@dawgoneit Bid is a tank and a transport for Italy. G1 scramble orders?
Weddingsinger allies -vs- dawgoneit axis +6 BM3
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Italy has scramble options for its 1 fighter out of S. Italy.
Intercept:
1 UK bomber trying to hit S. Italy factory
or 2 UK bombers trying to sink your destroyer (I assume subs want to submerge, of course)
or take a nap./I vote nap, but I’m also very, very tired.
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scramble fighter and my subs are in
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I’m assuming that means teh fighter into the seazone?
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yes
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Americans
Americans buy 6 bombers and 1 fighter; Remaining resources: 0 PUs;Combat Move - Americans
2 artilleries moved from Caroline Islands to 33 Sea Zone
1 bomber moved from Guam to 35 Sea Zone
1 submarine moved from 45 Sea Zone to 35 Sea Zone
2 bombers moved from Midway to 6 Sea Zone
6 fighters and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
1 artillery and 1 transport moved from 33 Sea Zone to 19 Sea Zone
1 artillery moved from 19 Sea Zone to Manchuria
1 mech_infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone
1 mech_infantry moved from 6 Sea Zone to KoreaCombat - Americans
Battle in Manchuria
Battle in Korea
Battle in 35 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber in 35 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans lost in 35 Sea Zone
Americans roll dice for 1 bomber in 35 Sea Zone, round 3 : 1/1 hits
Japanese roll dice for 1 destroyer in 35 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Japanese lost in 35 Sea Zone
Americans win, taking Manchuria from Japanese, taking Korea from Japanese with 1 bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Iwo Jima
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 1/1 hits
1 infantry owned by the Americans lost in Iwo Jima
Americans roll dice for 1 artillery in Iwo Jima, round 3 : 0/1 hits
Japanese roll dice for 1 infantry in Iwo Jima, round 3 : 1/1 hits
1 artillery owned by the Americans lost in Iwo Jima
Japanese win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Americans: 1 artillery and 1 infantryNon Combat Move - Americans
1 bomber moved from 35 Sea Zone to Wake Island
2 bombers moved from 6 Sea Zone to Wake Island
1 battleship, 4 carriers, 3 cruisers and 3 destroyers moved from 33 Sea Zone to 6 Sea Zone
9 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 106 Sea Zone to 91 Sea Zone
1 transport moved from 106 Sea Zone to 91 Sea ZonePlace Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Central United States: 1 armour and 1 infantry
EDIT: Adding units owned by Americans to 91 Sea Zone: 1 armour and 1 infantry
EDIT: Turning off Edit Mode
6 bombers and 1 fighter placed in Western United StatesTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 85 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 artillery and 1 infantry moved from Kweichow to Yunnan
2 infantry moved from Kweichow to Hunan
2 infantry moved from Kweichow to AnhweCombat - Chinese
Battle in Hunan
Chinese attack with 2 infantry
Japanese defend with 1 artillery
Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits
Japanese roll dice for 1 artillery in Hunan, round 2 : 0/1 hits
Chinese roll dice for 2 infantry in Hunan, round 3 : 0/2 hits
Japanese roll dice for 1 artillery in Hunan, round 3 : 1/1 hits
1 infantry owned by the Chinese lost in Hunan
Chinese roll dice for 1 infantry in Hunan, round 4 : 0/1 hits
Japanese roll dice for 1 artillery in Hunan, round 4 : 0/1 hits
Chinese roll dice for 1 infantry in Hunan, round 5 : 0/1 hits
Japanese roll dice for 1 artillery in Hunan, round 5 : 1/1 hits
1 infantry owned by the Chinese lost in Hunan
Japanese win with 1 artillery remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantry
Battle in Anhwe
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits
Chinese roll dice for 2 infantry in Anhwe, round 3 : 0/2 hits
Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits
Chinese roll dice for 2 infantry in Anhwe, round 4 : 0/2 hits
Japanese roll dice for 1 infantry in Anhwe, round 4 : 0/1 hits
Chinese roll dice for 2 infantry in Anhwe, round 5 : 0/2 hits
Japanese roll dice for 1 infantry in Anhwe, round 5 : 1/1 hits
1 infantry owned by the Chinese lost in Anhwe
Chinese roll dice for 1 infantry in Anhwe, round 6 : 0/1 hits
