Odonis (Axis) vs Giallo (Allies) BM3 G40L

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 2 fighters; Remaining resources: 3 PUs;

    Combat Move - ANZAC
                2 infantry moved from Dutch New Guinea to New Guinea

    Non Combat Move - ANZAC

    Place Units - ANZAC
                2 fighters placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 17 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from Queensland: 2 fighters
                EDIT: Adding units owned by ANZAC to 63 Sea Zone: 2 fighters
                EDIT: Turning off Edit Mode

    Combat Move - French
                1 destroyer moved from 39 Sea Zone to 37 Sea Zone

    Combat - French
                Battle in 37 Sea Zone
                    French attack with 1 destroyer
                    Japanese defend with 1 submarine
                        French roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                        1 destroyer owned by the French lost in 37 Sea Zone
                    Japanese win with 1 submarine remaining. Battle score for attacker is -8
                    Casualties for French: 1 destroyer

    Non Combat Move - French

    Turn Complete - French

    Combat Hit Differential Summary :

    French : -0,33
        Japanese : 0,83

    triplea_42803_Fre3.tsvg

  • '20 '19 '18 '15 '13

    strange one. I moved my units into Bryansk for battle but TripleA did not pick it up for some reason. It went straight to non-combat move!

    I have to re-do, but since the Iraq strategic bombing had already been successful, I will edit in the damage of 4 to the Industrial complex.

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 3x factory_major; Remaining resources: 50 PUs;
                Germans buy 3 armour and 8 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Novgorod to Archangel
                      Germans take Archangel from Russians
                1 infantry moved from Belarus to Smolensk
                      Germans take Smolensk from Russians
                2 artilleries and 9 infantry moved from Belarus to Bryansk
                1 mech_infantry moved from Eastern Poland to Ukraine
                      Germans take Ukraine from Russians
                6 armour and 10 mech_infantrys moved from Eastern Poland to Bryansk
                2 bombers moved from Southern Italy to Bryansk
                1 bomber moved from Southern Italy to 80 Sea Zone
                1 transport moved from 96 Sea Zone to 94 Sea Zone
                1 infantry moved from Algeria to 94 Sea Zone
                1 infantry and 1 transport moved from 94 Sea Zone to 96 Sea Zone
                1 infantry moved from 96 Sea Zone to Malta

    Combat - Germans
                Battle in 80 Sea Zone
                    Germans attack with 1 bomber
                    British defend with 1 transport
                        1 transport owned by the British lost in 80 Sea Zone
                    Germans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Malta
                Battle in Bryansk
                    Germans attack with 6 armour, 2 artilleries, 2 bombers, 9 infantry and 10 mech_infantrys
                    Russians defend with 1 aaGun, 3 artilleries and 5 infantry
                        AA fire in Bryansk :  0/2 hits
                        Germans roll dice for 6 armour, 2 artilleries, 2 bombers, 9 infantry and 10 mech_infantrys in Bryansk, round 2 :  9/29 hits
                        Russians roll dice for 1 aaGun, 3 artilleries and 5 infantry in Bryansk, round 2 :  2/8 hits
                        5 infantry owned by the Russians, 3 artilleries owned by the Russians, 2 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Bryansk
                    Germans win, taking Malta from British, taking Bryansk from Russians with 6 armour, 2 artilleries, 2 bombers, 7 infantry and 10 mech_infantrys remaining. Battle score for attacker is 26
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 aaGun, 3 artilleries and 5 infantry

    Non Combat Move - Germans
                1 bomber moved from 80 Sea Zone to Ethiopia
                3 tactical_bombers moved from Alexandria to Ethiopia
                1 tactical_bomber moved from Alexandria to Bessarabia
                1 bomber moved from Southern Italy to Novgorod
                6 infantry moved from Novgorod to Belarus
                1 aaGun and 2 infantry moved from Eastern Poland to Belarus
                1 artillery moved from Karelia to Novgorod
                1 infantry moved from Vyborg to Novgorod
                1 armour and 9 mech_infantrys moved from Germany to Eastern Poland
                1 infantry moved from Poland to Eastern Poland
                1 destroyer moved from 105 Sea Zone to 102 Sea Zone
                1 destroyer moved from 92 Sea Zone to 89 Sea Zone
                2 bombers moved from Bryansk to Novgorod
                1 aaGun moved from Belarus to Bryansk

    Place Units - Germans
                3 armour placed in Novgorod
                8 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 51 PUs; end with 51 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs

    triplea_42803_Ger4.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 1 armour, 1 fighter and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour moved from Yunnan to Malaya
                      UK_Pacific take Malaya from Japanese
                1 infantry moved from Sikang to Shensi
                3 fighters and 1 tactical_bomber moved from Yunnan to Shensi
                1 submarine moved from 123 Sea Zone to 106 Sea Zone

    Combat - Russians
                Battle in Shensi
                    Russians attack with 3 fighters, 1 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        Russians roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Shensi, round 2 : 3/5 hits, 2,33 expected hits
                        Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese lost in Shensi
                    Russians win, taking Shensi from Japanese with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Russians
                3 fighters and 1 tactical_bomber moved from Shensi to Kazakhstan
                1 infantry moved from Volgograd to Rostov
                1 aaGun and 5 infantry moved from Vologda to Russia
                1 infantry moved from Russia to Tambov
                1 aaGun moved from Buryatia to Yakut S.S.R.

