inf: e.poland, bessarabia, yunnan +9
Sub: 91, 106, 110 +18
fighter: scotland, volgograd, caucasus +30
India: +1
HF
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 19
Purchase Units - Russians
Russians buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Archangel to Vologda
Russians take Vologda from Germans
1 armour moved from Vologda to Russia
1 infantry moved from Russia to Smolensk
2 fighters moved from Russia to Smolensk
Combat - Russians
Battle in Smolensk
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 1 infantry in Smolensk, round 2 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
3 armour and 5 mech_infantrys moved from Archangel to Russia
2 fighters moved from Smolensk to Russia
Place Units - Russians
7 infantry placed in Russia
Turn Complete - Russians
Russians collect 7 PUs; end with 7 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 10 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 12 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 14 PUs
Combat Hit Differential Summary :
Germans : -0.33
Russians : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 19
Purchase Units - Japanese
Japanese buy 2 carriers, 1 destroyer, 2 fighters, 12 infantry and 1 submarine; Remaining resources: 0 PUs; 2 SuicideAttackTokens;
Combat Move - Japanese
3 artilleries and 3 infantry moved from Java to 42 Sea Zone
3 artilleries, 3 carriers, 2 destroyers, 3 fighters, 3 infantry, 2 submarines, 3 tactical_bombers and 3 transports moved from 42 Sea Zone to 49 Sea Zone
3 artilleries and 3 infantry moved from 49 Sea Zone to Solomon Islands
36 armour, 3 fighters, 4 mech_infantrys and 1 tactical_bomber moved from Rostov to Tambov
Japanese take Tambov from Russians
36 armour, 3 fighters, 4 mech_infantrys and 1 tactical_bomber moved from Tambov to Russia
1 mech_infantry moved from Samara to Russia
5 armour moved from Kazakhstan to Russia
3 bombers moved from India to Russia
2 bombers moved from French Indo China to Russia
1 destroyer moved from 16 Sea Zone to 8 Sea Zone
1 submarine moved from 6 Sea Zone to 8 Sea Zone
Combat - Japanese
Battle in Solomon Islands
Battle in 8 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
Americans defend with 1 cruiser, 1 destroyer and 1 transport
Japanese roll dice for 1 submarine in 8 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 8 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 cruiser, 1 destroyer and 1 transport in 8 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits
1 destroyer owned by the Americans lost in 8 Sea Zone
Japanese roll dice for 1 submarine in 8 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 8 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 cruiser and 1 transport in 8 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits
Japanese roll dice for 1 submarine in 8 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 8 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 cruiser and 1 transport in 8 Sea Zone, round 4 : 0/1 hits, 0,50 expected hits
Japanese roll dice for 1 submarine in 8 Sea Zone, round 5 : 1/1 hits, 0,33 expected hits
1 cruiser owned by the Americans lost in 8 Sea Zone
Japanese roll dice for 1 destroyer in 8 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits
1 transport owned by the Americans lost in 8 Sea Zone
Japanese roll dice for 1 submarine in 8 Sea Zone, round 6 : 1/1 hits, 0,33 expected hits
Japanese win, taking Solomon Islands from ANZAC with 1 destroyer and 1 submarine remaining. Battle score for attacker is 27
Casualties for Americans: 1 cruiser, 1 destroyer and 1 transport
Battle in Russia
Japanese attack with 41 armour, 5 bombers, 3 fighters, 5 mech_infantrys and 1 tactical_bomber
Russians defend with 2 aaGuns, 1 airfield, 4 armour, 10 artilleries, 1 factory_major, 2 fighters, 74 infantry and 5 mech_infantrys
AA fire in Russia : 2/6 hits, 1,00 expected hits
2 fighters owned by the Japanese lost in Russia
Japanese roll dice for 41 armour, 5 bombers, 1 fighter, 5 mech_infantrys and 1 tactical_bomber in Russia, round 2 : 27/53 hits, 25,83 expected hits
Russians roll dice for 2 aaGuns, 4 armour, 10 artilleries, 2 fighters, 74 infantry and 5 mech_infantrys in Russia, round 2 : 34/95 hits, 33,00 expected hits
25 infantry owned by the Russians, 5 mech_infantrys owned by the Japanese, 29 armour owned by the Japanese and 2 aaGuns owned by the Russians lost in Russia
Japanese roll dice for 12 armour, 5 bombers, 1 fighter and 1 tactical_bomber in Russia, round 3 : 12/19 hits, 10,50 expected hits
Russians roll dice for 4 armour, 10 artilleries, 2 fighters, 49 infantry and 5 mech_infantrys in Russia, round 3 : 26/70 hits, 24,67 expected hits
1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 12 infantry owned by the Russians, 5 bombers owned by the Japanese and 12 armour owned by the Japanese lost in Russia
Russians win with 4 armour, 10 artilleries, 2 fighters, 37 infantry and 5 mech_infantrys remaining. Battle score for attacker is -246
Casualties for Japanese: 41 armour, 5 bombers, 3 fighters, 5 mech_infantrys and 1 tactical_bomber
Casualties for Russians: 2 aaGuns and 37 infantry
Non Combat Move - Japanese
1 artillery and 2 infantry moved from Volgograd to Caucasus
3 armour moved from Kansu to Kazakhstan
5 artilleries, 5 infantry and 1 marine moved from Iraq to Trans-Jordan
3 armour moved from Sikang to Caucasus
3 infantry moved from Shan State to French Indo China
2 battleships, 6 carriers, 2 cruisers, 13 destroyers, 7 fighters, 11 submarines and 3 tactical_bombers moved from 35 Sea Zone to 49 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to 49 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
1 transport moved from 43 Sea Zone to 36 Sea Zone
2 artilleries and 1 infantry moved from Borneo to 43 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 43 Sea Zone to 35 Sea Zone
2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
Place Units - Japanese
10 infantry placed in Japan
2 fighters placed in French Indo China
1 carrier placed in 36 Sea Zone
1 carrier, 1 destroyer and 1 submarine placed in 20 Sea Zone
2 infantry placed in India
Turn Complete - Japanese
Japanese collect 90 PUs; end with 90 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 93 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 98 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 103 PUs
Combat Hit Differential Summary :
AA fire in Russia : : 1,00
Americans : -1,83
Russians : 2,33
Japanese : 2,67
Hui, -246 TUV :D
Yea, but I think you can afford that at this point!
