        British roll dice for 1 armour, 1 fighter and 1 infantry in Anglo Egypt, round 4 : 1/3 hits, 1.50 expected hits
                        1 infantry owned by the Germans and 1 infantry owned by the British lost in Anglo Egypt
                        Germans roll dice for 1 armour, 1 artillery and 1 infantry in Anglo Egypt, round 5 : 3/3 hits, 1.17 expected hits
                        British roll dice for 1 armour and 1 fighter in Anglo Egypt, round 5 : 2/2 hits, 1.17 expected hits
                        1 artillery owned by the Germans, 1 infantry owned by the Germans, 1 fighter owned by the British and 1 armour owned by the British lost in Anglo Egypt
                    Germans win, taking Anglo Egypt from British with 1 armour remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 artillery and 4 infantry
                    Casualties for British: 1 armour, 1 fighter and 2 infantry

    Non Combat Move - Germans
                1 armour moved from Ukraine S.S.R. to Eastern Europe
                1 armour moved from Ukraine S.S.R. to Eastern Europe
                1 artillery moved from Balkans to Eastern Europe
                1 armour moved from Karelia S.S.R. to Eastern Europe
                1 armour moved from Karelia S.S.R. to Eastern Europe
                1 armour moved from Karelia S.S.R. to Eastern Europe
                1 infantry moved from Germany to Western Europe
                1 infantry moved from Germany to Western Europe
                1 infantry moved from Germany to Western Europe
                2 armour and 5 infantry moved from Germany to Eastern Europe

    Place Units - Germans
                2 infantry placed in Southern Europe
                3 armour and 5 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 39 PUs; end with 39 PUs
                1 unit repaired.

    Combat Hit Differential Summary :

    Germans : -0.33
        British : -0.50

    triplea_43659.0_Ger2.tsvg


  • TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1

    Game History

    Round: 2

    Purchase Units - British
                British buy 1 battleship, 1 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour moved from United Kingdom to 6 Sea Zone
                1 armour moved from 6 Sea Zone to Norway
                1 fighter moved from United Kingdom to Norway
                1 fighter moved from United Kingdom to Norway
                1 bomber moved from United Kingdom to Germany
                1 battleship moved from 1 Sea Zone to 7 Sea Zone
                1 fighter moved from United Kingdom to Norway
                1 infantry moved from United Kingdom to 6 Sea Zone
                1 infantry moved from 6 Sea Zone to Norway
                1 fighter moved from United Kingdom to Norway
                1 fighter moved from India to Anglo Egypt
                1 infantry moved from Trans-Jordan to Anglo Egypt
                1 infantry moved from Australia to 40 Sea Zone
                1 infantry and 1 transport moved from 40 Sea Zone to 41 Sea Zone
                1 infantry moved from New Zealand to 41 Sea Zone
                1 submarine moved from 40 Sea Zone to 41 Sea Zone
                1 battleship moved from 13 Sea Zone to 8 Sea Zone

    Combat - British
                Strategic bombing raid in Germany
                        AA fire in Germany : 0/1 hits, 0.17 expected hits
                    Bombing raid in Germany rolls: 1 and costs: 1 PU.
                    Bombing raid costs 1 PU
                Battle in Anglo Egypt
                    British attack with 1 fighter and 1 infantry
                    Germans defend with 1 armour
                        British roll dice for 1 fighter and 1 infantry in Anglo Egypt, round 2 : 1/2 hits, 0.67 expected hits
                        Germans roll dice for 1 armour in Anglo Egypt, round 2 : 1/1 hits, 0.50 expected hits
                        1 armour owned by the Germans and 1 infantry owned by the British lost in Anglo Egypt
                    British win with 1 fighter remaining. Battle score for attacker is 2
                    Casualties for British: 1 infantry
                    Casualties for Germans: 1 armour

    Non Combat Move - British
                1 fighter moved from Anglo Egypt to Trans-Jordan
                1 bomber moved from Germany to United Kingdom

    Place Units - British
                1 infantry placed in United Kingdom
                1 battleship and 1 submarine placed in 7 Sea Zone