    Place Units - Russians
                1 armour, 1 fighter and 8 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 22 PUs; end with 22 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs

    Combat Hit Differential Summary :

    Russians : 0,67
        Japanese : -0,33

    triplea_42803_Rus4.tsvg

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 2 destroyers, 1 fighter, 2 infantry and 5 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 submarine moved from 37 Sea Zone to 42 Sea Zone
                2 battleships, 3 carriers, 2 destroyers, 3 fighters, 1 submarine and 3 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone
                1 destroyer moved from 6 Sea Zone to 25 Sea Zone
                1 infantry moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians
                1 infantry moved from Amur to Sakha
                      Japanese take Sakha from Russians
                1 artillery moved from Amur to Buryatia
                      Japanese take Buryatia from Russians
                1 infantry moved from Kansu to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 artillery moved from Hopei to Shensi
                1 infantry moved from Kweichow to Szechwan
                1 fighter and 1 tactical_bomber moved from Anhwe to Szechwan
                1 fighter and 1 tactical_bomber moved from Anhwe to Kiangsi
                1 infantry moved from Suiyuyan to Kansu
                1 infantry moved from Chahar to Suiyuyan
                1 mech_infantry moved from Kiangsu to Kiangsi
                1 mech_infantry moved from Kiangsu to Kiangsi
                1 artillery and 1 infantry moved from Anhwe to Hunan
                1 bomber and 1 fighter moved from Anhwe to Shensi
                1 fighter moved from Manchuria to Hunan

    triplea_42803_Jap4.tsvg

  • '20 '19 '18 '15 '13

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 2 destroyers, 1 fighter, 2 infantry and 5 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 submarine moved from 37 Sea Zone to 42 Sea Zone
                2 battleships, 3 carriers, 2 destroyers, 3 fighters, 1 submarine and 3 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone
                1 destroyer moved from 6 Sea Zone to 25 Sea Zone
                1 infantry moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians
                1 infantry moved from Amur to Sakha
                      Japanese take Sakha from Russians
                1 artillery moved from Amur to Buryatia
                      Japanese take Buryatia from Russians
                1 infantry moved from Kansu to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 artillery moved from Hopei to Shensi
                1 infantry moved from Kweichow to Szechwan
                1 fighter and 1 tactical_bomber moved from Anhwe to Szechwan
                1 fighter and 1 tactical_bomber moved from Anhwe to Kiangsi
                1 infantry moved from Suiyuyan to Kansu
                1 infantry moved from Chahar to Suiyuyan
                1 mech_infantry moved from Kiangsu to Kiangsi
                1 mech_infantry moved from Kiangsu to Kiangsi
                1 artillery and 1 infantry moved from Anhwe to Hunan
                1 bomber and 1 fighter moved from Anhwe to Shensi
                1 fighter moved from Manchuria to Hunan

    Combat - Japanese
                Battle in 25 Sea Zone
                    Japanese attack with 1 destroyer
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 submarine in 25 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 25 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 submarine in 25 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 25 Sea Zone, round 4 :  0/1 hits
                        Americans roll dice for 1 submarine in 25 Sea Zone, round 4 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 25 Sea Zone, round 5 :  1/1 hits
                        Americans roll dice for 1 submarine in 25 Sea Zone, round 5 :  0/1 hits
                        1 submarine owned by the Americans lost in 25 Sea Zone
                    Japanese win with 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Shensi
                    Japanese attack with 1 artillery, 1 bomber and 1 fighter
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 bomber and 1 fighter in Shensi, round 2 :  1/3 hits
                        Chinese roll dice for 1 infantry in Shensi, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Shensi
                    Japanese win, taking Shensi from Chinese with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Kiangsi
                    Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    British defend with 1 mech_infantry
                        Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Kiangsi, round 2 :  1/4 hits
                        Chinese roll dice for 1 mech_infantry in Kiangsi, round 2 :  0/1 hits
                        1 mech_infantry owned by the British lost in Kiangsi
                    Japanese win, taking Kiangsi from Chinese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in Hunan
                    Japanese attack with 1 artillery, 1 fighter and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Hunan, round 2 :  1/3 hits
                        Chinese roll dice for 1 infantry in Hunan, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                    Japanese win, taking Hunan from Chinese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Szechwan
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Szechwan, round 2 :  2/3 hits
                        Chinese roll dice for 1 infantry in Szechwan, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Szechwan
                    Japanese win, taking Szechwan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in 42 Sea Zone
                    Japanese attack with 2 battleships, 3 carriers, 2 destroyers, 3 fighters, 2 submarines and 3 tactical_bombers
                    British defend with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport; Americans defend with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 2 transports
                        Japanese roll dice for 2 submarines in 42 Sea Zone, round 2 :  1/2 hits
                    Units damaged: 1 carrier owned by the Americans
                        Japanese roll dice for 2 battleships, 3 carriers, 2 destroyers, 3 fighters and 3 tactical_bombers in 42 Sea Zone, round 2 :  5/10 hits

    triplea_42803_Jap4.tsvg

  • '20 '19 '18 '15 '13

    battle in SZ42.

    First round = 6 hits.

    OOL?

