Patryn Allies -VS- dawgoneit Axis

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    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2

    Combat Move - Hisaichi
                3 Tanks moved from Formosa to 92 Sea Zone
                2 Artillerys moved from Hong Kong to 92 Sea Zone
                1 Artillery moved from Hong Kong to 92 Sea Zone
                1 Tank moved from Hong Kong to 92 Sea Zone
                3 Infantrys moved from Formosa to 92 Sea Zone
                4 Infantrys moved from Hong Kong to 92 Sea Zone
                3 Artillerys, 7 Infantrys, 4 Tanks and 7 Transports moved from 92 Sea Zone to 110 Sea Zone
                3 Artillerys, 7 Infantrys and 4 Tanks moved from 110 Sea Zone to Banjarmasin
                1 Infantry moved from Hong Kong to 92 Sea Zone
                1 Infantry moved from 92 Sea Zone to N.French Indochina
                      Hisaichi take N.French Indochina from French
                2 Artillerys, 1 Infantry and 1 Tank moved from Hong Kong to Kwangtung
                1 Infantry moved from Shanghai to Hunan
                      Hisaichi take Hunan from Chinese
                1 Destroyer and 1 Submarine moved from 106 Sea Zone to 110 Sea Zone
                1 Destroyer and 1 Submarine moved from 92 Sea Zone to 110 Sea Zone
                1 Infantry moved from Chita to N.Buryat Mongolia
                      Hisaichi take N.Buryat Mongolia from Russians
                1 Infantry moved from Chita to S.Buryat Mongolia
                      Hisaichi take S.Buryat Mongolia from Russians
                2 Infantrys moved from Heilungchiang to Ayan
                1 Artillery, 3 Infantrys and 3 Tanks moved from Chita to Ayan
                1 Infantry moved from Chahar to Suiyuan
                      Hisaichi take Suiyuan from Chinese
                2 Infantrys moved from Shantung to Anhwei
                2 Fighters moved from Shantung to Anhwei
                1 Bomber moved from Bangkok to 60 Sea Zone
                1 Artillery moved from Shantung to Anhwei
                2 Infantrys moved from Peking to Chahar
                2 ArmoredCars moved from Changchun to Heilungchiang
                4 Infantrys moved from Changchun to Kirin

    Purchase Units - Hisaichi
                Hisaichi buy 1 Factory and 17 Infantrys; Remaining resources: 0 PUs;

    Combat - Hisaichi
                Battle in 60 Sea Zone
                    Hisaichi attack with 1 Bomber
                    British defend with 1 Transport
                        Hisaichi roll dice for 1 Bomber in 60 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 Transport in 60 Sea Zone, round 2 :  0/1 hits
                        Hisaichi roll dice for 1 Bomber in 60 Sea Zone, round 3 :  1/1 hits
                        British roll dice for 1 Transport in 60 Sea Zone, round 3 :  0/1 hits
                        1 Transport owned by the British lost in 60 Sea Zone
                    Hisaichi win with 1 Bomber remaining. Battle score for attacker is 6
                    Casualties for British: 1 Transport
                Battle in Ayan
                    Hisaichi attack with 1 Artillery, 5 Infantrys and 3 Tanks
                    Russians defend with 1 Bunker
                        Hisaichi roll dice for 1 Artillery, 5 Infantrys and 3 Tanks in Ayan, round 2 :  2/9 hits
                        Russians roll dice for 1 Bunker in Ayan, round 2 :  1/1 hits
                        1 Bunker owned by the Russians and 1 Infantry owned by the Hisaichi lost in Ayan
                    Hisaichi win, taking Ayan from Russians with 1 Artillery, 4 Infantrys and 3 Tanks remaining. Battle score for attacker is 4
                    Casualties for Hisaichi: 1 Infantry
                    Casualties for Russians: 1 Bunker
                Battle in Anhwei
                    Hisaichi attack with 1 Artillery, 2 Fighters and 2 Infantrys
                    Chinese defend with 1 Artillery
                        Hisaichi roll dice for 1 Artillery, 2 Fighters and 2 Infantrys in Anhwei, round 2 :  1/5 hits
                        Chinese roll dice for 1 Artillery in Anhwei, round 2 :  0/1 hits
                        1 Artillery owned by the Chinese lost in Anhwei
                    Hisaichi win, taking Anhwei from Chinese with 1 Artillery, 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 4
                    Casualties for Chinese: 1 Artillery
                Battle in Banjarmasin
                    Hisaichi attack with 3 Artillerys, 7 Infantrys and 4 Tanks
                    Dutch defend with 1 AAGun, 1 Factory, 1 Fighter and 6 Infantrys
                        Hisaichi roll dice for 3 Artillerys, 7 Infantrys and 4 Tanks in Banjarmasin, round 2 :  1/14 hits
                        Dutch roll dice for 1 Fighter and 6 Infantrys in Banjarmasin, round 2 :  5/7 hits
                        1 Infantry owned by the Dutch and 5 Infantrys owned by the Hisaichi lost in Banjarmasin
                        Hisaichi roll dice for 3 Artillerys, 2 Infantrys and 4 Tanks in Banjarmasin, round 3 :  0/9 hits
                        Dutch roll dice for 1 Fighter and 5 Infantrys in Banjarmasin, round 3 :  3/6 hits
                        2 Infantrys owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Banjarmasin
                        Hisaichi roll dice for 2 Artillerys and 4 Tanks in Banjarmasin, round 4 :  3/6 hits
                        Dutch roll dice for 1 Fighter and 5 Infantrys in Banjarmasin, round 4 :  2/6 hits
                        3 Infantrys owned by the Dutch and 2 Artillerys owned by the Hisaichi lost in Banjarmasin
                        Hisaichi roll dice for 4 Tanks in Banjarmasin, round 5 :  2/4 hits
                        Dutch roll dice for 1 Fighter and 2 Infantrys in Banjarmasin, round 5 :  1/3 hits
                        1 Tank owned by the Hisaichi and 2 Infantrys owned by the Dutch lost in Banjarmasin
                        Hisaichi roll dice for 3 Tanks in Banjarmasin, round 6 :  2/3 hits
                        Dutch roll dice for 1 Fighter in Banjarmasin, round 6 :  0/1 hits
                        1 Fighter owned by the Dutch lost in Banjarmasin
                    Hisaichi captures 27PUs while taking Dutch capital
                    Hisaichi win, taking Banjarmasin from Dutch with 3 Tanks remaining. Battle score for attacker is -11
                    Casualties for Hisaichi: 3 Artillerys, 7 Infantrys and 1 Tank
                    Casualties for Dutch: 1 Fighter and 6 Infantrys
                Battle in Kwangtung
                    Hisaichi attack with 2 Artillerys, 1 Infantry and 1 Tank
                    Chinese defend with 1 Infantry
                        Hisaichi roll dice for 2 Artillerys, 1 Infantry and 1 Tank in Kwangtung, round 2 :  2/4 hits
                        Chinese roll dice for 1 Infantry in Kwangtung, round 2 :  0/1 hits
                        1 Infantry owned by the Chinese lost in Kwangtung
                    Hisaichi win, taking Kwangtung from Chinese with 2 Artillerys, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                    Casualties for Chinese: 1 Infantry

    Non Combat Move - Hisaichi
                2 Fighters moved from Anhwei to Shantung
                1 Bomber moved from 60 Sea Zone to Bangkok

    Place Units - Hisaichi
                1 Factory placed in Chita
                6 Infantrys placed in Hong Kong
                3 Infantrys placed in Shantung
                8 Infantrys placed in Changchun

    Turn Complete - Hisaichi
                Hisaichi collect 64 PUs; end with 91 PUs

    triplea_42789_His2.tsvg

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    UK
    Anzac
    Dutch

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    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2

    Combat Move - British
                    British loses 0 PUs for violating Greenlands neutrality.
                1 Artillery, 2 Infantrys and 2 Tanks moved from Northern Ireland to Dublin
                3 Fighters moved from Wales to Munster
                2 Infantrys moved from Wales to 18 Sea Zone
                2 Infantrys moved from 18 Sea Zone to Munster
                1 Fighter moved from Gibraltar to 41 Sea Zone
                1 Bomber moved from Gibraltar to 41 Sea Zone
                1 Infantry moved from Italian East Africa to Kordofan
                      British take Kordofan from Italians
                1 Artillery and 2 Infantrys moved from Kenya to Equatoria
                1 Infantry and 1 Tank moved from Cairo to 56 Sea Zone
                1 Infantry moved from Palestine to 56 Sea Zone
                1 Infantry moved from Cairo to 56 Sea Zone
                3 Infantrys moved from 56 Sea Zone to Crete
                1 Tank moved from 56 Sea Zone to Crete
                1 Fighter moved from Lower Egypt to New Valley
                1 Fighter moved from Lower Egypt to New Valley
                1 Infantry moved from Nubia to New Valley
                1 Infantry moved from Nubia to Darfur
                2 Fighters moved from Lower Egypt to Darfur
                1 Infantry moved from Burma to S.Thailand
                      British take S.Thailand from Thai
                1 Battleship, 2 Destroyers, 1 Infantry, 1 Tank and 1 Transport moved from 8 Sea Zone to 9 Sea Zone
                1 Battleship, 2 Destroyers, 1 Infantry, 1 Tank and 1 Transport moved from 9 Sea Zone to 10 Sea Zone
                1 Infantry and 1 Tank moved from 10 Sea Zone to Iceland

    Purchase Units - British
                British buy 2 Adv.Fighters, 1 Carrier, 1 Elite, 21 Infantrys and 2 Transports; Remaining resources: 0 PUs;

