@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
Odonis (Axis) vs dawgoneit (Allies +21) No VC G40L18
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 armour, 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 fighter moved from Southern Italy to Southern France
1 fighter moved from Southern Italy to Southern France
2 infantry moved from Northern Italy to Southern France
2 armour moved from Tambov to KazakhstanCombat - Italians
Battle in Kazakhstan
Italians attack with 2 armour
British defend with 1 mech_infantry
Italians roll dice for 2 armour in Kazakhstan, round 2 : 1/2 hits
British roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits
1 mech_infantry owned by the British lost in Kazakhstan
Italians win, taking Kazakhstan from British with 2 armour remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Southern France
Italians attack with 2 fighters and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 2 fighters and 2 infantry in Southern France, round 2 : 2/4 hits
Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Southern France
Italians win, taking Southern France from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Italians
2 fighters moved from Southern France to Southern Italy
3 artilleries and 6 infantry moved from Northern Italy to Southern France
1 aaGun moved from Southern Italy to Northern ItalyPlace Units - Italians
1 armour, 1 artillery and 1 infantry placed in Southern Italy
1 artillery and 2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 19 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 45 Sea Zone
2 submarines moved from 42 Sea Zone to 36 Sea Zone
ANZAC take 43 Sea Zone from JapaneseCombat - ANZAC
Battle in 36 Sea Zone
ANZAC attack with 3 submarines
Japanese defend with 2 destroyers
ANZAC roll dice for 3 submarines in 36 Sea Zone, round 2 : 1/3 hits
Japanese roll dice for 2 destroyers in 36 Sea Zone, round 2 : 1/2 hits
1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 36 Sea Zone
ANZAC roll dice for 2 submarines in 36 Sea Zone, round 3 : 0/2 hits
Japanese roll dice for 1 destroyer in 36 Sea Zone, round 3 : 0/1 hits
ANZAC roll dice for 2 submarines in 36 Sea Zone, round 4 : 1/2 hits
Japanese roll dice for 1 destroyer in 36 Sea Zone, round 4 : 0/1 hits
1 destroyer owned by the Japanese lost in 36 Sea Zone
ANZAC win, taking 36 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 10
Casualties for ANZAC: 1 submarine
Casualties for Japanese: 2 destroyersNon Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
2 submarines placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 45 Sea Zone
2 submarines moved from 42 Sea Zone to 36 Sea Zone
ANZAC take 43 Sea Zone from JapaneseCombat - ANZAC
Battle in 36 Sea Zone
ANZAC attack with 3 submarines
Japanese defend with 2 destroyers
ANZAC roll dice for 3 submarines in 36 Sea Zone, round 2 : 1/3 hits
Japanese roll dice for 2 destroyers in 36 Sea Zone, round 2 : 1/2 hits
1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 36 Sea Zone
ANZAC roll dice for 2 submarines in 36 Sea Zone, round 3 : 0/2 hits
Japanese roll dice for 1 destroyer in 36 Sea Zone, round 3 : 0/1 hits
ANZAC roll dice for 2 submarines in 36 Sea Zone, round 4 : 1/2 hits
Japanese roll dice for 1 destroyer in 36 Sea Zone, round 4 : 0/1 hits
1 destroyer owned by the Japanese lost in 36 Sea Zone
ANZAC win, taking 36 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 10
Casualties for ANZAC: 1 submarine
Casualties for Japanese: 2 destroyersNon Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
2 submarines placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUsCombat Move - French
1 infantry moved from Turkey to Greece
1 infantry moved from Iraq to Turkey
1 infantry moved from Tobruk to AlexandriaNon Combat Move - French
Turn Complete - French
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ship russia
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 5 artilleries, 3 fighters, 5 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Vologda to Novosibirsk
Germans take Novosibirsk from Russians
4 mech_infantrys moved from Yugoslavia to Greece
3 bombers, 3 fighters and 3 tactical_bombers moved from Eastern Poland to Greece
1 bomber moved from Tambov to Greece
6 armour moved from Russia to Volgograd
1 mech_infantry moved from Samara to Turkmenistan