  • '21 '20 '19 '18 '17 '16

    Loose the uk carrier, tip bb’s, loose a dd

  • '20 '19 '18 '15 '13

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 2 destroyers, 1 fighter, 2 infantry and 5 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 submarine moved from 37 Sea Zone to 42 Sea Zone
                2 battleships, 3 carriers, 2 destroyers, 3 fighters, 1 submarine and 3 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone
                1 destroyer moved from 6 Sea Zone to 25 Sea Zone
                1 infantry moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians
                1 infantry moved from Amur to Sakha
                      Japanese take Sakha from Russians
                1 artillery moved from Amur to Buryatia
                      Japanese take Buryatia from Russians
                1 infantry moved from Kansu to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 artillery moved from Hopei to Shensi
                1 infantry moved from Kweichow to Szechwan
                1 fighter and 1 tactical_bomber moved from Anhwe to Szechwan
                1 fighter and 1 tactical_bomber moved from Anhwe to Kiangsi
                1 infantry moved from Suiyuyan to Kansu
                1 infantry moved from Chahar to Suiyuyan
                1 mech_infantry moved from Kiangsu to Kiangsi
                1 mech_infantry moved from Kiangsu to Kiangsi
                1 artillery and 1 infantry moved from Anhwe to Hunan
                1 bomber and 1 fighter moved from Anhwe to Shensi
                1 fighter moved from Manchuria to Hunan

    Combat - Japanese
                Battle in 25 Sea Zone
                    Japanese attack with 1 destroyer
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 submarine in 25 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 25 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 submarine in 25 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 25 Sea Zone, round 4 :  0/1 hits
                        Americans roll dice for 1 submarine in 25 Sea Zone, round 4 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 25 Sea Zone, round 5 :  1/1 hits
                        Americans roll dice for 1 submarine in 25 Sea Zone, round 5 :  0/1 hits
                        1 submarine owned by the Americans lost in 25 Sea Zone
                    Japanese win with 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Shensi
                    Japanese attack with 1 artillery, 1 bomber and 1 fighter
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 bomber and 1 fighter in Shensi, round 2 :  1/3 hits
                        Chinese roll dice for 1 infantry in Shensi, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Shensi
                    Japanese win, taking Shensi from Chinese with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Kiangsi
                    Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    British defend with 1 mech_infantry
                        Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Kiangsi, round 2 :  1/4 hits
                        Chinese roll dice for 1 mech_infantry in Kiangsi, round 2 :  0/1 hits
                        1 mech_infantry owned by the British lost in Kiangsi
                    Japanese win, taking Kiangsi from Chinese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in Hunan
                    Japanese attack with 1 artillery, 1 fighter and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Hunan, round 2 :  1/3 hits
                        Chinese roll dice for 1 infantry in Hunan, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                    Japanese win, taking Hunan from Chinese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Szechwan
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Szechwan, round 2 :  2/3 hits
                        Chinese roll dice for 1 infantry in Szechwan, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Szechwan
                    Japanese win, taking Szechwan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in 42 Sea Zone
                    Japanese attack with 2 battleships, 3 carriers, 2 destroyers, 3 fighters, 2 submarines and 3 tactical_bombers
                    British defend with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport; Americans defend with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 2 transports
                        Japanese roll dice for 2 submarines in 42 Sea Zone, round 2 :  1/2 hits
                    Units damaged: 1 carrier owned by the Americans
                        Japanese roll dice for 2 battleships, 3 carriers, 2 destroyers, 3 fighters and 3 tactical_bombers in 42 Sea Zone, round 2 :  5/10 hits
                    Units damaged: 1 battleship owned by the British, 1 carrier owned by the British and 1 battleship owned by the Americans
                        Americans roll dice for 2 battleships, 2 carriers, 4 cruisers, 3 destroyers, 3 fighters, 1 tactical_bomber and 3 transports in 42 Sea Zone, round 2 :  4/15 hits
                    Units damaged: 3 carriers owned by the Japanese and 1 battleship owned by the Japanese
                        1 destroyer owned by the Americans and 1 carrier owned by the Americans lost in 42 Sea Zone
                        Japanese roll dice for 2 submarines in 42 Sea Zone, round 3 :  0/2 hits
                        Japanese roll dice for 2 battleships, 3 carriers, 2 destroyers, 3 fighters and 3 tactical_bombers in 42 Sea Zone, round 3 :  7/10 hits

    triplea_42803_Jap4.tsvg

  • '20 '19 '18 '15 '13

    7 more hits

    OOL?

    BTW - I lost your US CArrier by accident (instead of UK one), so if it survives I’ll edit it back in

  • '21 '20 '19 '18 '17 '16

    max def this round

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 2 destroyers, 1 fighter, 2 infantry and 5 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 submarine moved from 37 Sea Zone to 42 Sea Zone
                2 battleships, 3 carriers, 2 destroyers, 3 fighters, 1 submarine and 3 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone
                1 destroyer moved from 6 Sea Zone to 25 Sea Zone
                1 infantry moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians
                1 infantry moved from Amur to Sakha
                      Japanese take Sakha from Russians
                1 artillery moved from Amur to Buryatia
                      Japanese take Buryatia from Russians
                1 infantry moved from Kansu to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 artillery moved from Hopei to Shensi
                1 infantry moved from Kweichow to Szechwan
                1 fighter and 1 tactical_bomber moved from Anhwe to Szechwan
                1 fighter and 1 tactical_bomber moved from Anhwe to Kiangsi
                1 infantry moved from Suiyuyan to Kansu
                1 infantry moved from Chahar to Suiyuyan
                1 mech_infantry moved from Kiangsu to Kiangsi
                1 mech_infantry moved from Kiangsu to Kiangsi
                1 artillery and 1 infantry moved from Anhwe to Hunan
                1 bomber and 1 fighter moved from Anhwe to Shensi
                1 fighter moved from Manchuria to Hunan