    Turn Complete - British
                British collect 31 PUs; end with 31 PUs

    Combat Hit Differential Summary :

    Germans : 0.50
        British : 0.33
        AA fire in Germany : : -0.17

    triplea_43659.0_Bri2.tsvg


  • TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1

    Game History

    Round: 2

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 artillery and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Manchuria to China
                1 infantry moved from Manchuria to China
                1 fighter moved from 36 Sea Zone to China
                1 fighter moved from 36 Sea Zone to China
                1 armour, 1 artillery, 1 bomber, 1 fighter and 2 infantry moved from Manchuria to Buryatia S.S.R.
                1 battleship and 3 transports moved from 61 Sea Zone to 60 Sea Zone
                1 infantry moved from Japan to 60 Sea Zone
                1 infantry moved from Japan to 60 Sea Zone
                1 infantry moved from Japan to 60 Sea Zone
                1 artillery moved from Japan to 60 Sea Zone
                1 infantry moved from 60 Sea Zone to Buryatia S.S.R.
                1 infantry moved from 60 Sea Zone to Buryatia S.S.R.
                1 infantry moved from 60 Sea Zone to Buryatia S.S.R.
                1 artillery moved from 60 Sea Zone to Buryatia S.S.R.
                1 battleship and 2 carriers moved from 36 Sea Zone to 49 Sea Zone
                1 battleship, 2 carriers and 1 submarine moved from 49 Sea Zone to 60 Sea Zone
                1 fighter moved from Manchuria to Buryatia S.S.R.

    Combat - Japanese
                Battle in China
                    Japanese attack with 2 fighters and 2 infantry
                    Russians defend with 2 infantry
                        Japanese roll dice for 2 fighters and 2 infantry in China, round 2 : 1/4 hits, 1.33 expected hits
                        Americans roll dice for 2 infantry in China, round 2 : 2/2 hits, 0.67 expected hits
                        2 infantry owned by the Japanese and 1 infantry owned by the Russians lost in China
                        Japanese roll dice for 2 fighters in China, round 3 : 1/2 hits, 1.00 expected hits
                        Americans roll dice for 1 infantry in China, round 3 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in China
                    Japanese win with 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Japanese: 2 infantry
                    Casualties for Russians: 2 infantry
                Battle in Buryatia S.S.R.
                    Japanese attack with 1 armour, 2 artilleries, 1 bomber, 2 fighters and 5 infantry
                    Russians defend with 8 infantry
                        Japanese roll dice for 2 battleships in Buryatia S.S.R., round 2 : 2/2 hits, 1.33 expected hits
                        2 infantry owned by the Russians lost in Buryatia S.S.R.
                        Japanese roll dice for 1 armour, 2 artilleries, 1 bomber, 2 fighters and 5 infantry in Buryatia S.S.R., round 2 : 4/11 hits, 4.00 expected hits
                        Russians roll dice for 6 infantry in Buryatia S.S.R., round 2 : 2/6 hits, 2.00 expected hits
                        2 infantry owned by the Japanese and 4 infantry owned by the Russians lost in Buryatia S.S.R.
                        Japanese roll dice for 1 armour, 2 artilleries, 1 bomber, 2 fighters and 3 infantry in Buryatia S.S.R., round 3 : 5/9 hits, 3.67 expected hits
                        Russians roll dice for 2 infantry in Buryatia S.S.R., round 3 : 1/2 hits, 0.67 expected hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Buryatia S.S.R.
                    Japanese win, taking Buryatia S.S.R. from Russians with 1 armour, 2 artilleries, 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 15
                    Casualties for Russians: 8 infantry
                    Casualties for Japanese: 3 infantry

    Non Combat Move - Japanese
                1 fighter moved from Buryatia S.S.R. to 60 Sea Zone
                1 fighter moved from Buryatia S.S.R. to 60 Sea Zone
                2 fighters moved from China to French Indochina
                1 bomber moved from Buryatia S.S.R. to French Indochina

    Place Units - Japanese
                2 armour and 1 artillery placed in Kwantung
                2 submarines placed in 60 Sea Zone

    Turn Complete - Japanese
                Japanese collect 31 PUs; end with 31 PUs

