@Blackychan Here is the starting file. Open the file just like you would using pbem but you’ll probably have to enter your forum password each time you post. When you’re finished with your turn just hit post to forum and it should show up here.
2026-1-6-Oztea-1939-Global.tsvg
G40 2E Colt vs thomasberg(+17)
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 armour, 4 artilleries, 1 factory_minor, 1 fighter, 1 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
3 units repaired.
1 artillery and 1 infantry moved from Suiyuyan to Kansu
1 artillery moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
1 tactical_bomber moved from Anhwe to Kansu
2 infantry moved from Anhwe to Kweichow
1 fighter moved from Anhwe to Kweichow
1 artillery and 2 infantry moved from French Indo China to Yunnan
1 infantry moved from Malaya to Shan State
Japanese take Shan State from UK_Pacific
1 tactical_bomber moved from Hunan to Kweichow
1 fighter moved from Hunan to Yunnan
1 transport moved from 37 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from Java to 42 Sea Zone
1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
1 transport moved from 35 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone
1 armour, 1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 infantry moved from 45 Sea Zone to Dutch New Guinea
2 fighters moved from 37 Sea Zone to Dutch New Guinea
1 fighter and 1 tactical_bomber moved from Philippines to Dutch New Guinea
1 artillery moved from Malaya to 37 Sea Zone
1 artillery and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone
1 carrier moved from 35 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
1 transport moved from 36 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
1 infantry moved from Aleutian Islands to 8 Sea Zone
1 infantry and 1 transport moved from 8 Sea Zone to 2 Sea Zone
1 infantry moved from 2 Sea Zone to Alaska
1 bomber and 2 tactical_bombers moved from French Indo China to Szechwan
1 bomber moved from French Indo China to Kweichow
1 bomber moved from Japan to Kansu -
OOL preference Dutch New Guinea? Or would you like to wait to see how many hits I get?
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No, I’ll propably lose all those units anyway, so I think I’ll take as many with me as possible by dropping the bomber first.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 armour, 4 artilleries, 1 factory_minor, 1 fighter, 1 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
3 units repaired.
1 artillery and 1 infantry moved from Suiyuyan to Kansu
1 artillery moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
1 tactical_bomber moved from Anhwe to Kansu
2 infantry moved from Anhwe to Kweichow
1 fighter moved from Anhwe to Kweichow
1 artillery and 2 infantry moved from French Indo China to Yunnan
1 infantry moved from Malaya to Shan State
Japanese take Shan State from UK_Pacific
1 tactical_bomber moved from Hunan to Kweichow
1 fighter moved from Hunan to Yunnan
1 transport moved from 37 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from Java to 42 Sea Zone
1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
1 transport moved from 35 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone
1 armour, 1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 infantry moved from 45 Sea Zone to Dutch New Guinea
2 fighters moved from 37 Sea Zone to Dutch New Guinea
1 fighter and 1 tactical_bomber moved from Philippines to Dutch New Guinea
1 artillery moved from Malaya to 37 Sea Zone
1 artillery and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone
1 carrier moved from 35 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
1 transport moved from 36 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
1 infantry moved from Aleutian Islands to 8 Sea Zone
1 infantry and 1 transport moved from 8 Sea Zone to 2 Sea Zone
1 infantry moved from 2 Sea Zone to Alaska
1 bomber and 2 tactical_bombers moved from French Indo China to Szechwan
1 bomber moved from French Indo China to Kweichow
1 bomber moved from Japan to KansuCombat - Japanese
Battle in Manchuria
Battle in Alaska
Battle in Dutch New Guinea
Japanese attack with 1 armour, 2 artilleries, 3 fighters, 3 infantry and 1 tactical_bomber
