Use latest map please.
FMERommel (Axis) vs Desert Admiral (Allies+16)
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Yep.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 artillery and 5 infantry; Remaining resources: 1 PUs;Combat Move - Italians
Non Combat Move - Italians
1 armour moved from Bessarabia to Bulgaria
1 submarine moved from 97 Sea Zone to 99 Sea Zone
1 submarine moved from 97 Sea Zone to 93 Sea Zone
1 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
3 infantry placed in Southern Italy
1 artillery and 2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from New Guinea to QueenslandPlace Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUsCombat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from New Guinea to QueenslandPlace Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUsCombat Move - French
1 destroyer moved from 80 Sea Zone to 39 Sea ZoneCombat - French
Battle in 39 Sea Zone
French attack with 1 destroyer
Japanese defend with 1 submarine
French roll dice for 1 destroyer in 39 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 39 Sea Zone
French win, taking 39 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - French
2 infantry moved from Algeria to Tunisia
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 infantry moved from Northwest Persia to Caucasus
1 fighter moved from Bryansk to RussiaTurn Complete - French
Combat Hit Differential Summary :
French : 0.67
Japanese : -0.17 -
Those French are busy little bees, moving around Russia and stinging me by India. Don’t know why I left my sub there, it didn’t do any convoy damage.
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My French are on the move!
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Don’t forget about the French marching around in Africa!
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How could I forget the French Foreign Legion.
Listening to an audiobook titled “The Storm of War”, a history of WWII. Interesting so far. Ger captured Nor in a day and just beat the Brit invasion force before it sailed. -
Cool.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 5x factory_minor; Remaining resources: 51 PUs;
Germans buy 4 artilleries, 7 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;Combat Move - Germans
2 infantry moved from Bessarabia to Ukraine
1 infantry moved from Bessarabia to Western Ukraine
1 mech_infantry moved from Eastern Poland to Western Ukraine
1 bomber moved from Belarus to Smolensk
1 bomber moved from Belarus to Western Ukraine
1 fighter moved from Belarus to Western Ukraine
1 fighter and 1 tactical_bomber moved from Belarus to Ukraine
1 artillery and 2 infantry moved from Belarus to SmolenskCombat - Germans
Battle in Smolensk
Germans attack with 1 artillery, 1 bomber and 2 infantry
British defend with 1 fighter; Russians defend with 1 infantry
Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Smolensk, round 2 : 3/4 hits
Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 0/2 hits
1 infantry owned by the Russians and 1 fighter owned by the British lost in Smolensk
Germans win, taking Smolensk from Russians with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 13
Casualties for British: 1 fighter
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 armour; Russians defend with 1 factory_minor
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/4 hits
Russians roll dice for 1 armour in Ukraine, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 armour owned by the British lost in Ukraine
Germans win, taking Ukraine from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 1 armour
Battle in Western Ukraine
Germans attack with 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry
Russians defend with 2 infantry
Germans roll dice for 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry in Western Ukraine, round 2 : 2/4 hits
Russians roll dice for 2 infantry in Western Ukraine, round 2 : 1/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantryNon Combat Move - Germans
1 bomber moved from Smolensk to Western Germany
1 bomber moved from Western Ukraine to Western Germany
1 fighter moved from Ukraine to Belarus
1 fighter moved from Western Ukraine to Belarus
1 tactical_bomber moved from Ukraine to Belarus
1 infantry moved from Karelia to Novgorod
1 infantry moved from Finland to Karelia
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 artillery moved from Poland to 114 Sea Zone
1 submarine moved from 119 Sea Zone to 109 Sea Zone
1 submarine moved from 112 Sea Zone to 109 Sea Zone
1 destroyer moved from 112 Sea Zone to 119 Sea Zone
1 cruiser moved from 115 Sea Zone to 112 Sea Zone
1 infantry moved from France to Southern France
1 artillery and 1 infantry moved from France to Northern Italy
1 armour and 1 infantry moved from Western Germany to Northern Italy
1 armour and 1 mech_infantry moved from Western Germany to Slovakia Hungary
4 armour and 6 mech_infantrys moved from Eastern Poland to Belarus
4 armour, 1 artillery and 1 infantry moved from Novgorod to Belarus
1 infantry moved from Finland to Karelia
1 aaGun moved from Poland to Baltic States
1 armour moved from Western Germany to Northern Italy
1 artillery and 1 transport moved from 114 Sea Zone to 113 Sea Zone
1 artillery moved from 113 Sea Zone to NorwayPlace Units - Germans
3 artilleries placed in Novgorod
1 submarine placed in 112 Sea Zone
1 artillery and 1 mech_infantry placed in Western Germany
6 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 49 PUs; end with 50 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUsDice Statistics:
Total
1 was rolled 5 times
2 was rolled 2 times
3 was rolled 4 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.118
Median : 3.000