    Combat - Japanese
                Battle in 25 Sea Zone
                    Japanese attack with 1 destroyer
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 submarine in 25 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 25 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 submarine in 25 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 25 Sea Zone, round 4 :  0/1 hits
                        Americans roll dice for 1 submarine in 25 Sea Zone, round 4 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 25 Sea Zone, round 5 :  1/1 hits
                        Americans roll dice for 1 submarine in 25 Sea Zone, round 5 :  0/1 hits
                        1 submarine owned by the Americans lost in 25 Sea Zone
                    Japanese win with 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Shensi
                    Japanese attack with 1 artillery, 1 bomber and 1 fighter
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 bomber and 1 fighter in Shensi, round 2 :  1/3 hits
                        Chinese roll dice for 1 infantry in Shensi, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Shensi
                    Japanese win, taking Shensi from Chinese with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Kiangsi
                    Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    British defend with 1 mech_infantry
                        Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Kiangsi, round 2 :  1/4 hits
                        Chinese roll dice for 1 mech_infantry in Kiangsi, round 2 :  0/1 hits
                        1 mech_infantry owned by the British lost in Kiangsi
                    Japanese win, taking Kiangsi from Chinese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in Hunan
                    Japanese attack with 1 artillery, 1 fighter and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Hunan, round 2 :  1/3 hits
                        Chinese roll dice for 1 infantry in Hunan, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                    Japanese win, taking Hunan from Chinese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Szechwan
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Szechwan, round 2 :  2/3 hits
                        Chinese roll dice for 1 infantry in Szechwan, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Szechwan
                    Japanese win, taking Szechwan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in 42 Sea Zone
                    Japanese attack with 2 battleships, 3 carriers, 2 destroyers, 3 fighters, 2 submarines and 3 tactical_bombers
                    British defend with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport; Americans defend with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 2 transports
                        Japanese roll dice for 2 submarines in 42 Sea Zone, round 2 :  1/2 hits
                    Units damaged: 1 carrier owned by the Americans
                        Japanese roll dice for 2 battleships, 3 carriers, 2 destroyers, 3 fighters and 3 tactical_bombers in 42 Sea Zone, round 2 :  5/10 hits
                    Units damaged: 1 battleship owned by the British, 1 carrier owned by the British and 1 battleship owned by the Americans
                        Americans roll dice for 2 battleships, 2 carriers, 4 cruisers, 3 destroyers, 3 fighters, 1 tactical_bomber and 3 transports in 42 Sea Zone, round 2 :  4/15 hits
                    Units damaged: 3 carriers owned by the Japanese and 1 battleship owned by the Japanese
                        1 destroyer owned by the Americans and 1 carrier owned by the Americans lost in 42 Sea Zone
                        Japanese roll dice for 2 submarines in 42 Sea Zone, round 3 :  0/2 hits
                        Japanese roll dice for 2 battleships, 3 carriers, 2 destroyers, 3 fighters and 3 tactical_bombers in 42 Sea Zone, round 3 :  7/10 hits
                        Americans roll dice for 2 battleships, 1 carrier, 4 cruisers, 2 destroyers, 3 fighters, 1 tactical_bomber and 3 transports in 42 Sea Zone, round 3 :  7/13 hits
                    Units damaged: 1 battleship owned by the Japanese
                        2 cruisers owned by the Americans, 1 tactical_bomber owned by the British, 1 destroyer owned by the British, 1 destroyer owned by the Americans, 1 cruiser owned by the British, 3 carriers owned by the Japanese, 1 destroyer owned by the Japanese, 2 submarines owned by the Japanese and 1 carrier owned by the British lost in 42 Sea Zone
                        Japanese roll dice for 2 battleships, 1 destroyer, 3 fighters and 3 tactical_bombers in 42 Sea Zone, round 4 :  4/9 hits
                        Americans roll dice for 2 battleships, 1 cruiser, 3 fighters and 3 transports in 42 Sea Zone, round 4 :  5/6 hits
                        1 tactical_bomber owned by the Japanese, 3 fighters owned by the Japanese, 1 cruiser owned by the British, 1 destroyer owned by the Japanese, 2 fighters owned by the Americans and 1 fighter owned by the British lost in 42 Sea Zone
                        Japanese roll dice for 2 battleships and 2 tactical_bombers in 42 Sea Zone, round 5 :  1/4 hits
                        Americans roll dice for 2 battleships and 3 transports in 42 Sea Zone, round 5 :  2/2 hits
                        2 tactical_bombers owned by the Japanese and 1 battleship owned by the Americans lost in 42 Sea Zone
                        Japanese roll dice for 2 battleships in 42 Sea Zone, round 6 :  2/2 hits
                        Americans roll dice for 1 battleship and 3 transports in 42 Sea Zone, round 6 :  1/1 hits
                        1 battleship owned by the Japanese, 1 transport owned by the Americans and 1 battleship owned by the British lost in 42 Sea Zone
                        1 transport owned by the British and 1 transport owned by the Americans lost in 42 Sea Zone
                    Japanese win, taking 42 Sea Zone from Americans with 1 battleship remaining. Battle score for attacker is 47
                    Casualties for British: 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
                    Casualties for Americans: 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 2 transports
                    Casualties for Japanese: 1 battleship, 3 carriers, 2 destroyers, 3 fighters, 2 submarines and 3 tactical_bombers
                Battle in 42 Sea Zone
                    Japanese attack with 1 battleship
                    Japanese win with 1 battleship remaining. Battle score for attacker is 47
                    Casualties for British: 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
                    Casualties for Americans: 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 2 transports
                    Casualties for Japanese: 1 battleship, 3 carriers, 2 destroyers, 3 fighters, 2 submarines and 3 tactical_bombers