ANZAC defend with 1 bomber and 4 fighters
Japanese roll dice for 1 armour, 2 artilleries, 3 fighters, 3 infantry and 1 tactical_bomber in Dutch New Guinea, round 2 : 4/10 hits
Dutch roll dice for 1 bomber and 4 fighters in Dutch New Guinea, round 2 : 1/5 hits
1 infantry owned by the Japanese, 1 bomber owned by the ANZAC and 3 fighters owned by the ANZAC lost in Dutch New Guinea
Japanese roll dice for 1 armour, 2 artilleries, 3 fighters, 2 infantry and 1 tactical_bomber in Dutch New Guinea, round 3 : 3/9 hits
Dutch roll dice for 1 fighter in Dutch New Guinea, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 fighter owned by the ANZAC lost in Dutch New Guinea
Japanese win, taking Manchuria from Chinese, taking Alaska from Americans, taking Dutch New Guinea from Dutch with 1 armour, 2 artilleries, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 46
Casualties for ANZAC: 1 bomber and 4 fighters
Casualties for Japanese: 2 infantry
Battle in 54 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 submarine
ANZAC defend with 1 cruiser, 1 destroyer and 1 transport
Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser and 1 destroyer in 54 Sea Zone, round 2 : 2/3 hits
ANZAC roll dice for 1 cruiser, 1 destroyer and 1 transport in 54 Sea Zone, round 2 : 1/2 hits
Units damaged: 1 battleship owned by the Japanese
1 cruiser owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 54 Sea Zone
1 transport owned by the ANZAC lost in 54 Sea Zone
Japanese roll dice for 1 submarine in 54 Sea Zone, round 3 : 1/1 hits
Japanese win, taking 54 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 submarine remaining. Battle score for attacker is 27
Casualties for ANZAC: 1 cruiser, 1 destroyer and 1 transport
Battle in Kweichow
Japanese attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Kweichow, round 2 : 1/5 hits
Chinese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Kweichow, round 3 : 3/4 hits
Chinese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Kansu
Japanese attack with 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber in Kansu, round 2 : 3/4 hits
Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kansu
Japanese win, taking Kansu from Chinese with 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Szechwan
Japanese attack with 1 bomber and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 1 bomber and 2 tactical_bombers in Szechwan, round 2 : 1/3 hits
Chinese roll dice for 2 infantry in Szechwan, round 2 : 2/2 hits
2 tactical_bombers owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
retreated to Szechwan
Chinese win with 1 infantry remaining. Battle score for attacker is -19
Casualties for Chinese: 1 infantry
Casualties for Japanese: 2 tactical_bombers
Battle in Yunnan
Japanese attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 4/6 hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
1 aaGun moved from Anhwe to Kweichow
1 fighter and 1 tactical_bomber moved from Korea to Hunan
1 bomber moved from Kweichow to Kwangsi
1 bomber and 1 tactical_bomber moved from Kansu to Shensi
1 bomber moved from Szechwan to Kwangsi
1 infantry moved from Kwangtung to Kwangsi
3 fighters moved from Japan to Kwangsi
1 transport moved from 35 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
2 destroyers and 2 submarines moved from 6 Sea Zone to 35 Sea Zone
1 carrier moved from 35 Sea Zone to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 41 Sea Zone
1 destroyer moved from 37 Sea Zone to 38 Sea Zone
1 carrier moved from 37 Sea Zone to 45 Sea Zone
2 fighters moved from Dutch New Guinea to 45 Sea Zone
1 battleship moved from 37 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Dutch New Guinea to 42 Sea Zone
2 fighters and 1 tactical_bomber moved from Yunnan to Kwangsi
1 fighter and 1 tactical_bomber moved from Kweichow to Hunan
1 artillery moved from Malaya to Shan StatePlace Units - Japanese
1 factory_minor placed in Malaya
3 artilleries placed in French Indo China
1 artillery and 2 mech_infantrys placed in Kwangtung
1 armour, 1 fighter and 1 infantry placed in Japan
1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 65 PUs; end with 66 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 cruisers, 1 fighter and 4 transports; Remaining resources: 3 PUs;Combat Move - Americans
