@crockett36 I can not see the video it is private. Can someone catch me up how the games is going do far? Where are we at and whos turn is it? If It’s mine I will still need help to join the game.
Giallo (Allies) vs Simon33 (Axis) BM3
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Scramble from SZ92?
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1 fighter
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 3
Combat Move - Italians
1 mech_infantry moved from Romania to Belarus
Italians take Belarus from Russians
1 armour moved from Romania to Eastern Poland
Italians take Bessarabia from Russians
1 bomber and 1 infantry moved from Alexandria to Egypt
1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
1 artillery, 1 battleship, 2 cruisers, 1 destroyer, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to GibraltarPurchase Units - Italians
Italians buy 1 fighter and 6 infantry; Remaining resources: 0 PUs;Combat - Italians
British scrambles 1 units out of Gibraltar to defend against the attack in 92 Sea Zone
British scrambles to create a battle in territory 92 Sea Zone
Battle in 92 Sea Zone
Italians attack with 1 battleship, 2 cruisers, 1 destroyer and 1 transport
British defend with 1 fighter
Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer and 1 transport in 92 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
British roll dice for 1 fighter in 92 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
Units damaged: 1 battleship owned by the Italians
1 fighter owned by the British lost in 92 Sea Zone
Italians win with 1 battleship, 2 cruisers, 1 destroyer and 1 transport remaining. Battle score for attacker is 10
Casualties for British: 1 fighter
Battle in Gibraltar
Italians attack with 1 artillery and 1 infantry
British defend with 1 airfield, 2 fighters and 1 harbour
Italians roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 0/2 hits, 0.67 expected hits
British roll dice for 2 fighters in Gibraltar, round 2 : 2/2 hits, 1.33 expected hits
1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Gibraltar
British win with 2 fighters remaining. Battle score for attacker is -7
Casualties for Italians: 1 artillery and 1 infantry
Battle in Egypt
Italians attack with 1 bomber and 1 infantry
British defend with 1 harbour and 1 infantry
Italians roll dice for 1 bomber and 1 infantry in Egypt, round 2 : 2/2 hits, 0.83 expected hits
British roll dice for 1 infantry in Egypt, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Egypt
Italians win, taking Egypt from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
1 bomber moved from Egypt to Southern Italy
1 fighter moved from Alexandria to Southern Italy
1 armour moved from Yugoslavia to Eastern Poland
1 artillery and 4 infantry moved from Northern Italy to Southern FrancePlace Units - Italians
1 fighter placed in Southern Italy
6 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUsCombat Hit Differential Summary :
Italians : -0.50
British : 0.67 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 3
Combat Move - ANZAC
2 infantry moved from Dutch New Guinea to New GuineaPurchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 3 PUs;Combat - ANZAC
Non Combat Move - ANZAC
1 fighter moved from Queensland to 54 Sea ZonePlace Units - ANZAC
1 carrier placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUsCombat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 infantry moved from Normandy Bordeaux to Holland Belgium
French take Holland Belgium from Germans
1 infantry moved from Tunisia to Algeria
1 infantry moved from Libya to Tunisia
1 infantry moved from Iraq to Trans-JordanCombat - French
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 4
Research Technology - Germans
Combat Move - Germans
1 infantry moved from Vyborg to Novgorod
1 infantry moved from Karelia to Novgorod
1 infantry moved from Karelia to Novgorod
1 mech_infantry moved from Eastern Poland to Archangel
Germans take Archangel from Russians
1 armour moved from Eastern Poland to Novgorod
Germans take Baltic States from Russians
1 armour moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 armour moved from Western Ukraine to Eastern Poland
1 mech_infantry moved from Eastern Poland to Ukraine
Germans take Ukraine from Russians
3 bombers moved from Poland to Russia
2 fighters and 2 tactical_bombers moved from Western Germany to Holland Belgium
1 infantry moved from France to Holland Belgium
1 tactical_bomber moved from Western Germany to NovgorodPurchase Units - Germans
Germans buy 1 bomber, 1 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;Combat - Germans
Strategic bombing raid in Russia
AA fire in Russia : 2/3 hits, 0.50 expected hits
2 bombers killed by AA
Bombing raid in Russia rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in Russia causes 6 damage total.