Still tho. :lol:
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 19
Purchase Units - Americans
Americans buy 1 airfield, 3 destroyers and 7 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 10 Sea Zone to 8 Sea Zone
1 destroyer moved from 10 Sea Zone to 8 Sea Zone
1 submarine moved from 26 Sea Zone to 8 Sea Zone
4 carriers, 1 cruiser, 6 destroyers, 8 fighters and 10 submarines moved from 92 Sea Zone to 95 Sea Zone
Americans take 93 Sea Zone from Italians
3 fighters moved from Algeria to 95 Sea Zone
5 fighters moved from Gibraltar to 95 Sea Zone
2 carriers, 3 fighters and 10 submarines moved from 91 Sea Zone to 95 Sea Zone
6 transports moved from 91 Sea Zone to 92 Sea Zone
2 artilleries moved from Algeria to 92 Sea Zone
1 armour moved from Algeria to 92 Sea Zone
8 infantry moved from Morocco to 92 Sea Zone
1 infantry moved from Algeria to 92 Sea Zone
1 armour, 2 artilleries, 9 infantry and 6 transports moved from 92 Sea Zone to 95 Sea Zone
1 armour, 2 artilleries and 9 infantry moved from 95 Sea Zone to Southern Italy
1 bomber moved from Gibraltar to Southern Italy
Combat - Americans
Battle in 95 Sea Zone
Americans attack with 6 carriers, 1 cruiser, 6 destroyers, 16 fighters, 20 submarines and 6 transports; ANZAC loiter and taunt
Italians defend with 1 battleship, 3 carriers, 2 cruisers, 10 destroyers, 6 fighters, 16 submarines and 7 transports
Americans roll dice for 20 submarines in 95 Sea Zone, round 2 : 9/20 hits, 6.67 expected hits
Combat Hit Differential Summary :
Americans : 2.33
Alright, doin it big off Italy. 9 hits with the subs - how do ya want em?
Just go for max def please
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 19
Purchase Units - Americans
Americans buy 1 airfield, 3 destroyers and 7 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 10 Sea Zone to 8 Sea Zone
1 destroyer moved from 10 Sea Zone to 8 Sea Zone
1 submarine moved from 26 Sea Zone to 8 Sea Zone
4 carriers, 1 cruiser, 6 destroyers, 8 fighters and 10 submarines moved from 92 Sea Zone to 95 Sea Zone
Americans take 93 Sea Zone from Italians
3 fighters moved from Algeria to 95 Sea Zone
5 fighters moved from Gibraltar to 95 Sea Zone
2 carriers, 3 fighters and 10 submarines moved from 91 Sea Zone to 95 Sea Zone
6 transports moved from 91 Sea Zone to 92 Sea Zone
2 artilleries moved from Algeria to 92 Sea Zone
1 armour moved from Algeria to 92 Sea Zone
8 infantry moved from Morocco to 92 Sea Zone
1 infantry moved from Algeria to 92 Sea Zone
1 armour, 2 artilleries, 9 infantry and 6 transports moved from 92 Sea Zone to 95 Sea Zone
1 armour, 2 artilleries and 9 infantry moved from 95 Sea Zone to Southern Italy
1 bomber moved from Gibraltar to Southern Italy
Combat - Americans
Battle in 95 Sea Zone
Americans attack with 6 carriers, 1 cruiser, 6 destroyers, 16 fighters, 20 submarines and 6 transports; ANZAC loiter and taunt
Italians defend with 1 battleship, 3 carriers, 2 cruisers, 10 destroyers, 6 fighters, 16 submarines and 7 transports
Americans roll dice for 20 submarines in 95 Sea Zone, round 2 : 9/20 hits, 6.67 expected hits
Units damaged: 1 battleship owned by the Italians and 3 carriers owned by the Italians
Americans roll dice for 6 carriers, 1 cruiser, 6 destroyers, 16 fighters and 6 transports in 95 Sea Zone, round 2 : 12/23 hits, 10.50 expected hits
Italians roll dice for 16 submarines in 95 Sea Zone, round 2 : 4/16 hits, 2.67 expected hits
Units damaged: 4 carriers owned by the Americans
Italians roll dice for 1 battleship, 3 carriers, 2 cruisers, 10 destroyers, 6 fighters and 7 transports in 95 Sea Zone, round 2 : 10/22 hits, 10.00 expected hits
10 submarines owned by the Americans, 1 destroyer owned by the Italians and 16 submarines owned by the Italians lost in 95 Sea Zone
Americans roll dice for 10 submarines in 95 Sea Zone, round 3 : 5/10 hits, 3.33 expected hits
Americans roll dice for 6 carriers, 1 cruiser, 6 destroyers, 16 fighters and 6 transports in 95 Sea Zone, round 3 : 8/23 hits, 10.50 expected hits
Italians roll dice for 1 battleship, 3 carriers, 2 cruisers, 9 destroyers, 6 fighters and 7 transports in 95 Sea Zone, round 3 : 5/21 hits, 9.67 expected hits
5 submarines owned by the Americans, 9 destroyers owned by the Italians, 1 cruiser owned by the Italians and 3 carriers owned by the Italians lost in 95 Sea Zone
Americans roll dice for 5 submarines in 95 Sea Zone, round 4 : 1/5 hits, 1.67 expected hits
1 cruiser owned by the Italians lost in 95 Sea Zone
Americans roll dice for 6 carriers, 1 cruiser, 6 destroyers, 16 fighters and 6 transports in 95 Sea Zone, round 4 : 14/23 hits, 10.50 expected hits
Italians roll dice for 6 fighters in 95 Sea Zone, round 4 : 6/6 hits, 4.00 expected hits
Italians roll dice for 1 battleship and 7 transports in 95 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
1 submarine owned by the Americans, 1 cruiser owned by the Americans, 7 transports owned by the Italians, 5 destroyers owned by the Americans, 6 fighters owned by the Italians and 1 battleship owned by the Italians lost in 95 Sea Zone
Americans win with 6 carriers, 1 destroyer, 16 fighters, 4 submarines and 6 transports remaining. Battle score for attacker is 229
Casualties for Italians: 1 battleship, 3 carriers, 2 cruisers, 10 destroyers, 6 fighters, 16 submarines and 7 transports
Casualties for Americans: 1 cruiser, 5 destroyers and 16 submarines
Battle in Southern Italy
Americans attack with 1 armour, 2 artilleries, 1 bomber and 9 infantry
Italians defend with 1 airfield, 1 armour, 3 artilleries, 3 bombers, 1 factory_minor, 1 harbour and 4 infantry
Americans roll dice for 1 armour, 2 artilleries, 1 bomber and 9 infantry in Southern Italy, round 2 : 3/13 hits, 3.67 expected hits
Combat Hit Differential Summary :
Italians : -1.00
Americans : 5.17
3 hits in Southern Italy. Best defense again?
Hui, -246 TUV :D
@Shin:
Americans win with 6 carriers, 1 destroyer, 16 fighters, 4 submarines and 6 transports remaining. Battle score for attacker is 229
It’s been a rough round for you, but I would not be at all surprised if you win anyway! Anyway, got 3 hits in Rome. Lose the bombers?
Yeah, lose the bombers.