Germans take Turkmenistan from Russians
2 fighters moved from Western Germany to Greece
2 artilleries and 10 infantry moved from France to Normandy Bordeaux
1 armour and 1 mech_infantry moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 104 Sea ZoneCombat - Germans
Battle in Normandy Bordeaux
Germans attack with 2 artilleries and 10 infantry
Americans defend with 1 factory_minor, 1 harbour and 3 infantry
Germans roll dice for 2 artilleries and 10 infantry in Normandy Bordeaux, round 2 : 3/12 hits
Americans roll dice for 3 infantry in Normandy Bordeaux, round 2 : 2/3 hits
2 infantry owned by the Germans and 3 infantry owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 2 artilleries and 8 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Americans: 3 infantry
Battle in Holland Belgium
Germans attack with 1 armour, 1 infantry and 1 mech_infantry
British defend with 1 armour
Germans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 1/3 hits
British roll dice for 1 armour in Holland Belgium, round 2 : 0/1 hits
1 armour owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in Volgograd
Germans attack with 6 armour
British defend with 1 factory_minor and 1 mech_infantry
Germans roll dice for 6 armour in Volgograd, round 2 : 3/6 hits
British roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits
1 mech_infantry owned by the British lost in Volgograd
Germans win, taking Volgograd from British with 6 armour remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in 104 Sea Zone
Germans attack with 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Germans roll dice for 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 2 : 2/2 hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 tactical_bomber owned by the Germans lost in 104 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Germans: 1 tactical_bomber
Casualties for Americans: 1 destroyer
Battle in Greece
Germans attack with 4 bombers, 5 fighters, 4 mech_infantrys and 3 tactical_bombers
British defend with 6 armour, 3 artilleries, 2 infantry and 1 mech_infantry; French defend with 1 infantry
Germans roll dice for 4 bombers, 5 fighters, 4 mech_infantrys and 3 tactical_bombers in Greece, round 2 : 11/16 hits
British roll dice for 6 armour, 3 artilleries, 3 infantry and 1 mech_infantry in Greece, round 2 : 6/13 hits
1 mech_infantry owned by the British, 3 fighters owned by the Germans, 1 infantry owned by the French, 3 artilleries owned by the British, 3 mech_infantrys owned by the Germans, 2 infantry owned by the British and 4 armour owned by the British lost in Greece
Germans roll dice for 4 bombers, 2 fighters, 1 mech_infantry and 3 tactical_bombers in Greece, round 3 : 7/10 hits
British roll dice for 2 armour in Greece, round 3 : 1/2 hits
1 tactical_bomber owned by the Germans and 2 armour owned by the British lost in Greece
Germans win, taking Greece from British with 4 bombers, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Germans: 3 fighters, 3 mech_infantrys and 1 tactical_bomber
Casualties for British: 6 armour, 3 artilleries, 2 infantry and 1 mech_infantry
Casualties for French: 1 infantryNon Combat Move - Germans
1 artillery and 3 infantry moved from Vologda to Samara
7 armour moved from Russia to Volgograd
2 mech_infantrys moved from Smolensk to Rostov
2 aaGuns moved from Ukraine to Rostov
2 infantry moved from Bessarabia to Ukraine
1 aaGun moved from Russia to Samara
2 infantry moved from Norway to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 104 Sea Zone
2 infantry moved from 104 Sea Zone to Portugal
Germans take Portugal from Neutral_True
1 cruiser moved from 112 Sea Zone to 104 Sea Zone
1 carrier and 1 transport moved from 112 Sea Zone to 113 Sea Zone
1 infantry moved from Western Germany to 113 Sea Zone
1 infantry moved from 113 Sea Zone to Sweden
Germans take Sweden from Neutral_True
3 infantry moved from Western Germany to France
1 armour moved from Western Germany to France
1 fighter moved from 104 Sea Zone to 112 Sea Zone
1 carrier moved from 113 Sea Zone to 112 Sea Zone
4 bombers moved from Greece to Western Germany
2 fighters moved from Greece to Southern Italy
2 tactical_bombers moved from Greece to BulgariaPlace Units - Germans
5 mech_infantrys placed in Western Germany
3 artilleries placed in France
5 infantry placed in Western Germany
Germans undo move 3.