    Combat - British
                Battle in Crete
                    British attack with 3 Infantrys and 1 Tank
                    Neutral defend with 1 AAGun and 1 Artillery
                        British roll dice for 1 Cruiser in Crete, round 2 : 1/1 hits, 0.50 expected hits
                        Neutral roll dice for 1 Artillery in Crete, round 2 : 0/1 hits, 0.33 expected hits
                        1 Artillery owned by the Neutral lost in Crete
                    British loses 0 PUs for violating Cretes neutrality.
                    British win, taking Crete from Neutral with 3 Infantrys and 1 Tank remaining. Battle score for attacker is 4
                    Casualties for Neutral: 1 Artillery
                Battle in New Valley
                    British attack with 2 Fighters and 1 Infantry
                    Italians defend with 1 Infantry
                        British roll dice for 2 Fighters and 1 Infantry in New Valley, round 2 : 2/3 hits, 0.83 expected hits
                        Italians roll dice for 1 Infantry in New Valley, round 2 : 1/1 hits, 0.33 expected hits
                        1 Infantry owned by the Italians and 1 Infantry owned by the British lost in New Valley
                    British win with 2 Fighters remaining. Battle score for attacker is 0
                    Casualties for British: 1 Infantry
                    Casualties for Italians: 1 Infantry
                Battle in Dublin
                    British attack with 1 Artillery, 2 Infantrys and 2 Tanks
                    Neutral defend with 1 Artillery and 2 Infantrys
                        British roll dice for 1 Artillery, 2 Infantrys and 2 Tanks in Dublin, round 2 : 0/5 hits, 1.83 expected hits
                        Neutral roll dice for 1 Artillery and 2 Infantrys in Dublin, round 2 : 0/3 hits, 1.00 expected hits
                        British roll dice for 1 Artillery, 2 Infantrys and 2 Tanks in Dublin, round 3 : 2/5 hits, 1.83 expected hits
                        Neutral roll dice for 1 Artillery and 2 Infantrys in Dublin, round 3 : 0/3 hits, 1.00 expected hits
                        2 Infantrys owned by the Neutral lost in Dublin
                        British roll dice for 1 Artillery, 2 Infantrys and 2 Tanks in Dublin, round 4 : 2/5 hits, 1.83 expected hits
                        Neutral roll dice for 1 Artillery in Dublin, round 4 : 1/1 hits, 0.33 expected hits
                        1 Artillery owned by the Neutral and 1 Infantry owned by the British lost in Dublin
                    British loses 0 PUs for violating Dublins neutrality.
                    British win, taking Dublin from Neutral with 1 Artillery, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 6
                    Casualties for Neutral: 1 Artillery and 2 Infantrys
                    Casualties for British: 1 Infantry
                Battle in 41 Sea Zone
                    British attack with 1 Bomber and 1 Fighter
                    Germans defend with 1 Submarine and 2 Transports
                        British roll dice for 1 Bomber and 1 Fighter in 41 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                        Germans roll dice for 2 Transports in 41 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                        1 Transport owned by the Germans lost in 41 Sea Zone
                    1 Submarine owned by the Germans Submerged
                        British roll dice for 1 Bomber and 1 Fighter in 41 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
                        Germans roll dice for 1 Transport in 41 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                        1 Transport owned by the Germans lost in 41 Sea Zone
                    British win with 1 Bomber and 1 Fighter remaining. Battle score for attacker is 12
                    Casualties for Germans: 2 Transports
                Battle in Equatoria
                    British attack with 1 Artillery and 2 Infantrys
                    Italians defend with 1 Infantry
                        British roll dice for 1 Artillery and 2 Infantrys in Equatoria, round 2 : 0/3 hits, 0.83 expected hits
                        Italians roll dice for 1 Infantry in Equatoria, round 2 : 0/1 hits, 0.33 expected hits
                        British roll dice for 1 Artillery and 2 Infantrys in Equatoria, round 3 : 1/3 hits, 0.83 expected hits
                        Italians roll dice for 1 Infantry in Equatoria, round 3 : 0/1 hits, 0.33 expected hits
                        1 Infantry owned by the Italians lost in Equatoria
                    British win, taking Equatoria from Italians with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
                    Casualties for Italians: 1 Infantry
                Battle in Darfur
                    British attack with 2 Fighters and 1 Infantry
                    Italians defend with 1 Infantry
                        British roll dice for 2 Fighters and 1 Infantry in Darfur, round 2 : 1/3 hits, 0.83 expected hits
                        Italians roll dice for 1 Infantry in Darfur, round 2 : 0/1 hits, 0.33 expected hits
                        1 Infantry owned by the Italians lost in Darfur
                    British win, taking Darfur from Italians with 2 Fighters and 1 Infantry remaining. Battle score for attacker is 2
                    Casualties for Italians: 1 Infantry
                Battle in Munster
                    British attack with 3 Fighters and 2 Infantrys
                    Neutral defend with 2 Infantrys
                        British roll dice for 3 Fighters and 2 Infantrys in Munster, round 2 : 2/5 hits, 1.33 expected hits
                        Neutral roll dice for 2 Infantrys in Munster, round 2 : 1/2 hits, 0.67 expected hits
                        2 Infantrys owned by the Neutral and 1 Infantry owned by the British lost in Munster
                    British loses 0 PUs for violating Munsters neutrality.
                    British win, taking Munster from Neutral with 3 Fighters and 1 Infantry remaining. Battle score for attacker is 2
                    Casualties for British: 1 Infantry
                    Casualties for Neutral: 2 Infantrys
                Battle in Iceland
                    British attack with 1 Infantry and 1 Tank
                    Neutral defend with 1 Infantry
                        British roll dice for 1 Battleship in Iceland, round 2 : 1/1 hits, 0.67 expected hits
                        Neutral roll dice for 1 Infantry in Iceland, round 2 : 1/1 hits, 0.33 expected hits
                        1 Infantry owned by the Neutral and 1 Infantry owned by the British lost in Iceland
                    British loses 0 PUs for violating Icelands neutrality.
                    British win, taking Iceland from Neutral with 1 Tank remaining. Battle score for attacker is 0
                    Casualties for British: 1 Infantry
                    Casualties for Neutral: 1 Infantry

    Non Combat Move - British
                1 Fighter moved from Munster to Wales
                1 Fighter moved from Quebec to 16 Sea Zone
                1 Fighter moved from 16 Sea Zone to 17 Sea Zone
                1 Carrier moved from 18 Sea Zone to 17 Sea Zone
                1 Fighter moved from Munster to 17 Sea Zone
                1 Fighter moved from Munster to Wales
                2 Fighters moved from New Valley to Lower Egypt
                2 Fighters moved from Darfur to Lower Egypt
                1 Destroyer and 1 Transport moved from 57 Sea Zone to 56 Sea Zone
                1 Infantry moved from Nigeria to French Equatorial Africa
                1 Infantry moved from French Sudan to French Equatorial Africa
                1 Infantry moved from Rhodesia to Kenya
                1 AAGun and 1 Infantry moved from South Africa to Rhodesia
                1 AAGun and 2 Infantrys moved from Vancouver to British Columbia
                1 Infantry moved from British Columbia to Canadian Prairies
                1 Infantry moved from Canadian Prairies to Ontario
                1 Destroyer and 1 Transport moved from 80 Sea Zone to 99 Sea Zone
                4 Infantrys and 2 Tanks moved from Assam to Burma
                1 AAGun and 2 Infantrys moved from Bihar to Assam
                1 Infantry moved from Hyderabad to Calcutta
                1 AAGun, 1 Artillery and 2 Infantrys moved from Rajputana to Hyderabad
                1 Artillery moved from Baluchistan to Rajputana
                1 Bomber and 1 Fighter moved from 41 Sea Zone to Gibraltar

    Place Units - British
                1 Carrier and 2 Transports placed in 18 Sea Zone
                2 Adv.Fighters placed in 18 Sea Zone
                British undo move 2.
                1 Adv.Fighter placed in 18 Sea Zone
                1 Adv.Fighter placed in 18 Sea Zone
                1 Elite and 2 Infantrys placed in Manchester
                6 Infantrys placed in Cairo
                2 Infantrys placed in Cape Town
                2 Infantrys placed in Bombay
                5 Infantrys placed in Madras
                4 Infantrys placed in London

    Turn Complete - British
                British collect 97 PUs; end with 97 PUs

    Combat Hit Differential Summary :

    Germans : -0.50
        Neutral : -0.67
        British : 0.67
        Italians : -0.33

    triplea_42789_Bri2.tsvg

  • 18 16

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2

    Purchase Units - Anzac
                Anzac buy 1 Adv.Fighter and 13 Infantrys; Remaining resources: 0 PUs;

    Non Combat Move - Anzac
                1 Transport moved from 114 Sea Zone to 120 Sea Zone
                1 Artillery and 1 Infantry moved from Wellington to 120 Sea Zone
                1 Artillery, 1 Infantry and 1 Transport moved from 120 Sea Zone to 114 Sea Zone
                1 Submarine moved from 120 Sea Zone to 114 Sea Zone
                1 Infantry moved from 114 Sea Zone to Milne Bay
                1 Artillery moved from 114 Sea Zone to Milne Bay
                1 Fighter moved from Townsville to 114 Sea Zone
                1 AAGun and 4 Infantrys moved from New South Wales to Queensland
                1 Infantry moved from Western Australia to Broome
                3 Infantrys moved from Port Moresby to West Papua

    Place Units - Anzac
                3 Infantrys placed in Port Moresby
                3 Infantrys placed in Townsville
                1 Adv.Fighter and 5 Infantrys placed in Canberra
                2 Infantrys placed in Broome

    Turn Complete - Anzac
                Anzac collect 36 PUs; end with 36 PUs

    Combat Hit Differential Summary :

    triplea_42789_Anz2.tsvg

  • 18 16

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2

    Combat Move - Dutch
                1 Infantry and 1 Tank moved from Suriname to Amazon
                1 Infantry moved from British Borneo to West Borneo
                1 Tank moved from British Borneo to West Borneo
                2 Infantrys and 1 Tank moved from British Borneo to East And South Borneo
                1 Destroyer moved from 113 Sea Zone to 114 Sea Zone

