Dawgoneit (Allies +20) vs. StuckTojo (Axis) Global 2nd ed.

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Italians
                Italians buy 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 bomber moved from Caucasus to Turkmenistan

    Combat - Italians
                Battle in Turkmenistan
                    Italians attack with 1 bomber
                    British defend with 1 armour
                        Italians roll dice for 1 bomber in Turkmenistan, round 2 :  0/1 hits
                        British roll dice for 1 armour in Turkmenistan, round 2 :  1/1 hits
                        1 bomber owned by the Italians lost in Turkmenistan
                    British win with 1 armour remaining. Battle score for attacker is -12
                    Casualties for Italians: 1 bomber

    Non Combat Move - Italians

    Place Units - Italians
                1 destroyer placed in 97 Sea Zone
                1 fighter and 1 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 17 PUs; end with 17 PUs

    triplea_42632.0_Ita12.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - ANZAC
                ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                1 destroyer moved from 54 Sea Zone to 42 Sea Zone
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                2 destroyers moved from 62 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from New South Wales to Queensland
                1 destroyer moved from 54 Sea Zone to 46 Sea Zone
                1 destroyer moved from 54 Sea Zone to 55 Sea Zone
                1 destroyer moved from 54 Sea Zone to 42 Sea Zone

    Combat - ANZAC
                Battle in Sumatra
                Battle in 42 Sea Zone
                    ANZAC attack with 2 destroyers
                    Japanese defend with 1 submarine
                        ANZAC roll dice for 2 destroyers in 42 Sea Zone, round 2 :  2/2 hits
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Japanese lost in 42 Sea Zone
                    ANZAC win, taking Sumatra from Japanese, taking 42 Sea Zone from Japanese with 2 destroyers remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 submarine and 1 transport placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

    triplea_42632.0_ANZ12.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Combat Move - French

    Turn Complete - French

    triplea_42632.0_Fre12.tsvg

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 1 bomber, 1 destroyer, 1 fighter, 6 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Yakut S.S.R. to Buryatia
                      Germans take Buryatia from Russians
                2 mech_infantrys moved from Kazakhstan to Turkmenistan
                3 mech_infantrys moved from Caucasus to Northwest Persia
                2 fighters and 1 tactical_bomber moved from Caucasus to Turkmenistan
                1 fighter moved from Caucasus to Turkmenistan
                3 fighters and 2 tactical_bombers moved from Caucasus to Northwest Persia
                1 bomber moved from Southern Italy to Persia
                1 submarine moved from 112 Sea Zone to 104 Sea Zone
                2 fighters and 2 tactical_bombers moved from 112 Sea Zone to 104 Sea Zone
                1 bomber moved from Western Germany to 104 Sea Zone
                1 bomber moved from Western Germany to United Kingdom

    Combat - Germans
                Strategic bombing raid in Persia
                        AA fire in Persia :  0/1 hits
                    Bombing raid in Persia rolls: 7 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Persia causes 6 damage total.
                Strategic bombing raid in United Kingdom
                        AA fire in United Kingdom :  0/1 hits
                    Bombing raid in United Kingdom rolls: 7 and causes: 7 damage to unit: factory_major
                    Bombing raid in United Kingdom causes 7 damage total.
                Battle in 104 Sea Zone
                    Germans attack with 1 bomber, 2 fighters, 1 submarine and 2 tactical_bombers
                    Americans defend with 1 destroyer
                        Germans roll dice for 1 submarine in 104 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 104 Sea Zone
                    Germans win with 1 bomber, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Turkmenistan
                    Germans attack with 3 fighters, 2 mech_infantrys and 1 tactical_bomber
                    British defend with 1 armour
                        Germans roll dice for 3 fighters, 2 mech_infantrys and 1 tactical_bomber in Turkmenistan, round 2 :  5/6 hits
                        British roll dice for 1 armour in Turkmenistan, round 2 :  1/1 hits
                        1 mech_infantry owned by the Germans and 1 armour owned by the British lost in Turkmenistan
                    Germans win, taking Turkmenistan from British with 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 armour
                Battle in Northwest Persia
                    Germans attack with 3 fighters, 3 mech_infantrys and 2 tactical_bombers
                    Americans defend with 1 artillery and 2 infantry
                        Germans roll dice for 3 fighters, 3 mech_infantrys and 2 tactical_bombers in Northwest Persia, round 2 :  3/8 hits
                        Americans roll dice for 1 artillery and 2 infantry in Northwest Persia, round 2 :  0/3 hits
                        1 artillery owned by the Americans and 2 infantry owned by the Americans lost in Northwest Persia
                    Germans win, taking Northwest Persia from Americans with 3 fighters, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 10
                    Casualties for Americans: 1 artillery and 2 infantry