    Non Combat Move - Japanese
                1 fighter moved from Kiangsi to Anhwe
                1 tactical_bomber moved from Kiangsi to Anhwe
                1 bomber and 1 fighter moved from Shensi to Anhwe
                1 infantry moved from Anhwe to Chahar
                1 infantry moved from Anhwe to Kweichow
                1 artillery moved from Anhwe to Hopei
                1 armour moved from Kiangsu to Anhwe
                1 fighter moved from Hunan to Anhwe
                1 fighter and 1 tactical_bomber moved from Szechwan to Anhwe
                1 aaGun moved from Amur to Buryatia
                1 transport moved from 5 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu

    Place Units - Japanese
                2 destroyers placed in 6 Sea Zone
                1 fighter placed in Japan
                1 artillery and 2 infantry placed in Kiangsu
                1 armour and 2 mech_infantrys placed in Manchuria
                3 mech_infantrys placed in Japan

    Turn Complete - Japanese
                Japanese collect 53 PUs; end with 53 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 56 PUs

    triplea_42803_Jap4.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 3 artilleries, 1 carrier, 1 cruiser, 3 infantry and 3 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 submarine moved from 101 Sea Zone to 89 Sea Zone
                1 destroyer moved from 101 Sea Zone to 102 Sea Zone
                2 bombers moved from Eastern United States to 89 Sea Zone
                2 bombers moved from Eastern United States to 102 Sea Zone
                2 fighters moved from Iceland to United Kingdom
                1 submarine moved from 26 Sea Zone to 25 Sea Zone
                1 tactical_bomber moved from Hawaiian Islands to 25 Sea Zone
                1 fighter moved from Hawaiian Islands to 25 Sea Zone
                1 destroyer moved from 21 Sea Zone to 46 Sea Zone
                1 battleship, 1 carrier, 1 destroyer and 2 fighters moved from 63 Sea Zone to 42 Sea Zone
                1 fighter moved from Java to 42 Sea Zone

    Combat - Americans
                Battle in 89 Sea Zone
                    Americans attack with 2 bombers and 1 submarine
                    Germans defend with 1 destroyer
                        Americans roll dice for 1 submarine in 89 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        Americans roll dice for 2 bombers in 89 Sea Zone, round 2 : 0/2 hits, 1,33 expected hits
                        Germans roll dice for 1 destroyer in 89 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                        1 submarine owned by the Americans lost in 89 Sea Zone
                        Americans roll dice for 2 bombers in 89 Sea Zone, round 3 : 0/2 hits, 1,33 expected hits
                        Germans roll dice for 1 destroyer in 89 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                        1 bomber owned by the Americans lost in 89 Sea Zone
                        Americans roll dice for 1 bomber in 89 Sea Zone, round 4 : 1/1 hits, 0,67 expected hits
                        Germans roll dice for 1 destroyer in 89 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                        1 destroyer owned by the Germans lost in 89 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is -10
                    Casualties for Americans: 1 bomber and 1 submarine
                    Casualties for Germans: 1 destroyer
                Battle in 102 Sea Zone
                    Americans attack with 2 bombers and 1 destroyer
                    Germans defend with 1 destroyer
                        Americans roll dice for 2 bombers and 1 destroyer in 102 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits
                        Germans roll dice for 1 destroyer in 102 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        1 destroyer owned by the Germans lost in 102 Sea Zone
                    Americans win with 2 bombers and 1 destroyer remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in 42 Sea Zone
                    Americans attack with 1 battleship, 1 carrier, 1 destroyer and 1 fighter; ANZAC loiter and taunt
                    Japanese defend with 1 battleship
                        Americans roll dice for 1 battleship, 1 carrier, 1 destroyer and 1 fighter in 42 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
                        Japanese roll dice for 1 battleship in 42 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
                    Units damaged: 1 battleship owned by the Americans
                        1 battleship owned by the Japanese lost in 42 Sea Zone
                    Americans win, taking 42 Sea Zone from Japanese with 1 battleship, 1 carrier, 1 destroyer and 1 fighter remaining. Battle score for attacker is 20
                    Casualties for Japanese: 1 battleship
                Battle in 25 Sea Zone
                    Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                        Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        1 destroyer owned by the Japanese lost in 25 Sea Zone
                    Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 fighter and 1 tactical_bomber moved from 25 Sea Zone to Hawaiian Islands
                1 destroyer and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
                2 destroyers moved from 26 Sea Zone to 54 Sea Zone
                1 fighter moved from 42 Sea Zone to Yunnan
                1 bomber moved from 89 Sea Zone to United Kingdom
                2 bombers moved from 102 Sea Zone to United Kingdom

    Place Units - Americans
                1 carrier, 1 cruiser and 3 transports placed in 101 Sea Zone
                3 artilleries and 3 infantry placed in Central United States
                Turning on Edit Mode
                EDIT: Turning off Edit Mode

    Turn Complete - Americans
                Americans collect 50 PUs; end with 51 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs

    Combat Hit Differential Summary :

    Germans : 0,67
        Americans : -2,17
        Japanese : 0,00

    triplea_42803_Ame4.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Yunnan to Szechwan
                1 fighter moved from Yunnan to Szechwan
                2 infantry moved from Kwangsi to Kiangsi
                1 infantry moved from Kwangsi to Hunan
                1 infantry moved from Kwangsi to Hunan
                1 infantry moved from Kwangsi to Hunan
                1 infantry moved from Kwangsi to Kiangsi
                1 infantry moved from Kwangsi to Kiangsi
                1 infantry moved from Kwangsi to Kiangsi

