Quick rules question - I am attacking the German sub and transport in the Baltic with two UK fighters. The submarine cannot retreat right, as there are no friendly sea zones adjacent to it? So it must stay in combat forever?
18L G40 No Tech Sovietishcat (Allies) +0 vs. Patryn (Axis)
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from New South Wales to South Australia
1 artillery moved from New South Wales to South Australia -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from New South Wales to South Australia
1 artillery moved from New South Wales to South AustraliaCombat - ANZAC
Battle in South Australia
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in South Australia, round 2 : 2/2 hits
Japanese roll dice for 1 infantry in South Australia, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in South Australia
ANZAC win, taking South Australia from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
2 artilleries, 5 infantry and 1 mech_infantry moved from New South Wales to QueenslandPlace Units - ANZAC
2 infantry placed in Queensland
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 8 PUs; end with 8 PUsCombat Move - French
Non Combat Move - French
1 infantry moved from Iraq to Northwest PersiaTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10
Research Technology - Germans
Combat Move - Germans
1 armour moved from Eastern Poland to Slovakia Hungary
Germans take Slovakia Hungary from British
1 armour moved from Slovakia Hungary to Romania
2 infantry and 1 mech_infantry moved from Eastern Poland to Romania
1 infantry moved from Bessarabia to Romania
3 infantry moved from France to Normandy Bordeaux
1 bomber moved from Western Germany to Normandy Bordeaux
1 infantry moved from Kazakhstan to Afghanistan
Germans take Afghanistan from Russians
1 infantry moved from Kazakhstan to Turkmenistan
Germans take Turkmenistan from Russians
1 infantry moved from Kazakhstan to Caucasus
1 artillery moved from Volgograd to Caucasus
3 infantry moved from Volgograd to Caucasus
1 fighter and 1 tactical_bomber moved from Ukraine to Caucasus
1 fighter and 1 tactical_bomber moved from Ukraine to Caucasus
3 bombers moved from Ukraine to Romania
1 fighter and 1 tactical_bomber moved from Ukraine to Romania
1 bomber moved from Ukraine to Romania
1 bomber moved from Western Germany to Romania
1 fighter and 1 tactical_bomber moved from Ukraine to Romania
1 fighter moved from Ukraine to Caucasus
1 infantry moved from France to Normandy BordeauxCombat - Germans
Battle in Romania
Germans attack with 1 armour, 5 bombers, 2 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers
British defend with 2 fighters and 1 tactical_bomber; Americans defend with 4 bombers
Germans roll dice for 1 armour, 5 bombers, 2 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers in Romania, round 2 : 9/14 hits, 6.83 expected hits
British roll dice for 4 bombers, 2 fighters and 1 tactical_bomber in Romania, round 2 : 2/7 hits, 2.50 expected hits
1 tactical_bomber owned by the British, 2 infantry owned by the Germans, 4 bombers owned by the Americans and 2 fighters owned by the British lost in Romania
Germans win, taking Romania from British with 1 armour, 5 bombers, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 73
Casualties for Germans: 2 infantry
Casualties for Americans: 4 bombers
Casualties for British: 2 fighters and 1 tactical_bomber
Battle in Normandy Bordeaux
Germans attack with 1 bomber and 4 infantry
Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 bomber and 4 infantry in Normandy Bordeaux, round 2 : 2/5 hits, 1.33 expected hits
Americans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 1 bomber and 4 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in Caucasus
Germans attack with 1 artillery, 3 fighters, 4 infantry and 2 tactical_bombers
British defend with 2 armour and 2 mech_infantrys
Germans roll dice for 1 artillery, 3 fighters, 4 infantry and 2 tactical_bombers in Caucasus, round 2 : 3/10 hits, 4.00 expected hits
Russians roll dice for 2 armour and 2 mech_infantrys in Caucasus, round 2 : 2/4 hits, 1.67 expected hits
2 mech_infantrys owned by the British, 2 infantry owned by the Germans and 1 armour owned by the British lost in Caucasus
