Patryn Allies -VS- dawgoneit Axis

  • 18 16

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3

    Combat Move - Chinese
                1 Artillery and 2 Infantrys moved from Hupeh to Anhwei
                2 Infantrys moved from Shensi to Suiyuan
                1 Fighter moved from Hupeh to Suiyuan
                2 Infantrys moved from Hupeh to Anhwei

    Purchase Units - Chinese
                Chinese buy 1 Adv.Fighter, 2 Artillerys, 6 Infantrys and 1 Tank; Remaining resources: 1 PUs;

    Combat - Chinese
                Battle in Anhwei
                    Chinese attack with 1 Artillery and 4 Infantrys
                    Hisaichi defend with 1 Artillery and 2 Infantrys
                        Chinese roll dice for 1 Artillery and 4 Infantrys in Anhwei, round 2 : 1/5 hits, 1.17 expected hits
                        Hisaichi roll dice for 1 Artillery and 2 Infantrys in Anhwei, round 2 : 0/3 hits, 1.00 expected hits
                        1 Infantry owned by the Hisaichi lost in Anhwei
                        Chinese roll dice for 1 Artillery and 4 Infantrys in Anhwei, round 3 : 2/5 hits, 1.17 expected hits
                        Hisaichi roll dice for 1 Artillery and 1 Infantry in Anhwei, round 3 : 0/2 hits, 0.67 expected hits
                        1 Infantry owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Anhwei
                    Chinese win, taking Anhwei from Hisaichi with 1 Artillery and 4 Infantrys remaining. Battle score for attacker is 8
                    Casualties for Hisaichi: 1 Artillery and 2 Infantrys
                Battle in Suiyuan
                    Chinese attack with 1 Fighter and 2 Infantrys
                    Hisaichi defend with 1 Infantry
                        Chinese roll dice for 1 Fighter and 2 Infantrys in Suiyuan, round 2 : 1/3 hits, 0.67 expected hits
                        Hisaichi roll dice for 1 Infantry in Suiyuan, round 2 : 1/1 hits, 0.33 expected hits
                        1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Suiyuan
                    Chinese win, taking Suiyuan from Hisaichi with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 Infantry
                    Casualties for Hisaichi: 1 Infantry

    Non Combat Move - Chinese
                1 Artillery and 3 Infantrys moved from Lanchow to Shensi
                4 Tanks moved from Hupeh to Shensi
                1 Fighter moved from Suiyuan to Shensi
                1 Tank moved from Lanchow to Shensi
                1 AAGun and 8 Infantrys moved from E.Qinghai to Lanchow
                1 Infantry moved from Shensi to Szechwan
                1 Elite and 5 Infantrys moved from Hsining to E.Qinghai
                1 AAGun and 2 Infantrys moved from W.Qinghai to E.Qinghai
                1 Adv.Fighter and 1 Bomber moved from Urumqi to Lanchow
                2 Infantrys moved from Urumqi to E.Sinkiang

    Place Units - Chinese
                2 Artillerys and 4 Infantrys placed in Hsining
                1 Adv.Fighter, 2 Infantrys and 1 Tank placed in Urumqi

    Turn Complete - Chinese
                Chinese collect 30 PUs; end with 31 PUs

    Combat Hit Differential Summary :

    Hisaichi : -1.00
        Chinese : 1.00

    triplea_42789_Chi3.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3

    Combat Move - Hisaichi
                2 Infantrys moved from Chahar to Suiyuan
                2 Fighters moved from Shantung to Suiyuan
                1 Artillery, 3 Infantrys and 5 Tanks moved from Shantung to Anhwei
                1 Tank moved from Kwangtung to Hupeh
                1 Infantry moved from Hunan to Hupeh
                1 Infantry moved from N.French Indochina to Yunnan
                      Hisaichi take Yunnan from Chinese
                2 Fighters moved from 106 Sea Zone to East And South Borneo
                1 Infantry moved from Hong Kong to 92 Sea Zone
                1 Infantry and 1 T.Boat moved from 92 Sea Zone to 106 Sea Zone
                1 Infantry moved from 106 Sea Zone to Palawan
                      Hisaichi take Palawan from Americans
                1 Battleship moved from 92 Sea Zone to 110 Sea Zone
                1 Tank moved from Banjarmasin to 110 Sea Zone
                1 Tank moved from 110 Sea Zone to East And South Borneo
                2 Tanks moved from Banjarmasin to East And South Borneo
                6 Transports moved from 110 Sea Zone to 92 Sea Zone
                2 Artillerys and 1 Infantry moved from Kwangtung to Hunan
                5 Infantrys moved from Hong Kong to Kwangtung
                4 Infantrys moved from Kirin to Khabarovsk
                2 ArmoredCars moved from Heilungchiang to Khabarovsk
                8 Infantrys moved from Changchun to Kirin
                1 Infantry moved from Ayan to Okhotsk
                      Hisaichi take Okhotsk from Russians
                1 Infantry moved from S.Buryat Mongolia to Irkutsk
                      Hisaichi take Irkutsk from Russians
                1 Artillery, 2 Infantrys and 3 Tanks moved from Ayan to N.Buryat Mongolia

    Purchase Units - Hisaichi
                Hisaichi buy 1 Adv.Fighter, 2 ArmoredCars, 2 Artillerys, 1 Cruiser, 1 Factory, 15 Infantrys and 2 Tanks; Remaining resources: 0 PUs;

    Combat - Hisaichi
                Battle in Khabarovsk
                    Hisaichi attack with 2 ArmoredCars and 4 Infantrys
                    Russians defend with 1 Bunker
                        Hisaichi roll dice for 2 ArmoredCars and 4 Infantrys in Khabarovsk, round 2 :  0/6 hits
                        Russians roll dice for 1 Bunker in Khabarovsk, round 2 :  1/1 hits
                        1 Infantry owned by the Hisaichi lost in Khabarovsk
                        Hisaichi roll dice for 2 ArmoredCars and 3 Infantrys in Khabarovsk, round 3 :  2/5 hits
                        Russians roll dice for 1 Bunker in Khabarovsk, round 3 :  1/1 hits
                        1 Bunker owned by the Russians and 1 Infantry owned by the Hisaichi lost in Khabarovsk
                    Hisaichi win, taking Khabarovsk from Russians with 2 ArmoredCars and 2 Infantrys remaining. Battle score for attacker is 2
                    Casualties for Hisaichi: 2 Infantrys
                    Casualties for Russians: 1 Bunker
                Battle in Suiyuan
                    Hisaichi attack with 2 Fighters and 2 Infantrys
                    Chinese defend with 1 Infantry
                        Hisaichi roll dice for 2 Fighters and 2 Infantrys in Suiyuan, round 2 :  1/4 hits
                        Chinese roll dice for 1 Infantry in Suiyuan, round 2 :  1/1 hits
                        1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Suiyuan
                    Hisaichi win, taking Suiyuan from Chinese with 2 Fighters and 1 Infantry remaining. Battle score for attacker is 0
                    Casualties for Hisaichi: 1 Infantry
                    Casualties for Chinese: 1 Infantry
                Battle in East And South Borneo
                    Hisaichi attack with 2 Fighters and 3 Tanks
                    Dutch defend with 1 Infantry and 1 Tank
                        Hisaichi roll dice for 1 Battleship in East And South Borneo, round 2 :  1/1 hits
                        Hisaichi roll dice for 2 Fighters and 3 Tanks in East And South Borneo, round 2 :  3/5 hits
                        Dutch roll dice for 1 Infantry and 1 Tank in East And South Borneo, round 2 :  1/2 hits
                        1 Tank owned by the Hisaichi, 1 Infantry owned by the Dutch and 1 Tank owned by the Dutch lost in East And South Borneo
                    Hisaichi win, taking East And South Borneo from Dutch with 2 Fighters and 2 Tanks remaining. Battle score for attacker is 2
                    Casualties for Hisaichi: 1 Tank
                    Casualties for Dutch: 1 Infantry and 1 Tank
                Battle in Hupeh
                    Hisaichi attack with 1 Infantry and 1 Tank
                    Chinese defend with 1 Infantry
                        Hisaichi roll dice for 1 Infantry and 1 Tank in Hupeh, round 2 :  1/2 hits
                        Chinese roll dice for 1 Infantry in Hupeh, round 2 :  0/1 hits
                        1 Infantry owned by the Chinese lost in Hupeh
                    Hisaichi win, taking Hupeh from Chinese with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                    Casualties for Chinese: 1 Infantry
                Battle in Anhwei
                    Hisaichi attack with 1 Artillery, 3 Infantrys and 5 Tanks
                    Chinese defend with 1 Artillery and 4 Infantrys
                        Hisaichi roll dice for 1 Artillery, 3 Infantrys and 5 Tanks in Anhwei, round 2 :  3/9 hits
                        Chinese roll dice for 1 Artillery and 4 Infantrys in Anhwei, round 2 :  3/5 hits
                        3 Infantrys owned by the Hisaichi and 3 Infantrys owned by the Chinese lost in Anhwei
                        Hisaichi roll dice for 1 Artillery and 5 Tanks in Anhwei, round 3 :  4/6 hits
                        Chinese roll dice for 1 Artillery and 1 Infantry in Anhwei, round 3 :  0/2 hits
                        1 Infantry owned by the Chinese and 1 Artillery owned by the Chinese lost in Anhwei
                    Hisaichi win, taking Anhwei from Chinese with 1 Artillery and 5 Tanks remaining. Battle score for attacker is 6
                    Casualties for Hisaichi: 3 Infantrys
                    Casualties for Chinese: 1 Artillery and 4 Infantrys

    Non Combat Move - Hisaichi
                2 Fighters moved from East And South Borneo to 110 Sea Zone
                1 Carrier moved from 106 Sea Zone to 110 Sea Zone
                2 Fighters moved from Suiyuan to Shantung

    Place Units - Hisaichi
                1 Factory placed in Peking
                1 Cruiser placed in 110 Sea Zone
                1 Artillery and 1 Infantry placed in Banjarmasin
                1 Adv.Fighter and 2 Tanks placed in Chita
                6 Infantrys placed in Hong Kong
                2 ArmoredCars and 1 Infantry placed in Shantung
                1 Artillery and 7 Infantrys placed in Changchun

    Turn Complete - Hisaichi
                Hisaichi collect 76 PUs; end with 76 PUs

    triplea_42789_His3.tsvg

  • 18 16

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3

    Combat Move - British
                    British loses 0 PUs for violating Greenlands neutrality.
                1 Artillery, 1 Infantry and 2 Tanks moved from Dublin to 18 Sea Zone
                1 Tank moved from Iceland to 10 Sea Zone
                1 Tank and 1 Transport moved from 10 Sea Zone to 3 Sea Zone
                1 Tank moved from 3 Sea Zone to Greenland
                      British take Greenland from Neutral
                2 Adv.Fighters, 1 Artillery, 1 Carrier, 1 Infantry, 1 Submarine, 1 T.Boat, 2 Tanks and 3 Transports moved from 18 Sea Zone to 20 Sea Zone
                1 Artillery, 1 Infantry and 2 Tanks moved from 20 Sea Zone to Netherlands
                2 Adv.Fighters moved from 20 Sea Zone to Netherlands
                1 Carrier and 2 Fighters moved from 17 Sea Zone to 20 Sea Zone
                2 Fighters moved from 20 Sea Zone to Netherlands
                1 Battleship and 2 Destroyers moved from 10 Sea Zone to 20 Sea Zone
                3 Infantrys and 1 Tank moved from Crete to 56 Sea Zone
                3 Infantrys moved from 56 Sea Zone to Mersa Matruh
                1 Tank moved from 56 Sea Zone to Mersa Matruh
                1 Tank moved from Cairo to Mersa Matruh
                4 Fighters moved from Lower Egypt to Mersa Matruh
                1 Artillery, 2 Infantrys and 2 Tanks moved from Lower Egypt to Mersa Matruh
                1 Infantry moved from Darfur to New Valley
                      British take New Valley from Italians
                2 Infantrys moved from French Equatorial Africa to Belgian Congo
                1 Artillery and 2 Infantrys moved from Equatoria to Belgian Congo
                1 Infantry moved from Kenya to Belgian Congo
                1 Fighter moved from Sumatra to 106 Sea Zone
                1 Artillery and 1 Infantry moved from British Borneo to West Borneo
                2 Infantrys moved from Assam to Yunnan
                1 Artillery moved from Burma to Yunnan
                5 Infantrys and 2 Tanks moved from Burma to N.Thailand

    Purchase Units - British
                British buy 2 Artillerys, 2 Carriers and 31 Infantrys; Remaining resources: 0 PUs;