Japanese roll dice for 1 infantry in Anhwe, round 6 : 0/1 hits
Chinese roll dice for 1 infantry in Anhwe, round 7 : 0/1 hits
Japanese roll dice for 1 infantry in Anhwe, round 7 : 1/1 hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantry
Battle in Yunnan
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 2/2 hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
2 infantry placed in ManchuriaTurn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUsPurchase Units - British
British buy 2 destroyers and 2 transports; Remaining resources: 3 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 6x factory_minor; Remaining resources: 12 PUs;
UK_Pacific buy 1 armour and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
2 bombers moved from United Kingdom to 97 Sea Zone
1 bomber moved from Malta to Southern Italy
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from 94 Sea Zone to Algeria
1 artillery, 3 infantry and 1 tactical_bomber moved from Alexandria to Tobruk
1 armour moved from Egypt to Tobruk
1 armour and 2 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery and 1 infantry moved from Kweichow to Hunan
2 infantry moved from Kweichow to Anhwe
2 infantry moved from Kweichow to Hopei
2 infantry moved from Kweichow to Shensi
1 infantry moved from Kweichow to Anhwe
1 infantry moved from Kweichow to Hopei
1 infantry moved from Kweichow to ShensiCombat - British
Italians scrambles 1 units out of Southern Italy to defend against the attack in 97 Sea Zone
Strategic bombing raid in Southern Italy
AA fire in Southern Italy : 0/1 hits
Bombing raid in Southern Italy rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Southern Italy causes 3 damage total.
Battle in Algeria
Battle in Shensi
British attack with 3 infantry
Japanese defend with 1 infantry
British roll dice for 3 infantry in Shensi, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shensi
British win, taking Algeria from Italians, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Anhwe
British attack with 3 infantry
Japanese defend with 1 infantry
British roll dice for 3 infantry in Anhwe, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits
British roll dice for 3 infantry in Anhwe, round 3 : 0/3 hits
Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits
British roll dice for 3 infantry in Anhwe, round 4 : 1/3 hits
Japanese roll dice for 1 infantry in Anhwe, round 4 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Anhwe
British win, taking Anhwe from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Hopei
British attack with 3 infantry
Japanese defend with 1 infantry
British roll dice for 3 infantry in Hopei, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits
British roll dice for 3 infantry in Hopei, round 3 : 0/3 hits
Japanese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits
1 infantry owned by the British lost in Hopei
British roll dice for 2 infantry in Hopei, round 4 : 0/2 hits
Japanese roll dice for 1 infantry in Hopei, round 4 : 0/1 hits
British roll dice for 2 infantry in Hopei, round 5 : 0/2 hits
Japanese roll dice for 1 infantry in Hopei, round 5 : 0/1 hits
British roll dice for 2 infantry in Hopei, round 6 : 0/2 hits
Japanese roll dice for 1 infantry in Hopei, round 6 : 1/1 hits
1 infantry owned by the British lost in Hopei
British roll dice for 1 infantry in Hopei, round 7 : 0/1 hits
Japanese roll dice for 1 infantry in Hopei, round 7 : 0/1 hits
British roll dice for 1 infantry in Hopei, round 8 : 1/1 hits
Japanese roll dice for 1 infantry in Hopei, round 8 : 0/1 hits
1 infantry owned by the Japanese lost in Hopei
British win, taking Hopei from Japanese with 1 infantry remaining. Battle score for attacker is -3
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Tobruk
British attack with 1 armour, 1 artillery, 3 infantry and 1 tactical_bomber
Italians defend with 1 artillery and 3 infantry
British roll dice for 1 armour, 1 artillery, 3 infantry and 1 tactical_bomber in Tobruk, round 2 : 0/6 hits
Italians roll dice for 1 artillery and 3 infantry in Tobruk, round 2 : 0/4 hits
British roll dice for 1 armour, 1 artillery, 3 infantry and 1 tactical_bomber in Tobruk, round 3 : 1/6 hits
Italians roll dice for 1 artillery and 3 infantry in Tobruk, round 3 : 0/4 hits
1 infantry owned by the Italians lost in Tobruk
British roll dice for 1 armour, 1 artillery, 3 infantry and 1 tactical_bomber in Tobruk, round 4 : 2/6 hits
Italians roll dice for 1 artillery and 2 infantry in Tobruk, round 4 : 2/3 hits