Germans roll dice for 1 artillery, 3 fighters, 2 infantry and 2 tactical_bombers in Caucasus, round 3 : 6/8 hits, 3.67 expected hits
Russians roll dice for 1 armour in Caucasus, round 3 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Germans and 1 armour owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 11
Casualties for Germans: 3 infantry
Casualties for British: 2 armour and 2 mech_infantrysNon Combat Move - Germans
1 mech_infantry moved from Kazakhstan to Volgograd
1 mech_infantry moved from Rostov to Volgograd
3 infantry moved from Ukraine to Bessarabia
1 infantry moved from Bryansk to Rostov
1 infantry moved from Smolensk to Vologda
1 infantry moved from Belarus to Smolensk
2 infantry moved from Archangel to Belarus
3 infantry moved from Novgorod to Belarus
1 bomber moved from Normandy Bordeaux to Western Germany
5 bombers moved from Romania to Western Germany
2 fighters and 2 tactical_bombers moved from Romania to Germany
3 fighters and 2 tactical_bombers moved from Caucasus to Volgograd
8 infantry moved from Western Germany to France
1 infantry moved from France to Western Germany
1 aaGun moved from France to Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,4
Germans collect 63 PUs (3 lost to blockades); end with 63 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUsCombat Hit Differential Summary :
Germans : 4.17
British : -0.50
Americans : -0.67
Russians : 0.83 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10
Purchase Units - Russians
Russians buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Russians
14 armour, 19 artilleries, 31 infantry and 2 mech_infantrys moved from Russia to Tambov -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10
Purchase Units - Russians
Russians buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Russians
14 armour, 19 artilleries, 31 infantry and 2 mech_infantrys moved from Russia to TambovCombat - Russians
Battle in Tambov
Russians attack with 14 armour, 19 artilleries, 31 infantry and 2 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 14 armour, 19 artilleries, 31 infantry and 2 mech_infantrys in Tambov, round 2 : 21/66 hits
Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 14 armour, 19 artilleries, 31 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
4 aaGuns moved from Russia to TambovPlace Units - Russians
1 infantry placed in RussiaTurn Complete - Russians
Russians collect 4 PUs; end with 4 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 bomber, 6 infantry, 6 mech_infantrys and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 bomber moved from Japan to 25 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 destroyer moved from 56 Sea Zone to 62 Sea Zone
1 bomber moved from Western Australia to 62 Sea Zone
1 bomber moved from Western Australia to New South Wales
1 artillery and 1 infantry moved from Western Australia to 56 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 56 Sea Zone to 62 Sea Zone
1 artillery and 1 infantry moved from 62 Sea Zone to New South Wales
1 artillery and 1 infantry moved from Western Australia to South Australia
1 artillery and 1 infantry moved from Western Australia to South AustraliaCombat - Japanese
Battle in 25 Sea Zone
Japanese attack with 1 bomber and 1 destroyer
Americans defend with 1 destroyer
Japanese roll dice for 1 bomber and 1 destroyer in 25 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 62 Sea Zone
Japanese attack with 1 bomber, 1 destroyer and 1 transport
ANZAC defend with 1 submarine
Japanese roll dice for 1 bomber, 1 destroyer and 1 transport in 62 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
ANZAC roll dice for 1 submarine in 62 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 62 Sea Zone
Japanese win, taking 62 Sea Zone from Neutral with 1 bomber, 1 destroyer and 1 transport remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in New South Wales
Japanese attack with 1 artillery, 1 bomber and 1 infantry
ANZAC defend with 1 factory_minor, 1 harbour and 1 infantry
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in New South Wales, round 2 : 1/3 hits, 1.33 expected hits
ANZAC roll dice for 1 infantry in New South Wales, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in New South Wales
Japanese captures 8PUs while taking ANZAC capital