    Combat - British
                Battle in N.Thailand
                    British attack with 5 Infantrys and 2 Tanks
                    Yamamoto defend with 1 Infantry
                        British roll dice for 5 Infantrys and 2 Tanks in N.Thailand, round 2 : 2/7 hits, 1.83 expected hits
                        Thai roll dice for 1 Infantry in N.Thailand, round 2 : 1/1 hits, 0.33 expected hits
                        1 Infantry owned by the Yamamoto and 1 Infantry owned by the British lost in N.Thailand
                    British win, taking N.Thailand from Thai with 4 Infantrys and 2 Tanks remaining. Battle score for attacker is 0
                    Casualties for British: 1 Infantry
                    Casualties for Yamamoto: 1 Infantry
                Battle in Netherlands
                    British attack with 2 Adv.Fighters, 1 Artillery, 2 Fighters, 1 Infantry and 2 Tanks
                    Neutral defend with 1 Artillery and 3 Infantrys
                        British roll dice for 1 Battleship in Netherlands, round 2 : 1/1 hits, 0.67 expected hits
                        British roll dice for 2 Adv.Fighters, 1 Artillery, 2 Fighters, 1 Infantry and 2 Tanks in Netherlands, round 2 : 3/8 hits, 3.33 expected hits
                        Neutral roll dice for 1 Artillery and 3 Infantrys in Netherlands, round 2 : 1/4 hits, 1.33 expected hits
                        3 Infantrys owned by the Neutral, 1 Artillery owned by the Neutral and 1 Infantry owned by the British lost in Netherlands
                    British loses 0 PUs for violating Netherlandss neutrality.
                    British win, taking Netherlands from Neutral with 2 Adv.Fighters, 1 Artillery, 2 Fighters and 2 Tanks remaining. Battle score for attacker is 8
                    Casualties for British: 1 Infantry
                    Casualties for Neutral: 1 Artillery and 3 Infantrys
                Battle in Belgian Congo
                    British attack with 1 Artillery and 5 Infantrys
                    Neutral defend with 2 Infantrys
                        British roll dice for 1 Artillery and 5 Infantrys in Belgian Congo, round 2 : 1/6 hits, 1.33 expected hits
                        Neutral roll dice for 2 Infantrys in Belgian Congo, round 2 : 0/2 hits, 0.67 expected hits
                        1 Infantry owned by the Neutral lost in Belgian Congo
                        British roll dice for 1 Artillery and 5 Infantrys in Belgian Congo, round 3 : 1/6 hits, 1.33 expected hits
                        Neutral roll dice for 1 Infantry in Belgian Congo, round 3 : 0/1 hits, 0.33 expected hits
                        1 Infantry owned by the Neutral lost in Belgian Congo
                    British loses 0 PUs for violating Belgian Congos neutrality.
                    British win, taking Belgian Congo from Neutral with 1 Artillery and 5 Infantrys remaining. Battle score for attacker is 4
                    Casualties for Neutral: 2 Infantrys
                Battle in West Borneo
                    British attack with 1 Artillery and 1 Infantry
                    Thai defend with 1 Tank
                        British roll dice for 1 Artillery and 1 Infantry in West Borneo, round 2 : 0/2 hits, 0.67 expected hits
                        Thai roll dice for 1 Tank in West Borneo, round 2 : 1/1 hits, 0.50 expected hits
                        1 Infantry owned by the British lost in West Borneo
                        British roll dice for 1 Artillery in West Borneo, round 3 : 0/1 hits, 0.33 expected hits
                        Thai roll dice for 1 Tank in West Borneo, round 3 : 0/1 hits, 0.50 expected hits
                        British roll dice for 1 Artillery in West Borneo, round 4 : 0/1 hits, 0.33 expected hits
                        Thai roll dice for 1 Tank in West Borneo, round 4 : 0/1 hits, 0.50 expected hits
                        British roll dice for 1 Artillery in West Borneo, round 5 : 1/1 hits, 0.33 expected hits
                        Thai roll dice for 1 Tank in West Borneo, round 5 : 0/1 hits, 0.50 expected hits
                        1 Tank owned by the Thai lost in West Borneo
                    British win, taking West Borneo from Thai with 1 Artillery remaining. Battle score for attacker is 3
                    Casualties for British: 1 Infantry
                    Casualties for Thai: 1 Tank
                Battle in Mersa Matruh
                    British attack with 1 Artillery, 4 Fighters, 5 Infantrys and 4 Tanks
                    Italians defend with 2 Artillerys, 4 Infantrys and 4 Tanks
                        British roll dice for 1 Cruiser in Mersa Matruh, round 2 : 1/1 hits, 0.50 expected hits
                        British roll dice for 1 Artillery, 4 Fighters, 5 Infantrys and 4 Tanks in Mersa Matruh, round 2 : 3/14 hits, 4.67 expected hits
                        Italians roll dice for 2 Artillerys, 4 Infantrys and 4 Tanks in Mersa Matruh, round 2 : 3/10 hits, 4.00 expected hits
                        4 Infantrys owned by the Italians and 3 Infantrys owned by the British lost in Mersa Matruh
                        British roll dice for 1 Artillery, 4 Fighters, 2 Infantrys and 4 Tanks in Mersa Matruh, round 3 : 5/11 hits, 4.17 expected hits
                        Italians roll dice for 2 Artillerys and 4 Tanks in Mersa Matruh, round 3 : 2/6 hits, 2.67 expected hits
                        3 Tanks owned by the Italians, 2 Artillerys owned by the Italians and 2 Infantrys owned by the British lost in Mersa Matruh
                    4 Fighters owned by the British retreated
                        British roll dice for 1 Artillery and 4 Tanks in Mersa Matruh, round 4 : 3/5 hits, 2.33 expected hits
                        Italians roll dice for 1 Tank in Mersa Matruh, round 4 : 0/1 hits, 0.50 expected hits
                        1 Tank owned by the Italians lost in Mersa Matruh
                    British win, taking Mersa Matruh from Italians with 1 Artillery and 4 Tanks remaining. Battle score for attacker is 26
                    Casualties for British: 5 Infantrys
                    Casualties for Italians: 2 Artillerys, 4 Infantrys and 4 Tanks
                Battle in Yunnan
                    British attack with 1 Artillery and 2 Infantrys
                    Hisaichi defend with 1 Infantry
                        British roll dice for 1 Artillery and 2 Infantrys in Yunnan, round 2 : 0/3 hits, 0.83 expected hits
                        Hisaichi roll dice for 1 Infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                        British roll dice for 1 Artillery and 2 Infantrys in Yunnan, round 3 : 2/3 hits, 0.83 expected hits
                        Hisaichi roll dice for 1 Infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
                        1 Infantry owned by the Hisaichi lost in Yunnan
                    British win, taking Yunnan from Hisaichi with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
                    Casualties for Hisaichi: 1 Infantry
                Battle in 106 Sea Zone
                    British attack with 1 Fighter
                    Hisaichi defend with 1 T.Boat
                        British roll dice for 1 Fighter in 106 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        Hisaichi roll dice for 1 T.Boat in 106 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                        1 Fighter owned by the British and 1 T.Boat owned by the Hisaichi lost in 106 Sea Zone
                    Hisaichi win with no units remaining. Battle score for attacker is -2
                    Casualties for British: 1 Fighter
                    Casualties for Hisaichi: 1 T.Boat

    Non Combat Move - British
                1 AAGun moved from Assam to Yunnan
                1 Infantry moved from Calcutta to Assam
                1 AAGun, 1 Artillery and 2 Infantrys moved from Hyderabad to Calcutta
                1 Artillery moved from Rajputana to Hyderabad
                2 Infantrys moved from Bombay to Rajputana
                1 AAGun and 2 Infantrys moved from British Columbia to Vancouver
                1 Infantry moved from Canadian Prairies to British Columbia
                1 Infantry moved from Ontario to Canadian Prairies
                1 Tank moved from Ontario to British Columbia
                1 AAGun and 2 Infantrys moved from Montreal to Quebec
                2 Fighters moved from Netherlands to 20 Sea Zone
                2 Adv.Fighters moved from Netherlands to 20 Sea Zone
                4 Infantrys moved from London to Dover
                2 AAGuns, 2 Fighters and 2 Infantrys moved from Wales to Dover
                1 Infantry moved from Munster to Dublin
                1 Elite moved from Manchester to Dover
                2 Infantrys moved from Manchester to Dover
                4 Fighters moved from Mersa Matruh to 56 Sea Zone
                1 Artillery and 1 Infantry moved from Nubia to Lower Egypt
                1 Infantry moved from Kordofan to Nubia
                1 AAGun and 7 Infantrys moved from Cairo to Lower Egypt
                1 AAGun and 1 Infantry moved from Rhodesia to Kenya
                2 Infantrys moved from Cape Town to South Africa
                1 Cruiser, 1 Submarine and 2 Transports moved from 63 Sea Zone to 57 Sea Zone

    Place Units - British
                2 Carriers placed in 56 Sea Zone
                4 Infantrys placed in Cairo
                3 Infantrys placed in Vancouver
                2 Artillerys and 2 Infantrys placed in Wales
                4 Infantrys placed in Manchester
                2 Infantrys placed in Cape Town
                5 Infantrys placed in Madras
                2 Infantrys placed in Bombay
                5 Infantrys placed in Delhi
                4 Infantrys placed in London

    Turn Complete - British
                British collect 104 PUs; end with 104 PUs

    Combat Hit Differential Summary :

    Neutral : -1.33
        British : 0.17
        Italians : -2.17
        Hisaichi : 0.17
        Thai : -0.33

    triplea_42789_Bri3.tsvg

  • 18 16

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3

    Combat Move - Anzac
                1 Artillery and 1 Infantry moved from Milne Bay to 114 Sea Zone
                1 Artillery, 1 Carrier, 2 Destroyers, 2 Fighters, 1 Infantry, 1 Submarine and 1 Transport moved from 114 Sea Zone to 103 Sea Zone
                1 Artillery and 1 Infantry moved from 103 Sea Zone to Kwajalein
                2 Fighters moved from 103 Sea Zone to Kwajalein

    Purchase Units - Anzac
                Anzac buy 13 Infantrys and 2 Tanks; Remaining resources: 0 PUs;

    Combat - Anzac
                Battle in Kwajalein
                    Anzac attack with 1 Artillery, 2 Fighters and 1 Infantry
                    Yamamoto defend with 1 Artillery and 1 Infantry
                        Anzac roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Kwajalein, round 2 : 3/4 hits, 1.33 expected hits
                        Yamamoto roll dice for 1 Artillery and 1 Infantry in Kwajalein, round 2 : 1/2 hits, 0.67 expected hits
                        1 Infantry owned by the Anzac, 1 Artillery owned by the Yamamoto and 1 Infantry owned by the Yamamoto lost in Kwajalein
                    Anzac win, taking Kwajalein from Yamamoto with 1 Artillery and 2 Fighters remaining. Battle score for attacker is 4
                    Casualties for Anzac: 1 Infantry
                    Casualties for Yamamoto: 1 Artillery and 1 Infantry

    Non Combat Move - Anzac
                2 Fighters moved from Kwajalein to 103 Sea Zone
                3 Infantrys moved from Port Moresby to West Papua
                1 AAGun and 4 Infantrys moved from Queensland to Northern Territory
                1 Adv.Fighter and 5 Infantrys moved from Canberra to New South Wales
                1 Adv.Fighter moved from New South Wales to Townsville

    Place Units - Anzac
                3 Infantrys placed in Port Moresby
                3 Infantrys placed in Broome
                Anzac undo move 1.
                1 Infantry and 2 Tanks placed in Port Moresby
                3 Infantrys placed in Townsville
                6 Infantrys placed in Canberra

    Turn Complete - Anzac
                Anzac collect 37 PUs; end with 37 PUs

    Combat Hit Differential Summary :

    Yamamoto : 0.33
        Anzac : 1.67

    triplea_42789_Anz3.tsvg

  • 18 16

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3

    Combat Move - Dutch
                1 Infantry moved from Java to Sumatra
                1 Artillery and 1 Infantry moved from West Papua to 114 Sea Zone
                1 Artillery, 2 Destroyers, 1 Infantry, 1 Submarine and 1 Transport moved from 114 Sea Zone to 103 Sea Zone
                1 Artillery and 1 Infantry moved from 103 Sea Zone to Rongelap

    Purchase Units - Dutch
                Dutch buy 1 Factory; Remaining resources: 9 PUs;