You shouldn’t have won that sea battle =(
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 19
Purchase Units - Americans
Americans buy 1 airfield, 3 destroyers and 7 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 10 Sea Zone to 8 Sea Zone
1 destroyer moved from 10 Sea Zone to 8 Sea Zone
1 submarine moved from 26 Sea Zone to 8 Sea Zone
4 carriers, 1 cruiser, 6 destroyers, 8 fighters and 10 submarines moved from 92 Sea Zone to 95 Sea Zone
Americans take 93 Sea Zone from Italians
3 fighters moved from Algeria to 95 Sea Zone
5 fighters moved from Gibraltar to 95 Sea Zone
2 carriers, 3 fighters and 10 submarines moved from 91 Sea Zone to 95 Sea Zone
6 transports moved from 91 Sea Zone to 92 Sea Zone
2 artilleries moved from Algeria to 92 Sea Zone
1 armour moved from Algeria to 92 Sea Zone
8 infantry moved from Morocco to 92 Sea Zone
1 infantry moved from Algeria to 92 Sea Zone
1 armour, 2 artilleries, 9 infantry and 6 transports moved from 92 Sea Zone to 95 Sea Zone
1 armour, 2 artilleries and 9 infantry moved from 95 Sea Zone to Southern Italy
1 bomber moved from Gibraltar to Southern Italy
Combat - Americans
Battle in 95 Sea Zone
Americans attack with 6 carriers, 1 cruiser, 6 destroyers, 16 fighters, 20 submarines and 6 transports; ANZAC loiter and taunt
Italians defend with 1 battleship, 3 carriers, 2 cruisers, 10 destroyers, 6 fighters, 16 submarines and 7 transports
Americans roll dice for 20 submarines in 95 Sea Zone, round 2 : 9/20 hits, 6.67 expected hits
Units damaged: 1 battleship owned by the Italians and 3 carriers owned by the Italians
Americans roll dice for 6 carriers, 1 cruiser, 6 destroyers, 16 fighters and 6 transports in 95 Sea Zone, round 2 : 12/23 hits, 10.50 expected hits
Italians roll dice for 16 submarines in 95 Sea Zone, round 2 : 4/16 hits, 2.67 expected hits
Units damaged: 4 carriers owned by the Americans
Italians roll dice for 1 battleship, 3 carriers, 2 cruisers, 10 destroyers, 6 fighters and 7 transports in 95 Sea Zone, round 2 : 10/22 hits, 10.00 expected hits
10 submarines owned by the Americans, 1 destroyer owned by the Italians and 16 submarines owned by the Italians lost in 95 Sea Zone
Americans roll dice for 10 submarines in 95 Sea Zone, round 3 : 5/10 hits, 3.33 expected hits
Americans roll dice for 6 carriers, 1 cruiser, 6 destroyers, 16 fighters and 6 transports in 95 Sea Zone, round 3 : 8/23 hits, 10.50 expected hits
Italians roll dice for 1 battleship, 3 carriers, 2 cruisers, 9 destroyers, 6 fighters and 7 transports in 95 Sea Zone, round 3 : 5/21 hits, 9.67 expected hits
5 submarines owned by the Americans, 9 destroyers owned by the Italians, 1 cruiser owned by the Italians and 3 carriers owned by the Italians lost in 95 Sea Zone
Americans roll dice for 5 submarines in 95 Sea Zone, round 4 : 1/5 hits, 1.67 expected hits
1 cruiser owned by the Italians lost in 95 Sea Zone
Americans roll dice for 6 carriers, 1 cruiser, 6 destroyers, 16 fighters and 6 transports in 95 Sea Zone, round 4 : 14/23 hits, 10.50 expected hits
Italians roll dice for 6 fighters in 95 Sea Zone, round 4 : 6/6 hits, 4.00 expected hits
Italians roll dice for 1 battleship and 7 transports in 95 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
1 submarine owned by the Americans, 1 cruiser owned by the Americans, 7 transports owned by the Italians, 5 destroyers owned by the Americans, 6 fighters owned by the Italians and 1 battleship owned by the Italians lost in 95 Sea Zone
Americans win with 6 carriers, 1 destroyer, 16 fighters, 4 submarines and 6 transports remaining. Battle score for attacker is 229
Casualties for Italians: 1 battleship, 3 carriers, 2 cruisers, 10 destroyers, 6 fighters, 16 submarines and 7 transports
Casualties for Americans: 1 cruiser, 5 destroyers and 16 submarines
Battle in Southern Italy
Americans attack with 1 armour, 2 artilleries, 1 bomber and 9 infantry
Italians defend with 1 airfield, 1 armour, 3 artilleries, 3 bombers, 1 factory_minor, 1 harbour and 4 infantry
Americans roll dice for 1 armour, 2 artilleries, 1 bomber and 9 infantry in Southern Italy, round 2 : 3/13 hits, 3.67 expected hits
Italians roll dice for 1 armour, 3 artilleries, 3 bombers and 4 infantry in Southern Italy, round 2 : 3/11 hits, 3.33 expected hits
3 bombers owned by the Italians and 3 infantry owned by the Americans lost in Southern Italy
Americans roll dice for 1 armour, 2 artilleries, 1 bomber and 6 infantry in Southern Italy, round 3 : 4/10 hits, 3.17 expected hits
Italians roll dice for 1 armour, 3 artilleries and 4 infantry in Southern Italy, round 3 : 0/8 hits, 2.83 expected hits
4 infantry owned by the Italians lost in Southern Italy
Americans roll dice for 1 armour, 2 artilleries, 1 bomber and 6 infantry in Southern Italy, round 4 : 4/10 hits, 3.17 expected hits
Italians roll dice for 1 armour and 3 artilleries in Southern Italy, round 4 : 3/4 hits, 1.50 expected hits
3 infantry owned by the Americans, 3 artilleries owned by the Italians and 1 armour owned by the Italians lost in Southern Italy
Americans captures 46PUs while taking Italians capital
Americans win, taking Southern Italy from Italians with 1 armour, 2 artilleries, 1 bomber and 3 infantry remaining. Battle score for attacker is 48
Casualties for Italians: 1 armour, 3 artilleries, 3 bombers and 4 infantry
Casualties for Americans: 6 infantry
Battle in 8 Sea Zone
Americans attack with 2 destroyers and 1 submarine
Japanese defend with 1 destroyer and 1 submarine
Americans roll dice for 1 submarine in 8 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 2 destroyers in 8 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 submarine in 8 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 destroyer in 8 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 8 Sea Zone
Americans win with 2 destroyers remaining. Battle score for attacker is 8
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer and 1 submarine
triggerItaliansDestroyPUsAmericans: Setting destroysPUs to true for playerAttachment attached to Italians
Non Combat Move - Americans
18 fighters moved from 26 Sea Zone to 29 Sea Zone
18 fighters moved from 29 Sea Zone to Line Islands
1 destroyer moved from 26 Sea Zone to 30 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 29 Sea Zone
2 carriers and 3 destroyers moved from 10 Sea Zone to 26 Sea Zone
4 fighters moved from Western United States to Line Islands
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 26 Sea Zone to 29 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 29 Sea Zone to Line Islands
1 bomber moved from Southern Italy to Algeria
15 fighters moved from 95 Sea Zone to Algeria
4 aaGuns moved from Morocco to Algeria
2 artilleries moved from Queensland to New South Wales
1 artillery moved from New Guinea to Dutch New Guinea
Place Units - Americans
1 airfield placed in Line Islands
3 destroyers and 7 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 58 PUs; end with 104 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 109 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 119 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 124 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 129 PUs