Battle in Novgorod
Germans attack with 1 armour, 3 infantry and 1 tactical_bomber
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 1 armour, 3 infantry and 1 tactical_bomber in Novgorod, round 2 : 3/5 hits, 1.67 expected hits
Russians roll dice for 2 infantry in Novgorod, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Novgorod
Germans win, taking Novgorod from Russians with 1 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Holland Belgium
Germans attack with 2 fighters, 1 infantry and 2 tactical_bombers
French defend with 1 infantry
Germans roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 2/5 hits, 2.50 expected hits
French roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the French lost in Holland Belgium
Germans win, taking Holland Belgium from French with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for French: 1 infantryNon Combat Move - Germans
2 fighters and 2 tactical_bombers moved from Holland Belgium to Western Germany
3 aaGuns, 7 armour, 7 artilleries, 25 infantry and 2 mech_infantrys moved from Eastern Poland to Belarus
9 artilleries, 2 infantry and 6 mech_infantrys moved from Poland to Eastern Poland
5 mech_infantrys moved from Eastern Poland to Belarus
3 armour moved from Germany to Eastern Poland
1 tactical_bomber moved from Novgorod to Belarus
1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 127 Sea Zone to 125 Sea Zone
1 submarine moved from 110 Sea Zone to 124 Sea Zone
6 mech_infantrys moved from Western Germany to Poland
1 bomber moved from Russia to BelarusPlace Units - Germans
1 infantry placed in France
1 bomber and 9 mech_infantrys placed in Western Germany
1 mech_infantry placed in GermanyTurn Complete - Germans
Germans collect 49 PUs; end with 49 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUsCombat Hit Differential Summary :
AA fire in Russia : : 1.50
Germans : 0.83
French : -0.33
Russians : 1.33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 4
Combat Move - Russians
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 artillery moved from Bryansk to Ukraine
1 armour moved from Iraq to Egypt
2 infantry moved from Szechwan to Kweichow
3 bombers moved from Kazakhstan to Kweichow
2 armour, 5 fighters, 2 mech_infantrys and 1 tactical_bomber moved from Yunnan to Kweichow
1 infantry moved from Manchuria to Jehol
Chinese take Jehol from Japanese
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from Bryansk to UkrainePurchase Units - Russians
Russians repair damage of 4x factory_major; Remaining resources: 46 PUs;
Russians buy 7 armour and 1 mech_infantry; Remaining resources: 0 PUs;Combat - Russians
Battle in Kweichow
Russians attack with 2 armour, 3 bombers, 5 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 aaGun, 3 armour, 3 artilleries and 9 infantry
AA fire in Kweichow : 2/3 hits, 0,50 expected hits
2 fighters owned by the Russians lost in Kweichow
Russians roll dice for 2 armour, 3 bombers, 3 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Kweichow, round 2 : 3/13 hits, 5,83 expected hits
Japanese roll dice for 1 aaGun, 3 armour, 3 artilleries and 9 infantry in Kweichow, round 2 : 8/15 hits, 5,50 expected hits
2 infantry owned by the Japanese, 2 mech_infantrys owned by the Russians, 1 fighter owned by the Russians, 2 infantry owned by the Russians, 2 armour owned by the Russians, 1 bomber owned by the Russians and 1 aaGun owned by the Japanese lost in Kweichow
retreated to Kweichow
Japanese win with 3 armour, 3 artilleries and 7 infantry remaining. Battle score for attacker is -57
Casualties for Russians: 2 armour, 1 bomber, 3 fighters, 2 infantry and 2 mech_infantrys
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in Ukraine
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 3 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 mech_infantry in Ukraine, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Ukraine
Russians roll dice for 1 artillery in Ukraine, round 4 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 mech_infantry in Ukraine, round 4 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 artillery in Ukraine, round 5 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 mech_infantry in Ukraine, round 5 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Russians lost in Ukraine
Germans win with 1 mech_infantry remaining. Battle score for attacker is -7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Egypt
Russians attack with 1 armour
Italians defend with 1 harbour and 1 infantry
Russians roll dice for 1 armour in Egypt, round 2 : 0/1 hits, 0,50 expected hits
Italians roll dice for 1 infantry in Egypt, round 2 : 1/1 hits, 0,33 expected hits
1 armour owned by the Russians lost in Egypt
Italians win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Russians: 1 armourNon Combat Move - Russians
2 bombers, 2 fighters and 1 tactical_bomber moved from Kweichow to India
1 artillery and 1 infantry moved from Sikang to Szechwan
1 aaGun moved from Sikang to Szechwan
1 aaGun moved from Sikang to Kazakhstan
1 aaGun and 14 infantry moved from Manchuria to Jehol
1 aaGun and 3 infantry moved from Korea to Manchuria
2 infantry moved from Bryansk to Russia
1 aaGun moved from Bryansk to Russia
1 aaGun, 1 artillery and 16 infantry moved from Bryansk to RostovPlace Units - Russians
7 armour and 1 mech_infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,1,2
Russians collect 28 PUs (3 lost to blockades); end with 28 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUsCombat Hit Differential Summary :
Germans : 0,67
Italians : 0,67
AA fire in Kweichow : : 1,50
Russians : -5,33
Japanese : 2,50 -
you had bad luck with aa but this might cost me the game
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 4
Combat Move - Japanese
1 mech_infantry moved from Anhwe to Yunnan
3 armour, 3 artilleries and 7 infantry moved from Kweichow to Yunnan
1 infantry moved from Hunan to Yunnan
1 armour moved from Malaya to Yunnan
1 destroyer and 1 fighter moved from 37 Sea Zone to 44 Sea Zone
1 fighter and 2 tactical_bombers moved from 37 Sea Zone to Yunnan
1 bomber moved from Japan to Yunnan
2 artilleries, 1 bomber, 4 fighters, 1 infantry and 5 tactical_bombers moved from French Indo China to Yunnan
1 infantry moved from Kiangsi to Kwangsi
2 mech_infantrys moved from Kiangsu to KwangsiPurchase Units - Japanese
Japanese buy 1 armour, 4 artilleries, 1 carrier, 1 destroyer, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat - Japanese
Battle in Yunnan
Japanese attack with 4 armour, 5 artilleries, 2 bombers, 5 fighters, 9 infantry, 1 mech_infantry and 7 tactical_bombers
British defend with 1 aaGun, 1 fighter and 1 infantry; Chinese defend with 6 artilleries and 12 infantry
AA fire in Yunnan : 1/3 hits, 0.50 expected hits
1 fighter owned by the Japanese lost in Yunnan
Japanese roll dice for 4 armour, 5 artilleries, 2 bombers, 4 fighters, 9 infantry, 1 mech_infantry and 7 tactical_bombers in Yunnan, round 2 : 17/32 hits, 14.17 expected hits
Chinese roll dice for 1 aaGun, 6 artilleries, 1 fighter and 13 infantry in Yunnan, round 2 : 6/20 hits, 7.00 expected hits
6 infantry owned by the Japanese, 1 aaGun owned by the British, 12 infantry owned by the Chinese, 3 artilleries owned by the Chinese and 1 infantry owned by the British lost in Yunnan
Japanese roll dice for 4 armour, 5 artilleries, 2 bombers, 4 fighters, 3 infantry, 1 mech_infantry and 7 tactical_bombers in Yunnan, round 3 : 11/26 hits, 13.00 expected hits
Chinese roll dice for 3 artilleries and 1 fighter in Yunnan, round 3 : 1/4 hits, 1.67 expected hits
1 infantry owned by the Japanese, 1 fighter owned by the British and 3 artilleries owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 4 armour, 5 artilleries, 2 bombers, 4 fighters, 2 infantry, 1 mech_infantry and 7 tactical_bombers remaining. Battle score for attacker is 47
Casualties for Japanese: 1 fighter and 7 infantry
Casualties for British: 1 aaGun, 1 fighter and 1 infantry
Casualties for Chinese: 6 artilleries and 12 infantry
Battle in 44 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer and 1 fighter in 44 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Japanese lost in 44 Sea Zone
1 submarine owned by the Americans Submerged
Japanese win with 1 fighter remaining. Battle score for attacker is -8
Casualties for Japanese: 1 destroyer
Battle in Kwangsi
Japanese attack with 1 infantry and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 1 infantry and 2 mech_infantrys in Kwangsi, round 2 : 1/3 hits, 0.50 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Changing ownership of Korea from Russians to Japanese
EDIT: Turning off Edit Mode
2 bombers moved from Yunnan to French Indo China
2 fighters moved from French Indo China to 6 Sea Zone
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 artillery, 1 infantry and 1 marine moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 6 Sea Zone to Korea
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Hunan
1 fighter moved from 44 Sea Zone to Philippines
1 artillery moved from Malaya to Shan State
5 tactical_bombers moved from Yunnan to French Indo China
4 fighters and 2 tactical_bombers moved from Yunnan to 35 Sea Zone
1 battleship, 3 carriers, 1 cruiser and 3 destroyers moved from 37 Sea Zone to 35 Sea Zone
2 transports moved from 37 Sea Zone to 20 Sea ZonePlace Units - Japanese
1 carrier and 1 destroyer placed in 6 Sea Zone
1 armour, 1 infantry and 1 mech_infantry placed in French Indo China
2 artilleries and 1 infantry placed in Kiangsu
Japanese undo move 2.