    Combat Hit Differential Summary :

    Americans : 1.00
        Russians : 0.33
        Japanese : 1.67

    triplea_43659.0_Jap2.tsvg


  • TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 1 armour, 1 battleship, 2 infantry and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 transport moved from 8 Sea Zone to 6 Sea Zone
                1 transport moved from 8 Sea Zone to 6 Sea Zone
                1 destroyer moved from 8 Sea Zone to 6 Sea Zone
                1 destroyer moved from 10 Sea Zone to 8 Sea Zone
                1 submarine moved from 55 Sea Zone to 51 Sea Zone
                1 destroyer moved from 55 Sea Zone to 51 Sea Zone
                1 fighter moved from Western United States to Midway
                1 fighter moved from Hawaiian Islands to 51 Sea Zone
                1 fighter moved from Eastern United States to United Kingdom
                1 fighter moved from Eastern United States to United Kingdom
                1 infantry moved from Sinkiang to China

    Non Combat Move - Americans
                1 fighter moved from 51 Sea Zone to Wake Island

    Place Units - Americans
                1 battleship placed in 55 Sea Zone
                1 armour and 1 infantry placed in Western United States
                1 infantry placed in Eastern United States
                1 transport placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 42 PUs; end with 43 PUs

    Combat Hit Differential Summary :

    triplea_43659.0_Ame2.tsvg


  • TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 4 armour and 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Russians
                1 infantry moved from Russia to Evenki National Okrug
                1 infantry moved from Russia to Novosibirsk
                1 infantry moved from Caucasus to Ukraine S.S.R.
                1 infantry moved from Caucasus to Ukraine S.S.R.
                1 infantry moved from Caucasus to Ukraine S.S.R.
                1 infantry moved from Caucasus to Ukraine S.S.R.
                1 armour moved from Caucasus to Ukraine S.S.R.
                1 armour moved from West Russia to Belorussia
                1 armour moved from West Russia to Belorussia
                1 armour moved from Archangel to Karelia S.S.R.
                1 armour moved from Archangel to Karelia S.S.R.
                1 infantry moved from Archangel to Karelia S.S.R.
                1 infantry moved from Archangel to Karelia S.S.R.
                1 artillery moved from West Russia to Karelia S.S.R.
                1 fighter moved from Caucasus to Belorussia
                1 armour moved from Caucasus to Karelia S.S.R.

    Combat - Russians
                Battle in Belorussia
                    Russians attack with 2 armour and 1 fighter
                    Germans defend with 1 infantry
                        Russians roll dice for 2 armour and 1 fighter in Belorussia, round 2 : 1/3 hits, 1.50 expected hits
                        Germans roll dice for 1 infantry in Belorussia, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Germans lost in Belorussia
                    Russians win, taking Belorussia from Germans with 2 armour and 1 fighter remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Ukraine S.S.R.
                    Russians attack with 1 armour and 4 infantry
                    Germans defend with 3 infantry
                        Russians roll dice for 1 armour and 4 infantry in Ukraine S.S.R., round 2 : 4/5 hits, 1.17 expected hits
                        Germans roll dice for 3 infantry in Ukraine S.S.R., round 2 : 0/3 hits, 1.00 expected hits
                        3 infantry owned by the Germans lost in Ukraine S.S.R.
                    Russians win, taking Ukraine S.S.R. from Germans with 1 armour and 4 infantry remaining. Battle score for attacker is 9
                    Casualties for Germans: 3 infantry
                Battle in Karelia S.S.R.
                    Russians attack with 3 armour, 1 artillery and 2 infantry
                    Germans defend with 3 infantry
                        Russians roll dice for 3 armour, 1 artillery and 2 infantry in Karelia S.S.R., round 2 : 4/6 hits, 2.33 expected hits
                        Germans roll dice for 3 infantry in Karelia S.S.R., round 2 : 1/3 hits, 1.00 expected hits
                        1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Karelia S.S.R.
                    Russians win, taking Karelia S.S.R. from Germans with 3 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 infantry
                    Casualties for Germans: 3 infantry