2 artilleries and 3 fighters placed in Western Germany
3 armour and 5 infantry placed in Germany
Germans undo move 4.
5 infantry placed in Germany
3 armour placed in UkraineTurn Complete - Germans
Germans collect 64 PUs; end with 64 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 84 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - Russians
1 submarine moved from 115 Sea Zone to 113 Sea ZoneCombat - Russians
Battle in 113 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 transport
1 transport owned by the Germans lost in 113 Sea Zone
Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits
Russians win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Germans: 1 transportNon Combat Move - Russians
Turn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 3 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour moved from Yenisey to Buryatia
Japanese take Yakut S.S.R. from Russians
Japanese take Buryatia from Russians
1 infantry moved from Yunnan to Burma
1 mech_infantry moved from Kweichow to Burma
1 fighter and 1 tactical_bomber moved from Yunnan to Burma
1 destroyer moved from 20 Sea Zone to 46 Sea Zone
1 fighter moved from 42 Sea Zone to 46 Sea Zone
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
Japanese take 43 Sea Zone from ANZAC
1 destroyer moved from 42 Sea Zone to 55 Sea Zone
1 fighter moved from 42 Sea Zone to 55 Sea ZoneCombat - Japanese
Battle in 46 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer and 1 fighter in 46 Sea Zone, round 2 : 2/2 hits
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 46 Sea Zone
Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 55 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer and 1 fighter in 55 Sea Zone, round 2 : 2/2 hits
Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 55 Sea Zone
Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Burma
Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Burma, round 2 : 2/4 hits
UK_Pacific roll dice for 2 infantry in Burma, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Japan to 35 Sea Zone
2 battleships and 2 carriers moved from 42 Sea Zone to 35 Sea Zone
1 fighter moved from 46 Sea Zone to 35 Sea Zone
1 fighter moved from 55 Sea Zone to 35 Sea Zone
1 transport moved from 42 Sea Zone to 44 Sea Zone
1 artillery moved from Celebes to 44 Sea Zone
1 artillery and 1 transport moved from 44 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
1 infantry moved from French Indo China to Yunnan
1 fighter and 1 tactical_bomber moved from Burma to Yunnan
1 artillery moved from Kwangsi to Yunnan
1 mech_infantry moved from Kwangtung to Yunnan
1 artillery moved from Kwangtung to Kwangsi
2 mech_infantrys moved from Kweichow to Yunnan
1 artillery moved from Kansu to TsinghaiPlace Units - Japanese
1 artillery and 2 infantry placed in French Indo China
1 armour, 1 infantry and 1 mech_infantry placed in Kwangtung
1 mech_infantry placed in Kiangsu
2 fighters placed in Kiangsu
Japanese undo move 4.
2 fighters placed in Japan
1 carrier and 1 destroyer placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,2,1,4
Japanese collect 68 PUs (3 lost to blockades); end with 68 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 3 armour, 3 artilleries, 3 destroyers, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
4 artilleries moved from Central United States to 101 Sea Zone
2 artilleries moved from Eastern United States to 101 Sea Zone
8 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Portugal
2 infantry moved from Spain to Portugal
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
1 fighter moved from Spain to 104 Sea Zone
1 tactical_bomber moved from Spain to 104 Sea Zone
6 artilleries, 1 destroyer, 6 infantry and 6 transports moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from 91 Sea Zone to 104 Sea Zone
3 fighters moved from 91 Sea Zone to Portugal
1 submarine moved from 54 Sea Zone to 46 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from Queensland to 46 Sea Zone
1 fighter moved from 54 Sea Zone to 46 Sea Zone
3 fighters moved from 54 Sea Zone to 55 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea ZoneCombat - Americans
Battle in 104 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Germans defend with 1 cruiser and 1 transport
Americans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 104 Sea Zone, round 2 : 2/4 hits
