@cds Also…air only attacks against subs are allowed in this game. The way we usually play is the air units get one round of attack and any subs left are submerged.
Patryn Allies -VS- dawgoneit Axis
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TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - Dutch
1 Infantry moved from Java to Sumatra
1 Artillery and 1 Infantry moved from West Papua to 114 Sea Zone
1 Artillery, 2 Destroyers, 1 Infantry, 1 Submarine and 1 Transport moved from 114 Sea Zone to 103 Sea Zone
1 Artillery and 1 Infantry moved from 103 Sea Zone to RongelapPurchase Units - Dutch
Dutch buy 1 Factory; Remaining resources: 9 PUs;Combat - Dutch
Battle in Rongelap
Dutch attack with 1 Artillery and 1 Infantry
Yamamoto defend with 1 Infantry
Dutch roll dice for 1 Artillery and 1 Infantry in Rongelap, round 2 : 0/2 hits, 0.67 expected hits
Yamamoto roll dice for 1 Infantry in Rongelap, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Dutch lost in Rongelap
Dutch roll dice for 1 Artillery in Rongelap, round 3 : 1/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Infantry in Rongelap, round 3 : 1/1 hits, 0.33 expected hits
1 Artillery owned by the Dutch and 1 Infantry owned by the Yamamoto lost in Rongelap
Yamamoto win with no units remaining. Battle score for attacker is -4
Casualties for Dutch: 1 Artillery and 1 Infantry
Casualties for Yamamoto: 1 InfantryNon Combat Move - Dutch
Place Units - Dutch
1 Factory placed in SurinameTurn Complete - Dutch
Dutch collect 20 PUs; end with 29 PUsCombat Hit Differential Summary :
Yamamoto : 1.33
Dutch : 0.00 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - Finns
1 Infantry moved from Lapland to Murmansk
Finns take Murmansk from Russians
1 Infantry moved from Oulu to N.Karelia
Finns take N.Karelia from Russians
1 Infantry moved from Helsinki to 24 Sea Zone
1 Infantry moved from Helsinki to 24 Sea Zone
2 Infantrys moved from 24 Sea Zone to Latvia
1 Fighter moved from Tampere to LatviaPurchase Units - Finns
Finns buy 2 Elites and 4 Infantrys; Remaining resources: 0 PUs;Combat - Finns
Battle in Latvia
Finns attack with 1 Fighter and 2 Infantrys
Russians defend with 1 Infantry
Finns roll dice for 1 Fighter and 2 Infantrys in Latvia, round 2 : 1/3 hits
Russians roll dice for 1 Infantry in Latvia, round 2 : 0/1 hits
1 Infantry owned by the Russians lost in Latvia
Finns win, taking Latvia from Russians with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Russians: 1 InfantryNon Combat Move - Finns
1 Fighter moved from Latvia to Oulu
2 Infantrys moved from Tampere to Oulu
1 Elite and 2 Infantrys moved from Helsinki to TamperePlace Units - Finns
2 Elites and 4 Infantrys placed in HelsinkiTurn Complete - Finns
Finns collect 18 PUs; end with 18 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - Romanians
1 Tank moved from Kiev to Novgorod
Romanians take Minsk from Russians
Romanians take Novgorod from Russians
1 Artillery moved from Vinnytsia to Donetsk
1 Infantry moved from Odessa to Donetsk
1 Fighter moved from Vinnytsia to Donetsk
2 Infantrys moved from E.Romania to Odessa
1 Infantry moved from E.Romania to Vinnytsia
2 ArmoredCars moved from Bucharest to Vinnytsia
1 Elite and 1 Infantry moved from Bucharest to E.RomaniaPurchase Units - Romanians
Romanians buy 1 Factory; Remaining resources: 1 PUs;Combat - Romanians
Battle in Donetsk
Romanians attack with 1 Artillery, 1 Fighter and 1 Infantry
Russians defend with 1 Infantry
Romanians roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Donetsk, round 2 : 1/3 hits
Russians roll dice for 1 Infantry in Donetsk, round 2 : 1/1 hits
1 Infantry owned by the Russians and 1 Infantry owned by the Romanians lost in Donetsk
Romanians win, taking Donetsk from Russians with 1 Artillery and 1 Fighter remaining. Battle score for attacker is 0
Casualties for Romanians: 1 Infantry
Casualties for Russians: 1 InfantryNon Combat Move - Romanians
1 Fighter moved from Donetsk to VinnytsiaPlace Units - Romanians
1 Factory placed in E.RomaniaTurn Complete - Romanians
Romanians collect 21 PUs; end with 22 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - Thai
1 Transport moved from 110 Sea Zone to 105 Sea Zone
1 ArmoredCar moved from Bangkok to Burma
Thai take Burma from British
1 ArmoredCar and 1 Infantry moved from Bangkok to 105 Sea Zone
1 ArmoredCar, 1 Infantry and 1 Transport moved from 105 Sea Zone to 110 Sea Zone
1 ArmoredCar and 1 Infantry moved from 110 Sea Zone to West Borneo
1 Fighter moved from Bangkok to West Borneo
1 Transport moved from 110 Sea Zone to 105 Sea Zone
1 Infantry moved from Bangkok to 105 Sea Zone
1 Infantry and 1 Transport moved from 105 Sea Zone to 110 Sea Zone
1 Infantry moved from 110 Sea Zone to Java
Thai take Java from DutchPurchase Units - Thai
Thai buy 1 Factory; Remaining resources: 0 PUs;Combat - Thai
Battle in West Borneo
Thai attack with 1 ArmoredCar, 1 Fighter and 1 Infantry
British defend with 1 Artillery
Thai roll dice for 1 ArmoredCar, 1 Fighter and 1 Infantry in West Borneo, round 2 : 1/3 hits
Dutch roll dice for 1 Artillery in West Borneo, round 2 : 0/1 hits
1 Artillery owned by the British lost in West Borneo
Thai win, taking West Borneo from Dutch with 1 ArmoredCar, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 4
Casualties for British: 1 ArtilleryNon Combat Move - Thai
1 Fighter moved from West Borneo to BanjarmasinPlace Units - Thai
1 Factory placed in MalayaTurn Complete - Thai
Thai collect 20 PUs; end with 20 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - Americans
4 Infantrys and 1 Tank moved from Bahia to Salvador
2 Adv.Fighters moved from 32 Sea Zone to Salvador
3 Artillerys and 3 Infantrys moved from Peru to N.Chile
2 Infantrys and 3 Tanks moved from Colombia to Venezuela
1 Infantry moved from Amazon to Venezuela
1 Bomber moved from Amazon to Salvador
1 Bomber moved from Amazon to Salvador
1 Artillery and 1 Infantry moved from South Central USA to 25 Sea Zone
1 Artillery, 1 B.Transport and 1 Infantry moved from 25 Sea Zone to 26 Sea Zone
1 Artillery and 1 Infantry moved from 26 Sea Zone to Hispaniola
1 B.Transport moved from 26 Sea Zone to 25 Sea Zone
1 Artillery and 1 Infantry moved from South Central USA to 25 Sea Zone
1 Artillery, 1 B.Transport and 1 Infantry moved from 25 Sea Zone to 26 Sea Zone
1 Infantry moved from 26 Sea Zone to Jamaica
1 Artillery moved from 26 Sea Zone to Jamaica
1 Artillery and 1 Infantry moved from Washington to 13 Sea Zone
1 Artillery, 1 B.Transport and 1 Infantry moved from 13 Sea Zone to 26 Sea Zone
1 Artillery and 1 Infantry moved from 26 Sea Zone to Cuba
1 Fighter moved from 26 Sea Zone to Cuba
1 Adv.Fighter moved from 26 Sea Zone to Jamaica
1 Artillery and 1 Infantry moved from Washington to 13 Sea Zone
1 Artillery, 1 B.Transport and 1 Infantry moved from 13 Sea Zone to 26 Sea Zone
1 Artillery and 1 Infantry moved from 26 Sea Zone to Hispaniola
2 Fighters moved from 119 Sea Zone to N.Chile
1 Bomber moved from Colombia to VenezuelaPurchase Units - Americans
Americans buy 4 Artillerys, 1 Carrier, 30 Infantrys and 2 Transports; Remaining resources: 0 PUs;Combat - Americans
Battle in Venezuela
Americans attack with 1 Bomber, 3 Infantrys and 3 Tanks
Neutral defend with 3 Infantrys
Americans roll dice for 1 Bomber, 3 Infantrys and 3 Tanks in Venezuela, round 2 : 2/7 hits, 2.67 expected hits
Neutral roll dice for 3 Infantrys in Venezuela, round 2 : 2/3 hits, 1.00 expected hits
2 Infantrys owned by the Americans and 2 Infantrys owned by the Neutral lost in Venezuela
Americans roll dice for 1 Bomber, 1 Infantry and 3 Tanks in Venezuela, round 3 : 3/5 hits, 2.33 expected hits
Neutral roll dice for 1 Infantry in Venezuela, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Americans and 1 Infantry owned by the Neutral lost in Venezuela
Americans loses 0 PUs for violating Venezuelas neutrality.
Americans win, taking Venezuela from Neutral with 1 Bomber and 3 Tanks remaining. Battle score for attacker is 0
Casualties for Americans: 3 Infantrys
Casualties for Neutral: 3 Infantrys
Battle in Cuba
Americans attack with 1 Artillery, 1 Fighter and 1 Infantry
Neutral defend with 1 Infantry
Americans roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Cuba, round 2 : 0/3 hits, 1.00 expected hits
Neutral roll dice for 1 Infantry in Cuba, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Cuba, round 3 : 1/3 hits, 1.00 expected hits
Neutral roll dice for 1 Infantry in Cuba, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Cuba
Americans loses 0 PUs for violating Cubas neutrality.
Americans win, taking Cuba from Neutral with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Neutral: 1 Infantry
Battle in Hispaniola
Americans attack with 2 Artillerys and 2 Infantrys
Neutral defend with 1 Infantry
Americans roll dice for 2 Artillerys and 2 Infantrys in Hispaniola, round 2 : 1/4 hits, 1.33 expected hits
Neutral roll dice for 1 Infantry in Hispaniola, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Americans and 1 Infantry owned by the Neutral lost in Hispaniola
Americans loses 0 PUs for violating Hispaniolas neutrality.