2 infantry owned by the Italians and 2 infantry owned by the British lost in Tobruk
British roll dice for 1 armour, 1 artillery, 1 infantry and 1 tactical_bomber in Tobruk, round 5 : 2/4 hits
Italians roll dice for 1 artillery in Tobruk, round 5 : 1/1 hits
1 artillery owned by the Italians and 1 infantry owned by the British lost in Tobruk
British win, taking Tobruk from Italians with 1 armour, 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery and 3 infantry
Casualties for British: 3 infantry
Battle in Hunan
British attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
British roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 0/2 hits
Japanese roll dice for 1 artillery in Hunan, round 2 : 0/1 hits
British roll dice for 1 artillery and 1 infantry in Hunan, round 3 : 1/2 hits
Japanese roll dice for 1 artillery in Hunan, round 3 : 0/1 hits
1 artillery owned by the Japanese lost in Hunan
British win, taking Hunan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in 97 Sea Zone
British attack with 2 bombers
Italians defend with 1 destroyer, 1 fighter and 3 submarines
3 submarines owned by the Italians Submerged
British roll dice for 2 bombers in 97 Sea Zone, round 2 : 1/2 hits
Italians roll dice for 1 destroyer and 1 fighter in 97 Sea Zone, round 2 : 1/2 hits
1 destroyer owned by the Italians and 1 bomber owned by the British lost in 97 Sea Zone
British roll dice for 1 bomber in 97 Sea Zone, round 3 : 1/1 hits
Italians roll dice for 1 fighter in 97 Sea Zone, round 3 : 0/1 hits
1 fighter owned by the Italians lost in 97 Sea Zone
British win with 1 bomber remaining. Battle score for attacker is 6
Casualties for British: 1 bomber
Casualties for Italians: 1 destroyer and 1 fighter
Cleaning up after air battlesNon Combat Move - British
1 tactical_bomber moved from Tobruk to Egypt
1 bomber moved from 97 Sea Zone to Malta
1 armour, 2 infantry and 2 transports moved from 71 Sea Zone to 81 Sea Zone
1 armour and 2 infantry moved from 81 Sea Zone to Trans-Jordan
2 infantry moved from Northwest Persia to Caucasus
1 armour and 1 mech_infantry moved from India to Burma
1 mech_infantry moved from Kweichow to Burma
1 bomber moved from Southern Italy to MaltaPlace Units - British
1 destroyer and 2 transports placed in 106 Sea Zone
British undo move 1.
2 transports placed in 106 Sea Zone
2 destroyers placed in 109 Sea ZoneTurn Complete - British
British collect 36 PUs; end with 39 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUsPlace Units - UK_Pacific
1 armour and 2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5,5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,4,3,2,3,6,6,5,6,4,2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,2
UK_Pacific collect 11 PUs (7 lost to blockades); end with 11 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
Some Units in India change ownership: 1 armour and 2 infantry -
OK, I did the UK’s turn and apparently the subs remain submerged no matter what so they don’t soak hits.
If that changes what you’d like to do, let me know and we can redo that battle - I didn’t realize that either. I actually finished the turn and posted, then reloaded and did the turn again to make sure I didn’t make a mistake.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Italians
Italians repair damage of 3x factory_minor; Remaining resources: 25 PUs;
Italians buy 1 armour, 1 fighter and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 submarine moved from 97 Sea Zone to 94 Sea Zone
1 armour moved from Western Ukraine to Belarus
1 mech_infantry moved from Romania to Belarus
2 artilleries and 3 infantry moved from Romania to BessarabiaCombat - Italians
Battle in 94 Sea Zone
Italians attack with 1 submarine
British defend with 1 transport
1 transport owned by the British lost in 94 Sea Zone
Italians roll dice for 1 submarine in 94 Sea Zone, round 2 : 1/1 hits
Italians win with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Belarus
Italians attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 1 armour and 1 mech_infantry in Belarus, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Italians win, taking Belarus from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
Place Units - Italians
1 armour, 1 fighter and 1 infantry placed in Southern Italy
2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs -
OK, I did the UK’s turn and apparently the subs remain submerged no matter what so they don’t soak hits.
If that changes what you’d like to do, let me know and we can redo that battle - I didn’t realize that either. I actually finished the turn and posted, then reloaded and did the turn again to make sure I didn’t make a mistake.
all good.
you are rite. -
Everything OK?
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 carriers; Remaining resources: 2 PUs;Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 32 Sea Zone
1 infantry moved from 32 Sea Zone to Marshall Islands
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from 34 Sea Zone to Paulau IslandCombat - ANZAC
Battle in Marshall Islands
Battle in Paulau Island
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Paulau Island, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Paulau Island, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Paulau Island
ANZAC win, taking Marshall Islands from Japanese, taking Paulau Island from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 destroyers moved from 62 Sea Zone to 54 Sea Zone
2 fighters moved from Philippines to Queensland
1 fighter moved from Philippines to 6 Sea ZonePlace Units - ANZAC
2 carriers placed in 62 Sea ZoneTurn Complete - ANZAC
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,1,6,1,3,3,2,3,1,1,1
ANZAC collect 17 PUs (1 lost to blockades); end with 19 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUsCombat Move - French
Non Combat Move - French
2 infantry moved from Egypt to Trans-JordanTurn Complete - French
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Sorry about that. Saw your message about the subs but missed that you had taken Italy’s turn, so I actually thought it was you who was AWOL.
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 submarines moved from 112 Sea Zone to 91 Sea Zone
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 mech_infantry moved from Baltic States to Smolensk
Germans take Smolensk from Russians
10 armour, 15 artilleries, 15 infantry and 4 mech_infantrys moved from Western Ukraine to Bryansk
2 mech_infantrys moved from Eastern Poland to Ukraine
3 armour and 2 mech_infantrys moved from Eastern Poland to Bryansk
4 bombers moved from Western Ukraine to UkraineCombat - Germans
Battle in Ukraine
Germans attack with 4 bombers and 2 mech_infantrys
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 4 bombers and 2 mech_infantrys in Ukraine, round 2 : 2/6 hits
Russians roll dice for 2 infantry in Ukraine, round 2 : 2/2 hits
2 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Ukraine
Germans win with 4 bombers remaining. Battle score for attacker is -2
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 2 infantry
Battle in 91 Sea Zone
Germans attack with 2 submarines
Americans defend with 1 armour, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport
Germans roll dice for 2 submarines in 91 Sea Zone, round 2 : 2/2 hits -
Sorry about that. Saw your message about the subs but missed that you had taken Italy’s turn, so I actually thought it was you who was AWOL.
all good my friend 8-)
i got 2 hits in sz91.