1 mech_infantry moved from Western United States to AlaskaCombat - Americans
Battle in Alaska
Americans attack with 1 mech_infantry
Japanese defend with 1 infantry
Americans roll dice for 1 mech_infantry in Alaska, round 2 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 infantry in Alaska, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 mech_infantry in Alaska, round 3 : 1/1 hits, 0,17 expected hits
Japanese roll dice for 1 infantry in Alaska, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Alaska
Americans win, taking Alaska from Japanese with 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Americans
4 artilleries moved from Eastern United States to 101 Sea Zone
4 infantry moved from Eastern United States to 101 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
2 carriers moved from 101 Sea Zone to 91 Sea Zone
1 battleship moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from 101 Sea Zone to 91 Sea ZonePlace Units - Americans
2 cruisers and 4 transports placed in 101 Sea Zone
1 fighter placed in Eastern United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUsCombat Hit Differential Summary :
Americans : 0,67
Japanese : -0,67 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Szechwan
1 infantry placed in SikangTurn Complete - Chinese
Chinese collect 2 PUs; end with 4 PUsCombat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 cruisers, 1 fighter and 4 transports; Remaining resources: 3 PUs;Combat Move - Americans
1 mech_infantry moved from Western United States to AlaskaCombat - Americans
Battle in Alaska
Americans attack with 1 mech_infantry
Japanese defend with 1 infantry
Americans roll dice for 1 mech_infantry in Alaska, round 2 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 infantry in Alaska, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 mech_infantry in Alaska, round 3 : 1/1 hits, 0,17 expected hits
Japanese roll dice for 1 infantry in Alaska, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Alaska
Americans win, taking Alaska from Japanese with 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Americans
4 artilleries moved from Eastern United States to 101 Sea Zone
4 infantry moved from Eastern United States to 101 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
2 carriers moved from 101 Sea Zone to 91 Sea Zone
1 battleship moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from 101 Sea Zone to 91 Sea ZonePlace Units - Americans
2 cruisers and 4 transports placed in 101 Sea Zone
1 fighter placed in Eastern United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Szechwan
1 infantry placed in SikangTurn Complete - Chinese
Chinese collect 2 PUs; end with 4 PUsPurchase Units - UK_Pacific
UK_Pacific buy 1 submarine; Remaining resources: 0 PUs;Combat Move - British
3 armour moved from Kenya to Ethiopia
British take Ethiopia from Italians
3 armour moved from Ethiopia to Anglo Egyptian Sudan
1 infantry moved from Kenya to Anglo Egyptian Sudan
1 infantry moved from Kenya to Anglo Egyptian Sudan
1 fighter moved from India to 38 Sea Zone
1 tactical_bomber moved from India to 38 Sea Zone
2 fighters moved from 39 Sea Zone to 41 Sea Zone
1 destroyer moved from 39 Sea Zone to 38 Sea Zone
1 destroyer moved from 39 Sea Zone to 41 Sea ZoneCombat - British
Battle in 38 Sea Zone
British attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer
British roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 38 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
Japanese roll dice for 1 destroyer in 38 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the British and 1 destroyer owned by the Japanese lost in 38 Sea Zone
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 destroyer
Casualties for Japanese: 1 destroyer
Battle in 41 Sea Zone
British attack with 1 destroyer and 2 fighters
Japanese defend with 1 destroyer
British roll dice for 1 destroyer and 2 fighters in 41 Sea Zone, round 2 : 3/3 hits, 1,33 expected hits
Japanese roll dice for 1 destroyer in 41 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the British and 1 destroyer owned by the Japanese lost in 41 Sea Zone