    Combat - Dutch
                Battle in West Borneo
                    Dutch attack with 1 Infantry and 1 Tank
                    Thai defend with 1 Infantry
                        Dutch roll dice for 1 Infantry and 1 Tank in West Borneo, round 2 : 1/2 hits, 0.67 expected hits
                        Thai roll dice for 1 Infantry in West Borneo, round 2 : 0/1 hits, 0.33 expected hits
                        1 Infantry owned by the Thai lost in West Borneo
                    Dutch win, taking West Borneo from Thai with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                    Casualties for Thai: 1 Infantry
                Battle in East And South Borneo
                    Dutch attack with 2 Infantrys and 1 Tank
                    Thai defend with 1 Infantry
                        Dutch roll dice for 2 Infantrys and 1 Tank in East And South Borneo, round 2 : 0/3 hits, 0.83 expected hits
                        Thai roll dice for 1 Infantry in East And South Borneo, round 2 : 0/1 hits, 0.33 expected hits
                        Dutch roll dice for 2 Infantrys and 1 Tank in East And South Borneo, round 3 : 2/3 hits, 0.83 expected hits
                        Thai roll dice for 1 Infantry in East And South Borneo, round 3 : 1/1 hits, 0.33 expected hits
                        1 Infantry owned by the Thai and 1 Infantry owned by the Dutch lost in East And South Borneo
                    Dutch win, taking East And South Borneo from Thai with 1 Infantry and 1 Tank remaining. Battle score for attacker is 0
                    Casualties for Dutch: 1 Infantry
                    Casualties for Thai: 1 Infantry
                Battle in Amazon
                    Dutch attack with 1 Infantry and 1 Tank
                    Neutral defend with 1 Infantry
                        Dutch roll dice for 1 Infantry and 1 Tank in Amazon, round 2 : 0/2 hits, 0.67 expected hits
                        Neutral roll dice for 1 Infantry in Amazon, round 2 : 0/1 hits, 0.33 expected hits
                        Dutch roll dice for 1 Infantry and 1 Tank in Amazon, round 3 : 0/2 hits, 0.67 expected hits
                        Neutral roll dice for 1 Infantry in Amazon, round 3 : 0/1 hits, 0.33 expected hits
                        Dutch roll dice for 1 Infantry and 1 Tank in Amazon, round 4 : 0/2 hits, 0.67 expected hits
                        Neutral roll dice for 1 Infantry in Amazon, round 4 : 0/1 hits, 0.33 expected hits
                        Dutch roll dice for 1 Infantry and 1 Tank in Amazon, round 5 : 1/2 hits, 0.67 expected hits
                        Neutral roll dice for 1 Infantry in Amazon, round 5 : 0/1 hits, 0.33 expected hits
                        1 Infantry owned by the Neutral lost in Amazon
                    Dutch loses 0 PUs for violating Amazons neutrality.
                    Dutch win, taking Amazon from Neutral with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                    Casualties for Neutral: 1 Infantry

    Non Combat Move - Dutch
                1 Infantry moved from Lombok to Java

    Turn Complete - Dutch
                Dutch collect 24 PUs; end with 24 PUs

    Combat Hit Differential Summary :

    Neutral : -1.33
        Thai : 0.00
        Dutch : -1.00

    triplea_42789_Dut2.tsvg

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    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2

    Combat Move - Finns
                1 Infantry moved from Kotka to Vyborg
                      Finns take Vyborg from Russians
                3 Infantrys and 1 Tank moved from Tampere to Oulu
                1 Transport moved from 22 Sea Zone to 24 Sea Zone
                1 Infantry moved from Helsinki to 24 Sea Zone
                1 Infantry moved from 24 Sea Zone to Lapland
                      Finns take Lapland from Russians
                2 Infantrys moved from Helsinki to Tampere

    Purchase Units - Finns
                Finns buy 1 Elite and 4 Infantrys; Remaining resources: 0 PUs;

    Combat - Finns
                Battle in Oulu
                    Finns attack with 3 Infantrys and 1 Tank
                    Russians defend with 1 Infantry
                        Finns roll dice for 3 Infantrys and 1 Tank in Oulu, round 2 :  1/4 hits
                        Russians roll dice for 1 Infantry in Oulu, round 2 :  0/1 hits
                        1 Infantry owned by the Russians lost in Oulu
                    Finns win, taking Oulu from Russians with 3 Infantrys and 1 Tank remaining. Battle score for attacker is 2
                    Casualties for Russians: 1 Infantry

    Non Combat Move - Finns
                1 Destroyer and 1 Submarine moved from 22 Sea Zone to 24 Sea Zone

    Place Units - Finns
                1 Elite and 4 Infantrys placed in Helsinki

    Turn Complete - Finns
                Finns collect 14 PUs; end with 14 PUs

    triplea_42789_Fin2.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2

    Combat Move - Romanians
                1 Tank moved from E.Romania to Kiev
                1 Infantry moved from E.Romania to Odessa
                      Romanians take Odessa from Russians
                1 Fighter moved from Bucharest to Kiev
                3 Infantrys moved from Bucharest to E.Romania
                1 Artillery moved from E.Romania to Vinnytsia

    Purchase Units - Romanians
                Romanians buy 2 ArmoredCars, 1 Elite and 1 Infantry; Remaining resources: 0 PUs;

    Combat - Romanians
                Battle in Kiev
                    Romanians attack with 1 Fighter and 1 Tank
                    Russians defend with 1 Infantry
                        Romanians roll dice for 1 Fighter and 1 Tank in Kiev, round 2 :  1/2 hits
                        Russians roll dice for 1 Infantry in Kiev, round 2 :  0/1 hits
                        1 Infantry owned by the Russians lost in Kiev
                    Romanians win, taking Kiev from Russians with 1 Fighter and 1 Tank remaining. Battle score for attacker is 2
                    Casualties for Russians: 1 Infantry

    Non Combat Move - Romanians
                1 Fighter moved from Kiev to Vinnytsia

    Place Units - Romanians
                2 ArmoredCars, 1 Elite and 1 Infantry placed in Bucharest

    Turn Complete - Romanians
                Romanians collect 16 PUs; end with 16 PUs

    triplea_42789_Rom2.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2

    Combat Move - Thai
                2 Infantrys moved from Bangkok to S.Thailand
                1 Fighter moved from Bangkok to S.Thailand
                1 Transport moved from 110 Sea Zone to 105 Sea Zone
                2 Infantrys moved from Bangkok to 105 Sea Zone
                2 Infantrys and 1 Transport moved from 105 Sea Zone to 110 Sea Zone
                2 Infantrys moved from 110 Sea Zone to West Borneo
                1 Tank moved from Malaya to 110 Sea Zone
                1 Tank moved from 110 Sea Zone to West Borneo

    Purchase Units - Thai
                Thai buy 2 ArmoredCars, 1 Elite, 2 Infantrys and 1 Tank; Remaining resources: 0 PUs;

    Combat - Thai
                Battle in West Borneo
                    Thai attack with 2 Infantrys and 1 Tank
                    Dutch defend with 1 Infantry and 1 Tank
                        Thai roll dice for 2 Infantrys and 1 Tank in West Borneo, round 2 :  1/3 hits
                        Dutch roll dice for 1 Infantry and 1 Tank in West Borneo, round 2 :  2/2 hits
                        2 Infantrys owned by the Thai and 1 Infantry owned by the Dutch lost in West Borneo
                        Thai roll dice for 1 Tank in West Borneo, round 3 :  0/1 hits
                        Dutch roll dice for 1 Tank in West Borneo, round 3 :  0/1 hits
                        Thai roll dice for 1 Tank in West Borneo, round 4 :  1/1 hits
                        Dutch roll dice for 1 Tank in West Borneo, round 4 :  0/1 hits
                        1 Tank owned by the Dutch lost in West Borneo
                    Thai win, taking West Borneo from Dutch with 1 Tank remaining. Battle score for attacker is 3
                    Casualties for Thai: 2 Infantrys
                    Casualties for Dutch: 1 Infantry and 1 Tank
                Battle in S.Thailand
                    Thai attack with 1 Fighter and 2 Infantrys
                    British defend with 1 Infantry
                        Thai roll dice for 1 Fighter and 2 Infantrys in S.Thailand, round 2 :  0/3 hits
                        British roll dice for 1 Infantry in S.Thailand, round 2 :  1/1 hits
                        1 Infantry owned by the Thai lost in S.Thailand
                        Thai roll dice for 1 Fighter and 1 Infantry in S.Thailand, round 3 :  1/2 hits
                        British roll dice for 1 Infantry in S.Thailand, round 3 :  1/1 hits
                        1 Infantry owned by the Thai and 1 Infantry owned by the British lost in S.Thailand
                    Thai win with 1 Fighter remaining. Battle score for attacker is -2
                    Casualties for British: 1 Infantry
                    Casualties for Thai: 2 Infantrys

    Non Combat Move - Thai
                1 Fighter moved from S.Thailand to Bangkok

    Place Units - Thai
                2 ArmoredCars, 1 Elite, 2 Infantrys and 1 Tank placed in Bangkok

    Turn Complete - Thai
                Thai collect 15 PUs; end with 15 PUs

    triplea_42789_Tha2.tsvg

  • 18 16

    Aren’t Romania and Thailand also Axis?

  • 18 16

    Never mind I see the latest two updates now.  Will take my turn later tonight.

  • 18 16

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2

    Combat Move - Americans
                2 Bombers moved from Newfoundland to Bahia
                1 Infantry moved from Northeast USA to 13 Sea Zone
                3 Infantrys moved from Washington to 13 Sea Zone
                2 Adv.Fighters, 2 B.Transports, 1 Carrier and 4 Infantrys moved from 13 Sea Zone to 32 Sea Zone
                4 Infantrys moved from 32 Sea Zone to Bahia
                2 Adv.Fighters moved from 32 Sea Zone to Bahia
                1 Tank moved from French Guiana to Bahia
                1 Artillery and 1 Infantry moved from Central America to 100 Sea Zone
                2 Artillerys and 4 Infantrys moved from W.Mexico to 99 Sea Zone
                2 Artillerys, 2 Carriers, 3 Destroyers, 2 Fighters, 4 Infantrys, 1 Submarine and 3 Transports moved from 99 Sea Zone to 119 Sea Zone
                2 Artillerys and 4 Infantrys moved from 119 Sea Zone to Peru
                2 Fighters moved from 119 Sea Zone to Peru
                1 Artillery and 1 Infantry moved from 100 Sea Zone to Galapagos

    Purchase Units - Americans
                Americans buy 1 Adv.Fighter, 6 Artillerys, 4 B.Transports, 1 Carrier and 11 Infantrys; Remaining resources: 0 PUs;

