Caesar1 Allies +22 -VS- dawgoneit Axis

  • 18 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 artillery and 1 transport; Remaining resources: 2 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 cruiser, 2 destroyers and 1 submarine moved from 63 Sea Zone to 54 Sea Zone
                2 infantry moved from Alexandria to Egypt
                1 transport moved from 72 Sea Zone to 81 Sea Zone
                3 fighters moved from Russia to Norway

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 artillery placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 12 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Trans-Jordan to Iraq
                1 infantry moved from Alexandria to Tobruk

    Turn Complete - French

    Combat Hit Differential Summary :

    Territory Summary for ANZAC and French :

    India : 1 infantry
        Queensland : 1 airfield and 1 harbour
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 artillery, 1 factory_minor and 1 harbour
        Dutch New Guinea : 1 flag, 1 infantry
        54 Sea Zone : 1 cruiser, 2 destroyers and 1 submarine
        62 Sea Zone : 1 transport
        Egypt : 2 infantry
        United Kingdom : 2 infantry
        Algeria : 1 infantry
        Norway : 3 fighters
        Tobruk : 1 infantry
        96 Sea Zone : 1 destroyer
        Iraq : 1 infantry
        81 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 42 / 44
        Russians : 31 / 46
        Japanese : 67 / 76
        Americans : 55 / 75
        Chinese : 3 / 3
        British : 31 / 36
        UK_Pacific : 6 / 3
        Italians : 14 / 3
        ANZAC : 10 / 17
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_42612_Fre7.tsvg

  • 18 16

    @dawgoneit:

    @Caesar1:

    Sorry for the EDIT I just forget to move the transports in the combat phase. Feel free to EDIT back

    not a big deal
    as long as your honest (witch i feel you are) dont worry about the edits.
    do them when you have to.

    ok, thanks

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 8x factory_major, 9x factory_major; Remaining resources: 27 PUs;
                Germans buy 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                17 armour, 13 artilleries, 22 infantry and 10 mech_infantrys moved from Ukraine to Bessarabia
                1 armour moved from Baltic States to Novgorod
                      Germans take Novgorod from Russians
                2 armour moved from Baltic States to Belarus
                1 fighter and 1 tactical_bomber moved from Eastern Poland to Belarus
                1 armour moved from Poland to Eastern Poland
                1 artillery and 2 infantry moved from Poland to Baltic States
                2 armour and 2 mech_infantrys moved from Germany to Baltic States
                2 infantry moved from Western Germany to Denmark
                1 infantry moved from Normandy Bordeaux to France
                2 infantry moved from Germany to Western Germany
                2 fighters moved from Germany to Western Germany
                1 tactical_bomber moved from Germany to Western Germany
                1 bomber moved from Germany to Western Germany
                1 armour moved from Eastern Poland to Baltic States

    Combat - Germans
                Battle in Belarus
                    Germans attack with 2 armour, 1 fighter and 1 tactical_bomber
                    Russians defend with 2 infantry
                        Germans roll dice for 2 armour, 1 fighter and 1 tactical_bomber in Belarus, round 2 :  2/4 hits
                        Russians roll dice for 2 infantry in Belarus, round 2 :  0/2 hits
                        2 infantry owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 2 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry

    Non Combat Move - Germans
                1 fighter and 1 tactical_bomber moved from Belarus to Germany

    Place Units - Germans
                5 infantry placed in Western Germany
                4 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,3,5,5,6,5,2,3,1
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,1
                Germans collect 41 PUs (4 lost to blockades); end with 41 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 46 PUs

    triplea_42612_Ger8.tsvg

  • 18 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8

    Purchase Units - Russians
                Russians buy 1 fighter and 9 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 mech_infantry moved from Libya to Tunisia
                      Russians take Tunisia from Italians
                1 infantry moved from Rostov to Ukraine
                      Russians take Ukraine from Germans
                1 infantry moved from Bryansk to Western Ukraine
                      Russians take Western Ukraine from Germans
                3 infantry moved from Archangel to Novgorod
                1 fighter moved from Russia to Novgorod
                2 infantry moved from Archangel to Belarus
                1 tactical_bomber moved from Russia to Novgorod
                3 armour, 20 artilleries, 53 infantry and 2 mech_infantrys moved from Bryansk to Belarus

    Combat - Russians
                Battle in Novgorod
                    Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
                    Germans defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
                        Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Novgorod, round 2 : 3/5 hits, 1,67 expected hits
                        Germans roll dice for 1 armour in Novgorod, round 2 : 1/1 hits, 0,50 expected hits
                        1 infantry owned by the Russians and 1 armour owned by the Germans lost in Novgorod
                    Russians win, taking Novgorod from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                    Casualties for Germans: 1 armour
                Battle in Belarus
                    Russians attack with 3 armour, 20 artilleries, 55 infantry and 2 mech_infantrys
                    Germans defend with 2 armour
                        Russians roll dice for 3 armour, 20 artilleries, 55 infantry and 2 mech_infantrys in Belarus, round 2 : 22/80 hits, 21,00 expected hits
                        Germans roll dice for 2 armour in Belarus, round 2 : 1/2 hits, 1,00 expected hits
                        1 infantry owned by the Russians and 2 armour owned by the Germans lost in Belarus
                    Russians win, taking Belarus from Germans with 3 armour, 20 artilleries, 54 infantry and 2 mech_infantrys remaining. Battle score for attacker is 9
                    Casualties for Russians: 1 infantry
                    Casualties for Germans: 2 armour

    Non Combat Move - Russians
                4 infantry moved from Yenisey to Timguska
                1 mech_infantry moved from Novosibirsk to Timguska
                1 mech_infantry moved from Russia to Urals
                1 armour moved from Smolensk to Urals
                1 tactical_bomber moved from Novgorod to Vologda
                1 fighter moved from Novgorod to Vologda
                1 aaGun, 3 armour, 4 infantry and 3 mech_infantrys moved from Smolensk to Belarus
                3 aaGuns moved from Bryansk to Belarus
                7 artilleries and 2 infantry moved from Russia to Smolensk
                1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
                1 armour moved from Finland to Karelia

    Place Units - Russians
                1 fighter and 9 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 36 PUs; end with 36 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 56 PUs

    Combat Hit Differential Summary :