    Non Combat Move - Russians
                1 fighter moved from Belorussia to Caucasus

    Place Units - Russians
                1 armour and 1 infantry placed in Caucasus
                3 armour placed in Russia

    Turn Complete - Russians
                Russians collect 30 PUs; end with 31 PUs

    Combat Hit Differential Summary :

    Germans : -1.33
        Russians : 4.00

    triplea_43659.0_Rus3.tsvg


  • TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1

    Game History

    Round: 3

    Purchase Units - Germans
                Germans buy 2 armour, 2 artilleries and 6 infantry; Remaining resources: 2 PUs;

    Combat Move - Germans
                1 infantry moved from Germany to 5 Sea Zone
                1 infantry moved from Germany to 5 Sea Zone
                1 infantry moved from 5 Sea Zone to Karelia S.S.R.
                1 infantry moved from 5 Sea Zone to Karelia S.S.R.
                1 infantry moved from Eastern Europe to Belorussia
                1 infantry moved from Eastern Europe to Belorussia
                1 infantry moved from Eastern Europe to Belorussia
                1 fighter moved from Eastern Europe to Belorussia
                1 fighter moved from Eastern Europe to Belorussia
                1 fighter moved from Eastern Europe to Belorussia
                1 fighter moved from Eastern Europe to Belorussia
                1 fighter moved from Eastern Europe to Belorussia
                9 armour and 2 infantry moved from Eastern Europe to Karelia S.S.R.
                1 transport moved from 15 Sea Zone to 14 Sea Zone
                1 infantry moved from Southern Europe to 14 Sea Zone
                1 infantry moved from Southern Europe to 14 Sea Zone
                2 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
                1 infantry moved from 15 Sea Zone to Trans-Jordan
                1 infantry moved from 15 Sea Zone to Trans-Jordan

    Combat - Germans
                Battle in Trans-Jordan
                    Germans attack with 2 infantry
                    British defend with 1 fighter
                        Germans roll dice for 1 battleship in Trans-Jordan, round 2 : 0/1 hits, 0.67 expected hits
                        Germans roll dice for 2 infantry in Trans-Jordan, round 2 : 1/2 hits, 0.33 expected hits
                        British roll dice for 1 fighter in Trans-Jordan, round 2 : 0/1 hits, 0.67 expected hits
                        1 fighter owned by the British lost in Trans-Jordan
                    Germans win, taking Trans-Jordan from British with 2 infantry remaining. Battle score for attacker is 10
                    Casualties for British: 1 fighter
                Battle in Belorussia
                    Germans attack with 5 fighters and 3 infantry
                    Russians defend with 2 armour
                        Germans roll dice for 5 fighters and 3 infantry in Belorussia, round 2 : 2/8 hits, 3.00 expected hits
                        Russians roll dice for 2 armour in Belorussia, round 2 : 1/2 hits, 1.00 expected hits
                        2 armour owned by the Russians and 1 infantry owned by the Germans lost in Belorussia
                    Germans win, taking Belorussia from Russians with 5 fighters and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 armour
                Battle in Karelia S.S.R.
                    Germans attack with 9 armour and 4 infantry
                    Russians defend with 3 armour, 1 artillery and 1 infantry
                        Germans roll dice for 9 armour and 4 infantry in Karelia S.S.R., round 2 : 3/13 hits, 5.17 expected hits
                        Russians roll dice for 3 armour, 1 artillery and 1 infantry in Karelia S.S.R., round 2 : 2/5 hits, 2.17 expected hits
                        1 infantry owned by the Russians, 1 armour owned by the Russians, 1 artillery owned by the Russians and 2 infantry owned by the Germans lost in Karelia S.S.R.
                        Germans roll dice for 9 armour and 2 infantry in Karelia S.S.R., round 3 : 1/11 hits, 4.83 expected hits
                        Russians roll dice for 2 armour in Karelia S.S.R., round 3 : 1/2 hits, 1.00 expected hits
                        1 armour owned by the Russians and 1 infantry owned by the Germans lost in Karelia S.S.R.
                        Germans roll dice for 9 armour and 1 infantry in Karelia S.S.R., round 4 : 4/10 hits, 4.67 expected hits
                        Russians roll dice for 1 armour in Karelia S.S.R., round 4 : 1/1 hits, 0.50 expected hits
                        1 armour owned by the Russians and 1 infantry owned by the Germans lost in Karelia S.S.R.
                    Germans win, taking Karelia S.S.R. from Russians with 9 armour remaining. Battle score for attacker is 10
                    Casualties for Germans: 4 infantry
                    Casualties for Russians: 3 armour, 1 artillery and 1 infantry