Variance : 1.312
Standard Deviation : 1.146
Total rolls : 17Germans Combat
1 was rolled 4 times
2 was rolled 2 times
3 was rolled 3 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 2.750
Median : 2.500
Variance : 0.909
Standard Deviation : 0.953
Total rolls : 12Russians Combat
1 was rolled 1 times
3 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 4.000
Median : 5.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Russians
Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 artilleries moved from Russia to Smolensk
1 artillery and 1 infantry moved from Bryansk to Western Ukraine
1 artillery and 1 infantry moved from Bryansk to Ukraine
1 fighter and 1 tactical_bomber moved from Bryansk to Smolensk
1 fighter moved from Bryansk to Ukraine
1 infantry moved from 76 Sea Zone to Italian Somaliland
4 infantry moved from Vologda to Smolensk
1 infantry moved from Bryansk to Western UkraineCombat - Russians
Battle in Italian Somaliland
Battle in Ukraine
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Ukraine, round 2 : 2/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Ukraine
Russians win, taking Italian Somaliland from Italians, taking Ukraine from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Western Ukraine
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 2/3 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Smolensk
Russians attack with 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 2 infantry
Russians roll dice for 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/8 hits, 2.83 expected hits
Germans roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Russians roll dice for 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber in Smolensk, round 3 : 1/7 hits, 2.67 expected hits
Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Russians roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 4 : 1/6 hits, 2.50 expected hits
Germans roll dice for 1 artillery in Smolensk, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Russians: 3 infantry
Casualties for Germans: 1 artillery and 2 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Smolensk to Bryansk
2 aaGuns and 12 infantry moved from Amur to Buryatia
1 fighter moved from Ukraine to Bryansk
8 infantry moved from Russia to Bryansk
1 infantry moved from Volgograd to RostovPlace Units - Russians
2 artilleries and 7 infantry placed in RussiaTurn Complete - Russians
Russians collect 31 PUs; end with 31 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 34 PUsCombat Hit Differential Summary :
Germans : 0.33
Russians : -3.00 -
The Ger fought better than the Rus in Smolensk. Altho I would have preferred saving bad Rus dice for a battle that wasn’t a lost cause anyway. What, the Siberian army is retreating? Didn’t like the thought of a massive Jpn invasion force?
Brit is ferrying ftrs from Egypt IC > Bry in one turn. Brit is making too much money, but I can’t take away its N.O. on a long-term basis. I’ve got to find a way to divert Brit attention, but its cheap. Japan will have to invade where it doesn’t activate the Mongolian rule. -
The Ger fought better than the Rus in Smolensk. Altho I would have preferred saving bad Rus dice for a battle that wasn’t a lost cause anyway. What, the Siberian army is retreating? Didn’t like the thought of a massive Jpn invasion force?
Brit is ferrying ftrs from Egypt IC > Bry in one turn. Brit is making too much money, but I can’t take away its N.O. on a long-term basis. I’ve got to find a way to divert Brit attention, but its cheap. Japan will have to invade where it doesn’t activate the Mongolian rule.Yeah, I was a bit disappointed with the Smolensk battle. No, I didn’t like the thought of losing my Siberian army! Brits and French are doing a good job supporting their comrades in the Soviet Union. Decisions, decisions…
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I meant to hold back a mech or 2 in E. Pol, but got carried away taking the entire force to Belarus. I knew that I should have saved an inf in Bess, so that this wouldn’t have happened.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 2 destroyers, 1 infantry, 4 mech_infantrys and 2 submarines; Remaining resources: 2 PUs; 6 SuicideAttackTokens;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to FriendlyCombat Move - Japanese
1 transport moved from 20 Sea Zone to 19 Sea Zone
1 armour and 1 infantry moved from Manchuria to 19 Sea Zone
1 armour, 1 infantry and 1 transport moved from 19 Sea Zone to 5 Sea Zone
1 armour and 1 infantry moved from 5 Sea Zone to Soviet Far East
1 infantry moved from Chahar to Suiyuyan
2 fighters moved from Manchuria to Suiyuyan
1 mech_infantry moved from Hopei to Shensi
1 mech_infantry moved from Kweichow to Shensi
1 armour moved from Szechwan to Shensi
1 fighter and 1 tactical_bomber moved from Jehol to Shensi
3 bombers moved from Kwangsi to India
2 fighters moved from Yunnan to India
1 tactical_bomber moved from Kwangsi to Shensi
1 fighter and 2 infantry moved from Yunnan to Burma
2 tactical_bombers moved from Kwangsi to Burma
2 artilleries and 1 infantry moved from French Indo China to Shan State
1 armour and 1 mech_infantry moved from Kwangsi to Shan State
1 submarine moved from 44 Sea Zone to 55 Sea Zone
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
2 fighters and 4 tactical_bombers moved from 35 Sea Zone to 55 Sea Zone -
Intercept with 2 UKP ftrs in India? Jpn bombing with 3 bombers and 2 escorts.
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No.
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I assumed so considering the odds and I could take ftrs as hits. Things went well for Japan, I feel better about the situation. I suddenly have a major force in SE Asia.