    Combat - Dutch
                Battle in Rongelap
                    Dutch attack with 1 Artillery and 1 Infantry
                    Yamamoto defend with 1 Infantry
                        Dutch roll dice for 1 Artillery and 1 Infantry in Rongelap, round 2 : 0/2 hits, 0.67 expected hits
                        Yamamoto roll dice for 1 Infantry in Rongelap, round 2 : 1/1 hits, 0.33 expected hits
                        1 Infantry owned by the Dutch lost in Rongelap
                        Dutch roll dice for 1 Artillery in Rongelap, round 3 : 1/1 hits, 0.33 expected hits
                        Yamamoto roll dice for 1 Infantry in Rongelap, round 3 : 1/1 hits, 0.33 expected hits
                        1 Artillery owned by the Dutch and 1 Infantry owned by the Yamamoto lost in Rongelap
                    Yamamoto win with no units remaining. Battle score for attacker is -4
                    Casualties for Dutch: 1 Artillery and 1 Infantry
                    Casualties for Yamamoto: 1 Infantry

    Non Combat Move - Dutch

    Place Units - Dutch
                1 Factory placed in Suriname

    Turn Complete - Dutch
                Dutch collect 20 PUs; end with 29 PUs

    Combat Hit Differential Summary :

    Yamamoto : 1.33
        Dutch : 0.00

    triplea_42789_Dut3.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3

    Combat Move - Finns
                1 Infantry moved from Lapland to Murmansk
                      Finns take Murmansk from Russians
                1 Infantry moved from Oulu to N.Karelia
                      Finns take N.Karelia from Russians
                1 Infantry moved from Helsinki to 24 Sea Zone
                1 Infantry moved from Helsinki to 24 Sea Zone
                2 Infantrys moved from 24 Sea Zone to Latvia
                1 Fighter moved from Tampere to Latvia

    Purchase Units - Finns
                Finns buy 2 Elites and 4 Infantrys; Remaining resources: 0 PUs;

    Combat - Finns
                Battle in Latvia
                    Finns attack with 1 Fighter and 2 Infantrys
                    Russians defend with 1 Infantry
                        Finns roll dice for 1 Fighter and 2 Infantrys in Latvia, round 2 :  1/3 hits
                        Russians roll dice for 1 Infantry in Latvia, round 2 :  0/1 hits
                        1 Infantry owned by the Russians lost in Latvia
                    Finns win, taking Latvia from Russians with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2
                    Casualties for Russians: 1 Infantry

    Non Combat Move - Finns
                1 Fighter moved from Latvia to Oulu
                2 Infantrys moved from Tampere to Oulu
                1 Elite and 2 Infantrys moved from Helsinki to Tampere

    Place Units - Finns
                2 Elites and 4 Infantrys placed in Helsinki

    Turn Complete - Finns
                Finns collect 18 PUs; end with 18 PUs

    triplea_42789_Fin3.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3

    Combat Move - Romanians
                1 Tank moved from Kiev to Novgorod
                      Romanians take Minsk from Russians
                      Romanians take Novgorod from Russians
                1 Artillery moved from Vinnytsia to Donetsk
                1 Infantry moved from Odessa to Donetsk
                1 Fighter moved from Vinnytsia to Donetsk
                2 Infantrys moved from E.Romania to Odessa
                1 Infantry moved from E.Romania to Vinnytsia
                2 ArmoredCars moved from Bucharest to Vinnytsia
                1 Elite and 1 Infantry moved from Bucharest to E.Romania

    Purchase Units - Romanians
                Romanians buy 1 Factory; Remaining resources: 1 PUs;

    Combat - Romanians
                Battle in Donetsk
                    Romanians attack with 1 Artillery, 1 Fighter and 1 Infantry
                    Russians defend with 1 Infantry
                        Romanians roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Donetsk, round 2 :  1/3 hits
                        Russians roll dice for 1 Infantry in Donetsk, round 2 :  1/1 hits
                        1 Infantry owned by the Russians and 1 Infantry owned by the Romanians lost in Donetsk
                    Romanians win, taking Donetsk from Russians with 1 Artillery and 1 Fighter remaining. Battle score for attacker is 0
                    Casualties for Romanians: 1 Infantry
                    Casualties for Russians: 1 Infantry

    Non Combat Move - Romanians
                1 Fighter moved from Donetsk to Vinnytsia

    Place Units - Romanians
                1 Factory placed in E.Romania

    Turn Complete - Romanians
                Romanians collect 21 PUs; end with 22 PUs

    triplea_42789_Rom3.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3

    Combat Move - Thai
                1 Transport moved from 110 Sea Zone to 105 Sea Zone
                1 ArmoredCar moved from Bangkok to Burma
                      Thai take Burma from British
                1 ArmoredCar and 1 Infantry moved from Bangkok to 105 Sea Zone
                1 ArmoredCar, 1 Infantry and 1 Transport moved from 105 Sea Zone to 110 Sea Zone
                1 ArmoredCar and 1 Infantry moved from 110 Sea Zone to West Borneo
                1 Fighter moved from Bangkok to West Borneo
                1 Transport moved from 110 Sea Zone to 105 Sea Zone
                1 Infantry moved from Bangkok to 105 Sea Zone
                1 Infantry and 1 Transport moved from 105 Sea Zone to 110 Sea Zone
                1 Infantry moved from 110 Sea Zone to Java
                      Thai take Java from Dutch

    Purchase Units - Thai
                Thai buy 1 Factory; Remaining resources: 0 PUs;

    Combat - Thai
                Battle in West Borneo
                    Thai attack with 1 ArmoredCar, 1 Fighter and 1 Infantry
                    British defend with 1 Artillery
                        Thai roll dice for 1 ArmoredCar, 1 Fighter and 1 Infantry in West Borneo, round 2 :  1/3 hits
                        Dutch roll dice for 1 Artillery in West Borneo, round 2 :  0/1 hits
                        1 Artillery owned by the British lost in West Borneo
                    Thai win, taking West Borneo from Dutch with 1 ArmoredCar, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 Artillery

    Non Combat Move - Thai
                1 Fighter moved from West Borneo to Banjarmasin

    Place Units - Thai
                1 Factory placed in Malaya

    Turn Complete - Thai
                Thai collect 20 PUs; end with 20 PUs

    triplea_42789_Tha3.tsvg

  • 18 16

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3

    Combat Move - Americans
                4 Infantrys and 1 Tank moved from Bahia to Salvador
                2 Adv.Fighters moved from 32 Sea Zone to Salvador
                3 Artillerys and 3 Infantrys moved from Peru to N.Chile
                2 Infantrys and 3 Tanks moved from Colombia to Venezuela
                1 Infantry moved from Amazon to Venezuela
                1 Bomber moved from Amazon to Salvador
                1 Bomber moved from Amazon to Salvador
                1 Artillery and 1 Infantry moved from South Central USA to 25 Sea Zone
                1 Artillery, 1 B.Transport and 1 Infantry moved from 25 Sea Zone to 26 Sea Zone
                1 Artillery and 1 Infantry moved from 26 Sea Zone to Hispaniola
                1 B.Transport moved from 26 Sea Zone to 25 Sea Zone
                1 Artillery and 1 Infantry moved from South Central USA to 25 Sea Zone
                1 Artillery, 1 B.Transport and 1 Infantry moved from 25 Sea Zone to 26 Sea Zone
                1 Infantry moved from 26 Sea Zone to Jamaica
                1 Artillery moved from 26 Sea Zone to Jamaica
                1 Artillery and 1 Infantry moved from Washington to 13 Sea Zone
                1 Artillery, 1 B.Transport and 1 Infantry moved from 13 Sea Zone to 26 Sea Zone
                1 Artillery and 1 Infantry moved from 26 Sea Zone to Cuba
                1 Fighter moved from 26 Sea Zone to Cuba
                1 Adv.Fighter moved from 26 Sea Zone to Jamaica
                1 Artillery and 1 Infantry moved from Washington to 13 Sea Zone
                1 Artillery, 1 B.Transport and 1 Infantry moved from 13 Sea Zone to 26 Sea Zone
                1 Artillery and 1 Infantry moved from 26 Sea Zone to Hispaniola
                2 Fighters moved from 119 Sea Zone to N.Chile
                1 Bomber moved from Colombia to Venezuela

    Purchase Units - Americans
                Americans buy 4 Artillerys, 1 Carrier, 30 Infantrys and 2 Transports; Remaining resources: 0 PUs;

    Combat - Americans
                Battle in Venezuela
                    Americans attack with 1 Bomber, 3 Infantrys and 3 Tanks
                    Neutral defend with 3 Infantrys
                        Americans roll dice for 1 Bomber, 3 Infantrys and 3 Tanks in Venezuela, round 2 : 2/7 hits, 2.67 expected hits
                        Neutral roll dice for 3 Infantrys in Venezuela, round 2 : 2/3 hits, 1.00 expected hits
                        2 Infantrys owned by the Americans and 2 Infantrys owned by the Neutral lost in Venezuela
                        Americans roll dice for 1 Bomber, 1 Infantry and 3 Tanks in Venezuela, round 3 : 3/5 hits, 2.33 expected hits
                        Neutral roll dice for 1 Infantry in Venezuela, round 3 : 1/1 hits, 0.33 expected hits
                        1 Infantry owned by the Americans and 1 Infantry owned by the Neutral lost in Venezuela
                    Americans loses 0 PUs for violating Venezuelas neutrality.
                    Americans win, taking Venezuela from Neutral with 1 Bomber and 3 Tanks remaining. Battle score for attacker is 0
                    Casualties for Americans: 3 Infantrys
                    Casualties for Neutral: 3 Infantrys
                Battle in Cuba
                    Americans attack with 1 Artillery, 1 Fighter and 1 Infantry
                    Neutral defend with 1 Infantry
                        Americans roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Cuba, round 2 : 0/3 hits, 1.00 expected hits
                        Neutral roll dice for 1 Infantry in Cuba, round 2 : 0/1 hits, 0.33 expected hits
                        Americans roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Cuba, round 3 : 1/3 hits, 1.00 expected hits
                        Neutral roll dice for 1 Infantry in Cuba, round 3 : 0/1 hits, 0.33 expected hits
                        1 Infantry owned by the Neutral lost in Cuba
                    Americans loses 0 PUs for violating Cubas neutrality.
                    Americans win, taking Cuba from Neutral with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
                    Casualties for Neutral: 1 Infantry
                Battle in Hispaniola
                    Americans attack with 2 Artillerys and 2 Infantrys
                    Neutral defend with 1 Infantry
                        Americans roll dice for 2 Artillerys and 2 Infantrys in Hispaniola, round 2 : 1/4 hits, 1.33 expected hits
                        Neutral roll dice for 1 Infantry in Hispaniola, round 2 : 1/1 hits, 0.33 expected hits
                        1 Infantry owned by the Americans and 1 Infantry owned by the Neutral lost in Hispaniola
                    Americans loses 0 PUs for violating Hispaniolas neutrality.
                    Americans win, taking Hispaniola from Neutral with 2 Artillerys and 1 Infantry remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 Infantry
                    Casualties for Neutral: 1 Infantry
                Battle in N.Chile
                    Americans attack with 3 Artillerys, 2 Fighters and 3 Infantrys
                    Neutral defend with 1 Artillery and 2 Infantrys
                        Americans roll dice for 3 Artillerys, 2 Fighters and 3 Infantrys in N.Chile, round 2 : 4/8 hits, 2.67 expected hits
                        Neutral roll dice for 1 Artillery and 2 Infantrys in N.Chile, round 2 : 0/3 hits, 1.00 expected hits
                        2 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in N.Chile
                    Americans loses 0 PUs for violating N.Chiles neutrality.
                    Americans win, taking N.Chile from Neutral with 3 Artillerys, 2 Fighters and 3 Infantrys remaining. Battle score for attacker is 8
                    Casualties for Neutral: 1 Artillery and 2 Infantrys
                Battle in Salvador
                    Americans attack with 2 Adv.Fighters, 2 Bombers, 4 Infantrys and 1 Tank
                    Neutral defend with 1 AAGun, 1 Factory, 2 Infantrys and 2 Tanks
                        AA fire in Salvador : 0/4 hits, 0.67 expected hits
                        Americans roll dice for 2 Adv.Fighters, 2 Bombers, 4 Infantrys and 1 Tank in Salvador, round 2 : 4/9 hits, 3.50 expected hits
                        Neutral roll dice for 2 Infantrys and 2 Tanks in Salvador, round 2 : 0/4 hits, 1.67 expected hits
                        2 Tanks owned by the Neutral and 2 Infantrys owned by the Neutral lost in Salvador
                    Americans loses 0 PUs for violating Salvadors neutrality.
                    Americans win, taking Salvador from Neutral with 2 Adv.Fighters, 2 Bombers, 4 Infantrys and 1 Tank remaining. Battle score for attacker is 14
                    Casualties for Neutral: 2 Infantrys and 2 Tanks
                Battle in Jamaica
                    Americans attack with 1 Adv.Fighter, 1 Artillery and 1 Infantry
                    Neutral defend with 1 Infantry
                        Americans roll dice for 1 Adv.Fighter, 1 Artillery and 1 Infantry in Jamaica, round 2 : 0/3 hits, 1.17 expected hits
                        Neutral roll dice for 1 Infantry in Jamaica, round 2 : 0/1 hits, 0.33 expected hits
                        Americans roll dice for 1 Adv.Fighter, 1 Artillery and 1 Infantry in Jamaica, round 3 : 2/3 hits, 1.17 expected hits
                        Neutral roll dice for 1 Infantry in Jamaica, round 3 : 0/1 hits, 0.33 expected hits
                        1 Infantry owned by the Neutral lost in Jamaica
                    Americans loses 0 PUs for violating Jamaicas neutrality.
                    Americans win, taking Jamaica from Neutral with 1 Adv.Fighter, 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                    Casualties for Neutral: 1 Infantry