Japanese win, taking New South Wales from ANZAC with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in South Australia
Japanese attack with 2 artilleries and 2 infantry
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 2 artilleries and 2 infantry in South Australia, round 2 : 1/4 hits, 1.33 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in South Australia, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in South Australia
Japanese roll dice for 2 artilleries in South Australia, round 3 : 1/2 hits, 0.67 expected hits
ANZAC roll dice for 1 artillery in South Australia, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 artillery owned by the ANZAC lost in South Australia
Japanese win, taking South Australia from ANZAC with 1 artillery remaining. Battle score for attacker is -3
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for ANZAC: 1 artillery and 1 infantryNon Combat Move - Japanese
1 bomber moved from New South Wales to Western Australia
1 bomber moved from 62 Sea Zone to Western Australia
2 carriers, 2 destroyers, 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone
4 artilleries and 9 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Korea to 6 Sea Zone
4 artilleries, 10 infantry and 7 transports moved from 6 Sea Zone to 33 Sea Zone
4 artilleries and 10 infantry moved from 33 Sea Zone to Caroline Islands
1 carrier, 1 destroyer and 2 fighters moved from 6 Sea Zone to 33 Sea Zone
1 bomber moved from 25 Sea Zone to Japan
2 transports moved from 35 Sea Zone to 6 Sea Zone
1 armour moved from Amur to Korea
3 armour and 3 mech_infantrys moved from Burma to India
1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
3 transports moved from 56 Sea Zone to 37 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 56 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 56 Sea Zone
1 artillery moved from 56 Sea Zone to Western Australia
3 infantry moved from Burma to Shan State
3 mech_infantrys moved from Kwangsi to Shan State
3 armour moved from French Indo China to Shan State
1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
3 mech_infantrys moved from Kiangsu to Kwangsi
1 infantry moved from Sikang to Kazakhstan
3 artilleries and 2 infantry moved from Timguska to Novosibirsk
1 infantry moved from Novosibirsk to Kazakhstan
1 carrier moved from 37 Sea Zone to 56 Sea ZonePlace Units - Japanese
3 transports placed in 6 Sea Zone
3 artilleries, 1 bomber and 3 infantry placed in Japan
3 infantry placed in India
3 mech_infantrys placed in French Indo China
3 mech_infantrys placed in KiangsuTurn Complete - Japanese
Japanese collect 79 PUs; end with 87 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 92 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 102 PUsCombat Hit Differential Summary :
Americans : -0.33
ANZAC : 1.50
Japanese : -0.33 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10
Purchase Units - Americans
Americans buy 3 bombers, 1 harbour, 3 infantry and 3 submarines; Remaining resources: 3 PUs;Combat Move - Americans
2 submarines moved from 93 Sea Zone to 97 Sea Zone
4 infantry moved from Spain to Normandy Bordeaux
2 fighters moved from Spain to Normandy Bordeaux -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10
Purchase Units - British
British buy 2 armour, 9 bombers, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour and 1 mech_infantry moved from Turkey to Albania
1 mech_infantry moved from Turkey to Bulgaria
1 mech_infantry moved from Turkey to Albania
1 armour moved from Iraq to Caucasus
1 mech_infantry moved from Persia to Caucasus
1 fighter and 1 tactical_bomber moved from Iraq to Caucasus -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10
Purchase Units - Americans
Americans buy 3 bombers, 1 harbour, 3 infantry and 3 submarines; Remaining resources: 3 PUs;Combat Move - Americans
2 submarines moved from 93 Sea Zone to 97 Sea Zone
4 infantry moved from Spain to Normandy Bordeaux
2 fighters moved from Spain to Normandy BordeauxCombat - Americans
Battle in Normandy Bordeaux
Americans attack with 2 fighters and 4 infantry
Germans defend with 1 factory_minor, 1 harbour and 4 infantry
Americans roll dice for 2 fighters and 4 infantry in Normandy Bordeaux, round 2 : 3/6 hits
Germans roll dice for 4 infantry in Normandy Bordeaux, round 2 : 3/4 hits