    Combat - Americans
                Battle in Galapagos
                    Americans attack with 1 Artillery and 1 Infantry
                    Neutral defend with 1 Infantry
                        Americans roll dice for 1 Artillery and 1 Infantry in Galapagos, round 2 : 1/2 hits, 0.67 expected hits
                        Neutral roll dice for 1 Infantry in Galapagos, round 2 : 1/1 hits, 0.33 expected hits
                        1 Infantry owned by the Americans and 1 Infantry owned by the Neutral lost in Galapagos
                    Americans loses 0 PUs for violating Galapagoss neutrality.
                    Americans win, taking Galapagos from Neutral with 1 Artillery remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 Infantry
                    Casualties for Neutral: 1 Infantry
                Battle in Peru
                    Americans attack with 2 Artillerys, 2 Fighters and 4 Infantrys
                    Neutral defend with 1 Artillery and 1 Infantry
                        Americans roll dice for 2 Artillerys, 2 Fighters and 4 Infantrys in Peru, round 2 : 1/8 hits, 2.33 expected hits
                        Neutral roll dice for 1 Artillery and 1 Infantry in Peru, round 2 : 2/2 hits, 0.67 expected hits
                        2 Infantrys owned by the Americans and 1 Infantry owned by the Neutral lost in Peru
                        Americans roll dice for 2 Artillerys, 2 Fighters and 2 Infantrys in Peru, round 3 : 4/6 hits, 2.00 expected hits
                        Neutral roll dice for 1 Artillery in Peru, round 3 : 0/1 hits, 0.33 expected hits
                        1 Artillery owned by the Neutral lost in Peru
                    Americans loses 0 PUs for violating Perus neutrality.
                    Americans win, taking Peru from Neutral with 2 Artillerys, 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 2
                    Casualties for Americans: 2 Infantrys
                    Casualties for Neutral: 1 Artillery and 1 Infantry
                Battle in Bahia
                    Americans attack with 2 Adv.Fighters, 2 Bombers, 4 Infantrys and 1 Tank
                    Neutral defend with 3 Infantrys and 1 Tank
                        Americans roll dice for 2 Adv.Fighters, 2 Bombers, 4 Infantrys and 1 Tank in Bahia, round 2 : 3/9 hits, 3.50 expected hits
                        Neutral roll dice for 3 Infantrys and 1 Tank in Bahia, round 2 : 0/4 hits, 1.50 expected hits
                        3 Infantrys owned by the Neutral lost in Bahia
                        Americans roll dice for 2 Adv.Fighters, 2 Bombers, 4 Infantrys and 1 Tank in Bahia, round 3 : 5/9 hits, 3.50 expected hits
                        Neutral roll dice for 1 Tank in Bahia, round 3 : 0/1 hits, 0.50 expected hits
                        1 Tank owned by the Neutral lost in Bahia
                    Americans loses 0 PUs for violating Bahias neutrality.
                    Americans win, taking Bahia from Neutral with 2 Adv.Fighters, 2 Bombers, 4 Infantrys and 1 Tank remaining. Battle score for attacker is 11
                    Casualties for Neutral: 3 Infantrys and 1 Tank

    Non Combat Move - Americans
                2 Adv.Fighters moved from Bahia to 32 Sea Zone
                2 Bombers moved from Bahia to Amazon
                1 Fighter moved from South Atlantic USA to 26 Sea Zone
                1 Infantry moved from North Central USA to South Central USA
                1 Bomber moved from Pearl Harbor to Colombia
                2 Infantrys moved from Central America to Colombia
                3 Tanks moved from E.Mexico to Colombia
                2 Tanks moved from W.Mexico to Central America
                2 Fighters moved from Peru to 119 Sea Zone
                1 Infantry moved from French Guiana to Amazon
                1 Artillery and 1 Infantry moved from San Francisco to 83 Sea Zone
                1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 83 Sea Zone to 119 Sea Zone
                1 Artillery and 1 Infantry moved from 119 Sea Zone to Peru
                1 Submarine moved from 80 Sea Zone to 99 Sea Zone

    Place Units - Americans
                1 Carrier placed in 26 Sea Zone
                1 Adv.Fighter and 1 B.Transport placed in 26 Sea Zone
                3 B.Transports placed in 13 Sea Zone
                3 Artillerys and 3 Infantrys placed in Washington
                2 Artillerys and 2 Infantrys placed in South Central USA
                Americans undo move 3.
                1 B.Transport placed in 25 Sea Zone
                2 B.Transports placed in 13 Sea Zone
                1 Artillery and 6 Infantrys placed in San Francisco

    Turn Complete - Americans
                Americans collect 100 PUs; end with 100 PUs

    Combat Hit Differential Summary :

    Neutral : -0.33
        Americans : 2.00

    triplea_42789_Ame2.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3

    Combat Move - Germans
                1 ArmoredCar moved from Burgundy to Aquitaine
                      Germans take Languedoc from French
                      Germans take Aquitaine from French
                3 ArmoredCars, 1 Artillery, 9 Infantrys and 15 Tanks moved from Burgundy to Paris
                3 Mech.Infs moved from Bavaria to Paris
                4 Mech.Infs moved from Rhine to Paris
                1 Artillery and 1 Infantry moved from Burgundy to Paris
                1 Infantry moved from Burgundy to Paris
                3 Transports moved from 24 Sea Zone to 23 Sea Zone
                2 Artillerys moved from Pomerania to 23 Sea Zone
                2 Infantrys moved from Hamburg to 23 Sea Zone
                2 Infantrys moved from Pomerania to 23 Sea Zone
                2 Artillerys, 4 Infantrys and 3 Transports moved from 23 Sea Zone to 24 Sea Zone
                1 Infantry moved from Danzig to 24 Sea Zone
                2 Artillerys and 5 Infantrys moved from 24 Sea Zone to Leningrad
                4 Artillerys, 8 Infantrys and 5 Tanks moved from Latvia to Leningrad
                1 Bomber, 3 Fighters and 2 Stukas moved from East Prussia to Leningrad
                2 Artillerys and 3 Infantrys moved from W.Romania to E.Romania
                1 Artillery and 2 Infantrys moved from E.Romania to Vinnytsia
                1 Infantry moved from Danzig to Brest
                1 Artillery and 4 Infantrys moved from Warsaw to Brest
                6 Infantrys moved from Krakow to Brest
                1 Infantry moved from Vinnytsia to Kiev
                1 Submarine moved from 41 Sea Zone to 45 Sea Zone
                1 Destroyer moved from 48 Sea Zone to 51 Sea Zone

    Purchase Units - Germans
                Germans buy 34 Infantrys and 2 Tanks; Remaining resources: 0 PUs;

    Combat - Germans
                Battle in Paris
                    Germans attack with 3 ArmoredCars, 2 Artillerys, 11 Infantrys, 7 Mech.Infs and 15 Tanks
                    French defend with 2 AAGuns, 1 Artillery, 1 Factory, 1 Fighter, 14 Infantrys and 5 Tanks
                        Germans roll dice for 3 ArmoredCars, 2 Artillerys, 11 Infantrys, 7 Mech.Infs and 15 Tanks in Paris, round 2 :  15/38 hits
                        French roll dice for 1 Artillery, 1 Fighter, 14 Infantrys and 5 Tanks in Paris, round 2 :  9/21 hits
                        1 Artillery owned by the French, 9 Infantrys owned by the Germans and 14 Infantrys owned by the French lost in Paris
                        Germans roll dice for 3 ArmoredCars, 2 Artillerys, 2 Infantrys, 7 Mech.Infs and 15 Tanks in Paris, round 3 :  10/29 hits
                        French roll dice for 1 Fighter and 5 Tanks in Paris, round 3 :  2/6 hits
                        1 Fighter owned by the French, 5 Tanks owned by the French and 2 Infantrys owned by the Germans lost in Paris
                    Germans captures 48PUs while taking French capital
                    Germans win, taking Paris from French with 3 ArmoredCars, 2 Artillerys, 7 Mech.Infs and 15 Tanks remaining. Battle score for attacker is 43
                    Casualties for Germans: 11 Infantrys
                    Casualties for French: 1 Artillery, 1 Fighter, 14 Infantrys and 5 Tanks
                Battle in Leningrad
                    Germans attack with 6 Artillerys, 1 Bomber, 3 Fighters, 13 Infantrys, 2 Stukas and 5 Tanks
                    Russians defend with 2 AAGuns, 2 Bunkers, 1 Factory, 2 Fighters, 17 Infantrys and 3 Tanks
                        AA fire in Leningrad :  2/6 hits
                        1 Fighter owned by the Germans and 1 Bomber owned by the Germans lost in Leningrad
                        Germans roll dice for 1 Battleship in Leningrad, round 2 :  1/1 hits
                    Units damaged: 1 Bunker owned by the Russians
                        Germans roll dice for 6 Artillerys, 2 Fighters, 13 Infantrys, 2 Stukas and 5 Tanks in Leningrad, round 2 :  12/28 hits
                    Units damaged: 1 Bunker owned by the Russians
                        Russians roll dice for 2 Bunkers, 2 Fighters, 17 Infantrys and 3 Tanks in Leningrad, round 2 :  12/24 hits
                        11 Infantrys owned by the Russians and 12 Infantrys owned by the Germans lost in Leningrad
                        Germans roll dice for 6 Artillerys, 2 Fighters, 1 Infantry, 2 Stukas and 5 Tanks in Leningrad, round 3 :  6/16 hits
                        Russians roll dice for 2 Bunkers, 2 Fighters, 6 Infantrys and 3 Tanks in Leningrad, round 3 :  6/13 hits
                        6 Infantrys owned by the Russians, 5 Artillerys owned by the Germans and 1 Infantry owned by the Germans lost in Leningrad
                        Germans roll dice for 1 Artillery, 2 Fighters, 2 Stukas and 5 Tanks in Leningrad, round 4 :  6/10 hits
                        Russians roll dice for 2 Bunkers, 2 Fighters and 3 Tanks in Leningrad, round 4 :  3/7 hits
                        2 Fighters owned by the Germans, 1 Fighter owned by the Russians, 1 Artillery owned by the Germans, 2 Bunkers owned by the Russians and 3 Tanks owned by the Russians lost in Leningrad
                        Germans roll dice for 2 Stukas and 5 Tanks in Leningrad, round 5 :  4/7 hits
                        Russians roll dice for 1 Fighter in Leningrad, round 5 :  1/1 hits
                        1 Fighter owned by the Russians and 1 Tank owned by the Germans lost in Leningrad
                    Germans win, taking Leningrad from Russians with 2 Stukas and 4 Tanks remaining. Battle score for attacker is -16
                    Casualties for Germans: 6 Artillerys, 1 Bomber, 3 Fighters, 13 Infantrys and 1 Tank
                    Casualties for Russians: 2 Bunkers, 2 Fighters, 17 Infantrys and 3 Tanks
                Battle in Brest
                    Germans attack with 1 Artillery and 11 Infantrys
                    Neutral defend with 1 Artillery and 2 Infantrys
                        Germans roll dice for 1 Artillery and 11 Infantrys in Brest, round 2 :  4/12 hits
                        Neutral roll dice for 1 Artillery and 2 Infantrys in Brest, round 2 :  2/3 hits
                        2 Infantrys owned by the Germans, 2 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in Brest
                    Germans loses 0 PUs for violating Brests neutrality.
                    Germans win, taking Brest from Neutral with 1 Artillery and 9 Infantrys remaining. Battle score for attacker is 4
                    Casualties for Germans: 2 Infantrys
                    Casualties for Neutral: 1 Artillery and 2 Infantrys

    Non Combat Move - Germans
                2 Stukas moved from Leningrad to East Prussia
                2 Destroyers moved from 24 Sea Zone to 22 Sea Zone
                1 Submarine moved from 24 Sea Zone to 22 Sea Zone