Germans roll dice for 1 cruiser and 1 transport in 104 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans, 1 transport owned by the Germans and 1 cruiser owned by the Germans lost in 104 Sea Zone
Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Germans: 1 cruiser and 1 transport
Casualties for Americans: 1 destroyer
Battle in Portugal
Americans attack with 3 fighters and 4 infantry
Germans defend with 4 infantry
Americans roll dice for 1 battleship and 1 cruiser in Portugal, round 2 : 1/2 hits
Americans roll dice for 3 fighters and 4 infantry in Portugal, round 2 : 3/7 hits
Germans roll dice for 4 infantry in Portugal, round 2 : 3/4 hits
4 infantry owned by the Germans and 3 infantry owned by the Americans lost in Portugal
Americans win, taking Portugal from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 4 infantry
Casualties for Americans: 3 infantry
Battle in 55 Sea Zone
Americans attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 16 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 46 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 fighters in 46 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 46 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 2 fighters in 46 Sea Zone, round 3 : 2/2 hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 fighter moved from 55 Sea Zone to Queensland
2 fighters moved from 55 Sea Zone to 54 Sea Zone
2 fighters moved from 46 Sea Zone to 54 Sea Zone
3 fighters moved from Portugal to 91 Sea Zone
1 tactical_bomber moved from 104 Sea Zone to 91 Sea Zone
2 fighters moved from 104 Sea Zone to Spain
6 artilleries and 6 infantry moved from 91 Sea Zone to SpainPlace Units - Americans
1 transport placed in 10 Sea Zone
1 artillery placed in Western United States
1 armour, 2 artilleries and 2 infantry placed in Eastern United States
2 armour and 1 fighter placed in Spain
2 destroyers placed in 101 Sea Zone
1 destroyer placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 3 armour, 3 artilleries, 3 destroyers, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
4 artilleries moved from Central United States to 101 Sea Zone
2 artilleries moved from Eastern United States to 101 Sea Zone
8 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Portugal
2 infantry moved from Spain to Portugal
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
1 fighter moved from Spain to 104 Sea Zone
1 tactical_bomber moved from Spain to 104 Sea Zone
6 artilleries, 1 destroyer, 6 infantry and 6 transports moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from 91 Sea Zone to 104 Sea Zone
3 fighters moved from 91 Sea Zone to Portugal
1 submarine moved from 54 Sea Zone to 46 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from Queensland to 46 Sea Zone
1 fighter moved from 54 Sea Zone to 46 Sea Zone
3 fighters moved from 54 Sea Zone to 55 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea ZoneCombat - Americans
Battle in 104 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Germans defend with 1 cruiser and 1 transport
Americans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 104 Sea Zone, round 2 : 2/4 hits
Germans roll dice for 1 cruiser and 1 transport in 104 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans, 1 transport owned by the Germans and 1 cruiser owned by the Germans lost in 104 Sea Zone
Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Germans: 1 cruiser and 1 transport
Casualties for Americans: 1 destroyer
Battle in Portugal
Americans attack with 3 fighters and 4 infantry
Germans defend with 4 infantry
Americans roll dice for 1 battleship and 1 cruiser in Portugal, round 2 : 1/2 hits
Americans roll dice for 3 fighters and 4 infantry in Portugal, round 2 : 3/7 hits
Germans roll dice for 4 infantry in Portugal, round 2 : 3/4 hits
4 infantry owned by the Germans and 3 infantry owned by the Americans lost in Portugal
Americans win, taking Portugal from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 4 infantry
Casualties for Americans: 3 infantry
Battle in 55 Sea Zone
Americans attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 16 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 46 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 fighters in 46 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 46 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 2 fighters in 46 Sea Zone, round 3 : 2/2 hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 fighter moved from 55 Sea Zone to Queensland