British win with 2 fighters remaining. Battle score for attacker is 0
Casualties for British: 1 destroyer
Casualties for Japanese: 1 destroyer
Battle in Anglo Egyptian Sudan
British attack with 3 armour and 2 infantry
Italians defend with 1 artillery and 2 infantry
British roll dice for 3 armour and 2 infantry in Anglo Egyptian Sudan, round 2 : 2/5 hits, 1,83 expected hits
Italians roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 2 : 1/3 hits, 1,00 expected hits
2 infantry owned by the Italians and 1 infantry owned by the British lost in Anglo Egyptian Sudan
British roll dice for 3 armour and 1 infantry in Anglo Egyptian Sudan, round 3 : 3/4 hits, 1,67 expected hits
Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 3 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Italians and 1 infantry owned by the British lost in Anglo Egyptian Sudan
British win, taking Anglo Egyptian Sudan from Italians with 3 armour remaining. Battle score for attacker is 4
Casualties for British: 2 infantry
Casualties for Italians: 1 artillery and 2 infantryNon Combat Move - British
1 artillery moved from Iraq to Trans-Jordan
2 infantry moved from Iraq to Trans-Jordan
1 armour moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
2 fighters moved from 41 Sea Zone to 39 Sea Zone
1 fighter moved from 38 Sea Zone to India
1 tactical_bomber moved from 38 Sea Zone to India
1 infantry moved from India to BurmaPlace Units - UK_Pacific
1 submarine placed in 39 Sea ZoneTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Some Units in 39 Sea Zone change ownership: 1 submarineCombat Hit Differential Summary :
British : 2,67
Italians : 0,67
Americans : 0,67
Japanese : 0,67 -
Are you certain you don’t want to land your SZ 91 ground troops?
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Ah, yes. Thanks, I forgot that. Will you edit accordingly, or shall I?
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I can. Gibraltar or Morocco?
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Gibraltar, please.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 airfield and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 artilleries and 1 infantry moved from Libya to 96 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 96 Sea Zone to 97 Sea Zone
1 artillery and 4 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
1 artillery and 3 infantry moved from 98 Sea Zone to Trans-Jordan
1 bomber moved from Southern Italy to Trans-Jordan
1 fighter moved from Southern Italy to Syria
2 artilleries, 2 infantry and 2 transports moved from 97 Sea Zone to 99 Sea Zone
2 artilleries and 2 infantry moved from 99 Sea Zone to Syria
1 fighter moved from Greece to Syria
1 battleship and 1 cruiser moved from 96 Sea Zone to 98 Sea Zone
1 cruiser moved from 97 Sea Zone to 99 Sea ZoneCombat - Italians
Battle in Trans-Jordan
Italians attack with 1 artillery, 1 bomber and 3 infantry
British defend with 1 artillery and 2 infantry
Italians roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 2 : 1/2 hits
Italians roll dice for 1 artillery, 1 bomber and 3 infantry in Trans-Jordan, round 2 : 1/5 hits
British roll dice for 1 artillery and 2 infantry in Trans-Jordan, round 2 : 1/3 hits
2 infantry owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
Italians roll dice for 1 artillery, 1 bomber and 2 infantry in Trans-Jordan, round 3 : 2/4 hits
British roll dice for 1 artillery in Trans-Jordan, round 3 : 0/1 hits
1 artillery owned by the British lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 infantry
Casualties for British: 1 artillery and 2 infantry
Battle in Syria
Italians attack with 2 artilleries, 2 fighters and 2 infantry
French defend with 1 infantry
Italians roll dice for 1 cruiser in Syria, round 2 : 1/1 hits
French roll dice for 1 infantry in Syria, round 2 : 0/1 hits
1 infantry owned by the French lost in Syria
Italians win, taking Syria from French with 2 artilleries, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantryNon Combat Move - Italians
2 fighters moved from Syria to Greece
1 destroyer moved from 96 Sea Zone to 98 Sea Zone
1 submarine moved from 96 Sea Zone to 95 Sea Zone
1 bomber moved from Trans-Jordan to GreecePlace Units - Italians
