18L MrRoboto (Axis+3) vs AEV (Allies) BM3


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12

    Purchase Units - Russians
                Russians buy 2 armour and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 mech_infantry moved from Western Ukraine to Eastern Poland
                      Russians take Eastern Poland from Germans
                4 armour moved from Ukraine to Bessarabia
                1 mech_infantry moved from Ukraine to Bessarabia
                2 artilleries moved from Ukraine to Bessarabia
                2 fighters moved from Ukraine to Bessarabia
                1 infantry moved from Tsagaan Olom to Suiyuyan
                1 armour and 2 infantry moved from Kansu to Suiyuyan

    Combat - Russians
                Battle in Bessarabia
                    Russians attack with 4 armour, 2 artilleries, 2 fighters and 1 mech_infantry
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 4 armour, 2 artilleries, 2 fighters and 1 mech_infantry in Bessarabia, round 2 : 4/9 hits, 4,00 expected hits
                        Italians roll dice for 1 mech_infantry in Bessarabia, round 2 : 0/1 hits, 0,33 expected hits
                        1 mech_infantry owned by the Germans lost in Bessarabia
                    Russians win, taking Bessarabia from Italians with 4 armour, 2 artilleries, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Suiyuyan
                    Russians attack with 1 armour and 3 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 1 armour and 3 infantry in Suiyuyan, round 2 : 2/4 hits, 1,00 expected hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese lost in Suiyuyan
                    Russians win, taking Suiyuyan from Japanese with 1 armour and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Russians
                2 fighters moved from Bessarabia to Russia
                1 mech_infantry moved from Ukraine to Tambov
                1 mech_infantry moved from Ukraine to Rostov
                1 aaGun moved from Vologda to Russia
                1 infantry moved from Smolensk to Russia
                1 infantry moved from Northwest Persia to Caucasus

    Place Units - Russians
                2 armour and 8 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 27 PUs; end with 27 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
                Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 34 PUs

    Combat Hit Differential Summary :

    Italians : -0,33
        Russians : 1,00
        Japanese : -0,33

    triplea_42557_Rus12.tsvg

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 1 carrier, 3 infantry, 5 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 4 SuicideAttackTokens;

    Combat Move - Japanese
                7 units repaired.
                2 submarines moved from 37 Sea Zone to 39 Sea Zone
                1 submarine moved from 55 Sea Zone to 42 Sea Zone
                2 artilleries, 1 infantry and 2 transports moved from 36 Sea Zone to 42 Sea Zone
                2 artilleries and 1 infantry moved from 42 Sea Zone to Java
                1 submarine moved from 36 Sea Zone to 34 Sea Zone
                3 fighters and 1 tactical_bomber moved from Philippines to 34 Sea Zone
                1 armour moved from Siberia to Sakha
                      Japanese take Sakha from Russians
                1 armour moved from Sakha to Buryatia
                      Japanese take Buryatia from Russians
                1 infantry moved from Amur to Ulaanbaatar
                      Japanese take Ulaanbaatar from Russians
                3 infantry moved from Manchuria to Buyant-Uhaa
                      Japanese take Buyant-Uhaa from Russians
                1 bomber, 1 fighter and 1 tactical_bomber moved from Amur to Suiyuyan
                1 infantry moved from Hopei to Suiyuyan
                1 infantry moved from Shensi to Suiyuyan

