dawg X v mike G40 AI plays Russia Italy start.tsvg good luck. after you place your purchase for Japan dont hit the done button. just save it there. the US will be on AI and start without me.
Jeff vs Kirk game seven
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New game coming soon
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Test summary from TripleA, engine version: 1.9, time: 3:25:29 AM
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Test summary from TripleA, engine version: 1.9, time: 3:28:48 AM
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Test summary from TripleA, engine version: 1.9, time: 3:30:57 AM
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TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1
Game History
Round: 1
Purchase Units - Russians
Russians buy 3 armour and 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Yakut S.S.R. to Buryatia S.S.R.
1 infantry moved from Yakut S.S.R. to Buryatia S.S.R.
1 infantry moved from Evenki National Okrug to Yakut S.S.R.
1 infantry moved from Evenki National Okrug to Yakut S.S.R.
1 infantry moved from Novosibirsk to Sinkiang
1 infantry moved from Novosibirsk to Sinkiang
1 infantry moved from Caucasus to Ukraine S.S.R.
1 infantry moved from Caucasus to Ukraine S.S.R.
1 infantry moved from Caucasus to Ukraine S.S.R.
1 armour moved from Caucasus to Ukraine S.S.R.
1 artillery moved from Caucasus to Ukraine S.S.R.
1 armour moved from Russia to Ukraine S.S.R.
1 armour moved from Russia to Ukraine S.S.R.
1 fighter moved from Russia to Ukraine S.S.R.
1 fighter moved from Karelia S.S.R. to Ukraine S.S.R.
1 infantry moved from Russia to West Russia
1 infantry moved from Russia to West Russia
1 infantry moved from Russia to West Russia
1 artillery moved from Russia to West Russia
1 armour moved from Archangel to West Russia
1 infantry moved from Archangel to West Russia
2 infantry moved from Archangel to West Russia
1 submarine moved from 4 Sea Zone to 6 Sea ZoneCombat - Russians
Battle in Ukraine S.S.R.
Russians attack with 3 armour, 1 artillery, 2 fighters and 3 infantry
Germans defend with 1 armour, 1 artillery, 1 fighter and 3 infantry
Russians roll dice for 3 armour, 1 artillery, 2 fighters and 3 infantry in Ukraine S.S.R., round 2 : 5/9 hits, 3.50 expected hits
Germans roll dice for 1 armour, 1 artillery, 1 fighter and 3 infantry in Ukraine S.S.R., round 2 : 3/6 hits, 2.50 expected hits
3 infantry owned by the Russians, 1 artillery owned by the Germans, 3 infantry owned by the Germans and 1 armour owned by the Germans lost in Ukraine S.S.R.
Russians roll dice for 3 armour, 1 artillery and 2 fighters in Ukraine S.S.R., round 3 : 4/6 hits, 2.83 expected hits
Germans roll dice for 1 fighter in Ukraine S.S.R., round 3 : 1/1 hits, 0.67 expected hits
1 artillery owned by the Russians and 1 fighter owned by the Germans lost in Ukraine S.S.R.
Russians win, taking Ukraine S.S.R. from Germans with 3 armour and 2 fighters remaining. Battle score for attacker is 15
Casualties for Russians: 1 artillery and 3 infantry
Casualties for Germans: 1 armour, 1 artillery, 1 fighter and 3 infantry
Battle in West Russia
Russians attack with 1 armour, 1 artillery and 6 infantry
Germans defend with 1 armour, 1 artillery and 3 infantry
Russians roll dice for 1 armour, 1 artillery and 6 infantry in West Russia, round 2 : 1/8 hits, 2.00 expected hits
Germans roll dice for 1 armour, 1 artillery and 3 infantry in West Russia, round 2 : 2/5 hits, 1.83 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in West Russia
Russians roll dice for 1 armour, 1 artillery and 4 infantry in West Russia, round 3 : 2/6 hits, 1.67 expected hits
Germans roll dice for 1 armour, 1 artillery and 2 infantry in West Russia, round 3 : 3/4 hits, 1.50 expected hits
3 infantry owned by the Russians and 2 infantry owned by the Germans lost in West Russia
Russians roll dice for 1 armour, 1 artillery and 1 infantry in West Russia, round 4 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 armour and 1 artillery in West Russia, round 4 : 0/2 hits, 0.83 expected hits
1 artillery owned by the Germans lost in West Russia
Russians roll dice for 1 armour, 1 artillery and 1 infantry in West Russia, round 5 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 armour in West Russia, round 5 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in West Russia
Russians win, taking West Russia from Germans with 1 armour and 1 artillery remaining. Battle score for attacker is 0
Casualties for Russians: 6 infantry
Casualties for Germans: 1 armour, 1 artillery and 3 infantryNon Combat Move - Russians
1 fighter moved from Ukraine S.S.R. to Karelia S.S.R.
1 fighter moved from Ukraine S.S.R. to Karelia S.S.R.Place Units - Russians
3 armour and 1 infantry placed in Caucasus
2 infantry placed in RussiaTurn Complete - Russians
Russians collect 29 PUs; end with 29 PUsCombat Hit Differential Summary :
Germans : 2.17
Russians : 1.67 -
TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1
Game History
Round: 1
Purchase Units - Germans
Germans buy 2 armour and 10 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Germany to 5 Sea Zone
1 infantry moved from Germany to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Karelia S.S.R.
1 infantry moved from 5 Sea Zone to Karelia S.S.R.
3 infantry moved from Norway to Karelia S.S.R.
1 armour moved from Germany to Karelia S.S.R.
1 armour moved from Germany to Karelia S.S.R.
1 fighter moved from Norway to Karelia S.S.R.
1 infantry moved from Balkans to Ukraine S.S.R.
1 infantry moved from Balkans to Ukraine S.S.R.
1 infantry moved from Belorussia to Ukraine S.S.R.
1 infantry moved from Belorussia to Ukraine S.S.R.
1 armour moved from Eastern Europe to Karelia S.S.R.