    Germans : 0,50
        Russians : 2,33

    Territory Summary for Russians :

    Kansu : 2 aaGuns and 4 infantry
        Tsinghai : 1 infantry
        Timguska : 4 infantry and 1 mech_infantry
        Kazakhstan : 1 infantry
        Olgiy : 1 flag
        Tsagaan Olom : 1 flag
        Anglo Egyptian Sudan : 1 mech_infantry
        Tunisia : 1 flag, 1 mech_infantry
        Libya : 1 flag
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Belarus : 4 aaGuns, 6 armour, 20 artilleries, 58 infantry and 5 mech_infantrys
        Karelia : 1 armour
        Urals : 1 armour and 1 mech_infantry
        Russia : 1 airfield, 1 factory_major, 2 fighters and 9 mech_infantrys
        Ukraine : 1 factory_minor and 1 infantry
        Western Ukraine : 1 infantry
        Vologda : 1 fighter and 1 tactical_bomber
        Volgograd : 1 factory_minor
        Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
        Smolensk : 7 artilleries and 2 infantry
        Iraq : 1 flag
        115 Sea Zone : 1 cruiser and 1 submarine
        Finland : 1 flag
        105 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 38 / 46
        Russians : 36 / 56
        Japanese : 67 / 76
        Americans : 55 / 75
        Chinese : 3 / 3
        British : 31 / 36
        UK_Pacific : 6 / 3
        Italians : 13 / 3
        ANZAC : 10 / 17
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 17 times
                2 was rolled 19 times
                3 was rolled 13 times
                4 was rolled 12 times
                5 was rolled 13 times
                6 was rolled 14 times
            Average roll : 3,307
            Median : 3,000
            Variance : 0,460
            Standard Deviation : 0,678
            Total rolls : 88

    Germans Combat
                3 was rolled 2 times
                4 was rolled 1 times
            Average roll : 3,333
            Median : 3,000
            Variance : 2,500
            Standard Deviation : 1,581
            Total rolls : 3

    Russians Combat
                1 was rolled 17 times
                2 was rolled 19 times
                3 was rolled 11 times
                4 was rolled 11 times
                5 was rolled 13 times
                6 was rolled 14 times
            Average roll : 3,306
            Median : 3,000
            Variance : 0,631
            Standard Deviation : 0,794
            Total rolls : 85

    triplea_42612_Rus8.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 destroyer, 1 fighter, 10 infantry and 6 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                3 armour moved from French Indo China to Yunnan
                9 armour, 2 artilleries, 3 infantry and 8 mech_infantrys moved from Yunnan to Burma
                3 mech_infantrys moved from Hunan to Burma
                1 artillery and 7 infantry moved from Kwangsi to Yunnan
                3 armour moved from Kwangtung to Yunnan
                2 infantry moved from Kweichow to Yunnan
                1 infantry moved from Kweichow to Yunnan
                1 infantry moved from Yakut S.S.R. to Yenisey
                      Japanese take Yenisey from Russians
                3 infantry moved from Dzavhan to Yenisey
                1 mech_infantry moved from Yakut S.S.R. to Yenisey
                1 infantry moved from Yakut S.S.R. to Yenisey
                1 mech_infantry moved from Buryatia to Yenisey
                3 infantry moved from Buryatia to Yakut S.S.R.
                2 infantry moved from Manchuria to Jehol
                2 infantry moved from Korea to Manchuria
                1 armour moved from Korea to Buryatia
                1 infantry moved from Siberia to Sakha
                2 armour and 1 mech_infantry moved from Kiangsu to Kweichow
                2 infantry moved from Hopei to Chahar
                1 infantry moved from Hopei to Chahar
                1 destroyer moved from 37 Sea Zone to 55 Sea Zone
                1 destroyer moved from 37 Sea Zone to 35 Sea Zone
                5 transports moved from 19 Sea Zone to 6 Sea Zone
                10 infantry moved from Japan to 6 Sea Zone
                10 infantry and 5 transports moved from 6 Sea Zone to 19 Sea Zone

    Combat - Japanese
                Battle in Burma
                    Japanese attack with 9 armour, 2 artilleries, 3 infantry and 11 mech_infantrys
                    British defend with 2 infantry
                        Japanese roll dice for 9 armour, 2 artilleries, 3 infantry and 11 mech_infantrys in Burma, round 2 :  8/25 hits
                        UK_Pacific roll dice for 2 infantry in Burma, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the British lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 9 armour, 2 artilleries, 2 infantry and 11 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for British: 2 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                10 infantry moved from 19 Sea Zone to Kiangsu
                3 fighters moved from Yunnan to Philippines
                2 submarines moved from 39 Sea Zone to 37 Sea Zone

    Place Units - Japanese
                1 destroyer placed in 19 Sea Zone
                3 infantry placed in Korea
                3 mech_infantrys placed in Kwangtung
                3 mech_infantrys placed in French Indo China
                2 infantry placed in Kiangsu
                Japanese undo move 2.
                Japanese undo move 2.
                1 artillery, 1 fighter and 1 mech_infantry placed in Korea
                Japanese undo move 4.
                1 fighter and 2 mech_infantrys placed in Kwangtung
                1 artillery, 1 infantry and 1 mech_infantry placed in Korea
                7 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 69 PUs; end with 69 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs

    triplea_42612_Jap8.tsvg

  • 18 16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 5 bombers, 1 destroyer and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 submarine moved from 54 Sea Zone to 55 Sea Zone
                1 tactical_bomber moved from Dutch New Guinea to 55 Sea Zone
                2 fighters moved from Dutch New Guinea to 55 Sea Zone
                2 artilleries and 3 infantry moved from Queensland to 54 Sea Zone
                2 artilleries, 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 2 fighters, 3 infantry, 2 submarines and 3 transports moved from 54 Sea Zone to 33 Sea Zone
                2 artilleries, 2 fighters and 3 infantry moved from 33 Sea Zone to Caroline Islands
                1 submarine moved from 16 Sea Zone to 19 Sea Zone
                      Americans take 6 Sea Zone from Japanese
                3 bombers moved from Malta to Germany
                2 bombers moved from Norway to Western Germany
                3 fighters moved from 112 Sea Zone to Western Germany

    triplea_42612_Ame8.tsvg

  • 18 16

    Intercept in Germany and W.G.?

