Dawgoneit (Allies +20) vs. StuckTojo (Axis) Global 2nd ed.

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Italians
                Italians buy 1 armour, 1 destroyer and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 destroyer moved from 97 Sea Zone to 94 Sea Zone

    Non Combat Move - Italians
                2 mech_infantrys moved from Southern Italy to Western Germany

    Place Units - Italians
                1 armour and 1 infantry placed in Southern Italy
                1 destroyer placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 17 PUs; end with 17 PUs

    triplea_42632.0_Ita13.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - ANZAC
                ANZAC buy 1 armour and 2 transports; Remaining resources: 4 PUs;

    Combat Move - ANZAC
                1 transport moved from 54 Sea Zone to 45 Sea Zone
                1 infantry moved from Dutch New Guinea to 45 Sea Zone
                1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 submarine moved from 62 Sea Zone to 55 Sea Zone

    Combat - ANZAC
                Battle in Celebes
                Battle in 55 Sea Zone
                    ANZAC attack with 1 submarine
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the ANZAC lost in 55 Sea Zone
                    Japanese win, taking Celebes from Japanese with 1 destroyer remaining. Battle score for attacker is -6
                    Casualties for ANZAC: 1 submarine

    Non Combat Move - ANZAC

    Place Units - ANZAC
                2 transports placed in 62 Sea Zone
                1 armour placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 21 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from 62 Sea Zone: 1 transport
                EDIT: Adding units owned by ANZAC to 62 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode

    triplea_42632.0_ANZ13.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Combat Move - French
                2 infantry moved from Persia to Eastern Persia
                1 destroyer moved from 98 Sea Zone to 94 Sea Zone

    Combat - French
                Battle in 94 Sea Zone
                    French attack with 1 destroyer
                    Italians defend with 1 destroyer
                        French roll dice for 1 destroyer in 94 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 :  0/1 hits
                        French roll dice for 1 destroyer in 94 Sea Zone, round 3 :  0/1 hits
                        Italians roll dice for 1 destroyer in 94 Sea Zone, round 3 :  0/1 hits
                        French roll dice for 1 destroyer in 94 Sea Zone, round 4 :  0/1 hits
                        Italians roll dice for 1 destroyer in 94 Sea Zone, round 4 :  0/1 hits
                        French roll dice for 1 destroyer in 94 Sea Zone, round 5 :  0/1 hits
                        Italians roll dice for 1 destroyer in 94 Sea Zone, round 5 :  0/1 hits
                        French roll dice for 1 destroyer in 94 Sea Zone, round 6 :  0/1 hits
                        Italians roll dice for 1 destroyer in 94 Sea Zone, round 6 :  0/1 hits
                        French roll dice for 1 destroyer in 94 Sea Zone, round 7 :  1/1 hits
                        Italians roll dice for 1 destroyer in 94 Sea Zone, round 7 :  0/1 hits
                        1 destroyer owned by the Italians lost in 94 Sea Zone
                    French win with 1 destroyer remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer

    Non Combat Move - French

    Turn Complete - French

    triplea_42632.0_Fre13.tsvg

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 1 carrier, 1 destroyer, 1 fighter, 6 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 destroyer moved from 110 Sea Zone to 104 Sea Zone
                2 fighters and 2 tactical_bombers moved from 110 Sea Zone to 104 Sea Zone
                4 fighters moved from Normandy Bordeaux to 104 Sea Zone
                2 bombers moved from Western Germany to United Kingdom
                1 bomber moved from Caucasus to Persia
                2 artilleries and 4 mech_infantrys moved from Caucasus to Northwest Persia
                1 fighter and 1 tactical_bomber moved from Caucasus to Northwest Persia
                3 fighters and 1 tactical_bomber moved from Southern Italy to 94 Sea Zone
                1 bomber moved from Southern Italy to 94 Sea Zone
                1 bomber moved from Southern Italy to 94 Sea Zone
                1 bomber moved from Western Germany to 104 Sea Zone