    Combat - Japanese
                British scrambles 3 units out of India to defend against the attack in 39 Sea Zone
                Battle in 42 Sea Zone
                    Japanese attack with 1 submarine and 2 transports
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 42 Sea Zone
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese win with 1 submarine and 2 transports remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 39 Sea Zone
                    Japanese attack with 2 submarines
                    British defend with 3 fighters and 1 transport
                        Japanese roll dice for 2 submarines in 39 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                        Japanese roll dice for 2 submarines in 39 Sea Zone, round 3 : 0/2 hits, 0,67 expected hits
                        Japanese roll dice for 2 submarines in 39 Sea Zone, round 4 : 2/2 hits, 0,67 expected hits
                        1 transport owned by the British lost in 39 Sea Zone
                    2 submarines owned by the Japanese Submerged
                    British win with 3 fighters remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in 34 Sea Zone
                    Japanese attack with 3 fighters, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        Japanese roll dice for 3 fighters and 1 tactical_bomber in 34 Sea Zone, round 2 : 2/4 hits, 2,17 expected hits
                        Americans roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                        1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 34 Sea Zone
                    Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in Suiyuyan
                    Japanese attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 armour and 3 infantry
                        Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Suiyuyan, round 2 : 0/5 hits, 2,17 expected hits
                        Chinese roll dice for 1 armour and 3 infantry in Suiyuyan, round 2 : 1/4 hits, 1,50 expected hits
                        1 infantry owned by the Japanese lost in Suiyuyan
                        Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Suiyuyan, round 3 : 3/4 hits, 2,00 expected hits
                        Chinese roll dice for 1 armour and 3 infantry in Suiyuyan, round 3 : 1/4 hits, 1,50 expected hits
                        1 infantry owned by the Japanese and 3 infantry owned by the Russians lost in Suiyuyan
                        Japanese roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in Suiyuyan, round 4 : 2/3 hits, 1,83 expected hits
                        Chinese roll dice for 1 armour in Suiyuyan, round 4 : 0/1 hits, 0,50 expected hits
                        1 armour owned by the Russians lost in Suiyuyan
                    Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Japanese: 2 infantry
                    Casualties for Russians: 1 armour and 3 infantry
                Battle in Java
                    Japanese attack with 2 artilleries and 1 infantry
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 2 artilleries and 1 infantry in Java, round 2 : 0/3 hits, 1,00 expected hits
                        ANZAC roll dice for 1 infantry in Java, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese lost in Java
                        Japanese roll dice for 2 artilleries in Java, round 3 : 1/2 hits, 0,67 expected hits
                        ANZAC roll dice for 1 infantry in Java, round 3 : 1/1 hits, 0,33 expected hits
                        1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
                    Japanese win, taking Java from ANZAC with 1 artillery remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for ANZAC: 1 infantry
                Moving scrambled unit from 39 Sea Zone back to originating territory: India
                Moving scrambled unit from 39 Sea Zone back to originating territory: India
                Moving scrambled unit from 39 Sea Zone back to originating territory: India

    Non Combat Move - Japanese
                1 tactical_bomber moved from Malaya to 36 Sea Zone
                3 fighters and 1 tactical_bomber moved from 34 Sea Zone to 36 Sea Zone
                1 fighter moved from Malaya to 36 Sea Zone
                3 mech_infantrys moved from Malaya to Burma
                1 infantry moved from Kweichow to Hopei
                1 infantry moved from Szechwan to Shensi
                1 infantry moved from Yunnan to Kweichow
                1 marine moved from Yunnan to Szechwan
                1 bomber, 1 fighter and 1 tactical_bomber moved from Suiyuyan to Chahar
                1 bomber moved from Chahar to Anhwe
                3 mech_infantrys moved from Kwangtung to Yunnan
                3 armour moved from French Indo China to Yunnan
                6 armour and 1 artillery moved from Yunnan to Burma
                2 fighters moved from Japan to 36 Sea Zone
                1 armour moved from Siberia to Buryatia
                3 artilleries moved from Siberia to Amur
                1 fighter and 1 tactical_bomber moved from Japan to 36 Sea Zone

    Place Units - Japanese
                1 carrier placed in 36 Sea Zone
                1 artillery and 1 infantry placed in French Indo China
                1 submarine placed in 6 Sea Zone
                1 submarine placed in 19 Sea Zone
                Japanese undo move 4.
                1 submarine placed in 20 Sea Zone
                1 submarine placed in 37 Sea Zone
                1 artillery and 2 infantry placed in Manchuria
                2 mech_infantrys placed in Kwangtung
                2 mech_infantrys placed in Malaya
                Japanese undo move 6.
                1 artillery, 1 infantry and 1 mech_infantry placed in Manchuria
                1 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,4
                Japanese collect 66 PUs (1 lost to blockades); end with 66 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs

    Combat Hit Differential Summary :

    Americans : 0,67
        ANZAC : 1,33
        Chinese : -1,50
        Japanese : -2,50

    triplea_42557_Jap12.tsvg


  • TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12

    Purchase Units - Americans
                Americans buy 1 airfield, 3 destroyers and 4 fighters; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 submarines moved from 92 Sea Zone to 91 Sea Zone
                1 fighter moved from 92 Sea Zone to 91 Sea Zone
                3 destroyers and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
                2 fighters moved from Eastern United States to 91 Sea Zone
                7 bombers moved from Morocco to 110 Sea Zone

    Combat - Americans
                Americans creates battle in territory 6 Sea Zone
                Battle in 91 Sea Zone
                    Americans attack with 3 destroyers, 3 fighters and 3 submarines
                    Germans defend with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 1 submarine
                        Americans roll dice for 3 submarines in 91 Sea Zone, round 2 : 0/3 hits, 1,00 expected hits
                        Americans roll dice for 3 destroyers and 3 fighters in 91 Sea Zone, round 2 : 2/6 hits, 2,50 expected hits

    Combat Hit Differential Summary :

    Americans : -1,50

    triplea_42557_Ame12.tsvg


  • Two hits first round.

    Ool?

  • '19 '18

    max def


  • TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12

    Combat Move - British
                1 transport moved from 92 Sea Zone to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 armour moved from United Kingdom to 110 Sea Zone
                2 cruisers moved from 92 Sea Zone to 110 Sea Zone
                1 fighter and 1 tactical_bomber moved from 92 Sea Zone to Normandy Bordeaux
                1 carrier moved from 92 Sea Zone to 110 Sea Zone
                1 fighter moved from 110 Sea Zone to Normandy Bordeaux
                2 fighters moved from United Kingdom to Normandy Bordeaux
                1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux

    Combat - British
                Battle in Normandy Bordeaux
                    British attack with 1 armour, 4 fighters, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 artillery, 2 bombers, 1 factory_minor, 1 harbour and 3 infantry
                        British roll dice for 2 cruisers in Normandy Bordeaux, round 2 : 0/2 hits, 1,00 expected hits
                        British roll dice for 1 armour, 4 fighters, 1 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/7 hits, 3,33 expected hits

    Combat Hit Differential Summary :

    British : -2,33

    triplea_42557_Bri12.tsvg


  • Two hits in Normandy 1st Round.
    Take out Bmbrs first or wait till next round?

  • '19 '18

    Take out the bombers


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12

    Purchase Units - Americans
                Americans buy 1 airfield, 3 destroyers and 4 fighters; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 submarines moved from 92 Sea Zone to 91 Sea Zone
                1 fighter moved from 92 Sea Zone to 91 Sea Zone
                3 destroyers and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
                2 fighters moved from Eastern United States to 91 Sea Zone
                7 bombers moved from Morocco to 110 Sea Zone