    Non Combat Move - Germans
                5 fighters moved from Belorussia to Eastern Europe
                1 infantry moved from Germany to Balkans
                3 armour and 2 infantry moved from Germany to Eastern Europe

    Place Units - Germans
                1 artillery and 1 infantry placed in Southern Europe
                2 armour, 1 artillery and 5 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 37 PUs; end with 39 PUs

    Combat Hit Differential Summary :

    Germans : -7.67
        British : -0.67
        Russians : 0.33

    triplea_43659.0_Ger3.tsvg


  • TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1

    Game History

    Round: 3

    Purchase Units - British
                British buy 2 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - British
                1 bomber moved from United Kingdom to Germany
                1 infantry moved from United Kingdom to 6 Sea Zone
                1 infantry moved from 6 Sea Zone to Norway
                1 artillery moved from United Kingdom to 6 Sea Zone
                1 artillery moved from 6 Sea Zone to Norway
                1 battleship moved from 7 Sea Zone to 5 Sea Zone
                1 battleship moved from 7 Sea Zone to 5 Sea Zone
                1 submarine moved from 7 Sea Zone to 5 Sea Zone
                1 battleship moved from 8 Sea Zone to 6 Sea Zone
                1 infantry moved from Kenya to Italian East Africa
                2 infantry and 1 transport moved from 41 Sea Zone to 47 Sea Zone
                1 infantry moved from 47 Sea Zone to New Guinea
                1 infantry moved from 47 Sea Zone to New Guinea
                1 submarine moved from 41 Sea Zone to 47 Sea Zone

    Combat - British
                Strategic bombing raid in Germany
                        AA fire in Germany : 0/1 hits, 0.17 expected hits
                    Bombing raid in Germany rolls: 5 and costs: 5 PUs.
                    Bombing raid costs 5 PUs
                Battle in New Guinea
                    British attack with 2 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 2 infantry in New Guinea, round 2 : 1/2 hits, 0.33 expected hits
                        Japanese roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in New Guinea
                    British win, taking New Guinea from Japanese with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in 5 Sea Zone
                    British attack with 2 battleships and 1 submarine
                    Germans defend with 1 destroyer, 2 submarines and 1 transport
                        British roll dice for 1 submarine in 5 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        Germans roll dice for 2 submarines in 5 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                        British roll dice for 2 battleships in 5 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits
                        Germans roll dice for 1 destroyer and 1 transport in 5 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    Units damaged: 1 battleship owned by the British
                        2 submarines owned by the Germans, 1 transport owned by the Germans and 1 submarine owned by the British lost in 5 Sea Zone
                        British roll dice for 2 battleships in 5 Sea Zone, round 3 : 1/2 hits, 1.33 expected hits
                        Germans roll dice for 1 destroyer in 5 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
                        1 destroyer owned by the Germans and 1 battleship owned by the British lost in 5 Sea Zone
                    British win with 1 battleship remaining. Battle score for attacker is 4
                    Casualties for British: 1 battleship and 1 submarine
                    Casualties for Germans: 1 destroyer, 2 submarines and 1 transport

    Non Combat Move - British
                1 bomber moved from Germany to United Kingdom

    Place Units - British
                1 transport placed in 6 Sea Zone
                2 fighters and 1 infantry placed in United Kingdom

    Turn Complete - British
                British collect 31 PUs; end with 31 PUs

    Combat Hit Differential Summary :

    Germans : 1.17
        British : 1.67
        Japanese : -0.33
        AA fire in Germany : : -0.17

    triplea_43659.0_Bri3.tsvg


  • TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 1 destroyer, 3 infantry and 1 submarine; Remaining resources: 2 PUs;