    Non Combat Move - Germans
                2 mech_infantrys moved from Caucasus to Turkmenistan
                3 fighters and 1 tactical_bomber moved from Turkmenistan to Caucasus
                6 artilleries moved from Kazakhstan to Caucasus
                3 fighters and 2 tactical_bombers moved from Northwest Persia to Caucasus
                3 mech_infantrys moved from Russia to Kazakhstan
                3 mech_infantrys moved from Ukraine to Caucasus
                1 bomber moved from Persia to Caucasus
                1 bomber moved from United Kingdom to Western Germany
                1 bomber moved from 104 Sea Zone to Western Germany
                2 fighters and 2 tactical_bombers moved from 104 Sea Zone to 110 Sea Zone
                2 carriers, 1 cruiser and 5 destroyers moved from 112 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from France to Normandy Bordeaux
                2 artilleries and 4 infantry moved from Western Germany to 112 Sea Zone
                2 artilleries, 4 infantry and 3 transports moved from 112 Sea Zone to 110 Sea Zone
                2 artilleries and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 fighters moved from Western Germany to France
                2 fighters moved from France to Normandy Bordeaux
                2 fighters moved from Western Germany to Normandy Bordeaux
                1 mech_infantry moved from Western Germany to Yugoslavia

    Place Units - Germans
                3 armour placed in Ukraine
                3 mech_infantrys placed in Russia
                1 bomber placed in Novgorod
                Germans undo move 3.
                1 bomber, 1 fighter and 3 mech_infantrys placed in Western Germany
                1 destroyer, 1 submarine and 1 transport placed in 110 Sea Zone

    Turn Complete - Germans
                Germans collect 65 PUs; end with 66 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 73 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 88 PUs

    triplea_42632.0_Ger13.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Combat Move - Russians

    Turn Complete - Russians

    triplea_42632.0_Rus13.tsvg

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Japanese
                Japanese buy 1 armour, 3 destroyers, 2 fighters, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 submarine moved from 47 Sea Zone to 46 Sea Zone
                1 destroyer moved from 35 Sea Zone to 55 Sea Zone
                1 submarine moved from 45 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone
                5 fighters moved from 35 Sea Zone to 42 Sea Zone
                1 fighter moved from 35 Sea Zone to 55 Sea Zone
                1 fighter moved from Burma to 41 Sea Zone
                1 artillery and 1 infantry moved from Burma to 38 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra

    Combat - Japanese
                Battle in 41 Sea Zone
                    Japanese attack with 1 fighter and 1 transport
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 41 Sea Zone
                    Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 46 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 46 Sea Zone, round 2 :  0/2 hits
                        ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 submarine in 46 Sea Zone, round 3 :  1/1 hits
                        ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 3 :  1/1 hits
                        1 submarine owned by the Japanese and 1 destroyer owned by the ANZAC lost in 46 Sea Zone
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for ANZAC: 1 destroyer
                    Casualties for Japanese: 1 submarine
                Battle in 55 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 :  3/4 hits
                        ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 55 Sea Zone
                    Japanese win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in 42 Sea Zone
                    Japanese attack with 5 fighters and 1 submarine
                    ANZAC defend with 2 destroyers
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 5 fighters in 42 Sea Zone, round 2 :  3/5 hits
                        ANZAC roll dice for 2 destroyers in 42 Sea Zone, round 2 :  1/2 hits
                        1 submarine owned by the Japanese and 2 destroyers owned by the ANZAC lost in 42 Sea Zone
                    Japanese win with 5 fighters remaining. Battle score for attacker is 10
                    Casualties for ANZAC: 2 destroyers
                    Casualties for Japanese: 1 submarine
                Battle in Sumatra
                    Japanese attack with 1 artillery and 1 infantry
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 :  0/2 hits
                        ANZAC roll dice for 1 infantry in Sumatra, round 2 :  0/1 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 3 :  1/2 hits
                        ANZAC roll dice for 1 infantry in Sumatra, round 3 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Sumatra
                    Japanese win, taking Sumatra from ANZAC with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for ANZAC: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                1 fighter moved from 41 Sea Zone to Burma
                1 aaGun moved from Hunan to Yunnan
                3 armour moved from French Indo China to Burma
                4 infantry moved from Philippines to 35 Sea Zone
                4 infantry and 2 transports moved from 35 Sea Zone to 38 Sea Zone
                4 infantry moved from 38 Sea Zone to Burma
                2 fighters and 1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 35 Sea Zone
                5 fighters moved from 42 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from Japan to Philippines
                3 destroyers and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
                1 destroyer moved from 35 Sea Zone to 45 Sea Zone
                1 infantry moved from Kazakhstan to Turkmenistan
                1 armour and 1 mech_infantry moved from Caucasus to Turkmenistan
                1 aaGun moved from Caucasus to Kazakhstan
                1 artillery moved from Caucasus to Kazakhstan

    Place Units - Japanese
                3 destroyers placed in 6 Sea Zone
                2 fighters and 1 tactical_bomber placed in Japan
                1 armour and 2 mech_infantrys placed in French Indo China

    Turn Complete - Japanese
                Japanese collect 69 PUs; end with 69 PUs

    triplea_42632.0_Jap13.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Americans
                Americans buy 3 artilleries, 5 destroyers, 1 fighter and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 bomber moved from Iraq to 38 Sea Zone
                1 artillery and 3 infantry moved from Iraq to Northwest Persia
                1 infantry moved from Iraq to Northwest Persia
                3 artilleries and 3 infantry moved from Trans-Jordan to Iraq
                2 artilleries and 3 infantry moved from Iraq to Persia
                1 destroyer moved from 91 Sea Zone to 104 Sea Zone
                2 fighters moved from Gibraltar to 104 Sea Zone
                1 destroyer moved from 54 Sea Zone to 45 Sea Zone
                2 fighters and 1 tactical_bomber moved from 54 Sea Zone to 45 Sea Zone
                1 submarine moved from 91 Sea Zone to 104 Sea Zone