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    all the i can. max “D”

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    all that i can. max “D”

  • 18 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 5 bombers, 1 destroyer and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 submarine moved from 54 Sea Zone to 55 Sea Zone
                1 tactical_bomber moved from Dutch New Guinea to 55 Sea Zone
                2 fighters moved from Dutch New Guinea to 55 Sea Zone
                2 artilleries and 3 infantry moved from Queensland to 54 Sea Zone
                2 artilleries, 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 2 fighters, 3 infantry, 2 submarines and 3 transports moved from 54 Sea Zone to 33 Sea Zone
                2 artilleries, 2 fighters and 3 infantry moved from 33 Sea Zone to Caroline Islands
                1 submarine moved from 16 Sea Zone to 19 Sea Zone
                      Americans take 6 Sea Zone from Japanese
                3 bombers moved from Malta to Germany
                2 bombers moved from Norway to Western Germany
                3 fighters moved from 112 Sea Zone to Western Germany

    Combat - Americans
                Air Battle in Western Germany
                    Americans attacks with 5 units heading to Western Germany
                    Germans launches 5 interceptors out of Western Germany
                        Attackers Fire,  : 2/5 hits, 0,83 expected hits
                        Defenders Fire,  : 1/5 hits, 0,83 expected hits
                        1 fighter owned by the Americans lost in Western Germany
                        2 fighters owned by the Germans lost in Western Germany
                    Air Battle is over, the remaining bombers go on to their targets
                Air Battle in Germany
                    Americans attacks with 3 units heading to Germany
                    Germans launches 1 interceptors out of Germany
                        Attackers Fire,  : 0/3 hits, 0,50 expected hits
                        Defenders Fire,  : 0/1 hits, 0,17 expected hits
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Western Germany
                        AA fire in Western Germany : 0/2 hits, 0,33 expected hits
                    Bombing raid in Western Germany rolls: 8,4 and causes: 12 damage to unit: factory_major
                    Bombing raid in Western Germany causes 12 damage total.
                Strategic bombing raid in Germany
                        AA fire in Germany : 0/3 hits, 0,50 expected hits
                    Bombing raid in Germany rolls: 6,7,8 and causes: 14 damage to unit: factory_major
                    Bombing raid in Germany causes 14 damage total.
                Battle in Caroline Islands
                    Americans attack with 2 artilleries, 2 fighters and 3 infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                        AA fire in Caroline Islands : 1/2 hits, 0,33 expected hits
                        1 fighter owned by the Americans lost in Caroline Islands
                        Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 3/3 hits, 1,67 expected hits
                        Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0,67 expected hits
                        2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                    Americans win, taking Caroline Islands from Japanese with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is -2
                    Casualties for Americans: 1 fighter and 1 infantry
                    Casualties for Japanese: 1 aaGun and 2 infantry
                Battle in 55 Sea Zone
                    Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        1 destroyer owned by the Japanese lost in 55 Sea Zone
                    Americans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 19 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 destroyer and 5 transports
                        Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                        Japanese roll dice for 1 destroyer and 5 transports in 19 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        1 destroyer owned by the Japanese lost in 19 Sea Zone
                        5 transports owned by the Japanese lost in 19 Sea Zone
                        Americans roll dice for 1 submarine in 19 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Americans win, taking 19 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 43
                    Casualties for Japanese: 1 destroyer and 5 transports
                Cleaning up after air battles

    Non Combat Move - Americans
                1 fighter moved from Caroline Islands to 33 Sea Zone
                2 fighters moved from 55 Sea Zone to 33 Sea Zone
                1 tactical_bomber moved from 55 Sea Zone to 33 Sea Zone
                1 tactical_bomber moved from Hawaiian Islands to 33 Sea Zone
                2 carriers, 1 destroyer, 2 fighters and 2 tactical_bombers moved from 26 Sea Zone to 33 Sea Zone
                1 fighter moved from 10 Sea Zone to Midway
                1 tactical_bomber moved from 10 Sea Zone to Midway
                1 carrier moved from 10 Sea Zone to 26 Sea Zone
                1 tactical_bomber moved from Western United States to Midway
                2 fighters moved from Western Germany to 112 Sea Zone
                3 bombers moved from Germany to Norway
                2 bombers moved from Western Germany to Malta
                1 bomber moved from Persia to India

    Place Units - Americans
                1 destroyer placed in 112 Sea Zone
                1 submarine placed in 10 Sea Zone
                5 bombers placed in Western United States

    Turn Complete - Americans
                Americans collect 55 PUs; end with 56 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs

    Combat Hit Differential Summary :

    Defenders Fire,  : : -0,00
        AA fire in Western Germany : : -0,33
        Americans : 2,33
        AA fire in Caroline Islands : : 0,67
        Attackers Fire,  : : 0,67
        Japanese : -0,33
        AA fire in Germany : : -0,50

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 2 artilleries, 1 harbour and 2 infantry
        India : 1 bomber
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 5 bombers, 1 factory_major, 1 harbour and 1 mech_infantry
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield, 1 fighter and 2 tactical_bombers
        33 Sea Zone : 1 battleship, 5 carriers, 2 cruisers, 5 destroyers, 5 fighters, 2 submarines, 4 tactical_bombers and 3 transports
        26 Sea Zone : 1 carrier
        10 Sea Zone : 1 submarine
        19 Sea Zone : 1 flag, 1 submarine
        6 Sea Zone : 1 flag
        55 Sea Zone : 1 submarine
        Central United States : 1 factory_major and 1 mech_infantry
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Malta : 2 bombers and 1 fighter
        Norway : 1 flag, 1 airfield, 1 armour, 3 bombers and 1 factory_minor
        112 Sea Zone : 2 carriers, 1 cruiser, 3 destroyers, 2 fighters and 4 transports
        97 Sea Zone : 1 submarine
        Brazil : 1 flag

    Production/PUs Summary :

    Germans : 38 / 46
        Russians : 35 / 56
        Japanese : 69 / 74
        Americans : 55 / 76
        Chinese : 3 / 3
        British : 31 / 36
        UK_Pacific : 5 / 3
        Italians : 13 / 3
        ANZAC : 10 / 17
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 11 times
                2 was rolled 14 times
                3 was rolled 5 times
                4 was rolled 9 times
                5 was rolled 7 times
                6 was rolled 9 times
            Average roll : 3,255
            Median : 3,000
            Variance : 0,907
            Standard Deviation : 0,953
            Total rolls : 55