2 infantry placed in Southern Italy
1 airfield placed in GreeceTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 1 PUs;Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
1 artillery moved from Queensland to New South WalesPlace Units - ANZAC
3 infantry placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 5,2,5,3,4
ANZAC collect 8 PUs (2 lost to blockades); end with 9 PUsCombat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 1 PUs;Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
1 artillery moved from Queensland to New South WalesPlace Units - ANZAC
3 infantry placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 5,2,5,3,4
ANZAC collect 8 PUs (2 lost to blockades); end with 9 PUsCombat Move - French
Non Combat Move - French
1 destroyer moved from 72 Sea Zone to 81 Sea Zone
1 infantry moved from French Equatorial Africa to Anglo Egyptian SudanTurn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Turning on Edit Mode
EDIT: Adding units owned by Americans to Gibraltar: 4 artilleries and 4 infantry
EDIT: Removing units owned by Americans from 91 Sea Zone: 4 artilleries, 4 infantry and 4 transports
EDIT: Adding units owned by Americans to 91 Sea Zone: 4 transports
EDIT: Turning off Edit Mode
Germans buy 1 bomber, 3 submarines and 3 tactical_bombers; Remaining resources: 2 PUs;Combat Move - Germans
2 infantry moved from Finland to Vyborg
4 infantry moved from Karelia to Vyborg
3 bombers moved from Baltic States to Russia
1 artillery moved from Slovakia Hungary to Romania
3 armour moved from Germany to Romania
7 armour moved from Germany to Eastern Poland
3 artilleries and 5 infantry moved from Belarus to Smolensk
1 bomber moved from Baltic States to Smolensk
14 infantry and 3 mech_infantrys moved from Belarus to Bryansk
2 armour and 3 mech_infantrys moved from Baltic States to Bryansk
12 armour moved from Novgorod to Bryansk
1 bomber moved from Western Germany to 91 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 91 Sea Zone
5 submarines moved from 109 Sea Zone to 91 Sea ZoneCombat - Germans
Strategic bombing raid in Russia
AA fire in Russia : 0/3 hits
Bombing raid in Russia rolls: 4,7,3 and causes: 14 damage to unit: factory_major
Bombing raid in Russia causes 14 damage total.
Battle in Romania
Germans attack with 3 armour and 1 artillery
Russians defend with 1 infantry
Germans roll dice for 3 armour and 1 artillery in Romania, round 2 : 1/4 hits
Russians roll dice for 1 infantry in Romania, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Romania
Germans win, taking Romania from Russians with 3 armour remaining. Battle score for attacker is -1
Casualties for Germans: 1 artillery
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 14 armour, 14 infantry and 6 mech_infantrys
Russians defend with 5 infantry
Germans roll dice for 14 armour, 14 infantry and 6 mech_infantrys in Bryansk, round 2 : 8/34 hits
Russians roll dice for 5 infantry in Bryansk, round 2 : 2/5 hits
5 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bryansk
Germans win, taking Bryansk from Russians with 14 armour, 12 infantry and 6 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Germans: 2 infantry
Casualties for Russians: 5 infantry
Battle in 91 Sea Zone
Germans attack with 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 5 submarines and 1 tactical_bomber
Americans defend with 1 battleship, 2 carriers, 2 fighters and 4 transports
Germans roll dice for 5 submarines in 91 Sea Zone, round 2 : 0/5 hits
Germans roll dice for 1 bomber, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber in 91 Sea Zone, round 2 : 1/4 hits
Units damaged: 1 carrier owned by the Americans
Americans roll dice for 2 fighters in 91 Sea Zone, round 2 : 2/2 hits
Americans roll dice for 1 battleship, 2 carriers and 4 transports in 91 Sea Zone, round 2 : 1/3 hits
1 submarine owned by the Germans and 1 carrier owned by the Germans lost in 91 Sea Zone
Germans roll dice for 4 submarines in 91 Sea Zone, round 3 : 2/4 hits
Units damaged: 1 carrier owned by the Americans and 1 battleship owned by the Americans
Germans roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 91 Sea Zone, round 3 : 3/4 hits
Americans roll dice for 2 fighters in 91 Sea Zone, round 3 : 2/2 hits