    Combat - Americans
                Americans creates battle in territory 6 Sea Zone
                Battle in 91 Sea Zone
                    Americans attack with 3 destroyers, 3 fighters and 3 submarines
                    Germans defend with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 1 submarine
                        Americans roll dice for 3 submarines in 91 Sea Zone, round 2 : 0/3 hits, 1,00 expected hits
                        Americans roll dice for 3 destroyers and 3 fighters in 91 Sea Zone, round 2 : 2/6 hits, 2,50 expected hits
                        Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                        Germans roll dice for 1 battleship, 2 carriers, 1 cruiser and 2 destroyers in 91 Sea Zone, round 2 : 3/6 hits, 2,50 expected hits
                        3 submarines owned by the Americans and 2 carriers owned by the Germans lost in 91 Sea Zone
                        Americans roll dice for 3 destroyers and 3 fighters in 91 Sea Zone, round 3 : 3/6 hits, 2,50 expected hits
                        Germans roll dice for 1 submarine in 91 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
                        Germans roll dice for 1 battleship, 1 cruiser and 2 destroyers in 91 Sea Zone, round 3 : 2/4 hits, 1,83 expected hits
                        2 destroyers owned by the Germans, 1 submarine owned by the Germans and 2 destroyers owned by the Americans lost in 91 Sea Zone
                        Americans roll dice for 1 destroyer and 3 fighters in 91 Sea Zone, round 4 : 1/4 hits, 1,83 expected hits
                        Germans roll dice for 1 battleship and 1 cruiser in 91 Sea Zone, round 4 : 2/2 hits, 1,17 expected hits
                        1 destroyer owned by the Americans, 1 fighter owned by the Americans and 1 cruiser owned by the Germans lost in 91 Sea Zone
                        Americans roll dice for 2 fighters in 91 Sea Zone, round 5 : 1/2 hits, 1,00 expected hits
                        Germans roll dice for 1 battleship in 91 Sea Zone, round 5 : 1/1 hits, 0,67 expected hits
                        1 battleship owned by the Germans and 1 fighter owned by the Americans lost in 91 Sea Zone
                    Americans win with 1 fighter remaining. Battle score for attacker is 24
                    Casualties for Germans: 1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 1 submarine
                    Casualties for Americans: 3 destroyers, 2 fighters and 3 submarines
                Battle in 110 Sea Zone
                    Americans attack with 7 bombers
                    Germans defend with 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
                    1 submarine owned by the Germans Submerged
                        Americans roll dice for 7 bombers in 110 Sea Zone, round 2 : 5/7 hits, 4,67 expected hits
                        Germans roll dice for 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 110 Sea Zone, round 2 : 2/4 hits, 1,83 expected hits
                        1 destroyer owned by the Germans, 1 fighter owned by the Germans, 1 carrier owned by the Germans, 1 tactical_bomber owned by the Germans and 2 bombers owned by the Americans lost in 110 Sea Zone
                        1 transport owned by the Germans lost in 110 Sea Zone
                    Americans win with 5 bombers remaining. Battle score for attacker is 28
                    Casualties for Germans: 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
                    Casualties for Americans: 2 bombers

    Non Combat Move - Americans
                1 armour moved from Gibraltar to 92 Sea Zone
                1 infantry moved from Morocco to 92 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
                1 armour and 1 infantry moved from 110 Sea Zone to United Kingdom
                1 artillery moved from Morocco to 92 Sea Zone
                1 marine moved from Morocco to 92 Sea Zone
                1 cruiser and 1 marine moved from 92 Sea Zone to 110 Sea Zone
                1 marine moved from 110 Sea Zone to United Kingdom
                1 infantry moved from Gibraltar to 92 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to United Kingdom
                1 carrier and 1 fighter moved from 92 Sea Zone to 110 Sea Zone
                1 fighter moved from 91 Sea Zone to 110 Sea Zone
                5 bombers moved from 110 Sea Zone to United Kingdom
                3 infantry moved from Gibraltar to 92 Sea Zone
                1 infantry moved from Morocco to 92 Sea Zone
                4 infantry and 2 transports moved from 92 Sea Zone to 110 Sea Zone
                4 infantry moved from 110 Sea Zone to United Kingdom
                2 armour moved from Iraq to Eastern Persia
                2 infantry moved from Marshall Islands to 32 Sea Zone
                2 infantry and 1 transport moved from 32 Sea Zone to 33 Sea Zone
                2 infantry moved from 33 Sea Zone to Caroline Islands
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
                2 fighters moved from Hawaiian Islands to 33 Sea Zone
                1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 submarine moved from 18 Sea Zone to 35 Sea Zone

    Place Units - Americans
                1 airfield and 2 fighters placed in Iraq
                1 destroyer placed in 80 Sea Zone
                2 destroyers placed in 101 Sea Zone
                2 fighters placed in Eastern United States

    Turn Complete - Americans
                Americans collect 59 PUs; end with 59 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

    Combat Move - Chinese
                1 infantry moved from Kansu to Tsinghai

    Combat - Chinese
                Battle in Tsinghai
                    Chinese attack with 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0,17 expected hits
                        Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits
                        Chinese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0,17 expected hits
                        Japanese roll dice for 1 infantry in Tsinghai, round 3 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Chinese lost in Tsinghai
                    Japanese win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 2 PUs; end with 3 PUs