3 infantry owned by the Americans and 3 infantry owned by the Germans lost in Normandy Bordeaux
Americans roll dice for 2 fighters and 1 infantry in Normandy Bordeaux, round 3 : 2/3 hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 3 : 1/1 hits
1 infantry owned by the Germans and 1 fighter owned by the Americans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is -7
Casualties for Germans: 4 infantry
Casualties for Americans: 1 fighter and 3 infantryNon Combat Move - Americans
1 fighter moved from Normandy Bordeaux to Spain
10 infantry moved from Central United States to 101 Sea Zone
10 infantry and 5 transports moved from 101 Sea Zone to 64 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 64 Sea Zone
1 transport moved from 11 Sea Zone to 10 Sea Zone
1 artillery and 1 infantry moved from Chile to 65 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 65 Sea Zone to 64 Sea Zone
1 battleship, 1 carrier and 3 cruisers moved from 91 Sea Zone to 64 Sea Zone
5 transports moved from 91 Sea Zone to 101 Sea Zone
2 bombers moved from Queensland to Western United StatesPlace Units - Americans
3 bombers placed in Western United States
2 infantry placed in Western United States
3 submarines placed in 10 Sea Zone
1 harbour placed in Central America
1 infantry placed in SpainTurn Complete - Americans
Americans collect 62 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 4 PUsPurchase Units - British
British buy 2 armour, 9 bombers, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour and 1 mech_infantry moved from Turkey to Albania
1 mech_infantry moved from Turkey to Bulgaria
1 mech_infantry moved from Turkey to Albania
1 armour moved from Iraq to Caucasus
1 mech_infantry moved from Persia to Caucasus
1 fighter and 1 tactical_bomber moved from Iraq to CaucasusCombat - British
Battle in Albania
British attack with 1 armour and 2 mech_infantrys
Italians defend with 1 infantry
British roll dice for 1 armour and 2 mech_infantrys in Albania, round 2 : 2/3 hits
Italians roll dice for 1 infantry in Albania, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Albania
British win, taking Albania from Italians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Caucasus
British attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
British roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Caucasus, round 2 : 2/4 hits
Germans roll dice for 1 artillery and 1 infantry in Caucasus, round 2 : 2/2 hits
1 mech_infantry owned by the British, 1 fighter owned by the British, 1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Caucasus
British win, taking Caucasus from Germans with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for Germans: 1 artillery and 1 infantry
Casualties for British: 1 fighter and 1 mech_infantryNon Combat Move - British
1 tactical_bomber moved from Caucasus to Persia
2 mech_infantrys moved from Persia to West India
2 armour moved from Iraq to Eastern Persia
2 mech_infantrys moved from Saudi Arabia to Turkey
1 infantry moved from Iraq to Northwest Persia
1 artillery and 1 infantry moved from Belgian Congo to Anglo Egyptian SudanPlace Units - British
3 bombers placed in Saudi Arabia
3 bombers placed in Iraq
3 bombers placed in Persia
2 armour and 1 mech_infantry placed in Greece
1 fighter placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,2,2,5
British collect 38 PUs (6 lost to blockades); end with 38 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 destroyer and 1 infantry; Remaining resources: 1 PUs;Combat Move - Italians
2 fighters moved from Western Germany to Normandy Bordeaux
1 infantry moved from Southern France to Normandy BordeauxCombat - Italians
Battle in Normandy Bordeaux
Italians attack with 2 fighters and 1 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 2 fighters and 1 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1.17 expected hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Normandy Bordeaux
Italians win, taking Normandy Bordeaux from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Italians
2 fighters moved from Normandy Bordeaux to Southern Italy
1 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Northern Italy to Greater Southern Germany
1 artillery moved from Germany to Slovakia HungaryPlace Units - Italians
1 infantry placed in Northern Italy