Americans roll dice for 1 battleship, 2 carriers and 4 transports in 91 Sea Zone, round 3 : 1/3 hits
1 destroyer owned by the Germans, 1 submarine owned by the Germans, 1 fighter owned by the Germans, 2 carriers owned by the Americans and 1 fighter owned by the Americans lost in 91 Sea Zone
Germans roll dice for 3 submarines in 91 Sea Zone, round 4 : 1/3 hits
1 battleship owned by the Americans lost in 91 Sea Zone
Germans roll dice for 1 bomber and 1 tactical_bomber in 91 Sea Zone, round 4 : 2/2 hits
Americans roll dice for 1 fighter in 91 Sea Zone, round 4 : 1/1 hits
1 fighter owned by the Americans, 1 transport owned by the Americans and 1 tactical_bomber owned by the Germans lost in 91 Sea Zone
3 transports owned by the Americans lost in 91 Sea Zone
Germans roll dice for 3 submarines in 91 Sea Zone, round 5 : 1/3 hits
Germans win with 1 bomber and 3 submarines remaining. Battle score for attacker is 43
Casualties for Germans: 1 carrier, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber
Casualties for Americans: 1 battleship, 2 carriers, 2 fighters and 4 transports
Battle in Smolensk
Germans attack with 3 artilleries, 1 bomber and 5 infantry
Russians defend with 6 infantry
Germans roll dice for 3 artilleries, 1 bomber and 5 infantry in Smolensk, round 2 : 5/9 hits
Russians roll dice for 6 infantry in Smolensk, round 2 : 3/6 hits
5 infantry owned by the Russians and 3 infantry owned by the Germans lost in Smolensk
Germans roll dice for 3 artilleries, 1 bomber and 2 infantry in Smolensk, round 3 : 2/6 hits
Russians roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 3 artilleries, 1 bomber and 2 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantry
Casualties for Russians: 6 infantry
Battle in Vyborg
Germans attack with 6 infantry
Russians defend with 2 infantry
Germans roll dice for 6 infantry in Vyborg, round 2 : 2/6 hits
Russians roll dice for 2 infantry in Vyborg, round 2 : 2/2 hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Vyborg
Germans win, taking Vyborg from Russians with 4 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Eastern Poland
Germans attack with 7 armour
Russians defend with 2 infantry
Germans roll dice for 7 armour in Eastern Poland, round 2 : 3/7 hits
Russians roll dice for 2 infantry in Eastern Poland, round 2 : 0/2 hits
2 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 7 armour remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantryNon Combat Move - Germans
1 aaGun moved from Belarus to Smolensk
1 aaGun moved from Belarus to Eastern Poland
1 aaGun moved from Belarus to Bryansk
3 bombers moved from Russia to Novgorod
1 armour moved from Western Germany to Poland
1 artillery moved from Holland Belgium to 110 Sea Zone
1 artillery and 1 transport moved from 110 Sea Zone to 109 Sea Zone
1 artillery moved from 109 Sea Zone to United Kingdom
1 infantry moved from Scotland to United Kingdom
1 bomber moved from 91 Sea Zone to United Kingdom
1 bomber moved from Smolensk to NovgorodPlace Units - Germans
3 tactical_bombers placed in Novgorod
3 submarines placed in 109 Sea Zone
1 bomber placed in Western GermanyTurn Complete - Germans
Germans collect 57 PUs; end with 59 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs -
I overlooked the last round of selected casualties in 91. Most people would kill the battleship, expecting my remaining three subs to score a hit, rendering BB useless.
I’ll roll for your extra fig that should have bee around in final roll.
Rolling 1d6:
(1) -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Turning on Edit Mode
EDIT: Removing units owned by Germans from United Kingdom: 1 bomber
EDIT: Turning off Edit Mode -
Just got an error message when posting my Turn Summary for Russia. “Summary Text: Unknown error, please contact the forum owner and also post a bug to the tripleA development team”.
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I saw someone in a different game thread have an issue and another guy said the forum memory is full so might have to wait until they delete some old games
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I will not be home until Saturday or Sunday so you can wait and post later or just email gamesave to me





