@crockett36 7e0bc1f8-ccf1-413f-a782-f9f8cd0dc5dc-image.png
18L BM3 Talleyrand19 (Axis) vs Patryn (Allies)
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 4
Combat Move - Italians
2 infantry moved from Bessarabia to Ukraine
2 armour moved from Western Ukraine to Bryansk
1 fighter moved from Southern Italy to Ukraine
1 bomber moved from Egypt to Bryansk
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
Italians take Ethiopia from BritishPurchase Units - Italians
Italians buy 2 artilleries, 1 destroyer, 4 infantry and 2 submarines; Remaining resources: 0 PUs;Combat - Italians
Battle in Bryansk
Italians attack with 2 armour and 1 bomber
Russians defend with 2 infantry
Italians roll dice for 2 armour and 1 bomber in Bryansk, round 2 : 2/3 hits, 1.67 expected hits
Russians roll dice for 2 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 armour owned by the Italians lost in Bryansk
Italians win, taking Bryansk from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 0
Casualties for Italians: 1 armour
Casualties for Russians: 2 infantry
Battle in Ukraine
Italians attack with 1 fighter and 2 infantry
Russians defend with 1 factory_minor and 2 infantry
Italians roll dice for 1 fighter and 2 infantry in Ukraine, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Ukraine
Italians roll dice for 1 fighter and 1 infantry in Ukraine, round 3 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Ukraine
Italians win, taking Ukraine from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Russians: 2 infantryNon Combat Move - Italians
1 fighter moved from Ukraine to Western Ukraine
2 aaGuns moved from Bessarabia to Western Ukraine
1 bomber moved from Bryansk to Western Ukraine
1 artillery moved from Malta to 96 Sea Zone
1 artillery, 1 battleship, 2 cruisers and 1 transport moved from 96 Sea Zone to 95 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Trans-Jordan to Egypt
3 destroyers and 2 transports moved from 98 Sea Zone to 95 Sea Zone
2 fighters moved from Algeria to Southern Italy
1 artillery moved from 95 Sea Zone to Northern ItalyPlace Units - Italians
2 artilleries and 1 infantry placed in Egypt
3 infantry placed in Northern Italy
1 destroyer and 2 submarines placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 25 PUs; end with 25 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 33 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 38 PUsCombat Hit Differential Summary :
Italians : 0.83
Russians : 0.33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 4
Combat Move - ANZAC
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat - ANZAC
Non Combat Move - ANZAC
3 fighters moved from Queensland to Caroline Islands
2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 fighter and 1 infantry moved from New South Wales to Queensland
2 artilleries, 1 cruiser, 2 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands
1 transport moved from 55 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline IslandsPlace Units - ANZAC
1 artillery, 1 fighter and 1 infantry placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1
ANZAC collect 13 PUs (1 lost to blockades); end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUsCombat Move - French
1 destroyer moved from 39 Sea Zone to 80 Sea ZoneNon Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5
Research Technology - Germans
Combat Move - Germans
3 mech_infantrys moved from Baltic States to Belarus
1 fighter and 2 tactical_bombers moved from Western Ukraine to Belarus
2 infantry moved from France to Holland Belgium
1 bomber moved from Germany to Holland Belgium
1 bomber moved from Poland to Holland Belgium
1 infantry moved from Egypt to 98 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to GibraltarPurchase Units - Germans
Germans buy 2 bombers, 1 fighter, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat - Germans
Battle in Gibraltar
Battle in Holland Belgium
Germans attack with 2 bombers and 2 infantry
British defend with 1 infantry
Germans roll dice for 2 bombers and 2 infantry in Holland Belgium, round 2 : 1/4 hits, 1.67 expected hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
Germans win, taking Gibraltar from British, taking Holland Belgium from British with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Belarus
Germans attack with 1 fighter, 3 mech_infantrys and 2 tactical_bombers
Russians defend with 2 infantry
Germans roll dice for 1 fighter, 3 mech_infantrys and 2 tactical_bombers in Belarus, round 2 : 2/6 hits, 2.17 expected hits
Russians roll dice for 2 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 1 fighter, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantryNon Combat Move - Germans