    Combat Move - Japanese
                1 bomber moved from French Indochina to 51 Sea Zone
                2 battleships, 2 carriers, 2 fighters, 3 submarines and 3 transports moved from 60 Sea Zone to 51 Sea Zone
                1 armour moved from Buryatia S.S.R. to Soviet Far East
                      Japanese take Soviet Far East from Russians
                1 armour moved from Soviet Far East to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians
                2 artilleries and 2 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
                1 armour moved from Kwantung to India
                      Japanese take India from British
                2 fighters moved from French Indochina to 51 Sea Zone
                1 armour and 1 artillery moved from Kwantung to China

    Combat - Japanese
                Battle in China
                    Japanese attack with 1 armour and 1 artillery
                    Americans defend with 1 infantry
                        Japanese roll dice for 1 armour and 1 artillery in China, round 2 : 1/2 hits, 0.83 expected hits
                        Americans roll dice for 1 infantry in China, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Americans lost in China
                    Japanese win, taking China from Americans with 1 armour and 1 artillery remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in 51 Sea Zone
                    Japanese attack with 2 battleships, 1 bomber, 2 carriers, 4 fighters, 3 submarines and 3 transports
                    Americans defend with 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 2 submarines and 1 transport
                        Japanese roll dice for 3 submarines in 51 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
                    Units damaged: 1 battleship owned by the Americans
                        Americans roll dice for 2 submarines in 51 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                        Japanese roll dice for 2 battleships, 1 bomber, 2 carriers, 4 fighters and 3 transports in 51 Sea Zone, round 2 : 5/9 hits, 4.33 expected hits
                        Americans roll dice for 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 transport in 51 Sea Zone, round 2 : 2/6 hits, 3.17 expected hits
                    Units damaged: 2 battleships owned by the Japanese
                        2 submarines owned by the Americans, 1 destroyer owned by the Americans, 1 carrier owned by the Americans and 1 transport owned by the Americans lost in 51 Sea Zone
                        Japanese roll dice for 3 submarines in 51 Sea Zone, round 3 : 2/3 hits, 1.00 expected hits
                        1 battleship owned by the Americans lost in 51 Sea Zone
                        Japanese roll dice for 2 battleships, 1 bomber, 2 carriers, 4 fighters and 3 transports in 51 Sea Zone, round 3 : 2/9 hits, 4.33 expected hits
                        Americans roll dice for 2 fighters in 51 Sea Zone, round 3 : 1/2 hits, 1.33 expected hits
                        1 transport owned by the Japanese and 2 fighters owned by the Americans lost in 51 Sea Zone
                    Japanese win with 2 battleships, 1 bomber, 2 carriers, 4 fighters, 3 submarines and 2 transports remaining. Battle score for attacker is 88
                    Casualties for Americans: 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 2 submarines and 1 transport
                    Casualties for Japanese: 1 transport

    Non Combat Move - Japanese
                1 bomber moved from 51 Sea Zone to Japan

    Place Units - Japanese
                3 infantry placed in Kwantung
                1 destroyer and 1 submarine placed in 60 Sea Zone

    Turn Complete - Japanese
                Japanese collect 37 PUs; end with 39 PUs
                2 units repaired.

    Combat Hit Differential Summary :

    Americans : -2.50
        Japanese : -0.50

    triplea_43659.0_Jap3.tsvg


  • TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 battleship, 1 fighter and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 bomber moved from United Kingdom to Germany
                1 armour moved from United Kingdom to 6 Sea Zone
                1 armour moved from 6 Sea Zone to Norway
                1 infantry moved from United Kingdom to 6 Sea Zone
                1 infantry moved from 6 Sea Zone to Norway
                1 fighter moved from United Kingdom to Norway
                1 fighter moved from United Kingdom to Norway
                1 destroyer moved from 8 Sea Zone to 6 Sea Zone
                1 infantry moved from Eastern United States to 10 Sea Zone
                1 infantry moved from Eastern United States to 10 Sea Zone
                2 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
                1 fighter moved from Midway to Western United States
                1 fighter moved from Wake Island to Western United States