    Null / Other
                1 was rolled 4 times
                2 was rolled 6 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 3 times
                6 was rolled 3 times
            Average roll : 3,158
            Median : 2,000
            Variance : 0,833
            Standard Deviation : 0,913
            Total rolls : 19

    Germans Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3,909
            Median : 4,000
            Variance : 0,900
            Standard Deviation : 0,949
            Total rolls : 11

    Americans Combat
                1 was rolled 4 times
                2 was rolled 6 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 3 times
                6 was rolled 3 times
            Average roll : 3,158
            Median : 2,000
            Variance : 0,833
            Standard Deviation : 0,913
            Total rolls : 19

    Japanese Combat
                1 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 2 times
            Average roll : 2,667
            Median : 3,000
            Variance : 1,200
            Standard Deviation : 1,095
            Total rolls : 6

    triplea_42612_Ame8.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    china & uk

  • 18 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Kansu to Shensi
                1 fighter moved from Kansu to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 2 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0,83 expected hits
                        Japanese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0,67 expected hits
                        1 infantry owned by the Japanese lost in Shensi
                    2 infantry owned by the Chinese retreated to Kansu
                    Japanese win with 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Kansu

    Place Units - Chinese
                1 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 3 PUs

    Combat Hit Differential Summary :

    Chinese : 0,17
        Japanese : -0,67

    Territory Summary for Chinese :

    Suiyuyan : 1 infantry
        Kansu : 1 fighter and 13 infantry

    Production/PUs Summary :

    Germans : 38 / 46
        Russians : 35 / 56
        Japanese : 69 / 74
        Americans : 55 / 76
        Chinese : 3 / 3
        British : 31 / 36
        UK_Pacific : 5 / 3
        Italians : 13 / 3
        ANZAC : 10 / 17
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                2 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 1 times
            Average roll : 3,400
            Median : 4,000
            Variance : 2,250
            Standard Deviation : 1,500
            Total rolls : 5

    Chinese Combat
                2 was rolled 2 times
                4 was rolled 1 times
            Average roll : 2,667
            Median : 2,000
            Variance : 2,500
            Standard Deviation : 1,581
            Total rolls : 3

    Japanese Combat
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 4,500
            Median : 4,500
            Variance : 2,000
            Standard Deviation : 1,414
            Total rolls : 2

    triplea_42612_Chi8.tsvg

  • 18 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 5 bombers, 1 destroyer and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 submarine moved from 54 Sea Zone to 55 Sea Zone
                1 tactical_bomber moved from Dutch New Guinea to 55 Sea Zone
                2 fighters moved from Dutch New Guinea to 55 Sea Zone
                2 artilleries and 3 infantry moved from Queensland to 54 Sea Zone
                2 artilleries, 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 2 fighters, 3 infantry, 2 submarines and 3 transports moved from 54 Sea Zone to 33 Sea Zone
                2 artilleries, 2 fighters and 3 infantry moved from 33 Sea Zone to Caroline Islands
                1 submarine moved from 16 Sea Zone to 19 Sea Zone
                      Americans take 6 Sea Zone from Japanese
                3 bombers moved from Malta to Germany
                2 bombers moved from Norway to Western Germany
                3 fighters moved from 112 Sea Zone to Western Germany

    Combat - Americans
                Air Battle in Western Germany
                    Americans attacks with 5 units heading to Western Germany
                    Germans launches 5 interceptors out of Western Germany
                        Attackers Fire,  : 2/5 hits, 0,83 expected hits
                        Defenders Fire,  : 1/5 hits, 0,83 expected hits
                        1 fighter owned by the Americans lost in Western Germany
                        2 fighters owned by the Germans lost in Western Germany
                    Air Battle is over, the remaining bombers go on to their targets
                Air Battle in Germany
                    Americans attacks with 3 units heading to Germany
                    Germans launches 1 interceptors out of Germany
                        Attackers Fire,  : 0/3 hits, 0,50 expected hits
                        Defenders Fire,  : 0/1 hits, 0,17 expected hits
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Western Germany
                        AA fire in Western Germany : 0/2 hits, 0,33 expected hits
                    Bombing raid in Western Germany rolls: 8,4 and causes: 12 damage to unit: factory_major
                    Bombing raid in Western Germany causes 12 damage total.
                Strategic bombing raid in Germany
                        AA fire in Germany : 0/3 hits, 0,50 expected hits
                    Bombing raid in Germany rolls: 6,7,8 and causes: 14 damage to unit: factory_major
                    Bombing raid in Germany causes 14 damage total.
                Battle in Caroline Islands
                    Americans attack with 2 artilleries, 2 fighters and 3 infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                        AA fire in Caroline Islands : 1/2 hits, 0,33 expected hits
                        1 fighter owned by the Americans lost in Caroline Islands
                        Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 3/3 hits, 1,67 expected hits
                        Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0,67 expected hits
                        2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                    Americans win, taking Caroline Islands from Japanese with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is -2
                    Casualties for Americans: 1 fighter and 1 infantry
                    Casualties for Japanese: 1 aaGun and 2 infantry
                Battle in 55 Sea Zone
                    Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        1 destroyer owned by the Japanese lost in 55 Sea Zone
                    Americans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 19 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 destroyer and 5 transports
                        Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                        Japanese roll dice for 1 destroyer and 5 transports in 19 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        1 destroyer owned by the Japanese lost in 19 Sea Zone
                        5 transports owned by the Japanese lost in 19 Sea Zone
                        Americans roll dice for 1 submarine in 19 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Americans win, taking 19 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 43
                    Casualties for Japanese: 1 destroyer and 5 transports
                Cleaning up after air battles