2 fighters moved from 55 Sea Zone to 54 Sea Zone
2 fighters moved from 46 Sea Zone to 54 Sea Zone
3 fighters moved from Portugal to 91 Sea Zone
1 tactical_bomber moved from 104 Sea Zone to 91 Sea Zone
2 fighters moved from 104 Sea Zone to Spain
6 artilleries and 6 infantry moved from 91 Sea Zone to SpainPlace Units - Americans
1 transport placed in 10 Sea Zone
1 artillery placed in Western United States
1 armour, 2 artilleries and 2 infantry placed in Eastern United States
2 armour and 1 fighter placed in Spain
2 destroyers placed in 101 Sea Zone
1 destroyer placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Spain: 3 fighters
EDIT: Adding units owned by Americans to Gibraltar: 3 fighters
EDIT: Turning off Edit ModePurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUsPurchase Units - British
British buy 3 armour, 2 artilleries and 7 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from India to Burma
2 fighters moved from Caucasus to Kazakhstan
2 fighters moved from Caucasus to Turkmenistan
1 bomber moved from Iraq to Kazakhstan
1 fighter moved from Syria to Greece
1 cruiser and 1 destroyer moved from 98 Sea Zone to 92 Sea Zone
1 transport moved from 91 Sea Zone to 88 Sea Zone
2 infantry moved from Suriname to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea ZoneCombat - British
Battle in Turkmenistan
British attack with 2 fighters
Germans defend with 1 mech_infantry
British roll dice for 2 fighters in Turkmenistan, round 2 : 1/2 hits
Germans roll dice for 1 mech_infantry in Turkmenistan, round 2 : 1/1 hits
1 mech_infantry owned by the Germans and 1 fighter owned by the British lost in Turkmenistan
British win with 1 fighter remaining. Battle score for attacker is -6
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 fighter
Battle in Kazakhstan
British attack with 1 bomber and 2 fighters
Italians defend with 2 armour
British roll dice for 1 bomber and 2 fighters in Kazakhstan, round 2 : 1/3 hits
Italians roll dice for 2 armour in Kazakhstan, round 2 : 1/2 hits
1 fighter owned by the British and 1 armour owned by the Italians lost in Kazakhstan
British roll dice for 1 bomber and 1 fighter in Kazakhstan, round 3 : 2/2 hits
Italians roll dice for 1 armour in Kazakhstan, round 3 : 0/1 hits
1 armour owned by the Italians lost in Kazakhstan
British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 2
Casualties for British: 1 fighter
Casualties for Italians: 2 armour
Battle in Burma
British attack with 2 infantry
Japanese defend with 1 mech_infantry
British roll dice for 2 infantry in Burma, round 2 : 0/2 hits
Japanese roll dice for 1 mech_infantry in Burma, round 2 : 1/1 hits
1 infantry owned by the British lost in Burma
British roll dice for 1 infantry in Burma, round 3 : 1/1 hits
Japanese roll dice for 1 mech_infantry in Burma, round 3 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 infantry remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Greece
British attack with 1 fighter
Germans defend with 1 mech_infantry
British roll dice for 1 fighter in Greece, round 2 : 0/1 hits
Germans roll dice for 1 mech_infantry in Greece, round 2 : 1/1 hits
1 fighter owned by the British lost in Greece
Germans win with 1 mech_infantry remaining. Battle score for attacker is -10
Casualties for British: 1 fighterNon Combat Move - British
2 infantry moved from Syria to Turkey
1 fighter moved from Turkmenistan to Persia
1 bomber and 1 fighter moved from Kazakhstan to Turkey
3 artilleries, 10 infantry and 3 mech_infantrys moved from Iraq to Turkey
6 infantry moved from Egypt to Trans-Jordan
1 transport moved from 98 Sea Zone to 96 Sea Zone
1 aaGun and 1 infantry moved from Malta to 96 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
1 aaGun and 1 infantry moved from 92 Sea Zone to Spain
1 aaGun moved from Gibraltar to Spain
1 infantry moved from Egypt to Trans-Jordan
3 mech_infantrys moved from Belgian Congo to Egypt
3 infantry moved from Union of South Africa to Rhodesia
1 fighter moved from India to PersiaPlace Units - British
3 armour placed in Iraq
British undo move 1.
1 armour, 1 artillery and 1 infantry placed in Iraq
1 armour, 1 artillery and 1 infantry placed in Egypt
British undo move 2.
British undo move 1.