1 fighter moved from Belarus to Bryansk
2 tactical_bombers moved from Belarus to Bryansk
3 aaGuns, 5 armour, 11 artilleries, 22 infantry and 7 mech_infantrys moved from Western Ukraine to Bryansk
1 armour and 2 mech_infantrys moved from Baltic States to Bryansk
4 armour moved from Romania to Western Ukraine
1 submarine moved from 97 Sea Zone to 95 Sea Zone
3 fighters and 3 tactical_bombers moved from Trans-Jordan to Ukraine
4 fighters moved from Western Germany to Bryansk
2 bombers moved from Holland Belgium to Western Germany
2 infantry moved from Western Germany to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Norway
1 destroyer moved from 98 Sea Zone to 95 Sea Zone
5 mech_infantrys moved from Germany to Western GermanyPlace Units - Germans
2 bombers, 1 fighter and 2 mech_infantrys placed in Western Germany
3 infantry placed in France
2 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,5
Germans collect 43 PUs (2 lost to blockades); end with 43 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 55 PUsCombat Hit Differential Summary :
Germans : -0.83
British : 0.67
Russians : 0.33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5
Research Technology - Germans
Combat Move - Germans
3 mech_infantrys moved from Baltic States to Belarus
1 fighter and 2 tactical_bombers moved from Western Ukraine to Belarus
2 infantry moved from France to Holland Belgium
1 bomber moved from Germany to Holland Belgium
1 bomber moved from Poland to Holland Belgium
1 infantry moved from Egypt to 98 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to GibraltarPurchase Units - Germans
Germans buy 2 bombers, 1 fighter, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat - Germans
Battle in Gibraltar
Battle in Holland Belgium
Germans attack with 2 bombers and 2 infantry
British defend with 1 infantry
Germans roll dice for 2 bombers and 2 infantry in Holland Belgium, round 2 : 1/4 hits, 1.67 expected hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
Germans win, taking Gibraltar from British, taking Holland Belgium from British with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Belarus
Germans attack with 1 fighter, 3 mech_infantrys and 2 tactical_bombers
Russians defend with 2 infantry
Germans roll dice for 1 fighter, 3 mech_infantrys and 2 tactical_bombers in Belarus, round 2 : 2/6 hits, 2.17 expected hits
Russians roll dice for 2 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 1 fighter, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantryNon Combat Move - Germans
1 fighter moved from Belarus to Bryansk
2 tactical_bombers moved from Belarus to Bryansk
3 aaGuns, 5 armour, 11 artilleries, 22 infantry and 7 mech_infantrys moved from Western Ukraine to Bryansk
1 armour and 2 mech_infantrys moved from Baltic States to Bryansk
4 armour moved from Romania to Western Ukraine
1 submarine moved from 97 Sea Zone to 95 Sea Zone
3 fighters and 3 tactical_bombers moved from Trans-Jordan to Ukraine
4 fighters moved from Western Germany to Bryansk
2 bombers moved from Holland Belgium to Western Germany
2 infantry moved from Western Germany to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Norway
1 destroyer moved from 98 Sea Zone to 95 Sea Zone
5 mech_infantrys moved from Germany to Western GermanyPlace Units - Germans
2 bombers, 1 fighter and 2 mech_infantrys placed in Western Germany
3 infantry placed in France
2 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,5
Germans collect 43 PUs (2 lost to blockades); end with 43 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 55 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Baltic States: 1 mech_infantry
EDIT: Adding units owned by Germans to Bryansk: 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 mech_infantry
EDIT: Adding units owned by Germans to Baltic States: 1 mech_infantry
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : -0.83
British : 0.67
Russians : 0.33 -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5
Combat Move - Russians
1 infantry moved from Karelia to Finland
Russians take Finland from Germans
1 infantry moved from Novgorod to Baltic States
1 infantry moved from Novgorod to Baltic States
3 infantry moved from Novgorod to Belarus
1 cruiser and 1 submarine moved from 115 Sea Zone to 113 Sea Zone
1 fighter and 1 tactical_bomber moved from Novgorod to Belarus
1 fighter moved from Novgorod to Baltic StatesPurchase Units - Russians
Russians buy 4 aaGuns, 1 artillery and 6 infantry; Remaining resources: 0 PUs;Combat - Russians
Combat Hit Differential Summary :
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Scramble SZ113?