    Combat - Chinese
                Battle in Hunan
                    Chinese attack with 3 infantry
                    Japanese defend with 1 artillery
                        Chinese roll dice for 3 infantry in Hunan, round 2 : 3/3 hits, 0,50 expected hits
                        Japanese roll dice for 1 artillery in Hunan, round 2 : 0/1 hits, 0,33 expected hits
                        1 artillery owned by the Japanese lost in Hunan
                    Chinese win, taking Hunan from Japanese with 3 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in Szechwan
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 0/2 hits, 0,67 expected hits
                        Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
                        Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 3 : 1/2 hits, 0,67 expected hits
                        Japanese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                    Chinese win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Kiangsi
                    Chinese attack with 5 infantry
                    Japanese defend with 2 mech_infantrys
                        Chinese roll dice for 5 infantry in Kiangsi, round 2 : 1/5 hits, 0,83 expected hits
                        Japanese roll dice for 2 mech_infantrys in Kiangsi, round 2 : 0/2 hits, 0,67 expected hits
                        1 mech_infantry owned by the Japanese lost in Kiangsi
                        Chinese roll dice for 5 infantry in Kiangsi, round 3 : 0/5 hits, 0,83 expected hits
                        Japanese roll dice for 1 mech_infantry in Kiangsi, round 3 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Chinese lost in Kiangsi
                        Chinese roll dice for 4 infantry in Kiangsi, round 4 : 0/4 hits, 0,67 expected hits
                        Japanese roll dice for 1 mech_infantry in Kiangsi, round 4 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Chinese lost in Kiangsi
                        Chinese roll dice for 3 infantry in Kiangsi, round 5 : 1/3 hits, 0,50 expected hits
                        Japanese roll dice for 1 mech_infantry in Kiangsi, round 5 : 0/1 hits, 0,33 expected hits
                        1 mech_infantry owned by the Japanese lost in Kiangsi
                    Chinese win, taking Kiangsi from Japanese with 3 infantry remaining. Battle score for attacker is 2
                    Casualties for Japanese: 2 mech_infantrys
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Chinese
                1 fighter moved from Szechwan to Yunnan

    Place Units - Chinese
                1 infantry placed in Yunnan
                2 infantry placed in Hunan

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 5 PUs

    Combat Hit Differential Summary :

    Chinese : 1,33
        Japanese : 0,33

    triplea_42803_Chi4.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 3 artilleries, 1 carrier, 1 cruiser, 3 infantry and 3 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 submarine moved from 101 Sea Zone to 89 Sea Zone
                1 destroyer moved from 101 Sea Zone to 102 Sea Zone
                2 bombers moved from Eastern United States to 89 Sea Zone
                2 bombers moved from Eastern United States to 102 Sea Zone
                2 fighters moved from Iceland to United Kingdom
                1 submarine moved from 26 Sea Zone to 25 Sea Zone
                1 tactical_bomber moved from Hawaiian Islands to 25 Sea Zone
                1 fighter moved from Hawaiian Islands to 25 Sea Zone
                1 destroyer moved from 21 Sea Zone to 46 Sea Zone
                1 battleship, 1 carrier, 1 destroyer and 2 fighters moved from 63 Sea Zone to 42 Sea Zone
                1 fighter moved from Java to 42 Sea Zone

    Combat - Americans
                Battle in 89 Sea Zone
                    Americans attack with 2 bombers and 1 submarine
                    Germans defend with 1 destroyer
                        Americans roll dice for 1 submarine in 89 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        Americans roll dice for 2 bombers in 89 Sea Zone, round 2 : 0/2 hits, 1,33 expected hits
                        Germans roll dice for 1 destroyer in 89 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                        1 submarine owned by the Americans lost in 89 Sea Zone
                        Americans roll dice for 2 bombers in 89 Sea Zone, round 3 : 0/2 hits, 1,33 expected hits
                        Germans roll dice for 1 destroyer in 89 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                        1 bomber owned by the Americans lost in 89 Sea Zone
                        Americans roll dice for 1 bomber in 89 Sea Zone, round 4 : 1/1 hits, 0,67 expected hits
                        Germans roll dice for 1 destroyer in 89 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                        1 destroyer owned by the Germans lost in 89 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is -10
                    Casualties for Americans: 1 bomber and 1 submarine
                    Casualties for Germans: 1 destroyer
                Battle in 102 Sea Zone
                    Americans attack with 2 bombers and 1 destroyer
                    Germans defend with 1 destroyer
                        Americans roll dice for 2 bombers and 1 destroyer in 102 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits
                        Germans roll dice for 1 destroyer in 102 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        1 destroyer owned by the Germans lost in 102 Sea Zone
                    Americans win with 2 bombers and 1 destroyer remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in 42 Sea Zone
                    Americans attack with 1 battleship, 1 carrier, 1 destroyer and 1 fighter; ANZAC loiter and taunt
                    Japanese defend with 1 battleship
                        Americans roll dice for 1 battleship, 1 carrier, 1 destroyer and 1 fighter in 42 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
                        Japanese roll dice for 1 battleship in 42 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
                    Units damaged: 1 battleship owned by the Americans
                        1 battleship owned by the Japanese lost in 42 Sea Zone
                    Americans win, taking 42 Sea Zone from Japanese with 1 battleship, 1 carrier, 1 destroyer and 1 fighter remaining. Battle score for attacker is 20
                    Casualties for Japanese: 1 battleship
                Battle in 25 Sea Zone
                    Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                        Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        1 destroyer owned by the Japanese lost in 25 Sea Zone
                    Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 fighter and 1 tactical_bomber moved from 25 Sea Zone to Hawaiian Islands
                1 destroyer and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
                2 destroyers moved from 26 Sea Zone to 54 Sea Zone
                1 fighter moved from 42 Sea Zone to Yunnan
                1 bomber moved from 89 Sea Zone to United Kingdom
                2 bombers moved from 102 Sea Zone to United Kingdom

