@Blackychan Here is the starting file. Open the file just like you would using pbem but you’ll probably have to enter your forum password each time you post. When you’re finished with your turn just hit post to forum and it should show up here.
2026-1-6-Oztea-1939-Global.tsvg
G40 2E Colt vs thomasberg(+17)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 2 artilleries, 2 infantry and 1 transport; Remaining resources: 0 PUs;Politics - Italians
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to AngolaCombat Move - Italians
2 artilleries and 2 infantry moved from Syria to 98 Sea Zone
2 artilleries and 2 infantry moved from 98 Sea Zone to Egypt
1 bomber and 2 fighters moved from Greece to EgyptCombat - Italians
Battle in Egypt
Italians attack with 2 artilleries, 1 bomber, 2 fighters and 2 infantry
British defend with 3 armour, 1 harbour, 1 mech_infantry and 1 tactical_bomber
Italians roll dice for 1 battleship and 1 cruiser in Egypt, round 2 : 1/2 hits
Italians roll dice for 2 artilleries, 1 bomber, 2 fighters and 2 infantry in Egypt, round 2 : 3/7 hits
British roll dice for 3 armour, 1 mech_infantry and 1 tactical_bomber in Egypt, round 2 : 1/5 hits
1 mech_infantry owned by the British, 1 infantry owned by the Italians and 3 armour owned by the British lost in Egypt
Italians roll dice for 2 artilleries, 1 bomber, 2 fighters and 1 infantry in Egypt, round 3 : 3/6 hits
British roll dice for 1 tactical_bomber in Egypt, round 3 : 0/1 hits
1 tactical_bomber owned by the British lost in Egypt
Italians win, taking Egypt from British with 2 artilleries, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 30
Casualties for Italians: 1 infantry
Casualties for British: 3 armour, 1 mech_infantry and 1 tactical_bomberNon Combat Move - Italians
2 fighters moved from Egypt to Syria
1 bomber moved from Egypt to Southern Italy
2 infantry moved from Southern Italy to Northern Italy
1 cruiser and 2 transports moved from 99 Sea Zone to 97 Sea Zone
1 submarine moved from 95 Sea Zone to 93 Sea ZonePlace Units - Italians
1 infantry placed in Southern France
2 artilleries and 1 infantry placed in Northern Italy
Turning on Edit Mode
EDIT: Changing ownership of Turkey from Neutral_True to Italians
EDIT: Removing units owned by Neutral_True from Turkey: 8 infantry
EDIT: Adding units owned by Italians to Turkey: 9 infantry
EDIT: Removing units owned by Italians from Northern Italy: 1 infantry
EDIT: Adding units owned by Italians to 99 Sea Zone: 1 transport
EDIT: Removing units owned by Italians from 97 Sea Zone: 1 transport
EDIT: Adding units owned by Italians to 99 Sea Zone: 1 destroyer
EDIT: Removing units owned by Italians from 98 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 transport placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 19 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs -
Edit is to non-com to turkey with one inf from italy.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer; Remaining resources: 1 PUs;Combat Move - ANZAC
Place Units - ANZAC
1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 2,1,2,2
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 4,5
ANZAC collect 8 PUs (2 lost to blockades); end with 9 PUsCombat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer; Remaining resources: 1 PUs;Combat Move - ANZAC
Place Units - ANZAC
1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 2,1,2,2
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 4,5
ANZAC collect 8 PUs (2 lost to blockades); end with 9 PUsCombat Move - French
1 infantry moved from Tunisia to Libya
French take Libya from ItaliansCombat - French
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
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I will be unavailable for 3-4 days
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 artilleries, 4 infantry and 9 mech_infantrys; Remaining resources: 1 PUs;Politics - Germans
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to AngolaCombat Move - Germans
1 armour moved from Poland to Western Ukraine
3 armour moved from Romania to Bessarabia
6 armour moved from Eastern Poland to Western Ukraine
1 armour moved from Eastern Poland to Bessarabia
3 artilleries and 2 infantry moved from Smolensk to Russia