1 infantry moved from Eastern Europe to Ukraine S.S.R.
1 infantry moved from Eastern Europe to Ukraine S.S.R.
1 armour moved from Balkans to Ukraine S.S.R.
1 fighter moved from Balkans to Ukraine S.S.R.
1 fighter moved from Germany to Ukraine S.S.R.
1 fighter moved from Eastern Europe to Karelia S.S.R.
1 armour moved from Southern Europe to Ukraine S.S.R.
1 bomber moved from Germany to Caucasus
1 submarine moved from 8 Sea Zone to 1 Sea Zone
1 fighter moved from Western Europe to Karelia S.S.R.Combat - Germans
Strategic bombing raid in Caucasus
AA fire in Caucasus : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid costs 0 PUs
Battle in 1 Sea Zone
Germans attack with 1 submarine
British defend with 1 transport
Germans roll dice for 1 submarine in 1 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 transport in 1 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 submarine in 1 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 transport in 1 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 submarine in 1 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
British roll dice for 1 transport in 1 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 submarine in 1 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
British roll dice for 1 transport in 1 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 submarine in 1 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits
British roll dice for 1 transport in 1 Sea Zone, round 6 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 submarine in 1 Sea Zone, round 7 : 1/1 hits, 0.33 expected hits
1 transport owned by the British lost in 1 Sea Zone
Germans win with 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 transport
Battle in Ukraine S.S.R.
Germans attack with 2 armour, 2 fighters and 6 infantry
Russians defend with 3 armour
Germans roll dice for 2 armour, 2 fighters and 6 infantry in Ukraine S.S.R., round 2 : 1/10 hits, 3.00 expected hits
Russians roll dice for 3 armour in Ukraine S.S.R., round 2 : 2/3 hits, 1.50 expected hits
1 armour owned by the Russians and 2 infantry owned by the Germans lost in Ukraine S.S.R.
Germans roll dice for 2 armour, 2 fighters and 4 infantry in Ukraine S.S.R., round 3 : 3/8 hits, 2.67 expected hits
Russians roll dice for 2 armour in Ukraine S.S.R., round 3 : 1/2 hits, 1.00 expected hits
2 armour owned by the Russians and 1 infantry owned by the Germans lost in Ukraine S.S.R.
Germans win, taking Ukraine S.S.R. from Russians with 2 armour, 2 fighters and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for Russians: 3 armour
Battle in Karelia S.S.R.
Germans attack with 3 armour, 3 fighters and 5 infantry
Russians defend with 2 fighters and 3 infantry
Germans roll dice for 3 armour, 3 fighters and 5 infantry in Karelia S.S.R., round 2 : 4/11 hits, 3.83 expected hits
Russians roll dice for 2 fighters and 3 infantry in Karelia S.S.R., round 2 : 1/5 hits, 2.33 expected hits
1 fighter owned by the Russians, 3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia S.S.R.
Germans roll dice for 3 armour, 3 fighters and 4 infantry in Karelia S.S.R., round 3 : 2/10 hits, 3.67 expected hits
Russians roll dice for 1 fighter in Karelia S.S.R., round 3 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Russians and 1 infantry owned by the Germans lost in Karelia S.S.R.
Germans win, taking Karelia S.S.R. from Russians with 3 armour, 3 fighters and 3 infantry remaining. Battle score for attacker is 23
Casualties for Germans: 2 infantry
Casualties for Russians: 2 fighters and 3 infantryNon Combat Move - Germans
1 fighter moved from Ukraine S.S.R. to Eastern Europe
1 fighter moved from Ukraine S.S.R. to Eastern Europe
3 fighters moved from Karelia S.S.R. to Eastern Europe
1 artillery moved from Southern Europe to Balkans
1 armour moved from Western Europe to Eastern Europe
1 armour moved from Western Europe to Eastern Europe
1 infantry moved from Southern Europe to Western Europe
1 infantry moved from Southern Europe to Western Europe
1 infantry moved from Germany to Western Europe
1 artillery and 1 infantry moved from Algeria to LibyaPlace Units - Germans
2 infantry placed in Southern Europe
2 armour and 8 infantry placed in GermanyTurn Complete - Germans
Germans collect 40 PUs; end with 40 PUsCombat Hit Differential Summary :
Germans : -4.17
British : -0.83
Russians : -0.50
AA fire in Caucasus : : 0.83 -
TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1
Game History
Round: 1
Purchase Units - British
British buy 2 fighters and 1 transport; Remaining resources: 2 PUs;Combat Move - British
1 transport moved from 2 Sea Zone to 6 Sea Zone
1 infantry moved from United Kingdom to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Norway
British take Norway from Germans
1 battleship moved from 2 Sea Zone to 1 Sea Zone
1 infantry moved from Trans-Jordan to Anglo Egypt
1 infantry moved from Persia to Trans-Jordan
1 fighter moved from 35 Sea Zone to French Indochina
1 infantry moved from India to French Indochina
1 infantry moved from India to French Indochina
1 infantry moved from India to French Indochina
1 destroyer moved from 35 Sea Zone to 36 Sea Zone
1 carrier moved from 35 Sea Zone to 36 Sea Zone
1 transport moved from 35 Sea Zone to 36 Sea Zone
1 infantry moved from Western Canada to Eastern Canada
1 infantry moved from Union of South Africa to Kenya
1 bomber moved from United Kingdom to GermanyCombat - British
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Germany rolls: 4 and costs: 4 PUs.