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yeah let’s scramble it
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5
Combat Move - Russians
1 infantry moved from Karelia to Finland
Russians take Finland from Germans
1 infantry moved from Novgorod to Baltic States
1 infantry moved from Novgorod to Baltic States
3 infantry moved from Novgorod to Belarus
1 cruiser and 1 submarine moved from 115 Sea Zone to 113 Sea Zone
1 fighter and 1 tactical_bomber moved from Novgorod to Belarus
1 fighter moved from Novgorod to Baltic StatesPurchase Units - Russians
Russians buy 4 aaGuns, 1 artillery and 6 infantry; Remaining resources: 0 PUs;Combat - Russians
Germans scrambles 1 units out of Western Germany to defend against the attack in 113 Sea Zone
Battle in 113 Sea Zone
Russians attack with 1 cruiser and 1 submarine
Germans defend with 1 destroyer, 1 fighter and 1 transport
Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 cruiser in 113 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
Germans roll dice for 1 destroyer, 1 fighter and 1 transport in 113 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
1 submarine owned by the Russians lost in 113 Sea Zone
Russians roll dice for 1 cruiser in 113 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
Germans roll dice for 1 destroyer, 1 fighter and 1 transport in 113 Sea Zone, round 3 : 2/2 hits, 1.00 expected hits
1 cruiser owned by the Russians lost in 113 Sea Zone
Germans win with 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is -18
Casualties for Russians: 1 cruiser and 1 submarine
Battle in Baltic States
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter and 2 infantry in Baltic States, round 2 : 2/3 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Battle in Belarus
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 2 mech_infantrys
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Belarus, round 2 : 0/5 hits, 1.67 expected hits
Germans roll dice for 2 mech_infantrys in Belarus, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Belarus, round 3 : 1/5 hits, 1.67 expected hits
Germans roll dice for 2 mech_infantrys in Belarus, round 3 : 0/2 hits, 0.67 expected hits
1 mech_infantry owned by the Germans lost in Belarus
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Belarus, round 4 : 2/5 hits, 1.67 expected hits
Germans roll dice for 1 mech_infantry in Belarus, round 4 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrys
Moving scrambled unit from 113 Sea Zone back to originating territory: Western GermanyNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Belarus to Russia
1 fighter moved from Baltic States to Russia
6 infantry moved from Novosibirsk to Vologda
2 aaGuns and 12 infantry moved from Yenisey to Timguska
2 aaGuns, 2 armour, 2 artilleries, 6 infantry and 2 mech_infantrys moved from Novgorod to Baltic States
1 infantry moved from Volgograd to Rostov
1 infantry moved from Volgograd to TambovPlace Units - Russians
4 aaGuns, 1 artillery and 5 infantry placed in Russia
1 infantry placed in VolgogradTurn Complete - Russians
Russians collect 33 PUs; end with 33 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 45 PUsCombat Hit Differential Summary :
Germans : 0.00
Russians : -2.17 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to FriendlyCombat Move - Japanese
1 infantry moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
1 armour moved from Kansu to Novosibirsk
Japanese take Novosibirsk from Russians
1 armour moved from Novosibirsk to Samara
Japanese take Samara from Russians
1 infantry moved from Malaya to Shan State
Japanese take Shan State from UK_Pacific
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New GuineaPurchase Units - Japanese
Japanese buy 2 destroyers, 2 fighters, 3 mech_infantrys and 1 transport; Remaining resources: 3 PUs; 6 SuicideAttackTokens;Combat - Japanese
Battle in Java
Battle in Sumatra
Battle in Dutch New GuineaNon Combat Move - Japanese
1 destroyer moved from 45 Sea Zone to 22 Sea Zone
1 destroyer moved from 6 Sea Zone to 23 Sea Zone
1 destroyer moved from 42 Sea Zone to 46 Sea Zone
1 submarine moved from 37 Sea Zone to 74 Sea Zone
1 destroyer moved from 41 Sea Zone to 36 Sea Zone
1 battleship, 2 destroyers and 1 submarine moved from 43 Sea Zone to 35 Sea Zone
2 artilleries and 1 infantry moved from Celebes to 44 Sea Zone
2 artilleries, 1 battleship, 1 carrier, 2 cruisers, 1 fighter, 1 infantry and 2 transports moved from 44 Sea Zone to 35 Sea Zone
2 carriers moved from 35 Sea Zone to 6 Sea Zone
1 fighter moved from 35 Sea Zone to 6 Sea Zone
1 fighter moved from 35 Sea Zone to 6 Sea Zone
1 fighter moved from 35 Sea Zone to 6 Sea Zone
1 fighter moved from Japan to 6 Sea Zone
2 artilleries and 1 infantry moved from 35 Sea Zone to Philippines