    Non Combat Move - Americans
                1 Carrier moved from 119 Sea Zone to 100 Sea Zone
                1 Artillery moved from Galapagos to 100 Sea Zone
                4 Destroyers, 1 Submarine and 4 Transports moved from 119 Sea Zone to 83 Sea Zone
                2 Fighters moved from N.Chile to 119 Sea Zone
                1 Adv.Fighter and 1 Bomber moved from Salvador to Bahia
                1 Adv.Fighter and 1 Bomber moved from Salvador to Bahia
                2 Adv.Fighters moved from Bahia to 32 Sea Zone
                2 B.Transports, 1 Destroyer and 1 Transport moved from 32 Sea Zone to 13 Sea Zone
                1 Fighter moved from Cuba to 26 Sea Zone
                1 Adv.Fighter moved from Jamaica to 26 Sea Zone
                1 Artillery and 1 Transport moved from 100 Sea Zone to 119 Sea Zone
                1 Artillery moved from 119 Sea Zone to N.Chile
                1 Submarine moved from 99 Sea Zone to 83 Sea Zone
                2 Fighters moved from Pearl Harbor to 83 Sea Zone
                1 Artillery and 1 Infantry moved from San Francisco to Southwest USA
                5 Infantrys moved from San Francisco to Southwest USA
                1 Infantry moved from South Central USA to Northeast USA
                1 Fighter moved from Pearl Harbor to Southwest USA
                1 Bomber moved from Venezuela to Colombia
                2 Tanks moved from Central America to Amazon
                1 Carrier moved from 100 Sea Zone to 99 Sea Zone

    Place Units - Americans
                1 Carrier placed in 83 Sea Zone
                2 Transports placed in 13 Sea Zone
                1 Artillery and 1 Infantry placed in South Atlantic USA
                12 Infantrys placed in South Central USA
                Americans undo move 2.
                1 Transport placed in 13 Sea Zone
                1 Transport placed in 13 Sea Zone
                3 Artillerys and 11 Infantrys placed in Washington
                6 Infantrys placed in San Francisco
                Americans undo move 6.
                3 Infantrys placed in Pearl Harbor
                3 Artillerys and 8 Infantrys placed in Washington

    Turn Complete - Americans
                Americans collect 100 PUs; end with 100 PUs

    Combat Hit Differential Summary :

    Neutral : -1.67
        Americans : 0.17
        AA fire in Salvador : : -0.67

    triplea_42789_Ame3.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4

    Combat Move - Germans
                Trigger Units New True: Setting switch to true for conditionAttachment_Units_New_True attached to Germans
                Trigger Units Bonus New Thai: Thai has their production frontier changed to: ThaiFrontierBonusNew
                Trigger Units Bonus New Italians: Italians has their production frontier changed to: ItaliansFrontierBonusNew
                Trigger Units Bonus New Americans: Americans has their production frontier changed to: AmericansFrontierBonusNew
                Trigger Units Bonus New Yamamoto: Yamamoto has their production frontier changed to: YamamotoFrontierBonusNew
                Trigger Units Bonus New Chinese: Chinese has their production frontier changed to: ChineseFrontierBonusNew
                Trigger Units Bonus New British: British has their production frontier changed to: BritishFrontierBonusNew
                Trigger Units Bonus New Dutch: Dutch has their production frontier changed to: DutchFrontierBonusNew
                Trigger Units Bonus New Russians: Russians has their production frontier changed to: RussiansFrontierBonusNew
                Trigger Units Bonus New French: French has their production frontier changed to: FrenchFrontierBonusNew
                Trigger Units Bonus New Hisaichi: Hisaichi has their production frontier changed to: HisaichiFrontierBonusNew
                Trigger Units Bonus New Germans: Germans has their production frontier changed to: GermansFrontierBonusNew
                Trigger Units Bonus New Romanians: Romanians has their production frontier changed to: RomaniansFrontierBonusNew
                Trigger Units Bonus New Finns: Finns has their production frontier changed to: FinnsFrontierBonusNew
                Trigger Units Bonus New Anzac: Anzac has their production frontier changed to: AnzacFrontierBonusNew
                1 Infantry moved from Brest to Lithuania
                      Germans take Lithuania from Russians
                1 Infantry moved from Brest to Minsk
                3 Transports moved from 24 Sea Zone to 23 Sea Zone
                2 Tanks moved from Hamburg to 23 Sea Zone
                4 Infantrys moved from Hamburg to 23 Sea Zone
                4 Infantrys, 2 Tanks and 3 Transports moved from 23 Sea Zone to 24 Sea Zone
                4 Infantrys and 2 Tanks moved from 24 Sea Zone to Leningrad
                2 Stukas moved from East Prussia to Leningrad
                1 Artillery and 7 Infantrys moved from Brest to Kiev
                4 Infantrys moved from Warsaw to Brest
                1 Artillery and 2 Infantrys moved from Vinnytsia to Kiev
                2 Artillerys and 2 Infantrys moved from E.Romania to Vinnytsia
                5 Infantrys moved from Bohemia to Krakow
                2 Infantrys moved from Pomerania to Danzig
                15 Infantrys moved from Berlin to Brandenburg
                2 Artillerys and 2 Mech.Infs moved from Paris to Orleanais
                2 ArmoredCars moved from Paris to Normandy
                1 ArmoredCar moved from Paris to Picardy
                3 Mech.Infs moved from Paris to Normandy
                2 Mech.Infs moved from Paris to Picardy
                8 Tanks moved from Paris to Normandy
                7 Tanks moved from Paris to Picardy
                3 Infantrys moved from Bavaria to Rhine
                3 Infantrys moved from Rhine to Hamburg
                1 Infantry moved from Kufra to Tobruk
                1 Infantry and 2 Tanks moved from Kufra to Darfur
                1 Submarine moved from 45 Sea Zone to 46 Sea Zone
                1 ArmoredCar moved from Aquitaine to Brittany
                      Germans take Brittany from French
                1 ArmoredCar moved from Brittany to Orleanais

    Purchase Units - Germans
                Germans buy 2 ArmoredCars, 2 Artillerys, 5 HeavyTanks, 32 Infantrys, 2 S.Submarines and 2 Tanks; Remaining resources: 0 PUs;

    Combat - Germans
                Battle in Picardy
                    Germans attack with 1 ArmoredCar, 2 Mech.Infs and 7 Tanks
                    French defend with 1 Bunker
                        Germans roll dice for 1 ArmoredCar, 2 Mech.Infs and 7 Tanks in Picardy, round 2 :  3/10 hits
                        French roll dice for 1 Bunker in Picardy, round 2 :  0/1 hits
                        1 Bunker owned by the French lost in Picardy
                    Germans win, taking Picardy from French with 1 ArmoredCar, 2 Mech.Infs and 7 Tanks remaining. Battle score for attacker is 6
                    Casualties for French: 1 Bunker
                Battle in Darfur
                    Germans attack with 1 Infantry and 2 Tanks
                    French defend with 1 Infantry
                        Germans roll dice for 1 Infantry and 2 Tanks in Darfur, round 2 :  2/3 hits
                        British roll dice for 1 Infantry in Darfur, round 2 :  1/1 hits
                        1 Infantry owned by the Germans and 1 Infantry owned by the French lost in Darfur
                    Germans win, taking Darfur from British with 2 Tanks remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 Infantry
                    Casualties for French: 1 Infantry
                Battle in Normandy
                    Germans attack with 2 ArmoredCars, 3 Mech.Infs and 8 Tanks
                    French defend with 2 Elites, 1 Factory and 1 Infantry
                        Germans roll dice for 2 ArmoredCars, 3 Mech.Infs and 8 Tanks in Normandy, round 2 :  4/13 hits
                        French roll dice for 2 Elites and 1 Infantry in Normandy, round 2 :  0/3 hits
                        2 Elites owned by the French and 1 Infantry owned by the French lost in Normandy
                    Germans win, taking Normandy from French with 2 ArmoredCars, 3 Mech.Infs and 8 Tanks remaining. Battle score for attacker is 8
                    Casualties for French: 2 Elites and 1 Infantry
                Battle in Orleanais
                    Germans attack with 1 ArmoredCar, 2 Artillerys and 2 Mech.Infs
                    French defend with 1 Infantry
                        Germans roll dice for 1 ArmoredCar, 2 Artillerys and 2 Mech.Infs in Orleanais, round 2 :  2/5 hits
                        French roll dice for 1 Infantry in Orleanais, round 2 :  0/1 hits
                        1 Infantry owned by the French lost in Orleanais
                    Germans win, taking Orleanais from French with 1 ArmoredCar, 2 Artillerys and 2 Mech.Infs remaining. Battle score for attacker is 2
                    Casualties for French: 1 Infantry
                Battle in Leningrad
                    Germans attack with 4 Infantrys, 2 Stukas and 2 Tanks
                    Russians defend with 2 AAGuns, 1 Artillery, 1 Factory, 4 Infantrys and 3 Tanks
                        AA fire in Leningrad :  0/2 hits
                        Germans roll dice for 1 Battleship in Leningrad, round 2 :  1/1 hits
                        Germans roll dice for 4 Infantrys, 2 Stukas and 2 Tanks in Leningrad, round 2 :  5/8 hits
                        Russians roll dice for 1 Artillery, 4 Infantrys and 3 Tanks in Leningrad, round 2 :  1/8 hits
                        4 Infantrys owned by the Russians, 1 Artillery owned by the Russians, 1 Infantry owned by the Germans and 1 Tank owned by the Russians lost in Leningrad
                        Germans roll dice for 3 Infantrys, 2 Stukas and 2 Tanks in Leningrad, round 3 :  2/7 hits
                        Russians roll dice for 2 Tanks in Leningrad, round 3 :  2/2 hits
                        2 Infantrys owned by the Germans and 2 Tanks owned by the Russians lost in Leningrad
                    Germans win, taking Leningrad from Russians with 1 Infantry, 2 Stukas and 2 Tanks remaining. Battle score for attacker is 21
                    Casualties for Germans: 3 Infantrys
                    Casualties for Russians: 1 Artillery, 4 Infantrys and 3 Tanks

    Non Combat Move - Germans
                2 Stukas moved from Leningrad to Oulu

    Place Units - Germans
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 22 Sea Zone: 1 Battleship, 2 Destroyers and 3 Submarines
                EDIT: Adding units owned by Germans to 23 Sea Zone: 1 Battleship, 2 Destroyers and 3 Submarines
                EDIT: Turning off Edit Mode
                2 S.Submarines placed in 23 Sea Zone
                4 HeavyTanks placed in Hamburg
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 23 Sea Zone: 1 Destroyer
                EDIT: Adding units owned by Germans to 21 Sea Zone: 1 Destroyer
                EDIT: Turning off Edit Mode
                1 ArmoredCar, 1 HeavyTank and 2 Tanks placed in Warsaw
                1 ArmoredCar, 2 Artillerys and 2 Infantrys placed in Bohemia
                15 Infantrys placed in Berlin
                4 Infantrys placed in Rhine
                3 Infantrys placed in Bavaria
                8 Infantrys placed in Paris

    Turn Complete - Germans
                Germans collect 105 PUs; end with 105 PUs

    triplea_42789_Ger4.tsvg

  • 18 16

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4

    Combat Move - Russians
                1 Infantry moved from Arkhangelsk to 6 Sea Zone
                1 Infantry moved from 6 Sea Zone to Lapland
                      Russians take Lapland from Finns
                6 Tanks moved from Smolensk to Leningrad
                1 Artillery, 3 Infantrys and 5 Tanks moved from S.Karelia to Leningrad
                4 Infantrys moved from Smolensk to Novgorod
                2 Infantrys moved from Smolensk to Minsk
                2 Infantrys moved from Arkhangelsk to 6 Sea Zone
                1 Fighter moved from Arkhangelsk to Novgorod
                2 Infantrys moved from 6 Sea Zone to Murmansk
                1 Tank moved from Rostov to Minsk
                1 Bomber moved from Arkhangelsk to Murmansk
                2 Infantrys moved from Rostov to Donetsk
                1 Artillery moved from Rostov to Donetsk
                1 Infantry moved from Yakutsk to Zhigansk
                1 Infantry moved from Olyokminsk to Zhigansk
                1 Adv.Fighter moved from Sibirsky to Zhigansk

    Purchase Units - Russians
                Russians buy 1 Bomber, 3 HeavyTanks, 28 Infantrys and 1 Tank; Remaining resources: 0 PUs;

    Combat - Russians
                Battle in Novgorod
                    Russians attack with 1 Fighter and 4 Infantrys
                    Romanians defend with 1 Tank
                        Russians roll dice for 1 Fighter and 4 Infantrys in Novgorod, round 2 : 0/5 hits, 1.00 expected hits
                        Romanians roll dice for 1 Tank in Novgorod, round 2 : 1/1 hits, 0.50 expected hits
                        1 Infantry owned by the Russians lost in Novgorod
                        Russians roll dice for 1 Fighter and 3 Infantrys in Novgorod, round 3 : 0/4 hits, 0.83 expected hits
                        Romanians roll dice for 1 Tank in Novgorod, round 3 : 1/1 hits, 0.50 expected hits
                        1 Infantry owned by the Russians lost in Novgorod
                        Russians roll dice for 1 Fighter and 2 Infantrys in Novgorod, round 4 : 2/3 hits, 0.67 expected hits
                        Romanians roll dice for 1 Tank in Novgorod, round 4 : 1/1 hits, 0.50 expected hits
                        1 Infantry owned by the Russians and 1 Tank owned by the Romanians lost in Novgorod
                    Russians win, taking Novgorod from Romanians with 1 Fighter and 1 Infantry remaining. Battle score for attacker is -1
                    Casualties for Russians: 3 Infantrys
                    Casualties for Romanians: 1 Tank
                Battle in Murmansk
                    Russians attack with 1 Bomber and 2 Infantrys
                    Finns defend with 1 Infantry
                        Russians roll dice for 1 Bomber and 2 Infantrys in Murmansk, round 2 : 0/3 hits, 1.00 expected hits
                        Finns roll dice for 1 Infantry in Murmansk, round 2 : 0/1 hits, 0.33 expected hits
                        Russians roll dice for 1 Bomber and 2 Infantrys in Murmansk, round 3 : 1/3 hits, 1.00 expected hits
                        Finns roll dice for 1 Infantry in Murmansk, round 3 : 1/1 hits, 0.33 expected hits
                        1 Infantry owned by the Finns and 1 Infantry owned by the Russians lost in Murmansk
                    Russians win, taking Murmansk from Finns with 1 Bomber and 1 Infantry remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 Infantry
                    Casualties for Finns: 1 Infantry
                Battle in Minsk
                    Russians attack with 2 Infantrys and 1 Tank
                    Germans defend with 1 Infantry
                        Russians roll dice for 2 Infantrys and 1 Tank in Minsk, round 2 : 0/3 hits, 0.83 expected hits
                        Romanians roll dice for 1 Infantry in Minsk, round 2 : 0/1 hits, 0.33 expected hits
                        Russians roll dice for 2 Infantrys and 1 Tank in Minsk, round 3 : 1/3 hits, 0.83 expected hits
                        Romanians roll dice for 1 Infantry in Minsk, round 3 : 1/1 hits, 0.33 expected hits
                        1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Minsk
                    Russians win, taking Minsk from Romanians with 1 Infantry and 1 Tank remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 Infantry
                    Casualties for Germans: 1 Infantry
                Battle in Donetsk
                    Russians attack with 1 Artillery and 2 Infantrys
                    Romanians defend with 1 Artillery
                        Russians roll dice for 1 Artillery and 2 Infantrys in Donetsk, round 2 : 3/3 hits, 0.83 expected hits
                        Romanians roll dice for 1 Artillery in Donetsk, round 2 : 0/1 hits, 0.33 expected hits
                        1 Artillery owned by the Romanians lost in Donetsk
                    Russians win, taking Donetsk from Romanians with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 4
                    Casualties for Romanians: 1 Artillery
                Battle in Leningrad
                    Russians attack with 1 Artillery, 3 Infantrys and 11 Tanks
                    Germans defend with 2 AAGuns, 1 Factory, 1 Infantry and 2 Tanks
                        Russians roll dice for 1 Artillery, 3 Infantrys and 11 Tanks in Leningrad, round 2 : 7/15 hits, 6.50 expected hits
                        Germans roll dice for 1 Infantry and 2 Tanks in Leningrad, round 2 : 2/3 hits, 1.33 expected hits
                        2 Infantrys owned by the Russians, 1 Infantry owned by the Germans and 2 Tanks owned by the Germans lost in Leningrad
                    Russians win, taking Leningrad from Germans with 1 Artillery, 1 Infantry and 11 Tanks remaining. Battle score for attacker is 8
                    Casualties for Russians: 2 Infantrys
                    Casualties for Germans: 1 Infantry and 2 Tanks
                Battle in Zhigansk
                    Russians attack with 1 Adv.Fighter and 2 Infantrys
                    Yamamoto defend with 1 ArmoredCar
                        Russians roll dice for 1 Adv.Fighter and 2 Infantrys in Zhigansk, round 2 : 1/3 hits, 0.83 expected hits
                        Yamamoto roll dice for 1 ArmoredCar in Zhigansk, round 2 : 1/1 hits, 0.17 expected hits
                        1 Infantry owned by the Russians and 1 ArmoredCar owned by the Yamamoto lost in Zhigansk
                    Russians win, taking Zhigansk from Yamamoto with 1 Adv.Fighter and 1 Infantry remaining. Battle score for attacker is 2
                    Casualties for Russians: 1 Infantry
                    Casualties for Yamamoto: 1 ArmoredCar

    Non Combat Move - Russians
                1 Adv.Fighter moved from Zhigansk to Evenkia
                4 Infantrys moved from Sibirsky to Khatanga
                1 Tank moved from Sibirsky to Khatanga
                1 Infantry moved from Evenkia to Olyokminsk
                2 Infantrys moved from Tashkent to Chimkent
                2 Infantrys moved from Uzbekistan to Alma Ata
                1 AAGun and 4 Infantrys moved from Arkhangelsk to S.Karelia
                2 Infantrys moved from Kirov to Arkhangelsk
                5 Infantrys moved from Perm to Kirov
                5 Infantrys moved from Sverdlovsk to Perm
                8 Tanks moved from Moscow to S.Karelia
                5 Artillerys moved from Yaroslavl to S.Karelia
                2 AAGuns moved from Smolensk to S.Karelia
                2 Infantrys moved from Moscow to Yaroslavl
                5 Infantrys moved from Stalingrad to Rostov
                3 Infantrys and 1 Tank moved from Georgia to Rostov
                1 AAGun, 1 Artillery and 2 Infantrys moved from Saratov to Rostov
                2 Infantrys moved from Kuybyshev to Saratov
                1 Artillery and 1 Infantry moved from Erzurum to Georgia
                1 Bomber moved from Murmansk to Arkhangelsk
                1 Fighter moved from Novgorod to Arkhangelsk
                2 Tanks moved from Rostov to Tula

    Place Units - Russians
                4 Infantrys placed in Arkhangelsk
                1 Bomber, 3 HeavyTanks, 5 Infantrys and 1 Tank placed in Moscow
                3 Infantrys placed in Georgia
                5 Infantrys placed in Stalingrad
                6 Infantrys placed in Sibirsky
                5 Infantrys placed in Sverdlovsk

    Turn Complete - Russians
                Russians collect 84 PUs; end with 84 PUs

    Combat Hit Differential Summary :

    Romanians : 1.50
        Germans : 0.67
        Yamamoto : 0.83
        Finns : 0.33
        Russians : 0.67

    triplea_42789_Rus4.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4

    Combat Move - Italians
                2 ArmoredCars, 1 Artillery, 3 Infantrys and 5 Tanks moved from N.Algeria to E.Morocco
                3 Mech.Infs moved from Tunis to E.Morocco
                1 Transport moved from 45 Sea Zone to 46 Sea Zone
                2 Transports moved from 51 Sea Zone to 48 Sea Zone
                1 Artillery and 1 Tank moved from Greece to 51 Sea Zone
                2 Infantrys moved from Greece to 51 Sea Zone
                1 Artillery moved from 51 Sea Zone to Crete
                      Italians take Crete from British
                1 Tank moved from 51 Sea Zone to Tobruk
                1 Infantry moved from 51 Sea Zone to Tobruk
                2 ArmoredCars and 1 Tank moved from Hun to Kufra
                1 Infantry moved from 51 Sea Zone to Crete
                1 Artillery moved from Campania to 48 Sea Zone
                3 Infantrys moved from Campania to 48 Sea Zone
                1 Artillery, 3 Infantrys and 2 Transports moved from 48 Sea Zone to 51 Sea Zone
                1 Artillery and 3 Infantrys moved from 51 Sea Zone to Tobruk
                8 Infantrys moved from Rome to Campania
                1 Infantry moved from Burgundy to Provence
                1 Infantry moved from Languedoc to Provence

    Purchase Units - Italians
                Italians buy 2 ArmoredCars, 1 Carrier, 2 Destroyers, 1 HeavyTank, 5 Infantrys and 1 Tank; Remaining resources: 0 PUs;

    Combat - Italians
                Battle in E.Morocco
                    Italians attack with 2 ArmoredCars, 1 Artillery, 3 Infantrys, 3 Mech.Infs and 5 Tanks
                    French defend with 1 AAGun, 1 Artillery, 1 Factory and 8 Infantrys
                        Italians roll dice for 2 ArmoredCars, 1 Artillery, 3 Infantrys, 3 Mech.Infs and 5 Tanks in E.Morocco, round 2 :  6/14 hits
                        French roll dice for 1 Artillery and 8 Infantrys in E.Morocco, round 2 :  4/9 hits
                        6 Infantrys owned by the French, 1 Artillery owned by the Italians and 3 Infantrys owned by the Italians lost in E.Morocco
                        Italians roll dice for 2 ArmoredCars, 3 Mech.Infs and 5 Tanks in E.Morocco, round 3 :  3/10 hits
                        French roll dice for 1 Artillery and 2 Infantrys in E.Morocco, round 3 :  1/3 hits
                        1 ArmoredCar owned by the Italians, 1 Artillery owned by the French and 2 Infantrys owned by the French lost in E.Morocco
                    Italians win, taking E.Morocco from French with 1 ArmoredCar, 3 Mech.Infs and 5 Tanks remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 ArmoredCar, 1 Artillery and 3 Infantrys
                    Casualties for French: 1 Artillery and 8 Infantrys

    Non Combat Move - Italians

    Place Units - Italians
                1 Carrier and 2 Destroyers placed in 51 Sea Zone
                1 ArmoredCar, 1 HeavyTank and 1 Tank placed in Hun
                1 ArmoredCar placed in Greece
                5 Infantrys placed in Rome

    Turn Complete - Italians
                Italians collect 63 PUs; end with 63 PUs

    triplea_42789_Ita4.tsvg

  • 18 16

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4

    Purchase Units - French
                French buy 2 Adv.Fighters, 1 Tank and 1 Transport; Remaining resources: 0 PUs;

    Non Combat Move - French
                1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 8 Sea Zone to 10 Sea Zone
                1 Artillery and 1 Infantry moved from 10 Sea Zone to Scotland
                1 AAGun and 4 Infantrys moved from Palestine to Syria
                1 Infantry moved from French Equatorial Africa to Equatoria
                1 Infantry moved from French Sudan to French Equatorial Africa
                1 Infantry moved from Italian East Africa to Kordofan

    Place Units - French
                2 Adv.Fighters placed in Syria
                1 Tank placed in Churchill
                1 Transport placed in 1 Sea Zone