ool please -
I guess kill the carrier. Planes can’t take the hits, right? So save the destroyer
/mad I didn’t think that spot through.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 submarines moved from 112 Sea Zone to 91 Sea Zone
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 mech_infantry moved from Baltic States to Smolensk
Germans take Smolensk from Russians
10 armour, 15 artilleries, 15 infantry and 4 mech_infantrys moved from Western Ukraine to Bryansk
2 mech_infantrys moved from Eastern Poland to Ukraine
3 armour and 2 mech_infantrys moved from Eastern Poland to Bryansk
4 bombers moved from Western Ukraine to UkraineCombat - Germans
Battle in Ukraine
Germans attack with 4 bombers and 2 mech_infantrys
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 4 bombers and 2 mech_infantrys in Ukraine, round 2 : 2/6 hits
Russians roll dice for 2 infantry in Ukraine, round 2 : 2/2 hits
2 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Ukraine
Germans win with 4 bombers remaining. Battle score for attacker is -2
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 2 infantry
Battle in 91 Sea Zone
Germans attack with 2 submarines
Americans defend with 1 armour, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport
Germans roll dice for 2 submarines in 91 Sea Zone, round 2 : 2/2 hits
Americans roll dice for 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 91 Sea Zone, round 2 : 2/4 hits
2 submarines owned by the Germans and 1 carrier owned by the Americans lost in 91 Sea Zone
Americans win with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 4
Casualties for Germans: 2 submarines
Casualties for Americans: 1 carrier
Battle in Bryansk
Germans attack with 13 armour, 15 artilleries, 15 infantry and 6 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 13 armour, 15 artilleries, 15 infantry and 6 mech_infantrys in Bryansk, round 2 : 15/49 hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 13 armour, 15 artilleries, 15 infantry and 6 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
1 tactical_bomber owned by the Americans and 1 fighter owned by the Americans could not land and were killedNon Combat Move - Germans
2 bombers moved from Ukraine to Western Ukraine
2 fighters moved from Eastern Poland to Western Ukraine
3 aaGuns and 2 tactical_bombers moved from Eastern Poland to Western Ukraine
2 bombers moved from Ukraine to Western Ukraine
1 armour moved from Romania to Western Ukraine
2 armour and 8 mech_infantrys moved from Germany to Eastern Poland
3 mech_infantrys moved from Western Germany to Poland
1 aaGun, 2 artilleries and 2 infantry moved from Western Germany to France
1 infantry moved from Karelia to Finland
3 infantry moved from Novgorod to Belarus
2 fighters and 1 tactical_bomber moved from Karelia to Western Germany
1 tactical_bomber moved from Karelia to Western UkrainePlace Units - Germans
1 armour and 1 mech_infantry placed in Western Germany
5 armour and 5 mech_infantrys placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 1 aaGun
EDIT: Adding units owned by Germans to Western Germany: 1 aaGun
EDIT: Turning off Edit Mode
Germans undo move 2.
1 armour placed in Novgorod
1 mech_infantry placed in Western Germany
4 armour and 4 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 50 PUs; end with 50 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 2 armour
EDIT: Adding units owned by Germans to Novgorod: 2 armour
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Combat - Russians
Non Combat Move - Russians
1 infantry moved from Volgograd to Tambov
1 infantry moved from Volgograd to SamaraPlace Units - Russians
10 infantry placed in RussiaTurn Complete - Russians
Russians collect 17 PUs; end with 17 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 bomber, 2 fighters and 4 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 fighter moved from Japan to 19 Sea Zone
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 submarine moved from 43 Sea Zone to 34 Sea Zone
1 artillery moved from French Indo China to Yunnan
1 artillery moved from French Indo China to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangtung to Yunnan
2 bombers, 1 fighter and 1 tactical_bomber moved from Kwangsi to Burma
1 fighter and 1 tactical_bomber moved from Kwangtung to Hunan
1 armour moved from Kiangsu to Hunan
1 artillery and 1 infantry moved from Kiangsu to Anhwe
1 fighter moved from Kiangsu to Anhwe
1 armour moved from Kiangsu to Hunan
2 armour moved from Kiangsu to Jehol
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Manchuria
1 tactical_bomber moved from Japan to Manchuria
3 fighters moved from Japan to Korea
1 artillery moved from Evenkiyskiy to Urals
Japanese take Urals from Russians
1 infantry moved from Timguska to Novosibirsk
Japanese take Novosibirsk from Russians
1 mech_infantry moved from Tsinghai to Kazakhstan
Japanese take Kazakhstan from Russians
1 infantry moved from Kansu to Tsinghai