Bombing raid costs 4 PUs
Battle in French Indochina
British attack with 1 fighter and 3 infantry
Japanese defend with 1 fighter and 2 infantry
British roll dice for 1 fighter and 3 infantry in French Indochina, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 fighter and 2 infantry in French Indochina, round 2 : 0/3 hits, 1.33 expected hits
1 infantry owned by the Japanese lost in French Indochina
British roll dice for 1 fighter and 3 infantry in French Indochina, round 3 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 fighter and 1 infantry in French Indochina, round 3 : 1/2 hits, 1.00 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in French Indochina
British roll dice for 1 fighter and 2 infantry in French Indochina, round 4 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 fighter in French Indochina, round 4 : 1/1 hits, 0.67 expected hits
1 infantry owned by the British lost in French Indochina
British roll dice for 1 fighter and 1 infantry in French Indochina, round 5 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 fighter in French Indochina, round 5 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Japanese and 1 infantry owned by the British lost in French Indochina
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 fighter and 2 infantry
Casualties for British: 3 infantry
Battle in 1 Sea Zone
British attack with 1 battleship
Germans defend with 1 submarine
Germans roll dice for 1 submarine in 1 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship in 1 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
1 submarine owned by the Germans lost in 1 Sea Zone
British win with 1 battleship remaining. Battle score for attacker is 8
Casualties for Germans: 1 submarineNon Combat Move - British
1 fighter moved from French Indochina to India
1 bomber moved from Germany to United KingdomPlace Units - British
1 transport placed in 6 Sea Zone
2 fighters placed in United KingdomTurn Complete - British
British collect 33 PUs; end with 35 PUs
1 unit repaired.Combat Hit Differential Summary :
Germans : 0.67
British : -0.17
Japanese : -0.67
AA fire in Germany : : -0.17 -
TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 1 artillery, 1 factory, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Japanese
1 carrier, 1 destroyer and 1 fighter moved from 50 Sea Zone to 36 Sea Zone
1 battleship, 1 carrier and 2 fighters moved from 37 Sea Zone to 36 Sea Zone
1 submarine moved from 45 Sea Zone to 49 Sea Zone
3 infantry moved from Kwantung to China
1 fighter moved from Japan to China
1 bomber moved from Japan to China
1 fighter moved from Manchuria to ChinaCombat - Japanese
Battle in 36 Sea Zone
Japanese attack with 1 battleship, 2 carriers, 1 destroyer and 3 fighters
British defend with 1 carrier, 1 destroyer and 1 transport
Japanese roll dice for 1 battleship, 2 carriers, 1 destroyer and 3 fighters in 36 Sea Zone, round 2 : 2/7 hits, 3.00 expected hits
British roll dice for 1 carrier, 1 destroyer and 1 transport in 36 Sea Zone, round 2 : 2/3 hits, 1.17 expected hits
Units damaged: 1 battleship owned by the Japanese
1 destroyer owned by the British, 1 transport owned by the British and 1 destroyer owned by the Japanese lost in 36 Sea Zone
Japanese roll dice for 1 battleship, 2 carriers and 3 fighters in 36 Sea Zone, round 3 : 2/6 hits, 2.50 expected hits
British roll dice for 1 carrier in 36 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
1 fighter owned by the Japanese and 1 carrier owned by the British lost in 36 Sea Zone
Japanese win with 1 battleship, 2 carriers and 2 fighters remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 fighter
Casualties for British: 1 carrier, 1 destroyer and 1 transport
Battle in China
Japanese attack with 1 bomber, 2 fighters and 3 infantry
Americans defend with 1 fighter and 2 infantry
Japanese roll dice for 1 bomber, 2 fighters and 3 infantry in China, round 2 : 3/6 hits, 2.17 expected hits
Americans roll dice for 1 fighter and 2 infantry in China, round 2 : 3/3 hits, 1.33 expected hits
3 infantry owned by the Japanese, 2 infantry owned by the Americans and 1 fighter owned by the Americans lost in China
Japanese win with 1 bomber and 2 fighters remaining. Battle score for attacker is 7
Casualties for Japanese: 3 infantry
Casualties for Americans: 1 fighter and 2 infantryNon Combat Move - Japanese
1 fighter moved from China to Manchuria
1 fighter moved from China to Manchuria
1 bomber moved from China to Manchuria
1 battleship moved from 60 Sea Zone to 61 Sea Zone
1 transport moved from 60 Sea Zone to 61 Sea Zone
1 transport moved from 59 Sea Zone to 61 Sea Zone
1 armour moved from Japan to 61 Sea Zone
1 artillery moved from Japan to 61 Sea Zone
1 infantry moved from Japan to 61 Sea Zone
1 infantry moved from Japan to 61 Sea Zone
1 infantry moved from 61 Sea Zone to Manchuria
1 infantry moved from 61 Sea Zone to Manchuria
1 artillery moved from 61 Sea Zone to Manchuria
1 armour moved from 61 Sea Zone to ManchuriaPlace Units - Japanese
1 factory placed in Kwantung
1 transport placed in 61 Sea Zone
1 artillery and 1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 30 PUs; end with 30 PUs
1 unit repaired.Combat Hit Differential Summary :
British : 1.33
Americans : 1.67
Japanese : -0.67 -
TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1
Game History
Round: 1
Purchase Units - Americans
Americans buy 1 destroyer, 2 fighters and 1 submarine; Remaining resources: 2 PUs;Combat Move - Americans
1 infantry moved from Western United States to 55 Sea Zone
1 infantry moved from Western United States to 55 Sea Zone
2 infantry and 1 transport moved from 55 Sea Zone to 52 Sea Zone
2 infantry and 1 transport moved from 52 Sea Zone to 51 Sea Zone
1 carrier moved from 52 Sea Zone to 51 Sea Zone
1 fighter moved from 52 Sea Zone to Wake Island
1 fighter moved from Hawaiian Islands to Wake Island
1 infantry moved from 51 Sea Zone to Wake Island
1 infantry moved from 51 Sea Zone to Wake Island
1 submarine moved from 52 Sea Zone to 51 Sea Zone
1 battleship moved from 55 Sea Zone to 51 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 armour moved from Eastern United States to 10 Sea Zone
1 armour and 1 transport moved from 10 Sea Zone to 8 Sea Zone
1 armour moved from 8 Sea Zone to United Kingdom
1 destroyer moved from 10 Sea Zone to 8 Sea Zone
1 infantry moved from Eastern United States to 10 Sea Zone
1 infantry moved from Eastern United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
1 infantry moved from 8 Sea Zone to United Kingdom
1 infantry moved from 8 Sea Zone to United Kingdom
1 bomber moved from Eastern United States to United Kingdom
1 infantry moved from Central United States to Eastern United States
1 infantry moved from Central United States to Western United States
1 destroyer moved from 20 Sea Zone to 10 Sea ZoneCombat - Americans
Battle in Wake Island
Americans attack with 2 fighters and 2 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 battleship in Wake Island, round 2 : 0/1 hits, 0.67 expected hits
Americans roll dice for 2 fighters and 2 infantry in Wake Island, round 2 : 1/4 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Wake Island, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Wake Island
Americans win, taking Wake Island from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Americans
1 fighter moved from Wake Island to 51 Sea Zone
1 fighter moved from Wake Island to 51 Sea ZonePlace Units - Americans
1 destroyer and 1 submarine placed in 55 Sea Zone
1 fighter placed in Western United States
1 fighter placed in Eastern United StatesTurn Complete - Americans
Americans collect 42 PUs; end with 44 PUsCombat Hit Differential Summary :
Americans : -1.00
Japanese : 0.67 -
TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1
Game History
Round: 2
Purchase Units - Russians
Russians buy 2 armour, 1 fighter and 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Archangel
1 infantry moved from Russia to Archangel
1 infantry moved from Yakut S.S.R. to Buryatia S.S.R.