    Combat - Germans
                Germans creates battle in territory 110 Sea Zone
                Strategic bombing raid in Persia
                        AA fire in Persia :  1/1 hits
                    1 bomber killed by AA
                    Bombing raid in Persia causes 0 damage total.
                Strategic bombing raid in United Kingdom
                        AA fire in United Kingdom :  0/2 hits
                    Bombing raid in United Kingdom rolls: 3,4 and causes: 7 damage to unit: factory_major
                    Bombing raid in United Kingdom causes 7 damage total.
                Battle in 94 Sea Zone
                    Germans attack with 2 bombers, 3 fighters and 1 tactical_bomber
                    French defend with 1 destroyer
                        Germans roll dice for 2 bombers, 3 fighters and 1 tactical_bomber in 94 Sea Zone, round 2 :  4/6 hits
                        French roll dice for 1 destroyer in 94 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the French lost in 94 Sea Zone
                    Germans win with 2 bombers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for French: 1 destroyer
                Battle in 110 Sea Zone
                    Germans attack with 2 carriers, 1 cruiser, 5 destroyers, 1 submarine and 4 transports
                    British defend with 1 destroyer
                        Germans roll dice for 1 submarine in 110 Sea Zone, round 2 :  1/1 hits
                        British roll dice for 1 destroyer in 110 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Germans and 1 destroyer owned by the British lost in 110 Sea Zone
                    Germans win with 2 carriers, 1 cruiser, 4 destroyers, 1 submarine and 4 transports remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 destroyer
                    Casualties for British: 1 destroyer
                Battle in 104 Sea Zone
                    Germans attack with 1 bomber, 1 destroyer, 6 fighters and 2 tactical_bombers
                    Americans defend with 1 destroyer and 1 submarine
                        Germans roll dice for 1 bomber, 1 destroyer, 6 fighters and 2 tactical_bombers in 104 Sea Zone, round 2 :  6/10 hits
                        Americans roll dice for 1 submarine in 104 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans, 1 destroyer owned by the Americans and 1 destroyer owned by the Germans lost in 104 Sea Zone
                    Germans win with 1 bomber, 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 destroyer
                    Casualties for Americans: 1 destroyer and 1 submarine
                Battle in Northwest Persia
                    Germans attack with 2 artilleries, 1 fighter, 4 mech_infantrys and 1 tactical_bomber
                    Americans defend with 1 artillery
                        Germans roll dice for 2 artilleries, 1 fighter, 4 mech_infantrys and 1 tactical_bomber in Northwest Persia, round 2 :  3/8 hits
                        Americans roll dice for 1 artillery in Northwest Persia, round 2 :  0/1 hits
                        1 artillery owned by the Americans lost in Northwest Persia
                    Germans win, taking Northwest Persia from Americans with 2 artilleries, 1 fighter, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 artillery

    Non Combat Move - Germans
                16 armour and 3 mech_infantrys moved from Kazakhstan to Northwest Persia
                4 aaGuns, 10 armour, 6 artilleries and 4 mech_infantrys moved from Caucasus to Northwest Persia
                1 fighter and 1 tactical_bomber moved from Northwest Persia to Kazakhstan
                2 fighters and 2 tactical_bombers moved from Caucasus to Kazakhstan
                3 armour moved from Ukraine to Caucasus
                4 mech_infantrys moved from Romania to Ukraine
                3 mech_infantrys moved from Russia to Kazakhstan
                3 mech_infantrys moved from Turkmenistan to Kazakhstan
                1 mech_infantry moved from Yugoslavia to Romania
                5 mech_infantrys moved from Western Germany to Yugoslavia
                1 artillery and 2 infantry moved from France to Western Germany
                2 fighters and 2 tactical_bombers moved from 104 Sea Zone to 110 Sea Zone
                4 fighters moved from 104 Sea Zone to Normandy Bordeaux
                1 bomber moved from 104 Sea Zone to Western Germany
                2 bombers moved from United Kingdom to Western Germany
                1 bomber moved from 94 Sea Zone to Caucasus
                1 bomber, 3 fighters and 1 tactical_bomber moved from 94 Sea Zone to Southern Italy

    Place Units - Germans
                3 armour placed in Ukraine
                3 mech_infantrys placed in Russia
                3 mech_infantrys placed in Novgorod
                1 carrier, 1 destroyer and 1 fighter placed in 110 Sea Zone
                2 submarines placed in 112 Sea Zone

    Turn Complete - Germans
                Germans collect 65 PUs; end with 65 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 72 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 87 PUs

    triplea_42632.0_Ger14.tsvg

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Combat Move - Russians

    Turn Complete - Russians

    triplea_42632.0_Rus14.tsvg

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Japanese
                Japanese buy 3 armour, 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 destroyer moved from 16 Sea Zone to 25 Sea Zone
                1 fighter and 1 tactical_bomber moved from Japan to 25 Sea Zone
                1 fighter moved from 35 Sea Zone to 44 Sea Zone
                2 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
                2 infantry moved from 44 Sea Zone to Celebes
                5 fighters and 2 tactical_bombers moved from 35 Sea Zone to Celebes
                1 destroyer moved from 35 Sea Zone to 45 Sea Zone
                15 armour, 4 artilleries, 7 fighters, 7 infantry, 30 mech_infantrys and 5 tactical_bombers moved from Burma to India
                2 bombers moved from Kazakhstan to India

    Combat - Japanese
                Battle in 44 Sea Zone
                    Japanese attack with 1 fighter and 1 transport
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 44 Sea Zone
                    Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 25 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 :  2/3 hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 destroyer owned by the Americans lost in 25 Sea Zone
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 destroyer
                Battle in Celebes
                    Japanese attack with 5 fighters, 2 infantry and 2 tactical_bombers
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 5 fighters, 2 infantry and 2 tactical_bombers in Celebes, round 2 :  5/9 hits
                        ANZAC roll dice for 1 infantry in Celebes, round 2 :  0/1 hits
                        1 infantry owned by the ANZAC lost in Celebes
                    Japanese win, taking Celebes from ANZAC with 5 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in India
                    Japanese attack with 15 armour, 4 artilleries, 2 bombers, 7 fighters, 7 infantry, 30 mech_infantrys and 5 tactical_bombers
                    British defend with 3 aaGuns, 3 armour, 8 artilleries, 1 fighter, 31 infantry and 14 mech_infantrys; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour; Americans defend with 1 bomber and 1 infantry
                        AA fire in India :  0/9 hits
                        Japanese roll dice for 15 armour, 4 artilleries, 2 bombers, 7 fighters, 7 infantry, 30 mech_infantrys and 5 tactical_bombers in India, round 2 :  24/70 hits
                        UK_Pacific roll dice for 3 aaGuns, 3 armour, 8 artilleries, 1 bomber, 1 fighter, 32 infantry and 14 mech_infantrys in India, round 2 :  25/59 hits
                        7 infantry owned by the Japanese, 1 bomber owned by the Americans, 3 aaGuns owned by the British, 18 mech_infantrys owned by the Japanese and 20 infantry owned by the British lost in India
                        Japanese roll dice for 15 armour, 4 artilleries, 2 bombers, 7 fighters, 12 mech_infantrys and 5 tactical_bombers in India, round 3 :  14/45 hits
                        UK_Pacific roll dice for 3 armour, 8 artilleries, 1 fighter, 12 infantry and 14 mech_infantrys in India, round 3 :  17/38 hits
                        4 artilleries owned by the Japanese, 2 mech_infantrys owned by the British, 1 armour owned by the Japanese, 1 infantry owned by the Americans, 12 mech_infantrys owned by the Japanese and 11 infantry owned by the British lost in India
                        Japanese roll dice for 14 armour, 2 bombers, 7 fighters and 5 tactical_bombers in India, round 4 :  16/28 hits
                        UK_Pacific roll dice for 3 armour, 8 artilleries, 1 fighter and 12 mech_infantrys in India, round 4 :  8/24 hits
                        12 mech_infantrys owned by the British, 8 armour owned by the Japanese and 4 artilleries owned by the British lost in India
                        Japanese roll dice for 6 armour, 2 bombers, 7 fighters and 5 tactical_bombers in India, round 5 :  8/20 hits
                        UK_Pacific roll dice for 3 armour, 4 artilleries and 1 fighter in India, round 5 :  3/8 hits
                        3 armour owned by the Japanese, 1 fighter owned by the British, 3 armour owned by the British and 4 artilleries owned by the British lost in India
                    Japanese captures 2PUs while taking UK_Pacific capital
                    Japanese win, taking India from UK_Pacific with 3 armour, 2 bombers, 7 fighters and 5 tactical_bombers remaining. Battle score for attacker is 10
                    Casualties for British: 3 aaGuns, 3 armour, 8 artilleries, 1 fighter, 31 infantry and 14 mech_infantrys
                    Casualties for Americans: 1 bomber and 1 infantry
                    Casualties for Japanese: 12 armour, 4 artilleries, 7 infantry and 30 mech_infantrys

    Non Combat Move - Japanese
                2 bombers moved from India to Yunnan
                1 armour and 2 mech_infantrys moved from French Indo China to Burma
                1 aaGun moved from Yunnan to Burma
                5 fighters and 5 tactical_bombers moved from India to Yunnan
                2 fighters moved from India to French Indo China
                1 armour and 1 mech_infantry moved from Turkmenistan to Kazakhstan
                1 artillery moved from Sumatra to 41 Sea Zone
                1 artillery and 1 transport moved from 41 Sea Zone to 39 Sea Zone
                1 artillery moved from 39 Sea Zone to India
                1 fighter moved from 44 Sea Zone to 35 Sea Zone
                5 fighters and 2 tactical_bombers moved from Celebes to 35 Sea Zone
                1 fighter moved from Japan to Philippines
                1 tactical_bomber moved from Philippines to French Indo China
                1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                2 destroyers moved from 6 Sea Zone to 35 Sea Zone

    Place Units - Japanese
                1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
                1 fighter and 1 tactical_bomber placed in Japan
                3 armour placed in French Indo China

    Turn Complete - Japanese
                Japanese collect 72 PUs; end with 74 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 79 PUs

    triplea_42632.0_Jap14.tsvg

  • 19 17 16

    I assumed no non-combat moves for your USSR boats. If that’s wrong just edit any moves you want to make.

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    i do believe this one is over.
    G.G.

  • 19 17 16

    @dawgoneit:

    i do believe this one is over.
    G.G.

    OK. Good game.

    Let me know if you’re up for a re-match.

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    i think we have enough games under our belt to count this one if you want.
    witch game. bid?

  • 19 17 16

    @dawgoneit:

    i think we have enough games under our belt to count this one if you want.
    witch game. bid?

    I’m not too concerned about my stats, so we won’t report this last one.  :-)

    We can make this new one official, though.

    Would you like to try the Allies again, maybe with a higher bid?  Say, 25?

  • 19 17 16

    @StuckTojo:

    @dawgoneit:

    i think we have enough games under our belt to count this one if you want.
    witch game. bid?

    I’m not too concerned about my stats, so we won’t report this last one.   :-)

    Unless you want to, of course…

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    if your willing to give an elite player lik my self 25  :wink: LOL
    i’ll take it.
    i have to think my bid placement though.

  • 19 17 16

    @dawgoneit:

    if your willing to give an elite player lik my self 25  :wink: LOL
    i’ll take it.
    i have to think my bid placement though.

    Cool. No rush.

    Send me your bids and email whenever you’re ready.  :-)

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    destroyer sz106
    man in south africa
    art in alex.
    art in sudan
    tank in egypt
    wagggster1@yahoo.com

Suggested Topics

  • 9
  • 117
  • 29
  • 97
  • 83
  • 56
  • 121
  • 364
Axis & Allies Boardgaming Custom Painted Miniatures

40

Online

17.9k

Users

40.7k

Topics

1.8m

Posts