    Non Combat Move - Americans
                1 fighter moved from Caroline Islands to 33 Sea Zone
                2 fighters moved from 55 Sea Zone to 33 Sea Zone
                1 tactical_bomber moved from 55 Sea Zone to 33 Sea Zone
                1 tactical_bomber moved from Hawaiian Islands to 33 Sea Zone
                2 carriers, 1 destroyer, 2 fighters and 2 tactical_bombers moved from 26 Sea Zone to 33 Sea Zone
                1 fighter moved from 10 Sea Zone to Midway
                1 tactical_bomber moved from 10 Sea Zone to Midway
                1 carrier moved from 10 Sea Zone to 26 Sea Zone
                1 tactical_bomber moved from Western United States to Midway
                2 fighters moved from Western Germany to 112 Sea Zone
                3 bombers moved from Germany to Norway
                2 bombers moved from Western Germany to Malta
                1 bomber moved from Persia to India

    Place Units - Americans
                1 destroyer placed in 112 Sea Zone
                1 submarine placed in 10 Sea Zone
                5 bombers placed in Western United States

    Turn Complete - Americans
                Americans collect 55 PUs; end with 56 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Kansu to Shensi
                1 fighter moved from Kansu to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 2 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0,83 expected hits
                        Japanese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0,67 expected hits
                        1 infantry owned by the Japanese lost in Shensi
                    2 infantry owned by the Chinese retreated to Kansu
                    Japanese win with 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Kansu

    Place Units - Chinese
                1 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 3 PUs

    Purchase Units - British
                British buy 2 fighters and 1 harbour; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour, 5 artilleries, 2 fighters, 24 infantry, 1 mech_infantry and 2 tactical_bombers moved from India to Burma
                1 bomber moved from Dutch New Guinea to Burma

    Combat - British
                Battle in Burma
                    British attack with 1 armour, 5 artilleries, 1 bomber, 2 fighters, 24 infantry, 1 mech_infantry and 2 tactical_bombers
                    Japanese defend with 9 armour, 2 artilleries, 2 infantry and 11 mech_infantrys
                        British roll dice for 1 armour, 5 artilleries, 1 bomber, 2 fighters, 24 infantry, 1 mech_infantry and 2 tactical_bombers in Burma, round 2 : 11/36 hits, 10,17 expected hits
                        Japanese roll dice for 9 armour, 2 artilleries, 2 infantry and 11 mech_infantrys in Burma, round 2 : 7/24 hits, 9,50 expected hits
                        2 infantry owned by the Japanese, 9 mech_infantrys owned by the Japanese and 7 infantry owned by the British lost in Burma
                        British roll dice for 1 armour, 5 artilleries, 1 bomber, 2 fighters, 17 infantry, 1 mech_infantry and 2 tactical_bombers in Burma, round 3 : 8/29 hits, 9,00 expected hits
                        Japanese roll dice for 9 armour, 2 artilleries and 2 mech_infantrys in Burma, round 3 : 8/13 hits, 5,83 expected hits
                        2 artilleries owned by the Japanese, 2 mech_infantrys owned by the Japanese, 4 armour owned by the Japanese and 8 infantry owned by the British lost in Burma
                    1 mech_infantry owned by the British, 5 artilleries owned by the British, 9 infantry owned by the British and 1 armour owned by the British retreated to India
                    Japanese win with 5 armour remaining. Battle score for attacker is 37
                    Casualties for British: 15 infantry
                    Casualties for Japanese: 4 armour, 2 artilleries, 2 infantry and 11 mech_infantrys

    Non Combat Move - British
                1 bomber, 2 fighters and 2 tactical_bombers moved from Burma to India
                2 destroyers and 1 submarine moved from 80 Sea Zone to 39 Sea Zone
                1 armour moved from Union of South Africa to 71 Sea Zone
                1 submarine moved from 71 Sea Zone to 81 Sea Zone
                1 armour and 1 transport moved from 71 Sea Zone to 80 Sea Zone
                1 armour moved from 80 Sea Zone to Eastern Persia
                1 armour and 2 mech_infantrys moved from Persia to Eastern Persia
                1 mech_infantry moved from Egypt to 81 Sea Zone
                1 mech_infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
                1 mech_infantry moved from 80 Sea Zone to Eastern Persia
                1 fighter moved from United Kingdom to 112 Sea Zone
                2 transports moved from 112 Sea Zone to 110 Sea Zone
                2 aaGuns moved from United Kingdom to 110 Sea Zone
                2 infantry moved from United Kingdom to 110 Sea Zone
                2 aaGuns, 2 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
                2 aaGuns moved from 112 Sea Zone to Norway
                2 infantry moved from 112 Sea Zone to Norway
                1 battleship and 1 cruiser moved from 54 Sea Zone to 33 Sea Zone

    Place Units - British
                2 fighters and 1 harbour placed in Persia

    Turn Complete - British
                British collect 31 PUs; end with 32 PUs
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs

    Place Units - UK_Pacific
                1 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs; end with 5 PUs
                Some Units in India change ownership: 1 infantry

    Combat Hit Differential Summary :

    Defenders Fire,  : : -0,00
        British : -0,17
        AA fire in Western Germany : : -0,33
        Americans : 2,33
        AA fire in Caroline Islands : : 0,67
        Chinese : 0,17
        Attackers Fire,  : : 0,67
        Japanese : -1,33
        AA fire in Germany : : -0,50

    Territory Summary for Americans, British, Chinese and UK_Pacific :

    Caroline Islands : 1 flag, 1 airfield, 2 artilleries, 1 harbour and 2 infantry
        Suiyuyan : 1 infantry
        Kansu : 1 fighter and 13 infantry
        India : 4 aaGuns, 1 airfield, 1 armour, 5 artilleries, 2 bombers, 1 factory_major, 2 fighters, 1 harbour, 10 infantry, 1 mech_infantry and 2 tactical_bombers
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 5 bombers, 1 factory_major, 1 harbour and 1 mech_infantry
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield, 1 fighter and 2 tactical_bombers
        33 Sea Zone : 2 battleships, 5 carriers, 3 cruisers, 5 destroyers, 5 fighters, 2 submarines, 4 tactical_bombers and 3 transports
        39 Sea Zone : 2 destroyers and 1 submarine
        26 Sea Zone : 1 carrier
        10 Sea Zone : 1 submarine
        19 Sea Zone : 1 flag, 1 submarine
        6 Sea Zone : 1 flag
        55 Sea Zone : 1 submarine
        Central United States : 1 factory_major and 1 mech_infantry
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 harbour
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun, 1 airfield, 2 bombers, 2 fighters and 1 infantry
        United Kingdom : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 1 mech_infantry
        Algeria : 1 flag
        Norway : 1 flag, 4 aaGuns, 1 airfield, 2 armour, 1 artillery, 3 bombers, 1 factory_minor, 4 fighters and 4 infantry
        Tobruk : 1 flag
        112 Sea Zone : 3 carriers, 1 cruiser, 7 destroyers, 6 fighters, 1 submarine and 6 transports
        80 Sea Zone : 2 transports
        96 Sea Zone : 1 destroyer
        106 Sea Zone : 1 flag
        93 Sea Zone : 1 submarine
        Eire : 1 flag
        97 Sea Zone : 1 flag, 5 submarines
        Eastern Persia : 1 flag, 2 armour and 3 mech_infantrys
        81 Sea Zone : 1 submarine
        Brazil : 1 flag
        Northwest Persia : 1 flag
        Persia : 1 flag, 1 factory_minor, 2 fighters and 1 harbour