    Place Units - Germans
                2 Infantrys and 2 Tanks placed in Warsaw
                5 Infantrys placed in Bohemia
                Germans undo move 1.
                4 Infantrys and 2 Tanks placed in Hamburg
                4 Infantrys placed in Warsaw
                15 Infantrys placed in Berlin
                3 Infantrys placed in Bavaria
                3 Infantrys placed in Rhine

    Turn Complete - Germans
                Germans collect 95 PUs; end with 143 PUs

    triplea_42789_Ger3.tsvg

  • 18 16

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3

    Combat Move - Russians
                2 Tanks moved from Smolensk to Leningrad
                1 Infantry moved from Minsk to Latvia
                      Russians take Latvia from Germans
                1 Artillery and 3 Infantrys moved from Novgorod to Leningrad
                1 Infantry moved from Estonia to Leningrad
                1 Tank moved from N.Karelia to Leningrad
                2 Infantrys moved from S.Karelia to Leningrad
                1 Fighter moved from Arkhangelsk to Leningrad
                1 Bomber moved from Arkhangelsk to Leningrad

    Purchase Units - Russians
                Russians buy 1 Adv.Fighter, 25 Infantrys and 9 Tanks; Remaining resources: 3 PUs;

    Combat - Russians
                Battle in Leningrad
                    Russians attack with 1 Artillery, 1 Bomber, 1 Fighter, 6 Infantrys and 3 Tanks
                    Germans defend with 2 AAGuns, 1 Factory and 4 Tanks
                        AA fire in Leningrad : 0/2 hits, 0.33 expected hits
                        Russians roll dice for 1 Artillery, 1 Bomber, 1 Fighter, 6 Infantrys and 3 Tanks in Leningrad, round 2 : 5/12 hits, 4.00 expected hits
                        Germans roll dice for 4 Tanks in Leningrad, round 2 : 2/4 hits, 2.00 expected hits
                        2 Infantrys owned by the Russians and 4 Tanks owned by the Germans lost in Leningrad
                    Russians win, taking Leningrad from Germans with 1 Artillery, 1 Bomber, 1 Fighter, 4 Infantrys and 3 Tanks remaining. Battle score for attacker is 16
                    Casualties for Russians: 2 Infantrys
                    Casualties for Germans: 4 Tanks

    Non Combat Move - Russians
                1 Tank moved from Kirov to S.Karelia
                1 AAGun, 1 Artillery and 3 Infantrys moved from Smolensk to S.Karelia
                4 Tanks moved from Arkhangelsk to S.Karelia
                1 AAGun and 3 Infantrys moved from Kirov to Arkhangelsk
                5 Artillerys and 5 Tanks moved from Moscow to Yaroslavl
                5 Tanks moved from Yaroslavl to Smolensk
                2 AAGuns, 6 Infantrys and 1 Tank moved from Kursk to Smolensk
                1 Infantry moved from Rostov to Kursk
                1 Artillery and 4 Infantrys moved from Stalingrad to Rostov
                3 Infantrys moved from Georgia to Rostov
                1 Infantry moved from Astrakhan to Saratov
                1 Tank moved from Erzurum to Rostov
                1 Tank moved from Azerbaijan to Georgia
                1 Artillery and 1 Infantry moved from Azerbaijan to Erzurum
                1 Tank moved from Kuybyshev to Rostov
                1 AAGun, 1 Artillery and 1 Infantry moved from Kuybyshev to Saratov
                2 Infantrys moved from Tashkent to Uzbekistan
                2 Infantrys moved from Perm to Kirov
                2 Infantrys moved from Ufa to Kuybyshev
                5 Infantrys moved from Sverdlovsk to Perm
                1 Infantry moved from Zhigansk to Yakutsk
                1 Infantry moved from Kolyma to Zhigansk
                1 Infantry moved from Bratsk to Evenkia
                1 Infantry moved from Olyokminsk to Evenkia
                6 Infantrys moved from Sibirsky to Evenkia
                1 Infantry moved from Olyokminsk to Evenkia
                1 Bomber and 1 Fighter moved from Leningrad to Arkhangelsk

    Place Units - Russians
                1 Adv.Fighter, 4 Infantrys and 1 Tank placed in Sibirsky
                2 Infantrys placed in Tashkent
                5 Infantrys placed in Stalingrad
                4 Infantrys placed in Arkhangelsk
                2 Infantrys and 8 Tanks placed in Moscow
                3 Infantrys placed in Georgia
                5 Infantrys placed in Sverdlovsk

    Turn Complete - Russians
                Russians collect 93 PUs; end with 96 PUs

    Combat Hit Differential Summary :

    Germans : 0.00
        Russians : 1.00
        AA fire in Leningrad : : -0.33

    triplea_42789_Rus3.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3

    Combat Move - Italians
                1 Infantry moved from Provence to Burgundy
                1 Infantry moved from Provence to Languedoc
                1 Artillery, 3 Infantrys and 3 Tanks moved from N.Tunisia to N.Algeria
                      Italians take N.Algeria from French
                2 ArmoredCars and 2 Tanks moved from Tunis to N.Algeria
                1 Transport moved from 44 Sea Zone to 46 Sea Zone
                2 Infantrys moved from Rome to 46 Sea Zone
                2 Infantrys and 1 Transport moved from 46 Sea Zone to 45 Sea Zone
                2 Infantrys moved from 45 Sea Zone to N.Tunisia
                2 Artillerys and 2 Tanks moved from Greece to 49 Sea Zone
                3 Infantrys moved from Campania to 49 Sea Zone
                1 Infantry moved from Greece to 49 Sea Zone
                1 Tank moved from Kufra to Mersa Matruh
                      Italians take Mersa Matruh from British
                2 Artillerys, 4 Infantrys, 2 Tanks and 4 Transports moved from 49 Sea Zone to 51 Sea Zone
                2 Artillerys, 4 Infantrys and 2 Tanks moved from 51 Sea Zone to Mersa Matruh
                1 Battleship and 3 Destroyers moved from 49 Sea Zone to 51 Sea Zone
                1 Carrier and 2 Fighters moved from 46 Sea Zone to 51 Sea Zone
                1 Artillery and 1 Infantry moved from Hun to Kufra
                1 Tank moved from Hun to Mersa Matruh
                1 Fighter moved from Lombardy to 51 Sea Zone
                1 Fighter moved from 51 Sea Zone to Kufra
                1 Artillery and 5 Infantrys moved from Rome to Campania

    Purchase Units - Italians
                Italians buy 2 ArmoredCars, 1 Factory, 8 Infantrys, 3 Mech.Infs and 1 Tank; Remaining resources: 0 PUs;

    Combat - Italians

    Non Combat Move - Italians

    Place Units - Italians
                1 Factory placed in Greece
                2 ArmoredCars and 1 Tank placed in Hun
                3 Mech.Infs placed in Tunis
                8 Infantrys placed in Rome

    Turn Complete - Italians
                Italians collect 59 PUs; end with 59 PUs

    triplea_42789_Ita3.tsvg

  • 18 16

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3

    Non Combat Move - French
                1 Artillery and 1 Infantry moved from Churchill to 1 Sea Zone
                1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 1 Sea Zone to 8 Sea Zone
                1 Infantry moved from Keewatin to Churchill
                1 AAGun and 4 Infantrys moved from Syria to Palestine
                1 Submarine moved from 55 Sea Zone to 56 Sea Zone
                1 Infantry moved from French Somaliland to Italian East Africa
                1 Infantry moved from French Equatorial Africa to Darfur
                1 Infantry moved from French Sudan to French Equatorial Africa
                1 Infantry moved from Mauritania to French Sudan

    Turn Complete - French
                French collect 31 PUs; end with 31 PUs

    Combat Hit Differential Summary :

    triplea_42789_Fre3.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3

    Combat Move - Yamamoto
                1 Infantry moved from S.French Indochina to S.Thailand
                      Thai take S.Thailand from British
                1 Infantry moved from S.French Indochina to N.Thailand
                      Thai take N.Thailand from French
                1 Transport moved from 93 Sea Zone to 94 Sea Zone
                1 Infantry and 1 Tank moved from Saipan to 94 Sea Zone
                1 Infantry and 1 Tank moved from 94 Sea Zone to Guam
                1 Infantry moved from Woleai to Truk
                      Yamamoto take Truk from Americans
                1 Infantry moved from Woleai to Truk
                1 Artillery moved from Woleai to Truk
                2 Artillerys and 1 Tank moved from Kamchatka to 76 Sea Zone
                2 Infantrys moved from Kamchatka to 76 Sea Zone
                2 Artillerys, 1 B.Transport, 2 Infantrys, 1 Tank and 1 Transport moved from 76 Sea Zone to 71 Sea Zone
                1 Tank moved from 71 Sea Zone to Alaska
                      Yamamoto take Alaska from Americans
                1 Artillery moved from 71 Sea Zone to Umnak
                      Yamamoto take Umnak from Americans
                1 Artillery and 1 Infantry moved from 71 Sea Zone to Alaska
                1 Infantry moved from 71 Sea Zone to Umnak
                1 ArmoredCar moved from Koryakia to Zhigansk
                      Yamamoto take Kolyma from Russians
                1 ArmoredCar moved from Koryakia to Zhigansk
                1 Carrier, 1 Destroyer and 2 Fighters moved from 76 Sea Zone to 71 Sea Zone
                1 Infantry moved from Paramushir to 75 Sea Zone
                1 B.Transport and 1 Infantry moved from 75 Sea Zone to 84 Sea Zone
                1 Artillery and 1 Tank moved from Tokyo to 84 Sea Zone
                4 ArmoredCars moved from Tokyo to 84 Sea Zone
                4 ArmoredCars, 1 Artillery, 1 Infantry and 1 Tank moved from 84 Sea Zone to Vladivostok
                1 Submarine moved from 84 Sea Zone to 85 Sea Zone
                1 Carrier, 1 Destroyer and 2 Fighters moved from 76 Sea Zone to 94 Sea Zone
                1 Submarine moved from 85 Sea Zone to 94 Sea Zone
                2 Fighters moved from 94 Sea Zone to Guam
                2 T.Boats moved from 92 Sea Zone to 84 Sea Zone
                1 Destroyer moved from 93 Sea Zone to 107 Sea Zone
                1 Artillery, 1 Infantry and 1 Tank moved from Kiangsi to 92 Sea Zone
                1 Artillery, 1 Infantry and 1 Tank moved from 92 Sea Zone to Kwangsi
                2 Artillerys moved from S.French Indochina to 106 Sea Zone
                2 Artillerys and 2 Transports moved from 106 Sea Zone to 107 Sea Zone
                1 ArmoredCar and 1 Infantry moved from Davao to 107 Sea Zone
                1 Artillery moved from 107 Sea Zone to Jilolo
                1 Artillery moved from 107 Sea Zone to Celebes
                1 ArmoredCar moved from 107 Sea Zone to Jilolo
                1 Infantry moved from 107 Sea Zone to Celebes
                2 Fighters moved from 107 Sea Zone to Jilolo
                2 Fighters moved from 107 Sea Zone to Celebes
                2 Bombers moved from Davao to Kwangsi
                1 Tank moved from Mindanao to Samar
                      Yamamoto take Samar from Americans
                1 Artillery moved from Panay to Mindoro
                      Yamamoto take Mindoro from Americans
                1 ArmoredCar moved from Tokyo to 84 Sea Zone
                1 ArmoredCar moved from 84 Sea Zone to Vladivostok