    Combat - Americans
                Battle in 38 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 2 transports
                        2 transports owned by the Japanese lost in 38 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 14
                    Casualties for Japanese: 2 transports
                Battle in 45 Sea Zone
                    Americans attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 45 Sea Zone, round 2 :  1/4 hits
                        Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 45 Sea Zone
                    Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 destroyer
                Battle in 104 Sea Zone
                    Americans attack with 1 destroyer, 2 fighters and 1 submarine
                    Germans defend with 1 submarine
                        Americans roll dice for 1 submarine in 104 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer and 2 fighters in 104 Sea Zone, round 2 :  0/3 hits
                        Germans roll dice for 1 submarine in 104 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 submarine in 104 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 destroyer and 2 fighters in 104 Sea Zone, round 3 :  1/3 hits
                        Germans roll dice for 1 submarine in 104 Sea Zone, round 3 :  0/1 hits
                        1 submarine owned by the Germans lost in 104 Sea Zone
                    Americans win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in Northwest Persia
                    Americans attack with 1 artillery and 4 infantry
                    Germans defend with 3 mech_infantrys
                        Americans roll dice for 1 artillery and 4 infantry in Northwest Persia, round 2 :  1/5 hits
                        Germans roll dice for 3 mech_infantrys in Northwest Persia, round 2 :  3/3 hits
                        3 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Northwest Persia
                        Americans roll dice for 1 artillery and 1 infantry in Northwest Persia, round 3 :  0/2 hits
                        Germans roll dice for 2 mech_infantrys in Northwest Persia, round 3 :  0/2 hits
                        Americans roll dice for 1 artillery and 1 infantry in Northwest Persia, round 4 :  1/2 hits
                        Germans roll dice for 2 mech_infantrys in Northwest Persia, round 4 :  0/2 hits
                        1 mech_infantry owned by the Germans lost in Northwest Persia
                        Americans roll dice for 1 artillery and 1 infantry in Northwest Persia, round 5 :  0/2 hits
                        Germans roll dice for 1 mech_infantry in Northwest Persia, round 5 :  1/1 hits
                        1 infantry owned by the Americans lost in Northwest Persia
                        Americans roll dice for 1 artillery in Northwest Persia, round 6 :  1/1 hits
                        Germans roll dice for 1 mech_infantry in Northwest Persia, round 6 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Northwest Persia
                    Americans win, taking Northwest Persia from Germans with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Germans: 3 mech_infantrys
                    Casualties for Americans: 4 infantry

    Non Combat Move - Americans
                4 artilleries and 4 infantry moved from Morocco to 92 Sea Zone
                4 artilleries, 4 infantry and 4 transports moved from 92 Sea Zone to 98 Sea Zone
                3 transports moved from 98 Sea Zone to 92 Sea Zone
                2 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
                2 artilleries, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                3 transports moved from 91 Sea Zone to 101 Sea Zone
                2 fighters moved from 104 Sea Zone to Gibraltar
                2 artilleries and 4 infantry moved from 91 Sea Zone to Morocco
                4 artilleries and 4 infantry moved from 98 Sea Zone to Trans-Jordan
                2 armour moved from India to Eastern Persia
                4 destroyers moved from 10 Sea Zone to 26 Sea Zone
                4 destroyers moved from 26 Sea Zone to 54 Sea Zone
                2 fighters and 1 tactical_bomber moved from 45 Sea Zone to 54 Sea Zone
                1 transport moved from 54 Sea Zone to 47 Sea Zone
                1 artillery and 1 infantry moved from New Britain to 47 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 47 Sea Zone to 49 Sea Zone
                1 artillery and 1 infantry moved from 49 Sea Zone to Solomon Islands
                1 bomber moved from 38 Sea Zone to India

    Place Units - Americans
                3 artilleries, 1 fighter and 3 infantry placed in Eastern United States
                4 destroyers placed in 10 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 101 Sea Zone: 2 destroyers
                EDIT: Adding units owned by Americans to 91 Sea Zone: 2 destroyers
                EDIT: Turning off Edit Mode
                1 destroyer placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 51 PUs; end with 51 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs

    triplea_42632.0_Ame13.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - British
                British repair damage of 6x factory_major, 6x factory_minor; Remaining resources: 22 PUs;
                British buy 1 destroyer, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour, 1 artillery and 2 infantry moved from Quebec to Eastern United States

    Non Combat Move - British
                1 armour, 1 artillery and 12 infantry moved from Persia to Eastern Persia
                3 mech_infantrys moved from Iraq to Eastern Persia
                3 infantry moved from Trans-Jordan to Iraq
                3 mech_infantrys moved from Egypt to Iraq
                2 infantry moved from Egypt to Trans-Jordan
                2 infantry moved from Anglo Egyptian Sudan to Egypt
                3 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                3 infantry moved from Rhodesia to Belgian Congo
                3 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 fighter moved from Eastern Persia to India

    Place Units - British
                2 infantry and 1 mech_infantry placed in Persia
                1 mech_infantry placed in Egypt
                1 destroyer placed in 110 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,1
                British collect 32 PUs (4 lost to blockades); end with 32 PUs

    Place Units - UK_Pacific
                1 artillery placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,1
                UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs
                Some Units in India change ownership: 1 artillery

    triplea_42632.0_UK_13.tsvg

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Italians
                Italians buy 1 armour, 1 destroyer and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 destroyer moved from 97 Sea Zone to 94 Sea Zone

    Non Combat Move - Italians
                2 mech_infantrys moved from Southern Italy to Western Germany

    Place Units - Italians
                1 armour and 1 infantry placed in Southern Italy
                1 destroyer placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 17 PUs; end with 17 PUs

    triplea_42632.0_Ita13.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - ANZAC
                ANZAC buy 1 armour and 2 transports; Remaining resources: 4 PUs;

    Combat Move - ANZAC
                1 transport moved from 54 Sea Zone to 45 Sea Zone
                1 infantry moved from Dutch New Guinea to 45 Sea Zone
                1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 submarine moved from 62 Sea Zone to 55 Sea Zone

    Combat - ANZAC
                Battle in Celebes
                Battle in 55 Sea Zone
                    ANZAC attack with 1 submarine
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the ANZAC lost in 55 Sea Zone
                    Japanese win, taking Celebes from Japanese with 1 destroyer remaining. Battle score for attacker is -6
                    Casualties for ANZAC: 1 submarine

    Non Combat Move - ANZAC

    Place Units - ANZAC
                2 transports placed in 62 Sea Zone
                1 armour placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 21 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from 62 Sea Zone: 1 transport
                EDIT: Adding units owned by ANZAC to 62 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode

    triplea_42632.0_ANZ13.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Combat Move - French
                2 infantry moved from Persia to Eastern Persia
                1 destroyer moved from 98 Sea Zone to 94 Sea Zone

    Combat - French
                Battle in 94 Sea Zone
                    French attack with 1 destroyer
                    Italians defend with 1 destroyer
                        French roll dice for 1 destroyer in 94 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 :  0/1 hits
                        French roll dice for 1 destroyer in 94 Sea Zone, round 3 :  0/1 hits
                        Italians roll dice for 1 destroyer in 94 Sea Zone, round 3 :  0/1 hits
                        French roll dice for 1 destroyer in 94 Sea Zone, round 4 :  0/1 hits
                        Italians roll dice for 1 destroyer in 94 Sea Zone, round 4 :  0/1 hits
                        French roll dice for 1 destroyer in 94 Sea Zone, round 5 :  0/1 hits
                        Italians roll dice for 1 destroyer in 94 Sea Zone, round 5 :  0/1 hits
                        French roll dice for 1 destroyer in 94 Sea Zone, round 6 :  0/1 hits
                        Italians roll dice for 1 destroyer in 94 Sea Zone, round 6 :  0/1 hits
                        French roll dice for 1 destroyer in 94 Sea Zone, round 7 :  1/1 hits
                        Italians roll dice for 1 destroyer in 94 Sea Zone, round 7 :  0/1 hits
                        1 destroyer owned by the Italians lost in 94 Sea Zone
                    French win with 1 destroyer remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer

    Non Combat Move - French

    Turn Complete - French

    triplea_42632.0_Fre13.tsvg

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 1 carrier, 1 destroyer, 1 fighter, 6 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 destroyer moved from 110 Sea Zone to 104 Sea Zone
                2 fighters and 2 tactical_bombers moved from 110 Sea Zone to 104 Sea Zone
                4 fighters moved from Normandy Bordeaux to 104 Sea Zone
                2 bombers moved from Western Germany to United Kingdom
                1 bomber moved from Caucasus to Persia
                2 artilleries and 4 mech_infantrys moved from Caucasus to Northwest Persia
                1 fighter and 1 tactical_bomber moved from Caucasus to Northwest Persia
                3 fighters and 1 tactical_bomber moved from Southern Italy to 94 Sea Zone
                1 bomber moved from Southern Italy to 94 Sea Zone
                1 bomber moved from Southern Italy to 94 Sea Zone
                1 bomber moved from Western Germany to 104 Sea Zone

    Combat - Germans
                Germans creates battle in territory 110 Sea Zone
                Strategic bombing raid in Persia
                        AA fire in Persia :  1/1 hits
                    1 bomber killed by AA
                    Bombing raid in Persia causes 0 damage total.
                Strategic bombing raid in United Kingdom
                        AA fire in United Kingdom :  0/2 hits
                    Bombing raid in United Kingdom rolls: 3,4 and causes: 7 damage to unit: factory_major
                    Bombing raid in United Kingdom causes 7 damage total.
                Battle in 94 Sea Zone
                    Germans attack with 2 bombers, 3 fighters and 1 tactical_bomber
                    French defend with 1 destroyer
                        Germans roll dice for 2 bombers, 3 fighters and 1 tactical_bomber in 94 Sea Zone, round 2 :  4/6 hits
                        French roll dice for 1 destroyer in 94 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the French lost in 94 Sea Zone
                    Germans win with 2 bombers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for French: 1 destroyer
                Battle in 110 Sea Zone
                    Germans attack with 2 carriers, 1 cruiser, 5 destroyers, 1 submarine and 4 transports
                    British defend with 1 destroyer
                        Germans roll dice for 1 submarine in 110 Sea Zone, round 2 :  1/1 hits
                        British roll dice for 1 destroyer in 110 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Germans and 1 destroyer owned by the British lost in 110 Sea Zone
                    Germans win with 2 carriers, 1 cruiser, 4 destroyers, 1 submarine and 4 transports remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 destroyer
                    Casualties for British: 1 destroyer
                Battle in 104 Sea Zone
                    Germans attack with 1 bomber, 1 destroyer, 6 fighters and 2 tactical_bombers
                    Americans defend with 1 destroyer and 1 submarine
                        Germans roll dice for 1 bomber, 1 destroyer, 6 fighters and 2 tactical_bombers in 104 Sea Zone, round 2 :  6/10 hits
                        Americans roll dice for 1 submarine in 104 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans, 1 destroyer owned by the Americans and 1 destroyer owned by the Germans lost in 104 Sea Zone
                    Germans win with 1 bomber, 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 destroyer
                    Casualties for Americans: 1 destroyer and 1 submarine
                Battle in Northwest Persia
                    Germans attack with 2 artilleries, 1 fighter, 4 mech_infantrys and 1 tactical_bomber
                    Americans defend with 1 artillery
                        Germans roll dice for 2 artilleries, 1 fighter, 4 mech_infantrys and 1 tactical_bomber in Northwest Persia, round 2 :  3/8 hits
                        Americans roll dice for 1 artillery in Northwest Persia, round 2 :  0/1 hits
                        1 artillery owned by the Americans lost in Northwest Persia
                    Germans win, taking Northwest Persia from Americans with 2 artilleries, 1 fighter, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 artillery

    Non Combat Move - Germans
                16 armour and 3 mech_infantrys moved from Kazakhstan to Northwest Persia
                4 aaGuns, 10 armour, 6 artilleries and 4 mech_infantrys moved from Caucasus to Northwest Persia
                1 fighter and 1 tactical_bomber moved from Northwest Persia to Kazakhstan
                2 fighters and 2 tactical_bombers moved from Caucasus to Kazakhstan
                3 armour moved from Ukraine to Caucasus
                4 mech_infantrys moved from Romania to Ukraine
                3 mech_infantrys moved from Russia to Kazakhstan
                3 mech_infantrys moved from Turkmenistan to Kazakhstan
                1 mech_infantry moved from Yugoslavia to Romania
                5 mech_infantrys moved from Western Germany to Yugoslavia
                1 artillery and 2 infantry moved from France to Western Germany
                2 fighters and 2 tactical_bombers moved from 104 Sea Zone to 110 Sea Zone
                4 fighters moved from 104 Sea Zone to Normandy Bordeaux
                1 bomber moved from 104 Sea Zone to Western Germany
                2 bombers moved from United Kingdom to Western Germany
                1 bomber moved from 94 Sea Zone to Caucasus
                1 bomber, 3 fighters and 1 tactical_bomber moved from 94 Sea Zone to Southern Italy

    Place Units - Germans
                3 armour placed in Ukraine
                3 mech_infantrys placed in Russia
                3 mech_infantrys placed in Novgorod
                1 carrier, 1 destroyer and 1 fighter placed in 110 Sea Zone
                2 submarines placed in 112 Sea Zone

    Turn Complete - Germans
                Germans collect 65 PUs; end with 65 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 72 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 87 PUs

    triplea_42632.0_Ger14.tsvg

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Combat Move - Russians

    Turn Complete - Russians

    triplea_42632.0_Rus14.tsvg

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Japanese
                Japanese buy 3 armour, 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 destroyer moved from 16 Sea Zone to 25 Sea Zone
                1 fighter and 1 tactical_bomber moved from Japan to 25 Sea Zone
                1 fighter moved from 35 Sea Zone to 44 Sea Zone
                2 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
                2 infantry moved from 44 Sea Zone to Celebes
                5 fighters and 2 tactical_bombers moved from 35 Sea Zone to Celebes
                1 destroyer moved from 35 Sea Zone to 45 Sea Zone
                15 armour, 4 artilleries, 7 fighters, 7 infantry, 30 mech_infantrys and 5 tactical_bombers moved from Burma to India
                2 bombers moved from Kazakhstan to India

    Combat - Japanese
                Battle in 44 Sea Zone
                    Japanese attack with 1 fighter and 1 transport
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 44 Sea Zone
                    Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 25 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 :  2/3 hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 destroyer owned by the Americans lost in 25 Sea Zone
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 destroyer
                Battle in Celebes
                    Japanese attack with 5 fighters, 2 infantry and 2 tactical_bombers
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 5 fighters, 2 infantry and 2 tactical_bombers in Celebes, round 2 :  5/9 hits
                        ANZAC roll dice for 1 infantry in Celebes, round 2 :  0/1 hits
                        1 infantry owned by the ANZAC lost in Celebes
                    Japanese win, taking Celebes from ANZAC with 5 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in India
                    Japanese attack with 15 armour, 4 artilleries, 2 bombers, 7 fighters, 7 infantry, 30 mech_infantrys and 5 tactical_bombers
                    British defend with 3 aaGuns, 3 armour, 8 artilleries, 1 fighter, 31 infantry and 14 mech_infantrys; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour; Americans defend with 1 bomber and 1 infantry
                        AA fire in India :  0/9 hits
                        Japanese roll dice for 15 armour, 4 artilleries, 2 bombers, 7 fighters, 7 infantry, 30 mech_infantrys and 5 tactical_bombers in India, round 2 :  24/70 hits
                        UK_Pacific roll dice for 3 aaGuns, 3 armour, 8 artilleries, 1 bomber, 1 fighter, 32 infantry and 14 mech_infantrys in India, round 2 :  25/59 hits
                        7 infantry owned by the Japanese, 1 bomber owned by the Americans, 3 aaGuns owned by the British, 18 mech_infantrys owned by the Japanese and 20 infantry owned by the British lost in India
                        Japanese roll dice for 15 armour, 4 artilleries, 2 bombers, 7 fighters, 12 mech_infantrys and 5 tactical_bombers in India, round 3 :  14/45 hits
                        UK_Pacific roll dice for 3 armour, 8 artilleries, 1 fighter, 12 infantry and 14 mech_infantrys in India, round 3 :  17/38 hits
                        4 artilleries owned by the Japanese, 2 mech_infantrys owned by the British, 1 armour owned by the Japanese, 1 infantry owned by the Americans, 12 mech_infantrys owned by the Japanese and 11 infantry owned by the British lost in India
                        Japanese roll dice for 14 armour, 2 bombers, 7 fighters and 5 tactical_bombers in India, round 4 :  16/28 hits
                        UK_Pacific roll dice for 3 armour, 8 artilleries, 1 fighter and 12 mech_infantrys in India, round 4 :  8/24 hits
                        12 mech_infantrys owned by the British, 8 armour owned by the Japanese and 4 artilleries owned by the British lost in India
                        Japanese roll dice for 6 armour, 2 bombers, 7 fighters and 5 tactical_bombers in India, round 5 :  8/20 hits
                        UK_Pacific roll dice for 3 armour, 4 artilleries and 1 fighter in India, round 5 :  3/8 hits
                        3 armour owned by the Japanese, 1 fighter owned by the British, 3 armour owned by the British and 4 artilleries owned by the British lost in India
                    Japanese captures 2PUs while taking UK_Pacific capital
                    Japanese win, taking India from UK_Pacific with 3 armour, 2 bombers, 7 fighters and 5 tactical_bombers remaining. Battle score for attacker is 10
                    Casualties for British: 3 aaGuns, 3 armour, 8 artilleries, 1 fighter, 31 infantry and 14 mech_infantrys
                    Casualties for Americans: 1 bomber and 1 infantry
                    Casualties for Japanese: 12 armour, 4 artilleries, 7 infantry and 30 mech_infantrys

    Non Combat Move - Japanese
                2 bombers moved from India to Yunnan
                1 armour and 2 mech_infantrys moved from French Indo China to Burma
                1 aaGun moved from Yunnan to Burma
                5 fighters and 5 tactical_bombers moved from India to Yunnan
                2 fighters moved from India to French Indo China
                1 armour and 1 mech_infantry moved from Turkmenistan to Kazakhstan
                1 artillery moved from Sumatra to 41 Sea Zone
                1 artillery and 1 transport moved from 41 Sea Zone to 39 Sea Zone
                1 artillery moved from 39 Sea Zone to India
                1 fighter moved from 44 Sea Zone to 35 Sea Zone
                5 fighters and 2 tactical_bombers moved from Celebes to 35 Sea Zone
                1 fighter moved from Japan to Philippines
                1 tactical_bomber moved from Philippines to French Indo China
                1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                2 destroyers moved from 6 Sea Zone to 35 Sea Zone

    Place Units - Japanese
                1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
                1 fighter and 1 tactical_bomber placed in Japan
                3 armour placed in French Indo China

    Turn Complete - Japanese
                Japanese collect 72 PUs; end with 74 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 79 PUs

    triplea_42632.0_Jap14.tsvg

  • 19 17 16

    I assumed no non-combat moves for your USSR boats. If that’s wrong just edit any moves you want to make.

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    i do believe this one is over.
    G.G.

  • 19 17 16

    @dawgoneit:

    i do believe this one is over.
    G.G.

    OK. Good game.

    Let me know if you’re up for a re-match.

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    i think we have enough games under our belt to count this one if you want.
    witch game. bid?

  • 19 17 16

    @dawgoneit:

    i think we have enough games under our belt to count this one if you want.
    witch game. bid?

    I’m not too concerned about my stats, so we won’t report this last one.  :-)

    We can make this new one official, though.

    Would you like to try the Allies again, maybe with a higher bid?  Say, 25?

  • 19 17 16

    @StuckTojo:

    @dawgoneit:

    i think we have enough games under our belt to count this one if you want.
    witch game. bid?

    I’m not too concerned about my stats, so we won’t report this last one.   :-)

    Unless you want to, of course…

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