1 infantry moved from Soviet Far East to Buryatia S.S.R.
1 infantry moved from Soviet Far East to Buryatia S.S.R.
1 infantry moved from Yakut S.S.R. to Buryatia S.S.R.
1 infantry moved from Sinkiang to China
1 infantry moved from Sinkiang to China
1 infantry moved from Kazakh S.S.R. to Caucasus
1 infantry moved from Kazakh S.S.R. to Caucasus
1 armour moved from Caucasus to West Russia
1 armour moved from Caucasus to Archangel
1 armour moved from Caucasus to ArchangelCombat - Russians
Non Combat Move - Russians
Place Units - Russians
2 armour, 1 fighter and 1 infantry placed in Caucasus
2 infantry placed in RussiaTurn Complete - Russians
Russians collect 24 PUs; end with 24 PUsCombat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1
Game History
Round: 2
Purchase Units - Germans
Germans buy 3 armour and 7 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Southern Europe to 14 Sea Zone
1 infantry moved from Southern Europe to 14 Sea Zone
1 battleship, 2 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
1 infantry moved from 15 Sea Zone to Anglo Egypt
1 infantry moved from 15 Sea Zone to Anglo Egypt
1 armour, 1 artillery and 2 infantry moved from Libya to Anglo EgyptCombat - Germans
Battle in 15 Sea Zone
Germans attack with 1 battleship and 1 transport
British defend with 1 destroyer
Germans roll dice for 1 battleship and 1 transport in 15 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
British roll dice for 1 destroyer in 15 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
Units damaged: 1 battleship owned by the Germans
1 destroyer owned by the British lost in 15 Sea Zone
Germans win with 1 battleship and 1 transport remaining. Battle score for attacker is 12
Casualties for British: 1 destroyer
Battle in Anglo Egypt
Germans attack with 1 armour, 1 artillery and 4 infantry
British defend with 1 armour, 1 fighter and 2 infantry
Germans roll dice for 1 armour, 1 artillery and 4 infantry in Anglo Egypt, round 2 : 1/6 hits, 1.67 expected hits
British roll dice for 1 armour, 1 fighter and 2 infantry in Anglo Egypt, round 2 : 1/4 hits, 1.83 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Anglo Egypt
Germans roll dice for 1 armour, 1 artillery and 3 infantry in Anglo Egypt, round 3 : 0/5 hits, 1.50 expected hits
British roll dice for 1 armour, 1 fighter and 1 infantry in Anglo Egypt, round 3 : 1/3 hits, 1.50 expected hits
1 infantry owned by the Germans lost in Anglo Egypt
Germans roll dice for 1 armour, 1 artillery and 2 infantry in Anglo Egypt, round 4 : 1/4 hits, 1.33 expected hits
British roll dice for 1 armour, 1 fighter and 1 infantry in Anglo Egypt, round 4 : 1/3 hits, 1.50 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Anglo Egypt
Germans roll dice for 1 armour, 1 artillery and 1 infantry in Anglo Egypt, round 5 : 3/3 hits, 1.17 expected hits
British roll dice for 1 armour and 1 fighter in Anglo Egypt, round 5 : 2/2 hits, 1.17 expected hits
1 artillery owned by the Germans, 1 infantry owned by the Germans, 1 fighter owned by the British and 1 armour owned by the British lost in Anglo Egypt
Germans win, taking Anglo Egypt from British with 1 armour remaining. Battle score for attacker is 5
Casualties for Germans: 1 artillery and 4 infantry
Casualties for British: 1 armour, 1 fighter and 2 infantryNon Combat Move - Germans
1 armour moved from Ukraine S.S.R. to Eastern Europe
1 armour moved from Ukraine S.S.R. to Eastern Europe
1 artillery moved from Balkans to Eastern Europe
1 armour moved from Karelia S.S.R. to Eastern Europe
1 armour moved from Karelia S.S.R. to Eastern Europe
1 armour moved from Karelia S.S.R. to Eastern Europe
1 infantry moved from Germany to Western Europe
1 infantry moved from Germany to Western Europe
1 infantry moved from Germany to Western Europe
2 armour and 5 infantry moved from Germany to Eastern EuropePlace Units - Germans
2 infantry placed in Southern Europe
3 armour and 5 infantry placed in GermanyTurn Complete - Germans
Germans collect 39 PUs; end with 39 PUs
1 unit repaired.Combat Hit Differential Summary :
Germans : -0.33
British : -0.50 -
TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1
Game History
Round: 2
Purchase Units - British
British buy 1 battleship, 1 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - British
1 armour moved from United Kingdom to 6 Sea Zone
1 armour moved from 6 Sea Zone to Norway
1 fighter moved from United Kingdom to Norway
1 fighter moved from United Kingdom to Norway
1 bomber moved from United Kingdom to Germany
1 battleship moved from 1 Sea Zone to 7 Sea Zone
1 fighter moved from United Kingdom to Norway
1 infantry moved from United Kingdom to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Norway
1 fighter moved from United Kingdom to Norway
1 fighter moved from India to Anglo Egypt
1 infantry moved from Trans-Jordan to Anglo Egypt
1 infantry moved from Australia to 40 Sea Zone
1 infantry and 1 transport moved from 40 Sea Zone to 41 Sea Zone
1 infantry moved from New Zealand to 41 Sea Zone
1 submarine moved from 40 Sea Zone to 41 Sea Zone
1 battleship moved from 13 Sea Zone to 8 Sea ZoneCombat - British
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Germany rolls: 1 and costs: 1 PU.