    Purchase Units - Yamamoto
                Yamamoto buy 2 Destroyers, 1 Factory, 5 Infantrys and 4 Submarines; Remaining resources: 0 PUs;

    Combat - Yamamoto
                Battle in Vladivostok
                    Yamamoto attack with 5 ArmoredCars, 1 Artillery, 1 Infantry and 1 Tank
                    Russians defend with 1 Bunker
                        Yamamoto roll dice for 5 ArmoredCars, 1 Artillery, 1 Infantry and 1 Tank in Vladivostok, round 2 :  0/8 hits
                        Russians roll dice for 1 Bunker in Vladivostok, round 2 :  1/1 hits
                        1 Infantry owned by the Yamamoto lost in Vladivostok
                        Yamamoto roll dice for 5 ArmoredCars, 1 Artillery and 1 Tank in Vladivostok, round 3 :  2/7 hits
                        Russians roll dice for 1 Bunker in Vladivostok, round 3 :  1/1 hits
                        1 Bunker owned by the Russians and 1 ArmoredCar owned by the Yamamoto lost in Vladivostok
                    Yamamoto win, taking Vladivostok from Russians with 4 ArmoredCars, 1 Artillery and 1 Tank remaining. Battle score for attacker is 0
                    Casualties for Yamamoto: 1 ArmoredCar and 1 Infantry
                    Casualties for Russians: 1 Bunker
                Battle in Kwangsi
                    Yamamoto attack with 1 Artillery, 2 Bombers, 1 Infantry and 1 Tank
                    Chinese defend with 2 Infantrys
                        Yamamoto roll dice for 1 Artillery, 2 Bombers, 1 Infantry and 1 Tank in Kwangsi, round 2 :  3/5 hits
                        Chinese roll dice for 2 Infantrys in Kwangsi, round 2 :  1/2 hits
                        1 Infantry owned by the Yamamoto and 2 Infantrys owned by the Chinese lost in Kwangsi
                    Yamamoto win, taking Kwangsi from Chinese with 1 Artillery, 2 Bombers and 1 Tank remaining. Battle score for attacker is 2
                    Casualties for Yamamoto: 1 Infantry
                    Casualties for Chinese: 2 Infantrys
                Battle in Celebes
                    Yamamoto attack with 1 Artillery, 2 Fighters and 1 Infantry
                    Dutch defend with 1 Infantry
                        Yamamoto roll dice for 1 Battleship in Celebes, round 2 :  0/1 hits
                        Yamamoto roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Celebes, round 2 :  1/4 hits
                        Dutch roll dice for 1 Infantry in Celebes, round 2 :  1/1 hits
                        1 Infantry owned by the Yamamoto and 1 Infantry owned by the Dutch lost in Celebes
                    Yamamoto win, taking Celebes from Dutch with 1 Artillery and 2 Fighters remaining. Battle score for attacker is 0
                    Casualties for Yamamoto: 1 Infantry
                    Casualties for Dutch: 1 Infantry
                Battle in Guam
                    Yamamoto attack with 2 Fighters, 1 Infantry and 1 Tank
                    Americans defend with 1 Infantry
                        Yamamoto roll dice for 2 Fighters, 1 Infantry and 1 Tank in Guam, round 2 :  2/4 hits
                        Americans roll dice for 1 Infantry in Guam, round 2 :  0/1 hits
                        1 Infantry owned by the Americans lost in Guam
                    Yamamoto win, taking Guam from Americans with 2 Fighters, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 Infantry
                Battle in Zhigansk
                    Yamamoto attack with 2 ArmoredCars
                    Russians defend with 1 Infantry
                        Yamamoto roll dice for 2 ArmoredCars in Zhigansk, round 2 :  0/2 hits
                        Russians roll dice for 1 Infantry in Zhigansk, round 2 :  0/1 hits
                        Yamamoto roll dice for 2 ArmoredCars in Zhigansk, round 3 :  0/2 hits
                        Russians roll dice for 1 Infantry in Zhigansk, round 3 :  0/1 hits
                        Yamamoto roll dice for 2 ArmoredCars in Zhigansk, round 4 :  1/2 hits
                        Russians roll dice for 1 Infantry in Zhigansk, round 4 :  1/1 hits
                        1 Infantry owned by the Russians and 1 ArmoredCar owned by the Yamamoto lost in Zhigansk
                    Yamamoto win, taking Zhigansk from Russians with 1 ArmoredCar remaining. Battle score for attacker is -2
                    Casualties for Yamamoto: 1 ArmoredCar
                    Casualties for Russians: 1 Infantry
                Battle in Jilolo
                    Yamamoto attack with 1 ArmoredCar, 1 Artillery and 2 Fighters
                    Dutch defend with 1 Infantry
                        Yamamoto roll dice for 1 ArmoredCar, 1 Artillery and 2 Fighters in Jilolo, round 2 :  3/4 hits
                        Dutch roll dice for 1 Infantry in Jilolo, round 2 :  1/1 hits
                        1 Infantry owned by the Dutch and 1 ArmoredCar owned by the Yamamoto lost in Jilolo
                    Yamamoto win, taking Jilolo from Dutch with 1 Artillery and 2 Fighters remaining. Battle score for attacker is -2
                    Casualties for Yamamoto: 1 ArmoredCar
                    Casualties for Dutch: 1 Infantry

    Non Combat Move - Yamamoto
                2 Fighters moved from Jilolo to 107 Sea Zone
                2 Fighters moved from Celebes to 107 Sea Zone
                1 Tank moved from Mindanao to Davao
                2 Bombers moved from Kwangsi to Kwangtung
                1 Infantry moved from Koryakia to Kolyma
                1 Infantry moved from Koryakia to Kolyma
                2 Fighters moved from Guam to 94 Sea Zone

    Place Units - Yamamoto
                1 Factory placed in Chubu
                2 Destroyers placed in 85 Sea Zone
                5 Infantrys placed in Tokyo
                4 Submarines placed in 107 Sea Zone

    Turn Complete - Yamamoto
                Yamamoto collect 82 PUs; end with 82 PUs

    triplea_42789_Yam3.tsvg

  • 18 16

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3

    Combat Move - Chinese
                1 Artillery and 2 Infantrys moved from Hupeh to Anhwei
                2 Infantrys moved from Shensi to Suiyuan
                1 Fighter moved from Hupeh to Suiyuan
                2 Infantrys moved from Hupeh to Anhwei

    Purchase Units - Chinese
                Chinese buy 1 Adv.Fighter, 2 Artillerys, 6 Infantrys and 1 Tank; Remaining resources: 1 PUs;

    Combat - Chinese
                Battle in Anhwei
                    Chinese attack with 1 Artillery and 4 Infantrys
                    Hisaichi defend with 1 Artillery and 2 Infantrys
                        Chinese roll dice for 1 Artillery and 4 Infantrys in Anhwei, round 2 : 1/5 hits, 1.17 expected hits
                        Hisaichi roll dice for 1 Artillery and 2 Infantrys in Anhwei, round 2 : 0/3 hits, 1.00 expected hits
                        1 Infantry owned by the Hisaichi lost in Anhwei
                        Chinese roll dice for 1 Artillery and 4 Infantrys in Anhwei, round 3 : 2/5 hits, 1.17 expected hits
                        Hisaichi roll dice for 1 Artillery and 1 Infantry in Anhwei, round 3 : 0/2 hits, 0.67 expected hits
                        1 Infantry owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Anhwei
                    Chinese win, taking Anhwei from Hisaichi with 1 Artillery and 4 Infantrys remaining. Battle score for attacker is 8
                    Casualties for Hisaichi: 1 Artillery and 2 Infantrys
                Battle in Suiyuan
                    Chinese attack with 1 Fighter and 2 Infantrys
                    Hisaichi defend with 1 Infantry
                        Chinese roll dice for 1 Fighter and 2 Infantrys in Suiyuan, round 2 : 1/3 hits, 0.67 expected hits
                        Hisaichi roll dice for 1 Infantry in Suiyuan, round 2 : 1/1 hits, 0.33 expected hits
                        1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Suiyuan
                    Chinese win, taking Suiyuan from Hisaichi with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 Infantry
                    Casualties for Hisaichi: 1 Infantry

    Non Combat Move - Chinese
                1 Artillery and 3 Infantrys moved from Lanchow to Shensi
                4 Tanks moved from Hupeh to Shensi
                1 Fighter moved from Suiyuan to Shensi
                1 Tank moved from Lanchow to Shensi
                1 AAGun and 8 Infantrys moved from E.Qinghai to Lanchow
                1 Infantry moved from Shensi to Szechwan
                1 Elite and 5 Infantrys moved from Hsining to E.Qinghai
                1 AAGun and 2 Infantrys moved from W.Qinghai to E.Qinghai
                1 Adv.Fighter and 1 Bomber moved from Urumqi to Lanchow
                2 Infantrys moved from Urumqi to E.Sinkiang

    Place Units - Chinese
                2 Artillerys and 4 Infantrys placed in Hsining
                1 Adv.Fighter, 2 Infantrys and 1 Tank placed in Urumqi

    Turn Complete - Chinese
                Chinese collect 30 PUs; end with 31 PUs

    Combat Hit Differential Summary :