    Purchase Units - British
                British buy 1 artillery, 1 destroyer, 3 infantry and 2 transports; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs;

    Combat Move - British
                1 transport moved from 92 Sea Zone to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 armour moved from United Kingdom to 110 Sea Zone
                2 cruisers moved from 92 Sea Zone to 110 Sea Zone
                1 fighter and 1 tactical_bomber moved from 92 Sea Zone to Normandy Bordeaux
                1 carrier moved from 92 Sea Zone to 110 Sea Zone
                1 fighter moved from 110 Sea Zone to Normandy Bordeaux
                2 fighters moved from United Kingdom to Normandy Bordeaux
                1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux

    Combat - British
                Battle in Normandy Bordeaux
                    British attack with 1 armour, 4 fighters, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 artillery, 2 bombers, 1 factory_minor, 1 harbour and 3 infantry
                        British roll dice for 2 cruisers in Normandy Bordeaux, round 2 : 0/2 hits, 1,00 expected hits
                        British roll dice for 1 armour, 4 fighters, 1 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/7 hits, 3,33 expected hits
                        Germans roll dice for 1 artillery, 2 bombers and 3 infantry in Normandy Bordeaux, round 2 : 0/6 hits, 1,67 expected hits
                        2 bombers owned by the Germans lost in Normandy Bordeaux
                        British roll dice for 1 armour, 4 fighters, 1 infantry and 1 tactical_bomber in Normandy Bordeaux, round 3 : 1/7 hits, 3,33 expected hits
                        Germans roll dice for 1 artillery and 3 infantry in Normandy Bordeaux, round 3 : 1/4 hits, 1,33 expected hits
                        1 infantry owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux
                        British roll dice for 1 armour, 4 fighters and 1 tactical_bomber in Normandy Bordeaux, round 4 : 3/6 hits, 3,17 expected hits
                        Germans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 4 : 0/3 hits, 1,00 expected hits
                        1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Normandy Bordeaux
                    British win, taking Normandy Bordeaux from Germans with 1 armour, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 34
                    Casualties for Germans: 1 artillery, 2 bombers and 3 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to 110 Sea Zone
                3 fighters moved from Normandy Bordeaux to United Kingdom
                2 fighters moved from Iraq to Russia
                1 fighter moved from Egypt to Iraq
                1 armour and 2 mech_infantrys moved from Iraq to Eastern Persia
                2 armour moved from Egypt to Iraq
                1 aaGun and 1 infantry moved from Trans-Jordan to Egypt
                1 destroyer moved from 81 Sea Zone to 80 Sea Zone
                1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
                1 artillery and 1 infantry moved from 80 Sea Zone to Eastern Persia
                1 artillery and 1 infantry moved from Eastern United States to New Brunswick Nova Scotia

    Place Units - British
                1 transport placed in 71 Sea Zone
                1 destroyer and 1 transport placed in 110 Sea Zone
                1 artillery and 2 infantry placed in Egypt
                1 infantry placed in United Kingdom

    Turn Complete - British
                British collect 36 PUs; end with 36 PUs

    Place Units - UK_Pacific
                2 artilleries placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,2,4,1
                UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 5 PUs
                Some Units in India change ownership: 2 artilleries

    Combat Hit Differential Summary :

    Germans : -1,33
        British : -4,83
        Americans : -1,50
        Chinese : -0,33
        Japanese : 0,33

    triplea_42557_UK_12.tsvg

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12

    Purchase Units - Italians
                Italians buy 1 transport; Remaining resources: 2 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                1 destroyer moved from 94 Sea Zone to 95 Sea Zone
                1 fighter moved from Southern Italy to Western Germany
                3 fighters moved from 95 Sea Zone to Western Germany

    Place Units - Italians
                1 transport placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 9 PUs; end with 11 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs

    Combat Hit Differential Summary :

    triplea_42557_Ita12.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 marine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 bombers moved from Western Australia to 42 Sea Zone
                1 destroyer moved from 62 Sea Zone to 42 Sea Zone
                1 destroyer moved from 62 Sea Zone to 34 Sea Zone

    Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 2 bombers and 1 destroyer
                    Japanese defend with 1 submarine and 2 transports
                        ANZAC roll dice for 2 bombers and 1 destroyer in 42 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                        1 transport owned by the Japanese, 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 42 Sea Zone
                        1 transport owned by the Japanese lost in 42 Sea Zone
                    ANZAC win with 2 bombers remaining. Battle score for attacker is 12
                    Casualties for ANZAC: 1 destroyer
                    Casualties for Japanese: 1 submarine and 2 transports

    Non Combat Move - ANZAC
                2 bombers moved from 42 Sea Zone to India
                4 fighters moved from Western Australia to Queensland
                1 aaGun moved from Western Australia to South Australia
                1 infantry moved from Queensland to South Australia

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 62 Sea Zone
                1 marine placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from United Kingdom to 110 Sea Zone

    Turn Complete - French

    Combat Hit Differential Summary :

    ANZAC : 0,33
        Japanese : 0,83

    triplea_42557_Fre12.tsvg

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 artilleries and 16 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Archangel to Vologda
                      Germans take Vologda from Russians
                1 artillery moved from Archangel to Nenetsia
                      Germans take Nenetsia from Russians
                1 infantry moved from Bryansk to Smolensk
                      Germans take Smolensk from Russians
                1 infantry moved from Bryansk to Western Ukraine
                      Germans take Western Ukraine from Russians
                1 infantry moved from Bryansk to Ukraine
                      Germans take Ukraine from Russians
                1 artillery and 2 infantry moved from Bryansk to Tambov
                1 artillery and 7 infantry moved from Bryansk to Rostov
                1 artillery and 2 infantry moved from Bryansk to Rostov
                2 mech_infantrys moved from Bryansk to Belarus
                2 mech_infantrys moved from Belarus to Eastern Poland
                1 bomber moved from Novgorod to Eastern Poland
                42 armour, 5 artilleries, 11 infantry and 10 mech_infantrys moved from Bryansk to Ukraine
                1 submarine moved from 110 Sea Zone to 113 Sea Zone

    Combat - Germans
                Battle in Tambov
                    Germans attack with 1 artillery and 2 infantry
                    Russians defend with 1 mech_infantry
                        Germans roll dice for 1 artillery and 2 infantry in Tambov, round 2 : 0/3 hits, 0,83 expected hits
                        Russians roll dice for 1 mech_infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
                        Germans roll dice for 1 artillery and 2 infantry in Tambov, round 3 : 1/3 hits, 0,83 expected hits
                        Russians roll dice for 1 mech_infantry in Tambov, round 3 : 0/1 hits, 0,33 expected hits
                        1 mech_infantry owned by the Russians lost in Tambov
                    Germans win, taking Tambov from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry
                Battle in Rostov
                    Germans attack with 2 artilleries and 9 infantry
                    Russians defend with 1 mech_infantry
                        Germans roll dice for 2 artilleries and 9 infantry in Rostov, round 2 : 4/11 hits, 2,50 expected hits
                        Russians roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
                        1 mech_infantry owned by the Russians lost in Rostov
                    Germans win, taking Rostov from Russians with 2 artilleries and 9 infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry
                Battle in Eastern Poland
                    Germans attack with 1 bomber and 2 mech_infantrys
                    Russians defend with 1 mech_infantry
                        Germans roll dice for 1 bomber and 2 mech_infantrys in Eastern Poland, round 2 : 2/3 hits, 1,00 expected hits
                        Russians roll dice for 1 mech_infantry in Eastern Poland, round 2 : 0/1 hits, 0,33 expected hits
                        1 mech_infantry owned by the Russians lost in Eastern Poland
                    Germans win, taking Eastern Poland from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry

    Non Combat Move - Germans
                2 armour and 1 mech_infantry moved from Yugoslavia to Romania
                7 armour and 1 mech_infantry moved from Poland to Romania
                1 aaGun, 2 artilleries and 2 infantry moved from Novgorod to Belarus
                2 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Germany to Western Germany
                1 bomber moved from Eastern Poland to Western Germany
                1 submarine moved from 125 Sea Zone to 113 Sea Zone
                1 armour and 1 mech_infantry moved from Western Germany to Germany