Combat Hit Differential Summary :
Italians : -2.67
Americans : 8.83
Japanese : 0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 19
Purchase Units - Americans
Americans buy 1 airfield, 3 destroyers and 7 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 10 Sea Zone to 8 Sea Zone
1 destroyer moved from 10 Sea Zone to 8 Sea Zone
1 submarine moved from 26 Sea Zone to 8 Sea Zone
4 carriers, 1 cruiser, 6 destroyers, 8 fighters and 10 submarines moved from 92 Sea Zone to 95 Sea Zone
Americans take 93 Sea Zone from Italians
3 fighters moved from Algeria to 95 Sea Zone
5 fighters moved from Gibraltar to 95 Sea Zone
2 carriers, 3 fighters and 10 submarines moved from 91 Sea Zone to 95 Sea Zone
6 transports moved from 91 Sea Zone to 92 Sea Zone
2 artilleries moved from Algeria to 92 Sea Zone
1 armour moved from Algeria to 92 Sea Zone
8 infantry moved from Morocco to 92 Sea Zone
1 infantry moved from Algeria to 92 Sea Zone
1 armour, 2 artilleries, 9 infantry and 6 transports moved from 92 Sea Zone to 95 Sea Zone
1 armour, 2 artilleries and 9 infantry moved from 95 Sea Zone to Southern Italy
1 bomber moved from Gibraltar to Southern Italy
Combat - Americans
Battle in 95 Sea Zone
Americans attack with 6 carriers, 1 cruiser, 6 destroyers, 16 fighters, 20 submarines and 6 transports; ANZAC loiter and taunt
Italians defend with 1 battleship, 3 carriers, 2 cruisers, 10 destroyers, 6 fighters, 16 submarines and 7 transports
Americans roll dice for 20 submarines in 95 Sea Zone, round 2 : 9/20 hits, 6.67 expected hits
Units damaged: 1 battleship owned by the Italians and 3 carriers owned by the Italians
Americans roll dice for 6 carriers, 1 cruiser, 6 destroyers, 16 fighters and 6 transports in 95 Sea Zone, round 2 : 12/23 hits, 10.50 expected hits
Italians roll dice for 16 submarines in 95 Sea Zone, round 2 : 4/16 hits, 2.67 expected hits
Units damaged: 4 carriers owned by the Americans
Italians roll dice for 1 battleship, 3 carriers, 2 cruisers, 10 destroyers, 6 fighters and 7 transports in 95 Sea Zone, round 2 : 10/22 hits, 10.00 expected hits
10 submarines owned by the Americans, 1 destroyer owned by the Italians and 16 submarines owned by the Italians lost in 95 Sea Zone
Americans roll dice for 10 submarines in 95 Sea Zone, round 3 : 5/10 hits, 3.33 expected hits
Americans roll dice for 6 carriers, 1 cruiser, 6 destroyers, 16 fighters and 6 transports in 95 Sea Zone, round 3 : 8/23 hits, 10.50 expected hits
Italians roll dice for 1 battleship, 3 carriers, 2 cruisers, 9 destroyers, 6 fighters and 7 transports in 95 Sea Zone, round 3 : 5/21 hits, 9.67 expected hits
5 submarines owned by the Americans, 9 destroyers owned by the Italians, 1 cruiser owned by the Italians and 3 carriers owned by the Italians lost in 95 Sea Zone
Americans roll dice for 5 submarines in 95 Sea Zone, round 4 : 1/5 hits, 1.67 expected hits
1 cruiser owned by the Italians lost in 95 Sea Zone
Americans roll dice for 6 carriers, 1 cruiser, 6 destroyers, 16 fighters and 6 transports in 95 Sea Zone, round 4 : 14/23 hits, 10.50 expected hits
Italians roll dice for 6 fighters in 95 Sea Zone, round 4 : 6/6 hits, 4.00 expected hits
Italians roll dice for 1 battleship and 7 transports in 95 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
1 submarine owned by the Americans, 1 cruiser owned by the Americans, 7 transports owned by the Italians, 5 destroyers owned by the Americans, 6 fighters owned by the Italians and 1 battleship owned by the Italians lost in 95 Sea Zone
Americans win with 6 carriers, 1 destroyer, 16 fighters, 4 submarines and 6 transports remaining. Battle score for attacker is 229
Casualties for Italians: 1 battleship, 3 carriers, 2 cruisers, 10 destroyers, 6 fighters, 16 submarines and 7 transports
Casualties for Americans: 1 cruiser, 5 destroyers and 16 submarines
Battle in Southern Italy
Americans attack with 1 armour, 2 artilleries, 1 bomber and 9 infantry
Italians defend with 1 airfield, 1 armour, 3 artilleries, 3 bombers, 1 factory_minor, 1 harbour and 4 infantry
Americans roll dice for 1 armour, 2 artilleries, 1 bomber and 9 infantry in Southern Italy, round 2 : 3/13 hits, 3.67 expected hits
Italians roll dice for 1 armour, 3 artilleries, 3 bombers and 4 infantry in Southern Italy, round 2 : 3/11 hits, 3.33 expected hits
3 bombers owned by the Italians and 3 infantry owned by the Americans lost in Southern Italy
Americans roll dice for 1 armour, 2 artilleries, 1 bomber and 6 infantry in Southern Italy, round 3 : 4/10 hits, 3.17 expected hits
Italians roll dice for 1 armour, 3 artilleries and 4 infantry in Southern Italy, round 3 : 0/8 hits, 2.83 expected hits
4 infantry owned by the Italians lost in Southern Italy
Americans roll dice for 1 armour, 2 artilleries, 1 bomber and 6 infantry in Southern Italy, round 4 : 4/10 hits, 3.17 expected hits
Italians roll dice for 1 armour and 3 artilleries in Southern Italy, round 4 : 3/4 hits, 1.50 expected hits
3 infantry owned by the Americans, 3 artilleries owned by the Italians and 1 armour owned by the Italians lost in Southern Italy
Americans captures 46PUs while taking Italians capital
Americans win, taking Southern Italy from Italians with 1 armour, 2 artilleries, 1 bomber and 3 infantry remaining. Battle score for attacker is 48
Casualties for Italians: 1 armour, 3 artilleries, 3 bombers and 4 infantry
Casualties for Americans: 6 infantry
Battle in 8 Sea Zone
Americans attack with 2 destroyers and 1 submarine
Japanese defend with 1 destroyer and 1 submarine
Americans roll dice for 1 submarine in 8 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 2 destroyers in 8 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 submarine in 8 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 destroyer in 8 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 8 Sea Zone
Americans win with 2 destroyers remaining. Battle score for attacker is 8
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer and 1 submarine
triggerItaliansDestroyPUsAmericans: Setting destroysPUs to true for playerAttachment attached to Italians
Non Combat Move - Americans
18 fighters moved from 26 Sea Zone to 29 Sea Zone
18 fighters moved from 29 Sea Zone to Line Islands
1 destroyer moved from 26 Sea Zone to 30 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 29 Sea Zone
2 carriers and 3 destroyers moved from 10 Sea Zone to 26 Sea Zone
4 fighters moved from Western United States to Line Islands
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 26 Sea Zone to 29 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 29 Sea Zone to Line Islands
1 bomber moved from Southern Italy to Algeria
15 fighters moved from 95 Sea Zone to Algeria
4 aaGuns moved from Morocco to Algeria
2 artilleries moved from Queensland to New South Wales
1 artillery moved from New Guinea to Dutch New Guinea
Place Units - Americans
1 airfield placed in Line Islands