1 destroyer placed in 97 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,5,1,4,6,4,4
Italians collect 13 PUs (4 lost to blockades); end with 14 PUsCombat Hit Differential Summary :
Italians : -0.17
Americans : -0.33 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10
Combat Move - ANZAC
1 artillery, 2 infantry and 1 mech_infantry moved from Queensland to New South Wales -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10
Combat Move - ANZAC
1 artillery, 2 infantry and 1 mech_infantry moved from Queensland to New South WalesCombat - ANZAC
Battle in New South Wales
ANZAC attack with 1 artillery, 2 infantry and 1 mech_infantry
Japanese defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
ANZAC roll dice for 1 artillery, 2 infantry and 1 mech_infantry in New South Wales, round 2 : 0/4 hits
Japanese roll dice for 1 artillery and 1 infantry in New South Wales, round 2 : 0/2 hits
ANZAC roll dice for 1 artillery, 2 infantry and 1 mech_infantry in New South Wales, round 3 : 3/4 hits
Japanese roll dice for 1 artillery and 1 infantry in New South Wales, round 3 : 1/2 hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in New South Wales
ANZAC win, taking New South Wales from Japanese with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - ANZAC
2 infantry moved from Iraq to PersiaTurn Complete - ANZAC
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 1
ANZAC collect 6 PUs (1 lost to blockades); end with 6 PUsCombat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 bomber and 21 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Smolensk to Russia
1 fighter and 1 tactical_bomber moved from Volgograd to Russia
1 infantry moved from Bryansk to Russia
2 infantry moved from Volgograd to Caucasus
1 fighter and 1 tactical_bomber moved from Volgograd to Caucasus
1 fighter moved from Volgograd to Caucasus
1 infantry moved from Romania to Bulgaria
1 armour and 1 mech_infantry moved from Romania to Albania
4 bombers moved from Western Germany to Albania
1 bomber moved from Western Germany to Bulgaria
1 bomber moved from Western Germany to Albania
1 armour moved from Yakut S.S.R. to TimguskaCombat - Germans
Battle in Bulgaria
Germans attack with 1 bomber and 1 infantry
British defend with 1 mech_infantry
Germans roll dice for 1 bomber and 1 infantry in Bulgaria, round 2 : 0/2 hits, 0.83 expected hits
British roll dice for 1 mech_infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 bomber and 1 infantry in Bulgaria, round 3 : 1/2 hits, 0.83 expected hits
British roll dice for 1 mech_infantry in Bulgaria, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Bulgaria
Germans win, taking Bulgaria from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Russia
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 airfield, 1 factory_major and 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Russia, round 2 : 2/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Russia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Russia
Germans captures 4PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber
British defend with 1 armour
Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Caucasus, round 2 : 1/5 hits, 2.00 expected hits
Russians roll dice for 1 armour in Caucasus, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in Albania
Germans attack with 1 armour, 5 bombers and 1 mech_infantry
British defend with 1 armour and 2 mech_infantrys
Germans roll dice for 1 armour, 5 bombers and 1 mech_infantry in Albania, round 2 : 4/7 hits, 4.00 expected hits
British roll dice for 1 armour and 2 mech_infantrys in Albania, round 2 : 0/3 hits, 1.17 expected hits
2 mech_infantrys owned by the British and 1 armour owned by the British lost in Albania
Germans win, taking Albania from British with 1 armour, 5 bombers and 1 mech_infantry remaining. Battle score for attacker is 14
Casualties for British: 1 armour and 2 mech_infantrysNon Combat Move - Germans
5 bombers moved from Albania to Western Germany
1 bomber moved from Bulgaria to Western Germany
3 artilleries and 28 infantry moved from France to Southern France
3 infantry moved from Bessarabia to Romania
2 fighters and 1 tactical_bomber moved from Caucasus to Volgograd
1 fighter and 1 tactical_bomber moved from Russia to Volgograd
1 infantry moved from Belarus to Smolensk