    Place Units - Germans
                10 infantry placed in Germany
                3 artilleries and 6 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 57 PUs; end with 57 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs

    Combat Hit Differential Summary :

    Germans : 1,83
        Russians : -1,33

    triplea_42557_Ger13.tsvg

  • '15 '14

    Watt fuer Massaker hier. Echt kein Spaß, als Soldat unter euch zu dienen :P  :mrgreen:


  • Forgot the battle of E.Pol and W.Ukr. will roll here.


  • Round 1

    E. Poland

    Attacker:  Ru. w. 2x Arty + 1x Arm.DiceRolls: 2@2 1@3; Total Hits: 02@2: (5, 6)1@3: (5)

    Defender: GER 2x Mech in E.PolandDiceRolls: 2@2; Total Hits: 02@2: (6, 6)

    W. Ukraine

    Attacker: 3x ArmDiceRolls: 3@3; Total Hits: 03@3: (6, 6, 5)

    Defender: 1x Inf.DiceRolls: 1@2; Total Hits: 01@2: (5)


  • Round 2:

    E. Poland

    A:DiceRolls: 2@2 1@3; Total Hits: 12@2: (5, 4)1@3: (1)

    D:DiceRolls: 2@2; Total Hits: 02@2: (5, 4)

    W. Ukr.

    A:DiceRolls: 3@3; Total Hits: 23@3: (2, 5, 3)

    D:DiceRolls: 1@2; Total Hits: 01@2: (5)


  • Round 3:

    E. Pol.

    A:DiceRolls: 2@2 1@3; Total Hits: 02@2: (6, 4)1@3: (4)

    D:DiceRolls: 1@2; Total Hits: 01@2: (5)

    W.Ukr.

    Battle finished


  • Round 4:

    A:DiceRolls: 2@2 1@3; Total Hits: 22@2: (3, 2)1@3: (1)

    D:DiceRolls: 1@2; Total Hits: 01@2: (5)


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13

    Purchase Units - Russians
                Russians buy 1 artillery and 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Russia to Bryansk
                2 fighters moved from Russia to Bryansk
                2 infantry moved from Russia to Smolensk
                1 fighter moved from Russia to Smolensk
                1 artillery and 1 infantry moved from Russia to Vologda
                15 artilleries and 55 infantry moved from Russia to Tambov

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 2 fighters and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 2 fighters and 2 infantry in Bryansk, round 2 : 1/4 hits, 1,33 expected hits
                        Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Germans lost in Bryansk
                    Russians win, taking Bryansk from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Smolensk
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 1/3 hits, 0,83 expected hits
                        Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Vologda
                    Russians attack with 1 artillery and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery and 1 infantry in Vologda, round 2 : 1/2 hits, 0,67 expected hits
                        Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Germans lost in Vologda
                    Russians win, taking Vologda from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Tambov
                    Russians attack with 15 artilleries and 55 infantry
                    Germans defend with 1 artillery and 2 infantry
                        Russians roll dice for 15 artilleries and 55 infantry in Tambov, round 2 : 17/70 hits, 16,67 expected hits
                        Germans roll dice for 1 artillery and 2 infantry in Tambov, round 2 : 0/3 hits, 1,00 expected hits
                        1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Tambov
                    Russians win, taking Tambov from Germans with 15 artilleries and 55 infantry remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 artillery and 2 infantry

    Non Combat Move - Russians
                Turning on Edit Mode
                EDIT: Changing ownership of Western Ukraine from Germans to Russians
                EDIT: Changing ownership of Eastern Poland from Germans to Russians
                EDIT: Removing units owned by Germans from Western Ukraine: 1 infantry
                EDIT: Removing units owned by Germans from Eastern Poland: 2 mech_infantrys
                EDIT: Adding units owned by Russians to Western Ukraine: 3 armour
                EDIT: Adding units owned by Russians to Eastern Poland: 1 armour and 2 artilleries
                EDIT: Removing units owned by Russians from Bessarabia: 4 armour and 2 artilleries
                EDIT: Turning off Edit Mode
                4 aaGuns moved from Russia to Tambov
                4 armour moved from Russia to Tambov
                2 fighters moved from Bryansk to Russia
                1 fighter moved from Smolensk to Russia
                1 cruiser moved from 114 Sea Zone to 115 Sea Zone