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Central Mongolia to SuiyuyanCombat - Japanese
Battle in Borneo
Battle in 19 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 19 Sea Zone
Japanese win, taking Borneo from UK_Pacific with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 34 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 34 Sea Zone
Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Malaya
Battle in Korea
Japanese attack with 3 fighters
Americans defend with 1 mech_infantry
Japanese roll dice for 3 fighters in Korea, round 2 : 1/3 hits
Americans roll dice for 1 mech_infantry in Korea, round 2 : 0/1 hits
1 mech_infantry owned by the Americans lost in Korea
Japanese win, taking Malaya from UK_Pacific with 3 fighters remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Battle in Manchuria
Japanese attack with 1 fighter and 2 tactical_bombers
Americans defend with 1 artillery; Chinese defend with 2 infantry
Japanese roll dice for 1 fighter and 2 tactical_bombers in Manchuria, round 2 : 1/3 hits
Chinese roll dice for 1 artillery and 2 infantry in Manchuria, round 2 : 0/3 hits
1 infantry owned by the Chinese lost in Manchuria
Japanese roll dice for 1 fighter and 2 tactical_bombers in Manchuria, round 3 : 3/3 hits
Chinese roll dice for 1 artillery and 1 infantry in Manchuria, round 3 : 2/2 hits
1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 artillery owned by the Americans and 1 infantry owned by the Chinese lost in Manchuria
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -11
Casualties for Americans: 1 artillery
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 fighter and 1 tactical_bomber
Battle in Anhwe
Japanese attack with 1 artillery, 1 fighter and 1 infantry
British defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Anhwe, round 2 : 3/3 hits
Chinese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits
2 infantry owned by the British lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Burma
Japanese attack with 2 bombers, 1 fighter and 1 tactical_bomber
British defend with 1 armour and 2 mech_infantrys
Japanese roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in Burma, round 2 : 3/4 hits
UK_Pacific roll dice for 1 armour and 2 mech_infantrys in Burma, round 2 : 1/3 hits
1 fighter owned by the Japanese, 2 mech_infantrys owned by the British and 1 armour owned by the British lost in Burma
Japanese win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 armour and 2 mech_infantrys
Casualties for Japanese: 1 fighter
Battle in Yunnan
Japanese attack with 2 artilleries, 1 fighter and 1 tactical_bomber
Chinese defend with 1 artillery and 1 infantry
Japanese roll dice for 2 artilleries, 1 fighter and 1 tactical_bomber in Yunnan, round 2 : 3/4 hits
Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits
1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Chinese: 1 artillery and 1 infantry
Battle in Hunan
Japanese attack with 2 armour, 1 fighter and 1 tactical_bomber
British defend with 1 artillery and 1 infantry
Japanese roll dice for 2 armour, 1 fighter and 1 tactical_bomber in Hunan, round 2 : 1/4 hits
Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 1/2 hits
1 armour owned by the Japanese and 1 infantry owned by the British lost in Hunan
Japanese roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Hunan, round 3 : 2/3 hits
Chinese roll dice for 1 artillery in Hunan, round 3 : 0/1 hits
1 artillery owned by the British lost in Hunan
Japanese win, taking Hunan from Chinese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for British: 1 artillery and 1 infantry
Casualties for Japanese: 1 armourNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Hunan to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to 36 Sea Zone
2 bombers and 1 tactical_bomber moved from Burma to Kwangsi
1 fighter moved from Anhwe to Kiangsu
1 fighter moved from 19 Sea Zone to Jehol
1 tactical_bomber moved from Manchuria to Jehol
3 fighters moved from Korea to Japan
2 battleships, 1 cruiser and 1 submarine moved from 36 Sea Zone to 43 Sea Zone
1 carrier moved from 36 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 43 Sea ZonePlace Units - Japanese
1 artillery and 2 infantry placed in Kwangtung
1 artillery and 2 infantry placed in Kiangsu
1 bomber and 2 fighters placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,2,3,3,4,4,1,4,4,3,5,3,6,5,5,4,1,4,4,4,4,2,2
Japanese collect 43 PUs (8 lost to blockades); end with 43 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 46 PUs -
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 1 infantry and 2 transports; Remaining resources: 2 PUs;Combat Move - Americans
6 fighters moved from 6 Sea Zone to Japan
1 tactical_bomber moved from 6 Sea Zone to Japan
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
3 bombers moved from Wake Island to Japan -
Japan has intercept options:
5 Japanese fighters
3 US bombers
1 US tactical
6 US fighters -
yes intercept