1 armour and 2 artilleries placed in Turkey
2 armour and 1 infantry placed in Iraq
3 infantry placed in Egypt
3 infantry placed in Union of South AfricaTurn Complete - British
British collect 39 PUs; end with 39 PUsPlace Units - UK_Pacific
1 artillery and 1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Some Units in India change ownership: 1 artillery and 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 fighters moved from Southern Italy to CaucasusCombat - Italians
Battle in Caucasus
Italians attack with 2 fighters
Russians defend with 1 infantry
Italians roll dice for 2 fighters in Caucasus, round 2 : 2/2 hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Caucasus
Italians win with 2 fighters remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
2 fighters moved from Caucasus to Rostov
1 artillery and 2 infantry moved from Northern Italy to Southern Italy
3 artilleries and 8 infantry moved from Southern France to Northern Italy
1 armour moved from Southern Italy to Northern Italy
1 mech_infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
2 infantry placed in Southern France
3 infantry placed in Southern Italy
1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 19 PUs; end with 19 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 fighters moved from Southern Italy to CaucasusCombat - Italians
Battle in Caucasus
Italians attack with 2 fighters
Russians defend with 1 infantry
Italians roll dice for 2 fighters in Caucasus, round 2 : 2/2 hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Caucasus
Italians win with 2 fighters remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
2 fighters moved from Caucasus to Rostov
1 artillery and 2 infantry moved from Northern Italy to Southern Italy
3 artilleries and 8 infantry moved from Southern France to Northern Italy
1 armour moved from Southern Italy to Northern Italy
1 mech_infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
2 infantry placed in Southern France
3 infantry placed in Southern Italy
1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 19 PUs; end with 19 PUs
Turning on Edit Mode
EDIT: Adding units owned by Italians to Switzerland: 3 infantry
EDIT: Changing ownership of Switzerland from Neutral_True to Italians
EDIT: Removing units owned by Neutral_True from Switzerland: 2 infantry
EDIT: Removing units owned by Italians from Northern Italy: 1 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
2 artilleries moved from Queensland to 54 Sea Zone
4 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 cruiser, 2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
ANZAC take 42 Sea Zone from Japanese
1 cruiser, 2 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 artillery and 3 infantry moved from 41 Sea Zone to Sumatra
2 submarines moved from 62 Sea Zone to 54 Sea Zone
1 destroyer moved from 45 Sea Zone to 54 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 submarine moved from 36 Sea Zone to 43 Sea Zone
ANZAC take 43 Sea Zone from Japanese
2 infantry moved from Syria to TurkeyCombat - ANZAC
Battle in Sumatra
ANZAC attack with 1 artillery and 3 infantry
Japanese defend with 2 artilleries and 1 infantry
ANZAC roll dice for 1 cruiser in Sumatra, round 2 : 0/1 hits
ANZAC roll dice for 1 artillery and 3 infantry in Sumatra, round 2 : 1/4 hits
Japanese roll dice for 2 artilleries and 1 infantry in Sumatra, round 2 : 1/3 hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Sumatra
ANZAC roll dice for 1 artillery and 2 infantry in Sumatra, round 3 : 2/3 hits
Japanese roll dice for 2 artilleries in Sumatra, round 3 : 0/2 hits
2 artilleries owned by the Japanese lost in Sumatra
ANZAC win, taking Sumatra from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 2 artilleries and 1 infantry
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Java, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
2 artilleries moved from Queensland to 54 Sea Zone
4 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 cruiser, 2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
ANZAC take 42 Sea Zone from Japanese
1 cruiser, 2 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 artillery and 3 infantry moved from 41 Sea Zone to Sumatra
2 submarines moved from 62 Sea Zone to 54 Sea Zone
1 destroyer moved from 45 Sea Zone to 54 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 submarine moved from 36 Sea Zone to 43 Sea Zone
ANZAC take 43 Sea Zone from Japanese
2 infantry moved from Syria to TurkeyCombat - ANZAC
Battle in Sumatra
ANZAC attack with 1 artillery and 3 infantry
Japanese defend with 2 artilleries and 1 infantry
ANZAC roll dice for 1 cruiser in Sumatra, round 2 : 0/1 hits
ANZAC roll dice for 1 artillery and 3 infantry in Sumatra, round 2 : 1/4 hits
Japanese roll dice for 2 artilleries and 1 infantry in Sumatra, round 2 : 1/3 hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Sumatra
ANZAC roll dice for 1 artillery and 2 infantry in Sumatra, round 3 : 2/3 hits
Japanese roll dice for 2 artilleries in Sumatra, round 3 : 0/2 hits
2 artilleries owned by the Japanese lost in Sumatra
ANZAC win, taking Sumatra from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 2 artilleries and 1 infantry
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Java, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUsCombat Move - French
Non Combat Move - French
1 infantry moved from Turkey to Caucasus
1 infantry moved from Alexandria to EgyptTurn Complete - French
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 6 artilleries, 6 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 mech_infantrys moved from Rostov to Caucasus
2 tactical_bombers moved from Bulgaria to Caucasus
1 bomber moved from Western Germany to Spain
1 bomber moved from Western Germany to Spain
2 bombers moved from Western Germany to Turkey -
intercept?
-
yes
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 6 artilleries, 6 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 mech_infantrys moved from Rostov to Caucasus
2 tactical_bombers moved from Bulgaria to Caucasus
1 bomber moved from Western Germany to Spain
1 bomber moved from Western Germany to Spain
2 bombers moved from Western Germany to TurkeyCombat - Germans
Air Battle in Turkey
Germans attacks with 2 units heading to Turkey
British launches 1 interceptors out of Turkey
Attackers Fire, : 0/2 hits
Defenders Fire, : 0/1 hits
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Turkey
AA fire in Turkey : 0/2 hits
Bombing raid in Turkey rolls: 3,8 and causes: 6 damage to unit: factory_minor
Bombing raid in Turkey causes 6 damage total.
Strategic bombing raid in Spain
AA fire in Spain : 0/2 hits
Bombing raid in Spain rolls: 6,3 and causes: 6 damage to unit: factory_minor
Bombing raid in Spain causes 6 damage total.
Battle in Caucasus
Germans attack with 2 mech_infantrys and 2 tactical_bombers
French defend with 1 infantry
Germans roll dice for 2 mech_infantrys and 2 tactical_bombers in Caucasus, round 2 : 2/4 hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits
1 infantry owned by the French lost in Caucasus
Germans win, taking Caucasus from Russians with 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Cleaning up after air battlesNon Combat Move - Germans
1 artillery and 3 infantry moved from Samara to Volgograd
1 armour moved from Volgograd to Afghanistan
Germans take Afghanistan from Neutral_True
3 armour moved from Ukraine to Volgograd
2 infantry moved from Ukraine to Rostov
2 tactical_bombers moved from Caucasus to Volgograd
2 aaGuns moved from Rostov to Volgograd
2 bombers moved from Turkey to Southern Italy
2 bombers moved from Spain to Western Germany
1 armour, 3 artilleries and 3 infantry moved from France to Normandy Bordeaux
1 armour, 1 infantry and 1 mech_infantry moved from Holland Belgium to Normandy Bordeaux
5 mech_infantrys moved from Western Germany to Normandy Bordeaux
1 carrier moved from 112 Sea Zone to 104 Sea Zone
1 fighter moved from 112 Sea Zone to Western Germany
2 artilleries moved from Western Germany to France
5 infantry moved from Germany to Greater Southern Germany
1 aaGun moved from France to Western Germany
1 aaGun moved from Western Germany to Greater Southern Germany
1 infantry moved from Novosibirsk to Kazakhstan
1 aaGun moved from Samara to KazakhstanPlace Units - Germans
3 armour placed in Volgograd
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Russia
3 artilleries placed in France
3 infantry placed in Normandy Bordeaux
3 artilleries and 3 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 65 PUs; end with 65 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 90 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 armour, 3 destroyers, 2 fighters and 4 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 fighter moved from 35 Sea Zone to 42 Sea Zone
1 cruiser moved from 35 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
5 armour, 6 artilleries, 1 infantry and 6 mech_infantrys moved from Yunnan to Burma
1 armour moved from Buryatia to Amur
Japanese take Amur from Russians
1 armour moved from Amur to Sakha
Japanese take Sakha from RussiansCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 cruiser, 1 fighter and 1 transport
ANZAC defend with 1 submarine and 1 transport
1 submarine owned by the ANZAC Submerged
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from ANZAC with 1 cruiser, 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 artillery
Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 2/2 hits
ANZAC roll dice for 1 artillery in Java, round 2 : 0/1 hits
1 artillery owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery
Battle in Burma
Japanese attack with 5 armour, 6 artilleries, 1 infantry and 6 mech_infantrys
British defend with 1 infantry
Japanese roll dice for 5 armour, 6 artilleries, 1 infantry and 6 mech_infantrys in Burma, round 2 : 6/18 hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 5 armour, 6 artilleries, 1 infantry and 6 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Yunnan to 35 Sea Zone