    Turn Complete - French
                French collect 16 PUs; end with 16 PUs

    Combat Hit Differential Summary :

    triplea_42789_Fre4.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4

    Combat Move - Yamamoto
                1 Infantry moved from Umnak to 71 Sea Zone
                1 Infantry moved from 71 Sea Zone to Adak
                      Yamamoto take Adak from Americans
                1 Artillery moved from Umnak to 71 Sea Zone
                1 Artillery moved from 71 Sea Zone to Amchitka
                      Yamamoto take Amchitka from Americans
                2 Fighters moved from 71 Sea Zone to Alaska
                1 Tank moved from Davao to 107 Sea Zone
                1 Artillery moved from Jilolo to 107 Sea Zone
                1 Artillery, 1 Battleship, 2 Carriers, 2 Destroyers, 4 Fighters, 4 Submarines, 1 Tank and 2 Transports moved from 107 Sea Zone to 102 Sea Zone
                1 Artillery and 2 Infantrys moved from Truk to Ponape
                1 Artillery and 1 Tank moved from 102 Sea Zone to Ponape
                4 Fighters moved from 102 Sea Zone to Ponape
                1 Tank moved from Guam to 94 Sea Zone
                1 Infantry moved from Guam to 94 Sea Zone
                1 Carrier, 1 Destroyer, 2 Fighters, 1 Infantry, 1 Submarine, 1 Tank and 1 Transport moved from 94 Sea Zone to 102 Sea Zone
                1 Infantry and 1 Tank moved from 102 Sea Zone to Ponape
                2 Fighters moved from 102 Sea Zone to Ponape
                2 Destroyers moved from 85 Sea Zone to 102 Sea Zone
                2 Infantrys moved from Kolyma to Zhigansk
                1 Tank moved from Kwangsi to Kweichow
                1 Artillery moved from Kwangsi to N.French Indochina
                2 Transports moved from 92 Sea Zone to 93 Sea Zone
                1 Tank moved from Samar to 93 Sea Zone
                1 Artillery moved from Mindoro to 93 Sea Zone
                1 Artillery and 1 Transport moved from 93 Sea Zone to 107 Sea Zone
                1 Artillery moved from 107 Sea Zone to Hollandia
                      Yamamoto take Hollandia from Dutch
                1 Tank and 1 Transport moved from 93 Sea Zone to 111 Sea Zone
                1 Tank moved from 111 Sea Zone to British Borneo
                      Yamamoto take British Borneo from British
                1 Tank moved from Vladivostok to 84 Sea Zone
                1 Artillery moved from Vladivostok to 84 Sea Zone
                5 Infantrys moved from Tokyo to 84 Sea Zone
                2 ArmoredCars moved from Vladivostok to 84 Sea Zone
                2 ArmoredCars, 1 Artillery, 2 B.Transports, 5 Infantrys, 2 T.Boats and 1 Tank moved from 84 Sea Zone to 92 Sea Zone
                2 ArmoredCars, 1 Artillery, 5 Infantrys and 1 Tank moved from 92 Sea Zone to S.French Indochina
                2 Bombers moved from Kwangtung to N.Buryat Mongolia
                2 ArmoredCars moved from Vladivostok to Heilungchiang

    Purchase Units - Yamamoto
                Yamamoto buy 1 B.Transport, 1 Elite, 1 Factory, 5 Infantrys, 4 S.Submarines and 1 Transport; Remaining resources: 0 PUs;

    Combat - Yamamoto
                Battle in Zhigansk
                    Yamamoto attack with 2 Infantrys
                    Russians defend with 1 Infantry
                        Yamamoto roll dice for 2 Infantrys in Zhigansk, round 2 :  0/2 hits
                        Russians roll dice for 1 Infantry in Zhigansk, round 2 :  0/1 hits
                        Yamamoto roll dice for 2 Infantrys in Zhigansk, round 3 :  2/2 hits
                        Russians roll dice for 1 Infantry in Zhigansk, round 3 :  0/1 hits
                        1 Infantry owned by the Russians lost in Zhigansk
                    Yamamoto win, taking Zhigansk from Russians with 2 Infantrys remaining. Battle score for attacker is 2
                    Casualties for Russians: 1 Infantry
                Battle in Ponape
                    Yamamoto attack with 2 Artillerys, 6 Fighters, 3 Infantrys and 2 Tanks
                    Americans defend with 1 Artillery and 1 Infantry
                        Yamamoto roll dice for 1 Battleship in Ponape, round 2 :  0/1 hits
                        Yamamoto roll dice for 2 Artillerys, 6 Fighters, 3 Infantrys and 2 Tanks in Ponape, round 2 :  5/13 hits
                        Americans roll dice for 1 Artillery and 1 Infantry in Ponape, round 2 :  2/2 hits
                        2 Infantrys owned by the Yamamoto, 1 Infantry owned by the Americans and 1 Artillery owned by the Americans lost in Ponape
                    Yamamoto win, taking Ponape from Americans with 2 Artillerys, 6 Fighters, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 2
                    Casualties for Yamamoto: 2 Infantrys
                    Casualties for Americans: 1 Artillery and 1 Infantry
                Battle in Kweichow
                    Yamamoto attack with 1 Tank
                    Chinese defend with 1 Infantry
                        Yamamoto roll dice for 1 Tank in Kweichow, round 2 :  1/1 hits
                        Chinese roll dice for 1 Infantry in Kweichow, round 2 :  1/1 hits
                        1 Tank owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Kweichow
                    Chinese win with no units remaining. Battle score for attacker is -3
                    Casualties for Yamamoto: 1 Tank
                    Casualties for Chinese: 1 Infantry

    Non Combat Move - Yamamoto
                4 Fighters moved from Ponape to 102 Sea Zone
                2 Fighters moved from Ponape to 102 Sea Zone

    Place Units - Yamamoto
                1 B.Transport and 1 Transport placed in 85 Sea Zone
                1 Elite and 5 Infantrys placed in Tokyo
                4 S.Submarines placed in 107 Sea Zone
                1 Factory placed in Alaska
                Yamamoto undo move 4.
                1 Factory placed in Kwangsi

    Turn Complete - Yamamoto
                Yamamoto collect 88 PUs; end with 88 PUs

    triplea_42789_Yam4.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4

    Combat Move - Yamamoto
                1 Infantry moved from Umnak to 71 Sea Zone
                1 Infantry moved from 71 Sea Zone to Adak
                      Yamamoto take Adak from Americans
                1 Artillery moved from Umnak to 71 Sea Zone
                1 Artillery moved from 71 Sea Zone to Amchitka
                      Yamamoto take Amchitka from Americans
                2 Fighters moved from 71 Sea Zone to Alaska
                1 Tank moved from Davao to 107 Sea Zone
                1 Artillery moved from Jilolo to 107 Sea Zone
                1 Artillery, 1 Battleship, 2 Carriers, 2 Destroyers, 4 Fighters, 4 Submarines, 1 Tank and 2 Transports moved from 107 Sea Zone to 102 Sea Zone
                1 Artillery and 2 Infantrys moved from Truk to Ponape
                1 Artillery and 1 Tank moved from 102 Sea Zone to Ponape
                4 Fighters moved from 102 Sea Zone to Ponape
                1 Tank moved from Guam to 94 Sea Zone
                1 Infantry moved from Guam to 94 Sea Zone
                1 Carrier, 1 Destroyer, 2 Fighters, 1 Infantry, 1 Submarine, 1 Tank and 1 Transport moved from 94 Sea Zone to 102 Sea Zone
                1 Infantry and 1 Tank moved from 102 Sea Zone to Ponape
                2 Fighters moved from 102 Sea Zone to Ponape
                2 Destroyers moved from 85 Sea Zone to 102 Sea Zone
                2 Infantrys moved from Kolyma to Zhigansk
                1 Tank moved from Kwangsi to Kweichow
                1 Artillery moved from Kwangsi to N.French Indochina
                2 Transports moved from 92 Sea Zone to 93 Sea Zone
                1 Tank moved from Samar to 93 Sea Zone
                1 Artillery moved from Mindoro to 93 Sea Zone
                1 Artillery and 1 Transport moved from 93 Sea Zone to 107 Sea Zone
                1 Artillery moved from 107 Sea Zone to Hollandia
                      Yamamoto take Hollandia from Dutch
                1 Tank and 1 Transport moved from 93 Sea Zone to 111 Sea Zone
                1 Tank moved from 111 Sea Zone to British Borneo
                      Yamamoto take British Borneo from British
                1 Tank moved from Vladivostok to 84 Sea Zone
                1 Artillery moved from Vladivostok to 84 Sea Zone
                5 Infantrys moved from Tokyo to 84 Sea Zone
                2 ArmoredCars moved from Vladivostok to 84 Sea Zone
                2 ArmoredCars, 1 Artillery, 2 B.Transports, 5 Infantrys, 2 T.Boats and 1 Tank moved from 84 Sea Zone to 92 Sea Zone
                2 ArmoredCars, 1 Artillery, 5 Infantrys and 1 Tank moved from 92 Sea Zone to S.French Indochina
                2 Bombers moved from Kwangtung to N.Buryat Mongolia
                2 ArmoredCars moved from Vladivostok to Heilungchiang

    Purchase Units - Yamamoto
                Yamamoto buy 1 B.Transport, 1 Elite, 1 Factory, 5 Infantrys, 4 S.Submarines and 1 Transport; Remaining resources: 0 PUs;

    Combat - Yamamoto
                Battle in Zhigansk
                    Yamamoto attack with 2 Infantrys
                    Russians defend with 1 Infantry
                        Yamamoto roll dice for 2 Infantrys in Zhigansk, round 2 :  0/2 hits
                        Russians roll dice for 1 Infantry in Zhigansk, round 2 :  0/1 hits
                        Yamamoto roll dice for 2 Infantrys in Zhigansk, round 3 :  2/2 hits
                        Russians roll dice for 1 Infantry in Zhigansk, round 3 :  0/1 hits
                        1 Infantry owned by the Russians lost in Zhigansk
                    Yamamoto win, taking Zhigansk from Russians with 2 Infantrys remaining. Battle score for attacker is 2
                    Casualties for Russians: 1 Infantry
                Battle in Ponape
                    Yamamoto attack with 2 Artillerys, 6 Fighters, 3 Infantrys and 2 Tanks
                    Americans defend with 1 Artillery and 1 Infantry
                        Yamamoto roll dice for 1 Battleship in Ponape, round 2 :  0/1 hits
                        Yamamoto roll dice for 2 Artillerys, 6 Fighters, 3 Infantrys and 2 Tanks in Ponape, round 2 :  5/13 hits
                        Americans roll dice for 1 Artillery and 1 Infantry in Ponape, round 2 :  2/2 hits
                        2 Infantrys owned by the Yamamoto, 1 Infantry owned by the Americans and 1 Artillery owned by the Americans lost in Ponape
                    Yamamoto win, taking Ponape from Americans with 2 Artillerys, 6 Fighters, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 2
                    Casualties for Yamamoto: 2 Infantrys
                    Casualties for Americans: 1 Artillery and 1 Infantry
                Battle in Kweichow
                    Yamamoto attack with 1 Tank
                    Chinese defend with 1 Infantry
                        Yamamoto roll dice for 1 Tank in Kweichow, round 2 :  1/1 hits
                        Chinese roll dice for 1 Infantry in Kweichow, round 2 :  1/1 hits
                        1 Tank owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Kweichow
                    Chinese win with no units remaining. Battle score for attacker is -3
                    Casualties for Yamamoto: 1 Tank
                    Casualties for Chinese: 1 Infantry

    Non Combat Move - Yamamoto
                4 Fighters moved from Ponape to 102 Sea Zone
                2 Fighters moved from Ponape to 102 Sea Zone

    Place Units - Yamamoto
                1 B.Transport and 1 Transport placed in 85 Sea Zone
                1 Elite and 5 Infantrys placed in Tokyo
                4 S.Submarines placed in 107 Sea Zone
                1 Factory placed in Alaska
                Yamamoto undo move 4.
                1 Factory placed in Kwangsi

    Turn Complete - Yamamoto
                Yamamoto collect 88 PUs; end with 88 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Yamamoto from Alaska: 2 Fighters
                EDIT: Adding units owned by Yamamoto to 71 Sea Zone: 2 Fighters
                EDIT: Turning off Edit Mode

    triplea_42789_Yam4.tsvg

  • 18 16

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4

    Combat Move - Chinese
                1 Infantry moved from Szechwan to Hupeh
                5 Tanks moved from Shensi to Suiyuan
                1 Artillery moved from Shensi to Hupeh
                1 Infantry moved from Shensi to Hupeh
                1 Infantry moved from Shensi to Suiyuan
                1 Infantry moved from Shensi to Shansi
                1 Bomber moved from Lanchow to Hupeh
                1 Adv.Fighter moved from Lanchow to Shansi
                1 Fighter moved from Shensi to Shansi