3 destroyers and 7 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 58 PUs; end with 104 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 109 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 119 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 124 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 129 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Combat - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 1 PU
Purchase Units - British
British repair damage of 6x factory_minor, 4x airfield; Remaining resources: 11 PUs;
British buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
3 fighters moved from Gibraltar to Scotland
1 infantry moved from United Kingdom to Scotland
1 artillery moved from United Kingdom to Scotland
1 infantry moved from United Kingdom to Scotland
2 artilleries moved from Morocco to 91 Sea Zone
2 artilleries and 4 transports moved from 91 Sea Zone to 92 Sea Zone
1 artillery moved from Algeria to 92 Sea Zone
2 infantry moved from Gibraltar to 92 Sea Zone
3 infantry moved from Morocco to 92 Sea Zone
3 artilleries, 5 infantry and 4 transports moved from 92 Sea Zone to 95 Sea Zone
3 artilleries and 5 infantry moved from 95 Sea Zone to Northern Italy
Combat - British
Battle in Northern Italy
British attack with 3 artilleries and 5 infantry
Italians defend with 2 artilleries, 1 factory_major and 4 infantry
British roll dice for 3 artilleries and 5 infantry in Northern Italy, round 2 : 3/8 hits, 2.33 expected hits
Italians roll dice for 2 artilleries and 4 infantry in Northern Italy, round 2 : 3/6 hits, 2.00 expected hits
3 infantry owned by the Italians and 3 infantry owned by the British lost in Northern Italy
British roll dice for 3 artilleries and 2 infantry in Northern Italy, round 3 : 2/5 hits, 1.67 expected hits
Italians roll dice for 2 artilleries and 1 infantry in Northern Italy, round 3 : 1/3 hits, 1.00 expected hits
1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Northern Italy
British roll dice for 3 artilleries and 1 infantry in Northern Italy, round 4 : 2/4 hits, 1.33 expected hits
Italians roll dice for 1 artillery in Northern Italy, round 4 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Italians and 1 infantry owned by the British lost in Northern Italy
British converts factory_major into different units
British win, taking Northern Italy from Italians with 3 artilleries remaining. Battle score for attacker is 5
Casualties for British: 5 infantry
Casualties for Italians: 2 artilleries and 4 infantry
Battle in Scotland
British attack with 1 artillery, 3 fighters and 2 infantry
Germans defend with 1 airfield and 4 infantry
British roll dice for 1 artillery, 3 fighters and 2 infantry in Scotland, round 2 : 1/6 hits, 2.33 expected hits
Germans roll dice for 4 infantry in Scotland, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Scotland
British roll dice for 1 artillery, 3 fighters and 1 infantry in Scotland, round 3 : 3/5 hits, 2.17 expected hits
Germans roll dice for 3 infantry in Scotland, round 3 : 2/3 hits, 1.00 expected hits
3 infantry owned by the Germans, 1 artillery owned by the British and 1 infantry owned by the British lost in Scotland
British win with 3 fighters remaining. Battle score for attacker is 2
Casualties for Germans: 4 infantry
Casualties for British: 1 artillery and 2 infantry
Non Combat Move - British
3 fighters moved from Scotland to United Kingdom
3 infantry moved from Morocco to Algeria
Place Units - British
2 artilleries and 1 infantry placed in United Kingdom
Turn Complete - British
British collect 17 PUs; end with 17 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : 0.67
Italians : -1.00
British : 1.17
Americans : 8.83
Japanese : 0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 19
Purchase Units - Americans
Americans buy 1 airfield, 3 destroyers and 7 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 10 Sea Zone to 8 Sea Zone
1 destroyer moved from 10 Sea Zone to 8 Sea Zone
1 submarine moved from 26 Sea Zone to 8 Sea Zone
4 carriers, 1 cruiser, 6 destroyers, 8 fighters and 10 submarines moved from 92 Sea Zone to 95 Sea Zone
Americans take 93 Sea Zone from Italians
3 fighters moved from Algeria to 95 Sea Zone
5 fighters moved from Gibraltar to 95 Sea Zone
2 carriers, 3 fighters and 10 submarines moved from 91 Sea Zone to 95 Sea Zone
6 transports moved from 91 Sea Zone to 92 Sea Zone
2 artilleries moved from Algeria to 92 Sea Zone
1 armour moved from Algeria to 92 Sea Zone
8 infantry moved from Morocco to 92 Sea Zone
1 infantry moved from Algeria to 92 Sea Zone
1 armour, 2 artilleries, 9 infantry and 6 transports moved from 92 Sea Zone to 95 Sea Zone
1 armour, 2 artilleries and 9 infantry moved from 95 Sea Zone to Southern Italy
1 bomber moved from Gibraltar to Southern Italy
Combat - Americans
Battle in 95 Sea Zone
Americans attack with 6 carriers, 1 cruiser, 6 destroyers, 16 fighters, 20 submarines and 6 transports; ANZAC loiter and taunt
Italians defend with 1 battleship, 3 carriers, 2 cruisers, 10 destroyers, 6 fighters, 16 submarines and 7 transports
Americans roll dice for 20 submarines in 95 Sea Zone, round 2 : 9/20 hits, 6.67 expected hits
Units damaged: 1 battleship owned by the Italians and 3 carriers owned by the Italians
Americans roll dice for 6 carriers, 1 cruiser, 6 destroyers, 16 fighters and 6 transports in 95 Sea Zone, round 2 : 12/23 hits, 10.50 expected hits
Italians roll dice for 16 submarines in 95 Sea Zone, round 2 : 4/16 hits, 2.67 expected hits
Units damaged: 4 carriers owned by the Americans
Italians roll dice for 1 battleship, 3 carriers, 2 cruisers, 10 destroyers, 6 fighters and 7 transports in 95 Sea Zone, round 2 : 10/22 hits, 10.00 expected hits
10 submarines owned by the Americans, 1 destroyer owned by the Italians and 16 submarines owned by the Italians lost in 95 Sea Zone
Americans roll dice for 10 submarines in 95 Sea Zone, round 3 : 5/10 hits, 3.33 expected hits
Americans roll dice for 6 carriers, 1 cruiser, 6 destroyers, 16 fighters and 6 transports in 95 Sea Zone, round 3 : 8/23 hits, 10.50 expected hits
Italians roll dice for 1 battleship, 3 carriers, 2 cruisers, 9 destroyers, 6 fighters and 7 transports in 95 Sea Zone, round 3 : 5/21 hits, 9.67 expected hits
5 submarines owned by the Americans, 9 destroyers owned by the Italians, 1 cruiser owned by the Italians and 3 carriers owned by the Italians lost in 95 Sea Zone
Americans roll dice for 5 submarines in 95 Sea Zone, round 4 : 1/5 hits, 1.67 expected hits
1 cruiser owned by the Italians lost in 95 Sea Zone
Americans roll dice for 6 carriers, 1 cruiser, 6 destroyers, 16 fighters and 6 transports in 95 Sea Zone, round 4 : 14/23 hits, 10.50 expected hits
Italians roll dice for 6 fighters in 95 Sea Zone, round 4 : 6/6 hits, 4.00 expected hits
Italians roll dice for 1 battleship and 7 transports in 95 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
1 submarine owned by the Americans, 1 cruiser owned by the Americans, 7 transports owned by the Italians, 5 destroyers owned by the Americans, 6 fighters owned by the Italians and 1 battleship owned by the Italians lost in 95 Sea Zone
Americans win with 6 carriers, 1 destroyer, 16 fighters, 4 submarines and 6 transports remaining. Battle score for attacker is 229
Casualties for Italians: 1 battleship, 3 carriers, 2 cruisers, 10 destroyers, 6 fighters, 16 submarines and 7 transports
Casualties for Americans: 1 cruiser, 5 destroyers and 16 submarines
Battle in Southern Italy
Americans attack with 1 armour, 2 artilleries, 1 bomber and 9 infantry
Italians defend with 1 airfield, 1 armour, 3 artilleries, 3 bombers, 1 factory_minor, 1 harbour and 4 infantry
Americans roll dice for 1 armour, 2 artilleries, 1 bomber and 9 infantry in Southern Italy, round 2 : 3/13 hits, 3.67 expected hits
Italians roll dice for 1 armour, 3 artilleries, 3 bombers and 4 infantry in Southern Italy, round 2 : 3/11 hits, 3.33 expected hits
3 bombers owned by the Italians and 3 infantry owned by the Americans lost in Southern Italy
Americans roll dice for 1 armour, 2 artilleries, 1 bomber and 6 infantry in Southern Italy, round 3 : 4/10 hits, 3.17 expected hits
Italians roll dice for 1 armour, 3 artilleries and 4 infantry in Southern Italy, round 3 : 0/8 hits, 2.83 expected hits
4 infantry owned by the Italians lost in Southern Italy
Americans roll dice for 1 armour, 2 artilleries, 1 bomber and 6 infantry in Southern Italy, round 4 : 4/10 hits, 3.17 expected hits
Italians roll dice for 1 armour and 3 artilleries in Southern Italy, round 4 : 3/4 hits, 1.50 expected hits
3 infantry owned by the Americans, 3 artilleries owned by the Italians and 1 armour owned by the Italians lost in Southern Italy
Americans captures 46PUs while taking Italians capital
Americans win, taking Southern Italy from Italians with 1 armour, 2 artilleries, 1 bomber and 3 infantry remaining. Battle score for attacker is 48
Casualties for Italians: 1 armour, 3 artilleries, 3 bombers and 4 infantry
Casualties for Americans: 6 infantry
Battle in 8 Sea Zone
Americans attack with 2 destroyers and 1 submarine
Japanese defend with 1 destroyer and 1 submarine
Americans roll dice for 1 submarine in 8 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 2 destroyers in 8 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 submarine in 8 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 destroyer in 8 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 8 Sea Zone
Americans win with 2 destroyers remaining. Battle score for attacker is 8
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer and 1 submarine
triggerItaliansDestroyPUsAmericans: Setting destroysPUs to true for playerAttachment attached to Italians
Non Combat Move - Americans
18 fighters moved from 26 Sea Zone to 29 Sea Zone
18 fighters moved from 29 Sea Zone to Line Islands
1 destroyer moved from 26 Sea Zone to 30 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 29 Sea Zone
2 carriers and 3 destroyers moved from 10 Sea Zone to 26 Sea Zone
4 fighters moved from Western United States to Line Islands
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 26 Sea Zone to 29 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 29 Sea Zone to Line Islands
1 bomber moved from Southern Italy to Algeria
15 fighters moved from 95 Sea Zone to Algeria
4 aaGuns moved from Morocco to Algeria
2 artilleries moved from Queensland to New South Wales
1 artillery moved from New Guinea to Dutch New Guinea
Place Units - Americans
1 airfield placed in Line Islands
3 destroyers and 7 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 58 PUs; end with 104 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 109 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 119 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 124 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 129 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Combat - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 1 PU
Purchase Units - British
British repair damage of 6x factory_minor, 4x airfield; Remaining resources: 11 PUs;
British buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
3 fighters moved from Gibraltar to Scotland
1 infantry moved from United Kingdom to Scotland
1 artillery moved from United Kingdom to Scotland
1 infantry moved from United Kingdom to Scotland
2 artilleries moved from Morocco to 91 Sea Zone
2 artilleries and 4 transports moved from 91 Sea Zone to 92 Sea Zone
1 artillery moved from Algeria to 92 Sea Zone
2 infantry moved from Gibraltar to 92 Sea Zone
3 infantry moved from Morocco to 92 Sea Zone
3 artilleries, 5 infantry and 4 transports moved from 92 Sea Zone to 95 Sea Zone
3 artilleries and 5 infantry moved from 95 Sea Zone to Northern Italy
Combat - British
Battle in Northern Italy
British attack with 3 artilleries and 5 infantry
Italians defend with 2 artilleries, 1 factory_major and 4 infantry
British roll dice for 3 artilleries and 5 infantry in Northern Italy, round 2 : 3/8 hits, 2.33 expected hits
Italians roll dice for 2 artilleries and 4 infantry in Northern Italy, round 2 : 3/6 hits, 2.00 expected hits
3 infantry owned by the Italians and 3 infantry owned by the British lost in Northern Italy
British roll dice for 3 artilleries and 2 infantry in Northern Italy, round 3 : 2/5 hits, 1.67 expected hits
Italians roll dice for 2 artilleries and 1 infantry in Northern Italy, round 3 : 1/3 hits, 1.00 expected hits
1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Northern Italy
British roll dice for 3 artilleries and 1 infantry in Northern Italy, round 4 : 2/4 hits, 1.33 expected hits
Italians roll dice for 1 artillery in Northern Italy, round 4 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Italians and 1 infantry owned by the British lost in Northern Italy
British converts factory_major into different units
British win, taking Northern Italy from Italians with 3 artilleries remaining. Battle score for attacker is 5
Casualties for British: 5 infantry
Casualties for Italians: 2 artilleries and 4 infantry
Battle in Scotland
British attack with 1 artillery, 3 fighters and 2 infantry
Germans defend with 1 airfield and 4 infantry
British roll dice for 1 artillery, 3 fighters and 2 infantry in Scotland, round 2 : 1/6 hits, 2.33 expected hits
Germans roll dice for 4 infantry in Scotland, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Scotland
British roll dice for 1 artillery, 3 fighters and 1 infantry in Scotland, round 3 : 3/5 hits, 2.17 expected hits
Germans roll dice for 3 infantry in Scotland, round 3 : 2/3 hits, 1.00 expected hits
3 infantry owned by the Germans, 1 artillery owned by the British and 1 infantry owned by the British lost in Scotland
British win with 3 fighters remaining. Battle score for attacker is 2
Casualties for Germans: 4 infantry
Casualties for British: 1 artillery and 2 infantry
Non Combat Move - British
3 fighters moved from Scotland to United Kingdom
3 infantry moved from Morocco to Algeria
Place Units - British
2 artilleries and 1 infantry placed in United Kingdom
Turn Complete - British
British collect 17 PUs; end with 17 PUs
Turn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by Americans from Algeria: 1 infantry
EDIT: Adding units owned by Americans to Tunisia: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0.67
Italians : -1.00
British : 1.17
Americans : 8.83
Japanese : 0.50
Haha I’m so stupid.
I just realized it was my mistake by not blocking you like I planned to do.
I simply forgot to place the destroyer at south france. Damn
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 19
Combat Move - Italians
Non Combat Move - Italians
1 submarine moved from 67 Sea Zone to 85 Sea Zone
1 infantry moved from French Central Africa to French Equatorial Africa
3 infantry moved from Anglo Egyptian Sudan to Egypt
1 destroyer moved from 94 Sea Zone to 98 Sea Zone
Turn Complete - Italians
Combat Hit Differential Summary :
Haha I’m so stupid.
I just realized it was my mistake by not blocking you like I planned to do.I simply forgot to place the destroyer at south france. Damn
I actually expected that! I was thinking that my plan of using the Anzac planes to prevent you from easily blocking was coming a round too late, and I was sure the game was over for me. But now it’s on like Donkey Kong!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 19
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 1 PUs;
Combat Move - ANZAC
3 fighters moved from 95 Sea Zone to Southern Italy
1 submarine moved from 63 Sea Zone to 29 Sea Zone
7 armour, 2 artilleries, 5 fighters and 3 mech_infantrys moved from Queensland to New South Wales
Combat - ANZAC
Non Combat Move - ANZAC
2 aaGuns moved from Queensland to New South Wales
Place Units - ANZAC
1 fighter and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Combat Move - French
Combat - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 20
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 1 fighter, 2 infantry, 9 submarines and 3 transports; Remaining resources: 0 PUs; 2 SuicideAttackTokens;
Combat Move - Japanese
3 artilleries and 3 infantry moved from Solomon Islands to 49 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 49 Sea Zone to 63 Sea Zone
1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand
4 fighters, 1 submarine and 1 tactical_bomber moved from 49 Sea Zone to 30 Sea Zone
3 submarines moved from 49 Sea Zone to 29 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 49 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
1 artillery, 1 infantry and 1 transport moved from 49 Sea Zone to 47 Sea Zone
1 artillery and 1 infantry moved from 47 Sea Zone to New Britain
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
2 artilleries and 2 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 46 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
Combat - Japanese
Battle in New Zealand
Battle in New Britain
Battle in 29 Sea Zone
Japanese attack with 3 submarines
Americans defend with 3 transports; ANZAC defend with 1 submarine
1 submarine owned by the ANZAC Submerged
3 transports owned by the Americans lost in 29 Sea Zone
Japanese roll dice for 3 submarines in 29 Sea Zone, round 2 : 3/3 hits, 1,00 expected hits
Japanese win, taking New Zealand from ANZAC, taking New Britain from ANZAC with 3 submarines remaining. Battle score for attacker is 21
Casualties for Americans: 3 transports
Battle in 30 Sea Zone
Japanese attack with 4 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 30 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer in 30 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 30 Sea Zone
Japanese win with 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Dutch New Guinea
Japanese attack with 2 artilleries and 4 infantry
Americans defend with 1 artillery
Japanese roll dice for 2 artilleries and 4 infantry in Dutch New Guinea, round 2 : 0/6 hits, 1,67 expected hits
Americans roll dice for 1 artillery in Dutch New Guinea, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 2 artilleries and 4 infantry in Dutch New Guinea, round 3 : 1/6 hits, 1,67 expected hits
Americans roll dice for 1 artillery in Dutch New Guinea, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Americans lost in Dutch New Guinea
Japanese win, taking Dutch New Guinea from Americans with 2 artilleries and 4 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in New Guinea
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 mech_infantry
Japanese roll dice for 1 artillery and 1 infantry in New Guinea, round 2 : 1/2 hits, 0,67 expected hits
ANZAC roll dice for 1 mech_infantry in New Guinea, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Americans lost in New Guinea
Japanese win, taking New Guinea from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Non Combat Move - Japanese
2 battleships, 9 carriers, 2 cruisers, 15 destroyers, 7 fighters, 9 submarines and 6 tactical_bombers moved from 49 Sea Zone to 46 Sea Zone
4 fighters and 1 tactical_bomber moved from 30 Sea Zone to 46 Sea Zone
2 battleships, 9 carriers, 2 cruisers, 15 destroyers, 11 fighters, 9 submarines and 7 tactical_bombers moved from 46 Sea Zone to 33 Sea Zone
1 carrier moved from 36 Sea Zone to 33 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 20 Sea Zone to 33 Sea Zone
3 fighters moved from French Indo China to 33 Sea Zone
5 artilleries, 5 infantry and 1 marine moved from Trans-Jordan to Egypt
3 armour, 1 artillery and 2 infantry moved from Caucasus to Northwest Persia
3 armour moved from Northwest Persia to Iraq
3 armour moved from Kazakhstan to Northwest Persia
Place Units - Japanese
1 transport placed in 39 Sea Zone
1 transport placed in 36 Sea Zone
1 artillery placed in French Indo China
1 transport placed in 37 Sea Zone
2 infantry placed in Malaya
1 fighter placed in Japan
1 destroyer and 2 submarines placed in 20 Sea Zone
3 submarines placed in 19 Sea Zone
2 submarines placed in 6 Sea Zone
1 submarine placed in 36 Sea Zone
1 submarine placed in 39 Sea Zone
Turn Complete - Japanese
Japanese collect 92 PUs; end with 92 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 95 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 100 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 105 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 110 PUs
Combat Hit Differential Summary :
Americans : -1,00
ANZAC : -0,33
Japanese : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 20
Purchase Units - Americans
Americans buy 3 armour, 1 carrier, 7 destroyers, 2 fighters, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
4 units repaired.