Bombing raid costs 1 PU
Battle in Anglo Egypt
British attack with 1 fighter and 1 infantry
Germans defend with 1 armour
British roll dice for 1 fighter and 1 infantry in Anglo Egypt, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 armour in Anglo Egypt, round 2 : 1/1 hits, 0.50 expected hits
1 armour owned by the Germans and 1 infantry owned by the British lost in Anglo Egypt
British win with 1 fighter remaining. Battle score for attacker is 2
Casualties for British: 1 infantry
Casualties for Germans: 1 armourNon Combat Move - British
1 fighter moved from Anglo Egypt to Trans-Jordan
1 bomber moved from Germany to United KingdomPlace Units - British
1 infantry placed in United Kingdom
1 battleship and 1 submarine placed in 7 Sea ZoneTurn Complete - British
British collect 31 PUs; end with 31 PUsCombat Hit Differential Summary :
Germans : 0.50
British : 0.33
AA fire in Germany : : -0.17 -
TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery and 2 submarines; Remaining resources: 0 PUs;Combat Move - Japanese
1 infantry moved from Manchuria to China
1 infantry moved from Manchuria to China
1 fighter moved from 36 Sea Zone to China
1 fighter moved from 36 Sea Zone to China
1 armour, 1 artillery, 1 bomber, 1 fighter and 2 infantry moved from Manchuria to Buryatia S.S.R.
1 battleship and 3 transports moved from 61 Sea Zone to 60 Sea Zone
1 infantry moved from Japan to 60 Sea Zone
1 infantry moved from Japan to 60 Sea Zone
1 infantry moved from Japan to 60 Sea Zone
1 artillery moved from Japan to 60 Sea Zone
1 infantry moved from 60 Sea Zone to Buryatia S.S.R.
1 infantry moved from 60 Sea Zone to Buryatia S.S.R.
1 infantry moved from 60 Sea Zone to Buryatia S.S.R.
1 artillery moved from 60 Sea Zone to Buryatia S.S.R.
1 battleship and 2 carriers moved from 36 Sea Zone to 49 Sea Zone
1 battleship, 2 carriers and 1 submarine moved from 49 Sea Zone to 60 Sea Zone
1 fighter moved from Manchuria to Buryatia S.S.R.Combat - Japanese
Battle in China
Japanese attack with 2 fighters and 2 infantry
Russians defend with 2 infantry
Japanese roll dice for 2 fighters and 2 infantry in China, round 2 : 1/4 hits, 1.33 expected hits
Americans roll dice for 2 infantry in China, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the Russians lost in China
Japanese roll dice for 2 fighters in China, round 3 : 1/2 hits, 1.00 expected hits
Americans roll dice for 1 infantry in China, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in China
Japanese win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Russians: 2 infantry
Battle in Buryatia S.S.R.
Japanese attack with 1 armour, 2 artilleries, 1 bomber, 2 fighters and 5 infantry
Russians defend with 8 infantry
Japanese roll dice for 2 battleships in Buryatia S.S.R., round 2 : 2/2 hits, 1.33 expected hits
2 infantry owned by the Russians lost in Buryatia S.S.R.
Japanese roll dice for 1 armour, 2 artilleries, 1 bomber, 2 fighters and 5 infantry in Buryatia S.S.R., round 2 : 4/11 hits, 4.00 expected hits
Russians roll dice for 6 infantry in Buryatia S.S.R., round 2 : 2/6 hits, 2.00 expected hits
2 infantry owned by the Japanese and 4 infantry owned by the Russians lost in Buryatia S.S.R.
Japanese roll dice for 1 armour, 2 artilleries, 1 bomber, 2 fighters and 3 infantry in Buryatia S.S.R., round 3 : 5/9 hits, 3.67 expected hits
Russians roll dice for 2 infantry in Buryatia S.S.R., round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Buryatia S.S.R.