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I assumed so considering the odds and I could take ftrs as hits. Things went well for Japan, I feel better about the situation. I suddenly have a major force in SE Asia.
lol…Doesn’t make me feel better!!!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 2 destroyers, 1 infantry, 4 mech_infantrys and 2 submarines; Remaining resources: 2 PUs; 6 SuicideAttackTokens;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to FriendlyCombat Move - Japanese
1 transport moved from 20 Sea Zone to 19 Sea Zone
1 armour and 1 infantry moved from Manchuria to 19 Sea Zone
1 armour, 1 infantry and 1 transport moved from 19 Sea Zone to 5 Sea Zone
1 armour and 1 infantry moved from 5 Sea Zone to Soviet Far East
1 infantry moved from Chahar to Suiyuyan
2 fighters moved from Manchuria to Suiyuyan
1 armour moved from Szechwan to Shensi
1 mech_infantry moved from Hopei to Shensi
1 mech_infantry moved from Kweichow to Shensi
1 fighter and 1 tactical_bomber moved from Jehol to Shensi
3 bombers moved from Kwangsi to India
2 fighters moved from Yunnan to India
2 artilleries and 1 infantry moved from French Indo China to Shan State
2 infantry moved from Yunnan to Burma
1 fighter moved from Yunnan to Burma
2 tactical_bombers moved from Kwangsi to Burma
1 tactical_bomber moved from Kwangsi to Shensi
1 armour and 1 mech_infantry moved from Kwangsi to Shan State
1 submarine moved from 44 Sea Zone to 55 Sea Zone
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
2 fighters and 4 tactical_bombers moved from 35 Sea Zone to 55 Sea ZoneCombat - Japanese
Air Battle in India
Japanese attacks with 5 units heading to India
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in India
AA fire in India : 0/3 hits
Bombing raid in India rolls: 5,8,5 and causes: 18 damage to unit: factory_major
Bombing raid in India causes 18 damage total.
Battle in Soviet Far East
Battle in Burma
Japanese attack with 1 fighter, 2 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Burma, round 2 : 1/5 hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits
1 infantry owned by the British lost in Burma
Japanese win, taking Soviet Far East from Russians, taking Burma from UK_Pacific with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 55 Sea Zone
Japanese attack with 1 destroyer, 2 fighters, 1 submarine and 4 tactical_bombers
Americans defend with 2 destroyers
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer, 2 fighters and 4 tactical_bombers in 55 Sea Zone, round 2 : 4/7 hits
Americans roll dice for 2 destroyers in 55 Sea Zone, round 2 : 1/2 hits
2 destroyers owned by the Americans and 1 submarine owned by the Japanese lost in 55 Sea Zone
Japanese win with 1 destroyer, 2 fighters and 4 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Americans: 2 destroyers
Casualties for Japanese: 1 submarine
Battle in Suiyuyan
Japanese attack with 2 fighters and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters and 1 infantry in Suiyuyan, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shensi
Japanese attack with 1 armour, 1 fighter, 2 mech_infantrys and 2 tactical_bombers
Chinese defend with 4 infantry
Japanese roll dice for 1 armour, 1 fighter, 2 mech_infantrys and 2 tactical_bombers in Shensi, round 2 : 2/6 hits
Chinese roll dice for 4 infantry in Shensi, round 2 : 2/4 hits
2 mech_infantrys owned by the Japanese and 2 infantry owned by the Chinese lost in Shensi
Japanese roll dice for 1 armour, 1 fighter and 2 tactical_bombers in Shensi, round 3 : 2/4 hits
Chinese roll dice for 2 infantry in Shensi, round 3 : 1/2 hits
1 armour owned by the Japanese and 2 infantry owned by the Chinese lost in Shensi
Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Chinese: 4 infantry
Casualties for Japanese: 1 armour and 2 mech_infantrys
Battle in Shan State
Japanese attack with 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry
British defend with 1 infantry
Japanese roll dice for 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry in Shan State, round 2 : 4/5 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Cleaning up after air battlesNon Combat Move - Japanese
2 fighters moved from India to Yunnan
2 fighters moved from Suiyuyan to Chahar
2 fighters and 4 tactical_bombers moved from 55 Sea Zone to 35 Sea Zone
2 fighters moved from Celebes to 35 Sea Zone
3 bombers moved from India to French Indo China
1 transport moved from 35 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from Kiangsu to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
3 artilleries and 3 infantry moved from Japan to 6 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
3 artilleries and 3 infantry moved from 36 Sea Zone to French Indo China
2 destroyers and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 mech_infantry moved from Kweichow to Szechwan
1 fighter moved from Shensi to Szechwan
1 tactical_bomber moved from Shensi to Szechwan
1 tactical_bomber moved from Shensi to Szechwan
1 aaGun moved from Anhwe to Hunan
2 armour and 1 mech_infantry moved from Yunnan to Malaya
1 fighter moved from Burma to Malaya
2 tactical_bombers moved from Burma to Yunnan
1 mech_infantry moved from Kiangsu to Kweichow
1 transport moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 35 Sea Zone to 46 Sea ZonePlace Units - Japanese
1 armour and 2 mech_infantrys placed in French Indo China
1 armour and 2 mech_infantrys placed in Kiangsu
1 artillery and 1 infantry placed in Japan
2 destroyers and 2 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 62 PUs; end with 64 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs