Weddingsinger allies -vs- dawgoneit axis +6 BM3


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 2 fighters; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 fighters and 1 tactical_bomber moved from Queensland to 37 Sea Zone
                1 cruiser and 2 destroyers moved from 54 Sea Zone to 37 Sea Zone

    Combat - ANZAC
                Battle in 37 Sea Zone
                    ANZAC attack with 1 cruiser, 2 destroyers, 2 fighters and 1 tactical_bomber
                    Japanese defend with 2 carriers, 1 cruiser, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
                        ANZAC roll dice for 1 cruiser, 2 destroyers, 2 fighters and 1 tactical_bomber in 37 Sea Zone, round 2 :  1/6 hits
                    Units damaged: 1 carrier owned by the Japanese
                        Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 2 carriers, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport in 37 Sea Zone, round 2 :  3/5 hits
                        1 fighter owned by the ANZAC and 2 destroyers owned by the ANZAC lost in 37 Sea Zone
                        Japanese roll dice for 1 submarine in 37 Sea Zone, round 3 :  0/1 hits
                        ANZAC roll dice for 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 3 :  1/2 hits
                    Units damaged: 1 carrier owned by the Japanese
                        ANZAC roll dice for 1 cruiser in 37 Sea Zone, round 3 :  1/1 hits
                        Japanese roll dice for 2 carriers, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport in 37 Sea Zone, round 3 :  3/5 hits
                        1 fighter owned by the ANZAC, 1 cruiser owned by the ANZAC, 1 tactical_bomber owned by the ANZAC and 1 submarine owned by the Japanese lost in 37 Sea Zone
                    Japanese win with 2 carriers, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -53
                    Casualties for ANZAC: 1 cruiser, 2 destroyers, 2 fighters and 1 tactical_bomber
                    Casualties for Japanese: 1 submarine
                    1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese forced to land in Malaya

    Non Combat Move - ANZAC
                2 carriers moved from 62 Sea Zone to 54 Sea Zone
                1 fighter moved from Queensland to 54 Sea Zone
                1 infantry moved from Marshall Islands to 32 Sea Zone
                1 infantry and 1 transport moved from 32 Sea Zone to 33 Sea Zone
                1 infantry moved from 33 Sea Zone to Caroline Islands
                2 carriers moved from 54 Sea Zone to 33 Sea Zone
                1 fighter moved from 54 Sea Zone to 33 Sea Zone

    Place Units - ANZAC
                1 destroyer placed in 62 Sea Zone
                2 fighters placed in New South Wales

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3
                ANZAC collect 17 PUs (1 lost to blockades); end with 17 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from Trans-Jordan to Iraq

    Turn Complete - French
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Eastern United States: 2 mech_infantrys
                EDIT: Adding units owned by Americans to Western United States: 2 mech_infantrys
                EDIT: Turning off Edit Mode

    triplea_42725_Fre6.tsvg


  • What a waste…. had almost a 50/50 on ANZAC attacking one of the Japanese fleets and did not roll well at all.

    Should have asked OOL but figured you’d want to lose the sub and damage the carriers rather than lose anything more valueable.

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 carrier, 1 fighter, 1 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour, 4 bombers, 4 fighters and 5 tactical_bombers moved from Western Ukraine to Russia
                1 mech_infantry moved from Smolensk to Russia
                13 armour, 15 artilleries, 15 infantry and 6 mech_infantrys moved from Bryansk to Russia
                1 infantry moved from Archangel to Nenetsia
                      Germans take Nenetsia from Russians

    Combat - Germans
                Battle in Russia
                    Germans attack with 14 armour, 15 artilleries, 4 bombers, 4 fighters, 15 infantry, 7 mech_infantrys and 5 tactical_bombers
                    Russians defend with 4 aaGuns, 1 airfield, 1 armour, 5 artilleries, 1 factory_major, 2 fighters, 37 infantry and 8 mech_infantrys
                        AA fire in Russia :  0/12 hits
                        Germans roll dice for 14 armour, 15 artilleries, 4 bombers, 4 fighters, 15 infantry, 7 mech_infantrys and 5 tactical_bombers in Russia, round 2 :  21/64 hits
                        Russians roll dice for 4 aaGuns, 1 armour, 5 artilleries, 2 fighters, 37 infantry and 8 mech_infantrys in Russia, round 2 :  18/53 hits
                        17 infantry owned by the Russians, 3 artilleries owned by the Germans, 15 infantry owned by the Germans and 4 aaGuns owned by the Russians lost in Russia
                        Germans roll dice for 14 armour, 12 artilleries, 4 bombers, 4 fighters, 7 mech_infantrys and 5 tactical_bombers in Russia, round 3 :  18/46 hits
                        Russians roll dice for 1 armour, 5 artilleries, 2 fighters, 20 infantry and 8 mech_infantrys in Russia, round 3 :  12/36 hits
                        18 infantry owned by the Russians, 9 artilleries owned by the Germans and 3 mech_infantrys owned by the Germans lost in Russia
                        Germans roll dice for 14 armour, 3 artilleries, 4 bombers, 4 fighters, 4 mech_infantrys and 5 tactical_bombers in Russia, round 4 :  16/34 hits
                        Russians roll dice for 1 armour, 5 artilleries, 2 fighters, 2 infantry and 8 mech_infantrys in Russia, round 4 :  7/18 hits
                        8 mech_infantrys owned by the Russians, 2 infantry owned by the Russians, 1 armour owned by the Russians, 5 artilleries owned by the Russians, 3 artilleries owned by the Germans and 4 mech_infantrys owned by the Germans lost in Russia
                        Germans roll dice for 14 armour, 4 bombers, 4 fighters and 5 tactical_bombers in Russia, round 5 :  17/27 hits
                        Russians roll dice for 2 fighters in Russia, round 5 :  2/2 hits
                        2 fighters owned by the Russians and 2 armour owned by the Germans lost in Russia
                    Germans captures 19PUs while taking Russians capital
                    Germans converts factory_major into different units
                    Germans win, taking Russia from Russians with 12 armour, 4 bombers, 4 fighters and 5 tactical_bombers remaining. Battle score for attacker is 64
                    Casualties for Germans: 2 armour, 15 artilleries, 15 infantry and 7 mech_infantrys
                    Casualties for Russians: 4 aaGuns, 1 armour, 5 artilleries, 2 fighters, 37 infantry and 8 mech_infantrys
                triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians

    Non Combat Move - Germans
                4 bombers, 4 fighters and 5 tactical_bombers moved from Russia to Rostov
                2 armour and 8 mech_infantrys moved from Eastern Poland to Bryansk
                3 mech_infantrys moved from Poland to Western Ukraine
                2 armour and 4 mech_infantrys moved from Germany to Eastern Poland
                1 armour and 2 mech_infantrys moved from Western Germany to Poland
                1 fighter moved from Western Germany to Rostov

    Place Units - Germans
                1 carrier and 2 transports placed in 112 Sea Zone
                1 fighter and 1 tactical_bomber placed in 112 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Novgorod: 3 armour
                EDIT: Adding units owned by Germans to Bryansk: 3 armour
                EDIT: Turning off Edit Mode
                1 armour and 1 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 53 PUs; end with 72 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 87 PUs

    triplea_42725_Ger7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7

    Combat Move - Russians

    Non Combat Move - Russians
                1 infantry moved from Samara to Volgograd
                1 infantry moved from Tambov to Volgograd

    Turn Complete - Russians

    triplea_42725_Rus7.tsvg


  • RIP Russia

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese repair damage of 8x factory_major; Remaining resources: 6 SuicideAttackTokens; 38 PUs;
                Japanese buy 2 fighters and 6 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 units repaired.
                1 infantry moved from Malaya to 37 Sea Zone
                1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                1 infantry moved from Borneo to 43 Sea Zone
                1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                2 carriers and 1 cruiser moved from 37 Sea Zone to 20 Sea Zone
                1 fighter and 1 tactical_bomber moved from Malaya to 20 Sea Zone
                1 mech_infantry moved from Chahar to Hopei
                      Japanese take Hopei from Chinese
                1 artillery and 1 infantry moved from Anhwe to Kweichow
                1 artillery moved from Yunnan to Burma
                      Japanese take Burma from UK_Pacific
                1 artillery moved from Yunnan to Shan State
                      Japanese take Shan State from UK_Pacific
                1 armour moved from Hunan to Kweichow
                2 bombers moved from Kwangsi to Korea
                1 fighter and 1 tactical_bomber moved from Jehol to Korea
                1 fighter moved from Kiangsu to Korea
                1 bomber moved from Japan to Korea
                2 battleships, 1 carrier, 1 cruiser, 1 fighter, 1 submarine and 1 tactical_bomber moved from 43 Sea Zone to 20 Sea Zone
                2 carriers, 2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 20 Sea Zone
                2 armour moved from Jehol to Manchuria
                1 artillery moved from Kiangsu to Anhwe
                2 infantry moved from Kiangsu to Anhwe
                1 artillery and 2 infantry moved from Kwangtung to Kwangsi
                1 tactical_bomber moved from Kwangsi to Kweichow

    Combat - Japanese
                Battle in Java
                Battle in Sumatra
                Battle in Korea
                    Japanese attack with 3 bombers, 2 fighters and 1 tactical_bomber
                    Americans defend with 1 airfield, 2 bombers, 1 factory_minor, 3 fighters, 1 harbour and 1 tactical_bomber
                        Japanese roll dice for 3 bombers, 2 fighters and 1 tactical_bomber in Korea, round 2 :  4/6 hits
                        Americans roll dice for 2 bombers, 3 fighters and 1 tactical_bomber in Korea, round 2 :  3/6 hits
                        1 tactical_bomber owned by the Japanese, 2 fighters owned by the Japanese, 1 tactical_bomber owned by the Americans, 1 fighter owned by the Americans and 2 bombers owned by the Americans lost in Korea
                        Japanese roll dice for 3 bombers in Korea, round 3 :  2/3 hits
                        Americans roll dice for 2 fighters in Korea, round 3 :  2/2 hits
                        2 bombers owned by the Japanese and 2 fighters owned by the Americans lost in Korea
                    Japanese win, taking Java from ANZAC, taking Sumatra from UK_Pacific with 1 bomber remaining. Battle score for attacker is 10
                    Casualties for Americans: 2 bombers, 3 fighters and 1 tactical_bomber
                    Casualties for Japanese: 2 bombers, 2 fighters and 1 tactical_bomber
                Battle in Manchuria
                    Japanese attack with 2 armour
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 armour in Manchuria, round 2 :  1/2 hits
                        Chinese roll dice for 1 infantry in Manchuria, round 2 :  1/1 hits
                        1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Manchuria
                    Japanese win, taking Manchuria from Chinese with 1 armour remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 armour
                Battle in Kweichow
                    Japanese attack with 1 armour, 1 artillery, 1 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                        Japanese roll dice for 1 armour, 1 artillery, 1 infantry and 1 tactical_bomber in Kweichow, round 2 :  1/4 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 1 armour, 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Japanese
                1 tactical_bomber moved from Kweichow to Jehol
                1 bomber moved from Korea to Japan

    Place Units - Japanese
                2 fighters placed in Japan
                3 infantry placed in Kiangsu
                3 infantry placed in Kwangtung

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,3,4,6,3,4,5,5,3,1,4,1,1,3,2
                Japanese collect 57 PUs (8 lost to blockades); end with 57 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs

    triplea_42725_Jap7.tsvg


  • TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 1 carrier, 3 fighters, 3 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 4 PUs;

    Combat Move - Americans
                1 battleship, 4 carriers, 3 cruisers, 7 destroyers and 2 fighters moved from 6 Sea Zone to 20 Sea Zone
                      Americans take 19 Sea Zone from Japanese
                6 bombers moved from Caroline Islands to 20 Sea Zone
                3 destroyers moved from 33 Sea Zone to 20 Sea Zone
                      Americans take 22 Sea Zone from Japanese
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
                1 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far East

    triplea_42725_Ame7.tsvg


  • I’m trying to sink that Japanese fleet.

    You’ve got Kamikaze options.

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    1 on each cruiser.
    3 on the battleship


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 1 carrier, 3 fighters, 3 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 4 PUs;

    Combat Move - Americans
                1 battleship, 4 carriers, 3 cruisers, 7 destroyers and 2 fighters moved from 6 Sea Zone to 20 Sea Zone
                      Americans take 19 Sea Zone from Japanese
                6 bombers moved from Caroline Islands to 20 Sea Zone
                3 destroyers moved from 33 Sea Zone to 20 Sea Zone
                      Americans take 22 Sea Zone from Japanese
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
                1 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far East

    Combat - Americans
                Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits.  Rolls: 2
                Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 6
                Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 3
                Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 1 hits.  Rolls: 6,3,2
                    Units damaged: 1 battleship owned by the Americans
                Battle in Soviet Far East
                Battle in 20 Sea Zone
                    Americans attack with 1 battleship, 6 bombers, 4 carriers, 2 cruisers, 10 destroyers and 1 fighter; ANZAC loiter and taunt
                    Japanese defend with 2 battleships, 5 carriers, 2 cruisers, 4 fighters, 1 submarine and 4 tactical_bombers
                        Americans roll dice for 1 battleship, 6 bombers, 4 carriers, 2 cruisers, 10 destroyers and 1 fighter in 20 Sea Zone, round 2 :  10/20 hits
                    Units damaged: 3 carriers owned by the Japanese and 2 battleships owned by the Japanese
                        Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 2 battleships, 5 carriers, 2 cruisers, 4 fighters and 4 tactical_bombers in 20 Sea Zone, round 2 :  10/17 hits
                    Units damaged: 1 carrier owned by the Americans
                        5 destroyers owned by the Americans, 2 carriers owned by the Japanese, 1 submarine owned by the Japanese and 2 carriers owned by the Americans lost in 20 Sea Zone
                        Americans roll dice for 1 battleship, 6 bombers, 2 carriers, 2 cruisers, 5 destroyers and 1 fighter in 20 Sea Zone, round 3 :  4/15 hits
                        Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers, 4 fighters and 4 tactical_bombers in 20 Sea Zone, round 3 :  9/15 hits
                        1 tactical_bomber owned by the Japanese, 2 cruisers owned by the Americans, 5 destroyers owned by the Americans, 3 carriers owned by the Japanese, 1 carrier owned by the Americans and 1 fighter owned by the Americans lost in 20 Sea Zone
                        Americans roll dice for 1 battleship, 6 bombers and 1 carrier in 20 Sea Zone, round 4 :  6/7 hits
                        Japanese roll dice for 2 battleships, 2 cruisers, 4 fighters and 3 tactical_bombers in 20 Sea Zone, round 4 :  7/11 hits
                        3 tactical_bombers owned by the Japanese, 1 fighter owned by the Japanese, 1 fighter owned by the ANZAC, 1 carrier owned by the Americans, 4 bombers owned by the Americans, 2 cruisers owned by the Japanese and 1 battleship owned by the Americans lost in 20 Sea Zone
                        Americans roll dice for 2 bombers in 20 Sea Zone, round 5 :  0/2 hits
                        Japanese roll dice for 2 battleships and 3 fighters in 20 Sea Zone, round 5 :  4/5 hits
                        2 bombers owned by the Americans lost in 20 Sea Zone
                    Japanese win, taking Soviet Far East from Japanese with 2 battleships and 3 fighters remaining. Battle score for attacker is -116
                    Casualties for Americans: 1 battleship, 6 bombers, 4 carriers, 2 cruisers, 10 destroyers and 1 fighter
                    Casualties for ANZAC: 1 fighter
                    Casualties for Japanese: 5 carriers, 2 cruisers, 1 fighter, 1 submarine and 4 tactical_bombers
                    3 fighters owned by the Japanese forced to land in Kwangtung

    Non Combat Move - Americans
                1 destroyer moved from 8 Sea Zone to 6 Sea Zone
                1 destroyer moved from 25 Sea Zone to 26 Sea Zone
                1 transport moved from 25 Sea Zone to 26 Sea Zone
                2 fighters moved from Western United States to Wake Island
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                2 infantry and 1 transport moved from 26 Sea Zone to 31 Sea Zone
                1 destroyer moved from 26 Sea Zone to 31 Sea Zone
                1 transport moved from 91 Sea Zone to 101 Sea Zone
                2 destroyers moved from 91 Sea Zone to 106 Sea Zone

    Place Units - Americans
                1 armour and 2 fighters placed in Korea
                1 infantry placed in Western United States
                1 carrier and 1 transport placed in 101 Sea Zone
                1 fighter and 1 tactical_bomber placed in 101 Sea Zone
                1 artillery and 2 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 56 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 90 PUs

    triplea_42725_Ame7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
                Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
                Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
                2 infantry moved from Shensi to Sikang

    Combat - Chinese
                Chinese creates battle in territory Yunnan
                Chinese creates battle in territory Hunan
                Chinese creates battle in territory Chahar
                Battle in Sikang
                    Chinese attack with 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 2 infantry in Sikang, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Sikang, round 2 :  1/1 hits
                        1 infantry owned by the Chinese lost in Sikang
                        Chinese roll dice for 1 infantry in Sikang, round 3 :  0/1 hits
                        Japanese roll dice for 1 infantry in Sikang, round 3 :  0/1 hits
                        Chinese roll dice for 1 infantry in Sikang, round 4 :  0/1 hits
                        Japanese roll dice for 1 infantry in Sikang, round 4 :  1/1 hits
                        1 infantry owned by the Chinese lost in Sikang
                    Japanese win, taking Yunnan from Japanese, taking Hunan from Japanese, taking Chahar from Japanese with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 6 PUs

    triplea_42725_Chi7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 1 carrier, 3 fighters, 3 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 4 PUs;

    Combat Move - Americans
                1 battleship, 4 carriers, 3 cruisers, 7 destroyers and 2 fighters moved from 6 Sea Zone to 20 Sea Zone
                      Americans take 19 Sea Zone from Japanese
                6 bombers moved from Caroline Islands to 20 Sea Zone
                3 destroyers moved from 33 Sea Zone to 20 Sea Zone
                      Americans take 22 Sea Zone from Japanese
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
                1 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far East

    Combat - Americans
                Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits.  Rolls: 2
                Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 6
                Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 3
                Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 1 hits.  Rolls: 6,3,2
                    Units damaged: 1 battleship owned by the Americans
                Battle in Soviet Far East
                Battle in 20 Sea Zone
                    Americans attack with 1 battleship, 6 bombers, 4 carriers, 2 cruisers, 10 destroyers and 1 fighter; ANZAC loiter and taunt
                    Japanese defend with 2 battleships, 5 carriers, 2 cruisers, 4 fighters, 1 submarine and 4 tactical_bombers
                        Americans roll dice for 1 battleship, 6 bombers, 4 carriers, 2 cruisers, 10 destroyers and 1 fighter in 20 Sea Zone, round 2 :  10/20 hits
                    Units damaged: 3 carriers owned by the Japanese and 2 battleships owned by the Japanese
                        Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 2 battleships, 5 carriers, 2 cruisers, 4 fighters and 4 tactical_bombers in 20 Sea Zone, round 2 :  10/17 hits
                    Units damaged: 1 carrier owned by the Americans
                        5 destroyers owned by the Americans, 2 carriers owned by the Japanese, 1 submarine owned by the Japanese and 2 carriers owned by the Americans lost in 20 Sea Zone
                        Americans roll dice for 1 battleship, 6 bombers, 2 carriers, 2 cruisers, 5 destroyers and 1 fighter in 20 Sea Zone, round 3 :  4/15 hits
                        Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers, 4 fighters and 4 tactical_bombers in 20 Sea Zone, round 3 :  9/15 hits
                        1 tactical_bomber owned by the Japanese, 2 cruisers owned by the Americans, 5 destroyers owned by the Americans, 3 carriers owned by the Japanese, 1 carrier owned by the Americans and 1 fighter owned by the Americans lost in 20 Sea Zone
                        Americans roll dice for 1 battleship, 6 bombers and 1 carrier in 20 Sea Zone, round 4 :  6/7 hits
                        Japanese roll dice for 2 battleships, 2 cruisers, 4 fighters and 3 tactical_bombers in 20 Sea Zone, round 4 :  7/11 hits
                        3 tactical_bombers owned by the Japanese, 1 fighter owned by the Japanese, 1 fighter owned by the ANZAC, 1 carrier owned by the Americans, 4 bombers owned by the Americans, 2 cruisers owned by the Japanese and 1 battleship owned by the Americans lost in 20 Sea Zone
                        Americans roll dice for 2 bombers in 20 Sea Zone, round 5 :  0/2 hits
                        Japanese roll dice for 2 battleships and 3 fighters in 20 Sea Zone, round 5 :  4/5 hits
                        2 bombers owned by the Americans lost in 20 Sea Zone
                    Japanese win, taking Soviet Far East from Japanese with 2 battleships and 3 fighters remaining. Battle score for attacker is -116
                    Casualties for Americans: 1 battleship, 6 bombers, 4 carriers, 2 cruisers, 10 destroyers and 1 fighter
                    Casualties for ANZAC: 1 fighter
                    Casualties for Japanese: 5 carriers, 2 cruisers, 1 fighter, 1 submarine and 4 tactical_bombers
                    3 fighters owned by the Japanese forced to land in Kwangtung

    Non Combat Move - Americans
                1 destroyer moved from 8 Sea Zone to 6 Sea Zone
                1 destroyer moved from 25 Sea Zone to 26 Sea Zone
                1 transport moved from 25 Sea Zone to 26 Sea Zone
                2 fighters moved from Western United States to Wake Island
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                2 infantry and 1 transport moved from 26 Sea Zone to 31 Sea Zone
                1 destroyer moved from 26 Sea Zone to 31 Sea Zone
                1 transport moved from 91 Sea Zone to 101 Sea Zone
                2 destroyers moved from 91 Sea Zone to 106 Sea Zone

    Place Units - Americans
                1 armour and 2 fighters placed in Korea
                1 infantry placed in Western United States
                1 carrier and 1 transport placed in 101 Sea Zone
                1 fighter and 1 tactical_bomber placed in 101 Sea Zone
                1 artillery and 2 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 56 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 90 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
                Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
                Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
                2 infantry moved from Shensi to Sikang

    Combat - Chinese
                Chinese creates battle in territory Yunnan
                Chinese creates battle in territory Hunan
                Chinese creates battle in territory Chahar
                Battle in Sikang
                    Chinese attack with 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 2 infantry in Sikang, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Sikang, round 2 :  1/1 hits
                        1 infantry owned by the Chinese lost in Sikang
                        Chinese roll dice for 1 infantry in Sikang, round 3 :  0/1 hits
                        Japanese roll dice for 1 infantry in Sikang, round 3 :  0/1 hits
                        Chinese roll dice for 1 infantry in Sikang, round 4 :  0/1 hits
                        Japanese roll dice for 1 infantry in Sikang, round 4 :  1/1 hits
                        1 infantry owned by the Chinese lost in Sikang
                    Japanese win, taking Yunnan from Japanese, taking Hunan from Japanese, taking Chahar from Japanese with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 6 PUs

    Purchase Units - British
                British buy 1 artillery, 1 factory_minor and 10 infantry; Remaining resources: 2 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                2 bombers moved from Malta to 97 Sea Zone
                2 infantry moved from Szechwan to Sikang
                2 infantry moved from Kazakhstan to Sikang
                1 infantry moved from India to Burma
                1 tactical_bomber moved from Eastern Persia to Burma
                1 infantry moved from India to Burma

    Combat - British
                Battle in 97 Sea Zone
                    British attack with 2 bombers
                    Italians defend with 1 destroyer and 4 submarines
                    4 submarines owned by the Italians Submerged
                        British roll dice for 2 bombers in 97 Sea Zone, round 2 :  2/2 hits
                        Italians roll dice for 1 destroyer in 97 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Italians lost in 97 Sea Zone
                    British win with 2 bombers remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer
                Battle in Sikang
                    British attack with 4 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 4 infantry in Sikang, round 2 :  0/4 hits
                        Japanese roll dice for 1 infantry in Sikang, round 2 :  0/1 hits
                        British roll dice for 4 infantry in Sikang, round 3 :  0/4 hits
                        Japanese roll dice for 1 infantry in Sikang, round 3 :  0/1 hits
                        British roll dice for 4 infantry in Sikang, round 4 :  2/4 hits
                        Japanese roll dice for 1 infantry in Sikang, round 4 :  0/1 hits
                        1 infantry owned by the Japanese lost in Sikang
                    British win, taking Sikang from Japanese with 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Burma
                    British attack with 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 artillery
                        British roll dice for 2 infantry and 1 tactical_bomber in Burma, round 2 :  0/3 hits
                        Japanese roll dice for 1 artillery in Burma, round 2 :  1/1 hits
                        1 infantry owned by the British lost in Burma
                        British roll dice for 1 infantry and 1 tactical_bomber in Burma, round 3 :  1/2 hits
                        Japanese roll dice for 1 artillery in Burma, round 3 :  1/1 hits
                        1 artillery owned by the Japanese and 1 infantry owned by the British lost in Burma
                    British win with 1 tactical_bomber remaining. Battle score for attacker is -2
                    Casualties for British: 2 infantry
                    Casualties for Japanese: 1 artillery

    Non Combat Move - British
                1 tactical_bomber moved from Burma to India
                3 aaGuns moved from Szechwan to Sikang
                1 artillery and 3 infantry moved from Eastern Persia to Persia
                1 infantry moved from Iraq to Northwest Persia
                1 artillery moved from Alexandria to Egypt
                2 bombers moved from 97 Sea Zone to Egypt
                1 armour moved from Tunisia to Tobruk
                1 transport moved from 91 Sea Zone to 86 Sea Zone
                2 destroyers and 1 transport moved from 91 Sea Zone to 106 Sea Zone
                1 fighter moved from United Kingdom to Gibraltar
                1 fighter moved from United Kingdom to Gibraltar
                2 transports moved from 80 Sea Zone to 72 Sea Zone
                1 carrier moved from 71 Sea Zone to 81 Sea Zone
                1 battleship and 1 cruiser moved from 80 Sea Zone to 81 Sea Zone
                1 fighter and 1 tactical_bomber moved from Algeria to 81 Sea Zone

    Place Units - British
                1 factory_minor placed in Persia
                1 artillery and 2 infantry placed in Iraq
                3 infantry placed in Union of South Africa
                2 infantry placed in Quebec
                3 infantry placed in United Kingdom

    Turn Complete - British
                British collect 39 PUs; end with 41 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 47 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 50 PUs

    Place Units - UK_Pacific
                1 fighter and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,2
                UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 5 PUs
                Some Units in India change ownership: 1 fighter and 2 mech_infantrys

    triplea_42725_UK_7.tsvg


  • Well, that’s probably game but I guess the next round will make it much clearer.

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Rostov to Caucasus
                      Italians take Caucasus from Russians
                2 artilleries and 3 infantry moved from Ukraine to Rostov
                1 armour moved from Caucasus to Kazakhstan
                      Italians take Kazakhstan from Russians
                1 mech_infantry moved from Vologda to Samara
                      Italians take Samara from Russians

    Combat - Italians

    Non Combat Move - Italians

    Place Units - Italians
                3 mech_infantrys placed in Ukraine
                3 infantry placed in Southern Italy
                1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 24 PUs; end with 24 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs

    triplea_42725_Ita7.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    we still playing this game? :-)


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 submarine and 2 transports; Remaining resources: 3 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 62 Sea Zone to 34 Sea Zone
                1 fighter moved from 33 Sea Zone to 20 Sea Zone
                1 carrier moved from 33 Sea Zone to 20 Sea Zone
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 fighter moved from New South Wales to 42 Sea Zone
                1 fighter moved from New South Wales to 34 Sea Zone
                1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo

    Combat - ANZAC
                Battle in Borneo
                Battle in 42 Sea Zone
                    ANZAC attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 42 Sea Zone
                    ANZAC win, taking Borneo from Japanese with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 20 Sea Zone
                    ANZAC attack with 1 carrier and 1 fighter
                    Japanese defend with 2 battleships
                        ANZAC roll dice for 1 carrier and 1 fighter in 20 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 2 battleships in 20 Sea Zone, round 2 :  2/2 hits
                        1 carrier owned by the ANZAC lost in 20 Sea Zone
                        ANZAC roll dice for 1 fighter in 20 Sea Zone, round 3 :  1/1 hits
                        Japanese roll dice for 2 battleships in 20 Sea Zone, round 3 :  1/2 hits
                        1 fighter owned by the ANZAC and 1 battleship owned by the Japanese lost in 20 Sea Zone
                    Japanese win with 1 battleship remaining. Battle score for attacker is -6
                    Casualties for ANZAC: 1 carrier and 1 fighter
                    Casualties for Japanese: 1 battleship
                Battle in 34 Sea Zone
                    ANZAC attack with 1 destroyer and 1 fighter
                    Japanese defend with 1 submarine
                        ANZAC roll dice for 1 destroyer and 1 fighter in 34 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Japanese lost in 34 Sea Zone
                    ANZAC win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - ANZAC
                1 fighter could not land in 42 Sea Zone and was removed
                1 carrier moved from 33 Sea Zone to 34 Sea Zone

    Place Units - ANZAC
                1 submarine and 2 transports placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 17 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from Iraq to Northwest Persia

    Turn Complete - French

    triplea_42725_Fre7.tsvg


  • I’m guessing one more round…. I doubt I’d be able to hold Germany/Italy back long enough to kill Japan, but what the heck, let’s find out.

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 1 battleship, 1 carrier, 2 destroyers, 1 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                12 armour moved from Russia to Volgograd
                      Germans take Tambov from Russians
                5 armour and 8 mech_infantrys moved from Bryansk to Caucasus
                3 mech_infantrys moved from Western Ukraine to Rostov
                2 armour and 4 mech_infantrys moved from Eastern Poland to Ukraine
                1 armour and 2 mech_infantrys moved from Poland to Western Ukraine
                3 infantry moved from Belarus to Bryansk
                2 artilleries and 2 infantry moved from France to Western Germany
                1 infantry moved from Finland to Norway
                3 fighters moved from Rostov to Southern Italy
                4 bombers moved from Rostov to Caucasus
                2 fighters and 5 tactical_bombers moved from Rostov to Caucasus

    Combat - Germans
                Battle in Volgograd
                    Germans attack with 12 armour
                    Russians defend with 1 factory_minor and 2 infantry
                        Germans roll dice for 12 armour in Volgograd, round 2 :  5/12 hits
                        Russians roll dice for 2 infantry in Volgograd, round 2 :  0/2 hits
                        2 infantry owned by the Russians lost in Volgograd
                    Germans win, taking Volgograd from Russians with 12 armour remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry

    Non Combat Move - Germans
                1 fighter and 1 tactical_bomber moved from Western Germany to 112 Sea Zone

    Place Units - Germans
                1 battleship, 1 carrier, 2 destroyers and 2 transports placed in 112 Sea Zone
                3 armour placed in Russia
                1 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 56 PUs; end with 56 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 81 PUs

    triplea_42725_Ger8.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8

    Combat Move - Russians

    Turn Complete - Russians

    triplea_42725_Rus8.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese repair damage of 7x factory_major; Remaining resources: 0 SuicideAttackTokens; 53 PUs;
                Japanese buy 1 armour, 2 artilleries and 13 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 unit repaired.
                1 armour moved from Manchuria to Korea
                1 tactical_bomber moved from Jehol to Korea
                1 bomber and 2 fighters moved from Japan to Korea
                1 artillery and 1 infantry moved from Anhwe to Chahar
                1 infantry moved from Kiangsu to Anhwe
                1 infantry moved from Anhwe to Hopei
                1 mech_infantry moved from Hopei to Suiyuyan
                1 infantry moved from Suiyuyan to Shensi
                      Japanese take Shensi from Chinese
                1 infantry moved from Kweichow to Szechwan
                      Japanese take Szechwan from Chinese
                1 armour moved from Kweichow to Yunnan
                1 battleship moved from 20 Sea Zone to 43 Sea Zone
                1 infantry moved from Sumatra to 41 Sea Zone
                1 infantry and 1 transport moved from 41 Sea Zone to 79 Sea Zone
                1 infantry moved from 79 Sea Zone to West India
                1 artillery moved from Shan State to Yunnan
                1 artillery and 1 infantry moved from Kwangsi to Hunan
                1 infantry moved from Kwangsi to Yunnan
                2 fighters moved from Kwangtung to Yunnan
                1 fighter moved from Kwangtung to Hunan

    Combat - Japanese
                Battle in 43 Sea Zone
                    Japanese attack with 1 battleship
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 43 Sea Zone
                    Japanese win, taking 43 Sea Zone from Neutral with 1 battleship remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in West India
                Battle in Korea
                    Japanese attack with 1 armour, 1 bomber, 2 fighters and 1 tactical_bomber
                    Americans defend with 1 airfield, 1 armour, 1 factory_minor, 2 fighters and 1 harbour
                        Japanese roll dice for 1 armour, 1 bomber, 2 fighters and 1 tactical_bomber in Korea, round 2 :  2/5 hits
                        Americans roll dice for 1 armour and 2 fighters in Korea, round 2 :  2/3 hits
                        2 fighters owned by the Japanese, 1 armour owned by the Americans and 1 fighter owned by the Americans lost in Korea
                        Japanese roll dice for 1 armour, 1 bomber and 1 tactical_bomber in Korea, round 3 :  3/3 hits
                        Americans roll dice for 1 fighter in Korea, round 3 :  0/1 hits
                        1 fighter owned by the Americans lost in Korea
                    Japanese win, taking West India from UK_Pacific, taking Korea from Americans with 1 armour, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 armour and 2 fighters
                    Casualties for Japanese: 2 fighters
                Battle in Yunnan
                    Japanese attack with 1 armour, 1 artillery, 2 fighters and 1 infantry
                    Chinese defend with 3 infantry
                        Japanese roll dice for 1 armour, 1 artillery, 2 fighters and 1 infantry in Yunnan, round 2 :  1/5 hits
                        Chinese roll dice for 3 infantry in Yunnan, round 2 :  3/3 hits
                        1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                    retreated to Yunnan
                    Chinese win with 2 infantry remaining. Battle score for attacker is -10
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 armour, 1 artillery and 1 infantry
                Battle in Chahar
                    Japanese attack with 1 artillery and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery and 1 infantry in Chahar, round 2 :  0/2 hits
                        Chinese roll dice for 1 infantry in Chahar, round 2 :  1/1 hits
                        1 infantry owned by the Japanese lost in Chahar
                        Japanese roll dice for 1 artillery in Chahar, round 3 :  0/1 hits
                        Chinese roll dice for 1 infantry in Chahar, round 3 :  0/1 hits
                        Japanese roll dice for 1 artillery in Chahar, round 4 :  1/1 hits
                        Chinese roll dice for 1 infantry in Chahar, round 4 :  0/1 hits
                        1 infantry owned by the Chinese lost in Chahar
                    Japanese win, taking Chahar from Chinese with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Hunan
                    Japanese attack with 1 artillery, 1 fighter and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Hunan, round 2 :  2/3 hits
                        Chinese roll dice for 1 infantry in Hunan, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Hunan
                    Japanese win, taking Hunan from Chinese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 fighter moved from Hunan to Kwangtung
                3 infantry moved from Kwangtung to Kwangsi
                2 fighters moved from Yunnan to Kwangtung
                1 bomber and 1 tactical_bomber moved from Korea to Japan

    Place Units - Japanese
                1 armour, 1 artillery and 1 infantry placed in Kwangtung
                1 artillery and 2 infantry placed in Kiangsu
                10 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3
                Japanese collect 62 PUs (3 lost to blockades); end with 62 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs

    triplea_42725_Jap8.tsvg

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