    Production/PUs Summary :

    Germans : 38 / 46
        Russians : 35 / 56
        Japanese : 69 / 74
        Americans : 55 / 76
        Chinese : 3 / 3
        British : 31 / 37
        UK_Pacific : 5 / 5
        Italians : 13 / 3
        ANZAC : 10 / 17
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 9 times
                2 was rolled 24 times
                3 was rolled 18 times
                4 was rolled 16 times
                5 was rolled 23 times
                6 was rolled 17 times
            Average roll : 3,664
            Median : 4,000
            Variance : 1,425
            Standard Deviation : 1,194
            Total rolls : 107

    British Combat
                1 was rolled 6 times
                2 was rolled 14 times
                3 was rolled 9 times
                4 was rolled 10 times
                5 was rolled 14 times
                6 was rolled 12 times
            Average roll : 3,738
            Median : 4,000
            Variance : 0,828
            Standard Deviation : 0,910
            Total rolls : 65

    Chinese Combat
                2 was rolled 2 times
                4 was rolled 1 times
            Average roll : 2,667
            Median : 2,000
            Variance : 2,500
            Standard Deviation : 1,581
            Total rolls : 3

    Japanese Combat
                1 was rolled 3 times
                2 was rolled 8 times
                3 was rolled 9 times
                4 was rolled 5 times
                5 was rolled 9 times
                6 was rolled 5 times
            Average roll : 3,615
            Median : 3,000
            Variance : 0,868
            Standard Deviation : 0,932
            Total rolls : 39

    triplea_42612_UK_8.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians

    Place Units - Italians
                1 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 11
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,4,1,1,1,3,4,4,1
                Italians collect 2 PUs (11 lost to blockades); end with 2 PUs

    triplea_42612_Ita8.tsvg

  • 18 16

    Posting problems I suppose, I saved the triple A files

  • 18 16

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 destroyer and 1 submarine moved from 54 Sea Zone to 37 Sea Zone
                1 artillery moved from New South Wales to 62 Sea Zone
                1 artillery and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 artillery moved from 42 Sea Zone to Java

    Combat - ANZAC
                Battle in Java
                Battle in 37 Sea Zone
                    ANZAC attack with 1 destroyer and 1 submarine
                    Japanese defend with 2 submarines
                    ANZAC win, taking Java from Japanese, taking 37 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 12
                    Casualties for Japanese: 2 submarines

    Non Combat Move - ANZAC
                1 cruiser and 1 destroyer moved from 54 Sea Zone to 33 Sea Zone
                2 infantry moved from Egypt to 81 Sea Zone
                2 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
                1 infantry moved from Dutch New Guinea to New Guinea
                2 infantry and 1 transport moved from 80 Sea Zone to 79 Sea Zone
                2 infantry moved from 79 Sea Zone to West India

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Iraq to Persia
                1 infantry moved from Tobruk to Alexandria
                1 infantry moved from Algeria to Tunisia

    Turn Complete - French

    turn emailed

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

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  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 5x airfield, 15x factory_major; Remaining resources: 26 PUs;
                Germans buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 2 infantry moved from Bessarabia to Ukraine
                1 infantry moved from Bessarabia to Ukraine
                1 artillery and 3 infantry moved from Bessarabia to Western Ukraine
                1 artillery and 2 infantry moved from Baltic States to Novgorod
                8 bombers moved from Western Germany to United Kingdom

    Combat - Germans
                Strategic bombing raid in United Kingdom
                        AA fire in United Kingdom :  0/8 hits
                    Bombing raid in United Kingdom rolls: 3,3,7,3,4,3,8,6 and causes: 20 damage to unit: factory_major
                    Bombing raid in United Kingdom causes 20 damage total.
                Battle in Western Ukraine
                    Germans attack with 1 artillery and 3 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery and 3 infantry in Western Ukraine, round 2 :  1/4 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Ukraine
                    Germans attack with 1 artillery and 3 infantry
                    Russians defend with 1 factory_minor and 1 infantry
                        Germans roll dice for 1 artillery and 3 infantry in Ukraine, round 2 :  1/4 hits
                        Russians roll dice for 1 infantry in Ukraine, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Ukraine
                    Germans win, taking Ukraine from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Novgorod
                    Germans attack with 1 artillery and 2 infantry
                    Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
                        Germans roll dice for 1 artillery and 2 infantry in Novgorod, round 2 :  2/3 hits
                        Russians roll dice for 2 infantry in Novgorod, round 2 :  1/2 hits
                        2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
                    Germans win, taking Novgorod from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Germans
                1 aaGun, 17 armour, 11 artilleries, 16 infantry and 10 mech_infantrys moved from Bessarabia to Eastern Poland
                4 armour and 2 mech_infantrys moved from Baltic States to Eastern Poland
                1 mech_infantry moved from Eastern Poland to Baltic States
                1 artillery and 2 infantry moved from Germany to Poland
                8 bombers moved from United Kingdom to Western Germany