    Place Units - Russians
                1 artillery and 7 infantry placed in Russia
                3 infantry placed in Volgograd
                Russians undo move 2.
                2 infantry placed in Volgograd
                1 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 22 PUs; end with 22 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
                Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 26 PUs

    Combat Hit Differential Summary :

    Germans : -1,00
        Russians : 0,50

    triplea_42557_Rus13.tsvg

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13

    Purchase Units - Japanese
                Japanese buy 4 armour, 3 destroyers, 3 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 4 SuicideAttackTokens;

    Combat Move - Japanese
                2 armour moved from Buryatia to Yenisey
                      Japanese take Yakut S.S.R. from Russians
                      Japanese take Yenisey from Russians
                1 infantry moved from Ulaanbaatar to Dzavhan
                      Japanese take Dzavhan from Russians
                3 infantry moved from Buyant-Uhaa to Central Mongolia
                      Japanese take Central Mongolia from Russians
                1 infantry moved from Hopei to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 infantry moved from Shensi to Kansu
                      Japanese take Kansu from Chinese
                1 infantry moved from Sikang to Kazakhstan
                      Japanese take Kazakhstan from Russians
                1 submarine moved from 6 Sea Zone to 34 Sea Zone
                      Japanese take 17 Sea Zone from Americans
                1 destroyer moved from 36 Sea Zone to 35 Sea Zone
                3 fighters and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
                3 fighters and 1 tactical_bomber moved from 36 Sea Zone to 34 Sea Zone

    Combat - Japanese
                Battle in 35 Sea Zone
                    Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 35 Sea Zone, round 2 : 3/5 hits, 2,50 expected hits
                        Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                        1 submarine owned by the Americans lost in 35 Sea Zone
                    Japanese win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in 34 Sea Zone
                    Japanese attack with 3 fighters, 1 submarine and 1 tactical_bomber
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        Japanese roll dice for 3 fighters and 1 tactical_bomber in 34 Sea Zone, round 2 : 4/4 hits, 2,17 expected hits
                        ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        1 destroyer owned by the ANZAC lost in 34 Sea Zone
                    Japanese win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer

    Non Combat Move - Japanese
                3 fighters and 1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone
                6 fighters and 2 tactical_bombers moved from 35 Sea Zone to 36 Sea Zone
                1 submarine moved from 20 Sea Zone to 36 Sea Zone
                1 artillery, 1 infantry and 1 mech_infantry moved from Manchuria to Buyant-Uhaa
                1 mech_infantry moved from Buyant-Uhaa to Central Mongolia
                3 artilleries moved from Amur to Buyant-Uhaa
                1 fighter and 1 tactical_bomber moved from Chahar to 36 Sea Zone
                1 bomber moved from Anhwe to Japan
                1 mech_infantry moved from Yunnan to Sikang
                1 mech_infantry moved from Yunnan to Shensi
                1 mech_infantry moved from Yunnan to Hopei
                2 mech_infantrys moved from Kwangtung to Yunnan
                2 mech_infantrys moved from Malaya to Burma
                2 submarines moved from 39 Sea Zone to 37 Sea Zone
                1 submarine moved from 37 Sea Zone to 36 Sea Zone

    Place Units - Japanese
                3 destroyers placed in 36 Sea Zone
                1 submarine placed in 6 Sea Zone
                1 armour and 2 mech_infantrys placed in Manchuria
                3 infantry placed in Kwangtung
                3 armour placed in Malaya

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,2
                Japanese collect 68 PUs (4 lost to blockades); end with 68 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs

    Combat Hit Differential Summary :

    Americans : -0,17
        ANZAC : -0,33
        Japanese : 2,00

    triplea_42557_Jap13.tsvg

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