14 armour, 12 infantry and 6 mech_infantrys moved from Bryansk to Russia
4 bombers and 3 tactical_bombers moved from Novgorod to Russia
1 bomber moved from Western Germany to RussiaCombat - Germans
Germans creates battle in territory 91 Sea Zone
Battle in Bessarabia
Germans attack with 4 armour
Russians defend with 2 infantry
Germans roll dice for 4 armour in Bessarabia, round 2 : 2/4 hits
Russians roll dice for 2 infantry in Bessarabia, round 2 : 0/2 hits
2 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 4 armour remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in 91 Sea Zone
Germans attack with 3 submarines
Americans defend with 2 cruisers and 4 transports
Germans roll dice for 3 submarines in 91 Sea Zone, round 2 : 0/3 hits
Americans roll dice for 2 cruisers and 4 transports in 91 Sea Zone, round 2 : 2/2 hits
2 submarines owned by the Germans lost in 91 Sea Zone
Germans roll dice for 1 submarine in 91 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 2 cruisers and 4 transports in 91 Sea Zone, round 3 : 0/2 hits
Germans roll dice for 1 submarine in 91 Sea Zone, round 4 : 1/1 hits
1 cruiser owned by the Americans lost in 91 Sea Zone
Americans roll dice for 1 cruiser and 4 transports in 91 Sea Zone, round 4 : 0/1 hits
Germans roll dice for 1 submarine in 91 Sea Zone, round 5 : 0/1 hits
Americans roll dice for 1 cruiser and 4 transports in 91 Sea Zone, round 5 : 1/1 hits
1 submarine owned by the Germans lost in 91 Sea Zone
Americans win with 1 cruiser and 4 transports remaining. Battle score for attacker is -6
Casualties for Germans: 3 submarines
Casualties for Americans: 1 cruiser
Battle in Western Ukraine
Germans attack with 7 armour
Russians defend with 2 artilleries and 4 infantry
Germans roll dice for 7 armour in Western Ukraine, round 2 : 4/7 hits
Russians roll dice for 2 artilleries and 4 infantry in Western Ukraine, round 2 : 3/6 hits
4 infantry owned by the Russians and 3 armour owned by the Germans lost in Western Ukraine
Germans roll dice for 4 armour in Western Ukraine, round 3 : 0/4 hits
Russians roll dice for 2 artilleries in Western Ukraine, round 3 : 1/2 hits
1 armour owned by the Germans lost in Western Ukraine
Germans roll dice for 3 armour in Western Ukraine, round 4 : 0/3 hits
Russians roll dice for 2 artilleries in Western Ukraine, round 4 : 2/2 hits
2 armour owned by the Germans lost in Western Ukraine
Germans roll dice for 1 armour in Western Ukraine, round 5 : 1/1 hits
Russians roll dice for 2 artilleries in Western Ukraine, round 5 : 0/2 hits
1 artillery owned by the Russians lost in Western Ukraine
Germans roll dice for 1 armour in Western Ukraine, round 6 : 1/1 hits
Russians roll dice for 1 artillery in Western Ukraine, round 6 : 0/1 hits
1 artillery owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 armour remaining. Battle score for attacker is -16
Casualties for Germans: 6 armour
Casualties for Russians: 2 artilleries and 4 infantry
Battle in Russia
Germans attack with 14 armour, 3 artilleries, 5 bombers, 14 infantry, 6 mech_infantrys and 3 tactical_bombers
Russians defend with 1 aaGun, 1 airfield, 1 factory_major, 1 fighter, 28 infantry and 1 tactical_bomber
AA fire in Russia : 1/3 hits
1 tactical_bomber owned by the Germans lost in Russia
Germans roll dice for 14 armour, 3 artilleries, 5 bombers, 14 infantry, 6 mech_infantrys and 2 tactical_bombers in Russia, round 2 : 14/44 hits
Russians roll dice for 1 aaGun, 1 fighter, 28 infantry and 1 tactical_bomber in Russia, round 2 : 9/30 hits
13 infantry owned by the Russians, 9 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Russia
Germans roll dice for 14 armour, 3 artilleries, 5 bombers, 5 infantry, 6 mech_infantrys and 2 tactical_bombers in Russia, round 3 : 18/35 hits
Russians roll dice for 1 fighter, 15 infantry and 1 tactical_bomber in Russia, round 3 : 5/17 hits
1 tactical_bomber owned by the Russians, 15 infantry owned by the Russians, 1 fighter owned by the Russians and 5 infantry owned by the Germans lost in Russia
Germans captures 36PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 14 armour, 3 artilleries, 5 bombers, 6 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 57
Casualties for Germans: 14 infantry and 1 tactical_bomber
Casualties for Russians: 1 aaGun, 1 fighter, 28 infantry and 1 tactical_bomberNon Combat Move - Germans
1 infantry moved from Vyborg to Finland
1 aaGun moved from Eastern Poland to Western Ukraine
1 artillery moved from Western Germany to Switzerland
Germans take Switzerland from Neutral_True
3 aaGuns and 1 artillery moved from Western Germany to France
3 infantry moved from Vyborg to Finland
4 bombers moved from Russia to Poland
1 bomber moved from Russia to Smolensk
1 tactical_bomber moved from Russia to Belarus
1 tactical_bomber moved from Russia to Bryansk
1 infantry moved from United Kingdom to 109 Sea Zone
1 infantry and 1 transport moved from 109 Sea Zone to 104 Sea Zone
1 infantry moved from 104 Sea Zone to Portugal
Germans take Portugal from Neutral_TruePlace Units - Germans
3 infantry placed in United Kingdom
1 infantry placed in Normandy Bordeaux
2 artilleries placed in France
2 armour and 8 mech_infantrys placed in Western Germany
1 mech_infantry placed in GermanyTurn Complete - Germans
Germans collect 63 PUs; end with 100 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 105 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 115 PUs
Turning on Edit Mode
EDIT: Adding units owned by Germans to 110 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 112 Sea Zone: 1 submarine
EDIT: Removing units owned by Germans from 109 Sea Zone: 2 submarines
EDIT: Turning off Edit Mode -
The delay and me watching the new season of Making a Murderer distracted me from bringing my subs to sink your TTs :-D ! Still, it would be tough for you to come back.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Politics - Russians
Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to WarCombat Move - Russians
1 infantry moved from Vologda to Smolensk
1 infantry moved from Rostov to Bryansk
1 infantry moved from Tambov to BryanskCombat - Russians
Battle in Bryansk
Russians attack with 2 infantry
Germans defend with 1 aaGun and 1 tactical_bomber
Russians roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits, 0,33 expected hits
Germans roll dice for 1 aaGun and 1 tactical_bomber in Bryansk, round 2 : 0/1 hits, 0,50 expected hits
Russians roll dice for 2 infantry in Bryansk, round 3 : 0/2 hits, 0,33 expected hits
Germans roll dice for 1 aaGun and 1 tactical_bomber in Bryansk, round 3 : 0/1 hits, 0,50 expected hits
Russians roll dice for 2 infantry in Bryansk, round 4 : 0/2 hits, 0,33 expected hits
Germans roll dice for 1 aaGun and 1 tactical_bomber in Bryansk, round 4 : 1/1 hits, 0,50 expected hits
1 infantry owned by the Russians lost in Bryansk
Russians roll dice for 1 infantry in Bryansk, round 5 : 0/1 hits, 0,17 expected hits
Germans roll dice for 1 aaGun and 1 tactical_bomber in Bryansk, round 5 : 1/1 hits, 0,50 expected hits
1 infantry owned by the Russians lost in Bryansk
Germans win with 1 aaGun and 1 tactical_bomber remaining. Battle score for attacker is -6
Casualties for Russians: 2 infantry
Battle in Smolensk
Russians attack with 1 infantry
Germans defend with 1 aaGun and 1 bomber
Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0,17 expected hits
Germans roll dice for 1 aaGun and 1 bomber in Smolensk, round 2 : 1/1 hits, 0,17 expected hits
1 infantry owned by the Russians and 1 aaGun owned by the Germans lost in Smolensk
Germans win with 1 bomber remaining. Battle score for attacker is 2
Casualties for Russians: 1 infantry
Casualties for Germans: 1 aaGunNon Combat Move - Russians
6 infantry moved from Novosibirsk to SamaraTurn Complete - Russians
Combat Hit Differential Summary :
Germans : 0,83
Russians : -0,33 -
Yeah, I never had any hope of “coming back”. It’s been a great learning experience. You have your 8 cities in Europe. I’m happy to play it out for one more round. I suppose I could delay things a bit, by going into Italy. Maybe I’ll try that.
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It’s up to you. Do not feel pressured to continue though; I have no problem conceding or seeing opponent concede. I know what it is like to keep grinding through just to be a good sport
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Very well. I surrender. Thanks for teaching me the ropes :)