Americans win, taking Hispaniola from Neutral with 2 Artillerys and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 Infantry
Casualties for Neutral: 1 Infantry
Battle in N.Chile
Americans attack with 3 Artillerys, 2 Fighters and 3 Infantrys
Neutral defend with 1 Artillery and 2 Infantrys
Americans roll dice for 3 Artillerys, 2 Fighters and 3 Infantrys in N.Chile, round 2 : 4/8 hits, 2.67 expected hits
Neutral roll dice for 1 Artillery and 2 Infantrys in N.Chile, round 2 : 0/3 hits, 1.00 expected hits
2 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in N.Chile
Americans loses 0 PUs for violating N.Chiles neutrality.
Americans win, taking N.Chile from Neutral with 3 Artillerys, 2 Fighters and 3 Infantrys remaining. Battle score for attacker is 8
Casualties for Neutral: 1 Artillery and 2 Infantrys
Battle in Salvador
Americans attack with 2 Adv.Fighters, 2 Bombers, 4 Infantrys and 1 Tank
Neutral defend with 1 AAGun, 1 Factory, 2 Infantrys and 2 Tanks
AA fire in Salvador : 0/4 hits, 0.67 expected hits
Americans roll dice for 2 Adv.Fighters, 2 Bombers, 4 Infantrys and 1 Tank in Salvador, round 2 : 4/9 hits, 3.50 expected hits
Neutral roll dice for 2 Infantrys and 2 Tanks in Salvador, round 2 : 0/4 hits, 1.67 expected hits
2 Tanks owned by the Neutral and 2 Infantrys owned by the Neutral lost in Salvador
Americans loses 0 PUs for violating Salvadors neutrality.
Americans win, taking Salvador from Neutral with 2 Adv.Fighters, 2 Bombers, 4 Infantrys and 1 Tank remaining. Battle score for attacker is 14
Casualties for Neutral: 2 Infantrys and 2 Tanks
Battle in Jamaica
Americans attack with 1 Adv.Fighter, 1 Artillery and 1 Infantry
Neutral defend with 1 Infantry
Americans roll dice for 1 Adv.Fighter, 1 Artillery and 1 Infantry in Jamaica, round 2 : 0/3 hits, 1.17 expected hits
Neutral roll dice for 1 Infantry in Jamaica, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 Adv.Fighter, 1 Artillery and 1 Infantry in Jamaica, round 3 : 2/3 hits, 1.17 expected hits
Neutral roll dice for 1 Infantry in Jamaica, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Jamaica
Americans loses 0 PUs for violating Jamaicas neutrality.
Americans win, taking Jamaica from Neutral with 1 Adv.Fighter, 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Neutral: 1 InfantryNon Combat Move - Americans
1 Carrier moved from 119 Sea Zone to 100 Sea Zone
1 Artillery moved from Galapagos to 100 Sea Zone
4 Destroyers, 1 Submarine and 4 Transports moved from 119 Sea Zone to 83 Sea Zone
2 Fighters moved from N.Chile to 119 Sea Zone
1 Adv.Fighter and 1 Bomber moved from Salvador to Bahia
1 Adv.Fighter and 1 Bomber moved from Salvador to Bahia
2 Adv.Fighters moved from Bahia to 32 Sea Zone
2 B.Transports, 1 Destroyer and 1 Transport moved from 32 Sea Zone to 13 Sea Zone
1 Fighter moved from Cuba to 26 Sea Zone
1 Adv.Fighter moved from Jamaica to 26 Sea Zone
1 Artillery and 1 Transport moved from 100 Sea Zone to 119 Sea Zone
1 Artillery moved from 119 Sea Zone to N.Chile
1 Submarine moved from 99 Sea Zone to 83 Sea Zone
2 Fighters moved from Pearl Harbor to 83 Sea Zone
1 Artillery and 1 Infantry moved from San Francisco to Southwest USA
5 Infantrys moved from San Francisco to Southwest USA
1 Infantry moved from South Central USA to Northeast USA
1 Fighter moved from Pearl Harbor to Southwest USA
1 Bomber moved from Venezuela to Colombia
2 Tanks moved from Central America to Amazon
1 Carrier moved from 100 Sea Zone to 99 Sea ZonePlace Units - Americans
1 Carrier placed in 83 Sea Zone
2 Transports placed in 13 Sea Zone
1 Artillery and 1 Infantry placed in South Atlantic USA
12 Infantrys placed in South Central USA
Americans undo move 2.
1 Transport placed in 13 Sea Zone
1 Transport placed in 13 Sea Zone
3 Artillerys and 11 Infantrys placed in Washington
6 Infantrys placed in San Francisco
Americans undo move 6.
3 Infantrys placed in Pearl Harbor
3 Artillerys and 8 Infantrys placed in WashingtonTurn Complete - Americans
Americans collect 100 PUs; end with 100 PUsCombat Hit Differential Summary :
Neutral : -1.67
Americans : 0.17
AA fire in Salvador : : -0.67 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Germans
Trigger Units New True: Setting switch to true for conditionAttachment_Units_New_True attached to Germans
Trigger Units Bonus New Thai: Thai has their production frontier changed to: ThaiFrontierBonusNew
Trigger Units Bonus New Italians: Italians has their production frontier changed to: ItaliansFrontierBonusNew
Trigger Units Bonus New Americans: Americans has their production frontier changed to: AmericansFrontierBonusNew
Trigger Units Bonus New Yamamoto: Yamamoto has their production frontier changed to: YamamotoFrontierBonusNew
Trigger Units Bonus New Chinese: Chinese has their production frontier changed to: ChineseFrontierBonusNew
Trigger Units Bonus New British: British has their production frontier changed to: BritishFrontierBonusNew
Trigger Units Bonus New Dutch: Dutch has their production frontier changed to: DutchFrontierBonusNew
Trigger Units Bonus New Russians: Russians has their production frontier changed to: RussiansFrontierBonusNew
Trigger Units Bonus New French: French has their production frontier changed to: FrenchFrontierBonusNew
Trigger Units Bonus New Hisaichi: Hisaichi has their production frontier changed to: HisaichiFrontierBonusNew
Trigger Units Bonus New Germans: Germans has their production frontier changed to: GermansFrontierBonusNew
Trigger Units Bonus New Romanians: Romanians has their production frontier changed to: RomaniansFrontierBonusNew
Trigger Units Bonus New Finns: Finns has their production frontier changed to: FinnsFrontierBonusNew
Trigger Units Bonus New Anzac: Anzac has their production frontier changed to: AnzacFrontierBonusNew
1 Infantry moved from Brest to Lithuania
Germans take Lithuania from Russians
1 Infantry moved from Brest to Minsk
3 Transports moved from 24 Sea Zone to 23 Sea Zone
2 Tanks moved from Hamburg to 23 Sea Zone
4 Infantrys moved from Hamburg to 23 Sea Zone
4 Infantrys, 2 Tanks and 3 Transports moved from 23 Sea Zone to 24 Sea Zone
4 Infantrys and 2 Tanks moved from 24 Sea Zone to Leningrad
2 Stukas moved from East Prussia to Leningrad
1 Artillery and 7 Infantrys moved from Brest to Kiev
4 Infantrys moved from Warsaw to Brest
1 Artillery and 2 Infantrys moved from Vinnytsia to Kiev
2 Artillerys and 2 Infantrys moved from E.Romania to Vinnytsia
5 Infantrys moved from Bohemia to Krakow
2 Infantrys moved from Pomerania to Danzig
15 Infantrys moved from Berlin to Brandenburg
2 Artillerys and 2 Mech.Infs moved from Paris to Orleanais
2 ArmoredCars moved from Paris to Normandy
1 ArmoredCar moved from Paris to Picardy
3 Mech.Infs moved from Paris to Normandy
2 Mech.Infs moved from Paris to Picardy
8 Tanks moved from Paris to Normandy
7 Tanks moved from Paris to Picardy
3 Infantrys moved from Bavaria to Rhine
3 Infantrys moved from Rhine to Hamburg
1 Infantry moved from Kufra to Tobruk
1 Infantry and 2 Tanks moved from Kufra to Darfur
1 Submarine moved from 45 Sea Zone to 46 Sea Zone
1 ArmoredCar moved from Aquitaine to Brittany
Germans take Brittany from French
1 ArmoredCar moved from Brittany to OrleanaisPurchase Units - Germans
Germans buy 2 ArmoredCars, 2 Artillerys, 5 HeavyTanks, 32 Infantrys, 2 S.Submarines and 2 Tanks; Remaining resources: 0 PUs;Combat - Germans
Battle in Picardy
Germans attack with 1 ArmoredCar, 2 Mech.Infs and 7 Tanks
French defend with 1 Bunker
Germans roll dice for 1 ArmoredCar, 2 Mech.Infs and 7 Tanks in Picardy, round 2 : 3/10 hits
French roll dice for 1 Bunker in Picardy, round 2 : 0/1 hits
1 Bunker owned by the French lost in Picardy
Germans win, taking Picardy from French with 1 ArmoredCar, 2 Mech.Infs and 7 Tanks remaining. Battle score for attacker is 6
Casualties for French: 1 Bunker
Battle in Darfur
Germans attack with 1 Infantry and 2 Tanks
French defend with 1 Infantry
Germans roll dice for 1 Infantry and 2 Tanks in Darfur, round 2 : 2/3 hits
British roll dice for 1 Infantry in Darfur, round 2 : 1/1 hits
1 Infantry owned by the Germans and 1 Infantry owned by the French lost in Darfur
Germans win, taking Darfur from British with 2 Tanks remaining. Battle score for attacker is 0
Casualties for Germans: 1 Infantry
Casualties for French: 1 Infantry
Battle in Normandy
Germans attack with 2 ArmoredCars, 3 Mech.Infs and 8 Tanks
French defend with 2 Elites, 1 Factory and 1 Infantry
Germans roll dice for 2 ArmoredCars, 3 Mech.Infs and 8 Tanks in Normandy, round 2 : 4/13 hits
French roll dice for 2 Elites and 1 Infantry in Normandy, round 2 : 0/3 hits
2 Elites owned by the French and 1 Infantry owned by the French lost in Normandy
Germans win, taking Normandy from French with 2 ArmoredCars, 3 Mech.Infs and 8 Tanks remaining. Battle score for attacker is 8
Casualties for French: 2 Elites and 1 Infantry
Battle in Orleanais
Germans attack with 1 ArmoredCar, 2 Artillerys and 2 Mech.Infs
French defend with 1 Infantry
Germans roll dice for 1 ArmoredCar, 2 Artillerys and 2 Mech.Infs in Orleanais, round 2 : 2/5 hits
French roll dice for 1 Infantry in Orleanais, round 2 : 0/1 hits
1 Infantry owned by the French lost in Orleanais
Germans win, taking Orleanais from French with 1 ArmoredCar, 2 Artillerys and 2 Mech.Infs remaining. Battle score for attacker is 2
Casualties for French: 1 Infantry
Battle in Leningrad
Germans attack with 4 Infantrys, 2 Stukas and 2 Tanks
Russians defend with 2 AAGuns, 1 Artillery, 1 Factory, 4 Infantrys and 3 Tanks
AA fire in Leningrad : 0/2 hits
Germans roll dice for 1 Battleship in Leningrad, round 2 : 1/1 hits
Germans roll dice for 4 Infantrys, 2 Stukas and 2 Tanks in Leningrad, round 2 : 5/8 hits
Russians roll dice for 1 Artillery, 4 Infantrys and 3 Tanks in Leningrad, round 2 : 1/8 hits
4 Infantrys owned by the Russians, 1 Artillery owned by the Russians, 1 Infantry owned by the Germans and 1 Tank owned by the Russians lost in Leningrad
Germans roll dice for 3 Infantrys, 2 Stukas and 2 Tanks in Leningrad, round 3 : 2/7 hits
Russians roll dice for 2 Tanks in Leningrad, round 3 : 2/2 hits
2 Infantrys owned by the Germans and 2 Tanks owned by the Russians lost in Leningrad
Germans win, taking Leningrad from Russians with 1 Infantry, 2 Stukas and 2 Tanks remaining. Battle score for attacker is 21
Casualties for Germans: 3 Infantrys
Casualties for Russians: 1 Artillery, 4 Infantrys and 3 TanksNon Combat Move - Germans
2 Stukas moved from Leningrad to OuluPlace Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from 22 Sea Zone: 1 Battleship, 2 Destroyers and 3 Submarines
EDIT: Adding units owned by Germans to 23 Sea Zone: 1 Battleship, 2 Destroyers and 3 Submarines
EDIT: Turning off Edit Mode
2 S.Submarines placed in 23 Sea Zone
4 HeavyTanks placed in Hamburg
Turning on Edit Mode
EDIT: Removing units owned by Germans from 23 Sea Zone: 1 Destroyer
EDIT: Adding units owned by Germans to 21 Sea Zone: 1 Destroyer
EDIT: Turning off Edit Mode
1 ArmoredCar, 1 HeavyTank and 2 Tanks placed in Warsaw
1 ArmoredCar, 2 Artillerys and 2 Infantrys placed in Bohemia
15 Infantrys placed in Berlin
4 Infantrys placed in Rhine
3 Infantrys placed in Bavaria
8 Infantrys placed in ParisTurn Complete - Germans
Germans collect 105 PUs; end with 105 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Russians
1 Infantry moved from Arkhangelsk to 6 Sea Zone
1 Infantry moved from 6 Sea Zone to Lapland
Russians take Lapland from Finns
6 Tanks moved from Smolensk to Leningrad
1 Artillery, 3 Infantrys and 5 Tanks moved from S.Karelia to Leningrad
4 Infantrys moved from Smolensk to Novgorod
2 Infantrys moved from Smolensk to Minsk
2 Infantrys moved from Arkhangelsk to 6 Sea Zone
1 Fighter moved from Arkhangelsk to Novgorod
2 Infantrys moved from 6 Sea Zone to Murmansk
1 Tank moved from Rostov to Minsk
1 Bomber moved from Arkhangelsk to Murmansk
2 Infantrys moved from Rostov to Donetsk
1 Artillery moved from Rostov to Donetsk
1 Infantry moved from Yakutsk to Zhigansk
1 Infantry moved from Olyokminsk to Zhigansk
1 Adv.Fighter moved from Sibirsky to ZhiganskPurchase Units - Russians
Russians buy 1 Bomber, 3 HeavyTanks, 28 Infantrys and 1 Tank; Remaining resources: 0 PUs;Combat - Russians
Battle in Novgorod
Russians attack with 1 Fighter and 4 Infantrys
Romanians defend with 1 Tank
Russians roll dice for 1 Fighter and 4 Infantrys in Novgorod, round 2 : 0/5 hits, 1.00 expected hits
Romanians roll dice for 1 Tank in Novgorod, round 2 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Russians lost in Novgorod
Russians roll dice for 1 Fighter and 3 Infantrys in Novgorod, round 3 : 0/4 hits, 0.83 expected hits
Romanians roll dice for 1 Tank in Novgorod, round 3 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Russians lost in Novgorod
Russians roll dice for 1 Fighter and 2 Infantrys in Novgorod, round 4 : 2/3 hits, 0.67 expected hits
Romanians roll dice for 1 Tank in Novgorod, round 4 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Russians and 1 Tank owned by the Romanians lost in Novgorod
Russians win, taking Novgorod from Romanians with 1 Fighter and 1 Infantry remaining. Battle score for attacker is -1
Casualties for Russians: 3 Infantrys
Casualties for Romanians: 1 Tank
Battle in Murmansk
Russians attack with 1 Bomber and 2 Infantrys
Finns defend with 1 Infantry
Russians roll dice for 1 Bomber and 2 Infantrys in Murmansk, round 2 : 0/3 hits, 1.00 expected hits
Finns roll dice for 1 Infantry in Murmansk, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 Bomber and 2 Infantrys in Murmansk, round 3 : 1/3 hits, 1.00 expected hits
Finns roll dice for 1 Infantry in Murmansk, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Finns and 1 Infantry owned by the Russians lost in Murmansk
Russians win, taking Murmansk from Finns with 1 Bomber and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 Infantry
Casualties for Finns: 1 Infantry
Battle in Minsk
Russians attack with 2 Infantrys and 1 Tank
Germans defend with 1 Infantry
Russians roll dice for 2 Infantrys and 1 Tank in Minsk, round 2 : 0/3 hits, 0.83 expected hits
Romanians roll dice for 1 Infantry in Minsk, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 Infantrys and 1 Tank in Minsk, round 3 : 1/3 hits, 0.83 expected hits
Romanians roll dice for 1 Infantry in Minsk, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Minsk
Russians win, taking Minsk from Romanians with 1 Infantry and 1 Tank remaining. Battle score for attacker is 0
Casualties for Russians: 1 Infantry
Casualties for Germans: 1 Infantry
Battle in Donetsk
Russians attack with 1 Artillery and 2 Infantrys
Romanians defend with 1 Artillery
Russians roll dice for 1 Artillery and 2 Infantrys in Donetsk, round 2 : 3/3 hits, 0.83 expected hits
Romanians roll dice for 1 Artillery in Donetsk, round 2 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Romanians lost in Donetsk
Russians win, taking Donetsk from Romanians with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 4
Casualties for Romanians: 1 Artillery
Battle in Leningrad
Russians attack with 1 Artillery, 3 Infantrys and 11 Tanks
Germans defend with 2 AAGuns, 1 Factory, 1 Infantry and 2 Tanks
Russians roll dice for 1 Artillery, 3 Infantrys and 11 Tanks in Leningrad, round 2 : 7/15 hits, 6.50 expected hits
Germans roll dice for 1 Infantry and 2 Tanks in Leningrad, round 2 : 2/3 hits, 1.33 expected hits
2 Infantrys owned by the Russians, 1 Infantry owned by the Germans and 2 Tanks owned by the Germans lost in Leningrad
Russians win, taking Leningrad from Germans with 1 Artillery, 1 Infantry and 11 Tanks remaining. Battle score for attacker is 8
Casualties for Russians: 2 Infantrys
Casualties for Germans: 1 Infantry and 2 Tanks
Battle in Zhigansk
Russians attack with 1 Adv.Fighter and 2 Infantrys
Yamamoto defend with 1 ArmoredCar
Russians roll dice for 1 Adv.Fighter and 2 Infantrys in Zhigansk, round 2 : 1/3 hits, 0.83 expected hits
Yamamoto roll dice for 1 ArmoredCar in Zhigansk, round 2 : 1/1 hits, 0.17 expected hits
1 Infantry owned by the Russians and 1 ArmoredCar owned by the Yamamoto lost in Zhigansk
Russians win, taking Zhigansk from Yamamoto with 1 Adv.Fighter and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Casualties for Yamamoto: 1 ArmoredCarNon Combat Move - Russians
1 Adv.Fighter moved from Zhigansk to Evenkia
4 Infantrys moved from Sibirsky to Khatanga
1 Tank moved from Sibirsky to Khatanga
1 Infantry moved from Evenkia to Olyokminsk
2 Infantrys moved from Tashkent to Chimkent
2 Infantrys moved from Uzbekistan to Alma Ata
1 AAGun and 4 Infantrys moved from Arkhangelsk to S.Karelia
2 Infantrys moved from Kirov to Arkhangelsk
5 Infantrys moved from Perm to Kirov
5 Infantrys moved from Sverdlovsk to Perm
8 Tanks moved from Moscow to S.Karelia
5 Artillerys moved from Yaroslavl to S.Karelia