Japanese undo move 2.
1 armour, 1 artillery and 1 mech_infantry placed in French Indo China
1 artillery and 2 infantry placed in Kiangsu
2 artilleries and 1 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,2
Japanese collect 52 PUs (2 lost to blockades); end with 52 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 55 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 60 PUsCombat Hit Differential Summary :
Americans : 0.83
AA fire in Yunnan : : 0.50
Chinese : -2.00
Japanese : 0.50 -
Sorry about the edit for Korea. I intended to make that attack but forgot to put it in.
you had bad luck with aa but this might cost me the game
Well it wasn’t the best dice for you but when China didn’t attack I presumed that USSR wouldn’t. Not sure I understand.
So your plan involved losing Moscow early but holding Calcutta? Interesting idea but I think you need to hold Moscow until at least G8 to have a decent chance.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 4
Combat Move - Americans
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 armour and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 armour and 1 infantry moved from 42 Sea Zone to Java
1 bomber moved from India to 20 Sea Zone
1 submarine moved from 44 Sea Zone to 41 Sea Zone
Americans take 42 Sea Zone from JapanesePurchase Units - Americans
Americans buy 1 bomber, 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat - Americans
Battle in Java
Battle in 20 Sea Zone
Americans attack with 1 bomber
Japanese defend with 2 transports
2 transports owned by the Japanese lost in 20 Sea Zone
Americans win, taking Java from Japanese with 1 bomber remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in Sumatra
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
Americans roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 2/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Sumatra, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Sumatra
Americans win, taking Sumatra from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 41 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 43 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 5 fighters, 1 submarine and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
1 bomber moved from 20 Sea Zone to Jehol
2 fighters moved from Western United States to Hawaiian Islands
1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from 26 Sea Zone to Hawaiian Islands
1 carrier and 2 submarines moved from 10 Sea Zone to 30 Sea Zone
1 carrier moved from 26 Sea Zone to 63 Sea Zone
1 cruiser moved from 26 Sea Zone to 63 Sea Zone
1 destroyer moved from 26 Sea Zone to 30 Sea Zone
2 fighters moved from Eastern United States to Gibraltar
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from Hawaiian Islands to 30 Sea ZonePlace Units - Americans
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
1 bomber placed in Eastern United States
2 fighters placed in Western United States
1 infantry placed in Central United States
1 destroyer and 1 transport placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUsCombat Move - Chinese
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Place Units - Chinese
5 infantry placed in Manchuria
Chinese undo move 1.
1 infantry placed in Kansu
4 infantry placed in ManchuriaTurn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUsCombat Move - British
3 bombers moved from Anglo Egyptian Sudan to 92 Sea Zone
1 fighter moved from Morocco to 92 Sea Zone
2 fighters moved from Gibraltar to 92 Sea Zone
1 cruiser moved from 91 Sea Zone to 92 Sea Zone
2 artilleries and 3 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Tanganyika Territory to 72 Sea Zone
1 infantry and 1 transport moved from 72 Sea Zone to 76 Sea Zone
1 armour moved from Italian Somaliland to Anglo Egyptian Sudan
1 infantry moved from Ethiopia to 76 Sea Zone
2 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
1 artillery moved from Iraq to Trans-Jordan
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 battleship moved from 54 Sea Zone to 42 Sea Zone
2 tactical_bombers moved from Anglo Egyptian Sudan to Egypt
2 fighters moved from 81 Sea Zone to EgyptPurchase Units - British
British buy 3 artilleries, 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 2x factory_major; Remaining resources: 10 PUs;
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat - British
Battle in Egypt
British attack with 2 artilleries, 2 fighters, 5 infantry and 2 tactical_bombers
Italians defend with 1 harbour and 1 infantry
British roll dice for 2 artilleries, 2 fighters, 5 infantry and 2 tactical_bombers in Egypt, round 2 : 4/11 hits, 4,17 expected hits
Italians roll dice for 1 infantry in Egypt, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Egypt
British win, taking Egypt from Italians with 2 artilleries, 2 fighters, 5 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 92 Sea Zone
British attack with 3 bombers, 1 cruiser and 3 fighters
Italians defend with 1 battleship, 2 cruisers, 1 destroyer and 1 transport