    Place Units - Americans
                1 carrier, 1 cruiser and 3 transports placed in 101 Sea Zone
                3 artilleries and 3 infantry placed in Central United States
                Turning on Edit Mode
                EDIT: Turning off Edit Mode

    Turn Complete - Americans
                Americans collect 50 PUs; end with 51 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Yunnan to Szechwan
                1 fighter moved from Yunnan to Szechwan
                2 infantry moved from Kwangsi to Kiangsi
                1 infantry moved from Kwangsi to Hunan
                1 infantry moved from Kwangsi to Hunan
                1 infantry moved from Kwangsi to Hunan
                1 infantry moved from Kwangsi to Kiangsi
                1 infantry moved from Kwangsi to Kiangsi
                1 infantry moved from Kwangsi to Kiangsi

    Combat - Chinese
                Battle in Hunan
                    Chinese attack with 3 infantry
                    Japanese defend with 1 artillery
                        Chinese roll dice for 3 infantry in Hunan, round 2 : 3/3 hits, 0,50 expected hits
                        Japanese roll dice for 1 artillery in Hunan, round 2 : 0/1 hits, 0,33 expected hits
                        1 artillery owned by the Japanese lost in Hunan
                    Chinese win, taking Hunan from Japanese with 3 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in Szechwan
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 0/2 hits, 0,67 expected hits
                        Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
                        Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 3 : 1/2 hits, 0,67 expected hits
                        Japanese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                    Chinese win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Kiangsi
                    Chinese attack with 5 infantry
                    Japanese defend with 2 mech_infantrys
                        Chinese roll dice for 5 infantry in Kiangsi, round 2 : 1/5 hits, 0,83 expected hits
                        Japanese roll dice for 2 mech_infantrys in Kiangsi, round 2 : 0/2 hits, 0,67 expected hits
                        1 mech_infantry owned by the Japanese lost in Kiangsi
                        Chinese roll dice for 5 infantry in Kiangsi, round 3 : 0/5 hits, 0,83 expected hits
                        Japanese roll dice for 1 mech_infantry in Kiangsi, round 3 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Chinese lost in Kiangsi
                        Chinese roll dice for 4 infantry in Kiangsi, round 4 : 0/4 hits, 0,67 expected hits
                        Japanese roll dice for 1 mech_infantry in Kiangsi, round 4 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Chinese lost in Kiangsi
                        Chinese roll dice for 3 infantry in Kiangsi, round 5 : 1/3 hits, 0,50 expected hits
                        Japanese roll dice for 1 mech_infantry in Kiangsi, round 5 : 0/1 hits, 0,33 expected hits
                        1 mech_infantry owned by the Japanese lost in Kiangsi
                    Chinese win, taking Kiangsi from Japanese with 3 infantry remaining. Battle score for attacker is 2
                    Casualties for Japanese: 2 mech_infantrys
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Chinese
                1 fighter moved from Szechwan to Yunnan

    Place Units - Chinese
                1 infantry placed in Yunnan
                2 infantry placed in Hunan

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 5 PUs

    Purchase Units - British
                British buy 3 armour and 1 bomber; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 bomber and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 101 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Americans to 106 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode
                1 armour moved from Belgian Congo to Egypt
                1 infantry moved from Kenya to 72 Sea Zone
                1 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
                1 infantry moved from 81 Sea Zone to Egypt
                1 artillery moved from Syria to Trans-Jordan
                2 infantry moved from Iraq to Trans-Jordan
                1 infantry moved from French Indo China to Siam
                      UK_Pacific take Siam from Japanese
                2 infantry moved from Shan State to Yunnan
                1 infantry moved from Yunnan to Szechwan
                      Chinese take Szechwan from Japanese
                1 armour and 1 mech_infantry moved from Shan State to Kweichow
                2 infantry moved from Yunnan to Kweichow
                1 mech_infantry moved from Kwangtung to Yunnan
                2 mech_infantrys moved from India to Eastern Persia
                1 bomber moved from United Kingdom to Gold Coast

    Combat - British
                Battle in Kweichow
                    British attack with 1 armour, 2 infantry and 1 mech_infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 armour, 2 infantry and 1 mech_infantry in Kweichow, round 2 : 3/4 hits, 1,00 expected hits
                        Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese lost in Kweichow
                    British win, taking Kweichow from Japanese with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Egypt
                    British attack with 1 armour and 1 infantry
                    Italians defend with 2 armour, 1 factory_minor and 1 harbour
                        British roll dice for 1 armour and 1 infantry in Egypt, round 2 : 1/2 hits, 0,67 expected hits
                        Italians roll dice for 2 armour in Egypt, round 2 : 1/2 hits, 1,00 expected hits
                        1 infantry owned by the British and 1 armour owned by the Italians lost in Egypt
                        British roll dice for 1 armour in Egypt, round 3 : 0/1 hits, 0,50 expected hits
                        Italians roll dice for 1 armour in Egypt, round 3 : 1/1 hits, 0,50 expected hits
                        1 armour owned by the British lost in Egypt
                    Italians win with 1 armour remaining. Battle score for attacker is -3
                    Casualties for British: 1 armour and 1 infantry
                    Casualties for Italians: 1 armour

    Non Combat Move - British
                1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
                1 armour and 1 infantry moved from 86 Sea Zone to Brazil
                      British take Brazil from Neutral_Allies
                1 aaGun moved from Yunnan to Kweichow
                1 aaGun moved from Yunnan to Hunan