2 AAGuns moved from Smolensk to S.Karelia
2 Infantrys moved from Moscow to Yaroslavl
5 Infantrys moved from Stalingrad to Rostov
3 Infantrys and 1 Tank moved from Georgia to Rostov
1 AAGun, 1 Artillery and 2 Infantrys moved from Saratov to Rostov
2 Infantrys moved from Kuybyshev to Saratov
1 Artillery and 1 Infantry moved from Erzurum to Georgia
1 Bomber moved from Murmansk to Arkhangelsk
1 Fighter moved from Novgorod to Arkhangelsk
2 Tanks moved from Rostov to TulaPlace Units - Russians
4 Infantrys placed in Arkhangelsk
1 Bomber, 3 HeavyTanks, 5 Infantrys and 1 Tank placed in Moscow
3 Infantrys placed in Georgia
5 Infantrys placed in Stalingrad
6 Infantrys placed in Sibirsky
5 Infantrys placed in SverdlovskTurn Complete - Russians
Russians collect 84 PUs; end with 84 PUsCombat Hit Differential Summary :
Romanians : 1.50
Germans : 0.67
Yamamoto : 0.83
Finns : 0.33
Russians : 0.67 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Italians
2 ArmoredCars, 1 Artillery, 3 Infantrys and 5 Tanks moved from N.Algeria to E.Morocco
3 Mech.Infs moved from Tunis to E.Morocco
1 Transport moved from 45 Sea Zone to 46 Sea Zone
2 Transports moved from 51 Sea Zone to 48 Sea Zone
1 Artillery and 1 Tank moved from Greece to 51 Sea Zone
2 Infantrys moved from Greece to 51 Sea Zone
1 Artillery moved from 51 Sea Zone to Crete
Italians take Crete from British
1 Tank moved from 51 Sea Zone to Tobruk
1 Infantry moved from 51 Sea Zone to Tobruk
2 ArmoredCars and 1 Tank moved from Hun to Kufra
1 Infantry moved from 51 Sea Zone to Crete
1 Artillery moved from Campania to 48 Sea Zone
3 Infantrys moved from Campania to 48 Sea Zone
1 Artillery, 3 Infantrys and 2 Transports moved from 48 Sea Zone to 51 Sea Zone
1 Artillery and 3 Infantrys moved from 51 Sea Zone to Tobruk
8 Infantrys moved from Rome to Campania
1 Infantry moved from Burgundy to Provence
1 Infantry moved from Languedoc to ProvencePurchase Units - Italians
Italians buy 2 ArmoredCars, 1 Carrier, 2 Destroyers, 1 HeavyTank, 5 Infantrys and 1 Tank; Remaining resources: 0 PUs;Combat - Italians
Battle in E.Morocco
Italians attack with 2 ArmoredCars, 1 Artillery, 3 Infantrys, 3 Mech.Infs and 5 Tanks
French defend with 1 AAGun, 1 Artillery, 1 Factory and 8 Infantrys
Italians roll dice for 2 ArmoredCars, 1 Artillery, 3 Infantrys, 3 Mech.Infs and 5 Tanks in E.Morocco, round 2 : 6/14 hits
French roll dice for 1 Artillery and 8 Infantrys in E.Morocco, round 2 : 4/9 hits
6 Infantrys owned by the French, 1 Artillery owned by the Italians and 3 Infantrys owned by the Italians lost in E.Morocco
Italians roll dice for 2 ArmoredCars, 3 Mech.Infs and 5 Tanks in E.Morocco, round 3 : 3/10 hits
French roll dice for 1 Artillery and 2 Infantrys in E.Morocco, round 3 : 1/3 hits
1 ArmoredCar owned by the Italians, 1 Artillery owned by the French and 2 Infantrys owned by the French lost in E.Morocco
Italians win, taking E.Morocco from French with 1 ArmoredCar, 3 Mech.Infs and 5 Tanks remaining. Battle score for attacker is 6
Casualties for Italians: 1 ArmoredCar, 1 Artillery and 3 Infantrys
Casualties for French: 1 Artillery and 8 InfantrysNon Combat Move - Italians
Place Units - Italians
1 Carrier and 2 Destroyers placed in 51 Sea Zone
1 ArmoredCar, 1 HeavyTank and 1 Tank placed in Hun
1 ArmoredCar placed in Greece
5 Infantrys placed in RomeTurn Complete - Italians
Italians collect 63 PUs; end with 63 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Purchase Units - French
French buy 2 Adv.Fighters, 1 Tank and 1 Transport; Remaining resources: 0 PUs;Non Combat Move - French
1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 8 Sea Zone to 10 Sea Zone
1 Artillery and 1 Infantry moved from 10 Sea Zone to Scotland
1 AAGun and 4 Infantrys moved from Palestine to Syria
1 Infantry moved from French Equatorial Africa to Equatoria
1 Infantry moved from French Sudan to French Equatorial Africa
1 Infantry moved from Italian East Africa to KordofanPlace Units - French
2 Adv.Fighters placed in Syria
1 Tank placed in Churchill
1 Transport placed in 1 Sea ZoneTurn Complete - French
French collect 16 PUs; end with 16 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Yamamoto
1 Infantry moved from Umnak to 71 Sea Zone
1 Infantry moved from 71 Sea Zone to Adak
Yamamoto take Adak from Americans
1 Artillery moved from Umnak to 71 Sea Zone
1 Artillery moved from 71 Sea Zone to Amchitka
Yamamoto take Amchitka from Americans
2 Fighters moved from 71 Sea Zone to Alaska
1 Tank moved from Davao to 107 Sea Zone
1 Artillery moved from Jilolo to 107 Sea Zone
1 Artillery, 1 Battleship, 2 Carriers, 2 Destroyers, 4 Fighters, 4 Submarines, 1 Tank and 2 Transports moved from 107 Sea Zone to 102 Sea Zone
1 Artillery and 2 Infantrys moved from Truk to Ponape
1 Artillery and 1 Tank moved from 102 Sea Zone to Ponape
4 Fighters moved from 102 Sea Zone to Ponape
1 Tank moved from Guam to 94 Sea Zone
1 Infantry moved from Guam to 94 Sea Zone
1 Carrier, 1 Destroyer, 2 Fighters, 1 Infantry, 1 Submarine, 1 Tank and 1 Transport moved from 94 Sea Zone to 102 Sea Zone
1 Infantry and 1 Tank moved from 102 Sea Zone to Ponape
2 Fighters moved from 102 Sea Zone to Ponape
2 Destroyers moved from 85 Sea Zone to 102 Sea Zone
2 Infantrys moved from Kolyma to Zhigansk
1 Tank moved from Kwangsi to Kweichow
1 Artillery moved from Kwangsi to N.French Indochina
2 Transports moved from 92 Sea Zone to 93 Sea Zone
1 Tank moved from Samar to 93 Sea Zone
1 Artillery moved from Mindoro to 93 Sea Zone
1 Artillery and 1 Transport moved from 93 Sea Zone to 107 Sea Zone
1 Artillery moved from 107 Sea Zone to Hollandia
Yamamoto take Hollandia from Dutch
1 Tank and 1 Transport moved from 93 Sea Zone to 111 Sea Zone
1 Tank moved from 111 Sea Zone to British Borneo
Yamamoto take British Borneo from British
1 Tank moved from Vladivostok to 84 Sea Zone
1 Artillery moved from Vladivostok to 84 Sea Zone
5 Infantrys moved from Tokyo to 84 Sea Zone
2 ArmoredCars moved from Vladivostok to 84 Sea Zone
2 ArmoredCars, 1 Artillery, 2 B.Transports, 5 Infantrys, 2 T.Boats and 1 Tank moved from 84 Sea Zone to 92 Sea Zone
2 ArmoredCars, 1 Artillery, 5 Infantrys and 1 Tank moved from 92 Sea Zone to S.French Indochina
2 Bombers moved from Kwangtung to N.Buryat Mongolia
2 ArmoredCars moved from Vladivostok to HeilungchiangPurchase Units - Yamamoto
Yamamoto buy 1 B.Transport, 1 Elite, 1 Factory, 5 Infantrys, 4 S.Submarines and 1 Transport; Remaining resources: 0 PUs;Combat - Yamamoto
Battle in Zhigansk
Yamamoto attack with 2 Infantrys
Russians defend with 1 Infantry
Yamamoto roll dice for 2 Infantrys in Zhigansk, round 2 : 0/2 hits
Russians roll dice for 1 Infantry in Zhigansk, round 2 : 0/1 hits
Yamamoto roll dice for 2 Infantrys in Zhigansk, round 3 : 2/2 hits
Russians roll dice for 1 Infantry in Zhigansk, round 3 : 0/1 hits
1 Infantry owned by the Russians lost in Zhigansk
Yamamoto win, taking Zhigansk from Russians with 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Ponape
Yamamoto attack with 2 Artillerys, 6 Fighters, 3 Infantrys and 2 Tanks
Americans defend with 1 Artillery and 1 Infantry
Yamamoto roll dice for 1 Battleship in Ponape, round 2 : 0/1 hits
Yamamoto roll dice for 2 Artillerys, 6 Fighters, 3 Infantrys and 2 Tanks in Ponape, round 2 : 5/13 hits
Americans roll dice for 1 Artillery and 1 Infantry in Ponape, round 2 : 2/2 hits
2 Infantrys owned by the Yamamoto, 1 Infantry owned by the Americans and 1 Artillery owned by the Americans lost in Ponape
Yamamoto win, taking Ponape from Americans with 2 Artillerys, 6 Fighters, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 2
Casualties for Yamamoto: 2 Infantrys
Casualties for Americans: 1 Artillery and 1 Infantry
Battle in Kweichow
Yamamoto attack with 1 Tank
Chinese defend with 1 Infantry
Yamamoto roll dice for 1 Tank in Kweichow, round 2 : 1/1 hits
Chinese roll dice for 1 Infantry in Kweichow, round 2 : 1/1 hits
1 Tank owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Kweichow
Chinese win with no units remaining. Battle score for attacker is -3
Casualties for Yamamoto: 1 Tank
Casualties for Chinese: 1 InfantryNon Combat Move - Yamamoto
4 Fighters moved from Ponape to 102 Sea Zone
2 Fighters moved from Ponape to 102 Sea ZonePlace Units - Yamamoto
1 B.Transport and 1 Transport placed in 85 Sea Zone
1 Elite and 5 Infantrys placed in Tokyo
4 S.Submarines placed in 107 Sea Zone
1 Factory placed in Alaska
Yamamoto undo move 4.
1 Factory placed in KwangsiTurn Complete - Yamamoto
Yamamoto collect 88 PUs; end with 88 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Yamamoto
1 Infantry moved from Umnak to 71 Sea Zone
1 Infantry moved from 71 Sea Zone to Adak
Yamamoto take Adak from Americans
1 Artillery moved from Umnak to 71 Sea Zone
1 Artillery moved from 71 Sea Zone to Amchitka
Yamamoto take Amchitka from Americans
2 Fighters moved from 71 Sea Zone to Alaska
1 Tank moved from Davao to 107 Sea Zone
1 Artillery moved from Jilolo to 107 Sea Zone
1 Artillery, 1 Battleship, 2 Carriers, 2 Destroyers, 4 Fighters, 4 Submarines, 1 Tank and 2 Transports moved from 107 Sea Zone to 102 Sea Zone
1 Artillery and 2 Infantrys moved from Truk to Ponape
1 Artillery and 1 Tank moved from 102 Sea Zone to Ponape
4 Fighters moved from 102 Sea Zone to Ponape
1 Tank moved from Guam to 94 Sea Zone
1 Infantry moved from Guam to 94 Sea Zone
1 Carrier, 1 Destroyer, 2 Fighters, 1 Infantry, 1 Submarine, 1 Tank and 1 Transport moved from 94 Sea Zone to 102 Sea Zone
1 Infantry and 1 Tank moved from 102 Sea Zone to Ponape
2 Fighters moved from 102 Sea Zone to Ponape
2 Destroyers moved from 85 Sea Zone to 102 Sea Zone
2 Infantrys moved from Kolyma to Zhigansk
1 Tank moved from Kwangsi to Kweichow
1 Artillery moved from Kwangsi to N.French Indochina
2 Transports moved from 92 Sea Zone to 93 Sea Zone
1 Tank moved from Samar to 93 Sea Zone
1 Artillery moved from Mindoro to 93 Sea Zone
1 Artillery and 1 Transport moved from 93 Sea Zone to 107 Sea Zone
1 Artillery moved from 107 Sea Zone to Hollandia
Yamamoto take Hollandia from Dutch
1 Tank and 1 Transport moved from 93 Sea Zone to 111 Sea Zone
1 Tank moved from 111 Sea Zone to British Borneo
Yamamoto take British Borneo from British
1 Tank moved from Vladivostok to 84 Sea Zone
1 Artillery moved from Vladivostok to 84 Sea Zone
5 Infantrys moved from Tokyo to 84 Sea Zone
2 ArmoredCars moved from Vladivostok to 84 Sea Zone
2 ArmoredCars, 1 Artillery, 2 B.Transports, 5 Infantrys, 2 T.Boats and 1 Tank moved from 84 Sea Zone to 92 Sea Zone
2 ArmoredCars, 1 Artillery, 5 Infantrys and 1 Tank moved from 92 Sea Zone to S.French Indochina
2 Bombers moved from Kwangtung to N.Buryat Mongolia
2 ArmoredCars moved from Vladivostok to HeilungchiangPurchase Units - Yamamoto
Yamamoto buy 1 B.Transport, 1 Elite, 1 Factory, 5 Infantrys, 4 S.Submarines and 1 Transport; Remaining resources: 0 PUs;Combat - Yamamoto
Battle in Zhigansk
Yamamoto attack with 2 Infantrys
Russians defend with 1 Infantry
Yamamoto roll dice for 2 Infantrys in Zhigansk, round 2 : 0/2 hits
Russians roll dice for 1 Infantry in Zhigansk, round 2 : 0/1 hits
Yamamoto roll dice for 2 Infantrys in Zhigansk, round 3 : 2/2 hits
Russians roll dice for 1 Infantry in Zhigansk, round 3 : 0/1 hits
1 Infantry owned by the Russians lost in Zhigansk
Yamamoto win, taking Zhigansk from Russians with 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Ponape
Yamamoto attack with 2 Artillerys, 6 Fighters, 3 Infantrys and 2 Tanks
Americans defend with 1 Artillery and 1 Infantry
Yamamoto roll dice for 1 Battleship in Ponape, round 2 : 0/1 hits
Yamamoto roll dice for 2 Artillerys, 6 Fighters, 3 Infantrys and 2 Tanks in Ponape, round 2 : 5/13 hits
Americans roll dice for 1 Artillery and 1 Infantry in Ponape, round 2 : 2/2 hits
2 Infantrys owned by the Yamamoto, 1 Infantry owned by the Americans and 1 Artillery owned by the Americans lost in Ponape
Yamamoto win, taking Ponape from Americans with 2 Artillerys, 6 Fighters, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 2
Casualties for Yamamoto: 2 Infantrys
Casualties for Americans: 1 Artillery and 1 Infantry
Battle in Kweichow
Yamamoto attack with 1 Tank
Chinese defend with 1 Infantry
Yamamoto roll dice for 1 Tank in Kweichow, round 2 : 1/1 hits
Chinese roll dice for 1 Infantry in Kweichow, round 2 : 1/1 hits
1 Tank owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Kweichow
Chinese win with no units remaining. Battle score for attacker is -3
Casualties for Yamamoto: 1 Tank
Casualties for Chinese: 1 InfantryNon Combat Move - Yamamoto
4 Fighters moved from Ponape to 102 Sea Zone
2 Fighters moved from Ponape to 102 Sea ZonePlace Units - Yamamoto
1 B.Transport and 1 Transport placed in 85 Sea Zone
1 Elite and 5 Infantrys placed in Tokyo
4 S.Submarines placed in 107 Sea Zone
1 Factory placed in Alaska
Yamamoto undo move 4.
1 Factory placed in KwangsiTurn Complete - Yamamoto
Yamamoto collect 88 PUs; end with 88 PUs
Turning on Edit Mode
EDIT: Removing units owned by Yamamoto from Alaska: 2 Fighters
EDIT: Adding units owned by Yamamoto to 71 Sea Zone: 2 Fighters
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Chinese
1 Infantry moved from Szechwan to Hupeh
5 Tanks moved from Shensi to Suiyuan
1 Artillery moved from Shensi to Hupeh
1 Infantry moved from Shensi to Hupeh
1 Infantry moved from Shensi to Suiyuan
1 Infantry moved from Shensi to Shansi
1 Bomber moved from Lanchow to Hupeh
1 Adv.Fighter moved from Lanchow to Shansi
1 Fighter moved from Shensi to ShansiPurchase Units - Chinese
Chinese buy 1 Adv.Fighter, 8 Infantrys and 1 Tank; Remaining resources: 0 PUs;Combat - Chinese
Battle in Shansi
Chinese attack with 1 Adv.Fighter, 1 Fighter and 1 Infantry
Hisaichi defend with 1 Infantry
Chinese roll dice for 1 Adv.Fighter, 1 Fighter and 1 Infantry in Shansi, round 2 : 2/3 hits, 1.00 expected hits
Hisaichi roll dice for 1 Infantry in Shansi, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shansi
Chinese win with 1 Adv.Fighter and 1 Fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 Infantry
Casualties for Hisaichi: 1 Infantry
Battle in Hupeh
Chinese attack with 1 Artillery, 1 Bomber and 2 Infantrys
Hisaichi defend with 1 Infantry and 1 Tank
Chinese roll dice for 1 Artillery, 1 Bomber and 2 Infantrys in Hupeh, round 2 : 1/4 hits, 1.50 expected hits
Hisaichi roll dice for 1 Infantry and 1 Tank in Hupeh, round 2 : 0/2 hits, 0.83 expected hits
1 Infantry owned by the Hisaichi lost in Hupeh
Chinese roll dice for 1 Artillery, 1 Bomber and 2 Infantrys in Hupeh, round 3 : 1/4 hits, 1.50 expected hits
Hisaichi roll dice for 1 Tank in Hupeh, round 3 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Hisaichi lost in Hupeh
Chinese win, taking Hupeh from Hisaichi with 1 Artillery, 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 7
Casualties for Hisaichi: 1 Infantry and 1 Tank
Battle in Suiyuan
Chinese attack with 1 Infantry and 5 Tanks
Hisaichi defend with 1 Infantry
Chinese roll dice for 1 Infantry and 5 Tanks in Suiyuan, round 2 : 2/6 hits, 2.67 expected hits
Hisaichi roll dice for 1 Infantry in Suiyuan, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Suiyuan
Chinese win, taking Suiyuan from Hisaichi with 1 Infantry and 5 Tanks remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 InfantryNon Combat Move - Chinese
1 AAGun and 8 Infantrys moved from Lanchow to Shensi
1 Adv.Fighter and 1 Fighter moved from Shansi to Shensi
1 Bomber moved from Hupeh to Shensi
1 AAGun, 1 Elite and 7 Infantrys moved from E.Qinghai to Ningsia
2 Artillerys and 4 Infantrys moved from Hsining to E.Qinghai
1 Tank moved from Urumqi to W.Qinghai
1 Adv.Fighter moved from Urumqi to Ningsia
2 Infantrys moved from E.Sinkiang to W.Qinghai
2 Infantrys moved from Urumqi to E.SinkiangPlace Units - Chinese
6 Infantrys placed in Hsining
1 Adv.Fighter, 2 Infantrys and 1 Tank placed in UrumqiTurn Complete - Chinese
Chinese collect 28 PUs; end with 28 PUsCombat Hit Differential Summary :
Hisaichi : -1.00
Chinese : -0.67 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Hisaichi
1 Infantry moved from Okhotsk to Kolyma
1 Infantry moved from Ayan to Yakutsk
Hisaichi take Yakutsk from Russians
2 Infantrys moved from N.Buryat Mongolia to Olyokminsk
1 Adv.Fighter moved from Chita to Olyokminsk
1 Infantry moved from Irkutsk to Krasnoyarsk
Hisaichi take Krasnoyarsk from Russians
1 Infantry moved from N.Buryat Mongolia to Irkutsk
1 Infantry moved from Shantung to Shansi
1 Infantry moved from Hunan to Kweichow
Hisaichi take Kweichow from Chinese
1 Artillery moved from Anhwei to Hupeh
2 Fighters moved from Shantung to Hupeh
1 ArmoredCar moved from Shantung to Chahar
1 ArmoredCar moved from Shantung to Hupeh
1 Artillery moved from Hunan to Hupeh
1 Artillery moved from Hunan to Hupeh
1 Infantry moved from Hong Kong to 92 Sea Zone
1 Infantry and 1 Transport moved from 92 Sea Zone to 110 Sea Zone
1 Artillery moved from Banjarmasin to 110 Sea Zone
1 Tank moved from East And South Borneo to 110 Sea Zone
1 Infantry moved from Banjarmasin to 110 Sea Zone
1 Infantry moved from Hong Kong to 92 Sea Zone
1 Infantry and 1 Transport moved from 92 Sea Zone to 110 Sea Zone
1 Tank moved from East And South Borneo to 110 Sea Zone
1 Artillery, 3 Infantrys and 2 Tanks moved from 110 Sea Zone to Sumatra
2 Fighters moved from 110 Sea Zone to Sumatra
2 Infantrys moved from Hong Kong to 92 Sea Zone
2 Infantrys and 1 Transport moved from 92 Sea Zone to 110 Sea Zone
2 Infantrys moved from 110 Sea Zone to Sumatra
2 Infantrys moved from Hong Kong to 92 Sea Zone
2 Infantrys moved from Kwangtung to 92 Sea Zone
2 Infantrys moved from Kwangtung to 92 Sea Zone
6 Infantrys moved from 92 Sea Zone to N.French Indochina
1 Infantry moved from Kwangtung to HunanPurchase Units - Hisaichi
Hisaichi buy 6 ArmoredCars, 4 Artillerys, 1 Elite, 14 Infantrys and 2 Tanks; Remaining resources: 0 PUs;Combat - Hisaichi
Battle in Hupeh
Hisaichi attack with 1 ArmoredCar, 3 Artillerys and 2 Fighters
Chinese defend with 1 Artillery and 2 Infantrys
Hisaichi roll dice for 1 ArmoredCar, 3 Artillerys and 2 Fighters in Hupeh, round 2 : 3/6 hits
Chinese roll dice for 1 Artillery and 2 Infantrys in Hupeh, round 2 : 0/3 hits
2 Infantrys owned by the Chinese and 1 Artillery owned by the Chinese lost in Hupeh
Hisaichi win, taking Hupeh from Chinese with 1 ArmoredCar, 3 Artillerys and 2 Fighters remaining. Battle score for attacker is 8
Casualties for Chinese: 1 Artillery and 2 Infantrys
Battle in Sumatra
Hisaichi attack with 1 Artillery, 2 Fighters, 5 Infantrys and 2 Tanks
Dutch defend with 2 Artillerys, 1 Bunker and 3 Infantrys
Hisaichi roll dice for 1 Battleship and 1 Cruiser in Sumatra, round 2 : 0/2 hits
Hisaichi roll dice for 1 Artillery, 2 Fighters, 5 Infantrys and 2 Tanks in Sumatra, round 2 : 2/10 hits
Units damaged: 1 Bunker owned by the Dutch
Dutch roll dice for 2 Artillerys, 1 Bunker and 3 Infantrys in Sumatra, round 2 : 2/6 hits
1 Infantry owned by the Dutch and 2 Infantrys owned by the Hisaichi lost in Sumatra
Hisaichi roll dice for 1 Artillery, 2 Fighters, 3 Infantrys and 2 Tanks in Sumatra, round 3 : 3/8 hits
Dutch roll dice for 2 Artillerys, 1 Bunker and 2 Infantrys in Sumatra, round 3 : 0/5 hits
1 Artillery owned by the Dutch and 2 Infantrys owned by the Dutch lost in Sumatra
Hisaichi roll dice for 1 Artillery, 2 Fighters, 3 Infantrys and 2 Tanks in Sumatra, round 4 : 1/8 hits
Dutch roll dice for 1 Artillery and 1 Bunker in Sumatra, round 4 : 1/2 hits
1 Artillery owned by the Dutch and 1 Infantry owned by the Hisaichi lost in Sumatra
Hisaichi roll dice for 1 Artillery, 2 Fighters, 2 Infantrys and 2 Tanks in Sumatra, round 5 : 3/7 hits
Dutch roll dice for 1 Bunker in Sumatra, round 5 : 1/1 hits
1 Bunker owned by the Dutch and 1 Infantry owned by the Hisaichi lost in Sumatra
Hisaichi win, taking Sumatra from Dutch with 1 Artillery, 2 Fighters, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 12
Casualties for Hisaichi: 4 Infantrys
Casualties for Dutch: 2 Artillerys, 1 Bunker and 3 Infantrys
Battle in Olyokminsk
Hisaichi attack with 1 Adv.Fighter and 2 Infantrys
Russians defend with 1 Infantry
Hisaichi roll dice for 1 Adv.Fighter and 2 Infantrys in Olyokminsk, round 2 : 0/3 hits
Russians roll dice for 1 Infantry in Olyokminsk, round 2 : 0/1 hits
Hisaichi roll dice for 1 Adv.Fighter and 2 Infantrys in Olyokminsk, round 3 : 0/3 hits
Russians roll dice for 1 Infantry in Olyokminsk, round 3 : 0/1 hits
Hisaichi roll dice for 1 Adv.Fighter and 2 Infantrys in Olyokminsk, round 4 : 0/3 hits
Russians roll dice for 1 Infantry in Olyokminsk, round 4 : 0/1 hits
Hisaichi roll dice for 1 Adv.Fighter and 2 Infantrys in Olyokminsk, round 5 : 0/3 hits
Russians roll dice for 1 Infantry in Olyokminsk, round 5 : 0/1 hits
Hisaichi roll dice for 1 Adv.Fighter and 2 Infantrys in Olyokminsk, round 6 : 0/3 hits
Russians roll dice for 1 Infantry in Olyokminsk, round 6 : 1/1 hits
1 Infantry owned by the Hisaichi lost in Olyokminsk
Hisaichi roll dice for 1 Adv.Fighter and 1 Infantry in Olyokminsk, round 7 : 1/2 hits
Russians roll dice for 1 Infantry in Olyokminsk, round 7 : 0/1 hits
1 Infantry owned by the Russians lost in Olyokminsk
Hisaichi win, taking Olyokminsk from Russians with 1 Adv.Fighter and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Infantry
Casualties for Russians: 1 InfantryNon Combat Move - Hisaichi
1 Adv.Fighter moved from Olyokminsk to N.Buryat Mongolia
2 Fighters moved from Sumatra to 110 Sea Zone
2 Tanks moved from Chita to N.Buryat Mongolia
2 ArmoredCars moved from Khabarovsk to N.Buryat Mongolia
2 Infantrys moved from Khabarovsk to Ayan
1 Artillery and 7 Infantrys moved from Changchun to Kirin
3 Infantrys moved from Kirin to Liaoning
1 Infantry moved from Kirin to Liaoning
4 Infantrys moved from Kirin to Heilungchiang
2 Fighters moved from Hupeh to ShantungPlace Units - Hisaichi
1 Artillery, 1 Infantry and 1 Tank placed in Shantung
1 ArmoredCar, 1 Elite and 1 Tank placed in Peking
2 Artillerys and 2 Infantrys placed in Banjarmasin
3 ArmoredCars and 3 Infantrys placed in Hong Kong
1 Artillery and 2 Infantrys placed in Chita
2 ArmoredCars and 6 Infantrys placed in ChangchunTurn Complete - Hisaichi
Hisaichi collect 78 PUs; end with 78 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - British
4 Infantrys and 2 Tanks moved from N.Thailand to Burma
1 Artillery and 2 Infantrys moved from Yunnan to Burma
1 Infantry moved from Assam to Burma
2 Infantrys moved from South Africa to Mozambique
1 Infantry moved from Kenya to Mozambique
1 Artillery and 5 Infantrys moved from Belgian Congo to Angola
1 Infantry moved from New Valley to Darfur
1 Infantry moved from Nubia to Darfur
1 Tank moved from Mersa Matruh to Darfur
1 Cruiser, 1 Submarine and 2 Transports moved from 57 Sea Zone to 56 Sea Zone
1 Artillery and 1 Infantry moved from Lower Egypt to 56 Sea Zone
2 Infantrys moved from Cairo to 56 Sea Zone
1 Artillery moved from Mersa Matruh to 56 Sea Zone
2 Artillerys and 3 Infantrys moved from 56 Sea Zone to Crete
2 Fighters moved from Dover to 21 Sea Zone
1 Submarine moved from 20 Sea Zone to 21 Sea Zone
1 Transport moved from 20 Sea Zone to 18 Sea Zone
1 Infantry moved from Dublin to 18 Sea Zone
1 Infantry and 1 Transport moved from 18 Sea Zone to 20 Sea Zone
1 Infantry moved from 20 Sea Zone to Brittany
French take Brittany from Germans
1 Infantry moved from Wales to 20 Sea Zone
1 Battleship moved from 20 Sea Zone to 19 Sea Zone
1 Infantry and 1 T.Boat moved from 20 Sea Zone to 19 Sea Zone
1 Infantry moved from 19 Sea Zone to Aquitaine
French take Aquitaine from Germans
2 Adv.Fighters moved from 20 Sea Zone to 21 Sea Zone
2 Fighters moved from 20 Sea Zone to 21 Sea Zone
1 Tank moved from Greenland to 3 Sea Zone
1 Tank and 1 Transport moved from 3 Sea Zone to 17 Sea Zone
1 Tank moved from 17 Sea Zone to Azores
1 Artillery and 1 Infantry moved from Wales to 20 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 20 Sea Zone to 17 Sea Zone
1 Artillery and 1 Infantry moved from 17 Sea Zone to AzoresPurchase Units - British
British buy 34 Infantrys and 2 S.Bombers; Remaining resources: 0 PUs;Combat - British
Battle in 21 Sea Zone
British attack with 2 Adv.Fighters, 4 Fighters and 1 Submarine
Germans defend with 1 Destroyer
British roll dice for 1 Submarine in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Germans roll dice for 1 Destroyer in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 Destroyer owned by the Germans and 1 Submarine owned by the British lost in 21 Sea Zone
British win with 2 Adv.Fighters and 4 Fighters remaining. Battle score for attacker is 1
Casualties for British: 1 Submarine
Casualties for Germans: 1 Destroyer
Battle in Crete
British attack with 2 Artillerys and 3 Infantrys
Italians defend with 1 AAGun, 1 Artillery and 1 Infantry
British roll dice for 2 Cruisers in Crete, round 2 : 0/2 hits, 1.00 expected hits
British roll dice for 2 Artillerys and 3 Infantrys in Crete, round 2 : 1/5 hits, 1.50 expected hits
Italians roll dice for 1 Artillery and 1 Infantry in Crete, round 2 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Italians lost in Crete
British roll dice for 2 Artillerys and 3 Infantrys in Crete, round 3 : 0/5 hits, 1.50 expected hits
Italians roll dice for 1 Artillery in Crete, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in Crete
British roll dice for 2 Artillerys and 2 Infantrys in Crete, round 4 : 1/4 hits, 1.33 expected hits
Italians roll dice for 1 Artillery in Crete, round 4 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Italians lost in Crete
British win, taking Crete from Italians with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 4
Casualties for Italians: 1 Artillery and 1 Infantry
Casualties for British: 1 Infantry
Battle in Mozambique
British attack with 3 Infantrys
Neutral defend with 1 Infantry
British roll dice for 3 Infantrys in Mozambique, round 2 : 1/3 hits, 0.50 expected hits
Neutral roll dice for 1 Infantry in Mozambique, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral and 1 Infantry owned by the British lost in Mozambique
British loses 0 PUs for violating Mozambiques neutrality.
British win, taking Mozambique from Neutral with 2 Infantrys remaining. Battle score for attacker is 0
Casualties for British: 1 Infantry
Casualties for Neutral: 1 Infantry
Battle in Angola
British attack with 1 Artillery and 5 Infantrys
Neutral defend with 1 Infantry
British roll dice for 1 Artillery and 5 Infantrys in Angola, round 2 : 1/6 hits, 1.33 expected hits
Neutral roll dice for 1 Infantry in Angola, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Angola
British loses 0 PUs for violating Angolas neutrality.
British win, taking Angola from Neutral with 1 Artillery and 5 Infantrys remaining. Battle score for attacker is 2
Casualties for Neutral: 1 Infantry
Battle in Burma
British attack with 1 Artillery, 7 Infantrys and 2 Tanks
Thai defend with 1 ArmoredCar
British roll dice for 1 Artillery, 7 Infantrys and 2 Tanks in Burma, round 2 : 0/10 hits, 2.67 expected hits
Thai roll dice for 1 ArmoredCar in Burma, round 2 : 0/1 hits, 0.17 expected hits
British roll dice for 1 Artillery, 7 Infantrys and 2 Tanks in Burma, round 3 : 3/10 hits, 2.67 expected hits
Thai roll dice for 1 ArmoredCar in Burma, round 3 : 0/1 hits, 0.17 expected hits
1 ArmoredCar owned by the Thai lost in Burma
British win, taking Burma from Thai with 1 Artillery, 7 Infantrys and 2 Tanks remaining. Battle score for attacker is 4
Casualties for Thai: 1 ArmoredCar
Battle in Darfur
British attack with 2 Infantrys and 1 Tank
Germans defend with 2 Tanks
British roll dice for 2 Infantrys and 1 Tank in Darfur, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 2 Tanks in Darfur, round 2 : 0/2 hits, 1.00 expected hits
1 Tank owned by the Germans lost in Darfur
British roll dice for 2 Infantrys and 1 Tank in Darfur, round 3 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 Tank in Darfur, round 3 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Germans lost in Darfur
British win, taking Darfur from Germans with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 10
Casualties for Germans: 2 Tanks
Battle in Azores
British attack with 1 Artillery, 1 Infantry and 1 Tank
Neutral defend with 1 Infantry
British roll dice for 1 Artillery, 1 Infantry and 1 Tank in Azores, round 2 : 3/3 hits, 1.17 expected hits
Neutral roll dice for 1 Infantry in Azores, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Azores
British loses 0 PUs for violating Azoress neutrality.
British win, taking Azores from Neutral with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
Casualties for Neutral: 1 InfantryNon Combat Move - British
2 Fighters moved from 21 Sea Zone to Dover
2 Adv.Fighters and 2 Fighters moved from 21 Sea Zone to 20 Sea Zone
1 Artillery moved from Wales to Dover
1 Bomber moved from Gibraltar to Dover
1 Infantry moved from British Columbia to Yukon
1 AAGun and 5 Infantrys moved from Vancouver to British Columbia
1 Tank moved from British Columbia to Yukon
1 Infantry moved from Canadian Prairies to British Columbia
2 Infantrys moved from Cape Town to South Africa
3 Tanks moved from Mersa Matruh to Lower Egypt
1 Infantry moved from Lower Egypt to Mersa Matruh
1 AAGun, 6 Infantrys and 3 Tanks moved from Lower Egypt to New Valley
2 Infantrys moved from Cairo to Lower Egypt
1 AAGun moved from Yunnan to Burma
1 AAGun, 1 Artillery and 2 Infantrys moved from Calcutta to Assam
1 Artillery moved from Hyderabad to Calcutta
2 Artillerys and 2 Infantrys moved from Madras to Hyderabad
2 Infantrys moved from Rajputana to Hyderabad
2 Infantrys moved from Bombay to Rajputana
1 Submarine moved from 115 Sea Zone to 114 Sea Zone
1 Destroyer and 1 Transport moved from 99 Sea Zone to 97 Sea ZonePlace Units - British
5 Infantrys placed in Madras
4 Infantrys and 1 S.Bomber placed in Delhi
2 Infantrys placed in Bombay
6 Infantrys placed in Cairo
2 Infantrys placed in Cape Town
1 S.Bomber placed in London
4 Infantrys placed in Manchester
4 Infantrys placed in Wales
3 Infantrys placed in Vancouver
4 Infantrys placed in LondonTurn Complete - British
British collect 107 PUs; end with 107 PUsCombat Hit Differential Summary :
Germans : -0.83
Neutral : 0.00
British : -2.67
Italians : -0.33
Thai : -0.33 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Anzac
1 Adv.Fighter moved from Townsville to Hollandia
2 Infantrys moved from West Papua to Hollandia
1 Artillery moved from Kwajalein to Jaluit
Anzac take Jaluit from YamamotoPurchase Units - Anzac
Anzac buy 2 Adv.Fighters, 1 Carrier and 1 Infantry; Remaining resources: 1 PUs;Combat - Anzac
Battle in Hollandia
Anzac attack with 1 Adv.Fighter and 2 Infantrys
Yamamoto defend with 1 Artillery
Anzac roll dice for 1 Adv.Fighter and 2 Infantrys in Hollandia, round 2 : 1/3 hits, 0.83 expected hits
Yamamoto roll dice for 1 Artillery in Hollandia, round 2 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Yamamoto lost in Hollandia
Anzac win, taking Hollandia from Yamamoto with 1 Adv.Fighter and 2 Infantrys remaining. Battle score for attacker is 4
Casualties for Yamamoto: 1 ArtilleryNon Combat Move - Anzac
1 Carrier, 2 Destroyers, 2 Fighters, 1 Submarine and 1 Transport moved from 103 Sea Zone to 114 Sea Zone
1 Infantry moved from Bougainville to 114 Sea Zone
1 Artillery moved from New Ireland to 114 Sea Zone
1 Artillery and 1 Infantry moved from 114 Sea Zone to Port Moresby
1 Adv.Fighter moved from Hollandia to West Papua
5 Infantrys moved from New South Wales to Queensland
6 Infantrys moved from Canberra to New South WalesPlace Units - Anzac
2 Adv.Fighters and 1 Carrier placed in 114 Sea Zone
1 Infantry placed in TownsvilleTurn Complete - Anzac
Anzac collect 38 PUs; end with 39 PUsCombat Hit Differential Summary :
Yamamoto : -0.33
Anzac : 0.17 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Dutch
2 Destroyers, 1 Submarine and 1 Transport moved from 103 Sea Zone to 114 Sea ZonePurchase Units - Dutch
Dutch buy 1 Adv.Fighter, 1 Carrier and 1 Infantry; Remaining resources: 3 PUs;Non Combat Move - Dutch
Place Units - Dutch
1 Infantry placed in Suriname
1 Adv.Fighter and 1 Carrier placed in 32 Sea ZoneTurn Complete - Dutch
Dutch collect 13 PUs; end with 16 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Finns
2 Infantrys moved from Oulu to Lapland
1 Infantry moved from N.Karelia to Murmansk
1 Tank moved from Oulu to Murmansk
1 Fighter moved from Oulu to Lapland
1 Infantry moved from Oulu to N.Karelia
1 Infantry moved from Helsinki to 24 Sea Zone
1 Infantry moved from 24 Sea Zone to Estonia
Finns take Estonia from Russians
2 Infantrys moved from Latvia to Novgorod
1 Elite and 2 Infantrys moved from Tampere to Oulu
2 Elites and 3 Infantrys moved from Helsinki to TamperePurchase Units - Finns
Finns buy 4 Infantrys and 2 Tanks; Remaining resources: 0 PUs;Combat - Finns
Battle in Lapland
Finns attack with 1 Fighter and 2 Infantrys
Russians defend with 1 Infantry
Finns roll dice for 1 Fighter and 2 Infantrys in Lapland, round 2 : 0/3 hits
Russians roll dice for 1 Infantry in Lapland, round 2 : 0/1 hits
Finns roll dice for 1 Fighter and 2 Infantrys in Lapland, round 3 : 0/3 hits
Russians roll dice for 1 Infantry in Lapland, round 3 : 0/1 hits
Finns roll dice for 1 Fighter and 2 Infantrys in Lapland, round 4 : 1/3 hits
Russians roll dice for 1 Infantry in Lapland, round 4 : 0/1 hits
1 Infantry owned by the Russians lost in Lapland
Finns win, taking Lapland from Russians with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Murmansk
Finns attack with 1 Infantry and 1 Tank
Russians defend with 1 Infantry
Finns roll dice for 1 Infantry and 1 Tank in Murmansk, round 2 : 1/2 hits
Russians roll dice for 1 Infantry in Murmansk, round 2 : 1/1 hits
1 Infantry owned by the Russians and 1 Infantry owned by the Finns lost in Murmansk
Finns win, taking Murmansk from Russians with 1 Tank remaining. Battle score for attacker is 0
Casualties for Finns: 1 Infantry
Casualties for Russians: 1 Infantry
Battle in Novgorod
Finns attack with 2 Infantrys
Russians defend with 1 Infantry
Finns roll dice for 2 Infantrys in Novgorod, round 2 : 0/2 hits
Russians roll dice for 1 Infantry in Novgorod, round 2 : 0/1 hits
Finns roll dice for 2 Infantrys in Novgorod, round 3 : 1/2 hits
Russians roll dice for 1 Infantry in Novgorod, round 3 : 1/1 hits
1 Infantry owned by the Russians and 1 Infantry owned by the Finns lost in Novgorod
Finns win, taking Novgorod from Russians with 1 Infantry remaining. Battle score for attacker is 0
Casualties for Finns: 1 Infantry
Casualties for Russians: 1 InfantryNon Combat Move - Finns
1 Fighter moved from Lapland to OuluPlace Units - Finns
4 Infantrys and 2 Tanks placed in HelsinkiTurn Complete - Finns
Finns collect 21 PUs; end with 21 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Romanians
2 ArmoredCars and 1 Fighter moved from Vinnytsia to Kursk
1 Elite and 1 Infantry moved from E.Romania to Odessa
1 Infantry moved from Vinnytsia to KievPurchase Units - Romanians
Romanians buy 2 ArmoredCars, 2 Artillerys, 2 Elites and 1 Infantry; Remaining resources: 0 PUs;Combat - Romanians
Battle in Kursk
Romanians attack with 2 ArmoredCars and 1 Fighter
Russians defend with 1 Infantry
Romanians roll dice for 2 ArmoredCars and 1 Fighter in Kursk, round 2 : 2/3 hits
Russians roll dice for 1 Infantry in Kursk, round 2 : 0/1 hits
1 Infantry owned by the Russians lost in Kursk
Romanians win, taking Kursk from Russians with 2 ArmoredCars and 1 Fighter remaining. Battle score for attacker is 2
Casualties for Russians: 1 InfantryNon Combat Move - Romanians
1 Fighter moved from Kursk to KievPlace Units - Romanians
2 ArmoredCars, 1 Elite and 1 Infantry placed in Bucharest
2 Artillerys and 1 Elite placed in E.Romania
Romanians undo move 2.
Romanians undo move 1.
1 Artillery and 2 Elites placed in E.Romania
2 ArmoredCars, 1 Artillery and 1 Infantry placed in BucharestTurn Complete - Romanians
Romanians collect 19 PUs; end with 19 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Thai
1 ArmoredCar moved from West Borneo to 110 Sea Zone
1 ArmoredCar and 1 T.Boat moved from 110 Sea Zone to 111 Sea Zone
1 ArmoredCar moved from 111 Sea Zone to Soembawa
Thai take Soembawa from Dutch
1 Infantry moved from Java to Lombok
Thai take Lombok from Dutch
1 Infantry moved from West Borneo to 110 Sea Zone
1 Infantry and 1 Transport moved from 110 Sea Zone to 111 Sea Zone
1 Infantry moved from 111 Sea Zone to Flores
Thai take Flores from Dutch
1 Fighter moved from Banjarmasin to S.Thailand
1 Elite and 1 Tank moved from Bangkok to S.ThailandPurchase Units - Thai
Thai buy 10 Infantrys; Remaining resources: 0 PUs;Combat - Thai
Non Combat Move - Thai
Place Units - Thai
6 Infantrys placed in Malaya
4 Infantrys placed in BangkokTurn Complete - Thai
Thai collect 22 PUs; end with 22 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Americans
2 Tanks moved from Amazon to Bolivia
3 Tanks moved from Venezuela to Bolivia
1 Artillery and 1 Infantry moved from N.Chile to Bolivia
3 Artillerys and 2 Infantrys moved from N.Chile to Argentina
2 Bombers moved from Bahia to Argentina
1 Fighter moved from 119 Sea Zone to Argentina
1 Fighter moved from 119 Sea Zone to Argentina
6 Infantrys moved from San Francisco to 83 Sea Zone
1 Artillery and 1 Infantry moved from Southwest USA to 83 Sea Zone
1 Artillery, 1 Carrier, 4 Destroyers, 2 Fighters, 7 Infantrys, 2 Submarines and 4 Transports moved from 83 Sea Zone to 74 Sea Zone
2 Fighters moved from 74 Sea Zone to Alaska
2 Infantrys moved from 74 Sea Zone to Umnak
Americans take Umnak from Yamamoto
1 Artillery and 5 Infantrys moved from 74 Sea Zone to Alaska
1 Artillery and 1 Infantry moved from Cuba to 26 Sea Zone
1 Artillery and 1 Infantry moved from Jamaica to 26 Sea Zone
1 Artillery and 1 Infantry moved from Hispaniola to 26 Sea Zone
1 Infantry moved from South Atlantic USA to 26 Sea Zone
1 Artillery moved from Hispaniola to 26 Sea Zone
1 Artillery moved from South Atlantic USA to 26 Sea Zone
1 Bomber moved from Colombia to Bolivia
1 Adv.Fighter, 5 Artillerys, 4 B.Transports, 1 Carrier, 1 Fighter and 4 Infantrys moved from 26 Sea Zone to 33 Sea Zone
5 Artillerys and 4 Infantrys moved from 33 Sea Zone to Cape Verde
1 Adv.Fighter and 1 Fighter moved from 33 Sea Zone to Cape VerdePurchase Units - Americans
Americans buy 4 Artillerys, 1 B.Carrier, 2 B.Transports, 13 Infantrys and 2 L.Fighters; Remaining resources: 0 PUs;Combat - Americans
Battle in Cape Verde
Americans attack with 1 Adv.Fighter, 5 Artillerys, 1 Fighter and 4 Infantrys
Neutral defend with 1 Infantry
Americans roll dice for 1 Adv.Fighter, 5 Artillerys, 1 Fighter and 4 Infantrys in Cape Verde, round 2 : 3/11 hits, 3.83 expected hits
Neutral roll dice for 1 Infantry in Cape Verde, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Americans and 1 Infantry owned by the Neutral lost in Cape Verde
Americans loses 0 PUs for violating Cape Verdes neutrality.
Americans win, taking Cape Verde from Neutral with 1 Adv.Fighter, 5 Artillerys, 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 0
Casualties for Americans: 1 Infantry
Casualties for Neutral: 1 Infantry
Battle in Argentina
Americans attack with 3 Artillerys, 2 Bombers, 2 Fighters and 2 Infantrys
Neutral defend with 3 Infantrys
Americans roll dice for 3 Artillerys, 2 Bombers, 2 Fighters and 2 Infantrys in Argentina, round 2 : 4/9 hits, 3.67 expected hits
Neutral roll dice for 3 Infantrys in Argentina, round 2 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the Americans and 3 Infantrys owned by the Neutral lost in Argentina
Americans loses 0 PUs for violating Argentinas neutrality.
Americans win, taking Argentina from Neutral with 3 Artillerys, 2 Bombers, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 Infantry
Casualties for Neutral: 3 Infantrys
Battle in Alaska
Americans attack with 1 Artillery, 2 Fighters and 5 Infantrys
Yamamoto defend with 1 Artillery, 1 Infantry and 1 Tank
Americans roll dice for 1 Artillery, 2 Fighters and 5 Infantrys in Alaska, round 2 : 3/8 hits, 2.00 expected hits
Yamamoto roll dice for 1 Artillery, 1 Infantry and 1 Tank in Alaska, round 2 : 2/3 hits, 1.17 expected hits
1 Artillery owned by the Yamamoto, 1 Infantry owned by the Yamamoto, 2 Infantrys owned by the Americans and 1 Tank owned by the Yamamoto lost in Alaska
Americans win, taking Alaska from Yamamoto with 1 Artillery, 2 Fighters and 3 Infantrys remaining. Battle score for attacker is 7
Casualties for Americans: 2 Infantrys
Casualties for Yamamoto: 1 Artillery, 1 Infantry and 1 Tank
Battle in Bolivia
Americans attack with 1 Artillery, 1 Bomber, 1 Infantry and 5 Tanks
Neutral defend with 3 Infantrys
Americans roll dice for 1 Artillery, 1 Bomber, 1 Infantry and 5 Tanks in Bolivia, round 2 : 2/8 hits, 3.83 expected hits
Neutral roll dice for 3 Infantrys in Bolivia, round 2 : 0/3 hits, 1.00 expected hits
2 Infantrys owned by the Neutral lost in Bolivia
Americans roll dice for 1 Artillery, 1 Bomber, 1 Infantry and 5 Tanks in Bolivia, round 3 : 3/8 hits, 3.83 expected hits
Neutral roll dice for 1 Infantry in Bolivia, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Bolivia
Americans loses 0 PUs for violating Bolivias neutrality.
Americans win, taking Bolivia from Neutral with 1 Artillery, 1 Bomber, 1 Infantry and 5 Tanks remaining. Battle score for attacker is 6
Casualties for Neutral: 3 InfantrysNon Combat Move - Americans
1 Bomber moved from Bolivia to Amazon
2 Bombers moved from Argentina to Amazon
1 Fighter moved from Argentina to Bahia
1 Fighter moved from Argentina to Bahia
3 Bombers moved from Amazon to Bahia
1 AAGun and 4 Infantrys moved from Salvador to Bahia
1 Tank moved from Salvador to Bahia
2 Adv.Fighters and 1 Carrier moved from 32 Sea Zone to 33 Sea Zone
1 Adv.Fighter and 1 Fighter moved from Cape Verde to 33 Sea Zone
1 Carrier and 1 Transport moved from 119 Sea Zone to 83 Sea Zone
1 Carrier moved from 99 Sea Zone to 83 Sea Zone
1 Fighter moved from Southwest USA to 83 Sea Zone
2 Fighters moved from Alaska to 74 Sea ZonePlace Units - Americans
1 B.Carrier and 2 B.Transports placed in 13 Sea Zone
2 L.Fighters placed in 13 Sea Zone
4 Artillerys and 9 Infantrys placed in Washington
2 Infantrys placed in Salvador
2 Infantrys placed in Pearl HarborTurn Complete - Americans
Americans collect 105 PUs; end with 105 PUsCombat Hit Differential Summary :
Neutral : -0.67
Yamamoto : 0.83
Americans : -2.17