British roll dice for 3 bombers, 1 cruiser and 3 fighters in 92 Sea Zone, round 2 : 6/7 hits, 4,00 expected hits
Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer and 1 transport in 92 Sea Zone, round 2 : 1/4 hits, 2,00 expected hits
1 destroyer owned by the Italians, 1 transport owned by the Italians, 2 cruisers owned by the Italians, 1 battleship owned by the Italians and 1 fighter owned by the British lost in 92 Sea Zone
British win with 3 bombers, 1 cruiser and 2 fighters remaining. Battle score for attacker is 49
Casualties for British: 1 fighter
Casualties for Italians: 1 battleship, 2 cruisers, 1 destroyer and 1 transportNon Combat Move - British
2 fighters moved from 92 Sea Zone to Gibraltar
3 bombers moved from 92 Sea Zone to Gibraltar
1 armour and 1 infantry moved from Brazil to 86 Sea Zone
1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
1 armour and 1 infantry moved from 87 Sea Zone to French West Africa
1 infantry moved from Brazil to French Guiana
1 carrier moved from 81 Sea Zone to 80 Sea Zone
1 fighter and 1 tactical_bomber moved from Egypt to 80 Sea Zone
1 cruiser and 2 destroyers moved from 81 Sea Zone to 80 Sea Zone
2 transports moved from 81 Sea Zone to 80 Sea Zone
1 cruiser moved from 81 Sea Zone to 80 Sea Zone
1 fighter and 1 tactical_bomber moved from Egypt to Persia
1 artillery and 1 infantry moved from Quebec to Eastern United StatesPlace Units - British
3 infantry placed in Iraq
3 artilleries placed in Persia
1 mech_infantry placed in Union of South Africa
1 fighter placed in United KingdomTurn Complete - British
British collect 35 PUs; end with 35 PUsPlace Units - UK_Pacific
1 artillery and 2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,6,5,4
UK_Pacific collect 4 PUs (2 lost to blockades); end with 4 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 7 PUs
Some Units in India change ownership: 1 artillery and 2 infantryCombat Hit Differential Summary :
British : 1,83
Italians : -1,33
Americans : 1,33
Japanese : -0,33 -
Sorry about the edit for Korea. I intended to make that attack but forgot to put it in.
you had bad luck with aa but this might cost me the game
Well it wasn’t the best dice for you but when China didn’t attack I presumed that USSR wouldn’t. Not sure I understand.
So your plan involved losing Moscow early but holding Calcutta? Interesting idea but I think you need to hold Moscow until at least G8 to have a decent chance.
I Had got odds to take the jap forces with the russians
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 4
Combat Move - Italians
1 armour moved from Eastern Poland to Bryansk
Italians take Bryansk from Russians
1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Alexandria to TobrukPurchase Units - Italians
Italians buy 1 fighter and 5 infantry; Remaining resources: 1 PUs;Combat - Italians
Battle in Tobruk
Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
French defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tobruk, round 2 : 0/4 hits, 1.33 expected hits
French roll dice for 1 infantry in Tobruk, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tobruk, round 3 : 2/4 hits, 1.33 expected hits
French roll dice for 1 infantry in Tobruk, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the French and 1 infantry owned by the Italians lost in Tobruk
Italians win, taking Tobruk from French with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for French: 1 infantryNon Combat Move - Italians
2 infantry moved from Northern Italy to Southern Italy
1 mech_infantry moved from Belarus to Bryansk
1 armour moved from Eastern Poland to Bryansk
1 artillery and 2 infantry moved from Greece to BulgariaPlace Units - Italians
1 fighter and 2 infantry placed in Southern Italy
3 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 16 PUsCombat Hit Differential Summary :
Italians : -0.67
French : 0.33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 4
Combat Move - ANZAC
1 carrier, 1 destroyer and 1 fighter moved from 54 Sea Zone to 42 Sea Zone
1 fighter moved from Queensland to 42 Sea Zone
1 cruiser moved from 54 Sea Zone to 42 Sea Zone
1 marine moved from New South Wales to South AustraliaPurchase Units - ANZAC
ANZAC buy 1 cruiser and 1 transport; Remaining resources: 0 PUs;Non Combat Move - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from South Australia: 1 marine
EDIT: Adding units owned by ANZAC to New South Wales: 1 marine
EDIT: Turning off Edit ModePlace Units - ANZAC
1 cruiser and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUsPolitics - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Queensland: 1 artillery and 1 infantry
EDIT: Adding units owned by ANZAC to New South Wales: 1 artillery and 1 infantry
EDIT: Turning off Edit ModeCombat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Algeria to Tunisia
1 destroyer moved from 81 Sea Zone to 80 Sea ZoneNon Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5
Research Technology - Germans
Combat Move - Germans