1 armour and 1 mech_infantry moved from Kwangtung to Yunnan
1 artillery moved from Kwangsi to Yunnan
1 artillery and 2 infantry moved from French Indo China to Yunnan
1 infantry moved from Kwangtung to Kwangsi
2 fighters moved from Japan to 6 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from 42 Sea Zone to 35 Sea Zone
1 mech_infantry moved from Kiangsu to KweichowPlace Units - Japanese
3 destroyers placed in 20 Sea Zone
2 armour and 1 mech_infantry placed in French Indo China
3 mech_infantrys placed in Kiangsu
2 fighters placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,5
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,3
Japanese collect 63 PUs (6 lost to blockades); end with 64 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans repair damage of 6x factory_minor; Remaining resources: 67 PUs;
Americans buy 2 destroyers, 3 fighters and 7 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Portugal to Spain
2 infantry moved from Spain to Southern France
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Southern France
2 fighters moved from 91 Sea Zone to 104 Sea Zone
9 transports moved from 91 Sea Zone to 101 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 submarine moved from 46 Sea Zone to 42 Sea Zone
6 fighters moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 16 Sea Zone to 25 Sea Zone
1 destroyer and 1 submarine moved from 25 Sea Zone to 26 Sea Zone
1 destroyer moved from 16 Sea Zone to 25 Sea ZoneCombat - Americans
Battle in Celebes
Battle in 104 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Germans defend with 1 carrier
Americans roll dice for 1 destroyer and 2 fighters in 104 Sea Zone, round 2 : 0/3 hits
Germans roll dice for 1 carrier in 104 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer and 2 fighters in 104 Sea Zone, round 3 : 1/3 hits
Units damaged: 1 carrier owned by the Germans
Germans roll dice for 1 carrier in 104 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 destroyer and 2 fighters in 104 Sea Zone, round 4 : 2/3 hits
Germans roll dice for 1 carrier in 104 Sea Zone, round 4 : 1/1 hits
1 destroyer owned by the Americans and 1 carrier owned by the Germans lost in 104 Sea Zone
Americans win, taking Celebes from Japanese with 2 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 carrier
Casualties for Americans: 1 destroyer
Battle in Southern France
Americans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Southern France, round 2 : 1/4 hits
Italians roll dice for 2 infantry in Southern France, round 2 : 0/2 hits
1 infantry owned by the Italians lost in Southern France
Americans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Southern France, round 3 : 1/4 hits
Italians roll dice for 1 infantry in Southern France, round 3 : 0/1 hits
1 infantry owned by the Italians lost in Southern France
Americans win, taking Southern France from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Battle in 42 Sea Zone
ANZAC loiter and taunt; Americans attack with 6 fighters and 1 submarine
Japanese defend with 1 cruiser and 1 transport
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 6 fighters in 42 Sea Zone, round 2 : 3/6 hits
Japanese roll dice for 1 cruiser and 1 transport in 42 Sea Zone, round 2 : 1/1 hits
1 transport owned by the Japanese, 1 submarine owned by the Americans and 1 cruiser owned by the Japanese lost in 42 Sea Zone
Americans win with 6 fighters remaining. Battle score for attacker is 13
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 cruiser and 1 transportNon Combat Move - Americans
6 fighters moved from 42 Sea Zone to 54 Sea Zone
1 destroyer moved from 54 Sea Zone to 46 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 submarine moved from 55 Sea Zone to 54 Sea Zone
1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from 104 Sea Zone to Spain
1 tactical_bomber moved from Southern France to 91 Sea Zone
1 fighter moved from Southern France to SpainPlace Units - Americans
7 infantry placed in Eastern United States
3 fighters placed in Spain
2 destroyers placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 59 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs





