18L BM3 FMERommel (Axis +3) vs Dawgoneit (Allies)


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 fighter and 11 infantry moved from Shensi to Kansu

    Non Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 9 PUs

    triplea_42757_Chi2.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 1 bomber, 2 destroyers, 1 infantry and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 fighter moved from Guam to 26 Sea Zone
                1 fighter moved from Hawaiian Islands to 26 Sea Zone
                1 cruiser moved from 10 Sea Zone to 26 Sea Zone
                1 carrier moved from 10 Sea Zone to 26 Sea Zone
                1 carrier and 2 fighters moved from 101 Sea Zone to 89 Sea Zone
                1 destroyer moved from 101 Sea Zone to 89 Sea Zone
                1 bomber moved from Eastern United States to Southeast Mexico
                1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone

    Non Combat Move - Americans
                1 armour and 1 infantry moved from 89 Sea Zone to West Indies

    Place Units - Americans
                1 bomber placed in Eastern United States
                1 infantry placed in Eastern United States
                1 destroyer and 2 transports placed in 101 Sea Zone
                1 destroyer and 1 transport placed in 10 Sea Zone
                Americans undo move 4.
                1 destroyer placed in 101 Sea Zone
                1 transport placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 fighter and 11 infantry moved from Shensi to Kansu

    Non Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 9 PUs

    Purchase Units - British
                British buy 2 armour, 2 destroyers and 1 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 7 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Sumatra to 41 Sea Zone
                1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
                1 battleship moved from 39 Sea Zone to 76 Sea Zone
                1 cruiser and 1 destroyer moved from 80 Sea Zone to 76 Sea Zone
                2 infantry moved from Rhodesia to Belgian Congo
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                2 infantry moved from Union of South Africa to Rhodesia
                2 fighters and 1 tactical_bomber moved from Malta to Egypt
                1 bomber moved from Malta to Gibraltar
                1 artillery and 1 infantry moved from Ontario to Quebec

    Non Combat Move - British
                1 infantry moved from Eastern Persia to Persia
                      British take Persia from Neutral_Allies
                2 infantry moved from Shan State to Malaya
                2 infantry moved from Burma to Shan State
                2 infantry moved from India to Burma

    Place Units - British
                2 destroyers placed in 106 Sea Zone
                2 armour and 1 infantry placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 1,1
                British collect 26 PUs (2 lost to blockades); end with 26 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 29 PUs

    Place Units - UK_Pacific
                7 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 21 PUs; end with 21 PUs
                Some Units in India change ownership: 7 infantry
                Turning on Edit Mode
                EDIT: Removing units owned by British from 44 Sea Zone: 1 infantry and 1 transport
                EDIT: Adding units owned by British to 44 Sea Zone: 1 transport
                EDIT: Adding units owned by British to Celebes: 1 infantry
                EDIT: Changing ownership of Celebes from Dutch to British
                EDIT: Changing PUs for UK_Pacific from 21 to 24
                EDIT: Turning off Edit Mode

    triplea_42757_UK_2.tsvg

  • 2025 2024 '23 '22 '21 '20 '19

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy 1 armour and 2 mech_infantrys; Remaining resources: 3 PUs;

    Combat Move - Italians
                1 cruiser, 1 destroyer and 2 transports moved from 95 Sea Zone to 97 Sea Zone
                      Italians take 97 Sea Zone from British
                1 armour moved from Greece to 97 Sea Zone
                1 armour moved from Yugoslavia to 97 Sea Zone
                2 infantry moved from Southern Italy to 97 Sea Zone
                2 armour, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
                2 armour and 2 infantry moved from 98 Sea Zone to Egypt
                1 artillery and 3 infantry moved from Anglo Egyptian Sudan to Egypt
                1 bomber and 2 fighters moved from Southern Italy to Egypt
                1 artillery moved from Tobruk to Alexandria
                      Italians take Alexandria from British

    Combat - Italians
                Battle in Egypt
                    Italians attack with 2 armour, 1 artillery, 1 bomber, 2 fighters and 5 infantry
                    British defend with 2 fighters, 1 harbour and 1 tactical_bomber; ANZAC defend with 2 infantry
                        Italians roll dice for 1 cruiser in Egypt, round 2 :  0/1 hits
                        Italians roll dice for 2 armour, 1 artillery, 1 bomber, 2 fighters and 5 infantry in Egypt, round 2 :  2/11 hits
                        British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Egypt, round 2 :  2/5 hits
                        2 infantry owned by the ANZAC and 2 infantry owned by the Italians lost in Egypt
                        Italians roll dice for 2 armour, 1 artillery, 1 bomber, 2 fighters and 3 infantry in Egypt, round 3 :  2/9 hits
                        British roll dice for 2 fighters and 1 tactical_bomber in Egypt, round 3 :  0/3 hits
                        1 tactical_bomber owned by the British and 1 fighter owned by the British lost in Egypt
                        Italians roll dice for 2 armour, 1 artillery, 1 bomber, 2 fighters and 3 infantry in Egypt, round 4 :  2/9 hits
                        British roll dice for 1 fighter in Egypt, round 4 :  1/1 hits
                        1 fighter owned by the British and 1 infantry owned by the Italians lost in Egypt
                    Italians win, taking Egypt from British with 2 armour, 1 artillery, 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 28
                    Casualties for Italians: 3 infantry
                    Casualties for British: 2 fighters and 1 tactical_bomber
                    Casualties for ANZAC: 2 infantry

    Non Combat Move - Italians
                2 fighters moved from Egypt to Anglo Egyptian Sudan
                1 infantry moved from Kenya to Anglo Egyptian Sudan
                1 bomber moved from Egypt to Greece
                1 submarine moved from 91 Sea Zone to 94 Sea Zone
                1 artillery moved from Yugoslavia to Bulgaria
                1 artillery and 2 infantry moved from Yugoslavia to Romania
                1 aaGun moved from Northern Italy to Yugoslavia

    Place Units - Italians
                1 armour and 2 mech_infantrys placed in Northern Italy

    Turn Complete - Italians
                Italians collect 18 PUs; end with 21 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs

    triplea_42757_Ita2.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                3 fighters moved from Java to India
                1 fighter moved from New South Wales to Queensland

    Place Units - ANZAC
                1 destroyer and 1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs

    triplea_42757_ANZ2.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                3 fighters moved from Java to India
                1 fighter moved from New South Wales to Queensland

    Place Units - ANZAC
                1 destroyer and 1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs

    Combat Move - French

    Non Combat Move - French
                1 destroyer moved from 81 Sea Zone to 76 Sea Zone

    Turn Complete - French

    triplea_42757_Fre2.tsvg

  • 2025 2024 '23 '22 '21 '20 '19

    Test summary from TripleA, engine version: 1.9, time: 10:03:12 PM

  • 2025 2024 '23 '22 '21 '20 '19

    I’m making a change in combat moves.  I don’t think dice will roll, but if they do, ignore them.

  • 2025 2024 '23 '22 '21 '20 '19

    Ignore prior post, I was able to abort the game and will restart.

  • 2025 2024 '23 '22 '21 '20 '19

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 artillery, 1 bomber, 1 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Combat Move - Germans
                1 submarine moved from 108 Sea Zone to 106 Sea Zone
                2 artilleries and 9 infantry moved from Finland to Karelia
                2 fighters and 2 tactical_bombers moved from Western Germany to Karelia
                2 bombers moved from Western Germany to 115 Sea Zone
                1 submarine moved from 113 Sea Zone to 125 Sea Zone
                1 cruiser and 2 destroyers moved from 113 Sea Zone to 115 Sea Zone
                4 armour, 2 artilleries and 5 infantry moved from Poland to Baltic States
                1 armour and 3 mech_infantrys moved from Germany to Baltic States
                7 artilleries and 13 infantry moved from Poland to Eastern Poland
                9 armour and 3 mech_infantrys moved from Germany to Eastern Poland
                1 infantry moved from Romania to Bessarabia
                      Germans take Bessarabia from Russians

    triplea_42757_Ger3.tsvg

  • 2025 2024 '23 '22 '21 '20 '19

    Scramble Rus ftr in sz115?  Ger > CR, 2 DD & 2 bombers > Rus Cr & sub.  Empty Ger tt in sz.


  • no

  • 2025 2024 '23 '22 '21 '20 '19

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 artillery, 1 bomber, 1 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Combat Move - Germans
                1 submarine moved from 108 Sea Zone to 106 Sea Zone
                2 artilleries and 9 infantry moved from Finland to Karelia
                2 fighters and 2 tactical_bombers moved from Western Germany to Karelia
                2 bombers moved from Western Germany to 115 Sea Zone
                1 submarine moved from 113 Sea Zone to 125 Sea Zone
                1 cruiser and 2 destroyers moved from 113 Sea Zone to 115 Sea Zone
                4 armour, 2 artilleries and 5 infantry moved from Poland to Baltic States
                1 armour and 3 mech_infantrys moved from Germany to Baltic States
                7 artilleries and 13 infantry moved from Poland to Eastern Poland
                9 armour and 3 mech_infantrys moved from Germany to Eastern Poland
                1 infantry moved from Romania to Bessarabia
                      Germans take Bessarabia from Russians

    Combat - Germans
                Battle in Karelia
                    Germans attack with 2 artilleries, 2 fighters, 9 infantry and 2 tactical_bombers
                    Russians defend with 1 artillery and 11 infantry
                        Germans roll dice for 2 artilleries, 2 fighters, 9 infantry and 2 tactical_bombers in Karelia, round 2 :  6/15 hits
                        Russians roll dice for 1 artillery and 11 infantry in Karelia, round 2 :  3/12 hits
                        6 infantry owned by the Russians and 3 infantry owned by the Germans lost in Karelia
                        Germans roll dice for 2 artilleries, 2 fighters, 6 infantry and 2 tactical_bombers in Karelia, round 3 :  5/12 hits
                        Russians roll dice for 1 artillery and 5 infantry in Karelia, round 3 :  2/6 hits
                        5 infantry owned by the Russians and 2 infantry owned by the Germans lost in Karelia
                        Germans roll dice for 2 artilleries, 2 fighters, 4 infantry and 2 tactical_bombers in Karelia, round 4 :  3/10 hits
                        Russians roll dice for 1 artillery in Karelia, round 4 :  0/1 hits
                        1 artillery owned by the Russians lost in Karelia
                    Germans win, taking Karelia from Russians with 2 artilleries, 2 fighters, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 22
                    Casualties for Germans: 5 infantry
                    Casualties for Russians: 1 artillery and 11 infantry
                Battle in 115 Sea Zone
                    Germans attack with 2 bombers, 1 cruiser, 2 destroyers and 1 transport
                    Russians defend with 1 cruiser and 1 submarine
                        Germans roll dice for 2 bombers, 1 cruiser, 2 destroyers and 1 transport in 115 Sea Zone, round 2 :  2/5 hits
                        Russians roll dice for 1 submarine in 115 Sea Zone, round 2 :  0/1 hits
                        Russians roll dice for 1 cruiser in 115 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Germans, 1 submarine owned by the Russians and 1 cruiser owned by the Russians lost in 115 Sea Zone
                    Germans win with 2 bombers, 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 destroyer
                    Casualties for Russians: 1 cruiser and 1 submarine
                Battle in Baltic States
                    Germans attack with 5 armour, 2 artilleries, 5 infantry and 3 mech_infantrys
                    Russians defend with 2 infantry
                        Germans roll dice for 5 armour, 2 artilleries, 5 infantry and 3 mech_infantrys in Baltic States, round 2 :  5/15 hits
                        Russians roll dice for 2 infantry in Baltic States, round 2 :  0/2 hits
                        2 infantry owned by the Russians lost in Baltic States
                    Germans win, taking Baltic States from Russians with 5 armour, 2 artilleries, 5 infantry and 3 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in 106 Sea Zone
                    Germans attack with 2 submarines
                    British defend with 2 destroyers
                        Germans roll dice for 2 submarines in 106 Sea Zone, round 2 :  1/2 hits
                        British roll dice for 2 destroyers in 106 Sea Zone, round 2 :  1/2 hits
                        1 destroyer owned by the British and 1 submarine owned by the Germans lost in 106 Sea Zone
                        Germans roll dice for 1 submarine in 106 Sea Zone, round 3 :  1/1 hits
                        British roll dice for 1 destroyer in 106 Sea Zone, round 3 :  1/1 hits
                        1 destroyer owned by the British and 1 submarine owned by the Germans lost in 106 Sea Zone
                    British win with no units remaining. Battle score for attacker is 4
                    Casualties for Germans: 2 submarines
                    Casualties for British: 2 destroyers
                Battle in Eastern Poland
                    Germans attack with 9 armour, 7 artilleries, 13 infantry and 3 mech_infantrys
                    Russians defend with 2 infantry
                        Germans roll dice for 9 armour, 7 artilleries, 13 infantry and 3 mech_infantrys in Eastern Poland, round 2 :  6/32 hits
                        Russians roll dice for 2 infantry in Eastern Poland, round 2 :  0/2 hits
                        2 infantry owned by the Russians lost in Eastern Poland
                    Germans win, taking Eastern Poland from Russians with 9 armour, 7 artilleries, 13 infantry and 3 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry

    Non Combat Move - Germans
                2 fighters and 2 tactical_bombers moved from Karelia to Finland
                1 bomber moved from 115 Sea Zone to Western Germany
                1 bomber moved from 115 Sea Zone to Western Germany
                1 aaGun moved from Poland to Baltic States
                2 aaGuns moved from Poland to Eastern Poland
                1 infantry moved from Western Germany to Northern Italy
                1 infantry moved from Western Germany to France
                4 infantry moved from Romania to Eastern Poland
                1 infantry moved from Slovakia Hungary to Eastern Poland
                1 armour moved from Western Germany to Poland
                1 tactical_bomber moved from Southern Italy to Anglo Egyptian Sudan
                1 fighter moved from Southern Italy to Western Germany

    Place Units - Germans
                1 submarine placed in 105 Sea Zone
                1 submarine placed in 110 Sea Zone
                1 bomber and 1 infantry placed in Western Germany
                1 armour and 3 mech_infantrys placed in Germany
                1 artillery placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,5
                Germans collect 40 PUs (2 lost to blockades); end with 40 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 45 PUs

    Dice Statistics:

    Total
                1 was rolled 15 times
                2 was rolled 30 times
                3 was rolled 31 times
                4 was rolled 20 times
                5 was rolled 23 times
                6 was rolled 30 times
            Average roll : 3.644
            Median : 3.000
            Variance : 1.480
            Standard Deviation : 1.216
            Total rolls : 149

    Null / Other
                1 was rolled 3 times
                2 was rolled 4 times
                3 was rolled 9 times
                4 was rolled 2 times
                5 was rolled 4 times
                6 was rolled 5 times
            Average roll : 3.556
            Median : 3.000
            Variance : 1.192
            Standard Deviation : 1.092
            Total rolls : 27

    Germans Combat
                1 was rolled 9 times
                2 was rolled 20 times
                3 was rolled 13 times
                4 was rolled 16 times
                5 was rolled 15 times
                6 was rolled 19 times
            Average roll : 3.707
            Median : 4.000
            Variance : 0.901
            Standard Deviation : 0.949
            Total rolls : 92

    British Combat
                2 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.333
            Median : 2.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Russians Combat
                1 was rolled 3 times
                2 was rolled 4 times
                3 was rolled 9 times
                4 was rolled 2 times
                5 was rolled 4 times
                6 was rolled 5 times
            Average roll : 3.556
            Median : 3.000
            Variance : 1.192
            Standard Deviation : 1.092
            Total rolls : 27

    triplea_42757_Ger3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 1 armour, 3 artilleries, 1 fighter and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Ukraine to Bessarabia
                2 fighters and 1 tactical_bomber moved from Western Ukraine to Bessarabia
                1 fighter moved from Novgorod to Bryansk
                1 armour moved from Novgorod to Bryansk
                5 infantry moved from Belarus to Bryansk
                2 armour, 2 artilleries, 9 infantry and 1 mech_infantry moved from Western Ukraine to Bryansk
                1 artillery and 1 infantry moved from Russia to Bryansk
                1 infantry moved from Samara to Russia
                2 artilleries and 1 infantry moved from Ukraine to Bryansk
                12 infantry moved from Yakut S.S.R. to Buryatia
                1 armour and 1 mech_infantry moved from Yenisey to Buryatia
                1 fighter moved from Evenkiyskiy to Buryatia
                6 infantry moved from Yenisey to Yakut S.S.R.

    Combat - Russians
                Russians creates battle in territory 105 Sea Zone
                Battle in Bessarabia
                    Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Bessarabia, round 2 :  3/5 hits
                        Germans roll dice for 1 infantry in Bessarabia, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Bessarabia
                    Russians win, taking Bessarabia from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 aaGun moved from Western Ukraine to Bryansk
                1 aaGun moved from Belarus to Bryansk
                2 aaGuns moved from Yakut S.S.R. to Buryatia
                2 fighters and 1 tactical_bomber moved from Bessarabia to Bryansk

    Place Units - Russians
                3 infantry placed in Ukraine
                1 armour, 3 artilleries and 1 fighter placed in Russia

    Turn Complete - Russians
                Russians collect 34 PUs; end with 34 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs

    triplea_42757_Rus3.tsvg

  • 2025 2024 '23 '22 '21 '20 '19

    Whoa, change in direction of the Siberian army!  23 units appear to be poised to crash down on Japanese China.  It’s 1/3 of your military units.  I don’t think that the Great Wall will hold them back.  It will really stall the Jpn advance in China, just as China has amassed one giant army of its own.  But my invasion fleet must take SE Asia and the money isles over the next few turns to generate cash and cut back on India’s cash flow.  I saw the mobile units moving east while the Siberian army went west.  Guess you were waiting for the extra firepower and for my troops and air to move away from the border.  And ANZ ftrs already in India with a big Indian inf army.  Jpn will be hard pressed to defend its homeland from the Hawaii fleet while diverting some builds to land units.

  • 2025 2024 '23 '22 '21 '20 '19

    With G40, Jpn tanks can blitz into kill zones surrounding a China inf stack and then back to safety.  But I can’t do that with BM.  That’s a real drawback for me in this game.


  • i believe you can move your tanks back during your combat move but if you wait until you noncom move to try to move back it wont let you.
    not 100% sure if thats this game but kind of sure.
    do you want to move it back?

  • 2025 2024 '23 '22 '21 '20 '19

    No, what I meant was I can blitz in and out, but its meaningless, because the unoccupied terr spores a Chinese


  • ohhh sorry
    but you’ll still get the extra buck

  • 2025 2024 '23 '22 '21 '20 '19

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 1 carrier, 1 factory_minor and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Allies
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Japanese
                1 infantry moved from Yunnan to Szechwan
                      Japanese take Szechwan from Chinese
                1 artillery and 1 infantry moved from Yunnan to Burma
                1 infantry moved from Siam to Shan State
                1 artillery moved from Yunnan to Shan State
                1 fighter and 1 tactical_bomber moved from Yunnan to Malaya
                1 artillery and 1 infantry moved from Kiangsi to Kwangtung
                1 armour moved from Kiangsu to Kwangtung
                2 artilleries, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone
                1 tactical_bomber moved from Kwangsi to Kwangtung
                1 battleship, 1 carrier and 1 cruiser moved from 33 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Philippines
                1 infantry moved from Okinawa to 19 Sea Zone
                1 infantry and 1 transport moved from 19 Sea Zone to 21 Sea Zone
                1 infantry moved from 21 Sea Zone to Guam
                1 artillery moved from Japan to 6 Sea Zone
                1 artillery and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 infantry moved from Jehol to 19 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                2 bombers moved from Kwangsi to Philippines
                1 submarine moved from 42 Sea Zone to 45 Sea Zone
                1 submarine moved from 36 Sea Zone to 44 Sea Zone
                2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Malaya
                2 artilleries and 2 infantry moved from 37 Sea Zone to Malaya
                1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                1 destroyer moved from 33 Sea Zone to 16 Sea Zone
                1 destroyer moved from 33 Sea Zone to 6 Sea Zone
                1 submarine moved from 6 Sea Zone to 33 Sea Zone
                1 armour moved from Jehol to Korea
                1 fighter moved from Jehol to Japan
                1 fighter moved from Jehol to Korea
                4 infantry moved from Jehol to Manchuria
                2 armour moved from Kiangsu to Anhwe
                1 artillery moved from Hunan to Kweichow
                      Japanese take Kweichow from Chinese
                2 infantry moved from Anhwe to Kweichow
                2 infantry moved from Chahar to Jehol
                2 fighters and 1 tactical_bomber moved from Kwangsi to Burma
                2 fighters and 1 tactical_bomber moved from Kwangsi to Shan State
                1 mech_infantry moved from Hopei to Anhwe
                1 destroyer moved from 36 Sea Zone to 35 Sea Zone

    Combat - Japanese
                Battle in Borneo
                Battle in Guam
                Battle in 44 Sea Zone
                    Japanese attack with 1 submarine
                    British defend with 1 transport
                        1 transport owned by the British lost in 44 Sea Zone
                        Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 :  0/1 hits
                    Japanese win, taking Borneo from UK_Pacific, taking Guam from Americans, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in 45 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 45 Sea Zone
                        Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 :  0/1 hits
                    Japanese win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 35 Sea Zone
                    Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport in 35 Sea Zone, round 2 :  2/3 hits
                        Americans roll dice for 1 destroyer in 35 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 35 Sea Zone
                    Japanese win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 37 Sea Zone
                    Japanese attack with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 2 transports
                    British defend with 1 destroyer
                        Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 2 transports in 37 Sea Zone, round 2 :  0/3 hits
                        British roll dice for 1 destroyer in 37 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 2 transports in 37 Sea Zone, round 3 :  2/3 hits
                        British roll dice for 1 destroyer in 37 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the British lost in 37 Sea Zone
                    Japanese win, taking 37 Sea Zone from Neutral with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 2 transports remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Philippines
                    Japanese attack with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                        Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Philippines, round 2 :  2/6 hits
                        Americans roll dice for 2 infantry in Philippines, round 2 :  0/2 hits
                        2 infantry owned by the Americans lost in Philippines
                    Japanese win, taking Philippines from Americans with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 2 infantry
                Battle in Kwangtung
                    Japanese attack with 1 armour, 1 artillery, 1 infantry and 1 tactical_bomber
                    British defend with 2 infantry; UK_Pacific defend with 1 harbour
                        Japanese roll dice for 1 armour, 1 artillery, 1 infantry and 1 tactical_bomber in Kwangtung, round 2 :  3/4 hits
                        UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung
                    Japanese win, taking Kwangtung from UK_Pacific with 1 armour, 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Burma
                    Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
                    British defend with 2 infantry
                        Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Burma, round 2 :  5/5 hits
                        UK_Pacific roll dice for 2 infantry in Burma, round 2 :  2/2 hits
                        1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the British lost in Burma
                    Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for British: 2 infantry
                    Casualties for Japanese: 1 artillery and 1 infantry
                Battle in Shan State
                    Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
                    British defend with 2 infantry
                        Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 2 :  1/5 hits
                        UK_Pacific roll dice for 2 infantry in Shan State, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
                        Japanese roll dice for 1 artillery, 2 fighters and 1 tactical_bomber in Shan State, round 3 :  1/4 hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 3 :  0/1 hits
                        1 infantry owned by the British lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Malaya
                    Japanese attack with 2 artilleries, 3 fighters, 2 infantry and 3 tactical_bombers
                    British defend with 5 infantry; ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
                        Japanese roll dice for 2 artilleries, 3 fighters, 2 infantry and 3 tactical_bombers in Malaya, round 2 :  5/10 hits
                        UK_Pacific roll dice for 6 infantry in Malaya, round 2 :  3/6 hits
                        2 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 infantry owned by the ANZAC and 4 infantry owned by the British lost in Malaya
                        Japanese roll dice for 1 artillery, 3 fighters and 3 tactical_bombers in Malaya, round 3 :  4/7 hits
                        UK_Pacific roll dice for 1 infantry in Malaya, round 3 :  0/1 hits
                        1 infantry owned by the British lost in Malaya
                    Japanese win, taking Malaya from UK_Pacific with 1 artillery, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for British: 5 infantry
                    Casualties for ANZAC: 1 infantry
                    Casualties for Japanese: 1 artillery and 2 infantry