1 transport moved from 95 Sea Zone to 94 Sea Zone
1 infantry moved from Algeria to 94 Sea Zone
1 infantry moved from Algeria to 94 Sea Zone
2 infantry and 1 transport moved from 94 Sea Zone to 93 Sea Zone
2 infantry moved from 93 Sea Zone to Southern France
1 infantry moved from Tunisia to Libya
Americans take Libya from Italians
1 armour, 2 artilleries and 3 infantry moved from Southern Italy to Northern Italy
1 fighter moved from 95 Sea Zone to Northern Italy
1 bomber moved from Algeria to France
1 carrier moved from 95 Sea Zone to 93 Sea Zone
1 carrier moved from 95 Sea Zone to 93 Sea Zone
1 destroyer moved from 95 Sea Zone to 91 Sea Zone
4 submarines moved from 95 Sea Zone to 91 Sea Zone
2 transports moved from 95 Sea Zone to 94 Sea Zone
4 infantry moved from Algeria to 94 Sea Zone
4 infantry and 2 transports moved from 94 Sea Zone to 95 Sea Zone
4 infantry moved from 95 Sea Zone to Northern Italy
1 carrier moved from 95 Sea Zone to 91 Sea Zone
1 carrier moved from 95 Sea Zone to 91 Sea Zone
4 fighters moved from Algeria to United Kingdom
1 fighter moved from Algeria to United Kingdom
2 carriers moved from 93 Sea Zone to 91 Sea Zone
2 fighters moved from Algeria to Northern Italy
3 fighters moved from Algeria to 91 Sea Zone
5 fighters moved from Algeria to United Kingdom
1 destroyer moved from 26 Sea Zone to 46 Sea Zone
1 destroyer moved from 26 Sea Zone to 47 Sea Zone
1 destroyer moved from 26 Sea Zone to 29 Sea Zone
22 fighters moved from Line Islands to 29 Sea Zone
1 destroyer moved from 10 Sea Zone to 31 Sea Zone
1 destroyer moved from 10 Sea Zone to 30 Sea Zone
6 fighters moved from 29 Sea Zone to 30 Sea Zone
Combat - Americans
Strategic bombing raid in France
AA fire in France : 0/1 hits, 0.17 expected hits
Bombing raid in France rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in France causes 5 damage total.
Battle in 46 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 46 Sea Zone
Americans win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Southern France
Battle in 47 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 47 Sea Zone
Americans win, taking Southern France from Germans with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Northern Italy
Americans attack with 1 armour, 2 artilleries, 3 fighters and 7 infantry
Germans defend with 1 artillery, 1 factory_minor and 1 infantry
Americans roll dice for 1 armour, 2 artilleries, 3 fighters and 7 infantry in Northern Italy, round 2 : 5/13 hits, 4.17 expected hits
Germans roll dice for 1 artillery and 1 infantry in Northern Italy, round 2 : 0/2 hits, 0.67 expected hits
1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Northern Italy
Americans win, taking Northern Italy from Germans with 1 armour, 2 artilleries, 3 fighters and 7 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in 30 Sea Zone
Americans attack with 1 destroyer and 6 fighters
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 6 fighters in 30 Sea Zone, round 2 : 4/7 hits, 3.33 expected hits
Japanese roll dice for 1 submarine in 30 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 30 Sea Zone
Americans win with 6 fighters remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in 29 Sea Zone
ANZAC loiter and taunt; Americans attack with 1 destroyer and 16 fighters
Japanese defend with 3 submarines
Americans roll dice for 1 destroyer and 16 fighters in 29 Sea Zone, round 2 : 8/17 hits, 8.33 expected hits
Japanese roll dice for 3 submarines in 29 Sea Zone, round 2 : 0/3 hits, 0.50 expected hits
3 submarines owned by the Japanese lost in 29 Sea Zone
Americans win with 1 destroyer and 16 fighters remaining. Battle score for attacker is 18
Casualties for Japanese: 3 submarines
Non Combat Move - Americans
1 destroyer moved from 10 Sea Zone to 30 Sea Zone
16 fighters moved from 29 Sea Zone to Line Islands
7 submarines moved from 10 Sea Zone to 26 Sea Zone
5 fighters moved from 30 Sea Zone to 26 Sea Zone
3 fighters moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from 30 Sea Zone to Line Islands
2 destroyers moved from 8 Sea Zone to 10 Sea Zone
3 fighters moved from Northern Italy to 95 Sea Zone
1 bomber moved from France to United Kingdom
Place Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from United Kingdom: 1 fighter
EDIT: Adding units owned by Americans to 95 Sea Zone: 1 fighter
EDIT: Removing units owned by Americans from 95 Sea Zone: 3 fighters
EDIT: Adding units owned by Americans to Southern Italy: 3 fighters
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Southern Italy: 1 fighter
EDIT: Adding units owned by Americans to 95 Sea Zone: 1 fighter
EDIT: Removing units owned by Americans from United Kingdom: 1 fighter
EDIT: Adding units owned by Americans to Southern Italy: 1 fighter
EDIT: Turning off Edit Mode
3 armour placed in Southern Italy
1 carrier, 7 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
Americans undo move 2.
1 carrier, 6 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
2 fighters placed in Eastern United States
1 submarine placed in 10 Sea Zone
1 destroyer placed in 101 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 1,6
Americans collect 65 PUs (1 lost to blockades); end with 65 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 1 PU
Purchase Units - British
British buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 artilleries, 3 fighters and 10 infantry moved from United Kingdom to Scotland
Combat - British
Battle in Scotland
British attack with 2 artilleries, 3 fighters and 10 infantry
Germans defend with 1 airfield, 4 artilleries and 4 infantry
British roll dice for 2 artilleries, 3 fighters and 10 infantry in Scotland, round 2 : 5/15 hits, 4.17 expected hits
Germans roll dice for 4 artilleries and 4 infantry in Scotland, round 2 : 3/8 hits, 2.67 expected hits
1 artillery owned by the Germans, 4 infantry owned by the Germans and 3 infantry owned by the British lost in Scotland
2 artilleries owned by the British and 7 infantry owned by the British retreated to United Kingdom
Germans win with 3 artilleries remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 4 infantry
Casualties for British: 3 infantry
Non Combat Move - British
1 fighter moved from Scotland to United Kingdom
2 fighters moved from Scotland to United Kingdom
4 transports moved from 95 Sea Zone to 94 Sea Zone
8 infantry moved from Algeria to 94 Sea Zone
8 infantry and 4 transports moved from 94 Sea Zone to 95 Sea Zone
8 infantry moved from 95 Sea Zone to Northern Italy
Place Units - British
1 artillery, 1 fighter and 1 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,3,1,1
British collect 7 PUs (6 lost to blockades); end with 7 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -0.33
British : 0.83
AA fire in France : : -0.17
Americans : 1.17
Japanese : 0.33