    Hisaichi : -1.00
        Chinese : 1.00

    triplea_42789_Chi3.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3

    Combat Move - Hisaichi
                2 Infantrys moved from Chahar to Suiyuan
                2 Fighters moved from Shantung to Suiyuan
                1 Artillery, 3 Infantrys and 5 Tanks moved from Shantung to Anhwei
                1 Tank moved from Kwangtung to Hupeh
                1 Infantry moved from Hunan to Hupeh
                1 Infantry moved from N.French Indochina to Yunnan
                      Hisaichi take Yunnan from Chinese
                2 Fighters moved from 106 Sea Zone to East And South Borneo
                1 Infantry moved from Hong Kong to 92 Sea Zone
                1 Infantry and 1 T.Boat moved from 92 Sea Zone to 106 Sea Zone
                1 Infantry moved from 106 Sea Zone to Palawan
                      Hisaichi take Palawan from Americans
                1 Battleship moved from 92 Sea Zone to 110 Sea Zone
                1 Tank moved from Banjarmasin to 110 Sea Zone
                1 Tank moved from 110 Sea Zone to East And South Borneo
                2 Tanks moved from Banjarmasin to East And South Borneo
                6 Transports moved from 110 Sea Zone to 92 Sea Zone
                2 Artillerys and 1 Infantry moved from Kwangtung to Hunan
                5 Infantrys moved from Hong Kong to Kwangtung
                4 Infantrys moved from Kirin to Khabarovsk
                2 ArmoredCars moved from Heilungchiang to Khabarovsk
                8 Infantrys moved from Changchun to Kirin
                1 Infantry moved from Ayan to Okhotsk
                      Hisaichi take Okhotsk from Russians
                1 Infantry moved from S.Buryat Mongolia to Irkutsk
                      Hisaichi take Irkutsk from Russians
                1 Artillery, 2 Infantrys and 3 Tanks moved from Ayan to N.Buryat Mongolia

    Purchase Units - Hisaichi
                Hisaichi buy 1 Adv.Fighter, 2 ArmoredCars, 2 Artillerys, 1 Cruiser, 1 Factory, 15 Infantrys and 2 Tanks; Remaining resources: 0 PUs;

    Combat - Hisaichi
                Battle in Khabarovsk
                    Hisaichi attack with 2 ArmoredCars and 4 Infantrys
                    Russians defend with 1 Bunker
                        Hisaichi roll dice for 2 ArmoredCars and 4 Infantrys in Khabarovsk, round 2 :  0/6 hits
                        Russians roll dice for 1 Bunker in Khabarovsk, round 2 :  1/1 hits
                        1 Infantry owned by the Hisaichi lost in Khabarovsk
                        Hisaichi roll dice for 2 ArmoredCars and 3 Infantrys in Khabarovsk, round 3 :  2/5 hits
                        Russians roll dice for 1 Bunker in Khabarovsk, round 3 :  1/1 hits
                        1 Bunker owned by the Russians and 1 Infantry owned by the Hisaichi lost in Khabarovsk
                    Hisaichi win, taking Khabarovsk from Russians with 2 ArmoredCars and 2 Infantrys remaining. Battle score for attacker is 2
                    Casualties for Hisaichi: 2 Infantrys
                    Casualties for Russians: 1 Bunker
                Battle in Suiyuan
                    Hisaichi attack with 2 Fighters and 2 Infantrys
                    Chinese defend with 1 Infantry
                        Hisaichi roll dice for 2 Fighters and 2 Infantrys in Suiyuan, round 2 :  1/4 hits
                        Chinese roll dice for 1 Infantry in Suiyuan, round 2 :  1/1 hits
                        1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Suiyuan
                    Hisaichi win, taking Suiyuan from Chinese with 2 Fighters and 1 Infantry remaining. Battle score for attacker is 0
                    Casualties for Hisaichi: 1 Infantry
                    Casualties for Chinese: 1 Infantry
                Battle in East And South Borneo
                    Hisaichi attack with 2 Fighters and 3 Tanks
                    Dutch defend with 1 Infantry and 1 Tank
                        Hisaichi roll dice for 1 Battleship in East And South Borneo, round 2 :  1/1 hits
                        Hisaichi roll dice for 2 Fighters and 3 Tanks in East And South Borneo, round 2 :  3/5 hits
                        Dutch roll dice for 1 Infantry and 1 Tank in East And South Borneo, round 2 :  1/2 hits
                        1 Tank owned by the Hisaichi, 1 Infantry owned by the Dutch and 1 Tank owned by the Dutch lost in East And South Borneo
                    Hisaichi win, taking East And South Borneo from Dutch with 2 Fighters and 2 Tanks remaining. Battle score for attacker is 2
                    Casualties for Hisaichi: 1 Tank
                    Casualties for Dutch: 1 Infantry and 1 Tank
                Battle in Hupeh
                    Hisaichi attack with 1 Infantry and 1 Tank
                    Chinese defend with 1 Infantry
                        Hisaichi roll dice for 1 Infantry and 1 Tank in Hupeh, round 2 :  1/2 hits
                        Chinese roll dice for 1 Infantry in Hupeh, round 2 :  0/1 hits
                        1 Infantry owned by the Chinese lost in Hupeh
                    Hisaichi win, taking Hupeh from Chinese with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                    Casualties for Chinese: 1 Infantry
                Battle in Anhwei
                    Hisaichi attack with 1 Artillery, 3 Infantrys and 5 Tanks
                    Chinese defend with 1 Artillery and 4 Infantrys
                        Hisaichi roll dice for 1 Artillery, 3 Infantrys and 5 Tanks in Anhwei, round 2 :  3/9 hits
                        Chinese roll dice for 1 Artillery and 4 Infantrys in Anhwei, round 2 :  3/5 hits
                        3 Infantrys owned by the Hisaichi and 3 Infantrys owned by the Chinese lost in Anhwei
                        Hisaichi roll dice for 1 Artillery and 5 Tanks in Anhwei, round 3 :  4/6 hits
                        Chinese roll dice for 1 Artillery and 1 Infantry in Anhwei, round 3 :  0/2 hits
                        1 Infantry owned by the Chinese and 1 Artillery owned by the Chinese lost in Anhwei
                    Hisaichi win, taking Anhwei from Chinese with 1 Artillery and 5 Tanks remaining. Battle score for attacker is 6
                    Casualties for Hisaichi: 3 Infantrys
                    Casualties for Chinese: 1 Artillery and 4 Infantrys

    Non Combat Move - Hisaichi
                2 Fighters moved from East And South Borneo to 110 Sea Zone
                1 Carrier moved from 106 Sea Zone to 110 Sea Zone
                2 Fighters moved from Suiyuan to Shantung

    Place Units - Hisaichi
                1 Factory placed in Peking
                1 Cruiser placed in 110 Sea Zone
                1 Artillery and 1 Infantry placed in Banjarmasin
                1 Adv.Fighter and 2 Tanks placed in Chita
                6 Infantrys placed in Hong Kong
                2 ArmoredCars and 1 Infantry placed in Shantung
                1 Artillery and 7 Infantrys placed in Changchun

    Turn Complete - Hisaichi
                Hisaichi collect 76 PUs; end with 76 PUs

    triplea_42789_His3.tsvg

  • 18 16

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3

    Combat Move - British
                    British loses 0 PUs for violating Greenlands neutrality.
                1 Artillery, 1 Infantry and 2 Tanks moved from Dublin to 18 Sea Zone
                1 Tank moved from Iceland to 10 Sea Zone
                1 Tank and 1 Transport moved from 10 Sea Zone to 3 Sea Zone
                1 Tank moved from 3 Sea Zone to Greenland
                      British take Greenland from Neutral
                2 Adv.Fighters, 1 Artillery, 1 Carrier, 1 Infantry, 1 Submarine, 1 T.Boat, 2 Tanks and 3 Transports moved from 18 Sea Zone to 20 Sea Zone
                1 Artillery, 1 Infantry and 2 Tanks moved from 20 Sea Zone to Netherlands
                2 Adv.Fighters moved from 20 Sea Zone to Netherlands
                1 Carrier and 2 Fighters moved from 17 Sea Zone to 20 Sea Zone
                2 Fighters moved from 20 Sea Zone to Netherlands
                1 Battleship and 2 Destroyers moved from 10 Sea Zone to 20 Sea Zone
                3 Infantrys and 1 Tank moved from Crete to 56 Sea Zone
                3 Infantrys moved from 56 Sea Zone to Mersa Matruh
                1 Tank moved from 56 Sea Zone to Mersa Matruh
                1 Tank moved from Cairo to Mersa Matruh
                4 Fighters moved from Lower Egypt to Mersa Matruh
                1 Artillery, 2 Infantrys and 2 Tanks moved from Lower Egypt to Mersa Matruh
                1 Infantry moved from Darfur to New Valley
                      British take New Valley from Italians
                2 Infantrys moved from French Equatorial Africa to Belgian Congo
                1 Artillery and 2 Infantrys moved from Equatoria to Belgian Congo
                1 Infantry moved from Kenya to Belgian Congo
                1 Fighter moved from Sumatra to 106 Sea Zone
                1 Artillery and 1 Infantry moved from British Borneo to West Borneo
                2 Infantrys moved from Assam to Yunnan
                1 Artillery moved from Burma to Yunnan
                5 Infantrys and 2 Tanks moved from Burma to N.Thailand

    Purchase Units - British
                British buy 2 Artillerys, 2 Carriers and 31 Infantrys; Remaining resources: 0 PUs;