    Purchase Units - Chinese
                Chinese buy 1 Adv.Fighter, 8 Infantrys and 1 Tank; Remaining resources: 0 PUs;

    Combat - Chinese
                Battle in Shansi
                    Chinese attack with 1 Adv.Fighter, 1 Fighter and 1 Infantry
                    Hisaichi defend with 1 Infantry
                        Chinese roll dice for 1 Adv.Fighter, 1 Fighter and 1 Infantry in Shansi, round 2 : 2/3 hits, 1.00 expected hits
                        Hisaichi roll dice for 1 Infantry in Shansi, round 2 : 1/1 hits, 0.33 expected hits
                        1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shansi
                    Chinese win with 1 Adv.Fighter and 1 Fighter remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 Infantry
                    Casualties for Hisaichi: 1 Infantry
                Battle in Hupeh
                    Chinese attack with 1 Artillery, 1 Bomber and 2 Infantrys
                    Hisaichi defend with 1 Infantry and 1 Tank
                        Chinese roll dice for 1 Artillery, 1 Bomber and 2 Infantrys in Hupeh, round 2 : 1/4 hits, 1.50 expected hits
                        Hisaichi roll dice for 1 Infantry and 1 Tank in Hupeh, round 2 : 0/2 hits, 0.83 expected hits
                        1 Infantry owned by the Hisaichi lost in Hupeh
                        Chinese roll dice for 1 Artillery, 1 Bomber and 2 Infantrys in Hupeh, round 3 : 1/4 hits, 1.50 expected hits
                        Hisaichi roll dice for 1 Tank in Hupeh, round 3 : 0/1 hits, 0.50 expected hits
                        1 Tank owned by the Hisaichi lost in Hupeh
                    Chinese win, taking Hupeh from Hisaichi with 1 Artillery, 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 7
                    Casualties for Hisaichi: 1 Infantry and 1 Tank
                Battle in Suiyuan
                    Chinese attack with 1 Infantry and 5 Tanks
                    Hisaichi defend with 1 Infantry
                        Chinese roll dice for 1 Infantry and 5 Tanks in Suiyuan, round 2 : 2/6 hits, 2.67 expected hits
                        Hisaichi roll dice for 1 Infantry in Suiyuan, round 2 : 0/1 hits, 0.33 expected hits
                        1 Infantry owned by the Hisaichi lost in Suiyuan
                    Chinese win, taking Suiyuan from Hisaichi with 1 Infantry and 5 Tanks remaining. Battle score for attacker is 2
                    Casualties for Hisaichi: 1 Infantry

    Non Combat Move - Chinese
                1 AAGun and 8 Infantrys moved from Lanchow to Shensi
                1 Adv.Fighter and 1 Fighter moved from Shansi to Shensi
                1 Bomber moved from Hupeh to Shensi
                1 AAGun, 1 Elite and 7 Infantrys moved from E.Qinghai to Ningsia
                2 Artillerys and 4 Infantrys moved from Hsining to E.Qinghai
                1 Tank moved from Urumqi to W.Qinghai
                1 Adv.Fighter moved from Urumqi to Ningsia
                2 Infantrys moved from E.Sinkiang to W.Qinghai
                2 Infantrys moved from Urumqi to E.Sinkiang

    Place Units - Chinese
                6 Infantrys placed in Hsining
                1 Adv.Fighter, 2 Infantrys and 1 Tank placed in Urumqi

    Turn Complete - Chinese
                Chinese collect 28 PUs; end with 28 PUs

    Combat Hit Differential Summary :

    Hisaichi : -1.00
        Chinese : -0.67

    triplea_42789_Chi4.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4

    Combat Move - Hisaichi
                1 Infantry moved from Okhotsk to Kolyma
                1 Infantry moved from Ayan to Yakutsk
                      Hisaichi take Yakutsk from Russians
                2 Infantrys moved from N.Buryat Mongolia to Olyokminsk
                1 Adv.Fighter moved from Chita to Olyokminsk
                1 Infantry moved from Irkutsk to Krasnoyarsk
                      Hisaichi take Krasnoyarsk from Russians
                1 Infantry moved from N.Buryat Mongolia to Irkutsk
                1 Infantry moved from Shantung to Shansi
                1 Infantry moved from Hunan to Kweichow
                      Hisaichi take Kweichow from Chinese
                1 Artillery moved from Anhwei to Hupeh
                2 Fighters moved from Shantung to Hupeh
                1 ArmoredCar moved from Shantung to Chahar
                1 ArmoredCar moved from Shantung to Hupeh
                1 Artillery moved from Hunan to Hupeh
                1 Artillery moved from Hunan to Hupeh
                1 Infantry moved from Hong Kong to 92 Sea Zone
                1 Infantry and 1 Transport moved from 92 Sea Zone to 110 Sea Zone
                1 Artillery moved from Banjarmasin to 110 Sea Zone
                1 Tank moved from East And South Borneo to 110 Sea Zone
                1 Infantry moved from Banjarmasin to 110 Sea Zone
                1 Infantry moved from Hong Kong to 92 Sea Zone
                1 Infantry and 1 Transport moved from 92 Sea Zone to 110 Sea Zone
                1 Tank moved from East And South Borneo to 110 Sea Zone
                1 Artillery, 3 Infantrys and 2 Tanks moved from 110 Sea Zone to Sumatra
                2 Fighters moved from 110 Sea Zone to Sumatra
                2 Infantrys moved from Hong Kong to 92 Sea Zone
                2 Infantrys and 1 Transport moved from 92 Sea Zone to 110 Sea Zone
                2 Infantrys moved from 110 Sea Zone to Sumatra
                2 Infantrys moved from Hong Kong to 92 Sea Zone
                2 Infantrys moved from Kwangtung to 92 Sea Zone
                2 Infantrys moved from Kwangtung to 92 Sea Zone
                6 Infantrys moved from 92 Sea Zone to N.French Indochina
                1 Infantry moved from Kwangtung to Hunan

    Purchase Units - Hisaichi
                Hisaichi buy 6 ArmoredCars, 4 Artillerys, 1 Elite, 14 Infantrys and 2 Tanks; Remaining resources: 0 PUs;

    Combat - Hisaichi
                Battle in Hupeh
                    Hisaichi attack with 1 ArmoredCar, 3 Artillerys and 2 Fighters
                    Chinese defend with 1 Artillery and 2 Infantrys
                        Hisaichi roll dice for 1 ArmoredCar, 3 Artillerys and 2 Fighters in Hupeh, round 2 :  3/6 hits
                        Chinese roll dice for 1 Artillery and 2 Infantrys in Hupeh, round 2 :  0/3 hits
                        2 Infantrys owned by the Chinese and 1 Artillery owned by the Chinese lost in Hupeh
                    Hisaichi win, taking Hupeh from Chinese with 1 ArmoredCar, 3 Artillerys and 2 Fighters remaining. Battle score for attacker is 8
                    Casualties for Chinese: 1 Artillery and 2 Infantrys
                Battle in Sumatra
                    Hisaichi attack with 1 Artillery, 2 Fighters, 5 Infantrys and 2 Tanks
                    Dutch defend with 2 Artillerys, 1 Bunker and 3 Infantrys
                        Hisaichi roll dice for 1 Battleship and 1 Cruiser in Sumatra, round 2 :  0/2 hits
                        Hisaichi roll dice for 1 Artillery, 2 Fighters, 5 Infantrys and 2 Tanks in Sumatra, round 2 :  2/10 hits
                    Units damaged: 1 Bunker owned by the Dutch
                        Dutch roll dice for 2 Artillerys, 1 Bunker and 3 Infantrys in Sumatra, round 2 :  2/6 hits
                        1 Infantry owned by the Dutch and 2 Infantrys owned by the Hisaichi lost in Sumatra
                        Hisaichi roll dice for 1 Artillery, 2 Fighters, 3 Infantrys and 2 Tanks in Sumatra, round 3 :  3/8 hits
                        Dutch roll dice for 2 Artillerys, 1 Bunker and 2 Infantrys in Sumatra, round 3 :  0/5 hits
                        1 Artillery owned by the Dutch and 2 Infantrys owned by the Dutch lost in Sumatra
                        Hisaichi roll dice for 1 Artillery, 2 Fighters, 3 Infantrys and 2 Tanks in Sumatra, round 4 :  1/8 hits
                        Dutch roll dice for 1 Artillery and 1 Bunker in Sumatra, round 4 :  1/2 hits
                        1 Artillery owned by the Dutch and 1 Infantry owned by the Hisaichi lost in Sumatra
                        Hisaichi roll dice for 1 Artillery, 2 Fighters, 2 Infantrys and 2 Tanks in Sumatra, round 5 :  3/7 hits
                        Dutch roll dice for 1 Bunker in Sumatra, round 5 :  1/1 hits
                        1 Bunker owned by the Dutch and 1 Infantry owned by the Hisaichi lost in Sumatra
                    Hisaichi win, taking Sumatra from Dutch with 1 Artillery, 2 Fighters, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 12
                    Casualties for Hisaichi: 4 Infantrys
                    Casualties for Dutch: 2 Artillerys, 1 Bunker and 3 Infantrys
                Battle in Olyokminsk
                    Hisaichi attack with 1 Adv.Fighter and 2 Infantrys
                    Russians defend with 1 Infantry
                        Hisaichi roll dice for 1 Adv.Fighter and 2 Infantrys in Olyokminsk, round 2 :  0/3 hits
                        Russians roll dice for 1 Infantry in Olyokminsk, round 2 :  0/1 hits
                        Hisaichi roll dice for 1 Adv.Fighter and 2 Infantrys in Olyokminsk, round 3 :  0/3 hits
                        Russians roll dice for 1 Infantry in Olyokminsk, round 3 :  0/1 hits
                        Hisaichi roll dice for 1 Adv.Fighter and 2 Infantrys in Olyokminsk, round 4 :  0/3 hits
                        Russians roll dice for 1 Infantry in Olyokminsk, round 4 :  0/1 hits
                        Hisaichi roll dice for 1 Adv.Fighter and 2 Infantrys in Olyokminsk, round 5 :  0/3 hits
                        Russians roll dice for 1 Infantry in Olyokminsk, round 5 :  0/1 hits
                        Hisaichi roll dice for 1 Adv.Fighter and 2 Infantrys in Olyokminsk, round 6 :  0/3 hits
                        Russians roll dice for 1 Infantry in Olyokminsk, round 6 :  1/1 hits
                        1 Infantry owned by the Hisaichi lost in Olyokminsk
                        Hisaichi roll dice for 1 Adv.Fighter and 1 Infantry in Olyokminsk, round 7 :  1/2 hits
                        Russians roll dice for 1 Infantry in Olyokminsk, round 7 :  0/1 hits
                        1 Infantry owned by the Russians lost in Olyokminsk
                    Hisaichi win, taking Olyokminsk from Russians with 1 Adv.Fighter and 1 Infantry remaining. Battle score for attacker is 0
                    Casualties for Hisaichi: 1 Infantry
                    Casualties for Russians: 1 Infantry

    Non Combat Move - Hisaichi
                1 Adv.Fighter moved from Olyokminsk to N.Buryat Mongolia
                2 Fighters moved from Sumatra to 110 Sea Zone
                2 Tanks moved from Chita to N.Buryat Mongolia
                2 ArmoredCars moved from Khabarovsk to N.Buryat Mongolia
                2 Infantrys moved from Khabarovsk to Ayan
                1 Artillery and 7 Infantrys moved from Changchun to Kirin
                3 Infantrys moved from Kirin to Liaoning
                1 Infantry moved from Kirin to Liaoning
                4 Infantrys moved from Kirin to Heilungchiang
                2 Fighters moved from Hupeh to Shantung

    Place Units - Hisaichi
                1 Artillery, 1 Infantry and 1 Tank placed in Shantung
                1 ArmoredCar, 1 Elite and 1 Tank placed in Peking
                2 Artillerys and 2 Infantrys placed in Banjarmasin
                3 ArmoredCars and 3 Infantrys placed in Hong Kong
                1 Artillery and 2 Infantrys placed in Chita
                2 ArmoredCars and 6 Infantrys placed in Changchun