    Non Combat Move - Japanese
                1 aaGun moved from Kwangsi to Yunnan
                1 aaGun moved from Jehol to Manchuria
                1 tactical_bomber moved from Kwangtung to Manchuria
                1 fighter and 1 tactical_bomber moved from Kwangsi to 6 Sea Zone
                1 infantry moved from Siam to French Indo China
                      Japanese take French Indo China from Neutral_Axis
                1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
                2 fighters and 2 tactical_bombers moved from Malaya to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from Malaya to Yunnan
                2 bombers moved from Philippines to Kiangsi
                1 bomber moved from Japan to Kiangsi
                2 fighters moved from Burma to Yunnan
                1 tactical_bomber moved from Burma to Hunan
                1 fighter moved from Shan State to Yunnan
                1 fighter and 1 tactical_bomber moved from Shan State to Hunan

    Place Units - Japanese
                1 carrier placed in 6 Sea Zone
                1 factory_minor placed in Manchuria
                3 mech_infantrys placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 48 PUs; end with 49 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 52 PUs

    Dice Statistics:

    Total
                1 was rolled 10 times
                2 was rolled 12 times
                3 was rolled 17 times
                4 was rolled 6 times
                5 was rolled 18 times
                6 was rolled 8 times
            Average roll : 3.479
            Median : 3.000
            Variance : 1.729
            Standard Deviation : 1.315
            Total rolls : 71

    British Combat
                6 was rolled 2 times
            Average roll : 6.000
            Median : 6.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2

    Americans Combat
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    UK_Pacific Combat
                1 was rolled 1 times
                2 was rolled 6 times
                3 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 2 times
            Average roll : 2.857
            Median : 2.500
            Variance : 1.692
            Standard Deviation : 1.301
            Total rolls : 14

    Japanese Combat
                1 was rolled 9 times
                2 was rolled 6 times
                3 was rolled 14 times
                4 was rolled 3 times
                5 was rolled 15 times
                6 was rolled 5 times
            Average roll : 3.462
            Median : 3.000
            Variance : 2.431
            Standard Deviation : 1.559
            Total rolls : 52

    triplea_42757_Jap3.tsvg

  • 2025 2024 '23 '22 '21 '20 '19

    I had to do a lot of planning to make my invasions; and position my troops in China and my returning planes to face 3 large Rus, Chi and Indian armies at opposite ends of China and the U.S. fleet at sea.  Jpn starts out with lots of high value units but limited land troops and tt’s to take the isles.  You did an excellent job of bringing ftrs into Rus and ANZ ftrs into India.  And even a tank into Cau.

Suggested Topics

  • 47
  • 30
  • 44
  • 80
  • 248
  • 310
  • 222
  • 4.1k
Axis & Allies Boardgaming Custom Painted Miniatures

42

Online

17.8k

Users

40.4k

Topics

1.8m

Posts