3 fighters moved from Kwangsi to Philippines
1 infantry moved from Szechwan to Sikang
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Kwangsi to Yunnan
2 mech_infantrys moved from Kwangtung to Hunan
3 mech_infantrys moved from Kiangsu to Hunan
1 bomber moved from Anhwe to Kwangsi
2 mech_infantrys moved from Suiyuyan to AnhwePlace Units - Japanese
2 destroyers and 1 transport placed in 6 Sea Zone
2 fighters placed in Japan
3 mech_infantrys placed in KiangsuTurn Complete - Japanese
Japanese collect 67 PUs; end with 70 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 73 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUsCombat Hit Differential Summary :
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5
Combat - British
Combat Hit Differential Summary :
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Scramble west germany?
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no scram
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5
Combat Move - Americans
1 bomber moved from Queensland to 41 Sea Zone
1 submarine moved from 30 Sea Zone to 46 Sea Zone
1 submarine moved from 25 Sea Zone to 23 Sea Zone
1 submarine moved from 33 Sea Zone to 22 Sea Zone
1 submarine moved from 33 Sea Zone to 34 Sea Zone
1 fighter moved from Hawaiian Islands to 23 Sea Zone
1 fighter moved from 33 Sea Zone to 22 Sea Zone
1 fighter moved from 33 Sea Zone to 34 Sea Zone
1 fighter moved from 33 Sea Zone to 46 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 45 Sea Zone
1 armour, 2 artilleries, 6 infantry and 3 mech_infantrys moved from Morocco to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium
1 carrier moved from 91 Sea Zone to 110 Sea Zone
2 fighters moved from 91 Sea Zone to Gibraltar
2 fighters moved from 91 Sea Zone to Holland Belgium
1 armour, 2 artilleries, 5 infantry, 2 mech_infantrys and 5 transports moved from 91 Sea Zone to 110 Sea Zone
1 armour, 2 artilleries, 5 infantry and 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
4 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
3 artilleries and 3 infantry moved from 91 Sea Zone to GibraltarPurchase Units - Americans
Americans buy 5 artilleries, 1 bomber, 5 infantry and 4 transports; Remaining resources: 1 PUs;Combat - Americans
Battle in Normandy Bordeaux
Battle in 41 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
Americans win, taking Normandy Bordeaux from Germans with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 45 Sea Zone
Americans attack with 1 tactical_bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 45 Sea Zone
Americans win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 46 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 fighter in 46 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Gibraltar
Americans attack with 4 artilleries, 2 fighters and 4 infantry
Germans defend with 1 harbour and 1 infantry
Americans roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits, 0.50 expected hits
Germans roll dice for 1 infantry in Gibraltar, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Gibraltar
Americans win, taking Gibraltar from Germans with 4 artilleries, 2 fighters and 4 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Holland Belgium
Americans attack with 2 fighters, 1 infantry and 1 mech_infantry
Germans defend with 1 infantry
Americans roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 1/4 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Germans: 1 infantry
Battle in 22 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 22 Sea Zone
Americans win, taking 22 Sea Zone from Japanese with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 23 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 fighter in 23 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 23 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 34 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 fighter in 34 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 34 Sea Zone
Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 fighter moved from 46 Sea Zone to 33 Sea Zone
1 fighter moved from 34 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from 45 Sea Zone to 33 Sea Zone
1 fighter moved from 22 Sea Zone to 33 Sea Zone
1 fighter moved from 23 Sea Zone to Caroline Islands
1 infantry and 1 mech_infantry moved from Johnston Island to 30 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 30 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 carrier and 1 fighter moved from 10 Sea Zone to 30 Sea Zone
1 bomber moved from 41 Sea Zone to Northern Territory
2 fighters moved from Gibraltar to 91 Sea Zone
2 fighters moved from Holland Belgium to 110 Sea ZonePlace Units - Americans
4 transports placed in 101 Sea Zone
5 artilleries and 5 infantry placed in Eastern United States
Americans undo move 2.