    Turn Complete - Hisaichi
                Hisaichi collect 78 PUs; end with 78 PUs

    triplea_42789_His4.tsvg

  • 18 16

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4

    Combat Move - British
                4 Infantrys and 2 Tanks moved from N.Thailand to Burma
                1 Artillery and 2 Infantrys moved from Yunnan to Burma
                1 Infantry moved from Assam to Burma
                2 Infantrys moved from South Africa to Mozambique
                1 Infantry moved from Kenya to Mozambique
                1 Artillery and 5 Infantrys moved from Belgian Congo to Angola
                1 Infantry moved from New Valley to Darfur
                1 Infantry moved from Nubia to Darfur
                1 Tank moved from Mersa Matruh to Darfur
                1 Cruiser, 1 Submarine and 2 Transports moved from 57 Sea Zone to 56 Sea Zone
                1 Artillery and 1 Infantry moved from Lower Egypt to 56 Sea Zone
                2 Infantrys moved from Cairo to 56 Sea Zone
                1 Artillery moved from Mersa Matruh to 56 Sea Zone
                2 Artillerys and 3 Infantrys moved from 56 Sea Zone to Crete
                2 Fighters moved from Dover to 21 Sea Zone
                1 Submarine moved from 20 Sea Zone to 21 Sea Zone
                1 Transport moved from 20 Sea Zone to 18 Sea Zone
                1 Infantry moved from Dublin to 18 Sea Zone
                1 Infantry and 1 Transport moved from 18 Sea Zone to 20 Sea Zone
                1 Infantry moved from 20 Sea Zone to Brittany
                      French take Brittany from Germans
                1 Infantry moved from Wales to 20 Sea Zone
                1 Battleship moved from 20 Sea Zone to 19 Sea Zone
                1 Infantry and 1 T.Boat moved from 20 Sea Zone to 19 Sea Zone
                1 Infantry moved from 19 Sea Zone to Aquitaine
                      French take Aquitaine from Germans
                2 Adv.Fighters moved from 20 Sea Zone to 21 Sea Zone
                2 Fighters moved from 20 Sea Zone to 21 Sea Zone
                1 Tank moved from Greenland to 3 Sea Zone
                1 Tank and 1 Transport moved from 3 Sea Zone to 17 Sea Zone
                1 Tank moved from 17 Sea Zone to Azores
                1 Artillery and 1 Infantry moved from Wales to 20 Sea Zone
                1 Artillery, 1 Infantry and 1 Transport moved from 20 Sea Zone to 17 Sea Zone
                1 Artillery and 1 Infantry moved from 17 Sea Zone to Azores

    Purchase Units - British
                British buy 34 Infantrys and 2 S.Bombers; Remaining resources: 0 PUs;

    Combat - British
                Battle in 21 Sea Zone
                    British attack with 2 Adv.Fighters, 4 Fighters and 1 Submarine
                    Germans defend with 1 Destroyer
                        British roll dice for 1 Submarine in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        Germans roll dice for 1 Destroyer in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        1 Destroyer owned by the Germans and 1 Submarine owned by the British lost in 21 Sea Zone
                    British win with 2 Adv.Fighters and 4 Fighters remaining. Battle score for attacker is 1
                    Casualties for British: 1 Submarine
                    Casualties for Germans: 1 Destroyer
                Battle in Crete
                    British attack with 2 Artillerys and 3 Infantrys
                    Italians defend with 1 AAGun, 1 Artillery and 1 Infantry
                        British roll dice for 2 Cruisers in Crete, round 2 : 0/2 hits, 1.00 expected hits
                        British roll dice for 2 Artillerys and 3 Infantrys in Crete, round 2 : 1/5 hits, 1.50 expected hits
                        Italians roll dice for 1 Artillery and 1 Infantry in Crete, round 2 : 0/2 hits, 0.67 expected hits
                        1 Infantry owned by the Italians lost in Crete
                        British roll dice for 2 Artillerys and 3 Infantrys in Crete, round 3 : 0/5 hits, 1.50 expected hits
                        Italians roll dice for 1 Artillery in Crete, round 3 : 1/1 hits, 0.33 expected hits
                        1 Infantry owned by the British lost in Crete
                        British roll dice for 2 Artillerys and 2 Infantrys in Crete, round 4 : 1/4 hits, 1.33 expected hits
                        Italians roll dice for 1 Artillery in Crete, round 4 : 0/1 hits, 0.33 expected hits
                        1 Artillery owned by the Italians lost in Crete
                    British win, taking Crete from Italians with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 Artillery and 1 Infantry
                    Casualties for British: 1 Infantry
                Battle in Mozambique
                    British attack with 3 Infantrys
                    Neutral defend with 1 Infantry
                        British roll dice for 3 Infantrys in Mozambique, round 2 : 1/3 hits, 0.50 expected hits
                        Neutral roll dice for 1 Infantry in Mozambique, round 2 : 1/1 hits, 0.33 expected hits
                        1 Infantry owned by the Neutral and 1 Infantry owned by the British lost in Mozambique
                    British loses 0 PUs for violating Mozambiques neutrality.
                    British win, taking Mozambique from Neutral with 2 Infantrys remaining. Battle score for attacker is 0
                    Casualties for British: 1 Infantry
                    Casualties for Neutral: 1 Infantry
                Battle in Angola
                    British attack with 1 Artillery and 5 Infantrys
                    Neutral defend with 1 Infantry
                        British roll dice for 1 Artillery and 5 Infantrys in Angola, round 2 : 1/6 hits, 1.33 expected hits
                        Neutral roll dice for 1 Infantry in Angola, round 2 : 0/1 hits, 0.33 expected hits
                        1 Infantry owned by the Neutral lost in Angola
                    British loses 0 PUs for violating Angolas neutrality.
                    British win, taking Angola from Neutral with 1 Artillery and 5 Infantrys remaining. Battle score for attacker is 2
                    Casualties for Neutral: 1 Infantry
                Battle in Burma
                    British attack with 1 Artillery, 7 Infantrys and 2 Tanks
                    Thai defend with 1 ArmoredCar
                        British roll dice for 1 Artillery, 7 Infantrys and 2 Tanks in Burma, round 2 : 0/10 hits, 2.67 expected hits
                        Thai roll dice for 1 ArmoredCar in Burma, round 2 : 0/1 hits, 0.17 expected hits
                        British roll dice for 1 Artillery, 7 Infantrys and 2 Tanks in Burma, round 3 : 3/10 hits, 2.67 expected hits
                        Thai roll dice for 1 ArmoredCar in Burma, round 3 : 0/1 hits, 0.17 expected hits
                        1 ArmoredCar owned by the Thai lost in Burma
                    British win, taking Burma from Thai with 1 Artillery, 7 Infantrys and 2 Tanks remaining. Battle score for attacker is 4
                    Casualties for Thai: 1 ArmoredCar
                Battle in Darfur
                    British attack with 2 Infantrys and 1 Tank
                    Germans defend with 2 Tanks
                        British roll dice for 2 Infantrys and 1 Tank in Darfur, round 2 : 1/3 hits, 0.83 expected hits
                        Germans roll dice for 2 Tanks in Darfur, round 2 : 0/2 hits, 1.00 expected hits
                        1 Tank owned by the Germans lost in Darfur
                        British roll dice for 2 Infantrys and 1 Tank in Darfur, round 3 : 1/3 hits, 0.83 expected hits
                        Germans roll dice for 1 Tank in Darfur, round 3 : 0/1 hits, 0.50 expected hits
                        1 Tank owned by the Germans lost in Darfur
                    British win, taking Darfur from Germans with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 10
                    Casualties for Germans: 2 Tanks
                Battle in Azores
                    British attack with 1 Artillery, 1 Infantry and 1 Tank
                    Neutral defend with 1 Infantry
                        British roll dice for 1 Artillery, 1 Infantry and 1 Tank in Azores, round 2 : 3/3 hits, 1.17 expected hits
                        Neutral roll dice for 1 Infantry in Azores, round 2 : 0/1 hits, 0.33 expected hits
                        1 Infantry owned by the Neutral lost in Azores
                    British loses 0 PUs for violating Azoress neutrality.
                    British win, taking Azores from Neutral with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                    Casualties for Neutral: 1 Infantry

    Non Combat Move - British
                2 Fighters moved from 21 Sea Zone to Dover
                2 Adv.Fighters and 2 Fighters moved from 21 Sea Zone to 20 Sea Zone
                1 Artillery moved from Wales to Dover
                1 Bomber moved from Gibraltar to Dover
                1 Infantry moved from British Columbia to Yukon
                1 AAGun and 5 Infantrys moved from Vancouver to British Columbia
                1 Tank moved from British Columbia to Yukon
                1 Infantry moved from Canadian Prairies to British Columbia
                2 Infantrys moved from Cape Town to South Africa
                3 Tanks moved from Mersa Matruh to Lower Egypt
                1 Infantry moved from Lower Egypt to Mersa Matruh
                1 AAGun, 6 Infantrys and 3 Tanks moved from Lower Egypt to New Valley
                2 Infantrys moved from Cairo to Lower Egypt
                1 AAGun moved from Yunnan to Burma
                1 AAGun, 1 Artillery and 2 Infantrys moved from Calcutta to Assam
                1 Artillery moved from Hyderabad to Calcutta
                2 Artillerys and 2 Infantrys moved from Madras to Hyderabad
                2 Infantrys moved from Rajputana to Hyderabad
                2 Infantrys moved from Bombay to Rajputana
                1 Submarine moved from 115 Sea Zone to 114 Sea Zone
                1 Destroyer and 1 Transport moved from 99 Sea Zone to 97 Sea Zone

    Place Units - British
                5 Infantrys placed in Madras
                4 Infantrys and 1 S.Bomber placed in Delhi
                2 Infantrys placed in Bombay
                6 Infantrys placed in Cairo
                2 Infantrys placed in Cape Town
                1 S.Bomber placed in London
                4 Infantrys placed in Manchester
                4 Infantrys placed in Wales
                3 Infantrys placed in Vancouver
                4 Infantrys placed in London

    Turn Complete - British
                British collect 107 PUs; end with 107 PUs

    Combat Hit Differential Summary :

    Germans : -0.83
        Neutral : 0.00
        British : -2.67
        Italians : -0.33
        Thai : -0.33

    triplea_42789_Bri4.tsvg

  • 18 16

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4

    Combat Move - Anzac
                1 Adv.Fighter moved from Townsville to Hollandia
                2 Infantrys moved from West Papua to Hollandia
                1 Artillery moved from Kwajalein to Jaluit
                      Anzac take Jaluit from Yamamoto

    Purchase Units - Anzac
                Anzac buy 2 Adv.Fighters, 1 Carrier and 1 Infantry; Remaining resources: 1 PUs;

    Combat - Anzac
                Battle in Hollandia
                    Anzac attack with 1 Adv.Fighter and 2 Infantrys
                    Yamamoto defend with 1 Artillery
                        Anzac roll dice for 1 Adv.Fighter and 2 Infantrys in Hollandia, round 2 : 1/3 hits, 0.83 expected hits
                        Yamamoto roll dice for 1 Artillery in Hollandia, round 2 : 0/1 hits, 0.33 expected hits
                        1 Artillery owned by the Yamamoto lost in Hollandia
                    Anzac win, taking Hollandia from Yamamoto with 1 Adv.Fighter and 2 Infantrys remaining. Battle score for attacker is 4
                    Casualties for Yamamoto: 1 Artillery

    Non Combat Move - Anzac
                1 Carrier, 2 Destroyers, 2 Fighters, 1 Submarine and 1 Transport moved from 103 Sea Zone to 114 Sea Zone
                1 Infantry moved from Bougainville to 114 Sea Zone
                1 Artillery moved from New Ireland to 114 Sea Zone
                1 Artillery and 1 Infantry moved from 114 Sea Zone to Port Moresby
                1 Adv.Fighter moved from Hollandia to West Papua
                5 Infantrys moved from New South Wales to Queensland
                6 Infantrys moved from Canberra to New South Wales

    Place Units - Anzac
                2 Adv.Fighters and 1 Carrier placed in 114 Sea Zone
                1 Infantry placed in Townsville

    Turn Complete - Anzac
                Anzac collect 38 PUs; end with 39 PUs

    Combat Hit Differential Summary :

    Yamamoto : -0.33
        Anzac : 0.17

    triplea_42789_Anz4.tsvg

  • 18 16

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4

    Combat Move - Dutch
                2 Destroyers, 1 Submarine and 1 Transport moved from 103 Sea Zone to 114 Sea Zone

    Purchase Units - Dutch
                Dutch buy 1 Adv.Fighter, 1 Carrier and 1 Infantry; Remaining resources: 3 PUs;

    Non Combat Move - Dutch

    Place Units - Dutch
                1 Infantry placed in Suriname
                1 Adv.Fighter and 1 Carrier placed in 32 Sea Zone

    Turn Complete - Dutch
                Dutch collect 13 PUs; end with 16 PUs

    Combat Hit Differential Summary :

    triplea_42789_Dut4.tsvg

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