9 artilleries and 1 infantry moved from Eastern Poland to Western Ukraine
4 mech_infantrys moved from Poland to Western Ukraine
1 armour moved from Belarus to Bryansk
Germans take Smolensk from Russians
1 mech_infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 armour moved from Belarus to Nenetsia
Germans take Nenetsia from RussiansPurchase Units - Germans
Germans buy 3 armour, 2 artilleries, 1 fighter, 1 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat - Germans
Battle in Western Ukraine
Germans attack with 9 artilleries, 1 infantry and 4 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 9 artilleries, 1 infantry and 4 mech_infantrys in Western Ukraine, round 2 : 2/14 hits, 4.67 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 9 artilleries and 4 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
3 aaGuns, 5 armour, 7 artilleries, 1 bomber, 25 infantry, 7 mech_infantrys and 1 tactical_bomber moved from Belarus to Bryansk
2 fighters and 1 tactical_bomber moved from Southern Italy to Ukraine
1 fighter and 2 tactical_bombers moved from Western Germany to Ukraine
1 armour moved from Novgorod to Bryansk
2 mech_infantrys moved from Bryansk to Ukraine
4 armour and 1 mech_infantry moved from Eastern Poland to Ukraine
3 mech_infantrys moved from Bryansk to Ukraine
2 mech_infantrys moved from Poland to Western Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 125 Sea Zone to 112 Sea Zone
1 infantry moved from Holland Belgium to Western Germany
1 mech_infantry moved from Germany to Eastern Poland
9 mech_infantrys moved from Western Germany to PolandPlace Units - Germans
1 submarine placed in 112 Sea Zone
3 armour placed in Ukraine
1 artillery placed in France
1 artillery, 1 fighter, 1 infantry and 4 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 51 PUs; end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUsCombat Hit Differential Summary :
Germans : -2.67
Russians : 0.67 -
I can’t see what will stop me from taking Moscow G6, with low losses.
Perhaps you’ll get Kiangsu.
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5
Combat Move - Russians
1 infantry moved from Jehol to Shantung
Chinese take Shantung from Japanese
2 infantry moved from Jehol to Chahar
1 infantry moved from Jehol to Anhwe
1 infantry moved from Szechwan to Kweichow
3 infantry moved from Manchuria to Korea
1 bomber moved from India to Anhwe
1 bomber moved from India to KweichowPurchase Units - Russians
Russians buy 3 fighters and 1 marine; Remaining resources: 0 PUs;Combat - Russians
Battle in Kweichow
Russians attack with 1 bomber and 1 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 bomber and 1 infantry in Kweichow, round 2 : 2/2 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Russians win, taking Kweichow from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Chahar
Russians attack with 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 2 infantry in Chahar, round 2 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 2 infantry in Chahar, round 3 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0,33 expected hits
Russians roll dice for 2 infantry in Chahar, round 4 : 1/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Chahar, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Chahar
Russians win, taking Chahar from Japanese with 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Anhwe
Russians attack with 1 bomber and 1 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 bomber and 1 infantry in Anhwe, round 2 : 1/2 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Anhwe
Russians win, taking Anhwe from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Korea
Russians attack with 3 infantry
Japanese defend with 1 artillery, 1 infantry and 1 marine
Russians roll dice for 3 infantry in Korea, round 2 : 1/3 hits, 0,50 expected hits
Japanese roll dice for 1 artillery, 1 infantry and 1 marine in Korea, round 2 : 2/3 hits, 1,00 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Korea
1 infantry owned by the Russians retreated to Manchuria
Japanese win with 1 artillery and 1 marine remaining. Battle score for attacker is -3
Casualties for Russians: 2 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Russians
1 bomber moved from Kweichow to India
1 bomber moved from Anhwe to Jehol
1 infantry moved from Jehol to Manchuria
1 artillery moved from Szechwan to Shensi
1 aaGun moved from Kazakhstan to Tsinghai
1 infantry moved from Russia to Tambov
1 infantry moved from Russia to Samara
1 aaGun moved from Russia to Samara
7 armour and 10 mech_infantrys moved from Russia to Volgograd
1 aaGun, 1 artillery and 14 infantry moved from Rostov to Volgograd
2 infantry moved from Rostov to Tambov
1 submarine moved from 91 Sea Zone to 93 Sea ZonePlace Units - Russians
3 fighters placed in Volgograd
1 marine placed in RussiaTurn Complete - Russians
Russians collect 23 PUs; end with 23 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 26 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUsCombat Hit Differential Summary :