1 artillery and 1 infantry placed in Central United States
4 artilleries, 1 bomber and 4 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 56 PUs; end with 57 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUsCombat Move - Chinese
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedTurn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUsCombat Move - British
1 carrier moved from 110 Sea Zone to 112 Sea Zone
1 armour moved from Morocco to Tunisia
British take Algeria from Italians
British take Tunisia from Italians
1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Denmark
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
1 bomber moved from United Kingdom to Norway
2 fighters moved from United Kingdom to 112 Sea Zone
1 carrier moved from 110 Sea Zone to 112 Sea Zone
3 fighters moved from 110 Sea Zone to 113 Sea Zone
1 fighter moved from 110 Sea Zone to Norway
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
1 infantry moved from Iraq to Trans-Jordan
British take Trans-Jordan from Italians
1 infantry moved from Burma to Yunnan
1 tactical_bomber moved from Burma to Yunnan
4 infantry moved from Iraq to 80 Sea Zone
1 fighter moved from 80 Sea Zone to India
3 artilleries and 23 infantry moved from Burma to Shan State
1 battleship, 1 carrier, 2 cruisers, 4 infantry, 1 tactical_bomber and 2 transports moved from 80 Sea Zone to 76 Sea Zone
4 infantry moved from 76 Sea Zone to Ethiopia
1 fighter moved from Iraq to Ethiopia
1 tactical_bomber moved from 76 Sea Zone to EthiopiaPurchase Units - British
British buy 10 infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry; Remaining resources: 0 PUs;Combat - British
Battle in Denmark
Battle in Norway
British attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
Germans defend with 2 infantry
British roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Norway, round 2 : 3/4 hits, 1.83 expected hits
Germans roll dice for 2 infantry in Norway, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Germans and 1 infantry owned by the British lost in Norway
British win, taking Denmark from Germans, taking Norway from Germans with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Germans: 2 infantry
Battle in 113 Sea Zone
British attack with 3 fighters
Germans defend with 1 destroyer and 1 transport
British roll dice for 3 fighters in 113 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
Germans roll dice for 1 destroyer and 1 transport in 113 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Germans, 1 transport owned by the Germans and 1 fighter owned by the British lost in 113 Sea Zone
British win with 2 fighters remaining. Battle score for attacker is 5
Casualties for British: 1 fighter
Casualties for Germans: 1 destroyer and 1 transport
Battle in Yunnan
British attack with 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shan State
British attack with 3 artilleries and 23 infantry
Japanese defend with 1 infantry
British roll dice for 3 artilleries and 23 infantry in Shan State, round 2 : 5/26 hits, 5.33 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 3 artilleries and 23 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Ethiopia
British attack with 1 fighter, 4 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British roll dice for 1 battleship and 2 cruisers in Ethiopia, round 2 : 0/3 hits, 1.67 expected hits
British roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Ethiopia, round 2 : 2/6 hits, 1.83 expected hits
Italians roll dice for 1 infantry in Ethiopia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Ethiopia
British win, taking Ethiopia from Italians with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - British
1 fighter moved from Ethiopia to 76 Sea Zone
1 tactical_bomber moved from Ethiopia to 76 Sea Zone
1 artillery and 1 infantry moved from Belgian Congo to Kenya
3 infantry moved from Rhodesia to Belgian Congo
1 artillery and 2 infantry moved from Union of South Africa to Rhodesia
3 aaGuns moved from Burma to Shan State
7 infantry moved from India to Burma