    Place Units - British
                3 armour placed in Iraq
                1 bomber placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,3
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,6
                British collect 30 PUs (3 lost to blockades); end with 30 PUs

    Place Units - UK_Pacific
                1 bomber and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 16 PUs; end with 16 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 22 PUs
                Some Units in India change ownership: 1 bomber and 1 mech_infantry
                Turning on Edit Mode
                EDIT: Removing units owned by British from United Kingdom: 1 bomber
                EDIT: Removing units owned by British from Iraq: 1 armour
                EDIT: Adding units owned by British to Iraq: 1 bomber
                EDIT: Adding units owned by British to Union of South Africa: 1 armour
                EDIT: Turning off Edit Mode

    Combat Hit Differential Summary :

    Germans : 0,67
        British : 1,83
        Italians : 0,50
        Americans : -2,17
        Chinese : 1,33
        Japanese : 0,00

    triplea_42803_UK_4.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 3 armour, 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Egypt to Anglo Egyptian Sudan
                      Italians take Anglo Egyptian Sudan from British
                1 armour moved from Anglo Egyptian Sudan to French Equatorial Africa
                      Italians take French Equatorial Africa from French
                2 fighters moved from Alexandria to Trans-Jordan
                2 infantry moved from Yugoslavia to 97 Sea Zone
                1 artillery moved from Southern Italy to 97 Sea Zone
                1 artillery moved from Northern Italy to 97 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
                2 artilleries and 2 infantry moved from 98 Sea Zone to Trans-Jordan
                1 cruiser moved from 98 Sea Zone to 97 Sea Zone
                2 marines moved from Southern Italy to 97 Sea Zone
                1 cruiser and 1 marine moved from 97 Sea Zone to 99 Sea Zone
                1 cruiser and 1 marine moved from 97 Sea Zone to 99 Sea Zone
                1 marine moved from 99 Sea Zone to Crete
                1 marine moved from 99 Sea Zone to Cyprus
                1 armour moved from Western Ukraine to Rostov
                1 bomber moved from Greece to Rostov

    Combat - Italians
                Battle in Crete
                Battle in Cyprus
                Battle in Trans-Jordan
                    Italians attack with 2 artilleries, 2 fighters and 2 infantry
                    British defend with 1 artillery and 2 infantry
                        Italians roll dice for 1 battleship in Trans-Jordan, round 2 :  1/1 hits
                        Italians roll dice for 2 artilleries, 2 fighters and 2 infantry in Trans-Jordan, round 2 :  4/6 hits
                        British roll dice for 1 artillery and 2 infantry in Trans-Jordan, round 2 :  1/3 hits
                        1 artillery owned by the British, 2 infantry owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
                    Italians win, taking Crete from Neutral_Allies, taking Cyprus from British, taking Trans-Jordan from British with 2 artilleries, 2 fighters and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 infantry
                    Casualties for British: 1 artillery and 2 infantry
                Battle in Rostov
                    Italians attack with 1 armour and 1 bomber
                    Russians defend with 1 infantry
                        Italians roll dice for 1 armour and 1 bomber in Rostov, round 2 :  1/2 hits
                        Russians roll dice for 1 infantry in Rostov, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Rostov
                    Italians win, taking Rostov from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Rostov to Southern Italy
                2 fighters moved from Trans-Jordan to Egypt
                1 destroyer moved from 97 Sea Zone to 98 Sea Zone
                2 artilleries and 2 infantry moved from Bessarabia to Ukraine
                2 infantry moved from Yugoslavia to Albania

    Place Units - Italians
                1 armour and 2 infantry placed in Egypt
                Italians undo move 1.
                3 armour placed in Egypt
                1 artillery and 2 infantry placed in Southern Italy
                1 infantry and 1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 25 PUs; end with 25 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs
                Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 35 PUs
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 38 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 43 PUs

    triplea_42803_Ita4.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                2 fighters moved from 42 Sea Zone to Yunnan
                2 fighters moved from Queensland to 42 Sea Zone
                1 fighter moved from Queensland to Malaya

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 infantry placed in Queensland
                1 submarine and 1 transport placed in 54 Sea Zone
                1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 15 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs

    Combat Hit Differential Summary :

    triplea_42803_ANZ4.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                2 fighters moved from 42 Sea Zone to Yunnan
                2 fighters moved from Queensland to 42 Sea Zone
                1 fighter moved from Queensland to Malaya

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 infantry placed in Queensland
                1 submarine and 1 transport placed in 54 Sea Zone
                1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 15 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs

    Combat Move - French

    Turn Complete - French

    Combat Hit Differential Summary :

    triplea_42803_Fre4.tsvg

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 5 armour, 1 bomber, 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Ukraine to Caucasus
                      Germans take Caucasus from Russians
                1 mech_infantry moved from Bryansk to Volgograd
                      Germans take Volgograd from Russians
                1 infantry moved from Archangel to Vologda
                      Germans take Vologda from Russians
                3 bombers moved from Novgorod to Russia
                1 tactical_bomber moved from Bessarabia to Tambov
                1 infantry moved from Bryansk to Tambov
                1 infantry moved from Bryansk to Tambov
                1 bomber and 2 tactical_bombers moved from Ethiopia to Iraq
                1 cruiser moved from 96 Sea Zone to 81 Sea Zone
                1 tactical_bomber moved from Ethiopia to Iraq

    triplea_42803_Ger5.tsvg

  • '20 '19 '18 '15 '13

    Intercept in Russia?

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