    Place Units - Germans
                2 artilleries and 6 infantry placed in Western Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Western Germany: 7 infantry
                EDIT: Adding units owned by Germans to Germany: 7 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,2,2,6,5,2,4,2,1
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,2
                Germans collect 40 PUs (4 lost to blockades); end with 40 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 45 PUs

    triplea_42612_Ger9.tsvg

  • 18 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 9

    Purchase Units - Russians
                Russians buy 5 armour, 1 fighter and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour moved from Karelia to Novgorod
                2 mech_infantrys moved from Belarus to Novgorod
                1 tactical_bomber moved from Vologda to Novgorod
                2 infantry moved from Belarus to Baltic States
                1 fighter moved from Vologda to Baltic States
                2 fighters and 9 mech_infantrys moved from Russia to Ukraine
                6 armour, 20 artilleries, 56 infantry and 3 mech_infantrys moved from Belarus to Eastern Poland

    Combat - Russians
                Battle in Novgorod
                    Russians attack with 1 armour, 2 mech_infantrys and 1 tactical_bomber
                    Germans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                        Russians roll dice for 1 armour, 2 mech_infantrys and 1 tactical_bomber in Novgorod, round 2 : 0/4 hits, 1,50 expected hits
                        Germans roll dice for 1 artillery and 1 infantry in Novgorod, round 2 : 2/2 hits, 0,67 expected hits
                        2 mech_infantrys owned by the Russians lost in Novgorod
                        Russians roll dice for 1 armour and 1 tactical_bomber in Novgorod, round 3 : 0/2 hits, 1,17 expected hits
                        Germans roll dice for 1 artillery and 1 infantry in Novgorod, round 3 : 1/2 hits, 0,67 expected hits
                        1 armour owned by the Russians lost in Novgorod
                    retreated to Novgorod
                    Germans win with 1 artillery and 1 infantry remaining. Battle score for attacker is -14
                    Casualties for Russians: 1 armour and 2 mech_infantrys
                Battle in Ukraine
                    Russians attack with 2 fighters and 9 mech_infantrys
                    Germans defend with 1 artillery, 1 factory_minor and 3 infantry
                        Russians roll dice for 2 fighters and 9 mech_infantrys in Ukraine, round 2 : 3/11 hits, 2,50 expected hits
                        Germans roll dice for 1 artillery and 3 infantry in Ukraine, round 2 : 1/4 hits, 1,33 expected hits
                        1 mech_infantry owned by the Russians and 3 infantry owned by the Germans lost in Ukraine
                        Russians roll dice for 2 fighters and 8 mech_infantrys in Ukraine, round 3 : 2/10 hits, 2,33 expected hits
                        Germans roll dice for 1 artillery in Ukraine, round 3 : 0/1 hits, 0,33 expected hits
                        1 artillery owned by the Germans lost in Ukraine
                    Russians win, taking Ukraine from Germans with 2 fighters and 8 mech_infantrys remaining. Battle score for attacker is 9
                    Casualties for Russians: 1 mech_infantry
                    Casualties for Germans: 1 artillery and 3 infantry
                Battle in Baltic States
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 fighter and 2 infantry in Baltic States, round 2 : 0/3 hits, 0,83 expected hits
                        Germans roll dice for 1 mech_infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits
                        Russians roll dice for 1 fighter and 2 infantry in Baltic States, round 3 : 0/3 hits, 0,83 expected hits
                        Germans roll dice for 1 mech_infantry in Baltic States, round 3 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians lost in Baltic States
                        Russians roll dice for 1 fighter and 1 infantry in Baltic States, round 4 : 1/2 hits, 0,67 expected hits
                        Germans roll dice for 1 mech_infantry in Baltic States, round 4 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Baltic States
                    Russians win with 1 fighter remaining. Battle score for attacker is -2
                    Casualties for Russians: 2 infantry
                    Casualties for Germans: 1 mech_infantry
                Battle in Eastern Poland
                    Russians attack with 6 armour, 20 artilleries, 56 infantry and 3 mech_infantrys
                    Germans defend with 2 aaGuns, 21 armour, 11 artilleries, 16 infantry and 11 mech_infantrys
                        Russians roll dice for 6 armour, 20 artilleries, 56 infantry and 3 mech_infantrys in Eastern Poland, round 2 : 22/85 hits, 22,83 expected hits
                        Germans roll dice for 2 aaGuns, 21 armour, 11 artilleries, 16 infantry and 11 mech_infantrys in Eastern Poland, round 2 : 28/59 hits, 23,17 expected hits
                        28 infantry owned by the Russians, 2 aaGuns owned by the Germans, 16 infantry owned by the Germans and 4 mech_infantrys owned by the Germans lost in Eastern Poland
                        Russians roll dice for 6 armour, 20 artilleries, 28 infantry and 3 mech_infantrys in Eastern Poland, round 3 : 21/57 hits, 18,17 expected hits
                        Germans roll dice for 21 armour, 11 artilleries and 7 mech_infantrys in Eastern Poland, round 3 : 21/39 hits, 16,50 expected hits
                        21 infantry owned by the Russians, 11 artilleries owned by the Germans, 3 armour owned by the Germans and 7 mech_infantrys owned by the Germans lost in Eastern Poland
                        Russians roll dice for 6 armour, 20 artilleries, 7 infantry and 3 mech_infantrys in Eastern Poland, round 4 : 11/36 hits, 13,00 expected hits
                        Germans roll dice for 18 armour in Eastern Poland, round 4 : 9/18 hits, 9,00 expected hits
                        2 mech_infantrys owned by the Russians, 7 infantry owned by the Russians and 11 armour owned by the Germans lost in Eastern Poland
                        Russians roll dice for 6 armour, 20 artilleries and 1 mech_infantry in Eastern Poland, round 5 : 11/27 hits, 10,00 expected hits
                        Germans roll dice for 7 armour in Eastern Poland, round 5 : 4/7 hits, 3,50 expected hits
                        1 mech_infantry owned by the Russians, 3 artilleries owned by the Russians and 7 armour owned by the Germans lost in Eastern Poland
                    Russians win, taking Eastern Poland from Germans with 6 armour and 17 artilleries remaining. Battle score for attacker is 80
                    Casualties for Russians: 3 artilleries, 56 infantry and 3 mech_infantrys
                    Casualties for Germans: 2 aaGuns, 21 armour, 11 artilleries, 16 infantry and 11 mech_infantrys