1 tactical_bomber moved from Yunnan to India
1 infantry moved from Morocco to Algeria
1 fighter moved from Norway to 112 Sea Zone
1 fighter moved from 113 Sea Zone to 112 Sea Zone
1 fighter moved from 112 Sea Zone to United Kingdom
1 fighter moved from 113 Sea Zone to 112 Sea Zone
1 bomber moved from Norway to United KingdomPlace Units - British
1 transport placed in 110 Sea Zone
3 infantry placed in Union of South Africa
3 infantry placed in Iraq
4 infantry placed in United KingdomTurn Complete - British
British collect 40 PUs; end with 40 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUsPlace Units - UK_Pacific
4 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs
Some Units in India change ownership: 4 infantryCombat Hit Differential Summary :
Germans : 1.33
British : 1.17
Italians : 0.67
Americans : 1.33
Japanese : -1.00 -
meant to attack with 4 subs near gibralter, rolling that here
-
Rolling 4d6:
(1, 2, 3, 4) -
two hits so assuming you want carrier dead and let cruiser fire back
-
Rolling 1d6:
(6) -
Rolling 4d6:
(1, 2, 2, 5) -
cruiser and transports dead, planes land in gibralter I assume
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5
Combat Move - Italians
1 artillery and 2 infantry moved from Egypt to Trans-Jordan
1 fighter moved from Western Ukraine to Russia
1 armour moved from Bryansk to Russia
1 bomber moved from Western Ukraine to Russia
2 fighters moved from Southern Italy to Holland BelgiumPurchase Units - Italians
Italians buy 1 fighter, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat - Italians
Battle in Russia
Italians attack with 1 armour, 1 bomber and 1 fighter
Russians defend with 6 aaGuns, 1 airfield, 5 artilleries, 1 factory_major, 2 fighters, 50 infantry and 1 tactical_bomber
AA fire in Russia : 0/2 hits, 0.33 expected hits
Italians roll dice for 1 armour, 1 bomber and 1 fighter in Russia, round 2 : 1/3 hits, 1.67 expected hits
Russians roll dice for 6 aaGuns, 5 artilleries, 2 fighters, 50 infantry and 1 tactical_bomber in Russia, round 2 : 20/58 hits, 20.17 expected hits
1 bomber owned by the Italians, 1 aaGun owned by the Russians, 1 fighter owned by the Italians and 1 armour owned by the Italians lost in Russia
Russians win with 5 aaGuns, 5 artilleries, 2 fighters, 50 infantry and 1 tactical_bomber remaining. Battle score for attacker is -23
Casualties for Italians: 1 armour, 1 bomber and 1 fighter
Casualties for Russians: 1 aaGun
Battle in Holland Belgium
Italians attack with 2 fighters
Americans defend with 1 mech_infantry
Italians roll dice for 2 fighters in Holland Belgium, round 2 : 2/2 hits, 1.00 expected hits
Americans roll dice for 1 mech_infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Americans lost in Holland Belgium
Italians win with 2 fighters remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Battle in Trans-Jordan
Italians attack with 1 artillery and 2 infantry
British defend with 1 infantry
Italians roll dice for 1 artillery and 2 infantry in Trans-Jordan, round 2 : 1/3 hits, 0.83 expected hits
British roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantryNon Combat Move - Italians
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 1 carrier, 1 cruiser and 4 transports
EDIT: Removing units owned by Americans from 91 Sea Zone: 2 fighters
EDIT: Adding units owned by Americans to Gibraltar: 2 fighters
EDIT: Turning off Edit Mode
1 artillery and 7 infantry moved from Northern Italy to Western Germany
4 submarines moved from 95 Sea Zone to 91 Sea Zone
2 fighters moved from Holland Belgium to Western GermanyPlace Units - Italians
1 fighter placed in Southern Italy
8 infantry and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 21 PUs; end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 29 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Western Ukraine: 2 aaGuns
EDIT: Adding units owned by Italians to Ukraine: 2 aaGuns
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
AA fire in Russia : : -0.33
Italians : 0.50
British : 0.67
Americans : -0.33
Russians : -0.17