    Combat - British
                Battle in N.Thailand
                    British attack with 5 Infantrys and 2 Tanks
                    Yamamoto defend with 1 Infantry
                        British roll dice for 5 Infantrys and 2 Tanks in N.Thailand, round 2 : 2/7 hits, 1.83 expected hits
                        Thai roll dice for 1 Infantry in N.Thailand, round 2 : 1/1 hits, 0.33 expected hits
                        1 Infantry owned by the Yamamoto and 1 Infantry owned by the British lost in N.Thailand
                    British win, taking N.Thailand from Thai with 4 Infantrys and 2 Tanks remaining. Battle score for attacker is 0
                    Casualties for British: 1 Infantry
                    Casualties for Yamamoto: 1 Infantry
                Battle in Netherlands
                    British attack with 2 Adv.Fighters, 1 Artillery, 2 Fighters, 1 Infantry and 2 Tanks
                    Neutral defend with 1 Artillery and 3 Infantrys
                        British roll dice for 1 Battleship in Netherlands, round 2 : 1/1 hits, 0.67 expected hits
                        British roll dice for 2 Adv.Fighters, 1 Artillery, 2 Fighters, 1 Infantry and 2 Tanks in Netherlands, round 2 : 3/8 hits, 3.33 expected hits
                        Neutral roll dice for 1 Artillery and 3 Infantrys in Netherlands, round 2 : 1/4 hits, 1.33 expected hits
                        3 Infantrys owned by the Neutral, 1 Artillery owned by the Neutral and 1 Infantry owned by the British lost in Netherlands
                    British loses 0 PUs for violating Netherlandss neutrality.
                    British win, taking Netherlands from Neutral with 2 Adv.Fighters, 1 Artillery, 2 Fighters and 2 Tanks remaining. Battle score for attacker is 8
                    Casualties for British: 1 Infantry
                    Casualties for Neutral: 1 Artillery and 3 Infantrys
                Battle in Belgian Congo
                    British attack with 1 Artillery and 5 Infantrys
                    Neutral defend with 2 Infantrys
                        British roll dice for 1 Artillery and 5 Infantrys in Belgian Congo, round 2 : 1/6 hits, 1.33 expected hits
                        Neutral roll dice for 2 Infantrys in Belgian Congo, round 2 : 0/2 hits, 0.67 expected hits
                        1 Infantry owned by the Neutral lost in Belgian Congo
                        British roll dice for 1 Artillery and 5 Infantrys in Belgian Congo, round 3 : 1/6 hits, 1.33 expected hits
                        Neutral roll dice for 1 Infantry in Belgian Congo, round 3 : 0/1 hits, 0.33 expected hits
                        1 Infantry owned by the Neutral lost in Belgian Congo
                    British loses 0 PUs for violating Belgian Congos neutrality.
                    British win, taking Belgian Congo from Neutral with 1 Artillery and 5 Infantrys remaining. Battle score for attacker is 4
                    Casualties for Neutral: 2 Infantrys
                Battle in West Borneo
                    British attack with 1 Artillery and 1 Infantry
                    Thai defend with 1 Tank
                        British roll dice for 1 Artillery and 1 Infantry in West Borneo, round 2 : 0/2 hits, 0.67 expected hits
                        Thai roll dice for 1 Tank in West Borneo, round 2 : 1/1 hits, 0.50 expected hits
                        1 Infantry owned by the British lost in West Borneo
                        British roll dice for 1 Artillery in West Borneo, round 3 : 0/1 hits, 0.33 expected hits
                        Thai roll dice for 1 Tank in West Borneo, round 3 : 0/1 hits, 0.50 expected hits
                        British roll dice for 1 Artillery in West Borneo, round 4 : 0/1 hits, 0.33 expected hits
                        Thai roll dice for 1 Tank in West Borneo, round 4 : 0/1 hits, 0.50 expected hits
                        British roll dice for 1 Artillery in West Borneo, round 5 : 1/1 hits, 0.33 expected hits
                        Thai roll dice for 1 Tank in West Borneo, round 5 : 0/1 hits, 0.50 expected hits
                        1 Tank owned by the Thai lost in West Borneo
                    British win, taking West Borneo from Thai with 1 Artillery remaining. Battle score for attacker is 3
                    Casualties for British: 1 Infantry
                    Casualties for Thai: 1 Tank
                Battle in Mersa Matruh
                    British attack with 1 Artillery, 4 Fighters, 5 Infantrys and 4 Tanks
                    Italians defend with 2 Artillerys, 4 Infantrys and 4 Tanks
                        British roll dice for 1 Cruiser in Mersa Matruh, round 2 : 1/1 hits, 0.50 expected hits
                        British roll dice for 1 Artillery, 4 Fighters, 5 Infantrys and 4 Tanks in Mersa Matruh, round 2 : 3/14 hits, 4.67 expected hits
                        Italians roll dice for 2 Artillerys, 4 Infantrys and 4 Tanks in Mersa Matruh, round 2 : 3/10 hits, 4.00 expected hits
                        4 Infantrys owned by the Italians and 3 Infantrys owned by the British lost in Mersa Matruh
                        British roll dice for 1 Artillery, 4 Fighters, 2 Infantrys and 4 Tanks in Mersa Matruh, round 3 : 5/11 hits, 4.17 expected hits
                        Italians roll dice for 2 Artillerys and 4 Tanks in Mersa Matruh, round 3 : 2/6 hits, 2.67 expected hits
                        3 Tanks owned by the Italians, 2 Artillerys owned by the Italians and 2 Infantrys owned by the British lost in Mersa Matruh
                    4 Fighters owned by the British retreated
                        British roll dice for 1 Artillery and 4 Tanks in Mersa Matruh, round 4 : 3/5 hits, 2.33 expected hits
                        Italians roll dice for 1 Tank in Mersa Matruh, round 4 : 0/1 hits, 0.50 expected hits
                        1 Tank owned by the Italians lost in Mersa Matruh
                    British win, taking Mersa Matruh from Italians with 1 Artillery and 4 Tanks remaining. Battle score for attacker is 26
                    Casualties for British: 5 Infantrys
                    Casualties for Italians: 2 Artillerys, 4 Infantrys and 4 Tanks
                Battle in Yunnan
                    British attack with 1 Artillery and 2 Infantrys
                    Hisaichi defend with 1 Infantry
                        British roll dice for 1 Artillery and 2 Infantrys in Yunnan, round 2 : 0/3 hits, 0.83 expected hits
                        Hisaichi roll dice for 1 Infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                        British roll dice for 1 Artillery and 2 Infantrys in Yunnan, round 3 : 2/3 hits, 0.83 expected hits
                        Hisaichi roll dice for 1 Infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
                        1 Infantry owned by the Hisaichi lost in Yunnan
                    British win, taking Yunnan from Hisaichi with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
                    Casualties for Hisaichi: 1 Infantry
                Battle in 106 Sea Zone
                    British attack with 1 Fighter
                    Hisaichi defend with 1 T.Boat
                        British roll dice for 1 Fighter in 106 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        Hisaichi roll dice for 1 T.Boat in 106 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                        1 Fighter owned by the British and 1 T.Boat owned by the Hisaichi lost in 106 Sea Zone
                    Hisaichi win with no units remaining. Battle score for attacker is -2
                    Casualties for British: 1 Fighter
                    Casualties for Hisaichi: 1 T.Boat

    Non Combat Move - British
                1 AAGun moved from Assam to Yunnan
                1 Infantry moved from Calcutta to Assam
                1 AAGun, 1 Artillery and 2 Infantrys moved from Hyderabad to Calcutta
                1 Artillery moved from Rajputana to Hyderabad
                2 Infantrys moved from Bombay to Rajputana
                1 AAGun and 2 Infantrys moved from British Columbia to Vancouver
                1 Infantry moved from Canadian Prairies to British Columbia
                1 Infantry moved from Ontario to Canadian Prairies
                1 Tank moved from Ontario to British Columbia
                1 AAGun and 2 Infantrys moved from Montreal to Quebec
                2 Fighters moved from Netherlands to 20 Sea Zone
                2 Adv.Fighters moved from Netherlands to 20 Sea Zone
                4 Infantrys moved from London to Dover
                2 AAGuns, 2 Fighters and 2 Infantrys moved from Wales to Dover
                1 Infantry moved from Munster to Dublin
                1 Elite moved from Manchester to Dover
                2 Infantrys moved from Manchester to Dover
                4 Fighters moved from Mersa Matruh to 56 Sea Zone
                1 Artillery and 1 Infantry moved from Nubia to Lower Egypt
                1 Infantry moved from Kordofan to Nubia
                1 AAGun and 7 Infantrys moved from Cairo to Lower Egypt
                1 AAGun and 1 Infantry moved from Rhodesia to Kenya
                2 Infantrys moved from Cape Town to South Africa
                1 Cruiser, 1 Submarine and 2 Transports moved from 63 Sea Zone to 57 Sea Zone

    Place Units - British
                2 Carriers placed in 56 Sea Zone
                4 Infantrys placed in Cairo
                3 Infantrys placed in Vancouver
                2 Artillerys and 2 Infantrys placed in Wales
                4 Infantrys placed in Manchester
                2 Infantrys placed in Cape Town
                5 Infantrys placed in Madras
                2 Infantrys placed in Bombay
                5 Infantrys placed in Delhi
                4 Infantrys placed in London

    Turn Complete - British
                British collect 104 PUs; end with 104 PUs

    Combat Hit Differential Summary :

    Neutral : -1.33
        British : 0.17
        Italians : -2.17
        Hisaichi : 0.17
        Thai : -0.33

    triplea_42789_Bri3.tsvg

  • 18 16

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3

    Combat Move - Anzac
                1 Artillery and 1 Infantry moved from Milne Bay to 114 Sea Zone
                1 Artillery, 1 Carrier, 2 Destroyers, 2 Fighters, 1 Infantry, 1 Submarine and 1 Transport moved from 114 Sea Zone to 103 Sea Zone
                1 Artillery and 1 Infantry moved from 103 Sea Zone to Kwajalein
                2 Fighters moved from 103 Sea Zone to Kwajalein

    Purchase Units - Anzac
                Anzac buy 13 Infantrys and 2 Tanks; Remaining resources: 0 PUs;

    Combat - Anzac
                Battle in Kwajalein
                    Anzac attack with 1 Artillery, 2 Fighters and 1 Infantry
                    Yamamoto defend with 1 Artillery and 1 Infantry
                        Anzac roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Kwajalein, round 2 : 3/4 hits, 1.33 expected hits
                        Yamamoto roll dice for 1 Artillery and 1 Infantry in Kwajalein, round 2 : 1/2 hits, 0.67 expected hits
                        1 Infantry owned by the Anzac, 1 Artillery owned by the Yamamoto and 1 Infantry owned by the Yamamoto lost in Kwajalein
                    Anzac win, taking Kwajalein from Yamamoto with 1 Artillery and 2 Fighters remaining. Battle score for attacker is 4
                    Casualties for Anzac: 1 Infantry
                    Casualties for Yamamoto: 1 Artillery and 1 Infantry

    Non Combat Move - Anzac
                2 Fighters moved from Kwajalein to 103 Sea Zone
                3 Infantrys moved from Port Moresby to West Papua
                1 AAGun and 4 Infantrys moved from Queensland to Northern Territory
                1 Adv.Fighter and 5 Infantrys moved from Canberra to New South Wales
                1 Adv.Fighter moved from New South Wales to Townsville

    Place Units - Anzac
                3 Infantrys placed in Port Moresby
                3 Infantrys placed in Broome
                Anzac undo move 1.
                1 Infantry and 2 Tanks placed in Port Moresby
                3 Infantrys placed in Townsville
                6 Infantrys placed in Canberra

    Turn Complete - Anzac
                Anzac collect 37 PUs; end with 37 PUs

    Combat Hit Differential Summary :

    Yamamoto : 0.33
        Anzac : 1.67

    triplea_42789_Anz3.tsvg

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