Japanese win, taking Buryatia S.S.R. from Russians with 1 armour, 2 artilleries, 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 15
Casualties for Russians: 8 infantry
Casualties for Japanese: 3 infantryNon Combat Move - Japanese
1 fighter moved from Buryatia S.S.R. to 60 Sea Zone
1 fighter moved from Buryatia S.S.R. to 60 Sea Zone
2 fighters moved from China to French Indochina
1 bomber moved from Buryatia S.S.R. to French IndochinaPlace Units - Japanese
2 armour and 1 artillery placed in Kwantung
2 submarines placed in 60 Sea ZoneTurn Complete - Japanese
Japanese collect 31 PUs; end with 31 PUsCombat Hit Differential Summary :
Americans : 1.00
Russians : 0.33
Japanese : 1.67 -
TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 armour, 1 battleship, 2 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 transport moved from 8 Sea Zone to 6 Sea Zone
1 transport moved from 8 Sea Zone to 6 Sea Zone
1 destroyer moved from 8 Sea Zone to 6 Sea Zone
1 destroyer moved from 10 Sea Zone to 8 Sea Zone
1 submarine moved from 55 Sea Zone to 51 Sea Zone
1 destroyer moved from 55 Sea Zone to 51 Sea Zone
1 fighter moved from Western United States to Midway
1 fighter moved from Hawaiian Islands to 51 Sea Zone
1 fighter moved from Eastern United States to United Kingdom
1 fighter moved from Eastern United States to United Kingdom
1 infantry moved from Sinkiang to ChinaNon Combat Move - Americans
1 fighter moved from 51 Sea Zone to Wake IslandPlace Units - Americans
1 battleship placed in 55 Sea Zone
1 armour and 1 infantry placed in Western United States
1 infantry placed in Eastern United States
1 transport placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 42 PUs; end with 43 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1
Game History
Round: 3
Purchase Units - Russians
Russians buy 4 armour and 1 infantry; Remaining resources: 1 PUs;Combat Move - Russians
1 infantry moved from Russia to Evenki National Okrug
1 infantry moved from Russia to Novosibirsk
1 infantry moved from Caucasus to Ukraine S.S.R.
1 infantry moved from Caucasus to Ukraine S.S.R.
1 infantry moved from Caucasus to Ukraine S.S.R.
1 infantry moved from Caucasus to Ukraine S.S.R.
1 armour moved from Caucasus to Ukraine S.S.R.
1 armour moved from West Russia to Belorussia
1 armour moved from West Russia to Belorussia
1 armour moved from Archangel to Karelia S.S.R.
1 armour moved from Archangel to Karelia S.S.R.
1 infantry moved from Archangel to Karelia S.S.R.
1 infantry moved from Archangel to Karelia S.S.R.
1 artillery moved from West Russia to Karelia S.S.R.
1 fighter moved from Caucasus to Belorussia
1 armour moved from Caucasus to Karelia S.S.R.Combat - Russians
Battle in Belorussia
Russians attack with 2 armour and 1 fighter
Germans defend with 1 infantry
Russians roll dice for 2 armour and 1 fighter in Belorussia, round 2 : 1/3 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Belorussia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Belorussia
Russians win, taking Belorussia from Germans with 2 armour and 1 fighter remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Ukraine S.S.R.
Russians attack with 1 armour and 4 infantry
Germans defend with 3 infantry
Russians roll dice for 1 armour and 4 infantry in Ukraine S.S.R., round 2 : 4/5 hits, 1.17 expected hits
Germans roll dice for 3 infantry in Ukraine S.S.R., round 2 : 0/3 hits, 1.00 expected hits
3 infantry owned by the Germans lost in Ukraine S.S.R.
Russians win, taking Ukraine S.S.R. from Germans with 1 armour and 4 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantry
Battle in Karelia S.S.R.
Russians attack with 3 armour, 1 artillery and 2 infantry
Germans defend with 3 infantry
Russians roll dice for 3 armour, 1 artillery and 2 infantry in Karelia S.S.R., round 2 : 4/6 hits, 2.33 expected hits
Germans roll dice for 3 infantry in Karelia S.S.R., round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Karelia S.S.R.
Russians win, taking Karelia S.S.R. from Germans with 3 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 infantry
Casualties for Germans: 3 infantryNon Combat Move - Russians
1 fighter moved from Belorussia to CaucasusPlace Units - Russians
1 armour and 1 infantry placed in Caucasus
3 armour placed in RussiaTurn Complete - Russians
Russians collect 30 PUs; end with 31 PUsCombat Hit Differential Summary :
Germans : -1.33
Russians : 4.00 -
TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1
Game History
Round: 3
Purchase Units - Germans
Germans buy 2 armour, 2 artilleries and 6 infantry; Remaining resources: 2 PUs;Combat Move - Germans
1 infantry moved from Germany to 5 Sea Zone
1 infantry moved from Germany to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Karelia S.S.R.
1 infantry moved from 5 Sea Zone to Karelia S.S.R.
1 infantry moved from Eastern Europe to Belorussia
1 infantry moved from Eastern Europe to Belorussia
1 infantry moved from Eastern Europe to Belorussia
1 fighter moved from Eastern Europe to Belorussia
1 fighter moved from Eastern Europe to Belorussia
1 fighter moved from Eastern Europe to Belorussia
1 fighter moved from Eastern Europe to Belorussia
1 fighter moved from Eastern Europe to Belorussia
9 armour and 2 infantry moved from Eastern Europe to Karelia S.S.R.
1 transport moved from 15 Sea Zone to 14 Sea Zone
1 infantry moved from Southern Europe to 14 Sea Zone
1 infantry moved from Southern Europe to 14 Sea Zone
2 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
1 infantry moved from 15 Sea Zone to Trans-Jordan
1 infantry moved from 15 Sea Zone to Trans-JordanCombat - Germans
Battle in Trans-Jordan
Germans attack with 2 infantry
British defend with 1 fighter
Germans roll dice for 1 battleship in Trans-Jordan, round 2 : 0/1 hits, 0.67 expected hits
Germans roll dice for 2 infantry in Trans-Jordan, round 2 : 1/2 hits, 0.33 expected hits
British roll dice for 1 fighter in Trans-Jordan, round 2 : 0/1 hits, 0.67 expected hits
1 fighter owned by the British lost in Trans-Jordan
Germans win, taking Trans-Jordan from British with 2 infantry remaining. Battle score for attacker is 10
Casualties for British: 1 fighter
Battle in Belorussia
Germans attack with 5 fighters and 3 infantry
Russians defend with 2 armour
Germans roll dice for 5 fighters and 3 infantry in Belorussia, round 2 : 2/8 hits, 3.00 expected hits
Russians roll dice for 2 armour in Belorussia, round 2 : 1/2 hits, 1.00 expected hits
2 armour owned by the Russians and 1 infantry owned by the Germans lost in Belorussia
Germans win, taking Belorussia from Russians with 5 fighters and 2 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Russians: 2 armour
Battle in Karelia S.S.R.
Germans attack with 9 armour and 4 infantry
Russians defend with 3 armour, 1 artillery and 1 infantry
Germans roll dice for 9 armour and 4 infantry in Karelia S.S.R., round 2 : 3/13 hits, 5.17 expected hits
Russians roll dice for 3 armour, 1 artillery and 1 infantry in Karelia S.S.R., round 2 : 2/5 hits, 2.17 expected hits
1 infantry owned by the Russians, 1 armour owned by the Russians, 1 artillery owned by the Russians and 2 infantry owned by the Germans lost in Karelia S.S.R.
Germans roll dice for 9 armour and 2 infantry in Karelia S.S.R., round 3 : 1/11 hits, 4.83 expected hits
Russians roll dice for 2 armour in Karelia S.S.R., round 3 : 1/2 hits, 1.00 expected hits
1 armour owned by the Russians and 1 infantry owned by the Germans lost in Karelia S.S.R.
Germans roll dice for 9 armour and 1 infantry in Karelia S.S.R., round 4 : 4/10 hits, 4.67 expected hits
Russians roll dice for 1 armour in Karelia S.S.R., round 4 : 1/1 hits, 0.50 expected hits
1 armour owned by the Russians and 1 infantry owned by the Germans lost in Karelia S.S.R.
Germans win, taking Karelia S.S.R. from Russians with 9 armour remaining. Battle score for attacker is 10
Casualties for Germans: 4 infantry
Casualties for Russians: 3 armour, 1 artillery and 1 infantryNon Combat Move - Germans
5 fighters moved from Belorussia to Eastern Europe
1 infantry moved from Germany to Balkans
3 armour and 2 infantry moved from Germany to Eastern EuropePlace Units - Germans
1 artillery and 1 infantry placed in Southern Europe
2 armour, 1 artillery and 5 infantry placed in GermanyTurn Complete - Germans
Germans collect 37 PUs; end with 39 PUsCombat Hit Differential Summary :
Germans : -7.67
British : -0.67
Russians : 0.33 -
TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1
Game History
Round: 3
Purchase Units - British
British buy 2 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - British
1 bomber moved from United Kingdom to Germany
1 infantry moved from United Kingdom to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Norway
1 artillery moved from United Kingdom to 6 Sea Zone
1 artillery moved from 6 Sea Zone to Norway
1 battleship moved from 7 Sea Zone to 5 Sea Zone
1 battleship moved from 7 Sea Zone to 5 Sea Zone
1 submarine moved from 7 Sea Zone to 5 Sea Zone
1 battleship moved from 8 Sea Zone to 6 Sea Zone
1 infantry moved from Kenya to Italian East Africa
2 infantry and 1 transport moved from 41 Sea Zone to 47 Sea Zone
1 infantry moved from 47 Sea Zone to New Guinea
1 infantry moved from 47 Sea Zone to New Guinea
1 submarine moved from 41 Sea Zone to 47 Sea ZoneCombat - British
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Germany rolls: 5 and costs: 5 PUs.
Bombing raid costs 5 PUs
Battle in New Guinea
British attack with 2 infantry
Japanese defend with 1 infantry
British roll dice for 2 infantry in New Guinea, round 2 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in New Guinea
British win, taking New Guinea from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 5 Sea Zone
British attack with 2 battleships and 1 submarine
Germans defend with 1 destroyer, 2 submarines and 1 transport
British roll dice for 1 submarine in 5 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Germans roll dice for 2 submarines in 5 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
British roll dice for 2 battleships in 5 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits
Germans roll dice for 1 destroyer and 1 transport in 5 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Units damaged: 1 battleship owned by the British
2 submarines owned by the Germans, 1 transport owned by the Germans and 1 submarine owned by the British lost in 5 Sea Zone
British roll dice for 2 battleships in 5 Sea Zone, round 3 : 1/2 hits, 1.33 expected hits
Germans roll dice for 1 destroyer in 5 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
1 destroyer owned by the Germans and 1 battleship owned by the British lost in 5 Sea Zone
British win with 1 battleship remaining. Battle score for attacker is 4
Casualties for British: 1 battleship and 1 submarine
Casualties for Germans: 1 destroyer, 2 submarines and 1 transportNon Combat Move - British
1 bomber moved from Germany to United KingdomPlace Units - British
1 transport placed in 6 Sea Zone
2 fighters and 1 infantry placed in United KingdomTurn Complete - British
British collect 31 PUs; end with 31 PUsCombat Hit Differential Summary :
Germans : 1.17
British : 1.67
Japanese : -0.33
AA fire in Germany : : -0.17 -
TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 destroyer, 3 infantry and 1 submarine; Remaining resources: 2 PUs;Combat Move - Japanese
1 bomber moved from French Indochina to 51 Sea Zone
2 battleships, 2 carriers, 2 fighters, 3 submarines and 3 transports moved from 60 Sea Zone to 51 Sea Zone
1 armour moved from Buryatia S.S.R. to Soviet Far East
Japanese take Soviet Far East from Russians
1 armour moved from Soviet Far East to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
2 artilleries and 2 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
1 armour moved from Kwantung to India
Japanese take India from British
2 fighters moved from French Indochina to 51 Sea Zone
1 armour and 1 artillery moved from Kwantung to ChinaCombat - Japanese
Battle in China
Japanese attack with 1 armour and 1 artillery
Americans defend with 1 infantry
Japanese roll dice for 1 armour and 1 artillery in China, round 2 : 1/2 hits, 0.83 expected hits
Americans roll dice for 1 infantry in China, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in China
Japanese win, taking China from Americans with 1 armour and 1 artillery remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in 51 Sea Zone
Japanese attack with 2 battleships, 1 bomber, 2 carriers, 4 fighters, 3 submarines and 3 transports
Americans defend with 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 2 submarines and 1 transport
Japanese roll dice for 3 submarines in 51 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
Units damaged: 1 battleship owned by the Americans
Americans roll dice for 2 submarines in 51 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 2 battleships, 1 bomber, 2 carriers, 4 fighters and 3 transports in 51 Sea Zone, round 2 : 5/9 hits, 4.33 expected hits
Americans roll dice for 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 transport in 51 Sea Zone, round 2 : 2/6 hits, 3.17 expected hits
Units damaged: 2 battleships owned by the Japanese
2 submarines owned by the Americans, 1 destroyer owned by the Americans, 1 carrier owned by the Americans and 1 transport owned by the Americans lost in 51 Sea Zone
Japanese roll dice for 3 submarines in 51 Sea Zone, round 3 : 2/3 hits, 1.00 expected hits
1 battleship owned by the Americans lost in 51 Sea Zone
Japanese roll dice for 2 battleships, 1 bomber, 2 carriers, 4 fighters and 3 transports in 51 Sea Zone, round 3 : 2/9 hits, 4.33 expected hits
Americans roll dice for 2 fighters in 51 Sea Zone, round 3 : 1/2 hits, 1.33 expected hits
1 transport owned by the Japanese and 2 fighters owned by the Americans lost in 51 Sea Zone
Japanese win with 2 battleships, 1 bomber, 2 carriers, 4 fighters, 3 submarines and 2 transports remaining. Battle score for attacker is 88
Casualties for Americans: 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 2 submarines and 1 transport
Casualties for Japanese: 1 transportNon Combat Move - Japanese
1 bomber moved from 51 Sea Zone to JapanPlace Units - Japanese
3 infantry placed in Kwantung
1 destroyer and 1 submarine placed in 60 Sea ZoneTurn Complete - Japanese
Japanese collect 37 PUs; end with 39 PUs
2 units repaired.Combat Hit Differential Summary :
Americans : -2.50
Japanese : -0.50 -
TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 battleship, 1 fighter and 1 submarine; Remaining resources: 1 PUs;Combat Move - Americans
1 bomber moved from United Kingdom to Germany
1 armour moved from United Kingdom to 6 Sea Zone
1 armour moved from 6 Sea Zone to Norway
1 infantry moved from United Kingdom to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Norway
1 fighter moved from United Kingdom to Norway
1 fighter moved from United Kingdom to Norway
1 destroyer moved from 8 Sea Zone to 6 Sea Zone
1 infantry moved from Eastern United States to 10 Sea Zone
1 infantry moved from Eastern United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
1 fighter moved from Midway to Western United States
1 fighter moved from Wake Island to Western United StatesCombat - Americans
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Germany rolls: 6 and costs: 6 PUs.
Bombing raid costs 6 PUsNon Combat Move - Americans
1 bomber moved from Germany to United KingdomPlace Units - Americans
1 battleship and 1 submarine placed in 55 Sea Zone
1 fighter placed in Western United StatesTurn Complete - Americans
Americans collect 40 PUs; end with 41 PUsCombat Hit Differential Summary :
AA fire in Germany : : -0.17
-
TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1
Game History
Round: 4
Purchase Units - Russians
Russians buy 3 armour and 5 infantry; Remaining resources: 1 PUs;Combat Move - Russians
1 armour moved from Russia to Yakut S.S.R.
2 armour moved from Russia to Yakut S.S.R.
1 infantry moved from Novosibirsk to Yakut S.S.R.
1 infantry moved from Evenki National Okrug to Yakut S.S.R.
1 fighter moved from Caucasus to Yakut S.S.R.
1 infantry moved from Ukraine S.S.R. to Belorussia
1 armour moved from Caucasus to Belorussia
1 infantry moved from Ukraine S.S.R. to Belorussia
1 infantry moved from Caucasus to Ukraine S.S.R.
1 infantry moved from Ukraine S.S.R. to Belorussia
1 armour moved from Ukraine S.S.R. to Balkans
1 infantry moved from Ukraine S.S.R. to BalkansCombat - Russians
Battle in Belorussia
Russians attack with 1 armour and 3 infantry
Germans defend with 2 infantry
Russians roll dice for 1 armour and 3 infantry in Belorussia, round 2 : 2/4 hits, 1.00 expected hits
Germans roll dice for 2 infantry in Belorussia, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Belorussia
Russians win, taking Belorussia from Germans with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry
Battle in Yakut S.S.R.
Russians attack with 3 armour, 1 fighter and 2 infantry
Japanese defend with 1 armour, 2 artilleries and 2 infantry
Russians roll dice for 3 armour, 1 fighter and 2 infantry in Yakut S.S.R., round 2 : 3/6 hits, 2.33 expected hits
Japanese roll dice for 1 armour, 2 artilleries and 2 infantry in Yakut S.S.R., round 2 : 2/5 hits, 1.83 expected hits
2 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the Russians lost in Yakut S.S.R.
Russians roll dice for 3 armour and 1 fighter in Yakut S.S.R., round 3 : 3/4 hits, 2.00 expected hits
Japanese roll dice for 1 armour and 1 artillery in Yakut S.S.R., round 3 : 0/2 hits, 0.83 expected hits
1 artillery owned by the Japanese and 1 armour owned by the Japanese lost in Yakut S.S.R.
Russians win, taking Yakut S.S.R. from Japanese with 3 armour and 1 fighter remaining. Battle score for attacker is 13
Casualties for Russians: 2 infantry
Casualties for Japanese: 1 armour, 2 artilleries and 2 infantry
Battle in Balkans
Russians attack with 1 armour and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 armour and 1 infantry in Balkans, round 2 : 2/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Balkans, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Balkans
Russians win, taking Balkans from Germans with 1 armour remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter moved from Yakut S.S.R. to NovosibirskPlace Units - Russians
4 infantry placed in Caucasus
3 armour and 1 infantry placed in Russia
Russians undo move 2.
Russians undo move 1.
3 armour and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 30 PUs; end with 31 PUsCombat Hit Differential Summary :
Germans : 1.00
Russians : 4.00
Japanese : -0.67