    Non Combat Move - Russians
                4 aaGuns moved from Belarus to Eastern Poland
                1 infantry moved from Smolensk to Bryansk
                7 artilleries and 1 infantry moved from Smolensk to Belarus
                1 tactical_bomber moved from Novgorod to Belarus
                1 fighter moved from Baltic States to Belarus
                1 armour and 1 mech_infantry moved from Urals to Timguska
                3 infantry moved from Kansu to Timguska
                2 fighters moved from Ukraine to Northwest Persia
                1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
                1 mech_infantry moved from Tunisia to Tobruk

    Place Units - Russians
                5 armour, 1 fighter and 4 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 32 PUs; end with 32 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 37 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 52 PUs

    Combat Hit Differential Summary :

    Germans : 11,83
        Russians : -2,83

    Territory Summary for Russians :

    Kansu : 2 aaGuns and 1 infantry
        Tsinghai : 1 infantry
        Timguska : 1 armour, 7 infantry and 2 mech_infantrys
        Kazakhstan : 1 infantry
        Olgiy : 1 flag
        Tsagaan Olom : 1 flag
        Trans-Jordan : 1 mech_infantry
        Tunisia : 1 flag
        Tobruk : 1 mech_infantry
        Libya : 1 flag
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Belarus : 7 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber
        Bryansk : 1 infantry
        Eastern Poland : 4 aaGuns, 6 armour and 17 artilleries
        Russia : 1 airfield, 5 armour, 1 factory_major, 1 fighter and 4 mech_infantrys
        Ukraine : 1 factory_minor and 8 mech_infantrys
        Volgograd : 1 factory_minor
        Iraq : 1 flag
        Northwest Persia : 2 fighters
        115 Sea Zone : 1 cruiser and 1 submarine
        Finland : 1 flag
        105 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 41 / 45
        Russians : 32 / 52
        Japanese : 65 / 74
        Americans : 55 / 76
        Chinese : 3 / 3
        British : 31 / 37
        UK_Pacific : 5 / 5
        Italians : 13 / 2
        ANZAC : 14 / 19
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 58 times
                2 was rolled 70 times
                3 was rolled 69 times
                4 was rolled 48 times
                5 was rolled 54 times
                6 was rolled 76 times
            Average roll : 3,528
            Median : 3,000
            Variance : 1,564
            Standard Deviation : 1,251
            Total rolls : 375

    Germans Combat
                1 was rolled 19 times
                2 was rolled 33 times
                3 was rolled 32 times
                4 was rolled 13 times
                5 was rolled 20 times
                6 was rolled 18 times
            Average roll : 3,267
            Median : 3,000
            Variance : 2,470
            Standard Deviation : 1,572
            Total rolls : 135

    Russians Combat
                1 was rolled 39 times
                2 was rolled 37 times
                3 was rolled 37 times
                4 was rolled 35 times
                5 was rolled 34 times
                6 was rolled 58 times
            Average roll : 3,675
            Median : 4,000
            Variance : 1,690
            Standard Deviation : 1,300
            Total rolls : 240

    triplea_42612_Rus9.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 3 destroyers, 6 infantry and 8 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 submarine moved from 35 Sea Zone to 42 Sea Zone
                1 infantry moved from Yenisey to Evenkiyskiy
                      Japanese take Evenkiyskiy from Russians
                3 infantry moved from Yakut S.S.R. to Yenisey
                1 armour moved from Buryatia to Yenisey
                1 infantry moved from Sakha to Buryatia
                2 infantry moved from Jehol to Chahar
                2 infantry moved from Chahar to Suiyuyan
                2 infantry moved from Manchuria to Jehol
                1 mech_infantry moved from Korea to Buryatia
                1 artillery and 1 infantry moved from Korea to Manchuria
                1 mech_infantry moved from Kweichow to Tsinghai
                1 infantry moved from Shensi to Tsinghai
                1 artillery moved from Sikang to Kazakhstan
                1 bomber moved from Yunnan to Suiyuyan
                1 bomber moved from Yunnan to Tsinghai
                2 armour moved from Kweichow to Burma
                3 armour, 1 artillery, 2 fighters, 10 infantry and 6 tactical_bombers moved from Yunnan to Burma
                12 infantry moved from Kiangsu to Anhwe
                1 fighter moved from Kwangtung to Burma
                2 mech_infantrys moved from Kwangtung to Yunnan
                3 mech_infantrys moved from French Indo China to Burma
                1 destroyer moved from 35 Sea Zone to 23 Sea Zone
                1 destroyer moved from 35 Sea Zone to 34 Sea Zone
                1 destroyer moved from 35 Sea Zone to 46 Sea Zone
                3 fighters moved from Philippines to Burma
                3 fighters and 2 tactical_bombers moved from 35 Sea Zone to Burma
                1 destroyer moved from 35 Sea Zone to 22 Sea Zone
                2 battleships, 3 carriers, 2 cruisers and 1 submarine moved from 35 Sea Zone to 6 Sea Zone
                      Japanese take 6 Sea Zone from Americans

    Combat - Japanese
                Battle in 42 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 42 Sea Zone
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                    Japanese win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Kazakhstan
                    Japanese attack with 1 artillery
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 artillery in Kazakhstan, round 2 :  1/1 hits
                        Russians roll dice for 1 infantry in Kazakhstan, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Kazakhstan
                    Japanese win, taking Kazakhstan from Russians with 1 artillery remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Tsinghai
                    Japanese attack with 1 bomber, 1 infantry and 1 mech_infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Tsinghai, round 2 :  1/3 hits
                        Chinese roll dice for 1 infantry in Tsinghai, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Tsinghai
                    Japanese win, taking Tsinghai from Chinese with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Suiyuyan
                    Japanese attack with 1 bomber and 2 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 bomber and 2 infantry in Suiyuyan, round 2 :  1/3 hits
                        Chinese roll dice for 1 infantry in Suiyuyan, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
                    Japanese win, taking Suiyuyan from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                1 bomber moved from Suiyuyan to Yunnan
                1 bomber moved from Tsinghai to Yunnan

    Place Units - Japanese
                3 destroyers placed in 6 Sea Zone
                3 mech_infantrys placed in French Indo China
                3 mech_infantrys placed in Kwangtung
                3 infantry placed in Kiangsu
                1 infantry and 2 mech_infantrys placed in Korea
                2 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,6,1
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,3
                Japanese collect 62 PUs (7 lost to blockades); end with 62 PUs

    triplea_42612_Jap9.tsvg

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