    Combat - Americans
                Strategic bombing raid in Germany
                        AA fire in Germany : 0/1 hits, 0.17 expected hits
                    Bombing raid in Germany rolls: 6 and costs: 6 PUs.
                    Bombing raid costs 6 PUs

    Non Combat Move - Americans
                1 bomber moved from Germany to United Kingdom

    Place Units - Americans
                1 battleship and 1 submarine placed in 55 Sea Zone
                1 fighter placed in Western United States

    Turn Complete - Americans
                Americans collect 40 PUs; end with 41 PUs

    Combat Hit Differential Summary :

    AA fire in Germany : : -0.17

    triplea_43659.0_Ame3.tsvg


  • TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 3 armour and 5 infantry; Remaining resources: 1 PUs;

    Combat Move - Russians
                1 armour moved from Russia to Yakut S.S.R.
                2 armour moved from Russia to Yakut S.S.R.
                1 infantry moved from Novosibirsk to Yakut S.S.R.
                1 infantry moved from Evenki National Okrug to Yakut S.S.R.
                1 fighter moved from Caucasus to Yakut S.S.R.
                1 infantry moved from Ukraine S.S.R. to Belorussia
                1 armour moved from Caucasus to Belorussia
                1 infantry moved from Ukraine S.S.R. to Belorussia
                1 infantry moved from Caucasus to Ukraine S.S.R.
                1 infantry moved from Ukraine S.S.R. to Belorussia
                1 armour moved from Ukraine S.S.R. to Balkans
                1 infantry moved from Ukraine S.S.R. to Balkans

    Combat - Russians
                Battle in Belorussia
                    Russians attack with 1 armour and 3 infantry
                    Germans defend with 2 infantry
                        Russians roll dice for 1 armour and 3 infantry in Belorussia, round 2 : 2/4 hits, 1.00 expected hits
                        Germans roll dice for 2 infantry in Belorussia, round 2 : 1/2 hits, 0.67 expected hits
                        1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Belorussia
                    Russians win, taking Belorussia from Germans with 1 armour and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                    Casualties for Germans: 2 infantry
                Battle in Yakut S.S.R.
                    Russians attack with 3 armour, 1 fighter and 2 infantry
                    Japanese defend with 1 armour, 2 artilleries and 2 infantry
                        Russians roll dice for 3 armour, 1 fighter and 2 infantry in Yakut S.S.R., round 2 : 3/6 hits, 2.33 expected hits
                        Japanese roll dice for 1 armour, 2 artilleries and 2 infantry in Yakut S.S.R., round 2 : 2/5 hits, 1.83 expected hits
                        2 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the Russians lost in Yakut S.S.R.
                        Russians roll dice for 3 armour and 1 fighter in Yakut S.S.R., round 3 : 3/4 hits, 2.00 expected hits
                        Japanese roll dice for 1 armour and 1 artillery in Yakut S.S.R., round 3 : 0/2 hits, 0.83 expected hits
                        1 artillery owned by the Japanese and 1 armour owned by the Japanese lost in Yakut S.S.R.
                    Russians win, taking Yakut S.S.R. from Japanese with 3 armour and 1 fighter remaining. Battle score for attacker is 13
                    Casualties for Russians: 2 infantry
                    Casualties for Japanese: 1 armour, 2 artilleries and 2 infantry
                Battle in Balkans
                    Russians attack with 1 armour and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 armour and 1 infantry in Balkans, round 2 : 2/2 hits, 0.67 expected hits
                        Germans roll dice for 1 infantry in Balkans, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Balkans
                    Russians win, taking Balkans from Germans with 1 armour remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Yakut S.S.R. to Novosibirsk

    Place Units - Russians
                4 infantry placed in Caucasus
                3 armour and 1 infantry placed in Russia
                Russians undo move 2.
                Russians undo move 1.
                3 armour and 5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 30 PUs; end with 31 PUs

    Combat Hit Differential Summary :

    Germans : 1.00
        Russians : 4.00
        Japanese : -0.67

    triplea_43659.0_Rus4.tsvg

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