Russians : 1,83
Japanese : 0,33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5
Combat Move - Japanese
4 armour, 5 artilleries, 2 infantry and 1 mech_infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
2 mech_infantrys moved from Kwangsi to Burma
1 artillery moved from Shan State to Burma
1 armour and 1 mech_infantry moved from French Indo China to Burma
1 infantry moved from Hunan to Kweichow
1 infantry moved from Kiangsu to Shantung
1 fighter and 1 tactical_bomber moved from Japan to Shantung
1 destroyer, 4 fighters and 2 tactical_bombers moved from 35 Sea Zone to 43 Sea Zone
1 bomber moved from French Indo China to 41 Sea Zone
1 bomber and 3 tactical_bombers moved from French Indo China to KweichowPurchase Units - Japanese
Japanese buy 4 artilleries, 1 carrier, 1 destroyer, 4 infantry and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 41 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 43 Sea Zone
Japanese attack with 1 destroyer, 4 fighters and 2 tactical_bombers
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 4 fighters and 2 tactical_bombers in 43 Sea Zone, round 2 : 2/7 hits, 3.67 expected hits
Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from Neutral with 1 destroyer, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Shantung
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shantung, round 2 : 0/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shantung, round 3 : 0/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Shantung, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shantung, round 4 : 2/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Shantung, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Shantung
Japanese win, taking Shantung from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kweichow
Japanese attack with 1 bomber, 1 infantry and 3 tactical_bombers
Russians defend with 1 infantry
Japanese roll dice for 1 bomber, 1 infantry and 3 tactical_bombers in Kweichow, round 2 : 1/5 hits, 2.33 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 bomber, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Japanese
2 tactical_bombers moved from French Indo China to 35 Sea Zone
1 bomber and 3 tactical_bombers moved from Kweichow to French Indo China
1 artillery moved from French Indo China to Yunnan
1 bomber moved from 41 Sea Zone to French Indo China
2 fighters moved from 6 Sea Zone to Japan
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
4 fighters and 2 tactical_bombers moved from 43 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from Philippines to French Indo China
2 fighters moved from 35 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from Shantung to 6 Sea Zone
1 infantry moved from Kwangsi to Hunan
1 submarine moved from 39 Sea Zone to 75 Sea Zone
1 submarine moved from 39 Sea Zone to 77 Sea ZonePlace Units - Japanese
1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone
1 artillery and 1 infantry placed in Japan
2 artilleries and 1 infantry placed in Kiangsu
1 artillery and 2 infantry placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 45 PUs; end with 46 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 49 PUsCombat Hit Differential Summary :
Americans : -0.17
Chinese : -1.33
Japanese : -5.00 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5
Combat Move - Americans
1 carrier and 1 cruiser moved from 63 Sea Zone to 42 Sea Zone
1 fighter moved from Queensland to 42 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 carrier, 1 destroyer and 2 submarines moved from 30 Sea Zone to 63 Sea Zone
1 fighter moved from Hawaiian Islands to Queensland
1 fighter moved from 30 Sea Zone to Queensland
1 bomber moved from Jehol to India
1 submarine moved from 42 Sea Zone to 43 Sea Zone
6 fighters and 1 tactical_bomber moved from 42 Sea Zone to 43 Sea Zone
2 fighters moved from Western United States to 26 Sea ZonePurchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 3 fighters and 3 submarines; Remaining resources: 0 PUs;Combat - Americans
Battle in 43 Sea Zone
Americans attack with 6 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 6 fighters and 1 tactical_bomber in 43 Sea Zone, round 2 : 3/7 hits, 3,67 expected hits
Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 43 Sea Zone
Americans win, taking 43 Sea Zone from Japanese with 6 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
6 fighters and 1 tactical_bomber moved from 43 Sea Zone to 42 Sea Zone
1 bomber moved from Eastern United States to Gibraltar
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 87 Sea Zone
1 infantry and 1 mech_infantry moved from 87 Sea Zone to French West Africa
1 destroyer moved from 101 Sea Zone to 88 Sea ZonePlace Units - Americans
3 fighters placed in Eastern United States
1 carrier, 3 destroyers and 3 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUsCombat Move - Chinese
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;Non Combat Move - Chinese
1 infantry moved from Manchuria to JeholPlace Units - Chinese