1 infantry moved from Samara to Volgograd
1 infantry moved from Vologda to Samara
1 infantry moved from Belarus to BryanskPlace Units - Germans
3 infantry placed in Volgograd
3 infantry placed in Ukraine
3 infantry placed in Novgorod
3 infantry placed in Germany
2 artilleries and 1 infantry placed in France
1 bomber and 8 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,3
Germans collect 64 PUs (3 lost to blockades); end with 68 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 93 PUsCombat Hit Differential Summary :
Germans : -1.17
British : -1.83
Russians : -0.83 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11
Combat Move - Russians
14 armour and 2 mech_infantrys moved from Tambov to Volgograd
19 artilleries and 31 infantry moved from Tambov to Volgograd -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11
Combat Move - Russians
14 armour, 19 artilleries, 31 infantry and 2 mech_infantrys moved from Tambov to Volgograd
2 fighters and 1 tactical_bomber moved from West India to Volgograd -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11
Combat Move - Russians
14 armour, 19 artilleries, 31 infantry and 2 mech_infantrys moved from Tambov to Volgograd
2 fighters and 1 tactical_bomber moved from West India to VolgogradCombat - Russians
Battle in Volgograd
Russians attack with 14 armour, 19 artilleries, 2 fighters, 31 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 3 aaGuns, 19 armour, 7 artilleries, 1 factory_minor, 3 fighters, 15 infantry, 11 mech_infantrys and 2 tactical_bombers
AA fire in Volgograd : 0/3 hits
Russians roll dice for 14 armour, 19 artilleries, 2 fighters, 31 infantry, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 25/69 hits
Germans roll dice for 3 aaGuns, 19 armour, 7 artilleries, 3 fighters, 15 infantry, 11 mech_infantrys and 2 tactical_bombers in Volgograd, round 2 : 33/57 hits
7 mech_infantrys owned by the Germans, 3 aaGuns owned by the Germans, 2 artilleries owned by the Russians, 15 infantry owned by the Germans and 31 infantry owned by the Russians lost in Volgograd
Russians roll dice for 14 armour, 17 artilleries, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 3 : 13/36 hits
Germans roll dice for 19 armour, 7 artilleries, 3 fighters, 4 mech_infantrys and 2 tactical_bombers in Volgograd, round 3 : 16/35 hits
4 mech_infantrys owned by the Germans, 16 artilleries owned by the Russians, 2 armour owned by the Germans and 7 artilleries owned by the Germans lost in Volgograd
Russians roll dice for 14 armour, 1 artillery, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 4 : 8/20 hits
Germans roll dice for 17 armour, 3 fighters and 2 tactical_bombers in Volgograd, round 4 : 13/22 hits
2 mech_infantrys owned by the Russians, 10 armour owned by the Russians, 1 artillery owned by the Russians and 8 armour owned by the Germans lost in Volgograd
Russians roll dice for 4 armour, 2 fighters and 1 tactical_bomber in Volgograd, round 5 : 3/7 hits
Germans roll dice for 9 armour, 3 fighters and 2 tactical_bombers in Volgograd, round 5 : 6/14 hits
2 fighters owned by the Russians, 4 armour owned by the Russians and 3 armour owned by the Germans lost in Volgograd
Russians roll dice for 1 tactical_bomber in Volgograd, round 6 : 0/1 hits
Germans roll dice for 6 armour, 3 fighters and 2 tactical_bombers in Volgograd, round 6 : 5/11 hits
1 tactical_bomber owned by the Russians lost in Volgograd
Germans win with 6 armour, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is -82
Casualties for Germans: 3 aaGuns, 13 armour, 7 artilleries, 15 infantry and 11 mech_infantrys
Casualties for Russians: 14 armour, 19 artilleries, 2 fighters, 31 infantry, 2 mech_infantrys and 1 tactical_bomberNon Combat Move - Russians
Turn Complete - Russians
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I concede; the battle of Volgograd was 75% for me, and I lost big; so well done and it was fun!
I’ll post the results.
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Good game! Thank you for the game. Yeah I was going to retreat Volgogrod but at that point, the European Theatre didn’t matter. Japan was going to take and hold Hawaii so it was 6 VCs. Well done with the Allies, though I think you should have taken the bid offered - not really fair to the Allies without one.