3 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 12 PUs; end with 13 PUsCombat Move - British
1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Crete
1 bomber moved from Gibraltar to Crete
1 infantry moved from Egypt to Alexandria
British take Alexandria from Italians
1 armour moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from French West Africa to French Central Africa
1 armour moved from French West Africa to French Equatorial Africa
3 mech_infantrys moved from Belgian Congo to Egypt
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 destroyer moved from 80 Sea Zone to 77 Sea Zone
1 destroyer moved from 80 Sea Zone to 75 Sea Zone
1 fighter and 1 tactical_bomber moved from Persia to 77 Sea Zone
1 fighter and 1 tactical_bomber moved from 80 Sea Zone to 75 Sea ZonePurchase Units - British
British buy 3 artilleries, 1 factory_minor and 3 infantry; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat - British
Battle in 75 Sea Zone
British attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 submarine
British roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 75 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
Japanese roll dice for 1 submarine in 75 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 75 Sea Zone
British win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 77 Sea Zone
British attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 submarine
British roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 77 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
Japanese roll dice for 1 submarine in 77 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 77 Sea Zone
British win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Crete
British attack with 1 artillery, 1 bomber and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 artillery, 1 bomber and 1 infantry in Crete, round 2 : 2/3 hits, 1,33 expected hits
Italians roll dice for 1 infantry in Crete, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Crete
British win, taking Crete from Italians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
1 bomber moved from Crete to Syria
2 artilleries moved from Persia to 80 Sea Zone
2 infantry moved from Iraq to 80 Sea Zone
1 infantry moved from Iraq to Syria
1 artillery moved from Trans-Jordan to Syria
1 artillery moved from Persia to Eastern Persia
2 artilleries, 1 carrier, 2 cruisers, 2 infantry and 2 transports moved from 80 Sea Zone to 39 Sea Zone
2 artilleries and 2 infantry moved from 39 Sea Zone to India
1 fighter and 1 tactical_bomber moved from 75 Sea Zone to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from 77 Sea Zone to Eastern Persia
1 transport moved from 87 Sea Zone to 86 Sea Zone
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
2 infantry moved from 87 Sea Zone to French West Africa
1 infantry moved from French Guiana to Brazil
1 fighter moved from Gibraltar to United KingdomPlace Units - British
1 factory_minor placed in Egypt
3 artilleries placed in Iraq
3 infantry placed in PersiaTurn Complete - British
British collect 35 PUs; end with 37 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUsPlace Units - UK_Pacific
1 artillery and 1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 1 artillery and 1 infantryCombat Hit Differential Summary :
British : -0,33
Italians : -0,33
Americans : -1,00
Japanese : -0,67 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5
Combat Move - Italians
1 armour moved from Bryansk to Caucasus
Italians take Rostov from Russians
Italians take Caucasus from Russians
1 armour and 1 mech_infantry moved from Bryansk to Caucasus
1 fighter moved from Southern Italy to 99 Sea Zone
1 armour, 1 artillery and 1 mech_infantry moved from Tobruk to Libya
Italians take Libya from FrenchPurchase Units - Italians
Italians buy 1 destroyer and 1 submarine; Remaining resources: 2 PUs;Combat - Italians
Battle in 99 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 99 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transportNon Combat Move - Italians
1 fighter moved from 99 Sea Zone to Southern ItalyPlace Units - Italians
1 destroyer and 1 submarine placed in 97 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,2
Italians collect 18 PUs (2 lost to blockades); end with 20 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5
Combat Move - ANZAC
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;Non Combat Move - ANZAC
1 fighter moved from Queensland to 42 Sea Zone
1 marine moved from New South Wales to 62 Sea Zone
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 42 Sea Zone to JavaPlace Units - ANZAC
1 fighter and 2 infantry placed in QueenslandTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUsCombat Move - French
1 infantry moved from Iraq to Northwest Persia
1 infantry moved from Egypt to Trans-Jordan
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
2 infantry moved from Tunisia to AlgeriaNon Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :